Search found 133 matches
- Fri May 22, 2020 1:38 am
- Forum: CS: 17th SOG: Missions
- Topic: Operation: Ear to the Door: Move Out
- Replies: 24
- Views: 12407
Re: Operation: Ear to the Door: Move Out
Colton: A difficult obstacle the group negotiated along the way Raleigh Ray scratched his head at the sight of it. For all intents and purposes it shouldn't be there... yet there it was. He looked back at the five skelebots under his command and wondered to himself if they could be of any assistanc...
- Tue May 05, 2020 2:24 pm
- Forum: CS: 17th SOG: Missions
- Topic: Reassignment Briefing
- Replies: 84
- Views: 36766
Re: Reassignment Briefing
As the briefing began in earnest, Colton turned on his game face and was all business. He soaked in every iota that came out of the Major's mouth, only briefly reflecting inwardly. Ah, Opertion: Hellbender!... [roll=71]Common Knowldege1d8 Wild Die 1d6 Ace! 1d6 8: Operation Hellbender is the brainchi...
- Fri Apr 17, 2020 10:54 pm
- Forum: CS: 17th SOG: Missions
- Topic: Reassignment Briefing
- Replies: 84
- Views: 36766
Re: Reassignment Briefing
"Oof! Sprechen sie sexy?" Colton muttered as he passed Cassandra, staring at Maeve. “Isn’t she, though?” Cassandra had to agree, blushing a little, but then quickly putting eyes forward. Releigh Ray gave Cassandra Maverick a coy sideways look. "Oooooh wee, girl! Girl aft'tah ma own h...
- Sun Apr 12, 2020 2:49 pm
- Forum: CS: 17th SOG: Missions
- Topic: Reassignment Briefing
- Replies: 84
- Views: 36766
Re: Reassignment Briefing
William makes a point to look at the stripe on Raleigh Ray Colton shoulder for a second too long and then smirks at the irony of a human from the sticks proving his point by pulling rank on a psionic mutie before responding, "Yes Sir!" "Does Corporeal look like a no good lazy officer...
- Fri Apr 10, 2020 8:16 pm
- Forum: CS: 17th SOG: Missions
- Topic: Reassignment Briefing
- Replies: 84
- Views: 36766
Re: Reassignment Briefing
"...It’s a shame, this guy was socially superior to me before I became a freak just because I don’t have hair and he does. Magnificent hair, I will admit.” The first words Raleigh Ray recognized and registered was the complement about his perfectly groomed mane of hair. He smiled and simultaeo...
- Fri Apr 10, 2020 2:44 am
- Forum: CS: 17th SOG: Missions
- Topic: Reassignment Briefing
- Replies: 84
- Views: 36766
Re: Reassignment Briefing
Glancing down at his stylish but highly functional computer watch, Raleigh Ray noted that while he wasn't as early as he should have been, technically he wasn't late. Still have two minutes. New boss will be miffed, but not pissed. I'll be okay. he thought to himself. Just the same, the simple hillb...
- Sun Nov 10, 2019 11:56 pm
- Forum: Adventure Archive
- Topic: Operation Trainspotting: Close Quarters
- Replies: 25
- Views: 17228
Re: Operation Trainspotting: Close Quarters
Upon entering his debriefing room, Raleigh Ray Colton wasted no time i cracking open the can of dip that was so graciously provided for him by the sympathetic supply sergeant. "God bless that man." After getting comfortable in an uncomfortable chair, Colton prepared himself to make his deb...
- Fri Nov 08, 2019 11:43 pm
- Forum: CS 17th SOG Battalion
- Topic: CPL Raleigh Ray Colton, Technical Genius
- Replies: 4
- Views: 4879
Background
Background Family legends say that the Colton clan had been a permanent fixture to the town of Jasper since well before the Great Cataclysm. With the small town being nestled in the Ozark Mountains of the Arkansas region, surrounded by country folk and hillbillies all around, the community was well...
- Sat Nov 02, 2019 12:35 am
- Forum: Adventure Archive
- Topic: Operation Trainspotting: Close Quarters
- Replies: 25
- Views: 17228
Re: Operation Trainspotting: Close Quarters
" Excellent. Close in on my location. I want you directing every possible skelebot we have left. Bots secure the perimeter of our AO - LZ. " " If you find @Stephen Phillips drag him back to our new AO. " "Copy good. Workin' on dat now." Raleigh Ray answered, trying not...
- Fri Nov 01, 2019 4:01 pm
- Forum: Adventure Archive
- Topic: Operation Trainspotting: Close Quarters
- Replies: 25
- Views: 17228
Re: Operation Trainspotting: Close Quarters
Raleigh Ray found it nearly impossible to fully ascend the building he was by. Highest he ever managed to get was halfway up. The Shedim and Brodkil did the vicinity hounded him at every turn. Even with the jump Jets of his power armor Ozark boy was confounded by the demons' ability to match his pac...
- Sat Oct 19, 2019 10:23 pm
- Forum: CS 17th SOG Battalion
- Topic: CPL Raleigh Ray Colton, Technical Genius
- Replies: 4
- Views: 4879
Re: CPL Raleigh Ray Colton (WIP)
Advances Choose Race : Human Racial Abilities Bonus Edge: Genius Choose Iconic Framework (Choose an Iconic Framework not excluded by your Race, noting Edges, Hindrances, Skills, and other modifiers.) Iconic Framework Begin with +4 skill points. (d8 Repair, d6 Athletics) Gifted Learner: Vagabonds ma...
- Sat Oct 19, 2019 10:18 pm
- Forum: CS 17th SOG Battalion
- Topic: CPL Raleigh Ray Colton, Technical Genius
- Replies: 4
- Views: 4879
Re: CPL Raleigh Ray Colton (WIP)
Gear CA-4 Standard “Dead Boy” Body Armor http://explorersunlimited.com/images/upload/2017/06/30/20170630203250-82181580.png • Armor: +8 Toughness: +3 • Weight: 20 lbs (Min Str: d6) • Notes: Multi-Optic Helmet , EBA , Public-address loudspeakers, Communications system with a 10 mile range, Built-in ...
- Sat Oct 19, 2019 10:14 pm
- Forum: CS 17th SOG Battalion
- Topic: CPL Raleigh Ray Colton, Technical Genius
- Replies: 4
- Views: 4879
CPL Raleigh Ray Colton
Bennies and Wounds Wounds : 0/3 Fatigue : 0/2 Beginning 4 (with Luck) +-1 Event (Benny Bonanza - 5/10/2018) +-0 Event +-0 Event +-0 Event Base Power Points: 15 +-0 Event +-0 Event +-0 Event Arcane Background ( Weird Science ) While Techno-Wizardry is the best known "weird science" on Rift...
- Wed Oct 09, 2019 9:10 pm
- Forum: CS 17th SOG Battalion
- Topic: CS OOC Chat
- Replies: 67
- Views: 33220
Re: CS OOC Chat
SWADE Rebuild Roll(s)
Rolling on Experience & Wisdom Table
[dice:1kxw5fl8]59276:0[/dice:1kxw5fl8]
Rolling on Experience & Wisdom Table
[dice:1kxw5fl8]59276:0[/dice:1kxw5fl8]
- Fri Oct 04, 2019 7:03 pm
- Forum: CS 17th SOG Battalion
- Topic: CPL Raleigh Ray Colton, Technical Genius
- Replies: 4
- Views: 4879
CPL Raleigh Ray Colton, Technical Genius
Player Name : Matt Olfson Google Handle: MattOlfsonCPA@gmail.com CPL Raleigh Ray Colton Rank : Seasoned 3 Advances Left : 0 Race : Human Iconic Framework : MARS (Vagabond) Attributes : Agility d10, Smarts d10, Spirit d8, Strength d6, Vigor d8 Pace :6; Parry : 6; Toughness : 5 [normal] / 16 (8) [CA-...
- Tue Jul 30, 2019 1:46 am
- Forum: Adventure Archive
- Topic: Operation Trainspotting: Close Quarters
- Replies: 25
- Views: 17228
Re: Operation Trainspotting: Close Quarters
All trait rolls enjoy +2 Joker bonus, but suffer a -1 Fatigue penalty, netting out to an overall +1. Notice [dice:2zss18pu]56393:0[/dice:2zss18pu] Wild Die [dice:2zss18pu]56393:1[/dice:2zss18pu] Shooting [dice:2zss18pu]56393:2[/dice:2zss18pu] Wild Die [dice:2zss18pu]56393:3[/dice:2zss18pu] Damage: ...
- Wed Jul 10, 2019 9:25 pm
- Forum: CS 17th SOG Battalion
- Topic: CS OOC Chat
- Replies: 67
- Views: 33220
Re: CS OOC Chat
I don't feel I've earned anything with my abysmal posting this quarter and I won't be rewarded when you guys are lacking because of me. Because of you? You give yourself far too much credit, good sir. I blame no one but myself for my dismal posting rate over the past 6... maybe as much as 12 months...
- Sat Jun 29, 2019 10:22 pm
- Forum: Adventure Archive
- Topic: A Time for Change: Briefing Room 17-Charlie
- Replies: 51
- Views: 29182
Re: A Time for Change: Briefing Room 17-Charlie
@Raleigh Ray Colton and @Stephen Phillips " Ozark Pride, good use of the det blasts. Pick out solid targets for those skelliie squads attached to each of you. They are expendable. You are not. " "Copy good, team leader. Engaging solid targets imminently." [/color] Looking down o...
- Tue Jun 04, 2019 11:47 pm
- Forum: Adventure Archive
- Topic: A Time for Change: Briefing Room 17-Charlie
- Replies: 51
- Views: 29182
Re: A Time for Change: Briefing Room 17-Charlie
Shooting [dice:9ytu39py]54292:0[/dice:9ytu39py] (Oops! My shooting skill is d8, not d6. Do-over!) [dice:9ytu39py]54292:3[/dice:9ytu39py] Wild Die [dice:9ytu39py]54292:1[/dice:9ytu39py] Ace! [dice:9ytu39py]54292:4[/dice:9ytu39py] * Total: 14 (Two Raises!) C-60 Particle Beam Damage [dice:9ytu39py]542...
- Fri May 10, 2019 10:45 pm
- Forum: Adventure Archive
- Topic: A Time for Change: Briefing Room 17-Charlie
- Replies: 51
- Views: 29182
Re: A Time for Change: Briefing Room 17-Charlie
Notice [dice:3tlz9k17]53368:0[/dice:3tlz9k17] Wild Die: [dice:3tlz9k17]53368:4[/dice:3tlz9k17] K-Electronics [dice:3tlz9k17]53368:1[/dice:3tlz9k17] Wild Die: [dice:3tlz9k17]53368:5[/dice:3tlz9k17] K-Engineering [dice:3tlz9k17]53368:2[/dice:3tlz9k17] Wild Die: [dice:3tlz9k17]53368:6[/dice:3tlz9k17] ...
- Tue Apr 30, 2019 11:08 pm
- Forum: Adventure Archive
- Topic: A Time for Change: Briefing Room 17-Charlie
- Replies: 51
- Views: 29182
Re: A Time for Change: Briefing Room 17-Charlie
Once sure his gear was ready to go and no one else on the team was in need of his assistants, Raleigh Ray went over to the huddle for the mission briefing. Turning around to face the rest of the squad. " My name is Sergeant Kaihuata Frost. I and my pilot, Private Gregg, have been reassigned to ...
- Tue Apr 23, 2019 11:05 pm
- Forum: Adventure Archive
- Topic: A Time for Change: Briefing Room 17-Charlie
- Replies: 51
- Views: 29182
Re: A Time for Change: Briefing Room 17-Charlie
As staff sergeant Templar entered the room with the briefcase under her arm, Raleigh Ray's eyes danced over her curvaceous hotness. The way her form-fitting uniformed hugged her body; the way the lights of the room caressed her model-esque cheeks; the cold dispassionate look of her eyes... that of a...
- Tue Apr 23, 2019 2:37 pm
- Forum: Adventure Archive
- Topic: A Time for A Change (December and January 1st, 110 PA)
- Replies: 27
- Views: 17742
Re: A Time for A Change (December and January 1st, 110 PA)
Raleigh Ray finished patting the new dog on the head for luck, just as the N.F.G. made his entrance. While it would have been nice to see more of the old team make their way in, he knew it was inevitable that new faces would be assigned to this unit. He listened to the man speak as Steve (with no 'f...
- Tue Apr 09, 2019 1:21 am
- Forum: Adventure Archive
- Topic: A Time for A Change (December and January 1st, 110 PA)
- Replies: 27
- Views: 17742
Re: A Time for A Change (December and January 1st, 110 PA)
As the new staff sergeant entered the room, Raleigh Ray spit his cup one more time. He did not do it as a sign of disrespect, but simply because he had nothing to say with his eyes filled with the vision of her radiant, hard, badass beauty. " Oooooh... Sprechen sie Sexy ?" the Ozark boy so...
- Tue Feb 12, 2019 12:04 am
- Forum: Adventure Archive
- Topic: A Time for A Change (December and January 1st, 110 PA)
- Replies: 27
- Views: 17742
Re: A Time for A Change (December and January 1st, 110 PA)
”How about you? How’s the mechanical shop empire growing? And what do you make of all this?” he waves vaguely in the direction of the vid screen. Raleigh Ray's attention was directed to the screens, inadvertently having him answer the second question first. "I tell ya, baldy, I really don't kn...
- Sat Feb 09, 2019 3:00 pm
- Forum: Adventure Archive
- Topic: A Time for A Change (December and January 1st, 110 PA)
- Replies: 27
- Views: 17742
Re: A Time for A Change (December and January 1st, 110 PA)
"Surprised I didn't see you on the transport back, Colton. Thought for sure I'd beaten you here." Raleigh Ray grinned at the sight of the tattoo-faced albino. Even though the weeks away from Old Chicago sped past all too quickly, it seemed like an eternity since he saw someone from the ol...
- Tue Feb 05, 2019 6:00 pm
- Forum: Adventure Archive
- Topic: A Time for A Change (December and January 1st, 110 PA)
- Replies: 27
- Views: 17742
Re: A Time for A Change (December and January 1st, 110 PA)
The flight back to New Chillicothe by military transport was a blissfully uneventful one. Of course, there was the occasional air elemental turbulence, but that's what high intensity lasers and Doppler radar were for. Compared to what Raleigh Ray had become used to in Old Chicago, the Ozark boy bare...
- Sat Jan 12, 2019 1:58 pm
- Forum: Adventure Archive
- Topic: Thanksgiving Week - New assignments
- Replies: 9
- Views: 8238
Re: Thanksgiving Week - New assignments
Raleigh Ray slavishly labored in the kitchen working on his pièce de résistance of meals for Bear 2; a massive 10-kilo stegosaurus tail roast, cooked till it's outter layer of fat has melted off, ripe for the makings of a summer gravy with ground sausage accents. The remaining portion of the roast, ...
- Wed Jan 09, 2019 2:49 am
- Forum: Adventure Archive
- Topic: Open RP: Barracks, Mess Hall, and/or Rec Hall
- Replies: 52
- Views: 27264
Re: Open RP: Barracks, Mess Hall, and/or Rec Hall
WIP Raliegh Ray made his way to the motor pool and went to the southwest corner where they put all the lost cause vehicles. During the shift change it was the best place on the entire base to scrape up some good stuff. Sometimes it was only a mediocre find, like the time he found a pack unopened ch...
- Sun Jan 06, 2019 12:53 am
- Forum: Adventure Archive
- Topic: Final Bear Platoon Interlude
- Replies: 6
- Views: 6668
Re: Final Bear Platoon Interlude
Modified Fortune And Glory: Special Forces Edition: [dice:36sysanb]48036:0[/dice:36sysanb] ♤ Agile and Dexterous : Your hero adds one die type to Agility and adds either the Ambidextrous or Quick Edge. Raleigh Ray purred like a kitten has he laid in bed, his overgrown woman BAR bara by his side. Whi...
- Sun Jan 06, 2019 12:43 am
- Forum: CS 17th SOG Battalion
- Topic: CS OOC Chat
- Replies: 67
- Views: 33220
Re: CS OOC Chat
Chipping away at it, boss-man! Chippin' away!
- Sun Jan 06, 2019 12:40 am
- Forum: Adventure Archive
- Topic: Open RP: Barracks, Mess Hall, and/or Rec Hall
- Replies: 52
- Views: 27264
Re: Open RP: Barracks, Mess Hall, and/or Rec Hall
“Are you sure you don’t need Sgt. Winston’s cyber leg too?” she teased a little. Raleigh Ray opened his mouth to give the new girl a snide, sarcastic reply, but then paused mid-gape as a list of the biopic leg's component parts scrolled past his mind's eye. "... Hmmmmm ... You think you could ...
- Sun Nov 11, 2018 3:05 pm
- Forum: Adventure Archive
- Topic: Open RP: Barracks, Mess Hall, and/or Rec Hall
- Replies: 52
- Views: 27264
Re: Open RP: Barracks, Mess Hall, and/or Rec Hall
”Sounds like I asked the right person, is what it sounds like. What do you need from me? ...” Raleigh Ray took a moment to consider his answer, stewing the thought over with a prolonged swig of his beer from its recycled soda can. In his mind's eye the original Wilkes pistol exploded into a hundred...
- Wed Nov 07, 2018 5:41 pm
- Forum: Adventure Archive
- Topic: Open RP: Barracks, Mess Hall, and/or Rec Hall
- Replies: 52
- Views: 27264
Re: Open RP: Barracks, Mess Hall, and/or Rec Hall
... At least in the fires of the Apocalypse, we have, for the most part at least, learned to look beyond those differences but rather to the quality of the person instead. And any who would throw in their lot with magic casters and deebs threw away their best qualities!" Wright said to everyon...
- Mon Nov 05, 2018 6:57 pm
- Forum: Adventure Archive
- Topic: Open RP: Barracks, Mess Hall, and/or Rec Hall
- Replies: 52
- Views: 27264
Re: Open RP: Barracks, Mess Hall, and/or Rec Hall
Raleigh Ray listened to Perry's family history, but was still somewhat confused why the color of her skin was at issue. She was human . Wasn't that all that really mattered? It was then that the Psi-Stalker caught his attention... ”Hey, I’ve been meaning to ask you, are you allowed to make, ah, twea...
- Mon Oct 22, 2018 5:36 pm
- Forum: Adventure Archive
- Topic: Open RP: Barracks, Mess Hall, and/or Rec Hall
- Replies: 52
- Views: 27264
Re: Open RP: Barracks, Mess Hall, and/or Rec Hall
"I'm from the farmlands of Iowa. Never knew my parents though. My uncle raised me. Always got treated poorly though cause I wasn't black enough for him. Joined the Coalition to get away from that life." She has the beer can in her hand now but is still contemplating drinking it. "Get...
- Sat Oct 20, 2018 1:40 am
- Forum: Adventure Archive
- Topic: Open RP: Barracks, Mess Hall, and/or Rec Hall
- Replies: 52
- Views: 27264
Re: Open RP: Barracks, Mess Hall, and/or Rec Hall
"Hah! Yeah, a man can, but I would barely rate you as a man, more like a sub-human deeb, to be perfectly honest." Raleigh Ray continue to stare longingly at Cass, not letting his roommates verbal jab faze him in the slightest. Even so, when fired upon... "I'm immune to your disparagi...
- Wed Oct 17, 2018 1:21 am
- Forum: Adventure Archive
- Topic: Open RP: Barracks, Mess Hall, and/or Rec Hall
- Replies: 52
- Views: 27264
Re: Open RP: Barracks, Mess Hall, and/or Rec Hall
Notice [dice:14jztsl8]44372:0[/dice:14jztsl8] Wild Die [dice:14jztsl8]44372:1[/dice:14jztsl8] Raleigh Ray spotted the motion behind his back. When he turned, he spotted Wright picking up the dart off the floor. "Forget what I said about drivin'. Looks like you had one too many already, Butterf...
- Tue Oct 16, 2018 12:31 pm
- Forum: Adventure Archive
- Topic: Open RP: Barracks, Mess Hall, and/or Rec Hall
- Replies: 52
- Views: 27264
Re: Open RP: Barracks, Mess Hall, and/or Rec Hall
“Might not like the heat, but I could do without a Chi-Town winter,” she said with a chuckle. “And it can get pretty brutal in the summer here, too. And frankly, chasing Pecos Bandits would be easy compared to daemonix and necromancers. Might be like holiday.” Raleigh Ray made his final approach to...
- Mon Oct 15, 2018 1:13 pm
- Forum: Adventure Archive
- Topic: Open RP: Barracks, Mess Hall, and/or Rec Hall
- Replies: 52
- Views: 27264
Re: Open RP: Barracks, Mess Hall, and/or Rec Hall
Opting not to set his alarm that day, Raleigh Ray slept soundly in his bunk. After all he had been through, he felt he deserved to treat himself to a little extra sleep. But despite his best efforts, it wasn't always easy to get those extra winks with a roommate like Wright running around. Though Ra...
- Tue Oct 02, 2018 11:55 pm
- Forum: Adventure Archive
- Topic: GM Poll 3rd Quarter 2018
- Replies: 6
- Views: 6292
- Fri Sep 28, 2018 10:55 pm
- Forum: Adventure Archive
- Topic: 5.2 SOG Support Deployment: Phase 4 (Operation 3)
- Replies: 22
- Views: 14590
Re: 5.2 SOG Support Deployment: Phase 4 (Operation 3)
Theme [dice:wvdmmryy]42797:0[/dice:wvdmmryy] 1: Victorious : You did excellent and managed to directly save someone (a soldier from one of the stranded squads) F&G Roll [dice:wvdmmryy]42797:1[/dice:wvdmmryy] 11: Fortune Favors the Bold : Your hero begins with the Brave Edge. He also begins each...
- Tue Sep 25, 2018 3:31 pm
- Forum: EP Archive
- Topic: 2018 EP Requests
- Replies: 307
- Views: 162069
Re: 2018 EP Requests
Account/Character Name: Raleigh Ray Colton
What do you want done? (5 EP) Deus Ex Machina: Retroactively Spend a Benny to reroll a critical failure.
EP Balance: 20
Balance After Transaction: 15
DONE
What do you want done? (5 EP) Deus Ex Machina: Retroactively Spend a Benny to reroll a critical failure.
EP Balance: 20
Balance After Transaction: 15
DONE
- Tue Sep 25, 2018 2:28 pm
- Forum: Adventure Archive
- Topic: 5.2 SOG Support Deployment: Phase 4 (Operation 3)
- Replies: 22
- Views: 14590
Re: 5.2 SOG Support Deployment: Phase 4 (Operation 3)
Notice [dice:1naqx3uk]42542:0[/dice:1naqx3uk] Wild Die [dice:1naqx3uk]42542:1[/dice:1naqx3uk] K/Eletronics [dice:1naqx3uk]42542:2[/dice:1naqx3uk] Wild Die [dice:1naqx3uk]42542:3[/dice:1naqx3uk] SNAKE EYES!! EP to the rescue!! (5 EP) Deus Ex Machina: Retroactively Spend a Benny to reroll a critical ...
- Sun Sep 09, 2018 10:22 pm
- Forum: Adventure Archive
- Topic: 5.2 SOG Support Deployment: Phase 3 (Operation 2)
- Replies: 15
- Views: 10613
Re: 5.2 SOG Support Deployment: Phase 3 (Operation 2)
{{{Prior Rolls Carried Over}}} Using the talon-like fingers of his Terror Trooper power armor, Raleigh Ray managed to rip the roof off the downed vehicle. With his mechanical hands working as an improvised jaws of life , he tore through the steel and got a good look inside to see how its occupants f...
- Fri Aug 31, 2018 10:39 pm
- Forum: Adventure Archive
- Topic: 5.2 SOG Support Deployment: Phase 3 (Operation 2)
- Replies: 15
- Views: 10613
Re: 5.2 SOG Support Deployment: Phase 3 (Operation 2)
Resources spent: Serious Business (+2 on rolls) Notice (PA Optics negates penalty) [dice]0[/dice] Wild Die [dice]1[/dice] Total with bonus: 5 Shooting [dice]2[/dice] Wild Die [dice]3[/dice] Extra Effort (-1 bennie) [dice]4[/dice] Total with bonus: 14 (two raises) K/Engineering (to safely free the h...
- Sun Aug 19, 2018 6:11 pm
- Forum: Adventure Archive
- Topic: 5.2 SOG Support Deployment: Phase 2 (Operation 1)
- Replies: 10
- Views: 7460
Re: 5.2 SOG Support Deployment: Phase 2 (Operation 1)
Notice [dice]0[/dice] Wild Die [dice]1[/dice] K/Electronics [dice]2[/dice] to network the sensor telemetry of all Bear 2's radar sensors and share readouts. Wild Die [dice]4[/dice] Extra Effort (1 bennie) [dice]6[/dice] Shooting [dice]5[/dice] -- JIC should hostilities erupt, will use the CTT-P40 a...
- Sun Aug 19, 2018 9:11 am
- Forum: CS 17th SOG Battalion
- Topic: CS OOC Chat
- Replies: 67
- Views: 33220
Re: CS OOC Chat
Those damn dirty Romulans will never know what hit 'em!
- Sat Aug 04, 2018 8:56 pm
- Forum: Adventure Archive
- Topic: 5.2 SOG Support Deployment: Phase 1 (HJ Roll)
- Replies: 9
- Views: 7648
Re: SOG Support Deployment: Phase 1 (HJ Roll)
Notice [dice]0[/dice] Wild Die [dice]1[/dice] Ace! [dice]4[/dice] Interlude Theme [dice]2[/dice] Objectives Completed: You got the job done, but you took some hits. Roll Vigor at -2 or take one Fatigue. Job got done though. Vigor: [dice]5[/dice] -- FAIL Fatigued : The hero is tiring quickly. All of...
- Fri Aug 03, 2018 2:31 am
- Forum: Adventure Archive
- Topic: 5.1 SOG Support Deployment: Gear up!
- Replies: 35
- Views: 16882
Re: SOG Support Deployment: Gear up!
Hearing Colton's voice crack, Chai decides it is time to present Colton with the other gift. Walking over to Colton, he taps the leg so that Colton will look down. When Colton looks down, Chai holds up a can of longcut mint flavored chew. " Your throat needs soothing, Ozark. One chew of this a...
- Sun Jul 29, 2018 11:57 am
- Forum: Adventure Archive
- Topic: 5.1 SOG Support Deployment: Gear up!
- Replies: 35
- Views: 16882
Re: SOG Support Deployment: Gear up!
Notice [dice]0[/dice] Wild Die [dice]1[/dice] The first one answers Colton's command and contacts him via the implant. "Unit 1365882B confirms response to designation "Heckel." And then the second responds on the same channel. "Unit 64717646G confirms response to designation &qu...
- Sat Jul 28, 2018 1:45 pm
- Forum: Adventure Archive
- Topic: 5.1 SOG Support Deployment: Gear up!
- Replies: 35
- Views: 16882
Re: SOG Support Deployment: Gear up!
Raleigh Ray looked over to Wright... then over to Bouchard... then back to Wright with a disconcerted expression of sudden realization.
"So that's what she uses fo' a strap-on... A visible cold shudder went down the Ozark boy's spine. "... The horror !"
"So that's what she uses fo' a strap-on... A visible cold shudder went down the Ozark boy's spine. "... The horror !"
- Sun Jul 22, 2018 9:19 pm
- Forum: Adventure Archive
- Topic: 5.1 SOG Support Deployment: Gear up!
- Replies: 35
- Views: 16882
Re: SOG Support Deployment: Gear up!
{{{Prior Rolls Carried Over}}} Once the Terror Trooper is up and running, Joe makes a couple of test sweeps with the onboard weapon systems, before he reaches down and picks up the particle beam rifle. "I'm ready to work out some aggression now." Raleigh Ray looked over from within his Ter...
- Fri Jul 13, 2018 3:04 pm
- Forum: Adventure Archive
- Topic: 5.1 SOG Support Deployment: Gear up!
- Replies: 35
- Views: 16882
Re: SOG Support Deployment: Gear up!
Smarts (to determine course and direction taken) [dice]0[/dice] Raleigh Ray jumped into the APC when told to by Dansk. Grateful for the action and body-bag work to be over, he looked forward to returning to base so he could wash up and put this crappy day behind him. When Wright sat down beside him...
- Fri Jun 29, 2018 9:46 pm
- Forum: Adventure Archive
- Topic: 4.2 Code Red Epsilon - Attack on Bridgehead
- Replies: 72
- Views: 30082
Re: 4.2 Code Red Epsilon - Attack on Bridgehead
Raleigh Ray breathed easy once the fighting was over. The onslaught of demons made him slightly soil himself out of pure terror. Not badly mind you; just enough to give him a slight squish between his cheeks with every other step. Just the same, he was looking forward to this latest nightmare being ...
- Tue Jun 12, 2018 12:16 pm
- Forum: Adventure Archive
- Topic: 4.2 Code Red Epsilon - Attack on Bridgehead
- Replies: 72
- Views: 30082
Re: 4.2 Code Red Epsilon - Attack on Bridgehead
Smarts Save vs Shaken: [dice]0[/dice] Wild Die [dice]21[/dice] * Benny to the rescue!! Raleigh Ray Colton Notice [dice]1[/dice] Wild Die [dice]2[/dice] Fighting (Called Shot: Head) [dice]3[/dice] Wild Die [dice]4[/dice] -4 = 1 * Benny for Extra Effort [dice]22[/dice] Total: 6 Vibro-Bayonet Damage: ...
- Wed May 30, 2018 11:09 am
- Forum: Adventure Archive
- Topic: 4.2 Code Red Epsilon - Attack on Bridgehead
- Replies: 72
- Views: 30082
Re: 4.2 Code Red Epsilon - Attack on Bridgehead
Raleigh Ray Colton Notice [dice]0[/dice] Wild Die [dice]1[/dice] Shooting [dice]2[/dice] Wild Die [dice]3[/dice] (-1 Bennie) Extra Effort [dice]11[/dice] Total: 4 :-( Damage: [dice]4[/dice] AP2, MD (will need to reload after this due to 10:1 MD power usage) Rail Gun Turret #1 Shooting [dice]5[/dice...
- Mon May 28, 2018 3:58 pm
- Forum: Out of Character Topics
- Topic: Patron Item Request Thread
- Replies: 29
- Views: 69883
Re: Patron Item Request Thread
Account: Raleigh Ray Colton
Character Name: Raleigh Ray Colton
Patron Item Choice: Universal Energy to Matter Converter
EDIT: Oh! Almost forgot, the load bearing harness too.
Character Name: Raleigh Ray Colton
Patron Item Choice: Universal Energy to Matter Converter
EDIT: Oh! Almost forgot, the load bearing harness too.
- Fri May 18, 2018 3:58 pm
- Forum: Adventure Archive
- Topic: 4.2 Code Red Epsilon - Attack on Bridgehead
- Replies: 72
- Views: 30082
Re: 4.2 Code Red Epsilon - Attack on Bridgehead
Shooting [dice]0[/dice] Wild Die [dice]1[/dice] -1 Benny for Extra Effort [dice]2[/dice] Having learned form his experience form his time underground against the alien acid monsters, Raleigh Ray knew that too much caution was the surest way to get himself killed. Still, he wasn't going to be too st...
- Fri May 18, 2018 2:11 am
- Forum: Adventure Archive
- Topic: 4.2 Code Red Epsilon - Attack on Bridgehead
- Replies: 72
- Views: 30082
Re: 4.2 Code Red Epsilon - Attack on Bridgehead
Notice [dice]0[/dice] Wild Die [dice]1[/dice] To check on the doors and take action if need be. K/Engineering [dice]5[/dice] Wild Die [dice]2[/dice] To evaluate the doors' condition Repair [dice]3[/dice] Wild Die [dice]4[/dice] "Rest of you will pair off. Colton and Wright you're to go check o...
- Fri May 11, 2018 3:19 pm
- Forum: Adventure Archive
- Topic: 4.2 Code Red Epsilon - Attack on Bridgehead
- Replies: 72
- Views: 30082
Re: 4.2 Code Red Epsilon - Attack on Bridgehead
Notice [dice]0[/dice] Wild Die [dice]1[/dice] Survival at d6 level, not to get lost (no roll needed?) As the corporal gave Bear Two the particulars of the emergency as best he knew it, Raleigh Ray reached into one of his utility pouches and pulled out a can of his dip packs. Goin' to have to be fro...
- Mon May 07, 2018 4:30 pm
- Forum: Adventure Archive
- Topic: 4.2 Code Red Epsilon - Attack on Bridgehead
- Replies: 72
- Views: 30082
Re: 4.2 Code Red Epsilon - Attack on Bridgehead
"Thanks, Doc." Raleigh Ray said to Kinger, appreciative for the helping hand. He returned the favor and helped Klinger get into his body armor, making sure all the hard to reach attachments, snaps, and buckels were properly fastened. "You're good to go, Doc!" Raleigh Ray said to...
- Mon Apr 30, 2018 11:10 pm
- Forum: Adventure Archive
- Topic: 4.2 Code Red Epsilon - Attack on Bridgehead
- Replies: 72
- Views: 30082
Re: 4.2 Code Red Epsilon - Attack on Bridgehead
Notice [dice]0[/dice] Wild [dice]1[/dice] Raleigh Ray was in the process of walking backing back to his quarters, his hand pressed against the wall and and sliding along for support. He was exhausted, battered, and sore. " Death by broken pelvis... the only way to go ." he mused to himsel...
- Mon Apr 30, 2018 9:10 pm
- Forum: Adventure Archive
- Topic: 4.1 Take Me down to Paradise City (Open RP thread)
- Replies: 39
- Views: 19775
Re: Take Me down to Paradise City
Grimes is offering cupcakes to Colton and the ladies who seem to be in some kind of sweet cream cupake frenzy. " Woa... Slow down their ladies. I am sure there is enough to go around." Grimes winces in pain as one of the soldiers took a chunk of cupcake right out of his hand along with a ...
- Sun Apr 22, 2018 12:58 pm
- Forum: Adventure Archive
- Topic: 4.1 Take Me down to Paradise City (Open RP thread)
- Replies: 39
- Views: 19775
Re: Take Me down to Paradise City
Smarts roll to style hair [dice]0[/dice] Wild Die [dice]1[/dice] Extra Effort [dice]2[/dice] Double Extra Effort [dice]3[/dice] Grimes agrees to help him out. " Give me 20 to 25 minutes and those ladies will not know what hit them. Have you ever seen what happens when their lips touch the swee...
- Fri Apr 20, 2018 9:24 pm
- Forum: Adventure Archive
- Topic: 4.1 Take Me down to Paradise City (Open RP thread)
- Replies: 39
- Views: 19775
Re: Take Me down to Paradise City
He sits down next to his room mate, and taps the necks of his bottle to Colton's. Raleigh Ray poped open the can of Chi-Cola and returned the toast. "To the best things in life... Wine, Women, and Song" He enjoyed his loaded hotdog in ways that defied belief. Even if its concoction of top...
- Tue Apr 17, 2018 10:01 pm
- Forum: Adventure Archive
- Topic: 4.1 Take Me down to Paradise City (Open RP thread)
- Replies: 39
- Views: 19775
Re: Take Me down to Paradise City
Notice [dice]0[/dice] Wild Die [dice]1[/dice] Smarts [dice]2[/dice] (for an amature attempt to cook up some fresh fries) Wild Die [dice]3[/dice] Ace! [dice]4[/dice] Double Ace!! [dice]5[/dice] Total 14 including that -2. Those are some damn good fries!! Raleigh Ray didn't mind that all he had to we...
- Sun Apr 08, 2018 4:04 pm
- Forum: Adventure Archive
- Topic: Tactics Workshop
- Replies: 7
- Views: 5889
Re: Tactics Workshop
So homework: 1. With a group of 4 Maulers (configuration combination of choice) and five infantry in a hoverjeep (with one mounted heavy weapon, of choice from the CS armory), how would you take down a 24 foot humanoid (size 7) robot. Assume an average toughness of 40 (15). Not counting aces, and w...
- Wed Apr 04, 2018 1:17 am
- Forum: Adventure Archive
- Topic: Aftermath Interlude - Fortune and Glory 1
- Replies: 12
- Views: 9940
Re: Aftermath Interlude - Fortune and Glory
[dice]0[/dice] 1 or 2: Roll twice on your choice of the Cybernetics, Education, Experience & Wisdom, Training, and Underworld & Black Ops Hero's Journey Tables. Experience & Wisdom [dice]1[/dice] 9: A split second often means the difference between alive and a smear on the landscape. Yo...
- Mon Apr 02, 2018 11:32 pm
- Forum: Adventure Archive
- Topic: Combat Patrol: Welcome to the jungle!
- Replies: 236
- Views: 94489
Re: Combat Patrol: Welcome to the jungle!
Notice [dice]0[/dice] Wild Die [dice]1[/dice] Raleigh Ray was about to open the face plate of his Mauler power armor now that the drama was over... That is until Klinger suggested the rest of the team use MOPP Gear. The prospect of getting some nasty other-worldly disease or bacteria scared him to ...
- Sat Mar 31, 2018 8:18 pm
- Forum: Adventure Archive
- Topic: 1st Quarter GM Poll
- Replies: 10
- Views: 8172
Re: 1st Quarter GM Poll
Voted.
And for the record, I hate this limited 1 to 5 rating system. As usual, I would have preferred to give a 9 out of a max of 10. So know that you really got a 4.5; it's just rounded up because a 4 is too harsh.
And for the record, I hate this limited 1 to 5 rating system. As usual, I would have preferred to give a 9 out of a max of 10. So know that you really got a 4.5; it's just rounded up because a 4 is too harsh.
- Sat Mar 31, 2018 2:59 am
- Forum: Adventure Archive
- Topic: Combat Patrol: Welcome to the jungle!
- Replies: 236
- Views: 94489
Re: Combat Patrol: Welcome to the jungle!
Notice [dice]0[/dice] Wild Die [dice]1[/dice] Ace [dice]4[/dice] K/Engineering [dice]2[/dice] Wild Die [dice]3[/dice] With the battle over, and the acid monsters slain and dead on the ground, Raleigh Ray began to become aware of the racing of his heart. As the high of battle started to wane and his...
- Mon Mar 26, 2018 9:06 pm
- Forum: Adventure Archive
- Topic: Combat Patrol: Welcome to the jungle!
- Replies: 236
- Views: 94489
Re: Combat Patrol: Welcome to the jungle!
Spirit check vs Fear effect: [dice]0[/dice] Wild Die: [dice]1[/dice] Notice: [dice]2[/dice] Wild Die: [dice]3[/dice] Shooting (Plasma Cannons): [dice]4[/dice] Wild Die: [dice]5[/dice] Extra Effort: [dice]7[/dice] ( Expending Bonus Bennie ) Multi-Action Penalty: -2 Damage (Plasma Cannons): [dice]6[/...
- Mon Mar 19, 2018 2:17 am
- Forum: Adventure Archive
- Topic: Combat Patrol: Welcome to the jungle!
- Replies: 236
- Views: 94489
Re: Combat Patrol: Welcome to the jungle!
Notice [dice]0[/dice] Wild Die [dice]1[/dice] With all the chaos and pandemonium, the quick, agile, Juicer-like monsters brought a flash of Raleigh Ray's past to the forefront of his thoughts. Memories of when the juicers came to his small mountain town in the Ozarks. The blood they let, the fires ...
- Sun Feb 25, 2018 2:59 pm
- Forum: Adventure Archive
- Topic: Combat Patrol: Welcome to the jungle!
- Replies: 236
- Views: 94489
Re: Combat Patrol: Welcome to the jungle!
Spirit Check [dice]0[/dice] Wild Die [dice]1[/dice] Ace! [dice]4[/dice] Notice [dice]2[/dice] Wild Die [dice]3[/dice] Though disappointed his modifications to the sensors failed to have the lasting results he was aiming for, Raleigh Ray was amazed about how it reacted with his spit and spent dip po...
- Sat Feb 10, 2018 3:51 pm
- Forum: Adventure Archive
- Topic: Combat Patrol: Welcome to the jungle!
- Replies: 236
- Views: 94489
Re: Combat Patrol: Welcome to the jungle!
Spirit [dice]0[/dice] WIld Die [dice]1[/dice] ACE! [dice]4[/dice] Notice [dice]2[/dice] Wild [dice]3[/dice] ACE! [dice]5[/dice] K-Computers (to modify the sensors to overcome the distorting effects of the resin) [dice]6[/dice] Wild Die [dice]7[/dice] ACE! [dice]8[/dice] DOUBLE ACE!! [dice]9[/dice] ...
- Sat Jan 20, 2018 10:59 pm
- Forum: Adventure Archive
- Topic: Combat Patrol: Welcome to the jungle!
- Replies: 236
- Views: 94489
Re: Combat Patrol: Welcome to the jungle!
Notice [dice]0[/dice] Wild Die [dice]1[/dice] Ace! [dice]4[/dice] Repair [dice]2[/dice] Wild Die [dice]3[/dice] After the terror and turmoil had settled, and the fight against the swarm of terrible monsters was over, Raleigh Ray breathe a sigh of relief. Though Bouchard acquitted herself extremely ...
- Sat Jan 13, 2018 6:19 pm
- Forum: Adventure Archive
- Topic: Combat Patrol: Welcome to the jungle!
- Replies: 236
- Views: 94489
Re: Combat Patrol: Welcome to the jungle!
Notice 3[dice]0[/dice] Wild Die [dice]1[/dice] As Raleigh Ray set foot in the vast chamber, he was still trying to get Hunter on the radio, but his focus drifted off at the sight of it all. The first thing that crossed his mind was how busy the little monsters had been down here. To do something li...
- Tue Jan 02, 2018 6:05 pm
- Forum: Adventure Archive
- Topic: Combat Patrol: Welcome to the jungle!
- Replies: 236
- Views: 94489
Re: Combat Patrol: Welcome to the jungle!
Notice [dice]0[/dice] Wild [dice]1[/dice] K/Electronics [dice]2[/dice] Wild [dice]3[/dice] As the reunited team began to make way once again, Raleigh Ray stopped to pick up the slain skelebot Tweedledum, tossing it over his shoulder hoping he could repair it later on, bringing the brave mechanical ...
- Fri Dec 22, 2017 4:47 pm
- Forum: Adventure Archive
- Topic: Combat Patrol: Welcome to the jungle!
- Replies: 236
- Views: 94489
Re: Combat Patrol: Welcome to the jungle!
Notice: [dice]0[/dice] Wild: [dice]1[/dice] Ace: [dice]4[/dice] Spirit roll to recover from Shaken condition: [dice]2[/dice] Wild: [dice]3[/dice] As the savage beast raked the side of Raleigh Ray's head, his world began to spin. While still on his feet and mobile, the fight in him was knocked a kil...
- Thu Dec 07, 2017 2:31 pm
- Forum: Adventure Archive
- Topic: Combat Patrol: Welcome to the jungle!
- Replies: 236
- Views: 94489
Re: Combat Patrol: Welcome to the jungle!
Notice [dice]0[/dice] Wild Die [dice]1[/dice] Fighting [dice]2[/dice] Wild Die [dice]3[/dice] Ace! [dice]6[/dice] Double Ace!! [dice]7[/dice] Tripple ACE!!! [dice]8[/dice] Damage (if hit): Str [dice]4[/dice] Vibro-blade: [dice]5[/dice] Total: 18 pts., AP4, Mega Damage ... The three between Colton a...
- Sat Nov 11, 2017 2:32 pm
- Forum: Adventure Archive
- Topic: Combat Patrol: Welcome to the jungle!
- Replies: 236
- Views: 94489
Re: Combat Patrol: Welcome to the jungle!
Notice [dice]0[/dice] Wild Die [dice]1[/dice] Fighting [dice]2[/dice] Wild Die [dice]3[/dice] Ace! [dice]6[/dice] Damage (if hit): Str [dice]4[/dice] Vibro-blade: [dice]5[/dice] Total: 12 pts., AP4, Mega Damage As Raleigh Ray decended further down into the strange alien structure, a sence of eerien...
- Sun Nov 05, 2017 4:23 pm
- Forum: Adventure Archive
- Topic: Combat Patrol: Welcome to the jungle!
- Replies: 236
- Views: 94489
Re: Combat Patrol: Welcome to the jungle!
{{Prior Rolls Carried Over}} Once the cuts had been made, Logan looked to Colton and asked "Do you think you can pull that down for us, Colt?" "Not a problem." Raleigh Ray replied. Using the mechanical brute force of his shiny newish Mauler power armor, he grabbed hold and gave i...
- Tue Oct 31, 2017 1:58 am
- Forum: Adventure Archive
- Topic: Combat Patrol: Welcome to the jungle!
- Replies: 236
- Views: 94489
Re: Combat Patrol: Welcome to the jungle!
Notice [dice]0[/dice] Wild Die [dice]1[/dice] K/Electronics [dice]2[/dice] Wild Die [dice]3[/dice] Ace [dice]4[/dice] (to use the Mauler's sensor suite; optics, radar, anti-alien-gizmo-x, ... the usual stuff :-) ) "Afirmative. Copy good, boss man." Raleigh Ray acknowledged. As soon as he ...
- Sat Oct 21, 2017 1:14 pm
- Forum: Adventure Archive
- Topic: Combat Patrol: Welcome to the jungle!
- Replies: 236
- Views: 94489
Re: Combat Patrol: Welcome to the jungle!
... ”Don’t start running things by me now Wright, we have active hostiles in these tunnels.. You got a job to do, ’jump in’ and do it.” Raleigh Ray turned to Wright and quietly said, " Hmmmm. ' Don't run it by me ' and ' jump in ' ... Sounds like he's settin' up a Plausable Deniability defense...
- Thu Oct 19, 2017 12:50 am
- Forum: Adventure Archive
- Topic: Combat Patrol: Welcome to the jungle!
- Replies: 236
- Views: 94489
Re: Combat Patrol: Welcome to the jungle!
Notice [dice]0[/dice] Wild Die [dice]1[/dice] KEngineering [dice]2[/dice] Wild Die [dice]3[/dice] ”... Wright, you help Bouchard and Colton find a stable way in. Colton, you have command.” he sends out on the team channel. Raleigh Ray swallowed hard at the sound of himself being placed in command o...
- Fri Sep 29, 2017 9:01 pm
- Forum: Adventure Archive
- Topic: Combat Patrol: Welcome to the jungle!
- Replies: 236
- Views: 94489
Re: Combat Patrol: Welcome to the jungle!
Notice [dice]0[/dice] Wild Die [dice]1[/dice] Survival (rope tying) [dice]3[/dice] Wild Die [dice]2[/dice] Benny! Reroll [dice]4[/dice] "WHOA!!" Raleigh Ray blurted out as he witnessed Hunter fall through the floor. He turned back to the other two men in his fireteam, Draper and Wright. &...
- Tue Sep 26, 2017 5:41 pm
- Forum: Adventure Archive
- Topic: Combat Patrol: Welcome to the jungle!
- Replies: 236
- Views: 94489
Re: Combat Patrol: Welcome to the jungle!
Notice [dice]0[/dice] Wild Die [dice]1[/dice] Knowledge Engineering [dice]2[/dice] Wild Die [dice]3[/dice] Knowledge Electronics [dice]4[/dice] Wild Die [dice]5[/dice] (Benny) Extra Effort [dice]8[/dice] Demolitions (Common Knowledge) ~ Assisting Wright[dice]6[/dice] Wild Die [dice]7[/dice] "H...
- Mon Sep 04, 2017 4:10 am
- Forum: Adventure Archive
- Topic: Combat Patrol: Welcome to the jungle!
- Replies: 236
- Views: 94489
Re: Combat Patrol: Welcome to the jungle!
After the last member of Bear w was served up their spiced-up serving of MRE lunch, Colton handed over a prepared lunch tray to Hunter, and then grabbed the last one for himself. While not his best work, he was reasonably pleased that the food came out above average than a standard MRE, nobody puked...
- Thu Aug 31, 2017 1:36 am
- Forum: Adventure Archive
- Topic: Combat Patrol: Welcome to the jungle!
- Replies: 236
- Views: 94489
Re: Combat Patrol: Welcome to the jungle!
Notice: [dice]0[/dice] Wild Die: [dice]2[/dice] Cooking (Common Knowledge): [dice]1[/dice] Wild Die: [dice]3[/dice] The moment they come to a stop and begin to make camp Raleigh Ray got out of his Mauler PA and immediately began to clean up the mess inside as best he could. All that spit was terrib...
- Sat Aug 19, 2017 4:40 am
- Forum: Adventure Archive
- Topic: Combat Patrol: Welcome to the jungle!
- Replies: 236
- Views: 94489
Re: Combat Patrol: Welcome to the jungle!
Notice: [dice]0[/dice] Wild Die: [dice]1[/dice] Wild Ace:[dice]6[/dice] Primary Action Repair: [dice]2[/dice] Wild Die: [dice]3[/dice] Ace: [dice]7[/dice] 2nd Ace: [dice]9[/dice] Penalty: -2 Total: 21 (four raises!) Secondary Action Shooting: [dice]4[/dice] Wild Die: [dice]5[/dice] Extra Effort (-1...
- Wed Aug 02, 2017 9:09 pm
- Forum: Adventure Archive
- Topic: Combat Patrol: Welcome to the jungle!
- Replies: 236
- Views: 94489
Re: Combat Patrol: Welcome to the jungle!
Notice [dice]0[/dice] Wild Die [dice]1[/dice] Ace! [dice]2[/dice] The moment Draper walked into view, Raleigh Ray could feel the electricity in the air. Something real was about to go down! The training wheels were about to come off. Dansk sends Draper and his counterpart ahead with a note (see bel...
- Thu Jul 27, 2017 3:29 am
- Forum: Adventure Archive
- Topic: Combat Patrol: Welcome to the jungle!
- Replies: 236
- Views: 94489
Re: Combat Patrol: Welcome to the jungle!
{{Prior Notice Check Carried Over}} Walking into the communal room, Alan naturally :roll: gravitates towards Casanova. "Do you staple that wig to your head or do you work at it?" "My good doctor, all true art is a labor of love..." Raleigh Ray snarked with a sideways grin. "...
- Fri Jul 21, 2017 2:54 pm
- Forum: Adventure Archive
- Topic: Combat Patrol: Welcome to the jungle!
- Replies: 236
- Views: 94489
Re: Combat Patrol: Welcome to the jungle!
Notice [dice]0[/dice] Wild Die [dice]1[/dice] Ace: [dice]2[/dice] 2nd Ace: [dice]3[/dice] "Drop your cocks and grab your socks. Time to rise and shine Bear two!" Dansk's voice echoes in the hall as she leaves the shower. "We muster in 30, be ready!" When the bellow came, Raleigh...
- Fri Jul 14, 2017 5:21 pm
- Forum: Adventure Archive
- Topic: Interlude and the Heroes' Journey
- Replies: 17
- Views: 11902
Re: Interlude and the Heroes' Journey
Training: [dice]0[/dice] (Forbidden Result -- Rerolling) Training: [dice]1[/dice] Opting for a #7: Part of your character’s extensive training including full understanding of a particular occupation or area of focus. You may give her one Professional Edge , ignoring requirements, subject to the GM’...
- Fri Jul 14, 2017 4:39 pm
- Forum: Adventure Archive
- Topic: Rotation Day: June 1, 109 P.A.
- Replies: 152
- Views: 59483
Re: Rotation Day: June 1, 109 P.A.
Notice [dice]0[/dice] Wild Die [dice]1[/dice] OH NO!! SNAKE EYES!!! As Raleigh Ray entered the PX with Wright, Klinger, Bouchard, and Hunter, he grabbed a plastic shopping basket and immediately made a hard left to the tobacco section. He accelerated into a speedy power-walk stride as though he nee...
- Fri Jul 07, 2017 4:11 pm
- Forum: Adventure Archive
- Topic: Rotation Day: June 1, 109 P.A.
- Replies: 152
- Views: 59483
Re: Rotation Day: June 1, 109 P.A.
Notice [dice]0[/dice] Wild Die [dice]1[/dice] After he was shown his way to his new home away from home for the next year or so, taking note of where the community rec room was, and appreciating that his new room was right across the hall from the bathroom, Raleigh Ray stood in the center of the do...
- Mon Jul 03, 2017 5:13 pm
- Forum: Adventure Archive
- Topic: Rotation Day: June 1, 109 P.A.
- Replies: 152
- Views: 59483
Re: Rotation Day: June 1, 109 P.A.
Notice [dice]0[/dice] Wild Die [dice]1[/dice] Repair [dice]2[/dice] Wild Die [dice]3[/dice] "Hey Colton, that implant in your head, could I send pictures to you through it? It might help so I can show you exactly what I was looking at." Logan ... proceeded to walk Colton through the steps...
- Sat Jul 01, 2017 2:48 am
- Forum: CS 17th SOG Battalion
- Topic: CS OOC Chat
- Replies: 67
- Views: 33220
Re: CS OOC Chat
I'm #1?!? How did that happen??
Question: Do we adjust our own EP ledgers (hence the links), or is that a job for a board official only?
Question: Do we adjust our own EP ledgers (hence the links), or is that a job for a board official only?
- Wed Jun 28, 2017 4:15 pm
- Forum: Adventure Archive
- Topic: Rotation Day: June 1, 109 P.A.
- Replies: 152
- Views: 59483
Re: Rotation Day: June 1, 109 P.A.
Notice [dice]0[/dice] Wild Die [dice]1[/dice] Repair [dice]2[/dice] Wild Die [dice]3[/dice] Repair Time in Minutes [dice]4[/dice] Listening to Colton recount the intricacies of cooking a human being Lucius' reaction shifts from amusement to fascination, then finally to a bit of horror as he realize...