Search found 13 matches
- Tue Jul 06, 2021 9:46 pm
- Forum: Savage Iron Kingdoms
- Topic: Duganh Flint, Jammer extraordinaire
- Replies: 5
- Views: 3291
Re: Duganh Flint, Jammer extraordinaire
Advance: +atletics +notice
- Tue Jul 06, 2021 9:43 pm
- Forum: Adventures
- Topic: Strangelight: Workshop Woes
- Replies: 45
- Views: 11379
Re: Strangelight: Workshop Woes
Duganh sees the jack slow down to a halt and takes the chance to use his shield to round up the gremlins in a corner where they can touch nothing else, giving his companions a chance to get them in a sack, take as many "samples" as they can an then beat the sack to a pulp. Given the matter...
- Mon May 31, 2021 10:57 am
- Forum: Adventures
- Topic: Strangelight: Workshop Woes
- Replies: 45
- Views: 11379
Re: Strangelight: Workshop Woes
I'll cover yah! He knew the grymkin were as violent as any other preternatural pest when cornered, and they knew we were killing them, so the jack was actually a great threat. Duganh ran to step between Jelena and the 'Jack Agility d8!! Savage d6!! and raised his shield as many runes formed around ...
- Mon May 17, 2021 10:43 pm
- Forum: Adventures
- Topic: Strangelight: Workshop Woes
- Replies: 45
- Views: 11379
Re: Strangelight: Workshop Woes
Duganh was unsurprised but didn't let down his guard. Who was to say there was not a big grymkin to command this little fellas Sorry fellas, but a job is job. He said as he found a goot spot to stand and watch over the minimonsters from above -Spiritual Threat Assessment (Background Edge) Just like ...
- Sun Apr 18, 2021 1:19 pm
- Forum: Adventures
- Topic: Strangelight: Workshop Woes
- Replies: 45
- Views: 11379
Re: Strangelight: Workshop Woes
After the two had locked the perimeter and rounded up the workers, Duganh called to them So, we might be shaking a beehive soon so it's better for yah to stay together. We might 'ave a couple of questions if we can't find evidence of whatever is in 'ere. So stay safe, folks. Kogul stayed out and put...
- Mon Apr 05, 2021 8:48 pm
- Forum: Adventures
- Topic: Strangelight: Workshop Woes
- Replies: 45
- Views: 11379
Re: Strangelight: Workshop Woes
Jelena looks over at the Dwarf. "Who you callin' love?" "Can't blame a man for being flirtuous, can yah? Give us a shout if anything get's dangerous as we're out." commented the Rhullfolk dismisively. "I'll stear clear, no worries. Kogul, friend, come on, we'll seal the pre...
- Wed Mar 17, 2021 8:52 pm
- Forum: Adventures
- Topic: Strangelight: Workshop Woes
- Replies: 45
- Views: 11379
Re: Strangelight: Workshop Woes
Ah, so you have tools, spare parts, industrial metal lathes and a load of jacks. Automated cranes or your own jacks to move the inert ones, right? Good, at least there were not many blades, no exploding powder or alchemical reagents to worry for. Alright then, d'you need a hand, love? Asked the dwa...
- Fri Mar 12, 2021 12:27 pm
- Forum: Adventures
- Topic: Strangelight: Workshop Woes
- Replies: 45
- Views: 11379
Re: Strangelight: Workshop Woes
Agreed Answered Duganh to the investigator We should ask the workers too, and start investigating. Should i take Kogul and seal the area? Duganh had since proceded to start his pipe and smoked lazily as the big hoomans chatted. He also produced a revolver and checked if everything was alright. Also...
- Mon Mar 01, 2021 1:41 pm
- Forum: Adventures
- Topic: Strangelight: Workshop Woes
- Replies: 45
- Views: 11379
Re: Strangelight: Workshop Woes
Duganh helped Kogul unload the cart and then went up to the professor, with his armor donned inside his Jamming suit, and broke the safeties to let it fill with gas. So, nice to meet yeh. Duganh Flint, spectral security, or Jamming. My theatral partner here rises a few great questions. Might actuall...
- Tue Feb 23, 2021 8:46 pm
- Forum: Savage Iron Kingdoms
- Topic: Duganh Flint, Jammer extraordinaire
- Replies: 5
- Views: 3291
Re: Duganh Flint, Jammer extraordinaire
Duganh Flint is a Rhulic gun mage, as was his brother Gormand. They were really close, and entered military service as soon as they could as their clan was one of the smallest in Rhull. Eventually, though, it got destroyed and absorved into another, and they left military life. A couple of years wen...
- Thu Feb 04, 2021 10:23 am
- Forum: Savage Iron Kingdoms
- Topic: Duganh Flint, Jammer extraordinaire
- Replies: 5
- Views: 3291
Re: Duganh Flint, Jammer extraordinaire
Yeah, made him to be able to fight hand to hand and shoot the same, he actually can do both. The idea is to cover the others, probably using the shield with runes to protect himself and capture spirits if need be, and shoot them blind if they get to dangerous (that's why he has arcane protection, i ...
- Tue Feb 02, 2021 3:10 pm
- Forum: Savage Iron Kingdoms
- Topic: Duganh Flint, Jammer extraordinaire
- Replies: 5
- Views: 3291
Duganh Flint, Jammer extraordinaire
Dugannh Flint Novice Male Rhulfolk, Jammer Attributes : -Agility d8 -Smarts d4 -Spirit d8 -Strength d6 -Vigor d6 Skills : -Athletics d6 -Common Knowledge d4 -Fighting d8 -Focus d8 -Language (Cygnaran) d6 -Language (Llaelese) d6 -Language (Rhulic) d8 -Notice d6 -Occult d6 -Persuasion d4 -Repair d4 -S...
- Wed Jan 06, 2021 4:56 pm
- Forum: Savage Iron Kingdoms
- Topic: Strangelight: A Savage Iron Kingdoms Game
- Replies: 29
- Views: 15109
Re: Strangelight: A Savage Iron Kingdoms Game
Hey hey hey! INterested in the Jammer/bouncer role, wichever is less interesting to you guys.