Gummy (Human City Rat)

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Gummy
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Gummy (Human City Rat)

Post by Gummy »

Character Sheet

Player Name: Alekzandyr
Google Handle: zircon.zaku

Gummy (Niko Yamaguchi)
Rank: Seasoned Experience: 38 Advances Left: 0
Race: Human
Iconic Framework: City Rat
Attributes: Agility d8, Smarts d10, Spirit d10, Strength d8, Vigor d6
Charisma: +6; Pace: 6; Parry: 5 (8); Toughness: 5; Strain: 12
Skills:
  • Climbing d6
  • Fighting d6 (d12+1)
  • Gambling d8
  • Knowledge (Computers) d8 (+2 when dealing with e-security)
  • Language (American) d8
  • Language (Gobblely) d8
  • Lockpicking d6
  • Notice d6
  • Persuasion d10
  • Shooting d4
  • Stealth d8
  • Streetwise d8
  • Throwing d4
Hindrances
  • Vengeful (Major): Gummy will often cut off more than fingers if you cross her.
  • Vow (Minor): Gummy's loyalties run a bit traditional - Yakuza for life!
  • Code of Honor (Minor): Gummy might be a no good street urchin, but there's still honor in this thief.
Edges
  • Attractive (Hindrance): +2 Charisma
  • Scrounger (IF): Can make a Streetwise check, once per session, to find resources in a city or large town (-2 on the check for smaller urban areas).
  • Charismatic (F&G): +2 Charisma
  • I Know a Guy (F&G): Once per session, the player can invoke this Edge to effectively have Connections Edge with any person or group.
  • Nerves of Steel (F&G): Ignore one point of Wound Penalties.
  • Very Attractive (Racial): +2 Charisma
  • Trademark Weapon (F&G): +1 on Fighting checks with "ラッキーコイン" (Her named vibro-sword).
Cybernetics
Bionic Strength Augmentation (1) - Strain: 1
  • +1 die types, Strength, factored in.
Cyber-Wired Reflexes (1) - Strain: 1
  • +1 die types, Agility, factored in.
Core Electronics Package (1) - Strain: 1
  • +4 Repair & Common Knowledge, computer, radio.
Optics Package (1) - Strain: 1
  • +2 on sight-based Notice, night and thermal vision, video recording.
Wired Skill Port (1) - Strain: 1
  • 4 die type (Fighting) chip
Last edited by Gummy on Sat Apr 21, 2018 2:15 pm, edited 7 times in total.
Gummy
Vibro-Sword (ラッキーコイン | Rakkīkoin) Str+d10, AP 4
Toughness: 11 (5)
Parry: 8
Bennies 2/3
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Gummy
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Re: Gummy (Human City Rat - WIP)

Post by Gummy »

Background

Spattering booze soaked spit through his checkered teeth, a rank vagabond clasps at your collar, "Spare a Tolk vet yer jink, eh?! Just enough to drink myself dead." His festered breath forces a hand to your nose, "No? Bah! Poor ol' wretched mustard, can't get no sympathy from a snooty merc like you?" Slumping down your pant-leg the unwashed mess of a man gurgles incoherently, spittle and mucus dripping on your boots. . . "Don't let that beguiler, that, that witch! Don't let 'er trick you into shooting dice -- she's cursed! A demon!"

Sobbing violently, the ooze of a man tightens his grasp of your leg to nearly that of a vice, curling around you before grabbing a fistful of tainted soil. Letting the soot slowly sift through his fingers, he simmers down. Almost out of curiosity you nearly ask the man what he was rambling about, that is, before he quakes in drunken tantrum.

Kicking his teeth in, you decide you've endured more than enough of this cullion -- you deserve to spend that wartime cash despoiling yourself. Meanwhile, the grotesque sod curls over in delirious pain as you step over him, vomiting like the worm he is. It would almost bring a tear to your eye if it wasn't so nauseatingly pathetic.

Now spitting a mixture of sanguineous bile through his teeth, he barks and howls "The girl with black teeth! That witch! That demon! Blacker than Prosek's heart!!!"

Or at least you think he was raving something like that, honestly you weren't paying attention as you entered the local den of debasement, recommended to you by more than one lowlife in the area.

Surprisingly you see a large crowd gathered under the soft blue glow of neon light, far too thick for you to peer through. Ordering a whisky you nearly topple your glass as vulgarity echos through the small bar, followed by raucous jeering. As you turn your head round, a man -presumably the pleb you were going to toss a fist at- flies himself out the door, a tin-can bouncer dusting his hands off in the dim light lumbers back to the concrete slab he was using as a stool.

You laugh, good service is hard to come by.

But as you turn back to order another round, some hinky accent catches your ear -- the crowd has just enough of a break in it for you to catch the glimpse of some neon-haired broad sitting dealer in the corner.

Feeling lucky, you mosey up a chair and ask this doxy to deal you in; after all, you squelched a half-dozen crates of supplies from refugees, you and the crew have enough to retire on, if you didn't party through it first. . .

You don't pay attention to anything she says (other than it sounds weird, some accent you've never heard before), but you do notice she's got some freaky squint eyes. Not many people had those in these parts, hell most of them weren't technically people! D-bee's and dirt farmers, nothing worth nothing.

Peering at your cards you hear some shit that sounds like are-eee-ghato. . . ghato? Something about a cat? Only Pecos spoke that Spanish garbage. You had half a mind to tell her to shut up and start the game, but your eyes catch something.

That woman, she was wearing a toothy grin. Even through the mile-high stack of creds you see they're beetle black, glossy. A feeling wells up in your stomach as you grimace, it just looked plain. . . freaky. . .

"Again. What is your bet, Gaijin?"

A puppy-dog giggle follows the question, but all you can focus on is glint of the sword woven in between her arms. . . and those ebony teeth.

Peering down at you with soulless eyes, "Remember, don't bet anything you can't pay. Right, tin-can sama?"

She exchanges a laugh with the bouncer. You take another swig of swill, you've stared down worse. Pushing up your bet, you just about squeeze 'deal me in' before she slides something in the stack. . . a handful of severed fingers.

Smiling through those teeth, she stares into you. . . then you notice your hand. . . mulligan?

~~~

*Episodic voice over narrative ;) *

Niko 'Gummy' Yamaguchi, a syndicate princess spoon-fed blood money and ill gotten gains from infancy, finds herself spirited away to a strange land -- a foreigner wandering the east in search of fortune at the bequest of her elders.

Not all that glitters is gold however, as old family feuds boil over in her time spent wandering. Pressure builds for the young woman to aid in the expansion of gang territory before the streets of Tokyo run red. . .

The aloof and carefree youth finds an uncomfortable motivation from the escalating tensions -- sworn to uphold the honor of her family. Alone and without backing from her 'Ohaguro Girls', Gummy tries to broaden her horizons. Having bleed all she can from the various deplorables fleeing the aftermath of the Tolkeen war, the wounds still fresh in the minds of those too eager to forget, Gummy keeps her ear to the ground.

A flood of rumors concerning Tomorrow Legion make their way into the hearts and minds of the disenfranchised. Gummy hopes to find the influence she needs with this fabled faction, both to amass wealth and perhaps find a way home.

Whispering a prayer to her guided sword, "The Lucky Coin", Gummy sets out to find her fortune.
Last edited by Gummy on Wed Jul 26, 2017 5:25 am, edited 1 time in total.
Gummy
Vibro-Sword (ラッキーコイン | Rakkīkoin) Str+d10, AP 4
Toughness: 11 (5)
Parry: 8
Bennies 2/3
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Gummy
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Re: Gummy (Human City Rat - WIP)

Post by Gummy »

Gear

SFD Huntsman Lightweight Personal Armor
  • Armor Value: +5 Armor, +1 Toughness
  • Strength Minimum: d6
  • Environmental Protection: No
  • Weight: 16 lbs
  • Cost: 24,000
Wilk’s 237
  • Range: 15/30/60 Damage: 2d6+1
  • RoF: 1
  • AP: 4
  • Shots: 16
  • Weight: 3 lbs
  • Cost: 24,000
  • Notes: Semi-Auto
Wilk’s 447
  • Range: 40/80/160
  • Damage: 3d6
  • RoF: 1
  • AP: 2
  • Shots: 20
  • Weight: 5 lbs
  • Cost: 18,000
  • Notes: Semi-Auto
Vibro-Sword (ラッキーコイン | Rakkīkoin)
  • Description: A radiant, golden katana with crimson handle cord, 'Koban' coin dangling from the hilt, and a Maneki Neko stamped on the blade just before the hand-guard.
  • Damage: Str+d10
  • Weight: 9 lbs
  • Cost: 11,000
  • Notes: AP 4
NG-S2 Survival Pack
  • One two-person tent, insulated against up to −40 degrees Fahrenheit. It has water collection capabilities, capturing ambient humidity and evaporating water from occupants, thus extending water supplies by 20%.
  • One sleeping bag, also insulated.
  • One flashlight, with a concealed pocket knife. Miniaturized solar panels give it near-in nite operation under typical conditions.
  • One biometric compass/inertial mapper. Body motion provides the necessary power, and the system lets the user know how far and in what direction he’s traveled over time (+2 to Survival rolls related to land navigation). A mirrored back allows for reflective signaling to others if the sun is out.
  • One short-range radio, five-mile range.
  • One first aid kit, provides +1 to Healing checks. It has three uses before it needs to be replenished (300 credits).
  • One hunter/fisher kit, containing wires, line, hooks, and other elements necessary for shing and small game trapping. This provides +1 to Survival checks where food gathering is concerned.
  • Three saw wires, composed of serrated, high tensile strength wire and two ring handles. Capable of slicing through wood, stone, and even non-Mega metals.
  • One fire starter, a combination solar powered ignition cell and flint sparker (with six extra flints).
  • One survival knife, one small hatchet, and one wooden cross.
  • Four signal flares.
  • One climbing kit with 30 feet of lightweight cord, a pair of climbing gloves, four ceramic spikes, and a small mallet.
  • One bar of soap and a sterilized cloth.
  • One canteen.
  • Two weeks worth of minimal sustenance survival rations in sealed pouches.
  • Weight: 30 lbs
  • Cost: 3,000
Credits: 800
Last edited by Beretta Le Rouge on Wed Jul 26, 2017 2:20 am, edited 1 time in total.
Gummy
Vibro-Sword (ラッキーコイン | Rakkīkoin) Str+d10, AP 4
Toughness: 11 (5)
Parry: 8
Bennies 2/3
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Gummy
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Re: Gummy (Human City Rat - WIP)

Post by Gummy »

Advances

Iconic Framework
  • Select cybernetics up to 4 total Strain.
  • Begin with Streetwise d6 and the Scrounger Edge.
  • Begin with the Crazy's starting gear.
  • Three F&G rolls.
  • Three HJ rolls of choice.
  • Begin with 20 XP.
Hero’s Journey
  • Cybernetics, 7 - Wired Skill Port and a 4 die type skill chip.
  • Underworld & Black Ops, 4 - Knowledge (Computers) d8, +2 when dealing with e-security.
  • Underworld & Black Ops, 14 - +1 to Investigation, Persuasion, Stealth, and Streetwise while undercover. +2 Common Knowledge rolls for disguise and playing role. Knows 2 additional languages.
MARS Fortune & Glory
Fortune and Glory
  • 8, Vigorous & Tough: Your hero adds one die type to Vigor and begins with the Nerves of Steel Edge.
  • 10, Charming & Well-Traveled: Your hero begins with the Charismatic and I Know a Guy Edges.
  • 1, A Mighty Weapon: You gain the Trademark Weapon Edge for one of your starting weapons.
Advances
  • Initial Advances: (From Hindrances): Very Attractive; Spirit d6>d8
  • Free Edge (Human): Attractive
  • Cybernetic Modifications:
  • Novice 1 Advance: Thief
  • Novice 2 Advance: Spirit d8>d10
  • Novice 3 Advance: Gambling d4>d6; Streetwise d6>d8
  • Seasoned 1 Advance: Gambling d6>d8; Persuasion d8>d10
  • Seasoned 2 Advance: Smarts d8>d10
  • Seasoned 3 Advance: Upgradable
  • Seasoned 4 Advance: Fighting d4>d6; Notice d4>d6
  • Veteran 1 Advance:
  • Veteran 2 Advance:
  • Veteran 3 Advance:
  • Veteran 4 Advance:
  • Heroic 1 Advance:
  • Heroic 2 Advance:
  • Heroic 3 Advance:
  • Heroic 4 Advance:
  • Legendary 1 Advance:
  • Legendary 2 Advance:
  • Legendary 3 Advance:
  • Legendary 4 Advance:
Last edited by Gummy on Sat Apr 21, 2018 2:14 pm, edited 2 times in total.
Gummy
Vibro-Sword (ラッキーコイン | Rakkīkoin) Str+d10, AP 4
Toughness: 11 (5)
Parry: 8
Bennies 2/3
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Venatus Vinco
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Re: Gummy (Human City Rat - Ready for inspection)

Post by Venatus Vinco »

Okay,

You are good for the 4th.

Let me know when you're ready to move and I'll clean up this sheet.

VV
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hobo joe
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Re: Gummy (Human City Rat)

Post by hobo joe »

4th is ready!
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Daniel
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Re: Gummy (Human City Rat)

Post by Daniel »

Moved her to 4th. Mercy made me.
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