View unanswered posts | View active topics It is currently Wed Aug 23, 2017 2:22 pm



Reply to topic  [ 4 posts ] 
 Temporal Warrior (MARS) 
Author Message
User avatar

Joined: Sat Jun 11, 2016 3:30 pm
Posts: 758
Reply with quote
MARS PACKAGE:
Edge: Arcane Background (Magic)
Edge: Tricky Fighter
Edge: Temporal Warrior
Skill: Spellcasting d8
Skill: Fighting skill at d6.

Gear: Cyber-Knight Medium Armor, Shard Pistol, TW Flaming Sword, NG-S2 Survival Pack, 2d6 × 100 credits

F&G: Invalid dice code!
12: two additional HJ rolls
Training Invalid dice code!
Black Ops Invalid dice code!

HJ: Magic, Experience, Training - Invalid dice code!


Fri Aug 11, 2017 3:33 am
Profile
User avatar

Joined: Sat Jun 11, 2016 3:30 pm
Posts: 758
Reply with quote
Character Sheet
Yulis Quint
Rank: Seasoned Experience: 25 Advances Left: 0
Race: Human
Iconic Framework: MARS (Temporal Warrior)
Attributes: Agility d10, Smarts d6, Spirit d6, Strength d6, Vigor d8
Charisma: 0; Pace: 6; Parry: 8*; Toughness: 6; Strain: 0
*9 unencumbered

Skills:
  • Spellcasting d8
  • Fighting d12 (d6 free, 2, plus 1 from hindrances)
  • Shooting d8 (3, plus advance)
  • Throwing d6 (2)
  • Survival d6+2 (2)
  • Tracking d6+2 (2)
  • K/Electronics d6 (2)
  • Driving d4 (1)
  • Stealth d6+2 (1, plus advance)

Hindrances
  • Vow (Major): Serve my temporal raider
  • Quirk (Minor): Fastidious about time. Always looking at his watch.
  • Vengeful (Minor): Revenge is a dish best served cold - and often.

Edges
  • AB Magic (IF): 3 powers, +10 P.P.E.
  • Tricky Fighter (IF): No multi-action penalty for using Agility trick and Fighting attack in same round
  • Temporal Warrior (IF): Add temporal power once per rank plus bonus to tricks.
  • Quick (FG): Redraw action card of 5 or lower
  • Ambidextrous (FG): No off-hand penalty
  • Strong Willed (HJ): +2 Intimidation and Taunt, +2 to resist Test of Wills
  • Woodsman (HJ): +2 Tracking Survival, and Stealth
  • Acrobat: (HJ) +2 to nimbleness-based Agility rolls (including tricks); +1 Parry if unencumbered
  • I Know a Guy: Call on connections once a session. +2 to connections rolls.
  • Summon Object (Human): For 2 P.P.E. can summon Attuned Objects from Spirit miles away.
  • Time Stands Still (Advance): When dealt a Joker hero doubles pace and can take an additional action with no multi-action penalty. Can be a repeat action.

Powers: confusion, armor*, quickness*, P.P.E.
*Can use temporal versions


Attachments:
quint.png
quint.png [ 178.88 KiB | Viewed 35 times ]
Fri Aug 11, 2017 11:55 am
Profile
User avatar

Joined: Sat Jun 11, 2016 3:30 pm
Posts: 758
Reply with quote
Advances

Iconic Framework
  • Edge: Arcane Background (Magic)
  • Edge: Tricky Fighter
  • Edge: Temporal Warrior
  • Skill: Spellcasting d8
  • Skill: Fighting skill at d6.


Hero’s Journey
  • Magic, 7: +5 PPE
  • Experience, 3: Strong Willed
  • Training, 6: Free Professional Edge
  • Training, 8: Woodsman, +1 die type tracking and survival
  • Black Ops, 5: I Know a Guy, +2 connections rolls


MARS Fortune & Glory
Fortune and Glory
  • 12: Choice - 2 additional HJ rolls
  • 4: Agile & Dextrous: +1 agility Quick edge
  • 4: Agile & Dextrous: +1 agility Ambidextrous edge


Advances
  • Initial Advances: (From Hindrances): Agility d8>d10, Fighting d10>d12
  • Free Edge (Human): Summon Object (Edge)
  • Novice 1 Advance: Temporal Power: Quickness
  • Novice 2 Advance: Two Fisted
  • Novice 3 Advance: Increase Stealth & Shooting
  • Seasoned 1 Advance: Time Stands Still (Edge)
  • Seasoned 2 Advance: Temporal Power: Smite
  • Seasoned 3 Advance:
  • Seasoned 4 Advance:
  • Veteran 1 Advance:
  • Veteran 2 Advance:
  • Veteran 3 Advance:
  • Veteran 4 Advance:
  • Heroic 1 Advance:
  • Heroic 2 Advance:
  • Heroic 3 Advance:
  • Heroic 4 Advance:
  • Legendary 1 Advance:
  • Legendary 2 Advance:
  • Legendary 3 Advance:
  • Legendary 4 Advance:


Fri Aug 11, 2017 11:56 am
Profile
User avatar

Joined: Sat Jun 11, 2016 3:30 pm
Posts: 758
Reply with quote
Agility Tricks

Here is an old issue of "Whispers from the Pit" that features examples of agility and smarts tricks. Really helped me visualize some of the ways this guy would fight using Tricky Fighter/Acrobat/Magic.

VV


Fri Aug 11, 2017 12:18 pm
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 4 posts ] 

Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group Color scheme created with Colorize It.
Designed by ST Software.