Bizarro Alex - Psi-Operator
- Maximilian
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Bizarro Alex - Psi-Operator
F&G 1: [dice]0[/dice] -- A Way to Get Around: begin with d6 in either Driving or Piloting. Also starts with vehicle of choice.
F&G 2: [dice]1[/dice] -- Charming and Well Traveled: Begins with Charismatic and I Know A Guy Edges.
F&G 3: [dice]2[/dice] -- Smart and Learned: Adds one die type to Smarts and begins with d6 in 3 Smarts-linked skills
credits: [dice]3[/dice] x 100 = 1800
F&G 2: [dice]1[/dice] -- Charming and Well Traveled: Begins with Charismatic and I Know A Guy Edges.
F&G 3: [dice]2[/dice] -- Smart and Learned: Adds one die type to Smarts and begins with d6 in 3 Smarts-linked skills
credits: [dice]3[/dice] x 100 = 1800
Maximilian
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Re: Bizarro Alex - Psi-Operator
Character Sheet
Player Name: Christian
Google Handle: crapgame7
Character Name: Bizarro Alex
Rank: Seasoned Experience: 25 Advances Left: 0
Race: Human
Iconic Framework: Psi-Operator
Attributes: Agility d6 (1), Smarts d10 (F&G +2), Spirit d8 (1+1), Strength d4, Vigor d6 (1)
Charisma: 0/-1; Pace: 6; Parry: 5; Toughness: 12(5); Strain: 0; ISP: 30
Skills:
Hindrances
Edges
Powers
Speak Language - a Rosetta stone-type tablet at the base of the suprasternal notch
Blind - image of a needle driven through an eyeball, located on the scarred eyelid over his bad eye
Player Name: Christian
Google Handle: crapgame7
Character Name: Bizarro Alex
Rank: Seasoned Experience: 25 Advances Left: 0
Race: Human
Iconic Framework: Psi-Operator
Attributes: Agility d6 (1), Smarts d10 (F&G +2), Spirit d8 (1+1), Strength d4, Vigor d6 (1)
Charisma: 0/-1; Pace: 6; Parry: 5; Toughness: 12(5); Strain: 0; ISP: 30
Skills:
- Psionics d10 (IF+2)
- Repair d10 (IF+1)
- Piloting d6 (IF)
- Notice d6+2 (F&G + item)
- Streetwise d6 (F&G)
- Kn: Engineering d8 (F&G +1)
- Fighting d6 (2)
- Healing d4 (1)
- Lockpick d4 (1)
- Shooting d6 (2)
- Stealth d6 (2)
- Persuasion d6 (2)
- Survival d4 (1)
Hindrances
- One Eye (Major): Alex lost one eye in an exchange with Cade, the temporal warrior
- Vengeful (Minor): Alex has a long memory for insults and slights, and will not hesitate to repay them in kind.
- Outsider (Minor): Alex is a man out of time/space, a visitor from a strange world and trying to acclimate himself to a new one.
- Obese (Major): Alex suffered an unpleasant mutation giving him three smaller camel-type humps on his back. While these can sustain him on long periods without food or water, (1 day per point of toughness) they also throw off his balance, reducing his pace.
Edges
- AB: Psionics: (IF)
- Major Psionic: (Hindrance 1)
- Master Psionic: (Hindrance 2)
- Rapid Recharge: (Human)
- Mr. Fix It: (IF)
- Gadgeteer: (IF)
- Charismatic: (F&G)
- I Know A Guy: (F&G)
- Power Points: (Novice 1)
- Mentalist: (Novice 2)
- New Power: Telepathy (Novice 3)
- Telemechanics: (Seasoned 1)
Powers
- Intangibility - Ghost Form trapping - Alex fades from reality, leaving only a transparent apparition in place of a body
- Astral Form
- Puppet - Alex's good eye turns completely white during the initial attack, reverting to normal once the victim either resists or succumbs to the control
- Mind Control - same as above
- Burst - Gout of Fire: Armor Piercing trapping; +1 PPE for 2 AP
- Greater Burst - Cone of Lightning: Conduction (reduces damage by one die-type to 2d8, but adds an additional die to targets carrying 10 lbs of metal, touching water, or other kind of electrical conductor)
- Telepathy - no trapping
- Exalted Telepathy - no trapping
Speak Language - a Rosetta stone-type tablet at the base of the suprasternal notch
Blind - image of a needle driven through an eyeball, located on the scarred eyelid over his bad eye
Last edited by Maximilian on Mon Apr 02, 2018 4:51 pm, edited 11 times in total.
Maximilian
- Maximilian
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Re: Bizarro Alex - Psi-Operator
Background
Alex comes from an alternate, mirror dimension of Rifts Earth. After a temporal quirk switched Maximilians between the two dimensions, Bizarro Alex developed a fast friendship with the outcast robot pilot. After a year of adventuring and working together, the same strange temporal rift that exchanged Maximilians opened, pulling both the original Max and Bizarro Alex through. Trapped in this mirror dimension, Bizarro Alex has chosen to remain at Max’s side as the only constant he has left in his life.
Alex comes from an alternate, mirror dimension of Rifts Earth. After a temporal quirk switched Maximilians between the two dimensions, Bizarro Alex developed a fast friendship with the outcast robot pilot. After a year of adventuring and working together, the same strange temporal rift that exchanged Maximilians opened, pulling both the original Max and Bizarro Alex through. Trapped in this mirror dimension, Bizarro Alex has chosen to remain at Max’s side as the only constant he has left in his life.
Maximilian
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Re: Bizarro Alex - Psi-Operator
Gear
Item
306 dual linked-railgun with a silver selector and a heart full of vengeance. To be installed on the hover-cycle.
Heart Full of Vengeance: +4 damage when striking Innocent Bystanders
Odin's Eyepatch
Base item: eyepatch
Contacts
Item
- Huntsman Lightweight Personal Armor
- NG-33 Laser Pistol
- NG-S2 Survival Pack
- NG-357 Magnum-Turbo Hovercycle (nuclear engine)
- Range: 60/120/240
- Damage: grenade
- RoF: 3
- AP: —
- Shots: 40
- Weight: 75 lbs
- Cost: 150,000
- Notes: Snapfire, RoF is one grenade per shot.
306 dual linked-railgun with a silver selector and a heart full of vengeance. To be installed on the hover-cycle.
Heart Full of Vengeance: +4 damage when striking Innocent Bystanders
Odin's Eyepatch
Base item: eyepatch
- Major: Add Edge - Killer Instinct
Major: Add Edge - Danger Sense
Minor: +1 Notice
Minor: +1 Notice
Contacts
Last edited by Maximilian on Mon Apr 02, 2018 4:47 pm, edited 2 times in total.
Maximilian
- Maximilian
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Re: Bizarro Alex - Psi-Operator
Advances
MARS Fortune & Glory
Fortune and Glory
Advances
- AB: Psionics (IF)
Major Psionic (Hindrance 1)
Master Psionic (Hindrance 2)
Rapid Recharge (Human)
Mr. Fix It (IF)
Gadgeteer (IF)
Charismatic (F&G)
I Know A Guy (F&G)
Power Points (Novice 1)
Mentalist (Novice 2)
New Power: Telepathy (Novice 3)
Telemechanics (Seasoned 1)
- 3 rolls on F&G tables
- AB: Psionics & d6 Psionics skill, 3 powers from Mind Melter list
- Repair d8
- Mr. Fix It
- Gadgeteer
MARS Fortune & Glory
Fortune and Glory
- 3
- A Way to Get Around: starts with d6 piloting and a NG-357 Magnum-Turbo Hovercycle
- 5
- Smart and Learned: +1 die type Smarts, d6 in 3 Smarts-linked skills
- 10
- Charming & Well Traveled: begin with Charismatic & I Know A Guy Edges
Advances
- Initial Advances: (From Hindrances): Major Psionic, Master Psionic
- Free Edge (Human): Rapid Recharge
- Novice 1 Advance: Power Points
- Novice 2 Advance: Mentalist
- Novice 3 Advance: New Power (Telepathy)
- Seasoned 1 Advance: Telemechanics
- Seasoned 2 Advance: +1 Spirit
- Seasoned 3 Advance:
- Seasoned 4 Advance:
- Veteran 1 Advance:
- Veteran 2 Advance:
- Veteran 3 Advance:
- Veteran 4 Advance:
- Heroic 1 Advance:
- Heroic 2 Advance:
- Heroic 3 Advance:
- Heroic 4 Advance:
- Legendary 1 Advance:
- Legendary 2 Advance:
- Legendary 3 Advance:
- Legendary 4 Advance:
Last edited by Maximilian on Fri Mar 30, 2018 11:02 pm, edited 4 times in total.
Maximilian
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- Pender Lumkiss
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Re: Bizarro Alex - Psi-Operator
Looking good, just fill out the advancement track and keep in mind, while you do have control over him in combat and to some extent out of combat. He is a NPC so I might use him from time to time when appropriate
Field Team Six Bennies
- Maximilian
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Re: Bizarro Alex - Psi-Operator
Oh, absolutely. I expect nothing less.Pender Lumkiss wrote:Looking good, just fill out the advancement track and keep in mind, while you do have control over him in combat and to some extent out of combat. He is a NPC so I might use him from time to time when appropriate
Maximilian
- Maximilian
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- Maximilian
- Silver Patron
- Posts: 548
- Joined: Wed Mar 08, 2017 2:37 pm