Search found 20 matches

by Koburn
Wed Sep 01, 2021 6:12 pm
Forum: The Weird West
Topic: 2. Night Riders
Replies: 99
Views: 28093

Re: 2. Night Riders

"Huh." Koburn mutters as he hears something bounding their way in the dark. "Dunno 'bouts you fellas, but I reckon we ought ta hightail outta here now and argue over the fine details later." As if to underline his point, Koburn quickly checks the saddle of his horse is secure be...
by Koburn
Fri Aug 13, 2021 5:02 pm
Forum: The Weird West
Topic: 2. Night Riders
Replies: 99
Views: 28093

Re: 2. Night Riders

Koburn takes aim with and then fires his rifle a few more times until the job is finished, he knew that these critters needed to be dealt with. Granted all the gunfire ran the risk of drawing even more unwanted attention, but right now that couldn't be helped. Though one could still hope that there ...
by Koburn
Wed Jun 30, 2021 6:19 pm
Forum: The Weird West
Topic: 2. Night Riders
Replies: 99
Views: 28093

Re: 2. Night Riders

Survival 1d6!! Wild 1d6!! Koburn's eyes widen in surprise as he recognises the critters, crying out in alarm. "Ah hell... rattlers! " He takes aim with his rifle and fires, hoping to take one of the creatures out with a single shot. Shooting 1d8!! Wild 1d6!! Damage 2d8!!+1d6!!-1
by Koburn
Thu May 20, 2021 8:24 pm
Forum: The Weird West
Topic: 2. Night Riders
Replies: 99
Views: 28093

Re: 2. Night Riders

With it looking like the posse was nearing it's destination, Koburn dismounted from his horse with the intent of moving up on foot to try and get a good vantage point from which he could sharpshoot from. Though despite his best efforts at moving quietly, rocks hidden by the dark of the night acted t...
by Koburn
Wed May 05, 2021 9:10 am
Forum: The Weird West
Topic: 2. Night Riders
Replies: 99
Views: 28093

Re: 2. Night Riders

The night was starting to close in now and Koburn realised that he was going to have to be careful steering his steed, least some wayward goofer hole decided to makes things more interesting. Admittedly his horsemanship didn't rate that much above average. Riding 1d6!!-3 Wild 1d6!!-3 Bennie Riding 1...
by Koburn
Sun Apr 11, 2021 2:27 am
Forum: The Weird West
Topic: 2. Night Riders
Replies: 99
Views: 28093

Re: 2. Night Riders

As the posse rode through the failing light, Koburn wonders what he's allowed himself to be dragged into. Then again, there was that old saying about 'safety in numbers' and he had other concerns that weighed more heavily upon him. Either way, he squinted into the dark, hoping nothing unsavoury lurk...
by Koburn
Wed Mar 17, 2021 9:49 am
Forum: The Weird West
Topic: 2. Night Riders
Replies: 99
Views: 28093

Re: 2. Night Riders

"Boy, I ain't in no mind to kill ya...but I'm gettin' one to darn well shoot ya." Koburn stated. "Ain't one to break a deal, so lets see it through."

"After that, boy, ya on yer own."
by Koburn
Wed Mar 03, 2021 9:44 pm
Forum: The Weird West
Topic: 2. Night Riders
Replies: 99
Views: 28093

Re: 2. Night Riders

"Guess I'm ridin' with you fellas." Koburn comments dryly as he saddles up his own horse. "Can't say I like how unwholesome this night has become." "You boy." He says, glaring at Bull Jack. "Let us know if any more o' yer unexpected surprised spring to mind before...
by Koburn
Fri Feb 19, 2021 12:26 pm
Forum: The Weird West
Topic: 2. Night Riders
Replies: 99
Views: 28093

Re: 2. Night Riders

Koburn spun his rifle round to aim at Kiwihnai , then said with a cold tone. "Don't make a habit o' that." Koburn then lowers the barrel of his rifle, but keeps it in his hands as he walks from the Indian. Overhearing Bull Jack talk, Koburn quips. "If they're still alive, I doubt they...
by Koburn
Wed Feb 17, 2021 10:16 am
Forum: The Weird West
Topic: 2. Night Riders
Replies: 99
Views: 28093

Re: 2. Night Riders

"Poachin' huh?" Koburn said to the skinwalker, though still kept his rifle squarely aimed at the creature. "And on Injun land no less." "Boy..." He said, this time to Bull Jack. "I don't even know ya and ya caused a heap load o' trouble this eve.... heck , I'm pre...
by Koburn
Thu Feb 11, 2021 10:38 pm
Forum: The Weird West
Topic: 2. Night Riders
Replies: 99
Views: 28093

Re: 2. Night Riders

An oft-quoted Chinese curse sits heavily in Koburn's mind, it summed up his evening perfectly. What was expected to be a simple night out under the stars had proven to be anything but, though he should've known better based on past experience. With the creature trapped and screaming for mercy, Kobur...
by Koburn
Fri Feb 05, 2021 9:58 am
Forum: The Weird West
Topic: 2. Night Riders
Replies: 99
Views: 28093

Re: 2. Night Riders

Shooting 1d8!!-1 Wild 1d6!!-1 Bennie Shooting 1d8!!-1 Wild 1d6!!-1 With the blows he'd recently received at the hands of the creatures, Koburn struggles to properly aim his rifle and get off a clean shot. It is even more frustrating given that he missed at such a close range, certainly seemed like ...
by Koburn
Thu Feb 04, 2021 9:44 pm
Forum: The Weird West
Topic: 2. Night Riders
Replies: 99
Views: 28093

Re: 2. Night Riders

Spend Bennie Vigor 1d6!! Wild 1d6!! Spirit 1d6!!-1 Wild 1d6!!-1 Koburn grunts in pain as the creature lashes out at him, thankfully the strike against his chest was more of a winding blow whilst the on his leg bit . Staggering back and with teeth clenched in pain, Koburn brings his rifle to bear. S...
by Koburn
Wed Jan 27, 2021 9:57 am
Forum: The Weird West
Topic: 2. Night Riders
Replies: 99
Views: 28093

Re: 2. Night Riders

Taunt 1d6!!-4 Wild 1d6!!-4 There was something.... off about the fella Forth that Koburn noticed, though in particular the smell. He'd encountered the odd terrible stench in the past, either well and truly ripe or a drunken rummy sleeping off their latest bottle in the back of some stable. Did the ...
by Koburn
Wed Jan 27, 2021 2:55 am
Forum: The Weird West
Topic: 2. Night Riders
Replies: 99
Views: 28093

Re: 2. Night Riders

Notice 1d6!!-4 Wild 1d6!!-4 "The hell...?" Koburn mutters as some strangers emerge out of the darkness, spinning a tale about something being out there. They seemed to know one of the posse, but there was a undercurrent of tension in the air which was all that Koburn needed to ready his r...
by Koburn
Wed Jan 20, 2021 5:22 am
Forum: The Weird West
Topic: 2. Night Riders
Replies: 99
Views: 28093

Re: 2. Night Riders

Stillwell's eyes go wide at the sight of Forth's machinations. His hand moves to the hogleg at his side, hoping to be able to at least return fire when the target inevitably starts shooting. He sits, dumbfounded, as the stranger by the fire takes the whole "grabbed by what looked like demons&q...
by Koburn
Fri Jan 15, 2021 11:18 pm
Forum: The Weird West
Topic: 2. Night Riders
Replies: 99
Views: 28093

Re: 2. Night Riders

"I oughta be thankful." Said Koburn as he stood up and dusted himself down. "Some folk would've let loose a hail o' lead and hope not to ask questions later." He then picked up his cigar and looked forlornly at it for a moment before starting to pack up his camping gear. "S...
by Koburn
Fri Jan 15, 2021 10:01 pm
Forum: The Weird West
Topic: 2. Night Riders
Replies: 99
Views: 28093

Re: 2. Night Riders

If it weren't for certain... obligations , or rather a favour he really couldn't say no to, Koburn wouldn't have bee out here. He'd rather have been at some saloon in the company of a fine lass and even finer whisky, alas his so-called 'employer' had other ideas. So here he was out in the middle of ...
by Koburn
Sat Jan 02, 2021 7:38 pm
Forum: The Weird West
Topic: 2. Night Riders
Replies: 99
Views: 28093

Re: 2. Night Riders

Notice 1d6!!-2 Wild 1d6!!-2 Whilst a tin of coffee gently boiled over a fire, Koburn laid back as he enjoyed a cigar. He heard the coyote in the distance....and it's abrupt yelp before it fell silent. He reaches for his rifle before kicking dirt over the fire to put it out. Seems the coffee would h...
by Koburn
Sat Jan 02, 2021 5:31 pm
Forum: Wanted Posters
Topic: Koburn (Deadlands, Rifleman)
Replies: 0
Views: 1270

Koburn (Deadlands, Rifleman)

Koburn Seasoned Male Human Attributes : Agility d8, Smarts d6, Spirit d6, Strength d6, Vigor d6 Skills : Athletics d6, Common Knowledge d6, Fighting d4, Intimidation d6, Language (Native) d8, Notice d6, Occult d6, Persuasion d6, Riding d6, Shooting d8, Stealth d8, Survival d6, Taunt d6, Thievery d6...

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