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Diamond Patron
Diamond Patron
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Joined: Wed Apr 26, 2017 8:09 pm
Posts: 277
Location: 3rd Set "The Losers"
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1d20 (7)

Training: 1d20 (6)
Training: 1d20 (8)
Body Armor: 1d20 (1)
Close Combat Weapon: 1d20 (4)
Experience & Wisdom: 1d20 (12)

STARTING CREDITS: 4d6 (6, 6, 6, 2) × 100 credits

Character Summary
Dog Boy Crazy

Active effects: Uncanny Reflexes (-2).

Parry: 6 (plus Uncanny Reflexes -2); Toughness: 18(7) [Triax T-11 Enhanced Armor]
Weapon in hand: Chain Long Sword, Vibrosword or Wilk’s 447 Laser Rifle

Edges: Elan, Jack-of-all-Trades, Major Psionic, Off The Handle, Quick, Split the Seconds, Sublime Chaos

Powers: Boost/Lower Trait, Deflection, Healing, Smite
ISP: 20/20

Charisma: -2 (0 with Dog Boys)
Bennies: 2

Adventure Cards:
  • Extra Effort (Play to add +1d6 to any trait roll. This roll may Ace).
  • Last Stand (Your hero and any adjacent allies gain +2 Parry and Toughness. Allies who move into contact after the card is played gain the bonus as well. The effect ends when a Joker is dealt).


Currently playing in: 3rd Set The Losers

Wed Jun 13, 2018 3:21 pm
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