OOC Black Company Chat Thread
Re: OOC Chat Thread
Hans will be the LL Skiff's co-pilot and flight engineer.Lars wrote:So. Vehicles: Mountaineer and a LL Skiff.
FYI.
Merlaggon
Re: OOC Chat Thread
Zed can drive... but not well. She'd be better as a gunner, but I'm sure that's true for most of us.
Zed, Human Techno-Wizard Alt of Lucretia
Bennies: 3/3 Parry: 5; Toughness: 16(8); Pace: 8; Charisma: +0
Weapon in hand: Vera (TW modified TX-50 Light Rail Gun)
Ammo:
10/20 PPE; 3/4 Arcane Machinist
Current Arcane Machinist Gizmos:
Active effects:
Bennies: 3/3 Parry: 5; Toughness: 16(8); Pace: 8; Charisma: +0
Weapon in hand: Vera (TW modified TX-50 Light Rail Gun)
Ammo:
- Vera - 17/20 full bursts
Josephine - 6/6 shots
10/20 PPE; 3/4 Arcane Machinist
Current Arcane Machinist Gizmos:
- none
Active effects:
- [1/3] Greater Boost TechnoWizardry (+4 steps to d12+3)
[2/3] Exalted Quickness w/ +1 toughness from trapping
[2/3] Greater Smite on Vera (+8 damage, ice/fatigue trapping)
[3/3] Greater Boost Strength (+4 steps to d12+6)
- Hans Greuber
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- Joined: Fri Mar 31, 2017 2:28 pm
- Location: The Black Company
Re: OOC Chat Thread
There... finally named my 3 devices for my powers...
- Quantum Resonance Re-Harmonizer (Intangibility)
- Chrono-Accelerator (Quickness)
- Alternate Self Re-Harmonization Interface (Warrior's Gift)
- Daniel
- Daniel (Lars)
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Re: OOC Chat Thread
Cool Hans
Ok. Dice roller fixed so from now on you can use local dice mechanics.
I see a few of you are posting in the: It started in a bar. Cool.
I just finished a 12 hour overtime detail today. On my day off. Tired. Monday (or once everyone posts) ill add a new Post.
Thanks.
Also I should be done reading everyone's character sheet by the end of Monday.
Ok. Dice roller fixed so from now on you can use local dice mechanics.
I see a few of you are posting in the: It started in a bar. Cool.
I just finished a 12 hour overtime detail today. On my day off. Tired. Monday (or once everyone posts) ill add a new Post.
Thanks.
Also I should be done reading everyone's character sheet by the end of Monday.
- Venatus Vinco
- Bronze Patron
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Re: OOC Chat Thread
Huzzah! Thanks all.
I run a forum elsewhere (and used to run something similar professionally), so I know how complicated & convoluted the admin side of it can be.
I run a forum elsewhere (and used to run something similar professionally), so I know how complicated & convoluted the admin side of it can be.
Zed, Human Techno-Wizard Alt of Lucretia
Bennies: 3/3 Parry: 5; Toughness: 16(8); Pace: 8; Charisma: +0
Weapon in hand: Vera (TW modified TX-50 Light Rail Gun)
Ammo:
10/20 PPE; 3/4 Arcane Machinist
Current Arcane Machinist Gizmos:
Active effects:
Bennies: 3/3 Parry: 5; Toughness: 16(8); Pace: 8; Charisma: +0
Weapon in hand: Vera (TW modified TX-50 Light Rail Gun)
Ammo:
- Vera - 17/20 full bursts
Josephine - 6/6 shots
10/20 PPE; 3/4 Arcane Machinist
Current Arcane Machinist Gizmos:
- none
Active effects:
- [1/3] Greater Boost TechnoWizardry (+4 steps to d12+3)
[2/3] Exalted Quickness w/ +1 toughness from trapping
[2/3] Greater Smite on Vera (+8 damage, ice/fatigue trapping)
[3/3] Greater Boost Strength (+4 steps to d12+6)
- Thrudh Zebrem
- Silver Patron
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- Hans Greuber
- Diamond Patron
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- Location: The Black Company
Re: OOC Chat Thread
Hans decided to be the one to read the message. It may even explain the growing arcane energy that was detected...
- Hans Greuber
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- Location: The Black Company
Re: OOC Chat Thread
AWWW!!!! Actually I forgot we had to deliver it. Hans was distracted by his tinkering... and I was by stuff here at work.Alecto wrote:You ain't getting me thrown out of the Company THAT easy, buster!
Hans could probably come up with a way to read it without opening it if he REALLY tried...Clairvoyance is on the TW list, and he has 5 more Gadgets this session...
- Daniel
- Daniel (Lars)
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Re: OOC Chat Thread
You can try to read it. Easy to open. Break seal. Read. But if you think you wouldn't - that's fine. I gotta tell you, either it's a safe boring message or dark evil doom.
Shrug.
I'll have an update up tonight, late, or in morning (California time).
Shrug.
I'll have an update up tonight, late, or in morning (California time).
- Thrudh Zebrem
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Re: OOC Chat Thread
I get the feeling we're being monitored and evaluated.
Zed, Human Techno-Wizard Alt of Lucretia
Bennies: 3/3 Parry: 5; Toughness: 16(8); Pace: 8; Charisma: +0
Weapon in hand: Vera (TW modified TX-50 Light Rail Gun)
Ammo:
10/20 PPE; 3/4 Arcane Machinist
Current Arcane Machinist Gizmos:
Active effects:
Bennies: 3/3 Parry: 5; Toughness: 16(8); Pace: 8; Charisma: +0
Weapon in hand: Vera (TW modified TX-50 Light Rail Gun)
Ammo:
- Vera - 17/20 full bursts
Josephine - 6/6 shots
10/20 PPE; 3/4 Arcane Machinist
Current Arcane Machinist Gizmos:
- none
Active effects:
- [1/3] Greater Boost TechnoWizardry (+4 steps to d12+3)
[2/3] Exalted Quickness w/ +1 toughness from trapping
[2/3] Greater Smite on Vera (+8 damage, ice/fatigue trapping)
[3/3] Greater Boost Strength (+4 steps to d12+6)
- Daniel
- Daniel (Lars)
- Posts: 2167
- Joined: Thu Jan 19, 2017 9:13 am
- Location: Former Alias (GM name) was Lars (2016-2022)
Re: OOC Chat Thread
Zed wrote:I get the feeling we're being monitored and evaluated.
But
By who?
*cackle*
- Daniel
- Daniel (Lars)
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Re: OOC Chat Thread
Join the conversation on Hangouts (The Black Company)
: https://hangouts.google.com/group/Eyl47Tk6RPkveMz52
: https://hangouts.google.com/group/Eyl47Tk6RPkveMz52
- Daniel
- Daniel (Lars)
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Re: OOC Chat Thread
In regard to combat.
I see Quick on Iron Tic.
Danger Sense on Aiden.
Nothing else that anyone has right? If so say so.
Getting ready to dump some combat down.
I see Quick on Iron Tic.
Danger Sense on Aiden.
Nothing else that anyone has right? If so say so.
Getting ready to dump some combat down.
Re: OOC Chat Thread
Hehe, I thought the next update was the Major showing up.
Or maybe we're fighting him!
Or maybe we're fighting him!
OOC Comments
Re: OOC Chat Thread
Zed has Level Headed.Lars wrote:In regard to combat.
I see Quick on Iron Tic.
Danger Sense on Aiden.
Nothing else that anyone has right? If so say so.
Getting ready to dump some combat down.
Or maybe I ticked off someone (or something) by hitting on Milli.Alecto wrote:Hehe, I thought the next update was the Major showing up.
Or maybe we're fighting him!
Zed, Human Techno-Wizard Alt of Lucretia
Bennies: 3/3 Parry: 5; Toughness: 16(8); Pace: 8; Charisma: +0
Weapon in hand: Vera (TW modified TX-50 Light Rail Gun)
Ammo:
10/20 PPE; 3/4 Arcane Machinist
Current Arcane Machinist Gizmos:
Active effects:
Bennies: 3/3 Parry: 5; Toughness: 16(8); Pace: 8; Charisma: +0
Weapon in hand: Vera (TW modified TX-50 Light Rail Gun)
Ammo:
- Vera - 17/20 full bursts
Josephine - 6/6 shots
10/20 PPE; 3/4 Arcane Machinist
Current Arcane Machinist Gizmos:
- none
Active effects:
- [1/3] Greater Boost TechnoWizardry (+4 steps to d12+3)
[2/3] Exalted Quickness w/ +1 toughness from trapping
[2/3] Greater Smite on Vera (+8 damage, ice/fatigue trapping)
[3/3] Greater Boost Strength (+4 steps to d12+6)
- Hans Greuber
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- Location: The Black Company
Re: OOC Chat Thread
Boy am I glad Hans made his Armor Gadget already... probably will activate it and use Quickness on someone... probably Alecto since he knows herLars wrote:In regard to combat.
Getting ready to dump some combat down.
- Hans Greuber
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Re: OOC Chat Thread
Ummm... It is Exalted Quickness with an Auto-Raise... a second turn... and 2 less Multi-Action Penalty in each... plus minimum of an 8 for a card... Muahahaha!!!!Alecto wrote:Alecto with Quickness is pretty horrid. 4 melee attacks per round.
- Daniel
- Daniel (Lars)
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- Location: Former Alias (GM name) was Lars (2016-2022)
Re: OOC Chat Thread
Zed has Level Headed.
- Got it.
Once I roll init I will get post up.
Oh. In your Sig's if you log how many bennies you have and your Toughness it would be helpful. IE
Bennies 3 Toughness 16 (10)
That kinda thing. Thanks!
- Got it.
Once I roll init I will get post up.
Oh. In your Sig's if you log how many bennies you have and your Toughness it would be helpful. IE
Bennies 3 Toughness 16 (10)
That kinda thing. Thanks!
- Thrudh Zebrem
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Re: OOC Chat Thread
Thrudh is Quick.Lars wrote:In regard to combat.
I see Quick on Iron Tic.
Danger Sense on Aiden.
Nothing else that anyone has right? If so say so.
Getting ready to dump some combat down.
Thrudh Zebrem
Re: OOC Chat Thread
Iron Tic's quick does not work the first round of combat.
Pace: 20 d12 running die; Parry: 8 ; Toughness: 20(6)
After 1st round: quick, -2 to hit
Combat edges: split the seconds(extra action no map, can be repeat action), battle hardened(+2 soak)
Current powers active: none.
Bennies: 1 spent:5
Red Bennie:1
After 1st round: quick, -2 to hit
Combat edges: split the seconds(extra action no map, can be repeat action), battle hardened(+2 soak)
Current powers active: none.
Bennies: 1 spent:5
Red Bennie:1
OOC Comments
- Hans Greuber
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Re: OOC Chat Thread
I have a question... is the bar close to a Ley Line?
- Daniel
- Daniel (Lars)
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- Joined: Thu Jan 19, 2017 9:13 am
- Location: Former Alias (GM name) was Lars (2016-2022)
Re: OOC Chat Thread
Line... it's underground. Have to be in the nexus chamber to pull from it. As I understand it. GM's are writing it up.
A lot going on in the bar. Milli. Scroll. Skelebot. CS spy. Mathias arriving.
....
A lot going on in the bar. Milli. Scroll. Skelebot. CS spy. Mathias arriving.
....
- Thrudh Zebrem
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- Hans Greuber
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Re: OOC Chat Thread
OWWW!!! Those shots sting when I am not fully prepared... with my MDC armor on
Re: OOC Chat Thread
Not that it matters on that roll, but Machine Maestro should be a +2, as you are interacting with an arcane device.Hans Greuber wrote:Oops...add in +1 from my IF (Machine Maestro)... so result is 8... so +10 MDC armor
Zed, Human Techno-Wizard Alt of Lucretia
Bennies: 3/3 Parry: 5; Toughness: 16(8); Pace: 8; Charisma: +0
Weapon in hand: Vera (TW modified TX-50 Light Rail Gun)
Ammo:
10/20 PPE; 3/4 Arcane Machinist
Current Arcane Machinist Gizmos:
Active effects:
Bennies: 3/3 Parry: 5; Toughness: 16(8); Pace: 8; Charisma: +0
Weapon in hand: Vera (TW modified TX-50 Light Rail Gun)
Ammo:
- Vera - 17/20 full bursts
Josephine - 6/6 shots
10/20 PPE; 3/4 Arcane Machinist
Current Arcane Machinist Gizmos:
- none
Active effects:
- [1/3] Greater Boost TechnoWizardry (+4 steps to d12+3)
[2/3] Exalted Quickness w/ +1 toughness from trapping
[2/3] Greater Smite on Vera (+8 damage, ice/fatigue trapping)
[3/3] Greater Boost Strength (+4 steps to d12+6)
- Daniel
- Daniel (Lars)
- Posts: 2167
- Joined: Thu Jan 19, 2017 9:13 am
- Location: Former Alias (GM name) was Lars (2016-2022)
Re: OOC Chat Thread
Thrudh Zebrem wrote:Where's the skelebot?
The C1-3 are aiming at us?
Who's on first?
Tad chaotic. C1-3 are all trying to flee but one is casting a spell and two have guns out. It looks like they want out. But things could get worse.
- Thrudh Zebrem
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- Joined: Sat Apr 01, 2017 9:57 am
Re: OOC Chat Thread
Have a full day of work tomorrow and may not be able to check any updates until late, but wanted to get my action in so I'm not holding up the round. I started acting under the impression C1-3 were hostile, then switched over to the skelebot after Lars edited the initiative/action breakdown. Now it looks like Zed is turning it into slag and I might be shooting an already dismantled skelebot.
All I know is, somebody got a faceful of beer mug and someone/something else is gettin' shot. Pretty good shot, too. Since Zed acts first, I'll defer to her action and choose a target accordingly, although I don't think I can justify shooting a bystander who hasn't taken aggressive action towards us.
I can hit a bystander in the face with a beer mug though. That I have no problem doing. I'll do it again if I can find another beer mug.
All I know is, somebody got a faceful of beer mug and someone/something else is gettin' shot. Pretty good shot, too. Since Zed acts first, I'll defer to her action and choose a target accordingly, although I don't think I can justify shooting a bystander who hasn't taken aggressive action towards us.
I can hit a bystander in the face with a beer mug though. That I have no problem doing. I'll do it again if I can find another beer mug.
Thrudh Zebrem
- Daniel
- Daniel (Lars)
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Re: OOC Chat Thread
Copy. I think it's safe to say the bystanders held potential of being a issue but they all will cower.
I figured Gordon was going to be slagged. But then saw he was second. He ran down stairs. Leaving Skelebot with you all. If you Kill the bot, and I'm sure you all will, next comes either chasing Gordon or saying screw it and getting drunk.
I'll hold off on additional posts until everyone gets their posts written.
Thanks all.
I figured Gordon was going to be slagged. But then saw he was second. He ran down stairs. Leaving Skelebot with you all. If you Kill the bot, and I'm sure you all will, next comes either chasing Gordon or saying screw it and getting drunk.
I'll hold off on additional posts until everyone gets their posts written.
Thanks all.
Re: OOC Chat Thread
Dang, I kind of liked Gordon. Milli's gonna need a new bartender. Hope she doesn't need a new bar, too.
Yeah, Vera's powerful; with the TW mods she's almost up to a mini-railgun (2 less AP, 1 less shot, and less ammo, but that doesn't matter as much)
Can always shoot at the barrier, I guess. Zed for one will want to give chase.Thrudh Zebrem wrote:Have a full day of work tomorrow and may not be able to check any updates until late, but wanted to get my action in so I'm not holding up the round. I started acting under the impression C1-3 were hostile, then switched over to the skelebot after Lars edited the initiative/action breakdown. Now it looks like Zed is turning it into slag and I might be shooting an already dismantled skelebot.
All I know is, somebody got a faceful of beer mug and someone/something else is gettin' shot. Pretty good shot, too. Since Zed acts first, I'll defer to her action and choose a target accordingly, although I don't think I can justify shooting a bystander who hasn't taken aggressive action towards us.
I can hit a bystander in the face with a beer mug though. That I have no problem doing. I'll do it again if I can find another beer mug.
Yeah, Vera's powerful; with the TW mods she's almost up to a mini-railgun (2 less AP, 1 less shot, and less ammo, but that doesn't matter as much)
I'm a tad confused. I thought it went by number first, then suit? So...Lars wrote:Initiative:
- Skelebot - Joker
- C2 - King of Hearts, will move towards front door casting intangibility. Wants to leave.
- Gordon - Queen of Spades
- Zed (Level Headed) - Queen of Hearts
- Gargamel - Jack of Spades
- Thurdh (Quick) - Jack of Hearts
- Mathias - Jack of Diamonds
- C1 - Nine of Hearts, pulling out hand gun and running for front door.
- Iron Tic (Quick) - Eight of Spades
- Karchev - Five of Spades
- C3 - Five of Hearts, dropping to ground to hide under table.
- Alecto - Five of Diamonds
- Hans - Three of Spades Note Shot, CV-212: damage total:19.
- Aiden (Danger Sense) - Three of Hearts
Zed, Human Techno-Wizard Alt of Lucretia
Bennies: 3/3 Parry: 5; Toughness: 16(8); Pace: 8; Charisma: +0
Weapon in hand: Vera (TW modified TX-50 Light Rail Gun)
Ammo:
10/20 PPE; 3/4 Arcane Machinist
Current Arcane Machinist Gizmos:
Active effects:
Bennies: 3/3 Parry: 5; Toughness: 16(8); Pace: 8; Charisma: +0
Weapon in hand: Vera (TW modified TX-50 Light Rail Gun)
Ammo:
- Vera - 17/20 full bursts
Josephine - 6/6 shots
10/20 PPE; 3/4 Arcane Machinist
Current Arcane Machinist Gizmos:
- none
Active effects:
- [1/3] Greater Boost TechnoWizardry (+4 steps to d12+3)
[2/3] Exalted Quickness w/ +1 toughness from trapping
[2/3] Greater Smite on Vera (+8 damage, ice/fatigue trapping)
[3/3] Greater Boost Strength (+4 steps to d12+6)
Re: OOC Chat Thread
Gargamel also has quick note that it matters this time
I will shoot the barrier
I will shoot the barrier
OOC Comments
- Daniel
- Daniel (Lars)
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- Location: Former Alias (GM name) was Lars (2016-2022)
Re: OOC Chat Thread
Slaps forehead.
You are right on initiative. Dang it. Thank you for catching that.
Oh. And. When you say: "Dang, I kind of liked Gordon." I gotta tell you... I made a point of making him likable knowing all along he was a spy
You are right on initiative. Dang it. Thank you for catching that.
Oh. And. When you say: "Dang, I kind of liked Gordon." I gotta tell you... I made a point of making him likable knowing all along he was a spy
Re: OOC Chat Thread
Mistakes happen to everyone, no big deal. It hadn't made a difference yet anyway.Lars wrote:Slaps forehead.
You are right on initiative. Dang it. Thank you for catching that.
Yeah, that's how spies should be. You did a good job with it.Lars wrote:Oh. And. When you say: "Dang, I kind of liked Gordon." I gotta tell you... I made a point of making him likable knowing all along he was a spy ;)
Zed, Human Techno-Wizard Alt of Lucretia
Bennies: 3/3 Parry: 5; Toughness: 16(8); Pace: 8; Charisma: +0
Weapon in hand: Vera (TW modified TX-50 Light Rail Gun)
Ammo:
10/20 PPE; 3/4 Arcane Machinist
Current Arcane Machinist Gizmos:
Active effects:
Bennies: 3/3 Parry: 5; Toughness: 16(8); Pace: 8; Charisma: +0
Weapon in hand: Vera (TW modified TX-50 Light Rail Gun)
Ammo:
- Vera - 17/20 full bursts
Josephine - 6/6 shots
10/20 PPE; 3/4 Arcane Machinist
Current Arcane Machinist Gizmos:
- none
Active effects:
- [1/3] Greater Boost TechnoWizardry (+4 steps to d12+3)
[2/3] Exalted Quickness w/ +1 toughness from trapping
[2/3] Greater Smite on Vera (+8 damage, ice/fatigue trapping)
[3/3] Greater Boost Strength (+4 steps to d12+6)
- Hans Greuber
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- Location: The Black Company
Re: OOC Chat Thread
Iron Tick made an express way down... Who all is going? I can quickly overclock someone before they go down... doing 2 more would drain me to about nothing in personal PPE. I can stay with the letter after my casting...
Re: OOC Chat Thread
Alecto's following the Tic down. If you want to hit her with something, that'd be cool. I get the impression there's a welcome party down there for us.
OOC Comments
- Hans Greuber
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- Location: The Black Company
Re: OOC Chat Thread
I will hit Alecto with Exalted Quickness... that should end up enough... unless you want 5(10) MDC armor tooAlecto wrote:Alecto's following the Tic down. If you want to hit her with something, that'd be cool. I get the impression there's a welcome party down there for us.
Re: OOC Chat Thread
Never hurts, I guess, but she's not stopping for a lot of buffing, so...probably unnecessary.
I'm banking on Toughness 20 being sufficient. We'll see how justified that is.
I'm banking on Toughness 20 being sufficient. We'll see how justified that is.
OOC Comments
- Hans Greuber
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Re: OOC Chat Thread
Ummm... both will add up to one of my 2 TURNS this round... and my Quickness also adds 2 to your paceAlecto wrote:Never hurts, I guess, but she's not stopping for a lot of buffing, so...probably unnecessary.
I'm banking on Toughness 20 being sufficient. We'll see how justified that is.
- Hans Greuber
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Re: OOC Chat Thread
Hans will REALLY be using that one. Do you want the results summary as a 1 line outside the OOC code?Lars wrote:Be aware of OOC Code now available.
OOC Comments
Re: OOC Chat Thread
Yeah when I get a chance Tic will smash through a wall near the stairwell, jump down, and grab hold of Gordon. Maybe I'll try to get he rolls posted and put in the narrative later tonight.
Pace: 20 d12 running die; Parry: 8 ; Toughness: 20(6)
After 1st round: quick, -2 to hit
Combat edges: split the seconds(extra action no map, can be repeat action), battle hardened(+2 soak)
Current powers active: none.
Bennies: 1 spent:5
Red Bennie:1
After 1st round: quick, -2 to hit
Combat edges: split the seconds(extra action no map, can be repeat action), battle hardened(+2 soak)
Current powers active: none.
Bennies: 1 spent:5
Red Bennie:1
OOC Comments
Re: OOC Chat Thread
Waiting on the results of the iron tics actions. If he succeeds at breaking through the wall, I will follow him down. If not, I'll take a swing at the force field.
Aiden Merrick
Bennies: 4; Parry: 5; Toughness: 27(16); Pace: 8; Charisma: -2
Weapon in Hand: CTT-P40 Particle Beam Cannon
Ammo: CTT-P40 38/40 (0); Mini Rail Gun 32/32 (3); NG-56 Light Ion Pistol 12/12 (3)
Edit Signature
Bennies: 4; Parry: 5; Toughness: 27(16); Pace: 8; Charisma: -2
Weapon in Hand: CTT-P40 Particle Beam Cannon
Ammo: CTT-P40 38/40 (0); Mini Rail Gun 32/32 (3); NG-56 Light Ion Pistol 12/12 (3)
Edit Signature
- Thrudh Zebrem
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Re: OOC Chat Thread
I edited my action to take shots at the barrier since the skelebot is slagged and the C1-3 have surrendered. Damage result of 18 might do the trick to bring it down. Next round, unless someone calls dibs or it has been obliterated, I'm gonna snag the skelebot's rifle. I feel naked with just a pea-shooter.
Thrudh Zebrem
- Hans Greuber
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- Location: The Black Company
Re: OOC Chat Thread
If you have any intimidation, ask C1-3 for their gunsThrudh Zebrem wrote:I edited my action to take shots at the barrier since the skelebot is slagged and the C1-3 have surrendered. Damage result of 18 might do the trick to bring it down. Next round, unless someone calls dibs or it has been obliterated, I'm gonna snag the skelebot's rifle. I feel naked with just a pea-shooter.
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Re: OOC Chat Thread
They've already thrown them down, but they're all carrying pistols. MD rifle sounds like a better idea right now.Hans Greuber wrote:If you have any intimidation, ask C1-3 for their guns
Thrudh Zebrem
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Re: OOC Chat Thread
Give me a few seconds and I can make any pisol MDC
Re: OOC Chat Thread
Don't forget that Grackletooths being so big means that they can carry smaller-end vehicular weapons, in case even the skelebot's gun is too much of a pea-shooter for you.
Zed, Human Techno-Wizard Alt of Lucretia
Bennies: 3/3 Parry: 5; Toughness: 16(8); Pace: 8; Charisma: +0
Weapon in hand: Vera (TW modified TX-50 Light Rail Gun)
Ammo:
10/20 PPE; 3/4 Arcane Machinist
Current Arcane Machinist Gizmos:
Active effects:
Bennies: 3/3 Parry: 5; Toughness: 16(8); Pace: 8; Charisma: +0
Weapon in hand: Vera (TW modified TX-50 Light Rail Gun)
Ammo:
- Vera - 17/20 full bursts
Josephine - 6/6 shots
10/20 PPE; 3/4 Arcane Machinist
Current Arcane Machinist Gizmos:
- none
Active effects:
- [1/3] Greater Boost TechnoWizardry (+4 steps to d12+3)
[2/3] Exalted Quickness w/ +1 toughness from trapping
[2/3] Greater Smite on Vera (+8 damage, ice/fatigue trapping)
[3/3] Greater Boost Strength (+4 steps to d12+6)
- Hans Greuber
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Re: OOC Chat Thread
Good point. If he'll wait til next round, I'll fix up his pistol with SmiteZed wrote:Don't forget that Grackletooths being so big means that they can carry smaller-end vehicular weapons, in case even the skelebot's gun is too much of a pea-shooter for you.
Re: OOC Chat Thread
Smite on the rifle would probably be better than smite on his pistol, I think.
Zed, Human Techno-Wizard Alt of Lucretia
Bennies: 3/3 Parry: 5; Toughness: 16(8); Pace: 8; Charisma: +0
Weapon in hand: Vera (TW modified TX-50 Light Rail Gun)
Ammo:
10/20 PPE; 3/4 Arcane Machinist
Current Arcane Machinist Gizmos:
Active effects:
Bennies: 3/3 Parry: 5; Toughness: 16(8); Pace: 8; Charisma: +0
Weapon in hand: Vera (TW modified TX-50 Light Rail Gun)
Ammo:
- Vera - 17/20 full bursts
Josephine - 6/6 shots
10/20 PPE; 3/4 Arcane Machinist
Current Arcane Machinist Gizmos:
- none
Active effects:
- [1/3] Greater Boost TechnoWizardry (+4 steps to d12+3)
[2/3] Exalted Quickness w/ +1 toughness from trapping
[2/3] Greater Smite on Vera (+8 damage, ice/fatigue trapping)
[3/3] Greater Boost Strength (+4 steps to d12+6)
- Hans Greuber
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Re: OOC Chat Thread
But having the rifle normal size, he would get a -2 to hit. His choice
- Thrudh Zebrem
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Re: OOC Chat Thread
Hm. I thought "stuff ain't built for me" was for armors and vehicles. That applies to hand weapons too?Hans Greuber wrote:But having the rifle normal size, he would get a -2 to hit. His choice
Thrudh Zebrem
- Hans Greuber
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Re: OOC Chat Thread
I thought it did... would have to read the book. Also, lots of GM rule that the skelebot guns run off of the skelebot's power plantThrudh Zebrem wrote:Hm. I thought "stuff ain't built for me" was for armors and vehicles. That applies to hand weapons too?Hans Greuber wrote:But having the rifle normal size, he would get a -2 to hit. His choice
- Thrudh Zebrem
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Re: OOC Chat Thread
Guess we'll need a GM ruling on both the GT "stuff ain't built" hindrance and whether the SB rifle is usable without the SB.
Thrudh Zebrem
- Hans Greuber
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Re: OOC Chat Thread
With enough time, the 3 engineers on the team can probably fix it up even if normally it does need the skelebot's power plant.Thrudh Zebrem wrote:Guess we'll need a GM ruling on both the GT "stuff ain't built" hindrance and whether the SB rifle is usable without the SB.
- Thrudh Zebrem
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- Hans Greuber
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Re: OOC Chat Thread
Hans has a total of d12+2 Knowledge : Engineering
... assuming I don't get my TW bonus on it
... assuming I don't get my TW bonus on it
- Daniel
- Daniel (Lars)
- Posts: 2167
- Joined: Thu Jan 19, 2017 9:13 am
- Location: Former Alias (GM name) was Lars (2016-2022)
Re: OOC Chat Thread
1.) Stuff ain't abuilt for me in regard to weapons: I'll look into it. Inclined to say GT can use normal size weapons fine. But I need to look at SW rules.
2.) The CV-212: back in Palladium days it was able to power off bot but also off clip. I tend to go with off clip less said otherwise. So this bot was not hooked to the gun. Now. Is the gun slagged along with the bot?
Tell you what. On a d10, I roll a 6 or under it's destroyed. A 7, 8, 9 or 10 it's not broken.
[dice]0[/dice]
Guess there's a rifle to loot.
Black Company? The Loot Company!
2.) The CV-212: back in Palladium days it was able to power off bot but also off clip. I tend to go with off clip less said otherwise. So this bot was not hooked to the gun. Now. Is the gun slagged along with the bot?
Tell you what. On a d10, I roll a 6 or under it's destroyed. A 7, 8, 9 or 10 it's not broken.
[dice]0[/dice]
Guess there's a rifle to loot.
Black Company? The Loot Company!
- Thrudh Zebrem
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Re: OOC Chat Thread
Now's as good a time as any to exercise my hidden "Greed" hindrance!
Thrudh Zebrem
- Hans Greuber
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Re: OOC Chat Thread
My Greedy hindrance ISN'T hidden
- Daniel
- Daniel (Lars)
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Re: OOC Chat Thread
So if I understand right...
Everyone is going downstairs except Hans?
Either by following Tic ...
Or Karchev you have something going?
Once I hear back from you all I'll get next post up.
Alecto has the scrolls I think.
Oh. As a side note if you care. Slightly more info OOC to be learned about the scrolls. OOC you can read the post by Seth Merikh. http://www.savagerifts.com/viewtopic.ph ... =393#p6420
Everyone is going downstairs except Hans?
Either by following Tic ...
Or Karchev you have something going?
Once I hear back from you all I'll get next post up.
Alecto has the scrolls I think.
Oh. As a side note if you care. Slightly more info OOC to be learned about the scrolls. OOC you can read the post by Seth Merikh. http://www.savagerifts.com/viewtopic.ph ... =393#p6420
Re: OOC Chat Thread
Seems like Tic, Alecto, Aiden are down stairs.
-the rest seem likely to either teleport or burrow( I would double check the burrow power, I always thought it said earth was the material that could be burrowed thru)
-the rest seem likely to either teleport or burrow( I would double check the burrow power, I always thought it said earth was the material that could be burrowed thru)
Pace: 20 d12 running die; Parry: 8 ; Toughness: 20(6)
After 1st round: quick, -2 to hit
Combat edges: split the seconds(extra action no map, can be repeat action), battle hardened(+2 soak)
Current powers active: none.
Bennies: 1 spent:5
Red Bennie:1
After 1st round: quick, -2 to hit
Combat edges: split the seconds(extra action no map, can be repeat action), battle hardened(+2 soak)
Current powers active: none.
Bennies: 1 spent:5
Red Bennie:1
OOC Comments
- Daniel
- Daniel (Lars)
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Re: OOC Chat Thread
Here's my take.
Teleport will work to unseen locations. Roll a Smarts -4 if fail then Shaken and pop back to starting spot.
Won't kill if fail.
Burrow is on raw earth. Now here's my thought, floor on earth = yes. Floor over nothing, like a room below it = no.
Book says Raw Earth but I feel like it could work, if flooring is on earth. Thoughts?
Here's a thought. Intangibility, you could pull yourself down into room below.
Whatever you crafty Mages decide. Don't take too long. Others are running down the stairs via Hole from Tic.
Teleport will work to unseen locations. Roll a Smarts -4 if fail then Shaken and pop back to starting spot.
Won't kill if fail.
Burrow is on raw earth. Now here's my thought, floor on earth = yes. Floor over nothing, like a room below it = no.
Book says Raw Earth but I feel like it could work, if flooring is on earth. Thoughts?
Here's a thought. Intangibility, you could pull yourself down into room below.
Whatever you crafty Mages decide. Don't take too long. Others are running down the stairs via Hole from Tic.
Re: OOC Chat Thread
Intangibility was my first thought, but it seemed like everyone would have to move down on their own, and then dismiss the whole thing at once... not particularly swift.
Burrow was inspired by Olek using it to get to the cafeteria ( in his brief stint in the 13th) - I was pretty sure Castle Refuge had basement levels, so thought it would be similar.
What I really want is a portable hole like the road-runner cartoons... Ah! got it! can intangibility be cast on part of the floor, so we can jump down? That would be good for all of us to use... it would mean dumping the whisky on the floor, but desperate times call for desperate measures.
As for being quick, it can easily be done on Zed's next turn... so possibly before Tic makes it to the bottom?
Burrow was inspired by Olek using it to get to the cafeteria ( in his brief stint in the 13th) - I was pretty sure Castle Refuge had basement levels, so thought it would be similar.
What I really want is a portable hole like the road-runner cartoons... Ah! got it! can intangibility be cast on part of the floor, so we can jump down? That would be good for all of us to use... it would mean dumping the whisky on the floor, but desperate times call for desperate measures.
As for being quick, it can easily be done on Zed's next turn... so possibly before Tic makes it to the bottom?
Zed, Human Techno-Wizard Alt of Lucretia
Bennies: 3/3 Parry: 5; Toughness: 16(8); Pace: 8; Charisma: +0
Weapon in hand: Vera (TW modified TX-50 Light Rail Gun)
Ammo:
10/20 PPE; 3/4 Arcane Machinist
Current Arcane Machinist Gizmos:
Active effects:
Bennies: 3/3 Parry: 5; Toughness: 16(8); Pace: 8; Charisma: +0
Weapon in hand: Vera (TW modified TX-50 Light Rail Gun)
Ammo:
- Vera - 17/20 full bursts
Josephine - 6/6 shots
10/20 PPE; 3/4 Arcane Machinist
Current Arcane Machinist Gizmos:
- none
Active effects:
- [1/3] Greater Boost TechnoWizardry (+4 steps to d12+3)
[2/3] Exalted Quickness w/ +1 toughness from trapping
[2/3] Greater Smite on Vera (+8 damage, ice/fatigue trapping)
[3/3] Greater Boost Strength (+4 steps to d12+6)
- Hans Greuber
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Re: OOC Chat Thread
One thing...There are holes blasted in the floor that can be looked throughLars wrote:Here's my take.
Teleport will work to unseen locations. Roll a Smarts -4 if fail then Shaken and pop back to starting spot.
Won't kill if fail.
Burrow is on raw earth. Now here's my thought, floor on earth = yes. Floor over nothing, like a room below it = no.
Book says Raw Earth but I feel like it could work, if flooring is on earth. Thoughts?
Here's a thought. Intangibility, you could pull yourself down into room below.
Whatever you crafty Mages decide. Don't take too long. Others are running down the stairs via Hole from Tic.
Re: OOC Chat Thread
The ones by the door, sure... but if I was the one that made them I'd be looking up to see when those holes go dark... that's when you shoot again, because you know someone is there.Hans Greuber wrote:One thing...There are holes blasted in the floor that can be looked through
Are there any others I'm not thinking of?
Zed, Human Techno-Wizard Alt of Lucretia
Bennies: 3/3 Parry: 5; Toughness: 16(8); Pace: 8; Charisma: +0
Weapon in hand: Vera (TW modified TX-50 Light Rail Gun)
Ammo:
10/20 PPE; 3/4 Arcane Machinist
Current Arcane Machinist Gizmos:
Active effects:
Bennies: 3/3 Parry: 5; Toughness: 16(8); Pace: 8; Charisma: +0
Weapon in hand: Vera (TW modified TX-50 Light Rail Gun)
Ammo:
- Vera - 17/20 full bursts
Josephine - 6/6 shots
10/20 PPE; 3/4 Arcane Machinist
Current Arcane Machinist Gizmos:
- none
Active effects:
- [1/3] Greater Boost TechnoWizardry (+4 steps to d12+3)
[2/3] Exalted Quickness w/ +1 toughness from trapping
[2/3] Greater Smite on Vera (+8 damage, ice/fatigue trapping)
[3/3] Greater Boost Strength (+4 steps to d12+6)
- Thrudh Zebrem
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- Joined: Sat Apr 01, 2017 9:57 am
Re: OOC Chat Thread
Thrudh can check the stairs for traps. Someone should definitely stay behind to watch C1-3.
Thrudh Zebrem
- Daniel
- Daniel (Lars)
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- Location: Former Alias (GM name) was Lars (2016-2022)
Re: OOC Chat Thread
Next turn They will be down there. There is still time for You all to make it by next turn.Zed wrote:Intangibility was my first thought, but it seemed like everyone would have to move down on their own, and then dismiss the whole thing at once... not particularly swift. True. Not swift. An idea for another time. Non combat. .
Burrow was inspired by Olek using it to get to the cafeteria ( in his brief stint in the 13th) - I was pretty sure Castle Refuge had basement levels, so thought it would be similar. If there was a tunnel or basement under Olek then it shouldn't have worked. Honestly I never thought about if there was a level below in the cafeteria. Never occurred to me. Good thing Olek's gone
What I really want is a portable hole like the road-runner cartoons... Something to contemplate. Build later maybe. A ring of intangible something... I'll think about it.
Ah! got it! can intangibility be cast on part of the floor, so we can jump down? That would be good for all of us to use... it would mean dumping the whisky on the floor, but desperate times call for desperate measures. Inquiries advised me Intangibility only on people.
As for being quick, it can easily be done on Zed's next turn... so possibly before Tic makes it to the bottom?
In this case you are trying to get 4 people to pass from point a to point c by moving through point b. Great cast intangibility on all 4 people. The issue is that you can only cast it on one person at a time, so it is slow. So teleport is the way to go, you can't let intangibility become teleport or teleport become intangibility.
- Thrudh Zebrem
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Re: OOC Chat Thread
Also, I'm gonna need to figure out how to get Thrudh some high explosives. Three holes in the floor = 3 points of entry for some pyrotechnic fun.
Thrudh Zebrem
- Daniel
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Re: OOC Chat Thread
Thrudh lol I have a player IRL in Deadlands who asks me, every time we get to a town, "They sell dynamite here?"
- Daniel
- Daniel (Lars)
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- Location: Former Alias (GM name) was Lars (2016-2022)
Re: OOC Chat Thread
Stairs?
Alecto and Aiden are zooming ahead and down behind Tic. You won't need to check for explosives. If there are they'll be set off
Alecto and Aiden are zooming ahead and down behind Tic. You won't need to check for explosives. If there are they'll be set off
- Thrudh Zebrem
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Re: OOC Chat Thread
Then I'll walk down triumphantly after they've been blown to bits and clean up the bad guys with my brand new CV-212.
Thrudh Zebrem
Re: OOC Chat Thread
I'm figuring that Tic'll set most of them off... he sure is big and all, heh
Aiden Merrick
Bennies: 4; Parry: 5; Toughness: 27(16); Pace: 8; Charisma: -2
Weapon in Hand: CTT-P40 Particle Beam Cannon
Ammo: CTT-P40 38/40 (0); Mini Rail Gun 32/32 (3); NG-56 Light Ion Pistol 12/12 (3)
Edit Signature
Bennies: 4; Parry: 5; Toughness: 27(16); Pace: 8; Charisma: -2
Weapon in Hand: CTT-P40 Particle Beam Cannon
Ammo: CTT-P40 38/40 (0); Mini Rail Gun 32/32 (3); NG-56 Light Ion Pistol 12/12 (3)
Edit Signature
Re: OOC Chat Thread
Yeah I suppose. It seems like we would only be going down 1/3 of the stairs as we are going through a wall and jumping down. Unless the stairs are longer than the upstairs map shows.
Pace: 20 d12 running die; Parry: 8 ; Toughness: 20(6)
After 1st round: quick, -2 to hit
Combat edges: split the seconds(extra action no map, can be repeat action), battle hardened(+2 soak)
Current powers active: none.
Bennies: 1 spent:5
Red Bennie:1
After 1st round: quick, -2 to hit
Combat edges: split the seconds(extra action no map, can be repeat action), battle hardened(+2 soak)
Current powers active: none.
Bennies: 1 spent:5
Red Bennie:1
OOC Comments
- Daniel
- Daniel (Lars)
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Re: OOC Chat Thread
So.
Tic runs down. Bypassing Barrier and creating new Hole to stairs lol.
Alecto and Aiden, then Thurdh follow Tic.
Hans has stated he is staying upstairs to guard C1-3 civilians.
Mathias is running after Thurdh by the way.
Just need to know what Karchev, Zed and Gargamel are doing. I've heard great ideas all around. Once you finalize your action I'll post up next Turn.
The poor bar lol two or three shots up from below. Two shots out the side wall from Gargamel.
Cool. Will keep an eye out for your posts.
Tic runs down. Bypassing Barrier and creating new Hole to stairs lol.
Alecto and Aiden, then Thurdh follow Tic.
Hans has stated he is staying upstairs to guard C1-3 civilians.
Mathias is running after Thurdh by the way.
Just need to know what Karchev, Zed and Gargamel are doing. I've heard great ideas all around. Once you finalize your action I'll post up next Turn.
The poor bar lol two or three shots up from below. Two shots out the side wall from Gargamel.
Cool. Will keep an eye out for your posts.
Re: OOC Chat Thread
Lars wrote:Inquiries advised me Intangibility only on people.
Blargh. I was thinking along the lines of the intangible explosive trick of the 1st SET.... but I can't deny your reasoning (and of course, as GM, your word goes). On one hand the relatively open descriptions of powers in Savage Worlds leaves a lot of room for creativity, but on the other hand it sometimes makes finding the sensible limits difficult.Lars wrote:In this case you are trying to get 4 people to pass from point a to point c by moving through point b. Great cast intangibility on all 4 people. The issue is that you can only cast it on one person at a time, so it is slow. So teleport is the way to go, you can't let intangibility become teleport or teleport become intangibility.
There is another option, but I'm trying to avoid putting big holes in the floor...
Alright, I'm out of clever ideas for doing it all in one go. Zed will make an Intangibility gizmo and go down on her own; she can leave the device behind and others can use it on themselves if they have an AB (Hans can use it on Alecto). I think that covers everyone that isn't already headed down the stairs.
Zed, Human Techno-Wizard Alt of Lucretia
Bennies: 3/3 Parry: 5; Toughness: 16(8); Pace: 8; Charisma: +0
Weapon in hand: Vera (TW modified TX-50 Light Rail Gun)
Ammo:
10/20 PPE; 3/4 Arcane Machinist
Current Arcane Machinist Gizmos:
Active effects:
Bennies: 3/3 Parry: 5; Toughness: 16(8); Pace: 8; Charisma: +0
Weapon in hand: Vera (TW modified TX-50 Light Rail Gun)
Ammo:
- Vera - 17/20 full bursts
Josephine - 6/6 shots
10/20 PPE; 3/4 Arcane Machinist
Current Arcane Machinist Gizmos:
- none
Active effects:
- [1/3] Greater Boost TechnoWizardry (+4 steps to d12+3)
[2/3] Exalted Quickness w/ +1 toughness from trapping
[2/3] Greater Smite on Vera (+8 damage, ice/fatigue trapping)
[3/3] Greater Boost Strength (+4 steps to d12+6)
- Daniel
- Daniel (Lars)
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- Joined: Thu Jan 19, 2017 9:13 am
- Location: Former Alias (GM name) was Lars (2016-2022)
Re: OOC Chat Thread
Got it Zed
Drop down center of room? NESW side?
And, Karchev and Gargamel you are doing what to go down? Teleport. Run? use her devise?
Drop down center of room? NESW side?
And, Karchev and Gargamel you are doing what to go down? Teleport. Run? use her devise?
- Hans Greuber
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- Location: The Black Company
Re: OOC Chat Thread
I actually have Intangibility as my own Gizmo... using my personal PPE. I have enough to do it... just not much to spareZed wrote:Lars wrote:Inquiries advised me Intangibility only on people.Blargh. I was thinking along the lines of the intangible explosive trick of the 1st SET.... but I can't deny your reasoning (and of course, as GM, your word goes). On one hand the relatively open descriptions of powers in Savage Worlds leaves a lot of room for creativity, but on the other hand it sometimes makes finding the sensible limits difficult.Lars wrote:In this case you are trying to get 4 people to pass from point a to point c by moving through point b. Great cast intangibility on all 4 people. The issue is that you can only cast it on one person at a time, so it is slow. So teleport is the way to go, you can't let intangibility become teleport or teleport become intangibility.
There is another option, but I'm trying to avoid putting big holes in the floor...
Alright, I'm out of clever ideas for doing it all in one go. Zed will make an Intangibility gizmo and go down on her own; she can leave the device behind and others can use it on themselves if they have an AB (Hans can use it on Alecto). I think that covers everyone that isn't already headed down the stairs.
- Hans Greuber
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Re: OOC Chat Thread
I guess I overclocked her plenty then...Lars wrote:Alecto is running, no need for a gizmo.
- Daniel
- Daniel (Lars)
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Re: OOC Chat Thread
Sharing time. lol. Just thought you might find these of interest OOC. I've had these in my GM area for a while. Since before Gordon and the bar were created
OOC Comments
Re: OOC Chat Thread
Huh.
Well. Alecto can't hurt him. Guess she'll go for the skelebots then.
Damn.
Well. Alecto can't hurt him. Guess she'll go for the skelebots then.
Damn.
OOC Comments
- Hans Greuber
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Re: OOC Chat Thread
Did you add the extra 8 damage with the held sword? I cast greater Smite on it with a raiseAlecto wrote:Huh.
Well. Alecto can't hurt him. Guess she'll go for the skelebots then.
Damn.
Re: OOC Chat Thread
I forgot about that!
Also, forgot I can make more than 2 attacks per turn with Exalted Quickness. Going back to fix things!
Also, forgot I can make more than 2 attacks per turn with Exalted Quickness. Going back to fix things!
OOC Comments
Re: OOC Chat Thread
Zed don't know if you care but you rolled a 1 on your spellcasting skill die.
Pace: 20 d12 running die; Parry: 8 ; Toughness: 20(6)
After 1st round: quick, -2 to hit
Combat edges: split the seconds(extra action no map, can be repeat action), battle hardened(+2 soak)
Current powers active: none.
Bennies: 1 spent:5
Red Bennie:1
After 1st round: quick, -2 to hit
Combat edges: split the seconds(extra action no map, can be repeat action), battle hardened(+2 soak)
Current powers active: none.
Bennies: 1 spent:5
Red Bennie:1
OOC Comments
- Hans Greuber
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- Location: The Black Company
Re: OOC Chat Thread
As a TW, I believe she doesn't. If she had double 1, she gets technical difficultiesIron Tic wrote:Zed don't know if you care but you rolled a 1 on your spellcasting skill die.
- Thrudh Zebrem
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Re: OOC Chat Thread
So I guess we're not talking our way out of this one. Light 'em up!
Thrudh Zebrem
Re: OOC Chat Thread
Oh I did not know TW were exempt from backlash. I probably need to read their framework more thoroughly. I thought it was only when casting using a TW device that relies on users to supply the power points that fell under the exemption for backlash. Sorry for the mistake.Hans Greuber wrote:As a TW, I believe she doesn't. If she had double 1, she gets technical difficultiesIron Tic wrote:Zed don't know if you care but you rolled a 1 on your spellcasting skill die.
Pace: 20 d12 running die; Parry: 8 ; Toughness: 20(6)
After 1st round: quick, -2 to hit
Combat edges: split the seconds(extra action no map, can be repeat action), battle hardened(+2 soak)
Current powers active: none.
Bennies: 1 spent:5
Red Bennie:1
After 1st round: quick, -2 to hit
Combat edges: split the seconds(extra action no map, can be repeat action), battle hardened(+2 soak)
Current powers active: none.
Bennies: 1 spent:5
Red Bennie:1
OOC Comments