Search found 642 matches
- Fri Dec 27, 2019 9:09 am
- Forum: 13th SET Adventure Forum
- Topic: Wedding at Sault Ste. Marie
- Replies: 15
- Views: 11506
Re: Wedding at Sault Ste. Marie
Libertas considers the roads before him. "Well, I don't think I can stay here very long." His tail flicked around, holding the patch it had swiped off one of the honor-guard's uniform. "Dunno if the rest of you saw it, but Empy-Pro was doing everything he could to not look at the tail...
- Thu Dec 19, 2019 11:04 pm
- Forum: 13th SET Adventure Forum
- Topic: Wedding at Sault Ste. Marie
- Replies: 15
- Views: 11506
Re: Wedding at Sault Ste. Marie
Techno-Wizardry 1d12+5 w/Staff Scene Penalty -6 Signature Move: Fatal Flaw, +2 Net Roll: 1d12+1, TN: 10 Techno-Wizardry [dice:ny2gcg0o]61458:0[/dice:ny2gcg0o] ACE BABY [dice:ny2gcg0o]61458:2[/dice:ny2gcg0o] Wild TW [dice:ny2gcg0o]61458:1[/dice:ny2gcg0o] Lib gives Lady V. and Poppy a pair of kisses ...
- Mon Dec 16, 2019 11:12 pm
- Forum: 13th SET Adventure Forum
- Topic: Wedding at Sault Ste. Marie
- Replies: 15
- Views: 11506
Re: Wedding at Sault Ste. Marie
Bennies: 3/2 Danger Sense [dice:3kn20rvf]61387:0[/dice:3kn20rvf] Wild Notice [dice:3kn20rvf]61387:1[/dice:3kn20rvf] Intimidation [dice:3kn20rvf]61387:2[/dice:3kn20rvf] Wild Intimidate [dice:3kn20rvf]61387:3[/dice:3kn20rvf] Extra Effort Benny [dice:3kn20rvf]61387:4[/dice:3kn20rvf] Current Bennies: 2...
- Tue Dec 03, 2019 10:17 am
- Forum: 13th SET Adventure Forum
- Topic: Wedding at Sault Ste. Marie
- Replies: 15
- Views: 11506
Re: Wedding at Sault Ste. Marie
Starting Bennies: 3/2 Scene Penalty -4 Knowledge: Engineering [dice:umrnuz4q]61069:0[/dice:umrnuz4q] Wild K:E [dice:umrnuz4q]61069:1[/dice:umrnuz4q] Machine Maestro +2 (non-combat, non-TW machinery) Total = 8 Also, Lib is at -1 to all Agility rolls going forward, as his tail is restrained. The Repu...
- Mon Nov 25, 2019 5:54 pm
- Forum: 13th SET Adventure Forum
- Topic: Camp K: The first meeting (RP Area)
- Replies: 15
- Views: 11450
Re: Camp K: The first meeting (RP Area)
Lib blinks very slowly at Jude. "I said, 'genocidal fascist', not... I'm not even sure what you think I said." Then he sighs, deeply. "Right. Coalition. Literacy isn't a high priority." He shakes his head, listening to the two of them banter. Or Jude banter, and Cantrell block hi...
- Fri Nov 15, 2019 3:32 am
- Forum: 13th SET Adventure Forum
- Topic: Camp K: The first meeting (RP Area)
- Replies: 15
- Views: 11450
Re: Camp K: The first meeting (RP Area)
The teen snarks back at Jude, "Well forgive me for not being up to date on what the fashion-minded genocidal fascist is wearing this season!" He's pretty much disassembled the robot toy at this point, fingers working furiously. Then he boggles at Cantrell's question. "You're seriously...
- Tue Nov 12, 2019 11:15 pm
- Forum: 13th SET Adventure Forum
- Topic: Camp K: The first meeting (RP Area)
- Replies: 15
- Views: 11450
Re: Camp K: The first meeting (RP Area)
The youth--calling him a 'man' right at this point is really stretching it--blinks owlishly at Jude. "Wait, what? You guys are Cee-Ess? What the hell kind of set-up is this?" He pushes back his seat, ducking down and starting to grab at the robot toy he was fiddling with.
- Tue Nov 12, 2019 11:12 pm
- Forum: 13th SET Adventure Forum
- Topic: Part 6: Road to Marriage
- Replies: 72
- Views: 38552
Re: Part 6: Road to Marriage
Libertas nods. "Oh, I agree with you there, Jude Maverick . I'm just saying that just because we know he's telling the truth about the demons, doesn't mean he's playing it straight anyplace else." Lib pauses, considering. "Wait. That thing you said, just now.... Oh, that could work, m...
- Fri Nov 08, 2019 7:40 pm
- Forum: 13th SET Adventure Forum
- Topic: Part 6: Road to Marriage
- Replies: 72
- Views: 38552
Re: Part 6: Road to Marriage
Lib nods to Lady Viggo, comforted by the contact, however brief, then waits until the Survivors are on their own. "So, anyone else find the idea that a couple CyberKnights tried to kidnap Prosek's kid? I mean, that right there puts the rest of it in doubt. Hell, even if he thinks he is telling ...
- Fri Nov 08, 2019 5:38 pm
- Forum: 13th SET Adventure Forum
- Topic: Camp K: The first meeting (RP Area)
- Replies: 15
- Views: 11450
Re: Camp K: The first meeting (RP Area)
The red-head wearing the super-thick goggles nods to Cantrell. "I'm Libertas. Best Techno-wizard in Stormspire, even my teachers don't know it yet." This, at least, is uttered with a confidence that he's failed to exude before this moment. Then he flushes and nods. "So, uh, I'm assumi...
- Tue Nov 05, 2019 8:02 pm
- Forum: 13th SET Adventure Forum
- Topic: Part 6: Road to Marriage
- Replies: 72
- Views: 38552
Re: Part 6: Road to Marriage
Libertas steps back as if physically struck by the memories. He just stands, as all the pieces come together... and then raises the staff with his tail, pulsing green-black-purple energy from the tip, the copper wiring flaring out. He starts to move forward, and is only brought to a stop by a quick-...
- Fri Oct 25, 2019 12:02 am
- Forum: 13th SET Adventure Forum
- Topic: Part 6: Road to Marriage
- Replies: 72
- Views: 38552
Re: Part 6: Road to Marriage
Libertas snorts at the way Lyboc keeps eyeing him. "As much as I appreciate your obvious fear of me--seriously, it's quite tasty--you do need to suss out the chain of command, here. The fact is, Cantrell's still the Boss, which means that so long as she says you need to live, you live. I'll eve...
- Sat Oct 12, 2019 10:25 am
- Forum: 13th SET Adventure Forum
- Topic: Part 6: Road to Marriage
- Replies: 72
- Views: 38552
Re: Part 6: Road to Marriage
Lady V Support: [dice:3rju0yc6]59440:0[/dice:3rju0yc6] Wild Support: [dice:3rju0yc6]59440:1[/dice:3rju0yc6] Taking the Benny for -2 and a dogged hunter (Cpl Nosh, Psi-Stalker), Stealth d4+2 net due to Cloak Stealth: [dice:3rju0yc6]59440:2[/dice:3rju0yc6] Wild Stealth: [dice:3rju0yc6]59440:3[/dice:3...
- Mon Sep 23, 2019 9:29 pm
- Forum: 13th SET Adventure Forum
- Topic: Part 6: Road to Marriage
- Replies: 72
- Views: 38552
Re: Part 6: Road to Marriage
As Jude addresses the crowd, something inside Libertas seems to pop. He whirls on Lyboc, practically hissing his words. "Get this through your thick skull--we are not doing this to 'save Humanity'. We are Drei Marbles Left, we are the 13th SET, and we're doing this to save the world , because t...
- Wed Sep 11, 2019 10:06 pm
- Forum: 13th SET Adventure Forum
- Topic: Part 6: Road to Marriage
- Replies: 72
- Views: 38552
Re: Part 6: Road to Marriage
Technowizardry d12+5, -4 for scene Techno-Wizardry [dice:6thqo9he]58114:0[/dice:6thqo9he] Wild TW [dice:6thqo9he]58114:1[/dice:6thqo9he] ACE [dice:6thqo9he]58114:2[/dice:6thqo9he] Extra Effort w/ Elan [dice:6thqo9he]58114:3[/dice:6thqo9he] One Benny Left Down one more Device, as he builds/uses a Bl...
- Sat Aug 31, 2019 9:50 pm
- Forum: 13th SET Adventure Forum
- Topic: Part 6: Road to Marriage
- Replies: 72
- Views: 38552
Re: Part 6: Road to Marriage
Libertas does, indeed, have a 'secret project' he is working on in the back of the van--technically, two. The first is a special remote-viewing attachment for his goggles that is meant to get around certain limitations that normally apply to such devices--specifically, the device is not able to free...
- Fri Aug 23, 2019 3:38 pm
- Forum: 13th SET Adventure Forum
- Topic: Part 6: Road to Marriage
- Replies: 72
- Views: 38552
Re: Part 6: Road to Marriage
Lib grins at Cantrell. "Get everyone out of the way in the back. The Marianas Gun doesn't have a 'gentle rinse' setting. But if it's just the interior, yeah, I can blast it clean pretty good. The water doesn't stick around long enough after I pull the trigger for it to be useful as a bath fille...
- Fri Aug 23, 2019 7:27 am
- Forum: 13th SET Adventure Forum
- Topic: Part 6: Road to Marriage
- Replies: 72
- Views: 38552
Re: Part 6: Road to Marriage
Repair d8+2 with armor, +2 for Arcane Machinist, -1 for Fatigue Repair [dice:21xqr29u]57477:0[/dice:21xqr29u] Wild Repair [dice:21xqr29u]57477:1[/dice:21xqr29u] ACE [dice:21xqr29u]57477:2[/dice:21xqr29u] Libertas, with effort, carries Lady Viggo back to the van, a bit confused about how she ended u...
- Sun Aug 18, 2019 8:15 pm
- Forum: 13th SET Adventure Forum
- Topic: Part 6: Road to Marriage
- Replies: 72
- Views: 38552
Re: Part 6: Road to Marriage
TW d12+5, -1 for Fatigue Techno-wizardry [dice:fcx5tnqf]57302:0[/dice:fcx5tnqf] Wild TW [dice:fcx5tnqf]57302:1[/dice:fcx5tnqf] ACE [dice:fcx5tnqf]57302:2[/dice:fcx5tnqf] Okay, so three elements in flux, here, over five dimensions.... Okay, right, if Lady V. doesn't save Crystal, something else must...
- Sat Jul 27, 2019 9:05 am
- Forum: 13th SET Adventure Forum
- Topic: Part 6: Road to Marriage
- Replies: 72
- Views: 38552
Re: Part 6: Road to Marriage
Benny Count: 2 (Bad Luck), +1 for Post Rate, Spent 1, +1 for Joker Final Count: 3 Resist Fatigue [dice:3m9s6ogs]56279:0[/dice:3m9s6ogs] Wild Vigor [dice:3m9s6ogs]56279:1[/dice:3m9s6ogs] 1 level of Fatigue Any Skill, TN 11, Scene -4, Fatigue -1. Skill: Techno-wizardry, d12+5, Net skill straight d12....
- Mon Jul 22, 2019 11:03 pm
- Forum: 13th SET Adventure Forum
- Topic: Part 6: Road to Marriage
- Replies: 72
- Views: 38552
Re: Part 6: Road to Marriage
K:Arc 1d12+2, -4 for Scene Difficulty Shark Saving [dice:33gv6q7h]56029:0[/dice:33gv6q7h] Wild K:Arc [dice:33gv6q7h]56029:1[/dice:33gv6q7h] Extra Effort w/ Elan [dice:33gv6q7h]56029:2[/dice:33gv6q7h] Libertas sighs. So tiresome, trying to not split the universe in half while getting your desires. T...
- Wed Jul 17, 2019 6:37 pm
- Forum: 13th SET Adventure Forum
- Topic: Part 6: Road to Marriage
- Replies: 72
- Views: 38552
Re: Part 6: Road to Marriage
K: Arcana [dice:228clrrw]55883:0[/dice:228clrrw] Wild K: Arc [dice:228clrrw]55883:1[/dice:228clrrw] Scene Penalty -2 makes it a 10. Libertas waves vaguely at Cantrell's order. "Sure, sure," he calls out as she goes around the far side of the vehicle, and Jude starts hauling Lyboc towards ...
- Tue Jul 09, 2019 8:15 pm
- Forum: 13th SET Adventure Forum
- Topic: Part 6: Road to Marriage
- Replies: 72
- Views: 38552
Re: Part 6: Road to Marriage
Driving [dice:3efsho40]55585:0[/dice:3efsho40] ACE [dice:3efsho40]55585:2[/dice:3efsho40] Wild Driving [dice:3efsho40]55585:1[/dice:3efsho40] Raise--Smooth as glass, baby! The drive up the hill is remarkably smooth--Libertas seems to be practically one with the van at this point, gliding over low r...
- Mon Jul 08, 2019 9:08 pm
- Forum: 13th SET Adventure Forum
- Topic: Part 6: Road to Marriage
- Replies: 72
- Views: 38552
Re: Part 6: Road to Marriage
Notice [dice:9n4mvejh]55568:0[/dice:9n4mvejh] Wild Notice [dice:9n4mvejh]55568:1[/dice:9n4mvejh] Curious Hindrance kicks in, so he DEFINITELY wants to check out those swords more closely, regardless of what the roll result turns out to be. No K:Politics Spending 4 PPE to activate Shadow Cloak and C...
- Sun Jun 23, 2019 8:38 pm
- Forum: 13th SET Adventure Forum
- Topic: Part 5: Dweomer
- Replies: 47
- Views: 27561
Re: Part 5: Dweomer
Scene Penalty -2, Machine Maestro +2, Handling 1 Driving [dice:35m1m9a0]54871:0[/dice:35m1m9a0] Wild Driving [dice:35m1m9a0]54871:1[/dice:35m1m9a0] Libertas sighs only a little bit at not being able to give Crystal a 'proper' good-bye, and jumps behind the wheel of the van. If anyone gives him a fu...
- Thu Jun 20, 2019 10:03 pm
- Forum: 13th SET Adventure Forum
- Topic: Part 5: Dweomer
- Replies: 47
- Views: 27561
Re: Part 5: Dweomer
Gambling [dice:2n98hb42]54778:0[/dice:2n98hb42] ACE [dice:2n98hb42]54778:2[/dice:2n98hb42] Wild Gambling [dice:2n98hb42]54778:1[/dice:2n98hb42] Lib is silent for a bit, probably being wistful about leaving Crystal behind, but he eventually snaps his attention back to reality. "Oh! Right, um......
- Wed Jun 05, 2019 2:14 am
- Forum: 13th SET Adventure Forum
- Topic: Part 5: Dweomer
- Replies: 47
- Views: 27561
Re: Part 5: Dweomer
During the brief period of adulation, Lib's concerns about the fate of Lady V are mitigated by the fact that he finally gets to spend a little quality time with Crystal. Before taking full advantage of it, he does stop off to inform the local constabulary that they've got a former CS war criminal--t...
- Thu May 30, 2019 8:17 am
- Forum: 13th SET Adventure Forum
- Topic: Part 5: Dweomer
- Replies: 47
- Views: 27561
Re: Part 5: Dweomer
Task 3 Scene Modifier -2; Machine Maestro +2; Professional/Expert +2; Lady V Support +1; Staff +1 Techno-Wizardry [dice:9pq9mm6g]54117:0[/dice:9pq9mm6g] Wild TW [dice:9pq9mm6g]54117:1[/dice:9pq9mm6g] Spend Arrow Flashback Benny on Extra Effort w/ Elan: [dice:9pq9mm6g]54117:2[/dice:9pq9mm6g] Final t...
- Wed May 22, 2019 12:54 pm
- Forum: 13th SET Adventure Forum
- Topic: Part 5: Dweomer
- Replies: 47
- Views: 27561
Re: Part 5: Dweomer
TW (Swift Flight) [dice:2ddx77bf]53818:0[/dice:2ddx77bf] Wild TW [dice:2ddx77bf]53818:1[/dice:2ddx77bf] 11 PPE, +1 each for Jude or Cantrell if they want to come along Anyone who accepts has a flight speed of (Pace+2)x8 (so Pace 6 Lib, for instance, has a total flight speed of 64"). Lib curses...
- Tue May 21, 2019 11:42 pm
- Forum: 13th SET Adventure Forum
- Topic: Part 5: Dweomer
- Replies: 47
- Views: 27561
Re: Part 5: Dweomer
Lib sighs. "If you're turning him over to the authorities, I should head out, first. If I can help at the academy, I shouldn't get tied up in this mess, too." He pulls out the matchbook, considering. "I was gonna try to surprise her, but I think it'll be better for me to contact Cryst...
- Sat May 11, 2019 10:46 pm
- Forum: 13th SET Adventure Forum
- Topic: Part 5: Dweomer
- Replies: 47
- Views: 27561
Re: Part 5: Dweomer
Lib nods. "Normally, I'd haggle, but I obviously can't squawk too much, or we'd get nothing. So, yeah, 30% of any sale. Gimme directions." He makes sure to run over the discarded radio as they pull away--and the first thing he does in the garage proper is give it a full examination for any...
- Sat May 11, 2019 9:00 pm
- Forum: 13th SET Adventure Forum
- Topic: Part 5: Dweomer
- Replies: 47
- Views: 27561
Re: Part 5: Dweomer
Lib deftly plucks up the vial of whatever Kenny was trying to inject him with. He then turns to the others. "Poppy, do you have someplace we could stash this van? If not, we should probably just leave it here. If so, it's probably worth some decent cash, if nothing else, and it's possible Angri...
- Thu May 09, 2019 3:05 pm
- Forum: 13th SET Adventure Forum
- Topic: Part 5: Dweomer
- Replies: 47
- Views: 27561
Re: Part 5: Dweomer
Lib considers. "Not a bad idea--for all of us, actually. Now that you've been ID'ed as my companions, I could see him trying to capture one of you in order to get leverage on me, since apparently I'm the one he really wants." He gives a wry grin. "It's so nice to be desired, really.&q...
- Wed May 08, 2019 11:17 pm
- Forum: 13th SET Adventure Forum
- Topic: Part 5: Dweomer
- Replies: 47
- Views: 27561
Re: Part 5: Dweomer
Lib takes the Wound. Bee Better Stinger [dice:18fg48t8]53283:1[/dice:18fg48t8] Wild TW [dice:18fg48t8]53283:0[/dice:18fg48t8] Forgot the -2 for being wounded, but still enough to heal one Wound. Lib lets loose with a stream of invective at the disappearing Angriman. "You penguin-sodding coward...
- Sun May 05, 2019 8:11 pm
- Forum: 13th SET Adventure Forum
- Topic: Part 5: Dweomer
- Replies: 47
- Views: 27561
Re: Part 5: Dweomer
Resist Grapple (TN 10) [dice:odqkno7m]53163:0[/dice:odqkno7m] Wild Fighting [dice:odqkno7m]53163:1[/dice:odqkno7m] Grappled And Shaken by attack Resist Stun (TN 4) [dice:odqkno7m]53163:2[/dice:odqkno7m] Wild Vigor [dice:odqkno7m]53163:3[/dice:odqkno7m] Initiative (Quick, Level-Headed): [dice:odqkno...
- Thu May 02, 2019 12:57 pm
- Forum: 13th SET Adventure Forum
- Topic: Part 5: Dweomer
- Replies: 47
- Views: 27561
Re: Part 5: Dweomer
OOC Comments
- Thu May 02, 2019 11:53 am
- Forum: 13th SET Adventure Forum
- Topic: Part 5: Dweomer
- Replies: 47
- Views: 27561
Re: Part 5: Dweomer
Danger Sense [dice:2coijkh0]53032:0[/dice:2coijkh0] Ace [dice:2coijkh0]53032:2[/dice:2coijkh0] Wild Notice [dice:2coijkh0]53032:1[/dice:2coijkh0] Starts combat On Hold. I hope you'll like this even better than him just getting grabbed like a chump, Jon. Agility [dice:2coijkh0]53032:9[/dice:2coijkh0...
- Mon Apr 29, 2019 8:47 am
- Forum: 13th SET Adventure Forum
- Topic: Part 5: Dweomer
- Replies: 47
- Views: 27561
Re: Part 5: Dweomer
Libertas is munching on a Devil's Heart Tart (red velvet with red-hot cinnamon filling) when Poppie mentions the 'shindig' up north, and grins at Jude. "Weird how fate works sometimes, ain't it? Wagon would be a good way to get to and through the front gate--better than the Flyer, since it stan...
- Thu Apr 18, 2019 6:43 pm
- Forum: 13th SET Adventure Forum
- Topic: Re: Geist’s Mountain: The last battle
- Replies: 22
- Views: 14800
Re: Geist’s Mountain: The last battle
Lib chuckles. "If this was a mission, I'd be all over that plan, Boss, but I'm pretty sure part of our goal here is to not create a ruckus. What with it being a wedding and all."
- Thu Apr 18, 2019 9:58 am
- Forum: 13th SET Adventure Forum
- Topic: Part 5: Dweomer
- Replies: 47
- Views: 27561
Re: Part 5: Dweomer
During the flight to the dock, Libertas took full advantage of the opportunity to 'charge up' off the Ley Line, enjoying the surge of being utterly full of PPE, ready to rumble if necessary. He also took a very long look at the academy building that seemed to have some issues with its stability. He ...
- Thu Apr 18, 2019 5:54 am
- Forum: 13th SET Adventure Forum
- Topic: Re: Geist’s Mountain: The last battle
- Replies: 22
- Views: 14800
Re: Geist’s Mountain: The last battle
Lib considers the issue of concealing his magical signal. "Yes and no. I could make such a device, and against any rank-and-file Dogboy's, I'd be able to pass scrutiny with no problem. And I'll need to use it on Cantrell, in any case--remember our nifty little Hell-tatts? But elites exist, and ...
- Wed Apr 17, 2019 9:03 am
- Forum: 13th SET Adventure Forum
- Topic: Re: Geist’s Mountain: The last battle
- Replies: 22
- Views: 14800
Re: Geist’s Mountain: The last battle
TW Build [dice:akycr9fh]52220:0[/dice:akycr9fh] ACE [dice:akycr9fh]52220:1[/dice:akycr9fh] Wild TW Build [dice:akycr9fh]52220:4[/dice:akycr9fh] Create Entangle Device w/Raise; 22 PPE Greater Entangle [dice:akycr9fh]52220:2[/dice:akycr9fh] Wild TW [dice:akycr9fh]52220:5[/dice:akycr9fh] ACE [dice:aky...
- Thu Apr 11, 2019 6:52 pm
- Forum: 13th SET Adventure Forum
- Topic: Re: Geist’s Mountain: The last battle
- Replies: 22
- Views: 14800
Re: Geist’s Mountain: The last battle
Lib blinks as he starts disassembling the Apparatus to get his goggle-lenses back. "Take her with us? I was thinking go to Sault St. Marie, find the cure, and bring it back here to Dweomer, if we can get her set up securely. I figure they've got more resources for that sort of thing. But if you...
- Mon Apr 08, 2019 8:40 pm
- Forum: 13th SET Adventure Forum
- Topic: Re: Geist’s Mountain: The last battle
- Replies: 22
- Views: 14800
Re: Geist’s Mountain: The last battle
As they confer, Libertas takes one more check of the Table, ensuring that the 'lock' is stable, then removes his Father's Knife, still now the Valent Blade. He examines it along with the effect keeping the mountain aloft. "Huh. That's interesting." Then he nods to Diamond Clad. "I thi...
- Tue Apr 02, 2019 12:35 pm
- Forum: 13th SET Adventure Forum
- Topic: Re: Geist’s Mountain: The last battle
- Replies: 22
- Views: 14800
Re: Geist’s Mountain: The last battle
Libertas manages to rouse himself just as Bane is about to fade, allowing them to make a single pass-through fist-bump before the D'norr fades completely. Grabbing some bandages from his healing kit, he nods to the others as he starts wrapping the bleeding hand. "I'll be okay. Just got a bit di...
- Tue Apr 02, 2019 12:16 pm
- Forum: Tomorrow Legion: 13th SET - The Quiet Ones
- Topic: Q2 2019 Adventure Cards
- Replies: 3
- Views: 3921
Re: Q2 2019 Adventure Cards
Novice [dice:3fhwudyi]51233:0[/dice:3fhwudyi] Villanious Verbosity Play to make an opposing Wild Card lose his next action by gloating or talking about his master plan. Seasoned [dice:3fhwudyi]51233:1[/dice:3fhwudyi] Extra Effort Play to add +1d6 to any trait roll. This roll may Ace. Veteran [dice:3...
- Mon Apr 01, 2019 11:56 pm
- Forum: Tomorrow Legion: 13th SET - The Quiet Ones
- Topic: Q1 GM Poll: Rate your Pender
- Replies: 4
- Views: 4251
- Mon Mar 25, 2019 9:27 pm
- Forum: 13th SET Adventure Forum
- Topic: Re: Geist’s Mountain: The last battle
- Replies: 22
- Views: 14800
Re: Geist’s Mountain: The last battle
Rolling TW. Don't have extra resources to dump in, and am pretty much out of PPE, so taking the Wound; Bane will be assisting for +2. Taking the Benny for factoring in a Hindrance that causes a -2. Scene modifier is -6. Total Modifier is -6, to his d12+5, yielding a d12-1 total. Techno-Wizardry [di...
- Fri Mar 22, 2019 12:38 pm
- Forum: 13th SET Adventure Forum
- Topic: Part 4: Giest’s Mountain, The Trials
- Replies: 38
- Views: 20732
Re: Part 4: Giest’s Mountain, The Trials
Greater Healing [dice:3atb4qzi]50602:0[/dice:3atb4qzi] Wild TW [dice:3atb4qzi]50602:1[/dice:3atb4qzi] Assumes he has 3 Wounds to start. And... Fuck. This. Dice. Roller. :P 1 Wound healed, and Bane has -1 Strain until the nanites are absorbed (takes about a week). Lib finally really seems to see jus...
- Mon Mar 18, 2019 10:12 am
- Forum: 13th SET Adventure Forum
- Topic: Part 4: Giest’s Mountain, The Trials
- Replies: 38
- Views: 20732
Re: Part 4: Giest’s Mountain, The Trials
Construct Detect Arcana Device [dice:1ehmh3xg]50416:0[/dice:1ehmh3xg] Wild Techno-Wizardry [dice:1ehmh3xg]50416:1[/dice:1ehmh3xg] ACE [dice:1ehmh3xg]50416:4[/dice:1ehmh3xg] Raise: Device has 22 PPE Exalted Detect Arcana [dice:1ehmh3xg]50416:2[/dice:1ehmh3xg] ACE [dice:1ehmh3xg]50416:5[/dice:1ehmh3x...
- Sun Mar 17, 2019 12:08 am
- Forum: 13th SET Adventure Forum
- Topic: Part 4: Giest’s Mountain, The Trials
- Replies: 38
- Views: 20732
Re: Part 4: Giest’s Mountain, The Trials
Knowledge Arcana [dice:1wacspzi]50377:0[/dice:1wacspzi] ACE [dice:1wacspzi]50377:2[/dice:1wacspzi] Wild K: Arc [dice:1wacspzi]50377:1[/dice:1wacspzi] ACE [dice:1wacspzi]50377:3[/dice:1wacspzi] As he proceeds towards the altar, Libertas pauses, his voice coming from someplace between Lucretia and th...
- Sat Mar 16, 2019 10:39 pm
- Forum: 13th SET Adventure Forum
- Topic: Part 4: Giest’s Mountain, The Trials
- Replies: 38
- Views: 20732
Re: Part 4: Giest’s Mountain, The Trials
+2 for dramatic speech on Agility roll: Agility [dice:rird2gv0]50375:0[/dice:rird2gv0] Wild Agility [dice:rird2gv0]50375:1[/dice:rird2gv0] Extra Effort + Elan [dice:rird2gv0]50375:2[/dice:rird2gv0] Activate Shadowcloak/True Invisbility [dice:rird2gv0]50375:3[/dice:rird2gv0] Wild Techno-Wizardry [di...
- Sun Mar 10, 2019 4:52 pm
- Forum: 13th SET Adventure Forum
- Topic: Part 4: Giest’s Mountain, The Trials
- Replies: 38
- Views: 20732
Re: Part 4: Giest’s Mountain, The Trials
Multi-Action: Move forward 30', Cast Force Multiplication to summon 11 Beatbots (21 PPE) 30' ahead, order them to move forward and attack Lucretia and the Snakemen (5 on Lucretia, 6 on random Snakemen, one each), then cast Intangible (5 PPE) to not get killed by whoever survives. Force Multiplicati...
- Wed Feb 27, 2019 2:38 pm
- Forum: 13th SET Adventure Forum
- Topic: Part 4: Giest’s Mountain, The Trials
- Replies: 38
- Views: 20732
Re: Part 4: Giest’s Mountain, The Trials
In case it might be useful: Smarts to remember the images [dice:1qby0vn8]49713:0[/dice:1qby0vn8] Wild Smarts [dice:1qby0vn8]49713:1[/dice:1qby0vn8] Knowledge: Arcana [dice:1qby0vn8]49713:2[/dice:1qby0vn8] Wild K: Arc [dice:1qby0vn8]49713:3[/dice:1qby0vn8] Libertas makes a mental effort to shut out ...
- Sun Feb 24, 2019 8:57 pm
- Forum: 13th SET Adventure Forum
- Topic: Part 4: Giest’s Mountain, The Trials
- Replies: 38
- Views: 20732
Re: Part 4: Giest’s Mountain, The Trials
Libertas shivers, once, at the sight of Lucretia, but then, as he listens to Geist's rant, he pauses, brain kicking into overdrive. As he ambles forward, he even manages to force a grin. "Wow. Still trying to play the, 'No, really, getting my ass kicked and humiliated by you guys was totally pa...
- Thu Feb 07, 2019 12:49 pm
- Forum: 13th SET Adventure Forum
- Topic: Part 4: Giest’s Mountain, The Trials
- Replies: 38
- Views: 20732
Re: Part 4: Giest’s Mountain, The Trials
Special roll for a benny: [dice:2i1i7h6f]49155:0[/dice:2i1i7h6f] Your ally has brought a useful treasure, and given you half a chance at glory: Gain 1 roll on the fortune and glory table. F&G: [dice:2i1i7h6f]49155:5[/dice:2i1i7h6f] Charming and Well-Traveled : Your hero begins with the Charisma...
- Sun Jan 27, 2019 8:19 pm
- Forum: 13th SET Adventure Forum
- Topic: Part 4: Giest’s Mountain, The Trials
- Replies: 38
- Views: 20732
Re: Part 4: Giest’s Mountain, The Trials
Knowledge: Arcana [dice:18fwz4jn]48834:0[/dice:18fwz4jn] Wild K:A [dice:18fwz4jn]48834:1[/dice:18fwz4jn] Single Success Dropping an Adventure Card (Epiphany) for +2 successes Lib is taken aback. He'd recognized 'himself' as soon as he laid eyes on the newcomer. He considered his elder self's plea. ...
- Tue Jan 22, 2019 11:48 pm
- Forum: 13th SET Adventure Forum
- Topic: Part 4: Giest’s Mountain, The Trials
- Replies: 38
- Views: 20732
Re: Part 4: Giest’s Mountain, The Trials
Totally unneeded Support Roll: TW [dice:2oywaftn]48697:0[/dice:2oywaftn] Wild TW [dice:2oywaftn]48697:1[/dice:2oywaftn] ACE [dice:2oywaftn]48697:2[/dice:2oywaftn] (Officially, he burned one Arcane Machinist coming up with an Environmental Protection Gizmo with a Sound/Amplification trapping. Target...
- Sun Jan 06, 2019 1:01 am
- Forum: 13th SET Adventure Forum
- Topic: Part 4: Geist’s Mountain (Interlude and RP)
- Replies: 3
- Views: 4104
Re: Part 4: Geist’s Mountain (Interlude and RP)
Notice [dice:23bpjtev]48037:0[/dice:23bpjtev] ACE [dice:23bpjtev]48037:2[/dice:23bpjtev] ACE [dice:23bpjtev]48037:3[/dice:23bpjtev] Wild Notice [dice:23bpjtev]48037:1[/dice:23bpjtev] During the hunt through the tunnels, Libertas has an almost uncanny knack for finding the shortcuts and best routes....
- Tue Jan 01, 2019 9:18 pm
- Forum: Tomorrow Legion: 13th SET - The Quiet Ones
- Topic: Q1 2019 Adventure Cards!
- Replies: 3
- Views: 4083
Re: Q1 2019 Adventure Cards!
Novice [dice:twg1l8c6]47818:0[/dice:twg1l8c6] Re-Draw [dice:twg1l8c6]47818:4[/dice:twg1l8c6] Seasoned [dice:twg1l8c6]47818:1[/dice:twg1l8c6] Veteran [dice:twg1l8c6]47818:2[/dice:twg1l8c6] Bonus from Enemy [dice:twg1l8c6]47818:3[/dice:twg1l8c6] Seize the Day - The character acts as if he had drawn a ...
- Sun Dec 30, 2018 4:10 pm
- Forum: 13th SET Adventure Forum
- Topic: Part 3.5 Spector of Dweomer: The Journey
- Replies: 34
- Views: 18942
Re: Part 3.5 Spector of Dweomer: The Journey
Libertas laughs as he heads towards the tunnel. "You're saying you deliberately brought together the people who would later cause you to fail, on multiple occasions? Oh, Geist-baby, that's so wonderfully pathetic. It's like watching an infant reach into their diaper and pull out a big ol' doubl...
- Fri Dec 21, 2018 7:29 pm
- Forum: 13th SET Adventure Forum
- Topic: Part 3.5 Spector of Dweomer: The Journey
- Replies: 34
- Views: 18942
Re: Part 3.5 Spector of Dweomer: The Journey
Initiative: [dice:2xg17k0c]47288:12[/dice:2xg17k0c] Improved Level Headed Initiative: [dice:2xg17k0c]47288:13[/dice:2xg17k0c] +1 Benny for locating the DT Vigor [dice:2xg17k0c]47288:0[/dice:2xg17k0c] ACE [dice:2xg17k0c]47288:2[/dice:2xg17k0c] Wild Vigor [dice:2xg17k0c]47288:1[/dice:2xg17k0c] Action...
- Thu Dec 20, 2018 11:47 am
- Forum: 13th SET Adventure Forum
- Topic: Part 3.5 Spector of Dweomer: The Journey
- Replies: 34
- Views: 18942
Re: Part 3.5 Spector of Dweomer: The Journey
Evasive Maneuvers: Base d12+3, MachMaest +2, Scene -4, Speed Kills -4. Net roll: d12-3 Piloting [dice:1wo2qilj]47221:0[/dice:1wo2qilj] Wild Pilot [dice:1wo2qilj]47221:1[/dice:1wo2qilj] Extra Effort [dice:1wo2qilj]47221:2[/dice:1wo2qilj] W/Elan = 6 Actions: Tail: Land the Plane! Base d12+3, MachMaes...
- Fri Dec 07, 2018 2:55 pm
- Forum: 13th SET Adventure Forum
- Topic: Part 3.5 Spector of Dweomer: The Journey
- Replies: 34
- Views: 18942
Re: Part 3.5 Spector of Dweomer: The Journey
Libertas glances back over his shoulder at Jude, realizing what just happened. "I don't even know how you got it to work this time!" He shakes his head. Can you imagine what he'd be capable of if he tapped whatever psionic potential he might have? Scary, really.... Aloud, he continues. &qu...
- Mon Dec 03, 2018 10:59 pm
- Forum: 13th SET Adventure Forum
- Topic: Part 3.5 Spector of Dweomer: The Journey
- Replies: 34
- Views: 18942
Re: Part 3.5 Spector of Dweomer: The Journey
Agility vs. Interrupt: [dice:2u1zk8ik]46599:0[/dice:2u1zk8ik] Wild Agility: [dice:2u1zk8ik]46599:1[/dice:2u1zk8ik] EE Bennie [dice:2u1zk8ik]46599:11[/dice:2u1zk8ik] Actions: Tail: Use Staff while casting Legendary Boost Trait: Piloting on Self (-2 MAP) 8 PPE from Staff's 10 points Techno-Wizardry [...
- Tue Nov 20, 2018 2:43 pm
- Forum: 13th SET Adventure Forum
- Topic: Part 3.5 Spector of Dweomer: The Journey
- Replies: 34
- Views: 18942
Re: Part 3.5 Spector of Dweomer: The Journey
Danger Sense [dice:195513c8]46223:0[/dice:195513c8] Wild Notice [dice:195513c8]46223:1[/dice:195513c8] Extra Effort w/Elan [dice:195513c8]46223:2[/dice:195513c8] It's evening of the final day of the trip before the SET reaches the Valley of Thunder when Libertas points down. "There! You see th...
- Thu Nov 08, 2018 2:47 pm
- Forum: 13th SET Adventure Forum
- Topic: Part 3.4 SoD: Journey to Witchwell Inn
- Replies: 69
- Views: 31539
Re: Part 3.4 SoD: Journey to Witchwell Inn
Lib chuckles. "If we start to go down, head to the side-door; I can get us all wings, at least long enough to get down to the ground." A pause. "That said, do try not to crash it, Jitters, or I'll have to bill you."
- Sat Nov 03, 2018 8:48 am
- Forum: 13th SET Adventure Forum
- Topic: Part 3.5 Spector of Dweomer: The Journey
- Replies: 34
- Views: 18942
Re: Part 3.5 Spector of Dweomer: The Journey
Fear [dice:1okhovet]45556:0[/dice:1okhovet] Wild Spirit [dice:1okhovet]45556:1[/dice:1okhovet] Lib gets on the radio. "Normally, Boss, I'd suggest the subterranean route, but obviously, that'd mean you and your merry little band down there would be without those of us who stay in the Flyer. An...
- Thu Nov 01, 2018 10:45 am
- Forum: 13th SET Adventure Forum
- Topic: Part 3.4 SoD: Journey to Witchwell Inn
- Replies: 69
- Views: 31539
Re: Part 3.4 SoD: Journey to Witchwell Inn
After both Cyber-Knights have had their say and gone to finish preparations, Lib murmurs to Cantrell, as if dictating a letter, "Dear Lord Coake and Elle of Owls. The wisdom of the Cyber-Knights is, of course, without question. Therefore, we have decided to follow the counsel of the two Knights...
- Wed Oct 31, 2018 3:27 pm
- Forum: 13th SET Adventure Forum
- Topic: Part 3.4 SoD: Journey to Witchwell Inn
- Replies: 69
- Views: 31539
Re: Part 3.4 SoD: Journey to Witchwell Inn
OOC Comments
- Wed Oct 31, 2018 7:10 am
- Forum: 13th SET Adventure Forum
- Topic: Part 3.4 SoD: Journey to Witchwell Inn
- Replies: 69
- Views: 31539
Re: Part 3.4 SoD: Journey to Witchwell Inn
Libertas smiles at Zee Hail. "So, let me see... If Cantrell's got the credits, and she's my CO, then your actual authority on the matter is..." He starts tapping away at his wrist computer/comm thing that they got back in the day. A complex equation starts to form on the screen, along with...
- Mon Oct 22, 2018 3:53 pm
- Forum: 13th SET Adventure Forum
- Topic: Part 3.4 SoD: Journey to Witchwell Inn
- Replies: 69
- Views: 31539
Re: Part 3.4 SoD: Journey to Witchwell Inn
Notice [dice:1nhg4bd4]44765:0[/dice:1nhg4bd4] Wild Notice [dice:1nhg4bd4]44765:1[/dice:1nhg4bd4] -2 for auditory Notice. Danger Sense [dice:1nhg4bd4]44765:2[/dice:1nhg4bd4] Wild DS [dice:1nhg4bd4]44765:3[/dice:1nhg4bd4] Libertas smirks at Zee Hail. "So, you have the 72K to compensate me for th...
- Thu Oct 18, 2018 7:24 am
- Forum: The Witchwell Inn
- Topic: Welcome to Witchwell (13th, VK, and LoB)
- Replies: 64
- Views: 50064
Re: Welcome to Witchwell (13th, VK, and LoB)
[dice:1tc6pdtg]44453:0[/dice:1tc6pdtg] Rich & Well-Connected Body Armor HJ Rolls [dice:1tc6pdtg]44453:1[/dice:1tc6pdtg] As the woman departs, a glow descends upon Libertas, infusing his armor, giving it a naturalistic coloration. He blinks, reaching into his pocket, and finds a credstick and a ...
- Wed Oct 17, 2018 11:04 am
- Forum: 13th SET Adventure Forum
- Topic: Part 3.4 SoD: Journey to Witchwell Inn
- Replies: 69
- Views: 31539
Re: Part 3.4 SoD: Journey to Witchwell Inn
Techno-Wizardry [dice:z7z4lzhu]44397:0[/dice:z7z4lzhu] Wild TW [dice:z7z4lzhu]44397:1[/dice:z7z4lzhu] Extra Effort Benny (spending the one we got for the interlude): [dice:z7z4lzhu]44397:2[/dice:z7z4lzhu] 11 after Elan, still just shy of a third success. Libertas nods at Jesse. "Agreed that th...
- Mon Oct 15, 2018 10:55 pm
- Forum: 13th SET Adventure Forum
- Topic: Part 3.4 SoD: Journey to Witchwell Inn
- Replies: 69
- Views: 31539
Re: Part 3.4 SoD: Journey to Witchwell Inn
Libertas reaches out to the food on the table as everyone is talking, snagging a tomato and pulling out his father's knife to carve it up. It's a surprisingly deft bit of work, turning the two halves into matching flowers on his plate. He studies them for a bit, keeping his face down. **************...
- Mon Oct 15, 2018 3:31 pm
- Forum: 13th SET Adventure Forum
- Topic: The Witchwell Inn RP Area
- Replies: 10
- Views: 9046
Re: The Witchwell Inn RP Area
Lib considers that notion. "Everything I've ever heard of says dragons are hugely territorial, even when talking about family members. There've been exceptions--Tolkeen had a whole suburb that was pretty much their territory, for instance--but those cases are rare, and usually involve one reall...
- Wed Oct 10, 2018 7:26 am
- Forum: The Witchwell Inn
- Topic: Welcome to Witchwell (13th, VK, and LoB)
- Replies: 64
- Views: 50064
Re: Welcome to Witchwell (13th, VK, and LoB)
Belated Danger Sense roll: Notice [dice:u8zjzone]43829:7[/dice:u8zjzone] Wild Notice [dice:u8zjzone]43829:8[/dice:u8zjzone] Techno-Wizardry: +2 from Machine Maestro, +2 from Pro/Exp Edges, +1 from Staff, -4 from Scene: Total +1 TW: [dice:u8zjzone]43829:0[/dice:u8zjzone] Wild TW: [dice:u8zjzone]4382...
- Tue Oct 09, 2018 2:45 pm
- Forum: The Witchwell Inn
- Topic: Welcome to Witchwell (13th, VK, and LoB)
- Replies: 64
- Views: 50064
Re: Welcome to Witchwell (13th, VK, and LoB)
Libertas sighs when he gets Cantrell's message. "Well, at least it's not just my fault this got put off." He gives a soft chuckle, letting the kids settle down next to him. Then he blinks when Hans comes up. "Hrm... I'd love to, but for a variety of reasons, I can't leave these kids a...
- Tue Oct 09, 2018 10:01 am
- Forum: The Witchwell Inn
- Topic: Welcome to Witchwell (13th, VK, and LoB)
- Replies: 64
- Views: 50064
Re: Welcome to Witchwell (13th, VK, and LoB)
"Take care, and thanks for understanding, Big Guy. But, one little thing..." He can't help himself, though, even as his tail wags frantically trying to get him to shut up. "The issue of 'best techno-wizard' still hasn't been settled... Hans and I have never gotten around to a proper ...
- Tue Oct 09, 2018 8:02 am
- Forum: The Witchwell Inn
- Topic: Welcome to Witchwell (13th, VK, and LoB)
- Replies: 64
- Views: 50064
Re: Welcome to Witchwell (13th, VK, and LoB)
Lib tries to figure out how to answer the ogre. "Eh, they're healthy, but exhausted--they just got through a pretty big ordeal. Probably be a few days before they're really up for much at the moment." The kids don't look as spooked as they did before Humble sat down, but they are also stil...
- Mon Oct 08, 2018 10:46 pm
- Forum: The Witchwell Inn
- Topic: Welcome to Witchwell (13th, VK, and LoB)
- Replies: 64
- Views: 50064
Re: Welcome to Witchwell (13th, VK, and LoB)
Libertas blinks as Humble and Hans Greuber enter the main room. "Oh, man... Kids, stay near me, it'll be okay..." And of course, Humble comes lumbering over to him. He manages to put on a smile. "Hey, Humble... Max isn't here, I'm afraid--he had another errand he had to run. Uh... so ...
- Sat Oct 06, 2018 12:41 pm
- Forum: 13th SET Adventure Forum
- Topic: The Witchwell Inn RP Area
- Replies: 10
- Views: 9046
Re: The Witchwell Inn RP Area
Lib's talking almost as soon as he finishes speaking. "Well, let's start with the obvious--is Lucretia still okay, at least the last time you saw her? Also, do you want that scar removed, or is this one of those 'personal reminder' things?"
- Tue Oct 02, 2018 2:27 pm
- Forum: Tomorrow Legion: 13th SET - The Quiet Ones
- Topic: Q4 18 Adventure Cards
- Replies: 6
- Views: 5559
Re: Q4 18 Adventure Cards
Novice [dice:xehjc3sk]43165:0[/dice:xehjc3sk] Seasoned [dice:xehjc3sk]43165:1[/dice:xehjc3sk] Re-Roll: [dice:xehjc3sk]43165:4[/dice:xehjc3sk] Re-Roll: [dice:xehjc3sk]43165:5[/dice:xehjc3sk] Veteran [dice:xehjc3sk]43165:2[/dice:xehjc3sk] Nemesis [dice:xehjc3sk]43165:3[/dice:xehjc3sk] 49: Parley All c...
- Mon Oct 01, 2018 10:31 pm
- Forum: The Witchwell Inn
- Topic: Welcome to Witchwell (13th, VK, and LoB)
- Replies: 64
- Views: 50064
Re: Welcome to Witchwell (13th, VK, and LoB)
Geist?! What on Earth-- Lib's tail flicked in an agitated manner, possibly removing a piece of silverware or two from the nearest table. Hush. Once we're settled in. You can't mean to-- Hush, I said... Please. Aloud, he simply smiles at Jesse, taking the coin. "Thank you. I'd appreciate it if ...
- Tue Sep 25, 2018 9:24 am
- Forum: The Witchwell Inn
- Topic: Welcome to Witchwell (13th, VK, and LoB)
- Replies: 64
- Views: 50064
Re: Welcome to Witchwell (13th, VK, and LoB)
A young man with curly red hair enters, wearing a Triax Mechanic suit, carrying a staff (brass, inlaid with circuitry patterns and topped with a glowing purple-green crystal, with copper wires dangling from the mounting for the crystal) with his monkey-like tail, and squinting badly as he peers arou...
- Tue Sep 25, 2018 9:13 am
- Forum: 13th SET Adventure Forum
- Topic: Part 3.4 SoD: Journey to Witchwell Inn
- Replies: 69
- Views: 31539
Re: Part 3.4 SoD: Journey to Witchwell Inn
Libertas pointedly ignores Zee Hail's presence, instead nodding amiably to Rory, whom he blinks at owlishly. "Do you know if there are parts available here? If not, we might just need to let this thing limp back to Castle Refuge under the control of a more skilled pilot than myself. If so, I'll...
- Tue Sep 25, 2018 5:36 am
- Forum: 13th SET Adventure Forum
- Topic: Part 3.4 SoD: Journey to Witchwell Inn
- Replies: 69
- Views: 31539
Re: Part 3.4 SoD: Journey to Witchwell Inn
Lib replies to Jitters. "I try to set this thing down on anything but a nice, level patch of ground, it's gonna be tumbling across the ground like a Bouncing Betty firework--and if I try to pull a stunt like that right now, I'd probably wreck Silver AND the plane. But thanks for the vote of con...
- Thu Sep 20, 2018 9:09 pm
- Forum: 13th SET Adventure Forum
- Topic: Part 3.4 SoD: Journey to Witchwell Inn
- Replies: 69
- Views: 31539
Re: Part 3.4 SoD: Journey to Witchwell Inn
Notice (or not) [dice:1bz3nqay]42309:0[/dice:1bz3nqay] Wild Notice [dice:1bz3nqay]42309:1[/dice:1bz3nqay] Libertas' eyes are now aching so bad he can't track the movement down on the ground. He radios down to Silver. "Boss, we done here, then? I gotta limp this thing to someplace it can set do...
- Mon Sep 17, 2018 10:50 pm
- Forum: 13th SET Adventure Forum
- Topic: Part 3.4 SoD: Journey to Witchwell Inn
- Replies: 69
- Views: 31539
Re: Part 3.4 SoD: Journey to Witchwell Inn
Playing the Steal a Joker card from Jude Free action: Turn plane 45 degrees away from the enemy, continue flying 45" per round (-4 to be hit, -4 to Handling) Primary Action: Use Gauntlet to cast Exalted Boost Trait: Shooting on self (Modifiers: Edges +2, MM +2, Staff +1) Techno-Wizardry 0 Wild...
- Fri Sep 14, 2018 2:11 pm
- Forum: 13th SET Adventure Forum
- Topic: Part 3.4 SoD: Journey to Witchwell Inn
- Replies: 69
- Views: 31539
Re: Part 3.4 SoD: Journey to Witchwell Inn
[dice]0[/dice] Chassis [dice]1[/dice] Scratch & Dent [dice]2[/dice] Chassis Flyer takes two Wounds. Rolling to see if I go Out of Control Piloting (+2 Machine Maestro, +1 Handling, -2 Unskilled, -2 Wounds) [dice]3[/dice] ACE! [dice]5[/dice] Wild Piloting [dice]4[/dice] That'll do, Dice Roller. ...
- Mon Sep 10, 2018 10:00 pm
- Forum: 13th SET Adventure Forum
- Topic: Part 3.4 SoD: Journey to Witchwell Inn
- Replies: 69
- Views: 31539
Re: Part 3.4 SoD: Journey to Witchwell Inn
+1 Red Benny for Joker; +2 to all rolls this round Actions (3; total MAP -2): Tail Action: Create Smite Device (+2 Joker, TW +2 Machine Maestro, +2 Edges, +1 Staff, -2 MAP; +5 total) Primary Action: Cast Exalted Smite (Electric/AP +2) on Particle Cannon (+2 Joker, +2 MM, +2 Edges, +1 Staff, -2 MAP;...
- Fri Sep 07, 2018 9:00 pm
- Forum: 13th SET Adventure Forum
- Topic: Part 3.4 SoD: Journey to Witchwell Inn
- Replies: 69
- Views: 31539
Re: Part 3.4 SoD: Journey to Witchwell Inn
Notice [dice]0[/dice] ACE Running Total [dice]3[/dice] Wild Notice [dice]1[/dice] Random Stuff [dice]2[/dice] Kiss of Luck: RED Bennies (add an Acing 1d4 to the roll whenever spending a bennie until the end of next quarter--current bennies and next quarter's starting bennies only). Lib hugged Max a...
- Fri Sep 07, 2018 8:47 pm
- Forum: 13th SET Adventure Forum
- Topic: Part 3.3 SoD: Xenith Base Under Duress
- Replies: 40
- Views: 25051
Re: Part 3.3 SoD: Xenith Base Under Duress
As soon as the battle is over, Libertas goes to the TK Flyer, and gets in, firing it up and heading back the way they came. Over the radio, he contacts Cantrell. "Boss, I gotta take care of just a little unfinished business. Jitters can operate Silver, so you guys should be fine to get started ...
- Fri Aug 31, 2018 7:06 pm
- Forum: 13th SET Adventure Forum
- Topic: Part 3.3 SoD: Xenith Base Under Duress
- Replies: 40
- Views: 25051
Re: Part 3.3 SoD: Xenith Base Under Duress
SACA: [dice]0[/dice] 8) Interrogation Technique: You are legend among black market enforcers. Word on the street no one has ever been able to with hold information from you, and those that try never get the chance to see their brains splatter. Use either intimidation or persuasion as the skill for ...
- Sat Aug 25, 2018 10:12 pm
- Forum: 13th SET Adventure Forum
- Topic: Part 3.3 SoD: Xenith Base Under Duress
- Replies: 40
- Views: 25051
Re: Part 3.3 SoD: Xenith Base Under Duress
Libertas (Base TW d12+5, +8 for Exemplar, -2 for Scene, -2 for Bad Eyes): Techno-Wizardry [dice]0[/dice] Wild TW [dice]1[/dice] Nomel (Base Shooting d8, +4 for Telemechanics, -2 for Scene): Shooting [dice]2[/dice] Wild Shooting [dice]3[/dice] ACE [dice]4[/dice] Extra Effort Benny [dice]5[/dice] Lib...
- Wed Aug 15, 2018 10:57 am
- Forum: 13th SET Adventure Forum
- Topic: Part 3.3 SoD: Xenith Base Under Duress
- Replies: 40
- Views: 25051
Re: Part 3.3 SoD: Xenith Base Under Duress
+5 Bennies (7/2) Go to Flash--eliminate Fatigue, 25/25 PPE, Staff at 10/10 PPE Spend 1 PPE (free action) to re-activate armor Notice Sensors, Bad Vision [dice]23[/dice] Ace [dice]25[/dice] Wild Notice [dice]24[/dice] Fear Check [dice]0[/dice] Wild Spirit [dice]1[/dice] Extra Effort [dice]2[/dice] B...
- Wed Aug 08, 2018 9:24 pm
- Forum: 13th SET Adventure Forum
- Topic: Part 3.3 SoD: Xenith Base Under Duress
- Replies: 40
- Views: 25051
Re: Part 3.3 SoD: Xenith Base Under Duress
+1 Benny (3/2) Fatigue: -1 to all actions. Action Sequence: Free Action: 1 PPE from Staff to charge Comm Band. (Staff 9, Personal 1 Remaining) Action: Persuade kids to get in Zone Ranger Tail Action: Drive Zone Ranger out of cave Persuasion (Fatigue -1, Unskilled -2, Comm Band +3) Persuade [dice]0[...
- Thu Aug 02, 2018 12:03 pm
- Forum: 13th SET Adventure Forum
- Topic: Part 3.3 SoD: Xenith Base Under Duress
- Replies: 40
- Views: 25051
Re: Part 3.3 SoD: Xenith Base Under Duress
Agility Bumps & Bruises [dice]4[/dice] Wild Agility [dice]5[/dice] Fail = Fatigue -1 IGNORE THESE ROLLS. Should have been the Notice rolls below. Danger Sense [dice]6[/dice] Wild Notice [dice]7[/dice] Notice [dice]0[/dice] Wild Notice [dice]1[/dice] -1 Fatigue = 3 Notice -2 for Danger Sense = 1...
- Thu Jul 26, 2018 7:25 am
- Forum: 13th SET Adventure Forum
- Topic: Part 3.2 SoD Xenith Base: Trapped in a Room
- Replies: 46
- Views: 25526
Re: Part 3.2 SoD Xenith Base: Trapped in a Room
Reflexive "Avoid the Dragonflesh" Agility roll at -4: Agility [dice]0[/dice] Ace running total [dice]2[/dice] Wild Agility [dice]1[/dice] First Action: Dose Mickey Danger Second Action: Dose George Mickey Agility [dice]3[/dice] Wild Agility [dice]4[/dice] ACE Running Total [dice]7[/dice] ...
- Thu Jul 19, 2018 7:58 pm
- Forum: 13th SET Adventure Forum
- Topic: Part 3.2 SoD Xenith Base: Trapped in a Room
- Replies: 46
- Views: 25526
Re: Part 3.2 SoD Xenith Base: Trapped in a Room
Vigor Antidote Resist [dice]0[/dice] Wild Vigor [dice]1[/dice] Success: No Fatigue Spend 1 PPE to power Armor Action 1: Agility -2 to escape the room. Action 2: Puppet (well, Mind Control) the Dragon. Agility [dice]2[/dice] Wild Agility [dice]3[/dice] Ace Running Total [dice]4[/dice] Ace Running To...