Out of Character Chatter
Re: Out of Character Chatter
Hey all, feel like I haven't been around probably as much as I should have been--it looks like I've managed to not fall as far behind as I was afraid I had, far as actual posts. A little bit of it's the usual holiday stuff, but my Dad's been in the hospital the last couple weeks, too. (He's doing much better, might get out as early as today.) Anyhow, sorry if I seem like I'm not around, I'mma try and do better.
Tatiana / Tanya / "Zima"
Human female, age 32
Glitter Boy Pilot, formerly Night Witch
Attributes: Agility d8, Smarts d6, Spirit d6, Strength d6, Vigor d6
Charisma +4; Pace 4 (+d4); Parry 4; Toughness 5 (natural), 11 (6) (Huntsman armor), 29 (18) (GB armor)
Skills: Driving d4, Fighting d4, Knowledge (American) d6, Knowledge (Battle) d6, Knowledge (History) d8, Notice d6, Repair d6, Persuasion d6, Shooting d10
Hindrances:
Lame, Loyal, Quirk (Cheerful)
Edges:
Attractive, Danger Sense, Dead Shot, Power Armor Jock, Strong Willed
Glitter Boy
Size 3, +18 MDC Armor, +6 Toughness, Pace 10 (+d10), Swim Pace 6
Enhanced Strength (d12+4), Half damage from lasers, Life Support (self-contained breathing, immune to heat, cold, radiation, environmental toxins, and disease), Full Electronics Suite
Melee damage Str + d6 Mega Damage, not considered unarmed
Boom Gun
Range 250 / 500 / 1000, damage 4d12+6, RoF 1, Shots 1,000, AP 25, MBT, Mega-Damage
Human female, age 32
Glitter Boy Pilot, formerly Night Witch
Attributes: Agility d8, Smarts d6, Spirit d6, Strength d6, Vigor d6
Charisma +4; Pace 4 (+d4); Parry 4; Toughness 5 (natural), 11 (6) (Huntsman armor), 29 (18) (GB armor)
Skills: Driving d4, Fighting d4, Knowledge (American) d6, Knowledge (Battle) d6, Knowledge (History) d8, Notice d6, Repair d6, Persuasion d6, Shooting d10
Hindrances:
Lame, Loyal, Quirk (Cheerful)
Edges:
Attractive, Danger Sense, Dead Shot, Power Armor Jock, Strong Willed
Glitter Boy
Size 3, +18 MDC Armor, +6 Toughness, Pace 10 (+d10), Swim Pace 6
Enhanced Strength (d12+4), Half damage from lasers, Life Support (self-contained breathing, immune to heat, cold, radiation, environmental toxins, and disease), Full Electronics Suite
Melee damage Str + d6 Mega Damage, not considered unarmed
Boom Gun
Range 250 / 500 / 1000, damage 4d12+6, RoF 1, Shots 1,000, AP 25, MBT, Mega-Damage
Re: Out of Character Chatter
Okay, the kind of dragon shapechanged into was clarified. This changes many things. Because of that, I'm going to invalidate all these rolls, as they're based on the wrong stats now. Starting over from scratch:
[dice]0[/dice] or [dice]1[/dice]
And benny it because why not? [dice]2[/dice] or [dice]3[/dice]
Another [dice]4[/dice] or [dice]5[/dice]
Ace [dice]8[/dice]
and another [dice]6[/dice] or [dice]7[/dice]
Ace [dice]9[/dice]
==========
[dice]10[/dice]
[dice]11[/dice]
[dice]12[/dice]
[dice]13[/dice]
Oops, more rolls to scrap
==========
Toughness 35, reduced by 3 to 33, versus 53 damage. 20 over toughness is...5 wounds?
So, spending 1 of 3 bennies to attempt to soak:
[dice]14[/dice] or [dice]15[/dice]
Definitely a benny, now 2 of 3:
[dice]16[/dice] or [dice]17[/dice]
And last benny:
[dice]18[/dice] or [dice]19[/dice]
So, 4 wounds suffered, same basic results as before. Incapacitation, injury, etc etc.
[dice]0[/dice] or [dice]1[/dice]
And benny it because why not? [dice]2[/dice] or [dice]3[/dice]
Another [dice]4[/dice] or [dice]5[/dice]
Ace [dice]8[/dice]
and another [dice]6[/dice] or [dice]7[/dice]
Ace [dice]9[/dice]
==========
[dice]10[/dice]
[dice]11[/dice]
[dice]12[/dice]
[dice]13[/dice]
Oops, more rolls to scrap
==========
Toughness 35, reduced by 3 to 33, versus 53 damage. 20 over toughness is...5 wounds?
So, spending 1 of 3 bennies to attempt to soak:
[dice]14[/dice] or [dice]15[/dice]
Definitely a benny, now 2 of 3:
[dice]16[/dice] or [dice]17[/dice]
And last benny:
[dice]18[/dice] or [dice]19[/dice]
So, 4 wounds suffered, same basic results as before. Incapacitation, injury, etc etc.
- Jarvis Ursus
- Diamond Patron
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- Joined: Tue Feb 28, 2017 6:12 pm
Re: Out of Character Chatter
Sorry to here that and sorry I did not see this sooner. Hope all is well now.Zima wrote:Hey all, feel like I haven't been around probably as much as I should have been--it looks like I've managed to not fall as far behind as I was afraid I had, far as actual posts. A little bit of it's the usual holiday stuff, but my Dad's been in the hospital the last couple weeks, too. (He's doing much better, might get out as early as today.) Anyhow, sorry if I seem like I'm not around, I'mma try and do better.
Jarvis Ursus
Re: Out of Character Chatter
Seems we have had a few of us, through the holidays, dealing some sort of medical need or emergency. We are still fighting the good fight and could use a solid shot of GlitterGirl Sparkly Cannon on the demon.Egil Skallgrim wrote:Sorry to here that and sorry I did not see this sooner. Hope all is well now.Zima wrote:Hey all, feel like I haven't been around probably as much as I should have been--it looks like I've managed to not fall as far behind as I was afraid I had, far as actual posts. A little bit of it's the usual holiday stuff, but my Dad's been in the hospital the last couple weeks, too. (He's doing much better, might get out as early as today.) Anyhow, sorry if I seem like I'm not around, I'mma try and do better.
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Signature BlockRe: Out of Character Chatter
So, the Adventure Card I drew way back when had this for text:
Could I use that to bring Whisper back to action?Adventure Card(s): Flesh Wound - Play to cause a wounded Extra to rise immediately, un-Shaken and unharmed. The Extra must have been wounded in the current “scene” (typically a combat or immediately thereafter).
Chevy
Pace: 8; Parry: 8; Toughness: 21; Strain: 0
Blitzkrieg Bop: Size 5, Acc/TS 10/50 (Maximum speed 120 mph), Toughness 25 (14), Crew 1+5
Adventure Card(s): Flesh Wound - Play to cause a wounded Extra to rise immediately, un-Shaken and unharmed. The Extra must have been wounded in the current “scene” (typically a combat or immediately thereafter).
Bennies: 4
Pace: 8; Parry: 8; Toughness: 21; Strain: 0
Blitzkrieg Bop: Size 5, Acc/TS 10/50 (Maximum speed 120 mph), Toughness 25 (14), Crew 1+5
Adventure Card(s): Flesh Wound - Play to cause a wounded Extra to rise immediately, un-Shaken and unharmed. The Extra must have been wounded in the current “scene” (typically a combat or immediately thereafter).
Bennies: 4
- hobo joe
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Re: Out of Character Chatter
I'd say no, as much as I'd like to say yes, because it specifically states it is for an extra.
Re: Out of Character Chatter
Huh, weird. My Whisper account hasn't got permission to post in Item Validation for some reason.
Re: Out of Character Chatter
My main account had that issue for a long time. I had to badger VV a few times before it was fixed. Oddly all my other player accounts could already do it.
Re: Out of Character Chatter
And even so I can't post in the Approved Items subfolder. I suspect that is a GM only area.
Re: Out of Character Chatter
My apologies for my infrequent posting. My new job position is even more restrictive in therms of access to the Internet, so checking for posts during daytime hours is not as easy as it used to be.
On top of that, the topic was not alerting me to new posts so I wasn't being prompted to check it.
On top of that, the topic was not alerting me to new posts so I wasn't being prompted to check it.
Chevy
Pace: 8; Parry: 8; Toughness: 21; Strain: 0
Blitzkrieg Bop: Size 5, Acc/TS 10/50 (Maximum speed 120 mph), Toughness 25 (14), Crew 1+5
Adventure Card(s): Flesh Wound - Play to cause a wounded Extra to rise immediately, un-Shaken and unharmed. The Extra must have been wounded in the current “scene” (typically a combat or immediately thereafter).
Bennies: 4
Pace: 8; Parry: 8; Toughness: 21; Strain: 0
Blitzkrieg Bop: Size 5, Acc/TS 10/50 (Maximum speed 120 mph), Toughness 25 (14), Crew 1+5
Adventure Card(s): Flesh Wound - Play to cause a wounded Extra to rise immediately, un-Shaken and unharmed. The Extra must have been wounded in the current “scene” (typically a combat or immediately thereafter).
Bennies: 4
Re: Out of Character Chatter
Did you ever figure out your notification problem? Are you posting to www.savagerifts.com/sr/ and not the URL with IP address in it that we had to use for a while when the site crashed a few months back? From what VV said the server the IP address points to is a backup or something and can't do email notifications.
- Nomel Sagia
- Posts: 71
- Joined: Thu Mar 29, 2018 8:32 pm
Re: Out of Character Chatter
Just wanted to thank Joe for the shiny new Avatar. I really was trying to find something that was NOT one of the two pics you can find of a Fennodi online. (Seriously, you'd think there'd be a LITTLE fanart out there...)
Nomel Sagia
Statblock
Re: Out of Character Chatter
So...
Okay, maybe we can have a quick sidebar here, just to avoid potentially spending a lot of game time spinning our wheels fruitlessly.
Is the vanishing of two characters and our ride something we can constructively pursue, in-character? Or should we just suck it up and go on?
I ask because there's...an odd sort of tone in the past couple of GM posts. It's hard to put my finger on, but it feels like we're being discouraged from following up on this situation. Repeatedly being told we don't notice things; absence of any kind of details about what we're pretty clearly looking for (like signs for where the car might have gone; signs of conflict, etc). That kind of thing.
Rather than just keep doggedly posting, it seems wise to try to communicate clearly.
What do we...all of us, including the GM...want to do next?
Okay, maybe we can have a quick sidebar here, just to avoid potentially spending a lot of game time spinning our wheels fruitlessly.
Is the vanishing of two characters and our ride something we can constructively pursue, in-character? Or should we just suck it up and go on?
I ask because there's...an odd sort of tone in the past couple of GM posts. It's hard to put my finger on, but it feels like we're being discouraged from following up on this situation. Repeatedly being told we don't notice things; absence of any kind of details about what we're pretty clearly looking for (like signs for where the car might have gone; signs of conflict, etc). That kind of thing.
Rather than just keep doggedly posting, it seems wise to try to communicate clearly.
What do we...all of us, including the GM...want to do next?
Re: Out of Character Chatter
In regards to the missing players, there isn't much we can do.
In regards to missing in game personel and resources, I would say that travel in general can bog down a campaign unless we determine ahead of time certain parameters. If we look at what we have right now in terms of transportation, we slow way down and really get bogged down en route to something else that moves the story along.
Travel in general can be highly time consuming especially in a Play by Post.
May I recommend something that is being done in the 18th COT
Speedy Travel
When we loose players it is really a challenge to write them out in a fashion that is suitable to the campaign. That leaves us with the challenge of what to do about their departure. Make it big. Gm Fiat it. It is a tough call. It can also be pretty devastating to both players and gms. Loss is never welcome and something people go looking for.
In regards to missing in game personel and resources, I would say that travel in general can bog down a campaign unless we determine ahead of time certain parameters. If we look at what we have right now in terms of transportation, we slow way down and really get bogged down en route to something else that moves the story along.
Travel in general can be highly time consuming especially in a Play by Post.
May I recommend something that is being done in the 18th COT
Speedy Travel
When we loose players it is really a challenge to write them out in a fashion that is suitable to the campaign. That leaves us with the challenge of what to do about their departure. Make it big. Gm Fiat it. It is a tough call. It can also be pretty devastating to both players and gms. Loss is never welcome and something people go looking for.
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Signature BlockRe: Out of Character Chatter
My heartfelt apologies for not keeping up.
Due to my new work location and schedule, I'm not as free to check the Interwebs as before, and frankly when I get home these days, I'm too busy with Real Life(tm) to spend much time on the machine.
I depend on the notifications to remind me to post, but every time a new thread starts, I'm not aware of it until I happen to peek in the forum (or get an OOC post).
I'll try to read up on the current thread and contribute.
Again, my apologies.
Due to my new work location and schedule, I'm not as free to check the Interwebs as before, and frankly when I get home these days, I'm too busy with Real Life(tm) to spend much time on the machine.
I depend on the notifications to remind me to post, but every time a new thread starts, I'm not aware of it until I happen to peek in the forum (or get an OOC post).
I'll try to read up on the current thread and contribute.
Again, my apologies.
Chevy
Pace: 8; Parry: 8; Toughness: 21; Strain: 0
Blitzkrieg Bop: Size 5, Acc/TS 10/50 (Maximum speed 120 mph), Toughness 25 (14), Crew 1+5
Adventure Card(s): Flesh Wound - Play to cause a wounded Extra to rise immediately, un-Shaken and unharmed. The Extra must have been wounded in the current “scene” (typically a combat or immediately thereafter).
Bennies: 4
Pace: 8; Parry: 8; Toughness: 21; Strain: 0
Blitzkrieg Bop: Size 5, Acc/TS 10/50 (Maximum speed 120 mph), Toughness 25 (14), Crew 1+5
Adventure Card(s): Flesh Wound - Play to cause a wounded Extra to rise immediately, un-Shaken and unharmed. The Extra must have been wounded in the current “scene” (typically a combat or immediately thereafter).
Bennies: 4
- Nomel Sagia
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Re: Out of Character Chatter
Chevy: There is an option to Subscribe to Forum, which would tell you any time there's a new post in the Adventure Forum, rather than having to subscribe one Thread at a time. If you're using notifications, I highly recommend it.
Nomel Sagia
Statblock
Re: Out of Character Chatter
Not that anyone notices, there is no sign of Bop or Tiberius either.
Can we talk about this?
I can't tell if it's meant to be a joke or not.
Please?
Can we talk about this?
I can't tell if it's meant to be a joke or not.
Please?
Re: Out of Character Chatter
I'm really sorry.
Obviously, I'm not able to continue my commitment to the game. I'll try to hang in there for the rest of this adventure, but after that I may have to beg off.
Again, my sincere apologies for leaving you guys hanging.
Obviously, I'm not able to continue my commitment to the game. I'll try to hang in there for the rest of this adventure, but after that I may have to beg off.
Again, my sincere apologies for leaving you guys hanging.
Chevy
Pace: 8; Parry: 8; Toughness: 21; Strain: 0
Blitzkrieg Bop: Size 5, Acc/TS 10/50 (Maximum speed 120 mph), Toughness 25 (14), Crew 1+5
Adventure Card(s): Flesh Wound - Play to cause a wounded Extra to rise immediately, un-Shaken and unharmed. The Extra must have been wounded in the current “scene” (typically a combat or immediately thereafter).
Bennies: 4
Pace: 8; Parry: 8; Toughness: 21; Strain: 0
Blitzkrieg Bop: Size 5, Acc/TS 10/50 (Maximum speed 120 mph), Toughness 25 (14), Crew 1+5
Adventure Card(s): Flesh Wound - Play to cause a wounded Extra to rise immediately, un-Shaken and unharmed. The Extra must have been wounded in the current “scene” (typically a combat or immediately thereafter).
Bennies: 4
Re: Out of Character Chatter
And I'm still not getting notifications when someone posts. I've subscribed to the thread and the forum, but I guess I'll just try to remember to check the site on a regular basis.
Chevy
Pace: 8; Parry: 8; Toughness: 21; Strain: 0
Blitzkrieg Bop: Size 5, Acc/TS 10/50 (Maximum speed 120 mph), Toughness 25 (14), Crew 1+5
Adventure Card(s): Flesh Wound - Play to cause a wounded Extra to rise immediately, un-Shaken and unharmed. The Extra must have been wounded in the current “scene” (typically a combat or immediately thereafter).
Bennies: 4
Pace: 8; Parry: 8; Toughness: 21; Strain: 0
Blitzkrieg Bop: Size 5, Acc/TS 10/50 (Maximum speed 120 mph), Toughness 25 (14), Crew 1+5
Adventure Card(s): Flesh Wound - Play to cause a wounded Extra to rise immediately, un-Shaken and unharmed. The Extra must have been wounded in the current “scene” (typically a combat or immediately thereafter).
Bennies: 4
Re: Out of Character Chatter
Okay, I have a question.
Does Egil deign to tell the rest of us that's he's gone off and single-handedly made a deal to sell the Coalsack gear we salvaged?
Does Egil deign to tell the rest of us that's he's gone off and single-handedly made a deal to sell the Coalsack gear we salvaged?
Chevy
Pace: 8; Parry: 8; Toughness: 21; Strain: 0
Blitzkrieg Bop: Size 5, Acc/TS 10/50 (Maximum speed 120 mph), Toughness 25 (14), Crew 1+5
Adventure Card(s): Flesh Wound - Play to cause a wounded Extra to rise immediately, un-Shaken and unharmed. The Extra must have been wounded in the current “scene” (typically a combat or immediately thereafter).
Bennies: 4
Pace: 8; Parry: 8; Toughness: 21; Strain: 0
Blitzkrieg Bop: Size 5, Acc/TS 10/50 (Maximum speed 120 mph), Toughness 25 (14), Crew 1+5
Adventure Card(s): Flesh Wound - Play to cause a wounded Extra to rise immediately, un-Shaken and unharmed. The Extra must have been wounded in the current “scene” (typically a combat or immediately thereafter).
Bennies: 4
Re: Out of Character Chatter
Hehe, doesn't sound like it.
How much money do we get now? And what do we need to roll to spend it?
How much money do we get now? And what do we need to roll to spend it?
- Nomel Sagia
- Posts: 71
- Joined: Thu Mar 29, 2018 8:32 pm
Re: Out of Character Chatter
Oof...of all the places I looked, the in-character post wasn't one of them. I feel silly now.
Thanks!
Thanks!
Re: Out of Character Chatter
Illustrious GM,
Chevy has the Connections Edge with th Black Market. Would this provide any bonuses to the shopping roll?
Also, would other modifiers, such as the Charismatic Edge, apply?
Chevy has the Connections Edge with th Black Market. Would this provide any bonuses to the shopping roll?
Also, would other modifiers, such as the Charismatic Edge, apply?
Chevy
Pace: 8; Parry: 8; Toughness: 21; Strain: 0
Blitzkrieg Bop: Size 5, Acc/TS 10/50 (Maximum speed 120 mph), Toughness 25 (14), Crew 1+5
Adventure Card(s): Flesh Wound - Play to cause a wounded Extra to rise immediately, un-Shaken and unharmed. The Extra must have been wounded in the current “scene” (typically a combat or immediately thereafter).
Bennies: 4
Pace: 8; Parry: 8; Toughness: 21; Strain: 0
Blitzkrieg Bop: Size 5, Acc/TS 10/50 (Maximum speed 120 mph), Toughness 25 (14), Crew 1+5
Adventure Card(s): Flesh Wound - Play to cause a wounded Extra to rise immediately, un-Shaken and unharmed. The Extra must have been wounded in the current “scene” (typically a combat or immediately thereafter).
Bennies: 4
Re: Out of Character Chatter
add an additional 7500 for Nomel, Whisper, Egil, and Chevy. Archie holds onto very little for himself. 8K for bribes and research.
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Signature BlockRe: Out of Character Chatter
Oh nice, thanks!
I can get that neural mace after all!
I can get that neural mace after all!
- Nomel Sagia
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Re: Out of Character Chatter
So 46342? Cool. But note that Archie can't keep the 8 grand, because the credits 'expire' after a bit. You might try to do something like buying materials for tattoo inks, if they have a cost?
Nomel Sagia
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Re: Out of Character Chatter
Or he can do what Chevy is planning to do, which is convert the cash into tradeable goods (e.g., ammo, medicines) that he can use later as tender.
Chevy would be happy to assist, for a small fee of course.
Chevy would be happy to assist, for a small fee of course.
Chevy
Pace: 8; Parry: 8; Toughness: 21; Strain: 0
Blitzkrieg Bop: Size 5, Acc/TS 10/50 (Maximum speed 120 mph), Toughness 25 (14), Crew 1+5
Adventure Card(s): Flesh Wound - Play to cause a wounded Extra to rise immediately, un-Shaken and unharmed. The Extra must have been wounded in the current “scene” (typically a combat or immediately thereafter).
Bennies: 4
Pace: 8; Parry: 8; Toughness: 21; Strain: 0
Blitzkrieg Bop: Size 5, Acc/TS 10/50 (Maximum speed 120 mph), Toughness 25 (14), Crew 1+5
Adventure Card(s): Flesh Wound - Play to cause a wounded Extra to rise immediately, un-Shaken and unharmed. The Extra must have been wounded in the current “scene” (typically a combat or immediately thereafter).
Bennies: 4
Re: Out of Character Chatter
Archie is using the credits to buy information and to pay for others gathering information once they leave. Might even use it to create a false trail to give us time to ge out of Dodge.
Archie does not hold onto to much of anything, except his father's sword, demon bracers, and the components necessary for his alchemy, enchanting, and tattoos.
Archie does not hold onto to much of anything, except his father's sword, demon bracers, and the components necessary for his alchemy, enchanting, and tattoos.
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Signature Block- Brody Conrey
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Re: Out of Character Chatter
Hello this is Brody Conrey, Psi-ghost from Psyscape.
Re: Out of Character Chatter
Welcome aboard. I'm assuming Justin will be getting you intro'ed shortly.
- Brody Conrey
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Re: Out of Character Chatter
I believe that is so.
Re: Out of Character Chatter
Interesting. The magey types may out way the combat heavies.
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Signature Block- Brody Conrey
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Re: Out of Character Chatter
True, eventually I could get Power armor edge and help out a bit. would love too get a Sidewinder or Wild Weasel. won't that cause problems.
hehehehe
hehehehe
Re: Out of Character Chatter
OY!!!
Hey all. ^_^ I'm back online!
So okay, I will not bore you with issues in RL that include a downed PC and not able to connect online at all. I'll just say "hello" and ask how everyone is doing to see if I am still welcomed into the group after such a long hiatus.
Hey all. ^_^ I'm back online!
So okay, I will not bore you with issues in RL that include a downed PC and not able to connect online at all. I'll just say "hello" and ask how everyone is doing to see if I am still welcomed into the group after such a long hiatus.
- Jarvis Ursus
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Re: Out of Character Chatter
Always glad to have you back.
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Thanks ^_^
Oh and I am just using good translate english/german for the euro if people want to see what Egil and Ulrich are saying. I love that program. LOL
Oh and I am just using good translate english/german for the euro if people want to see what Egil and Ulrich are saying. I love that program. LOL
- Venatus Vinco
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Re: Out of Character Chatter
Hello Players of the 4th COT and Nameless:
As you know Justin has been away for a while due to some heavy real life issues. Unfortunately, I have no information on an expected date of return. At this point I think it is time to put these games on ice. You have a few options.
If there is anything I can do to help please just let me know.
VV
As you know Justin has been away for a while due to some heavy real life issues. Unfortunately, I have no information on an expected date of return. At this point I think it is time to put these games on ice. You have a few options.
- Check-in with other GMs to move your character to open spaces in other groups.
- Retire your character and work up something new to join an existing group with
- Freeze your character with the group in hopes of an eventual return of our beloved Game Master (no EP cost for this Cryo Freeze)
- Step up to be a GM and take over one of these great groups!
If there is anything I can do to help please just let me know.
VV
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- Nomel Sagia
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Re: Out of Character Chatter
Declaring: I am going to freeze Nomel for now. If Justin is still unable to return by the time Wave 2 and the SWADE Conversion (dibs on the band name!) comes out and we're ready to roll SWADE, I will probably retire Nomel to make a new character for some other game, but if he comes back before then, Nomel will remain active here.
Nomel Sagia
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- Brody Conrey
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Re: Out of Character Chatter
Brody went to the Vampire Hunters.
- Sgt 86Delta
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Re: Out of Character Chatter
Archie is in the Vampire hunters. Could not let Brody go alone.
Alecto/Whisper has opted for a rebuild of Whisper for the 3rd.
I fully intend to return to Justin's games when he is able to pick them up again. Will be with different characters but still, it's Justin what can I say.
Alecto/Whisper has opted for a rebuild of Whisper for the 3rd.
I fully intend to return to Justin's games when he is able to pick them up again. Will be with different characters but still, it's Justin what can I say.
Sarge's Roles _
Re: Out of Character Chatter
My new character is sufficiently different than Whisper that it's not really a 'rebuild' anymore, hehe.
So Whisper can go to Cryo, I guess. Hopefully she'll find another home eventually.
So Whisper can go to Cryo, I guess. Hopefully she'll find another home eventually.