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Alternate Dragons

Posted: Sun Oct 01, 2017 10:41 pm
by High Command
Rather than create a full Iconic Framework for each dragon type, we will instead note any fluff/descriptive changes and then mark the specific abilities changed/replaced.

The template for each dragon will be this:

Code: Select all

[b][size=150]Type Dragon[/size][/b]
[i]Flavor text[/i]
[b][u]Initial Abilities[/u][/b]
[list][*][b]Ability 1[/b]: Text including range/effect details
[*][b]Ability 2[/b]: Text including range/effect details
[/list]
[b][u]Abilities available upon advancement[/u][/b]
[list][*][b]Ability 1[/b]: Text including range/effect details
[*][b]Ability 2[/b]: Text including range/effect details
[/list]
Construction Notes
So, to start, there are two initial abilities that are most appropriate to swap out. These are both exactly mappable to SPC powers, and thus I will use them for equivalency.

Fire Breath
Dragon Breath - 9 PP
Swappable (2)
2d6(2), d10s (4), MD (1), Cone Only (0), Instead of Shooting vs Agility, its Agility -2 if under the cone. (0)
4d6 (4), MD (1), 12/24/48 (0)
Impervious to Fire - 10 PP

You might also play with the initial AB (4 PP): Psionics (2) + Psionics d6 (2)

Of the advanced abilities:
Flaming Scales - 2 PP
Damage Field 3d6 (6), MD (1), Duration: Spirit rounds (-2), 10 minute recharge (-2), Not Available at character creation) (-1)

Otherwise, only perhaps size and strength/vigor will be messed with, but those are easy to note the exceptions. I should note that when deciding limitations and abilities, I will default to what a hatchling would know how to do simply by being a dragon. Some things will start out only working in dragon form.