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 Juicer 
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Bronze Patron
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Joined: Wed Apr 26, 2017 8:09 pm
Posts: 255
Location: 3rd Set "The Losers"
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NARRATIVE HOOK
1d20 (7)

HERO’S JOURNEY (FIVE ROLLS)
Training: 1d20 (6)
Training: 1d20 (8)
Body Armor: 1d20 (1)
Close Combat Weapon: 1d20 (4)
Experience & Wisdom: 1d20 (12)

STARTING CREDITS: 4d6 (6, 6, 6, 2) × 100 credits

_________________
Heracles
Character Summary
Dog Boy Crazy
Active effects: Uncanny Reflexes (-2); Deflection (-4).
Parry: 6 (plus Uncanny Reflexes -2); Toughness: 18(7) [Triax T-11 Enhanced Armor]
Weapon in hand: Chain Long Sword, Vibrosword or Wilk’s 447 Laser Rifle
Edges: Jack-of-all-Trades, Major Psionic, Quick, Split the Seconds, Sublime Chaos
Powers: Boost/Lower Trait, Deflection, Healing, Smite
Charisma: -2 (0 with Dog Boys)
ISP: 7/20
Bennies: 4
Adventure Card:
  • Extra Effort (Play to add +1d6 to any trait roll. This roll may Ace.).
  • Get A Clue: Play this card for a clue from the Game Master for some advice or a hint on how to resolve a current predicament or problem.

Wounds:

Currently playing in: 3rd Set The Losers


Wed Jun 13, 2018 3:21 pm
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