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 Third Quarter GM Poll and Experience Report 

3rd Quarter GM Poll
Poll ended at Sun Oct 08, 2017 9:03 pm
5 Legendary (Met all requirements below) 0%  0%  [ 0 ]
4 Heroic 100%  100%  [ 6 ]
3 Veteran 0%  0%  [ 0 ]
2 Seasoned 0%  0%  [ 0 ]
1 Novice 0%  0%  [ 0 ]
0 Failed as GM - please replace 0%  0%  [ 0 ]
Total votes : 6

 Third Quarter GM Poll and Experience Report 
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Joined: Sun Jun 12, 2016 6:10 am
Posts: 744
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Fighting Joes

Lucius Draper - 1 XP+2XP=3 XP | 0.00 PPW | EP
Solène Bouchard - 1 XP+2XP=3 XP | 0.70 PPW | EP"
Alan Klinger - 1 XP+2XP=3 XP | 1.00 PPW | 0 EP
Joe Marshal - 1 XP+2XP=3 XP | 0.60 PPW | EP
Hunter - 1 XP | 0.40 PPW | EP
Raleigh Ray Colton - 1 XP+2XP=3 XP | 0.80 PPW | EP
Jasper Maddocs - 1 XP+2XP=3 XP | 0.60 PPW | EP
Logan Wright - 1 XP+2XP=3 XP | 0.60 PPW | EP

Group Post Rate (Weekly): 0.59
GM Post Rate (Weekly): 0.70

Our post rate sucked this quarter in large part due to me, and in no small amount due to the hurricane/tropical storm. So what you got above is what your raw post rate got you. I am further going to request that each of you get 2 EP simply for putting up with my slow posting butt this quarter. I made 11 posts, but 4 of them were mini-replies more so than full changes of scene. I am also giving you each an extra 2 XP simply because of the situation. We've still got some more to go in this scenario, and you will have some interludes (and a F&G roll) soon, but first you'll need to deal with this situation.

In light of all of that:
GM Poll Third Quarter 2017

High Command, Game Master (GM)

How to “rate” the GM, their Duties:
• Post Rate
• Notify Players via Hangouts of new posts.
• Be available to Players

☞ Maintain a GM post rate at a minimum of one adventure post per week. (performance 7/10)
☞ Have the IM contact info of each player in their group.
☞ Notify all players in the group via IM or PM of new GM posts, and other important updates.
☞ Be available for IM chat at least one day a week.

Note: The above is used to “rate” the GM. I hope that I succeeded you all in the mission of being your GM. Please, when you vote, post a response saying you voted. If you are up to it, I’m open to feedback BOTH on how I did as GM, and ALSO any feedback you have on the story as it develops .

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CS Fighting Joes


Sun Oct 01, 2017 9:03 pm
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Joined: Wed Mar 15, 2017 6:29 pm
Posts: 33
Location: CS Fighting Joes
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Joe Marshal
PFC Joe Marshal
Pace: 6; Parry: 7; Toughness:14 (7); Strain: 0;
Weapon in hand: C-16A Close Combat Pump Rifle
Ammo: 16/16
Bennies: 2


Sun Oct 01, 2017 9:05 pm
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Joined: Fri Mar 31, 2017 11:45 pm
Posts: 40
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OOC Comments
Pvt. Logan Wright
Pace: 6; Parry: 4; Toughness:14(7); Strain: 1;
Weapon in hand: CP-40 Pulse Laser Rifle
Ammo: 60/60
Bennies: 3

Alts: Bane, XO of the 13th SET, The Quiet Ones


Sun Oct 01, 2017 9:17 pm
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Joined: Sat Mar 18, 2017 5:31 pm
Posts: 35
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Character Information
PFC Solène Bouchard
Pace: 6; Parry: 4; Toughness: 7; Strain: 0;
Weapon in hand: C-40R Rail Gun (2d8+4 (AP: 6, MD), 75/150/300, ROF: 4)
Ammo: 50/50
Bennies: 3
Toughness in Flight Suit: 8 / Toughness in Power Armor: 20 (10)/ Toughness in CA-4 Body Armor: 16 (7)


Mon Oct 02, 2017 1:49 am
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Joined: Sun Mar 19, 2017 4:47 pm
Posts: 47
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Prvt. Alan Klinger
Pace: 6; Parry: 4; Toughness:14(7); Strain: 6;
Weapon in hand: CP-40 Pulse Laser Rifle
Ammo: 60/60
Bennies: 3


Mon Oct 02, 2017 3:04 am
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Joined: Tue Apr 04, 2017 11:45 am
Posts: 31
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Private Jasper Maddocs
Anthem
Pace: 6; Parry: 2; Toughness:12(5); Strain: 0; Power Points: 20/20
Power Point Regeneration: 1/Hour
Weapon in hand: -Noted by asterisk(*)
*C-20 Laser Pistol - Ammo: 21/21 - 2 extra e-clips
CP-40 Pulse Laser Rifle - Ammo: 60/60 - 3 extra e-clips
Vibro-Knife
Fragmentation Grenade: 2/2
Bennies: 4/4


Mon Oct 02, 2017 6:59 am
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Voted. Bang up job giant storms and all.

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Corporal Lucius Draper
Coalitiong States Command Specialist
Pace: 6, d6 Run; Parry: 4; Toughness:14(7); Strain: 2/6
Wounds: 0; Fatigue: 0
Conditions:
  • None
Defenses/Abilities/Active Effects:
  • None
Edges:
  • Command: Allies within 5” receive +1 to recover from Shaken
  • Tactician: At the beginning of a fight, make a K/Battle roll. Gain an additional Initiative card for success and each raise. Each round, after Initiative is dealt one or more of the cards can be given to allies to be used in place of their dealt card.
Weapons: Current clip noted by asterisk(*)
  • C-30 Laser Pistol - Hip Holster
    • Ammo: (30/30*); (30/30) - 2 e-clips
  • CP-40 Pulse Laser Rifle - Sling
    • Ammo: (60/60*); (60/60); (60/60) - 3 e-clips
  • Neural Mace - Belt
  • Fragmentation Grenade - Webbing
    • 2/2
Credits: 3,204
Bennies: 3/3




Account EP Reference
Lucius Draper Ledger
Make a Request
Current Balance: 7


Mon Oct 02, 2017 12:49 pm
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