Code Name Grimes

In this archive lies the much honored characters and concepts that have served us through the first incarnation of Savage Worlds. Never Forgotten!
Post Reply
User avatar
Pender Lumkiss
Diamond Patron
Diamond Patron
Posts: 3648
Joined: Thu Mar 09, 2017 9:00 pm

Re: Code Name Grimes

Post by Pender Lumkiss »

IF GB 7 Fully Trained: All Glit ter Boy pilots begin with the Power Armor Jock Edge.
Glitter Boy Armor: Power Armor of the highest caliber (see sidebar)
  • Glitter Boy Armor: Size 3, +18 M.D.C. Armor, +6 Toughness, Pace 10 (Run d10), Swim Pace 6
  • Notes: Enhanced Strength (d12+4), half-damage from lasers, Life Support (self-contained breathing, immune to heat, cold, radiation, environmental toxins, and disease), Full Electronics Suite.
  • Weapon systems
    • Melee (Str+d6 Mega Damage, not considered Unarmed)
    • Shoulder: Heavy laser variable frequency laser
      • range:150/300/600, damage 4d10, RoF 1, AP 15.
      • After 1 round of combat this laser is able to overcome laser resistance
    • Shoulder: gattling railgun
Field Team Six Bennies
3/6
Post Reply

Return to “SR (SWD) and Playtest Archive”