Dead Jessie
Gunslinger
(Harrowed - Unknown)
VOTW and Harrowed
Deadlands Reloaded character VotW roll: [dice:2vihxc7x]52921:6[/dice:2vihxc7x]
Red Joker: Harrowed - See below.
Veteran of the West (VotW):
Veteran o’ the Weird West Requirements: Wild Card, Novice, Guts d6+, Knowledge (Occult) d6+
So you want to be a hero, huh? A big, tough, experienced hero? No problem. Just check your sanity at the door, because those who have already been around the cactus a few times have seen things that would stop most men’s tickers. As a result, they ain’t the same as they used to be! Veterans o’ the Weird West begin play at Seasoned (or one Rank higher than the rest of the cowpokes in your campaign), which means they gain 20 Experience Points to begin the game with. Go ahead and advance your hero normally, as described in the Savage Worlds rules. There’s a price, though. If you take this Edge, you must draw a single card from the action deck once you’re done creating your cowpoke. Show it to your Marshal and he’ll check the table in the Marshal’s Handbook to see just what kind of bad luck your hombre wandered into on his path to sturdiness. If you draw a Joker, draw again and tell your Marshal whether you drew a black card or a red card (or another Joker). Beware—the results can be quite extreme, from maiming to insanity. Your Marshal has the details. You’ve been warned!
Red Joker: Harrowed - This gunhand took a dirt nap some time in the recent past. Difference between him and most folks, though, is that he got up again. The hero begins play Harrowed (using the information found in the Player’s Guide), but he doesn’t know it. Don’t let the deader take his first Harrowed Edge until he discovers the grisly truth.
Being Harrowed