[dice]0[/dice]
[dice]1[/dice]
[dice]2[/dice]
Hero's Journey Rolls:
[dice]3[/dice] Education
[dice]4[/dice] Training
[dice]5[/dice] Experience and Wisdom
Narrative Hook Roll:
[dice]6[/dice]
Credits:
[dice]8[/dice]
[dice]7[/dice]
Character Sheet
Player Name: Charlotte Finn
Google Handle: charlotte.zee.great
Character Name: Penny Wise
Rank: Seasoned Experience: 20xp Advances Left:
Race: Human
Iconic Framework: MARS - Rogue Scholar
Attributes: Agility d6, Smarts d10, Spirit d8, Strength d6, Vigor d6
Charisma: +2; Pace: 6; Parry: 4; Toughness: 6/11; Strain: 0
Skills:
- Knowledge (Politics) - d10
- Knowledge (History) - d8
- Investigate - d10
- Streetwise - d8
- Driving - d6
- Shooting - d6 (2sp)
- Notice - d8 (3sp)
- Survival - d8 (2sp)
- Tracking - d6 (1sp)
- Swimming - d4 (1sp)
- Climbing - d4 (1sp)
- Persuasion - d6 (2sp)
- Stealth - d6 (2sp)
- Lockpicking - d6 (2sp)
- Notice - d6 (2sp)
- Healing - d4 (1sp)
- Fighting - d4 (1sp)
- Taunt (d6) - 2sp)
Hindrances
- Hindrance (Minor): Loyal
- Hindrance (Minor): Pacifist (Minor)
- Hinderance (Major): Curious
Edges
- Scholar: +2 to any two Knowledge skills (History and Politics)
- Investigator: +2 to Investigator and Streetwise, and Notice checks to find evidence
- Brave: +2 to Fear tests
- Woodsman: +2 to Tracking, Survival, and Stealth rolls in wilderness
- Linguist: Knows 8 languages, can pick up new ones quickly
- Charismatic: +2 to Charisma
- I Know a Guy: Can attempt to find a familiar face in most environments
Cybernetics
- Strain: 0
Credits: 400
Contacts
Languages
- American
- Spanish
- Dragonese/Elven
- Chinese
- Gobblely
- Japanese
- Euro
- Techno-Can
- +5 Skill points
- Any two Knowledge skills at d8; Scholar edge
- Investigation and Streetwise at d8; Investigator edge
Hero’s Journey
- Education
- 9
- She’s traveled far and wide, and she knows a lot about the world that could come
- in handy. Your character gains a +2 on any Common Knowledge rolls related to
- geography and understanding the people and places of North America. She also
- gains a +2 on Survival and Streetwise checks in North America.
- Training
- 9
- While the cities of Savage Rifts® are deadly in their own right, your hero understands the dangers of the wilderness in ways few ever grasp. She has the Woodsman Edge and gains a one die type increase in Survival and Tracking.
- Experience and Wisdom
- 19
- Player’s Choice: Some folks come to understand that lone wolves don’t make it in a world as dangerous as this one. Your hero has Common Bond.
MARS Fortune & Glory
Fortune and Glory
- Fortune Favors the Bold: Brave edge, one additional Benny
- A Way to Get Around: d6 in Driving, one vehicle of choice
- A Mighty Weapon: TX-30 Ion Pulse Rifle