Search found 13 matches

by UnAngelVerde1
Tue Jul 06, 2021 9:46 pm
Forum: Savage Iron Kingdoms
Topic: Duganh Flint, Jammer extraordinaire
Replies: 5
Views: 3268

Re: Duganh Flint, Jammer extraordinaire

Advance: +atletics +notice
by UnAngelVerde1
Tue Jul 06, 2021 9:43 pm
Forum: Adventures
Topic: Strangelight: Workshop Woes
Replies: 45
Views: 11276

Re: Strangelight: Workshop Woes

Duganh sees the jack slow down to a halt and takes the chance to use his shield to round up the gremlins in a corner where they can touch nothing else, giving his companions a chance to get them in a sack, take as many "samples" as they can an then beat the sack to a pulp. Given the matter...
by UnAngelVerde1
Mon May 31, 2021 10:57 am
Forum: Adventures
Topic: Strangelight: Workshop Woes
Replies: 45
Views: 11276

Re: Strangelight: Workshop Woes

I'll cover yah! He knew the grymkin were as violent as any other preternatural pest when cornered, and they knew we were killing them, so the jack was actually a great threat. Duganh ran to step between Jelena and the 'Jack Agility d8!! Savage d6!! and raised his shield as many runes formed around ...
by UnAngelVerde1
Mon May 17, 2021 10:43 pm
Forum: Adventures
Topic: Strangelight: Workshop Woes
Replies: 45
Views: 11276

Re: Strangelight: Workshop Woes

Duganh was unsurprised but didn't let down his guard. Who was to say there was not a big grymkin to command this little fellas Sorry fellas, but a job is job. He said as he found a goot spot to stand and watch over the minimonsters from above -Spiritual Threat Assessment (Background Edge) Just like ...
by UnAngelVerde1
Sun Apr 18, 2021 1:19 pm
Forum: Adventures
Topic: Strangelight: Workshop Woes
Replies: 45
Views: 11276

Re: Strangelight: Workshop Woes

After the two had locked the perimeter and rounded up the workers, Duganh called to them So, we might be shaking a beehive soon so it's better for yah to stay together. We might 'ave a couple of questions if we can't find evidence of whatever is in 'ere. So stay safe, folks. Kogul stayed out and put...
by UnAngelVerde1
Mon Apr 05, 2021 8:48 pm
Forum: Adventures
Topic: Strangelight: Workshop Woes
Replies: 45
Views: 11276

Re: Strangelight: Workshop Woes

Jelena looks over at the Dwarf. "Who you callin' love?" "Can't blame a man for being flirtuous, can yah? Give us a shout if anything get's dangerous as we're out." commented the Rhullfolk dismisively. "I'll stear clear, no worries. Kogul, friend, come on, we'll seal the pre...
by UnAngelVerde1
Wed Mar 17, 2021 8:52 pm
Forum: Adventures
Topic: Strangelight: Workshop Woes
Replies: 45
Views: 11276

Re: Strangelight: Workshop Woes

Ah, so you have tools, spare parts, industrial metal lathes and a load of jacks. Automated cranes or your own jacks to move the inert ones, right? Good, at least there were not many blades, no exploding powder or alchemical reagents to worry for. Alright then, d'you need a hand, love? Asked the dwa...
by UnAngelVerde1
Fri Mar 12, 2021 12:27 pm
Forum: Adventures
Topic: Strangelight: Workshop Woes
Replies: 45
Views: 11276

Re: Strangelight: Workshop Woes

Agreed Answered Duganh to the investigator We should ask the workers too, and start investigating. Should i take Kogul and seal the area? Duganh had since proceded to start his pipe and smoked lazily as the big hoomans chatted. He also produced a revolver and checked if everything was alright. Also...
by UnAngelVerde1
Mon Mar 01, 2021 1:41 pm
Forum: Adventures
Topic: Strangelight: Workshop Woes
Replies: 45
Views: 11276

Re: Strangelight: Workshop Woes

Duganh helped Kogul unload the cart and then went up to the professor, with his armor donned inside his Jamming suit, and broke the safeties to let it fill with gas. So, nice to meet yeh. Duganh Flint, spectral security, or Jamming. My theatral partner here rises a few great questions. Might actuall...
by UnAngelVerde1
Tue Feb 23, 2021 8:46 pm
Forum: Savage Iron Kingdoms
Topic: Duganh Flint, Jammer extraordinaire
Replies: 5
Views: 3268

Re: Duganh Flint, Jammer extraordinaire

Duganh Flint is a Rhulic gun mage, as was his brother Gormand. They were really close, and entered military service as soon as they could as their clan was one of the smallest in Rhull. Eventually, though, it got destroyed and absorved into another, and they left military life. A couple of years wen...
by UnAngelVerde1
Thu Feb 04, 2021 10:23 am
Forum: Savage Iron Kingdoms
Topic: Duganh Flint, Jammer extraordinaire
Replies: 5
Views: 3268

Re: Duganh Flint, Jammer extraordinaire

Yeah, made him to be able to fight hand to hand and shoot the same, he actually can do both. The idea is to cover the others, probably using the shield with runes to protect himself and capture spirits if need be, and shoot them blind if they get to dangerous (that's why he has arcane protection, i ...
by UnAngelVerde1
Tue Feb 02, 2021 3:10 pm
Forum: Savage Iron Kingdoms
Topic: Duganh Flint, Jammer extraordinaire
Replies: 5
Views: 3268

Duganh Flint, Jammer extraordinaire

Dugannh Flint Novice Male Rhulfolk, Jammer Attributes : -Agility d8 -Smarts d4 -Spirit d8 -Strength d6 -Vigor d6 Skills : -Athletics d6 -Common Knowledge d4 -Fighting d8 -Focus d8 -Language (Cygnaran) d6 -Language (Llaelese) d6 -Language (Rhulic) d8 -Notice d6 -Occult d6 -Persuasion d4 -Repair d4 -S...
by UnAngelVerde1
Wed Jan 06, 2021 4:56 pm
Forum: Savage Iron Kingdoms
Topic: Strangelight: A Savage Iron Kingdoms Game
Replies: 29
Views: 15075

Re: Strangelight: A Savage Iron Kingdoms Game

Hey hey hey! INterested in the Jammer/bouncer role, wichever is less interesting to you guys.

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