"I agree. We have exhausted our investigative efforts here. It is time we we change our tactics to be a bit more direct."
Jarvis begins to suit back up into his power armor, methodically checking each system to make sure he is battle ready.
Search found 182 matches
- Sat Apr 20, 2024 6:45 am
- Forum: 7th SET Adventure Forum
- Topic: Unfamiliar Troubles
- Replies: 43
- Views: 3604
- Wed Mar 06, 2024 11:37 am
- Forum: 7th SET Adventure Forum
- Topic: Unfamiliar Troubles
- Replies: 43
- Views: 3604
Re: Unfamiliar Troubles
Jarvis nods at Growler, "I concur, money talks. If we do need to actually have a problem, perhaps I can fake it psychically." Looking at Chok'lat, "I understand, my friend. I wouldn't want anyone messing with my armor, either." I do have Telemechanics and Telekinesis, not sure ho...
- Mon Feb 12, 2024 11:59 am
- Forum: 7th SET Adventure Forum
- Topic: Unfamiliar Troubles
- Replies: 43
- Views: 3604
Re: Unfamiliar Troubles
Jarvis leans back in his chair and furrows his oversized simian brow. "We are missing something. The townsfolk have more cyber than what is normal, not to mention what the local cyber doc can reasonably handle. The brodkil in the area have 'more chrome than usual' as well. There is another play...
- Mon Jan 08, 2024 1:54 pm
- Forum: 7th SET Adventure Forum
- Topic: Unfamiliar Troubles
- Replies: 43
- Views: 3604
Re: Unfamiliar Troubles
Jarvis gives a nod of thanks to the sheriff, making sure his faceplate is raised so the man can see his simian features. The Kittani knew his kind were not well liked, but he was betting on the fact that the town was used to mutant apes and the occasional Nym'brr gorilla man -- also not very well li...
- Sat Oct 21, 2023 8:41 am
- Forum: 7th SET Adventure Forum
- Topic: Unfamiliar Troubles
- Replies: 43
- Views: 3604
Re: Unfamiliar Troubles
Jarvis remained silent with his helmet on. Revealing himself as a Kittani just might send this local law enforcement over the edge. A quick 1d8!! 1d6!! +2 = 5 (success) revealed the man was obviously nervous, but was also not messing around with leveling a particle beam in their direction. Consideri...
- Fri Jul 28, 2023 3:07 pm
- Forum: 7th SET Adventure Forum
- Topic: Unfamiliar Troubles
- Replies: 43
- Views: 3604
Re: Unfamiliar Troubles
1d4 = Diamonds Backstory 1d6!! 1d6!! 1d8!! 1d6!! After conversing with Drivebot telepathically, Jarvis leaves his helmet off and looks to his companions, specifically to Roy, the new addition and True Atlantean. “You all read my file and know I don’t make it a secret that I once served the Splugort...
- Wed Jul 26, 2023 6:35 am
- Forum: 7th SET Adventure Forum
- Topic: Unfamiliar Troubles
- Replies: 43
- Views: 3604
Re: Unfamiliar Troubles
Jarvis listens intently to the mission briefing. The politics of North America were still a bit foreign to him, but it sounded like investing in more lethal grenades for his power armor was a wise decision. The kittani even knew who Common Knowledge 1d6!! 1d6!! +1=5 was, and wondered if standard mun...
- Thu Jun 29, 2023 6:13 am
- Forum: 7th SET Adventure Forum
- Topic: Bugged: Fin
- Replies: 8
- Views: 798
Re: Bugged: Fin
Jarvis caught himself evaluating the Goombas and Thoomba on whether they should be executed or if they would make good slave stock. Chok'lat's words were like a bucket of cold water for him shocking him back to reality. Like the brodkil, he wasn't the Kittani he used to be and while he may differ ph...
- Mon May 22, 2023 6:29 pm
- Forum: 7th SET Adventure Forum
- Topic: Bugged: The Beginning of the End
- Replies: 65
- Views: 8789
Re: Bugged: The Beginning of the End
Jarvis, not liking the terms of the deal but accepting that it is the only viable option, watches El Jefe and Khem step into the dimensional portal. His heavy simian brow furrows in thought and frustration as he wonders what really is going on. As the Goombas scatter, he breaks from his contemplatio...
- Sat Apr 29, 2023 7:54 am
- Forum: 7th SET Adventure Forum
- Topic: Bugged: The Beginning of the End
- Replies: 65
- Views: 8789
Re: Bugged: The Beginning of the End
Jarvis turns to face El Jefe and lowers his disruptor rifle. The Kittani's voice comes over the power armor's loudspeaker, "As a gesture of good faith, I suggest you all lay down your weapons and divest yourself of any and all military hardware. As he speaks the covers open on the power armor's...
- Mon Apr 03, 2023 12:09 pm
- Forum: 7th SET Adventure Forum
- Topic: Bugged: The Beginning of the End
- Replies: 65
- Views: 8789
Re: Bugged: The Beginning of the End
Jarvis grimaces beneath his visor. He knew he had been making too much noise. A few flexes pf his jaw muscles and blinks silenced the warnings his power armor was flashing across his HUD and brought the chaos of the situation into sharp focus. Dropping his right shoulder and pivoting to his left, he...
- Thu Feb 16, 2023 6:29 pm
- Forum: 7th SET Adventure Forum
- Topic: Bugged: The Beginning of the End
- Replies: 65
- Views: 8789
Re: Bugged: The Beginning of the End
Jarvis smirks as the city official checks out his gear. He had a vague notion that a lot of it was illegal in most places of North America. What did these people think they were accomplishing? The Kittani guessed it helped them sleep better at night with such a false sense of security. -------------...
- Sat Feb 04, 2023 10:04 am
- Forum: 7th SET Adventure Forum
- Topic: Bugged: The Beginning of the End
- Replies: 65
- Views: 8789
Re: Bugged: The Beginning of the End
Common Knowledge: 1d6!! 1d6!! Notice: 1d8!! 1d6!! Jarvis had never heard of the Jokers. He had barely heard of the Tomorrow Legion. It didn’t matter. The cause was better than what he had been a part of before. During the briefing, he stood in the back and took it all in. He listened intently to Sg...
- Sat Dec 31, 2022 10:02 am
- Forum: Tomorrow Legion: 7th SET - Joker's Jokers
- Topic: Jarvis Ursus Power Armor Pilot for the 7th
- Replies: 3
- Views: 912
Re: Power Armor Pilot for the Jokers
Personal Load Out Armor : Personal 13(2): Armored Cloak (Armor 2, Toughness 1), N-F20A Medium Force Field (Toughness 3) Weapons : Unarmed (Range Melee, Damage Str) Colt 1911 (.45) (Range 12/24/48, Damage 2d6+1 Silver AP or 2d8+1 M.D. C. AP 5, Shots 7, ROF 1) Silver Vibro-Bayonet (Range Melee, Damag...
- Sat Dec 31, 2022 9:37 am
- Forum: Tomorrow Legion: 7th SET - Joker's Jokers
- Topic: Jarvis Ursus Power Armor Pilot for the 7th
- Replies: 3
- Views: 912
Re: Power Armor Pilot for the Jokers
Attributes : Agility d8 (1 die from creation, 1 die from Agile and Dexterous) Smarts d10 (2 die from Kittani race, 1 die from Smart and Learned) Spirit d8 (2 die from creation) Strength d6 (1 die from Kittani race) (d12+2 in armor) Vigor d10 (2 die from creation, 1 die from Advance 1) 5 spent from ...
- Fri Dec 30, 2022 9:14 pm
- Forum: Tomorrow Legion: 7th SET - Joker's Jokers
- Topic: Jarvis Ursus Power Armor Pilot for the 7th
- Replies: 3
- Views: 912
Re: Power Armor Pilot for the Jokers
Jarvis Ursus Seasoned Male Kittani, MARS Power Armor Ace, and Bounty Hunter Iconic Framework : MARS Power Armor Ace Background Jarvis served the Splugorth for millennia in both planetary and space battles rising all the way to the rank of general. Dimensional magic and FTL travel rendering time mea...
- Wed Dec 28, 2022 11:59 am
- Forum: Tomorrow Legion: 7th SET - Joker's Jokers
- Topic: Jarvis Ursus Power Armor Pilot for the 7th
- Replies: 3
- Views: 912
Jarvis Ursus Power Armor Pilot for the 7th
Fortune and Glory F&G: Agile and Dexterous, Smart and Learned Hero's Journey Education: +3 Smart Skill Points Psionics: New Powers Hero's Journey Experience and Wisdom: Professional Edge Rich/Filthy Rich Ranged Weapon of Choice: NE-200 Plasma Cartridge Machine Gun Body Armor of Choice: N-F20A M...
- Sat Aug 13, 2022 8:03 am
- Forum: Field Operations
- Topic: 3.0 Into the Kingdoms
- Replies: 83
- Views: 21444
Re: 3.0 Into the Kingdoms
Jack thanks Frida but doesn't say much else. Being new, he thought it best not speculate or delve too much into what happened to Marvin. He readily assists any efforts to locate him, but does not take the lead or make any suggestions. During the trip to the small town, he takes the time to recoup an...
- Wed Jul 13, 2022 5:11 pm
- Forum: Field Operations
- Topic: 3.0 Into the Kingdoms
- Replies: 83
- Views: 21444
Re: 3.0 Into the Kingdoms
As soon as the meadow went quiet, Jack started to Notice 1d6!! 1d6!! +2 =6 around. His cybernetic sensors picked them up before his one eye caught the high grass boiling like an ocean rip tide. What had to be the pack leader raised her head above the foilage and half squawked, half roared at them. F...
- Sat May 07, 2022 7:28 am
- Forum: Field Operations
- Topic: 3.0 Into the Kingdoms
- Replies: 83
- Views: 21444
Re: 3.0 Into the Kingdoms
Jack 1d6!! 1d6!! I guess it doesn't matter if it was Notice or Survival south and identifies what appears to be several chokepoints and likely places that a large creature could ambush the team. "I'm in, but I don't think heading south is a good idea. best we heads towards these things moving t...
- Sun May 01, 2022 8:36 am
- Forum: Field Operations
- Topic: 3.0 Into the Kingdoms
- Replies: 83
- Views: 21444
Re: 3.0 Into the Kingdoms
Jack witnesses the ordeal with Frida and stands by, careful not to interfere else his intentions might be misinterpreted. It seemed the episode at least momentarily distracted the team from grilling him on his credentials. Once the screaming stopped and Frida seemed to be ok, he stepped closer still...
- Fri Apr 22, 2022 7:40 pm
- Forum: Field Operations
- Topic: 3.0 Into the Kingdoms
- Replies: 83
- Views: 21444
Re: 3.0 Into the Kingdoms
Jack stands where the crew of the ATV can see him making sure to keep his hands away from his weapons. Corporal Belloch. I am deep cover and have been for a long time. Officially, as you know sir, the vamp infestation isn’t Command’s problem. Unofficially…well…let’s say I do what needs to be done to...
- Wed Apr 13, 2022 9:28 am
- Forum: Field Operations
- Topic: 3.0 Into the Kingdoms
- Replies: 83
- Views: 21444
Re: 3.0 Into the Kingdoms
Corporal Belloch blinked the sequence to go to magnify his vision with is cybernetic eye. The view zeroed in on the ATV rumbling along the patchy track away from whatever the hell happened at the lak. Jack had been tracking the group for a while. They were obviously Coalition. Out of the aftermath o...
- Fri Apr 08, 2022 7:20 am
- Forum: Coalition: Rumble in the Jungle
- Topic: 1Q2022 GM Poll
- Replies: 3
- Views: 1583
Re: 1Q2022 GM Poll
Enjoying the game so much I joined another team!
- Wed Mar 30, 2022 11:03 am
- Forum: Retired Members
- Topic: CS Agent Belloch
- Replies: 2
- Views: 1897
Re: CS Agent
Corporal Jack Belloch Veteran Male Human, MARS Vampire Hunter, and CS Operation Night Owl Agent Iconic Framework : MARS Vampire Hunter Background Coporal Belloch grew up in the 'Burbs and was selected for service as soon as he was of age to do so. He was assigned to a top secret Coalition operation...
- Wed Dec 01, 2021 12:13 pm
- Forum: Adventures
- Topic: Back into the Flow
- Replies: 34
- Views: 7260
Re: Back into the Flow
Jarvis paced the ships foredeck. it had become a daily routine for him. He Battle 1d4!! 1d6!! Benny 1d4!! 1d6!! the vast depths of the void. His military training and discipline kept him sharp despite the monotony of the task and the dark emptiness of space. Over the last tenday he had successfully ...
- Mon Nov 01, 2021 4:26 pm
- Forum: Adventures
- Topic: Back into the Flow
- Replies: 34
- Views: 7260
Re: Back into the Flow
Jarvis spent his days drilling the crew and making sure the ship's arms were maintained and in working order. The encounter on Toril was a warning that he vowed would not go unheeded. When he was scheduled for a sleep cycle, he took the minimum needed and always made sure Zicks or and officer was ov...
- Mon Oct 25, 2021 10:15 am
- Forum: Adventures
- Topic: Back into the Flow
- Replies: 34
- Views: 7260
Re: Back into the Flow
Jarvis felt the impacts of the ballista bolts. They were not getting away fast enough. Pulling his Heavy Repeating Crossbow off his shoulder, he took aim at the back dorsal fins of the Nautiloid as it swung around for another shot. They were weaker than the hull and, if the giff was lucky, flammable...
- Tue Oct 19, 2021 4:11 pm
- Forum: Adventures
- Topic: Back into the Flow
- Replies: 34
- Views: 7260
Re: Back into the Flow
Jarvis feels the ship begin to move underneath him and realizes quickly that the plan is to flee and live to fight another day. Still, he heard the Captain. "You there! Man the starboard cannons! We are coming about. If that frigate closes, we need to be ready!" The big giff then races to ...
- Sat Oct 02, 2021 1:09 pm
- Forum: Adventures
- Topic: Back into the Flow
- Replies: 34
- Views: 7260
Re: Back into the Flow
1d6!! 1d6!! Jarvis stood strolled the deck of the ship as it pulled out of the cave. It was a beautiful day, nice enough to kick back and enjoy a few apples and onions. But the lack of coin coming in could give the crew ideas and idle hands were Asmodeus' playthings. So the big giff barked out orde...
- Fri Aug 06, 2021 4:12 pm
- Forum: Supporting Cast
- Topic: Bio-Borg
- Replies: 0
- Views: 862
Bio-Borg
HJ
1d20
1d20
Rich
1d201d20
1d20
1d20
Rich
1d201d20
- Thu Jul 22, 2021 2:21 pm
- Forum: Crew
- Topic: Extra - Xxxshssfttth (Zicks): Thri-Kreen Crewman
- Replies: 2
- Views: 2487
Re: Extra - Xxxshssfttth (Zicks): Thri-Kreen Crewman
Xxxshssfttth (Zicks) https://i.pinimg.com/originals/f2/d7/bf/f2d7bf1a12d979d4ed2cd644a16d536d.jpg Seasoned Unknown Gender Thri-Kreen, Crewman Background Zicks was born and raised on a Leaf Ship and does not know anything outside of living on a ship in the Crystal Spheres. Some of his elders talk of...
- Thu Jul 22, 2021 1:22 pm
- Forum: Crew
- Topic: WC - Jarvis (Master at Arms)
- Replies: 4
- Views: 3048
Re: WC - Jarvis (Master at Arms)
Jarvis Belloch Veteran Male Giff, Ship Master of Arms Background Jarvis is meticulous when it comes to the upkeep and condition of the ship's armaments and personal arms and armor. As typical of GIff, he is highly trained and preferential to gunpowder weapons and always smells of a mix of smoke and...
- Sun Apr 11, 2021 2:22 pm
- Forum: Adventures
- Topic: Easy Run
- Replies: 130
- Views: 34124
Re: Easy Run
Jarvis, satisfied the crew is well prepared, disembarks with goal of upgrading his personal weaponry. "Zicks, you stay here. You aren't in any shape for this nest of scum and villainy and as cosmopolitan as this place may be, I doubt they get too many Thri-kreen. Besides, I need somebody I can ...
- Tue Mar 16, 2021 1:29 pm
- Forum: Adventures
- Topic: Easy Run
- Replies: 130
- Views: 34124
Re: Easy Run
In the time it takes to get to Skullport, Jarvis inspects and drills the crew relentlessly. He is meticulous in the upkeep and maintenance of the ship and personal weapons. The giff holds several 'war game' simulations to prepare for ship to ship combat, boarding actions, fire, and magical attacks. ...
- Thu Feb 25, 2021 9:11 am
- Forum: Supporting Cast
- Topic: Tolkeen Ps-Warrior
- Replies: 1
- Views: 1391
- Thu Feb 25, 2021 8:57 am
- Forum: Adventures
- Topic: Easy Run
- Replies: 130
- Views: 34124
Re: Easy Run
Jarvis takes the weapons, smiling and never breaking eye contact with the gith. As they make their way out of the hold and back onto the deck, he positions his considerable bulk so that he blocks the gith's line of sight and shields his crewmates. He briefly considers tossing the gith's weapons over...
- Tue Feb 16, 2021 12:41 pm
- Forum: Adventures
- Topic: Easy Run
- Replies: 130
- Views: 34124
Re: Easy Run
"He should be lucky he is getting fed at all. Though I suppose these are the risks you run in this kind of business." Jarvis is clearly not happy about the situation and leery of the Gith. Until the Captain says otherwise, however, he will remain civil. "Since you are our guest, Gith...
- Tue Feb 16, 2021 8:00 am
- Forum: Supporting Cast
- Topic: Tolkeen Ps-Warrior
- Replies: 1
- Views: 1391
Tolkeen Ps-Warrior
1d20 1d20 1d20 1d20 1d20 Shiny and Chrome re-roll 1d20 I really don't want to deal with a mount 1d20 Too many party members as it is 1d20 4d6 2d4 Chalkazza Seasoned Male Sasquatch, MARS Psi-Warrior, and Scout/Field Intelligence Iconic Framework : MARS Psi-Warrior Background Chalkazza spent the majo...
- Wed Feb 03, 2021 2:54 pm
- Forum: Adventures
- Topic: Easy Run
- Replies: 130
- Views: 34124
Re: Easy Run
Hearing Balinor, Jarvis checks around the hold. It appeared that the crate he smashed over the beholder's head was one for food stores and nearly empty. Ellisto must have had most of it moved to the kitchen. "Nothing damaged we can't live without, Balanor. Striding towards the Captain, the giff...
- Thu Jan 21, 2021 5:44 pm
- Forum: Adventures
- Topic: Easy Run
- Replies: 130
- Views: 34124
Re: Easy Run
Seeing the beholder close its eyes and slowly drift to the floor after swallowing the Old Man's potions, the giff reaches down and picks up his musket by the barrel. Lumbering over to the Spectator, he swings the makeshift club at the floating monstrosity in an attempt to knock it out of the air lik...
- Sun Jan 10, 2021 6:45 pm
- Forum: Adventures
- Topic: Easy Run
- Replies: 130
- Views: 34124
Re: Easy Run
The big giff takes the blue ray full in the chest.
"Oooh, that tickled. Next time, buy me dinner first."
- Sat Jan 09, 2021 11:14 am
- Forum: Adventures
- Topic: Life Aboard Ship (Extra Interlude)
- Replies: 5
- Views: 2810
Re: Life Aboard Ship (Extra Interlude)
Zicks easily climbed up the rigging to the makeshift platform on the main mast. His multifaceted eyes scanned the vast emptiness of Realmspace while simultaneously keeping tabs on the activity below. A star twinkled here, crewman swabbing the deck there, was that a ship off in the distance? All of i...
- Tue Jan 05, 2021 10:27 am
- Forum: Adventures
- Topic: Easy Run
- Replies: 130
- Views: 34124
Re: Easy Run
Seeing that the bayonet pierced the beholder, Jarvis quickly jerks it back and drops his musket to the ground. Let's try and contain this thing instead of killing it for the Captain's sake. Still if this goes pear shaped, I hope Zicks is there and backs me up... The Giff then reaches over and grabs ...
- Mon Dec 21, 2020 2:41 pm
- Forum: Adventures
- Topic: Easy Run
- Replies: 130
- Views: 34124
Re: Easy Run
Seeing the beam target Ellisto, Jarvis quickly sidesteps to interpose his bulk between the beholder and the halfling-and in so doing, dodges the beam meant for him. Snorting the Giff turns a shade of maroon at the elephant boy comment. He opens his mouth to roar. but instead a series of clicks and w...
- Wed Dec 02, 2020 7:21 pm
- Forum: Adventures
- Topic: Easy Run
- Replies: 130
- Views: 34124
Re: Easy Run
Hearing Ellisto, Jarvis charges towards the halfling's voice, a quarter ton of chuffing and grunting giff. When he reaches Ellisto, he interposes himself between the halfling and beholder. Taking hi sbayonet, he jabs it at the central eye, coming up just short of poking it in a feint designed to dis...
- Mon Nov 23, 2020 8:34 am
- Forum: Adventures
- Topic: Easy Run
- Replies: 130
- Views: 34124
Re: Easy Run
Jarvis snorts, there was no way he was going to listen to the Githyanki. He gave his bayonet a twist to lock it in place and casually laid the weapon in the crook of his arm. He opens his mouth to tell the Githyanki where they can stick their cargo when the Captian’s message gets to him. Aye, Aye, s...
- Mon Nov 09, 2020 12:21 pm
- Forum: Adventures
- Topic: Jamming in the Dark (RP)
- Replies: 7
- Views: 3890
Re: Jamming in the Dark (RP)
Jarvis sat down at the table. He loved the idea of Second Dinner, just not usually what was in it. Ellisto was an excellent cook, no doubt, but Jarvis wasn't fond of the meaty stews the halfling traditionally served. The Giff picked around the chunks of meat and deposited them into Zick's bowl when ...
- Mon Nov 02, 2020 11:06 am
- Forum: Adventures
- Topic: Easy Run
- Replies: 130
- Views: 34124
Re: Easy Run
Jarvis only grew more frustrated and angry as the crew devolved into complete chaos. The Giff was so agitated that he nearly pulled the arms off the crewman to go to the hold. Instead he spun on his heel and stomped down the steep stairs to go below deck, woe be it for anyone that happened to get in...
- Mon Oct 26, 2020 12:15 pm
- Forum: Adventures
- Topic: Easy Run
- Replies: 130
- Views: 34124
Re: Easy Run
Jarvis turns a visible shade of maroon. This wasn't the first time the captain was no where to be found in a crisis. To the Abyss with this. I'll run this damn ship myself "Mr. Balanor, hold course" Jarvis then steps to the edge of the quarterdeck and starts shouting orders. The Giff isn't...
- Sun Oct 18, 2020 1:54 pm
- Forum: Adventures
- Topic: Easy Run
- Replies: 130
- Views: 34124
Re: Easy Run
Notice 1d6!! Wild Die 1d6!! Jarvis leaned on the rail watching the orcs come towards the berth just as the last lines were being cast aside. He wasn't happy that they were taking off without repairing all the ship weapons, but then again they were built for speed and the real measure of the Mantico...
- Tue Oct 06, 2020 12:09 pm
- Forum: Adventures
- Topic: The Docks
- Replies: 15
- Views: 6680
Re: The Docks
Jarvis eyed the gnome as he set to begin the repairs. They weren't getting cheated, at least not in any way the Giff could tell. Still, the price was steep and Jarvis knew times would be tight for a while. There was a distinct possibility they'd lose more crew due to them not getting paid. At least ...
- Tue Oct 06, 2020 11:46 am
- Forum: Crew
- Topic: Extra - Xxxshssfttth (Zicks): Thri-Kreen Crewman
- Replies: 2
- Views: 2487
Extra - Xxxshssfttth (Zicks): Thri-Kreen Crewman
Xxxshssfttth (Zicks) https://i.pinimg.com/originals/f2/d7/bf/f2d7bf1a12d979d4ed2cd644a16d536d.jpg Novice Unknown Thri-Kreen, Crewman Currently Incapacitated Background Zicks was born and raised on a Leaf Ship and does not know anything outside of living on a ship in the Crystal Spheres. Some of his...
- Fri Oct 02, 2020 12:07 pm
- Forum: Savage Spelljammer
- Topic: Ship Name
- Replies: 15
- Views: 6851
Re: Ship Name
Critical Role...
How about
Sleipnir
Arion
The Cerineyan Hind
The Kamaitachi
How about
Sleipnir
Arion
The Cerineyan Hind
The Kamaitachi
- Fri Oct 02, 2020 11:56 am
- Forum: Adventures
- Topic: Alone in the Dark (Interlude)
- Replies: 9
- Views: 4684
Re: Alone in the Dark (Interlude)
5157 Olven Calendar 11 Frutifall Late Morning Jarvis stared into the multi-faceted eyes sitting across from him. It was easy to get lost in the kaleidoscope of reflections of the seedy tavern mirrored back at him. For a moment, his mind drifted back to the events that caused them to limp into port ...
- Wed Sep 30, 2020 11:13 am
- Forum: Crew
- Topic: WC - Jarvis (Master at Arms)
- Replies: 4
- Views: 3048
Re: Jarvis (Master at Arms)
Jarvis Belloch Seasoned Male Giff, Master of Arms Background Jarvis is meticulous when it comes to the upkeep and condition of the ship's armaments and personal arms and armor. As typical of GIff, he is highly trained and preferential to gunpowder weapons and always smells of a mix of smoke and an ...
- Wed Sep 30, 2020 9:32 am
- Forum: Crew
- Topic: WC - Jarvis (Master at Arms)
- Replies: 4
- Views: 3048
WC - Jarvis (Master at Arms)
https://i.redd.it/15domasllkb11.jpg Jarvis Belloch is an 8'6" Giff (Anthropomorphic Hippo) with dark, almost black, blue gray skin. Faint intricate tattoos can be seen around the neck and wrists if one looks closely enough. He has been hired on as the Ship's Master of Arms and ensures the ship...
- Wed Sep 30, 2020 9:25 am
- Forum: Savage Spelljammer
- Topic: Ship Name
- Replies: 15
- Views: 6851
Re: Ship Name
Mystra's Folly
- Mon Sep 28, 2020 10:42 am
- Forum: Archived Recruits
- Topic: SpellJammer
- Replies: 18
- Views: 8356
Re: SpellJammer
Hi there, I posted in Discord about playing the Giff Master of Arms. Here is my take on the racial breakdown: Bigger Than Your Average Elf: Giff average 8 or9 feet tall. SIze 1 (+1) Strong and Powerful: Giff are strong as a Hill Giant. Strength +1 die (+2) Tough and Resilient: Giff have a thick hide...
- Mon Oct 22, 2018 5:29 am
- Forum: The Nameless
- Topic: Episode 12: The Beast from the Belly of a...
- Replies: 158
- Views: 75107
Re: Episode 12: The Beast from the Belly of a...
"Another fine day in the Legion. Just a staring down a pair of Rhino Buffalo charging my way. Perhaps they just need some directions?"
- Fri Oct 12, 2018 6:19 am
- Forum: The Nameless
- Topic: Episode 12: The Beast from the Belly of a...
- Replies: 158
- Views: 75107
Re: Episode 12: The Beast from the Belly of a...
Notice [dice:3ipve5ia]43974:0[/dice:3ipve5ia] Wild Die [dice:3ipve5ia]43974:1[/dice:3ipve5ia] Egil charges the two ostrosaurus riders in what appears to be a deadly game of dinosaur chicken. With his charged sword in one hand, he draws his pulse laser pistol in the other and gets his feet underneat...
- Mon Oct 08, 2018 5:47 am
- Forum: The Nameless
- Topic: Episode 12: The Beast from the Belly of a...
- Replies: 158
- Views: 75107
Re: Episode 12: The Beast from the Belly of a...
Egil comes over the comms, cackling with glee.
"What could Simvan have of value? Unless it is a Thornhead de-horner, not sure we'll need it until later!"
"What could Simvan have of value? Unless it is a Thornhead de-horner, not sure we'll need it until later!"
- Thu Oct 04, 2018 5:31 am
- Forum: Tomorrow Legion: The Nameless
- Topic: 3rd Quarter GM Rating
- Replies: 5
- Views: 5675
Re: 3rd Quarter GM Rating
I had voted earlier in the week, but I'll add that I continue to enjoy this game and its what got me involved in the site. Thanks!
- Tue Oct 02, 2018 10:14 am
- Forum: The Nameless
- Topic: Episode 12: The Beast from the Belly of a...
- Replies: 158
- Views: 75107
Re: Episode 12: The Beast from the Belly of a...
[dice:24hy3gzx]43135:0[/dice:24hy3gzx] +[dice:24hy3gzx]43135:6[/dice:24hy3gzx]+[dice:24hy3gzx]43135:8[/dice:24hy3gzx] Wild Die [dice:24hy3gzx]43135:1[/dice:24hy3gzx] Playing for the high one, dancing with the devil Going with the flow, it's all a game to me -----------------------------------------...
- Fri Sep 28, 2018 1:44 pm
- Forum: The Nameless
- Topic: Episode 12: The Beast from the Belly of a...
- Replies: 158
- Views: 75107
Re: Episode 12: The Beast from the Belly of a...
Notice [dice:33axdtnf]42754:0[/dice:33axdtnf] Wild Die [dice:33axdtnf]42754:1[/dice:33axdtnf] Temporary Effects: Detect Arcana, Exalted Darksight with boosted stealth, boosted Persuasion, Spirit +1 die Permanent Effects: +2 to Notice, Animal Empathy: animals treat psi-stalkers as one of their own. ...
- Mon Sep 17, 2018 5:32 am
- Forum: The Nameless
- Topic: Episode 12: The Beast from the Belly of a...
- Replies: 158
- Views: 75107
Re: Episode 12: The Beast from the Belly of a...
Notice 0 Wild Die 1 4 5 Temporary Effects: Detect Arcana, Exalted Darksight with boosted stealth, boosted Persuasion, Spirit +1 die Permanent Effects: +2 to Notice, Animal Empathy: animals treat psi-stalkers as one of their own. Egil continues to try and keep the dinos calm https://www.youtube.com/...
- Tue Sep 11, 2018 2:21 pm
- Forum: The Nameless
- Topic: Episode 12: The Beast from the Belly of a...
- Replies: 158
- Views: 75107
Re: Episode 12: The Beast from the Belly of a...
Notice [dice]0[/dice] Wild Die [dice]1[/dice] Temporary Effects: Detect Arcana, Exalted Darksight with boosted stealth, boosted Notice, Spirit d10 Permanent Effects: +2 to Notice, Animal Empathy: animals treat psi-stalkers as one of their own. Egil sees that the dirty Simvan are well in hand. That’...
- Thu Sep 06, 2018 10:56 am
- Forum: The Nameless
- Topic: Episode 12: The Beast from the Belly of a...
- Replies: 158
- Views: 75107
Re: Episode 12: The Beast from the Belly of a...
[dice]0[/dice] Wild Die [dice]1[/dice] Temporary Effects: Detect Arcana, Exalted Darksight with boosted stealth, boosted Notice Permanent Effects: +2 to Notice Egil is conflicted. On one hand, he hates Simvan. They are nothing more than smelly, barbaric, dirty, sum that love rhino-buffalo a little ...
- Fri Aug 31, 2018 9:03 am
- Forum: The Nameless
- Topic: Episode 12: The Beast from the Belly of a...
- Replies: 158
- Views: 75107
Re: Episode 12: The Beast from the Belly of a...
[dice]0[/dice] Wild Die [dice]1[/dice] Temporary Effects: Detect Arcana, Exalted Darksight with boosted stealth, boosted Notice Permanent Effects: +2 to Notice **Assuming I am not actually in the water so Phbia trait penalty for fear of drowning is not in play*** Egil slips through the morning mist...
- Mon Aug 20, 2018 5:32 am
- Forum: The Nameless
- Topic: Episode 12: The Beast from the Belly of a...
- Replies: 158
- Views: 75107
Re: Episode 12: The Beast from the Belly of a...
[dice]0[/dice] -1 for strain + benny for extra effort [dice]6[/dice] + [dice]7[/dice] Wild Die [dice]1[/dice] Even if anything is right on the ley line, my psychic sense is a 9 Temporary Effects: Detect Arcana, Exalted Darksight with boosted stealth, boosted Notice Permanent Effects: +2 to Notice E...
- Sun Aug 19, 2018 6:47 am
- Forum: The Nameless
- Topic: Episode 12: The Beast from the Belly of a...
- Replies: 158
- Views: 75107
Re: Episode 12: The Beast from the Belly of a...
[dice]0[/dice] Wild Die [dice]1[/dice] Egil is bored out of his mind and the proximity of the nexus fouls his psychic senses prevents him from scanning the area from supernatural threats. An idle mind with a crazy psi-stalker is not something anyone should suffer. Egil hops down from time to time a...
- Wed Aug 15, 2018 5:51 am
- Forum: The Nameless
- Topic: Episode 12: The Beast from the Belly of a...
- Replies: 158
- Views: 75107
Re: Episode 12: The Beast from the Belly of a...
[dice]0[/dice] Wild Die [dice]1[/dice] Egil ponders the signs. “NO? What do they mean by ‘NO’? Do you think they don’t want us to go there? I mean I get that stuff comes out of that arch thing, but that seems like a good place to eat, to me….” When Ulrich’s voice crackles over the radio, the psi-st...
- Tue Aug 14, 2018 5:26 am
- Forum: Tomorrow Legion: The Nameless
- Topic: Out of Character Chatter
- Replies: 342
- Views: 155857
Re: Out of Character Chatter
Welcome back!
- Sun Aug 12, 2018 6:16 am
- Forum: The Nameless
- Topic: Episode 12: The Beast from the Belly of a...
- Replies: 158
- Views: 75107
Re: Episode 12: The Beast from the Belly of a...
[dice]0[/dice] Wild Die [dice]1[/dice] [dice]2[/dice] Wild Die [dice]3[/dice] Egil is relatively silent as he watches the crowds in Kingsdale. ‘Yep, that dude has walked around the block before” When none of the Nameless are looking, he blows the guy a kiss as they leave town. “Hey everybody, stay ...
- Sat Aug 04, 2018 6:26 am
- Forum: The Nameless
- Topic: Episode 12: The Beast from the Belly of a...
- Replies: 158
- Views: 75107
Re: Episode 12: The Beast from the Belly of a...
[dice]0[/dice] + [dice]2[/dice] -2 for being in a city and -2 for being next to Architect would still give me a 5 (success) on detect arcana Wild Die [dice]1[/dice] Egil frowns as Chevy scolds him. “I always sit up here. You don’t want me inside co-piloting, now you don’t want me up here. You reall...
- Tue Jul 31, 2018 5:50 am
- Forum: The Nameless
- Topic: Episode 12: The Beast from the Belly of a...
- Replies: 158
- Views: 75107
Re: Episode 12: The Beast from the Belly of a...
Notice [dice]0[/dice] Wild Die [dice]1[/dice] Egil walks out of the Emporium happy with his new purchases and customized armor. Wait until Chevy sees this paint job, he’ll want this on the ‘Bop for sure… And then the psi-stalker stops dead in his tracks as the telepathic message comes through. His ...
- Sun Jul 29, 2018 12:46 pm
- Forum: Tomorrow Legion: The Nameless
- Topic: The Nameless Adventure Deck
- Replies: 7
- Views: 7326
Re: The Nameless Adventure Deck
[dice]0[/dice] - Enemy: Play at the beginning of the game session. A villain of the GM's choice becomes your character's sworn enemy and you may not soak wounds caused directly by him. Starting now, you draw an extra Adventure Card each session until the enemy is 'retired'. Extra Adventure Card: [di...
- Sun Jul 08, 2018 5:50 am
- Forum: The Nameless
- Topic: Episode 12: The Beast from the Belly of a...
- Replies: 158
- Views: 75107
Re: Episode 12: The Beast from the Belly of a...
[dice]0[/dice] Wild Die [dice]1[/dice] Streetwise [dice]2[/dice] Spend 1 EP for +4 to roll Wild Die [dice]3[/dice] +2 [dice]4[/dice] Egil takes the group admonishments in stride. As the others get up to go off on their errands, he grins at Architect. “Not one of them turned down the cred stick did ...
- Wed Jul 04, 2018 2:09 pm
- Forum: The Nameless
- Topic: Episode 12: The Beast from the Belly of a...
- Replies: 158
- Views: 75107
Re: Episode 12: The Beast from the Belly of a...
[dice]0[/dice] Wild Die [dice]1[/dice]+[dice]2[/dice] Despite getting in late, Egil is as energetic as ever come morning. Sleep was overrated as far as he was concerned. He gathers everyone up at breakfast and present them with the credits from last night’s deal. A cool 38842 credits a piece. He pu...
- Sun Jun 24, 2018 7:59 am
- Forum: The Nameless
- Topic: Episode 12: The Beast from the Belly of a...
- Replies: 158
- Views: 75107
Re: Episode 12: The Beast from the Belly of a...
[dice]0[/dice] Wild Die [dice]1[/dice] Psionics Greater Boost Streetwise: [dice]2[/dice] Wild Die [dice]3[/dice] [dice]4[/dice] Benny for Extra effort [dice]6[/dice] Wild Die [dice]5[/dice] [dice]7[/dice] +[dice]9[/dice] Wild Die [dice]8[/dice] +4 for Black Market Connections Egil was nearly trembl...
- Tue May 29, 2018 6:31 pm
- Forum: The Nameless
- Topic: Episode 11: Till Death Do Us Part
- Replies: 55
- Views: 23445
Re: Episode 12: Till Death Do Us Part
Whisper wrote:
"Did you see where Tiberius went?"
Notice:3
“Probably flew off on a griffon.”
Egil says this like it happens all the time.
- Wed May 23, 2018 5:09 pm
- Forum: The Nameless
- Topic: Episode 11: Till Death Do Us Part
- Replies: 55
- Views: 23445
Re: Episode 12: Till Death Do Us Part
[dice]0[/dice] +[dice]2[/dice] Wild Die [dice]1[/dice]+ [dice]3[/dice] Egil smiles when Chevy’s voice crackles over the comms. “See, Chevy is just watchin’ our six. I knew it all along. Just testin’ the rest of you. Gotta stay sharp and all. Let’s get movin’ on to Kingsdale. Maybe we’ll see a Juice...
- Sat May 19, 2018 7:29 am
- Forum: The Nameless
- Topic: Episode 11: Till Death Do Us Part
- Replies: 55
- Views: 23445
Re: Episode 12: Till Death Do Us Part
[dice]0[/dice] Wild Die [dice]1[/dice] [dice]2[/dice] Egil smiles at Nomel’s question. “Closest thing we got is Whisper here and she helped us out with a Shifter a few weeks back. Shifters can be varied in their taste from what I have found. Those who consort with Deevil’s tend to have a salty flav...
- Sun May 13, 2018 12:40 pm
- Forum: The Nameless
- Topic: Episode 11: Till Death Do Us Part
- Replies: 55
- Views: 23445
Re: Episode 12: Till Death Do Us Part
[dice]0[/dice] Wild Die [dice]1[/dice]+[dice]2[/dice] Egil sifts through the accumulated gear, swapping spent E-Clips as needed and setting aside those that needed charging. At Whisper’s first mention of something wrong, he dismisses it with a wave. “It’s Chevy and the ‘Bop we’re talkin’ about. I b...
- Sat May 05, 2018 6:18 am
- Forum: The Nameless
- Topic: Episode 11: Till Death Do Us Part
- Replies: 55
- Views: 23445
Re: Episode 12: Till Death Do Us Part
[dice]0[/dice] Wild Die [dice]1[/dice] + [dice]2[/dice] Egil is sitting quietly, for once, contemplating Awtek’s words and fractured memories of the past. “I agree, we should burn him. As for this this black box, we know its connected to somethin’ that we probably don’t want to be connected to. I t...
- Sat Apr 28, 2018 10:01 am
- Forum: The Nameless
- Topic: Episode 11: Till Death Do Us Part
- Replies: 55
- Views: 23445
Re: Episode 12: Till Death Do Us Part
At the sight of the man, Egil stops his antics, luckily just before he hacks the head off the Coalition psi-stalker on the ground. He is intrigued about what is going on and sits down to watch the ceremony. He turns to Whisper and says, "Where did you guys get the drugs? Not that I need any, bu...
- Thu Apr 26, 2018 3:43 pm
- Forum: The Nameless
- Topic: Episode 11: Till Death Do Us Part
- Replies: 55
- Views: 23445
Re: Episode 12: Till Death Do Us Part
[dice]0[/dice] Wild Die [dice]1[/dice] “You know, everybody I don't know what to say. I wish I could take this dude’s pain away. But that can't happen and everybody knows it's true...and if you have to know I'll never understand you. So if you have to go then you'd better go now, go off somewhere s...
- Thu Apr 19, 2018 3:25 pm
- Forum: The Nameless
- Topic: Episode 11: Till Death Do Us Part
- Replies: 55
- Views: 23445
Re: Episode 12: Till Death Do Us Part
[dice]0[/dice] Wild Die [dice]1[/dice] Egil looks down at the psi-stalker and frowns. “This cat ain’t gonna last long. If we can’t patch him up, then we need to at least make it quick. Send him to the big Death Head in the sky or whatever these Coalition dudes believe in.” To Nomel, “Nomel? Just No...
- Thu Apr 12, 2018 4:37 pm
- Forum: The Nameless
- Topic: Episode 11: Till Death Do Us Part
- Replies: 55
- Views: 23445
Re: Episode 12: Till Death Do Us Part
[dice]0[/dice] Wild Die [dice]1[/dice] Egil bounds through the forest. Leaping roots and rocks at a clip that matches the ‘Bop. He crouches down next to the psi-stalker and nudges him a little with his toe. “Told you guys we psi-talkers are tough as nails. Pinnacle of human evolution is what we are...
- Tue Apr 10, 2018 3:27 pm
- Forum: The Nameless
- Topic: Episode 11: Till Death Do Us Part
- Replies: 55
- Views: 23445
Re: Episode 12: Till Death Do Us Part
[dice]0[/dice] Wild Die [dice]1[/dice] Common Knowledge on the spiked helmet [dice]2[/dice] Wild Die [dice]3[/dice] Egil stands close to the makeshift pyre still trying to dry out but also captivated by the flames. He fights the urge to paint himself in blood and mud and then dance around the fire....
- Tue Apr 03, 2018 7:36 am
- Forum: The Nameless
- Topic: Season 1: Emissary to the Federation
- Replies: 76
- Views: 31145
Re: Season 1: Emissary to the Federation
[dice]0[/dice] [dice]2[/dice] Wild Die [dice]1[/dice] Egil nods to Tiberius. “Just what I was thinking. No sense any of this stuff going to waste. Course, why waste an E-Clip on them when we can crispy ‘em up with dragonfire?” Stripping off his armor to dry in the ‘Bop, the psi-stalker begins movin...
- Mon Mar 26, 2018 2:02 pm
- Forum: The Nameless
- Topic: Season 1: Emissary to the Federation
- Replies: 76
- Views: 31145
Re: Part I: Emissary to the Federation
[dice]0[/dice] Wild Die [dice]1[/dice] Egil does his best to drain the excess water from his armor. “Well, there isn’t anything in this stream. All clear there...never can be too careful with stream demons and all.” Convinced that he convinced everyone on the danger of stream demons, Egil examines ...
- Tue Mar 20, 2018 1:25 pm
- Forum: The Nameless
- Topic: Season 1: Emissary to the Federation
- Replies: 76
- Views: 31145
Re: Part I: Emissary to the Federation
Agility [dice]0[/dice] Wild Die [dice]1[/dice] Nightstalker [dice]2[/dice] 6 ISP spent Wild Die [dice]3[/dice] Temporary Effects: All darkness penalties negated. Stealth d10 Stealth [dice]4[/dice] Wild Die [dice]5[/dice] Egil is impressed with Tiberius’ skills. THe cyber-knight practically melts in...
- Tue Mar 20, 2018 7:37 am
- Forum: The Nameless
- Topic: Season 1: Emissary to the Federation
- Replies: 76
- Views: 31145
Re: Part I: Emissary to the Federation
Notice [dice]0[/dice] Wild Die [dice]1[/dice] + [dice]2[/dice] Permanent Effects: +2 Notice and Tracking, Uncanny Reflexes -2 to hit Notice [dice]3[/dice] [dice]5[/dice] [dice]6[/dice] Wild Die [dice]4[/dice] Egil scans the all too quiet forest. His nostrils flare a few times as he gets a feel of w...
- Tue Mar 13, 2018 3:47 pm
- Forum: The Nameless
- Topic: Season 1: Emissary to the Federation
- Replies: 76
- Views: 31145
Re: Part I: Emissary to the Federation
Notice [dice]0[/dice] Wild Die [dice]1[/dice] Permanent Effects: +2 Notice and Tracking, Uncanny Reflexes -2 to hit Egil takes the rest of the day talking about the alien bugs to Awktek. “They are like bees crossed with ants crossed with bears. I’m not exactly sure what they spray on you. We tell y...
- Mon Mar 05, 2018 5:27 pm
- Forum: Approved Items
- Topic: Enhanced M.O.M. Implant - Signature Item - Super Tech
- Replies: 33
- Views: 15020
Re: Enhanced M.O.M. Implant - Signature Item - Super Tech
Done!. Thanks, folks.
- Fri Mar 02, 2018 9:11 am
- Forum: The Nameless
- Topic: Season 1: Emissary to the Federation
- Replies: 76
- Views: 31145
Re: Part I: Emissary to the Federation
Notice [dice]0[/dice] Wild Die [dice]1[/dice] Permanent Effects: +2 Notice and Tracking, Uncanny Reflexes -2 to hit Egil gets serious when responding to Awktek’s question. “Yes, I have. But never alone and usually we outnumbered the bugs at least three to one. Most of the time we just took down sco...
- Fri Mar 02, 2018 8:38 am
- Forum: Approved Items
- Topic: Enhanced M.O.M. Implant - Signature Item - Super Tech
- Replies: 33
- Views: 15020
Re: Enhanced M.O.M. Implant - Signature Item - Super Tech
I’d prefer to stick with some form of M.O.M. implant and have no issue with switching it to a SFC implant that boosts Smarts. I also fully accept the strain penalty. That still leaves the +1 to Spirit rolls not fitting with the implant. That being said, if it is a Smarts boosting implant, is a +1to ...
- Tue Feb 27, 2018 9:24 am
- Forum: The Nameless
- Topic: Season 1: Emissary to the Federation
- Replies: 76
- Views: 31145
Re: Part I: Emissary to the Federation
Notice [dice]0[/dice] Wild Die [dice]1[/dice] Permanent Effects: +2 Notice and Tracking, Uncanny Reflexes -2 to hit Egil likes Michelon’s style. Straight and to the point. The psi-stalker also perked up at the mention of requisitions. He’d had some work done on his armor by the black market back in...
- Tue Feb 27, 2018 8:04 am
- Forum: Approved Items
- Topic: Enhanced M.O.M. Implant - Signature Item - Super Tech
- Replies: 33
- Views: 15020
Re: Enhanced M.O.M. Implant - Signature Item - Super Tech
The base item was chosen really due to a lack of other options. I am not tied in any way to Cyber Wired Reflexes as the base item. Suggestions on what would be more appropriate are welcome, but the thought was that its a brain implant that stimulates agility instead of wired peripheral nerves.