GM Poll Q2 2018
- KahlessNestor
- Posts: 666
- Joined: Thu Feb 15, 2018 4:02 am
GM Poll Q2 2018
GM Poll 2nd Quarter 2018
Trailblazers, please vote sometime in this last week of June (poll closes July 1st).
KahlessNestor, Game Master (GM)
How to “rate” the GM, their Duties:
• Post Rate
• Notify Players via Hangouts of new posts.
• Be available to Players
☞ Maintain a GM post rate at a minimum of one adventure post per week.
☞ Have the IM contact info of each player in their group.
☞ Notify all players in the group via IM or PM of new GM posts, and other important updates.
☞ Be available for IM chat at least one day a week.
Note: The above is used to “rate” the GM. I hope that I succeeded you all in the mission of being your GM. Additionally, I hope that I presented a fun game.
Thank you.
GM Rating Reward Table
Earn 5 EP
Earn 4 EP
Earn 3 EP
Earn 2 EP
Earn 1 EP
Fired 0 EP
If you give a mediocre or low rating provide feedback on what elements you felt were missing or what improvements you believe are needed.
Trailblazers, please vote sometime in this last week of June (poll closes July 1st).
KahlessNestor, Game Master (GM)
How to “rate” the GM, their Duties:
• Post Rate
• Notify Players via Hangouts of new posts.
• Be available to Players
☞ Maintain a GM post rate at a minimum of one adventure post per week.
☞ Have the IM contact info of each player in their group.
☞ Notify all players in the group via IM or PM of new GM posts, and other important updates.
☞ Be available for IM chat at least one day a week.
Note: The above is used to “rate” the GM. I hope that I succeeded you all in the mission of being your GM. Additionally, I hope that I presented a fun game.
Thank you.
GM Rating Reward Table
Earn 5 EP
Earn 4 EP
Earn 3 EP
Earn 2 EP
Earn 1 EP
Fired 0 EP
If you give a mediocre or low rating provide feedback on what elements you felt were missing or what improvements you believe are needed.
GM Notes
- Ndreare
- Savage Siri
- Posts: 4412
- Joined: Tue Aug 08, 2017 12:55 pm
- Location: Skagit County, Washington
- Contact:
Re: GM Poll Q2 2018
Voted, things are going good so far (sorry Jon/Tribe).
Pros
I really like that you gave us an opportunity for an interlude to get a contact and recruit them to join us. Contacts are cool and can be fun.
I am not sure i have a grasp for your GM style yet, but I do like how it is going so far.
Con
I would prefer if the pace stabilized a little closer to weekly though. Sometimes if feels like one GM post is followed by another before everyone can reply. This could also just be me, as i have been really busy during June.
Pros
I really like that you gave us an opportunity for an interlude to get a contact and recruit them to join us. Contacts are cool and can be fun.
I am not sure i have a grasp for your GM style yet, but I do like how it is going so far.
Con
I would prefer if the pace stabilized a little closer to weekly though. Sometimes if feels like one GM post is followed by another before everyone can reply. This could also just be me, as i have been really busy during June.
, and of course update your signatures!
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
- Tribe of One
- Posts: 1209
- Joined: Wed Aug 30, 2017 9:28 am
Re: GM Poll Q2 2018
I am violently opposed to the use of this particular shade of text.KahlessNestor wrote: If you give a mediocre or low rating provide feedback on what elements you felt were missing or what improvements you believe are needed.
Other than that, the game has been great! Lots of opportunities for great RP and I appreciate how quickly (and unexpectedly) you started integrating bits and pieces of people's background into the story.
GM Bennies: 7/7
- Tribe of One
- Posts: 1209
- Joined: Wed Aug 30, 2017 9:28 am
Re: GM Poll Q2 2018
What are you apologizing for? I mean, Jon and I have been secretly trying to undermine the game and ensure no one has fun, but that's supposed to be secret.RFT wrote:Voted, things are going good so far (sorry Jon/Tribe).
GM Bennies: 7/7
- Ndreare
- Savage Siri
- Posts: 4412
- Joined: Tue Aug 08, 2017 12:55 pm
- Location: Skagit County, Washington
- Contact:
Re: GM Poll Q2 2018
Hey, i have seen you use that weird brownish yellow color that blurs. So you will need to hold your violence at bay.Tribe of One wrote:I am violently opposed to the use of this particular shade of text.KahlessNestor wrote: If you give a mediocre or low rating provide feedback on what elements you felt were missing or what improvements you believe are needed.
Other than that, the game has been great! Lots of opportunities for great RP and I appreciate how quickly (and unexpectedly) you started integrating bits and pieces of people's background into the story.
Poor Jon lost a character in session 1, turn 1 of the second battle and your character just lost the only thing he could have possibly had for helping him get off the sauce.Tribe of One wrote:What are you apologizing for? I mean, Jon and I have been secretly trying to undermine the game and ensure no one has fun, but that's supposed to be secret.RFT wrote:Voted, things are going good so far (sorry Jon/Tribe).
i am having fun in the game and your combined IC misery is helping me do so.
, and of course update your signatures!
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
- Tribe of One
- Posts: 1209
- Joined: Wed Aug 30, 2017 9:28 am
Re: GM Poll Q2 2018
Ah, okay. Well, I don't think Charlize is quite dead yet. Still have the Golden Hour, and if no one else heals her, I can create one more gizmo before the quarter ends.
And a pox on your white background/mobile-style shenanigans. The black background/full site-style is king, and all shall abide by its color preferences.
And a pox on your white background/mobile-style shenanigans. The black background/full site-style is king, and all shall abide by its color preferences.
GM Bennies: 7/7
- Ndreare
- Savage Siri
- Posts: 4412
- Joined: Tue Aug 08, 2017 12:55 pm
- Location: Skagit County, Washington
- Contact:
Re: GM Poll Q2 2018
But my disability prevents me from using the black background. Your not discriminating against my disability are you?Tribe of One wrote:Ah, okay. Well, I don't think Charlize is quite dead yet. Still have the Golden Hour, and if no one else heals her, I can create one more gizmo before the quarter ends.
And a pox on your white background/mobile-style shenanigans. The black background/full site-style is king, and all shall abide by its color preferences.
, and of course update your signatures!
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
- Charlemagne
- Posts: 108
- Joined: Sat Mar 10, 2018 11:12 pm
Re: GM Poll Q2 2018
Charlemagne has voted with the majority. In addition to excellently written, flavorful posts, the whole dynamic of resource management and building the fort is a super cool seasoning on the whole thing. He's got more than everyone else, so Charlemagne gives it four thumbs up!
Charlemagne
- Pender Lumkiss
- Diamond Patron
- Posts: 3648
- Joined: Thu Mar 09, 2017 9:00 pm
Re: GM Poll Q2 2018
Voted top marks man! Really loved the start with the resources and contacts. Love the RP between the group. Loved how you smacked Vic with his ex. It is a real poignent moment for his character, and I finally can understand him.
Maybe this speaks to rob’s comment and in general is a downside in running combat in savage worlds in a pbp format. Round 1 lasted 15 days and Round 2 probably about 14 days, perhaps more. If you go at the top, you might be waiting possibly 2 weeks before a chance to post again which seems to lack the furious nature. I really do not have a great solution to making combat go faster, and I know from personal experience making multiple GM posts during a combat as villians get to go is an extra chore that I do not particularly like. So I am not by any means faulting you or anything like that. Its just a general observation.
Anyways fun times! I am looking forward for the chance to have Nazo heal Vik’s GF.
Maybe this speaks to rob’s comment and in general is a downside in running combat in savage worlds in a pbp format. Round 1 lasted 15 days and Round 2 probably about 14 days, perhaps more. If you go at the top, you might be waiting possibly 2 weeks before a chance to post again which seems to lack the furious nature. I really do not have a great solution to making combat go faster, and I know from personal experience making multiple GM posts during a combat as villians get to go is an extra chore that I do not particularly like. So I am not by any means faulting you or anything like that. Its just a general observation.
Anyways fun times! I am looking forward for the chance to have Nazo heal Vik’s GF.
Field Team Six Bennies
- Tribe of One
- Posts: 1209
- Joined: Wed Aug 30, 2017 9:28 am
Re: GM Poll Q2 2018
I've really been gravitating toward methods for doing initiative that result in "Good guys go; then bad guys go" or vice versa. I want to let everyone get a benefit from any Edges etc. they have, my experience is that combat moves much faster and more smoothly when you essentially divide the round into "before bad guys" and "after bad guys" and let the PCs post in any order. I've tried it several different ways, but I think I'm going to start drawing once for each PC, then once for the bad guys (giving the benefit of the "best" initiative-related Edges to the BG draw). If the majority of the PCs beat the bad guys, all of the PCs get to go first. Jokers count for whoever drew them. Initiative-related Edges are still useful, but the initiative order is simplified as much as possible, with one PC phase and one GM phase per round.Pender Lumkiss wrote:Maybe this speaks to rob’s comment and in general is a downside in running combat in savage worlds in a pbp format. Round 1 lasted 15 days and Round 2 probably about 14 days, perhaps more. If you go at the top, you might be waiting possibly 2 weeks before a chance to post again which seems to lack the furious nature. I really do not have a great solution to making combat go faster, and I know from personal experience making multiple GM posts during a combat as villians get to go is an extra chore that I do not particularly like. So I am not means faulting you or anything like that. Its just a general observation.
GM Bennies: 7/7
- Pender Lumkiss
- Diamond Patron
- Posts: 3648
- Joined: Thu Mar 09, 2017 9:00 pm
Re: GM Poll Q2 2018
I want to say that is close to how I do it.Tribe of One wrote:I've really been gravitating toward methods for doing initiative that result in "Good guys go; then bad guys go" or vice versa. I want to let everyone get a benefit from any Edges etc. they have, my experience is that combat moves much faster and more smoothly when you essentially divide the round into "before bad guys" and "after bad guys" and let the PCs post in any order. I've tried it several different ways, but I think I'm going to start drawing once for each PC, then once for the bad guys (giving the benefit of the "best" initiative-related Edges to the BG draw). If the majority of the PCs beat the bad guys, all of the PCs get to go first. Jokers count for whoever drew them. Initiative-related Edges are still useful, but the initiative order is simplified as much as possible, with one PC phase and one GM phase per round.Pender Lumkiss wrote:Maybe this speaks to rob’s comment and in general is a downside in running combat in savage worlds in a pbp format. Round 1 lasted 15 days and Round 2 probably about 14 days, perhaps more. If you go at the top, you might be waiting possibly 2 weeks before a chance to post again which seems to lack the furious nature. I really do not have a great solution to making combat go faster, and I know from personal experience making multiple GM posts during a combat as villians get to go is an extra chore that I do not particularly like. So I am not means faulting you or anything like that. Its just a general observation.
Field Team Six Bennies
- Ndreare
- Savage Siri
- Posts: 4412
- Joined: Tue Aug 08, 2017 12:55 pm
- Location: Skagit County, Washington
- Contact:
Re: GM Poll Q2 2018
That is how Jon did the last few and I have been doing in Shaintar and 99 since then.
It makes everything go so much faster, but allows those level heads to get their jokers
It makes everything go so much faster, but allows those level heads to get their jokers
, and of course update your signatures!
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
- Snake Eyes
- Game Master
- Posts: 617
- Joined: Wed Feb 07, 2018 2:16 pm
Re: GM Poll Q2 2018
I'm going to second (third?) this. Making schedules gel between all the various players and GM to where PC 1 and 2 take their actions, then Bad Guy 1, then PC 3, then bad guy 2 & 3, and to have it all happen in the span of however long...this sounds like a much better method than what I was about to do. I'm officially stealing.Tribe of One wrote:I've really been gravitating toward methods for doing initiative that result in "Good guys go; then bad guys go" or vice versa. I want to let everyone get a benefit from any Edges etc. they have, my experience is that combat moves much faster and more smoothly when you essentially divide the round into "before bad guys" and "after bad guys" and let the PCs post in any order. I've tried it several different ways, but I think I'm going to start drawing once for each PC, then once for the bad guys (giving the benefit of the "best" initiative-related Edges to the BG draw). If the majority of the PCs beat the bad guys, all of the PCs get to go first. Jokers count for whoever drew them. Initiative-related Edges are still useful, but the initiative order is simplified as much as possible, with one PC phase and one GM phase per round.
Beware the mesmerizing eyes of the snake!
12th AAT Bennies
Prestige Unlimited Bennies
- KahlessNestor
- Posts: 666
- Joined: Thu Feb 15, 2018 4:02 am
Re: GM Poll Q2 2018
I was concerned, because multiple characters have Quick and LH. If you only need 1 character to have it to have the whole team have it, that seems like a wasted Edge. (Or from IF). Trying to respect everyone's builds and such. I tried to give summary instructions on whose turn it was so there would hopefully be quicker flow.
I will take this into consideration for the next combat.
And sorry about the color! I don't much like it, either, but I just copied and pasted all of that from another GM. Blame him! (I don't remember who!). I will try to avoid it next time. I do prefer no fancy colors myself (and use the black background, that doesn't play nice with color).
I will take this into consideration for the next combat.
And sorry about the color! I don't much like it, either, but I just copied and pasted all of that from another GM. Blame him! (I don't remember who!). I will try to avoid it next time. I do prefer no fancy colors myself (and use the black background, that doesn't play nice with color).
GM Notes
- Snake Eyes
- Game Master
- Posts: 617
- Joined: Wed Feb 07, 2018 2:16 pm
Re: GM Poll Q2 2018
I think Tribe's suggestion was to draw 1 per PC, but to apply any of their edges. (I think.) So Quick & LH still draw cards as they normally would, and take the best of those. Then, the majority of high cards goes first. That's how I saw it, at least.KahlessNestor wrote:I was concerned, because multiple characters have Quick and LH. If you only need 1 character to have it to have the whole team have it, that seems like a wasted Edge. (Or from IF). Trying to respect everyone's builds and such. I tried to give summary instructions on whose turn it was so there would hopefully be quicker flow.
Beware the mesmerizing eyes of the snake!
12th AAT Bennies
Prestige Unlimited Bennies
- KahlessNestor
- Posts: 666
- Joined: Thu Feb 15, 2018 4:02 am
- KahlessNestor
- Posts: 666
- Joined: Thu Feb 15, 2018 4:02 am
Re: GM Poll Q2 2018
Okay, good to know. I can't see how many voted unless I click See Results. Or vote myself.Corrigon wrote:Only 6 votes so guessing not.
GM Notes
Re: GM Poll Q2 2018
Have not really been in that long to say yay or nay. Gave you full props anyway. I do worry if I am posting fast enough for you guys.
- Snake Eyes
- Game Master
- Posts: 617
- Joined: Wed Feb 07, 2018 2:16 pm
Re: GM Poll Q2 2018
Leo probably won't vote, I'd guess. Don't know who else we're missing on votes.
EDIT: Ashley is the last vote-straggler, if I had to wager.
EDIT: Ashley is the last vote-straggler, if I had to wager.
Beware the mesmerizing eyes of the snake!
12th AAT Bennies
Prestige Unlimited Bennies
- Ndreare
- Savage Siri
- Posts: 4412
- Joined: Tue Aug 08, 2017 12:55 pm
- Location: Skagit County, Washington
- Contact:
Re: GM Poll Q2 2018
I only run the poll for a week.KahlessNestor wrote:Has everyone voted? Are we allowed to vote for ourselves? LOL
Normally you drag it out and find 1 or 2 people who do not vote. When they do finally show up it is weeks late.
So I put a 7 day expiration on it and post the results
, and of course update your signatures!
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
- KahlessNestor
- Posts: 666
- Joined: Thu Feb 15, 2018 4:02 am
Re: GM Poll Q2 2018
I thought I had, but maybe I hadn't. Where do we put the results? Who do we send them to?
GM Notes
- Ndreare
- Savage Siri
- Posts: 4412
- Joined: Tue Aug 08, 2017 12:55 pm
- Location: Skagit County, Washington
- Contact:
Re: GM Poll Q2 2018
HereKahlessNestor wrote:I thought I had, but maybe I hadn't. Where do we put the results? Who do we send them to?
http://savagerifts.com/sr/viewtopic.php?f=4&t=2720
, and of course update your signatures!
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
- KahlessNestor
- Posts: 666
- Joined: Thu Feb 15, 2018 4:02 am
Re: GM Poll Q2 2018
Thanks.RFT wrote:HereKahlessNestor wrote:I thought I had, but maybe I hadn't. Where do we put the results? Who do we send them to?
http://savagerifts.com/sr/viewtopic.php?f=4&t=2720
Vote closed and results submitted. Thank you for your feedback everyone.
GM Notes