Grackletooth Wilderness Scout

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Pender Lumkiss
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Grackletooth Wilderness Scout

Post by Pender Lumkiss »

WILDERNESS SCOUT A ranger/scout for the post-Rifts world who is an expert in traveling and living in the places between civilizations.
„ „
  • Add one die type to Vigor.
    „
  • „ Begin with Notice d6, Survival d8, and Tracking d8.
  • „ „ Begin with the Fleet-Footed and Woodsman Edges.
  • „ „ Begin with the Crazy's starting gear.
3 Fortune and Glory rolls
  • F and G: [dice]0[/dice]
    • Fortune Favors the Bold: Your hero begins with the Brave Edge. He also begins each session with one additional Benny.
  • F and G: [dice]1[/dice]
    • Vigorous and Tough: You hero adds one die type to Vigor and begins with the Nerves of Steel Edge.
  • F and G: [dice]3[/dice]
  • Charming and Well-Traveled: Your hero begins with the Charismatic and I Know a Guy Edges.
3 Hero's Jouney rolls
  • Experience and wisdom: [dice]2[/dice]
    Experience and wisdom: [dice]6[/dice]
    • He's traveled far and wide, and he knows a lot about the world that could come in handy. Your character gains a +2 on any Common Knowledge rolls related to geography and understanding the people and places of North America. He also gains a +2 on Survival and Streetwise checks in North America.
    Undercover and Black ops:[dice]5[/dice]
    • Though few and far between, the cites of Rifts Earth are the hubs of what remains of civilization, vital as sources of information. Your character understands the ebb and flow of their streets and alleyways, gaining a d8 in Streetwise. She is also good at creating fakes of necessary papers, badges, and the like; she's got experience and training in Forgery (treat as Common Knowledge), with a +2 to related checks.
OOC Comments
Racial Hindrances
Cyber Resistant: Can't have cybernetics
Distinctive D-Bee: With their monstrous appearance and powerful frames, Grackles face prejudice. They suffer −4 Charisma with CS citizens.
Issues With Cold: Grackles don’t enjoy the cold. They suffer −4 to resist cold environment effects and take +4 damage from cold-based attacks.
Restricted Paths: A Grackle Tooth has no capacity for magic or psionics. They cannot take any Arcane Background using PPE or ISP, nor any Iconic Framework that includes it.
“Stuff Ain’t Built for Me”: A Grackle Tooth’s unique physiology and proportions make it difficult for him to find armor he can use. Purchases and repairs are at least tripled in cost, and there’s no way he can manage a GlitterBoy suit or any other power armor built for a normal-sized humanoid frame. He also suffers a −2 to any checks made to operate a vehicle or its weapons not refitted for his race. Any gear gained from an Iconic Framework is assumed to be custom-built for the character.
Field Team Six Bennies
3/6
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Pender Lumkiss
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Re: Grackletooth Wilderness Scout

Post by Pender Lumkiss »

Player Name: Jon
Google Handle: jonneeper@gmail.com

Mi'k Cant'en
Rank: Seasoned Experience:25 (10/1/2017) Advances Left: 2 (TDF 10/1/2017)
Race: Grackletooth
Iconic Framework: MARS - wilderness scout
Attributes: Agility d8(2), Smarts d6(1), Spirit d8(2), Strength d8(2 Race), Vigor d10(1 MARS, 1FG, 1Race)
Charisma: 0; Pace: 6; Parry: 5; Toughness: 16(6); Strain: 0

Skills:
•Shooting D8(3)
•Fighting D6(2)
•Stealth D8(3)
•kn Arcana D6(2)
•Climbing D6(2)
•Persuasion D8(3)
•Notice D6(MARS)
•Survival D8(Free)
•Tracking D8(Free)
•Streetwise D8(Free)


Hindrances





Racial Hindrances
Cyber Resistant: Can't have cybernetics
Distinctive D-Bee: With their monstrous appearance and powerful frames, Grackles face prejudice. They suffer −4 Charisma with CS citizens.
Issues With Cold: Grackles don’t enjoy the cold. They suffer −4 to resist cold environment effects and take +4 damage from cold-based attacks.
Restricted Paths: A Grackle Tooth has no capacity for magic or psionics. They cannot take any Arcane Background using PPE or ISP, nor any Iconic Framework that includes it.
“Stuff Ain’t Built for Me”: A Grackle Tooth’s unique physiology and proportions make it difficult for him to find armor he can use. Purchases and repairs are at least tripled in cost, and there’s no way he can manage a GlitterBoy suit or any other power armor built for a normal-sized humanoid frame. He also suffers a −2 to any checks made to operate a vehicle or its weapons not refitted for his race. Any gear gained from an Iconic Framework is assumed to be custom-built for the character.


Edges
•Ace
•McGyver
•Nerves of Steel
•Rich
Tinkerer
Battle Hardened
Sidekick

Racial Edges
Natural Weapons: Grackles do Str+d6 damage with their bite, claws, or tail slap.
Prehensile Tail: A Grackle’s tail can hold most melee weapons and pistols, granting an extra non-movement action per round at no multi-action penalty.
Size +2: Grackles run eight to 10 feet tall and weigh from 600 – 800 lbs. Their size grants them +2 Toughness.
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