Search found 86 matches
- Sun Apr 08, 2018 1:22 am
- Forum: Adventure Archive
- Topic: Aftermath Interlude - Fortune and Glory 1
- Replies: 12
- Views: 9970
Re: Aftermath Interlude - Fortune and Glory
5 - Increase Smarts by 1 die and three Smarts based skills by two skill points each. As the dust settles from the engagement with the parasitic deebs and the near renewal of hostilities with the lone conscious rescue, Lucius is busy entering data into his mini computer and making sure his inertial ...
- Thu Apr 05, 2018 7:07 am
- Forum: Adventure Archive
- Topic: 1st Quarter GM Poll
- Replies: 10
- Views: 8204
Re: 1st Quarter GM Poll
Done.
- Mon Mar 26, 2018 12:18 pm
- Forum: Adventure Archive
- Topic: Combat Patrol: Welcome to the jungle!
- Replies: 236
- Views: 95117
Re: Combat Patrol: Welcome to the jungle!
As the last deeb thrashes on the ground and finally dies the chaos seems to calm in an instant. It isn't really quiet, resin still slowly rains down around them from the grenade, the actuators from the maulers are audible with every small movement, but the feeling of the tunnel changes for a brief f...
- Wed Mar 21, 2018 6:59 am
- Forum: Adventure Archive
- Topic: Combat Patrol: Welcome to the jungle!
- Replies: 236
- Views: 95117
Re: Combat Patrol: Welcome to the jungle!
Notice 3[dice]0[/dice] Wild [dice]1[/dice] Lucius swears at the speed which the deebs close the distance. They are vulnerable enough to their rifle fire, but without Marshal’s well placed grenade they may have been overwhelmed. As it stands, a single smaller deeb and its massive cousin have reached...
- Sat Feb 17, 2018 7:33 pm
- Forum: Adventure Archive
- Topic: Combat Patrol: Welcome to the jungle!
- Replies: 236
- Views: 95117
Re: Combat Patrol: Welcome to the jungle!
Notice [dice]0[/dice] Wild [dice]1[/dice] Spirit [dice]2[/dice] Wild [dice]3[/dice] Ace [dice]4[/dice] Shooting 3RB [dice]5[/dice] Wild [dice]6[/dice] Damage [dice]7[/dice] Ace [dice]8[/dice] (Includes 3RB damage) With his rifle shouldered Lucius keeps step behind the bulky power armor, eyes flitti...
- Tue Feb 06, 2018 6:14 am
- Forum: Adventure Archive
- Topic: Combat Patrol: Welcome to the jungle!
- Replies: 236
- Views: 95117
Re: Combat Patrol: Welcome to the jungle!
Spirit [dice]0[/dice]; Wild [dice]1[/dice] Notice [dice]2[/dice]; Wild [dice]3[/dice] K/Battle (Evaluate Tactics) [dice]4[/dice]; Wild [dice]5[/dice] K/Battle (Tactician when Initiative required) [dice]6[/dice]; Wild [dice]7[/dice]; Ace [dice]8[/dice] As each member of their fire team lands boots o...
- Wed Jan 31, 2018 4:24 pm
- Forum: Adventure Archive
- Topic: Combat Patrol: Welcome to the jungle!
- Replies: 236
- Views: 95117
Re: Combat Patrol: Welcome to the jungle!
Lucius nods while working on his climbing rig. ”Good to hear Private. The rest of us get along just fine with the classics. Consider it character building.Jasper Maddocs wrote:"Tapped out, won't be able to do anything for a few hours. Good to go with the good ol classics."
- Wed Jan 24, 2018 5:06 pm
- Forum: Archived Discussions
- Topic: Mind Melter Option
- Replies: 24
- Views: 11705
Re: Mind Melter Option
I didn't suggest eliminating brainburn, just reducing it. That way the most powerful/skilled psychics in the game don't paralyze themselves roughly 10 percent of the time they use their powers. Having MM's only suffer brainburn on a crit fail also gives them something that no other IF in the game c...
- Mon Jan 22, 2018 2:24 am
- Forum: Adventure Archive
- Topic: Combat Patrol: Welcome to the jungle!
- Replies: 236
- Views: 95117
Re: Combat Patrol: Welcome to the jungle!
-Rolls Carried- "I would like to go down there as soon as possible to assess their situation. If we can have a mauler go down there with me to provide cover, we should be able to rig a gurney lift to bring them up to a more secured area." The medic’s request is met with a sharp shake of th...
- Sat Jan 20, 2018 8:09 pm
- Forum: Adventure Archive
- Topic: Combat Patrol: Welcome to the jungle!
- Replies: 236
- Views: 95117
Re: Combat Patrol: Welcome to the jungle!
Notice [dice]0[/dice] Wild [dice]1[/dice] K/Computers [dice]2[/dice] Wild [dice]3[/dice] K/Battle [dice]4[/dice] Wild [dice]5[/dice] Climb Untrained w/gear and Maulers [dice]6[/dice] Wild [dice]7[/dice] Looking intently at his wrist computer Draper ignores Bouchard’s comment. Partly he was trying a...
- Fri Jan 19, 2018 4:42 pm
- Forum: Adventure Archive
- Topic: Combat Patrol: Welcome to the jungle!
- Replies: 236
- Views: 95117
Re: Combat Patrol: Welcome to the jungle!
Notice [dice]3[/dice] Wild [dice]4[/dice] K/Battle [dice]0[/dice] Wild [dice]1[/dice] Extra Effort [dice]5[/dice] Shots [dice]2[/dice] Forgot the -2 Scene Modifier, cancels bonus from Scholar -1 Benny Notice: 5 K/Battle: 11 Shots: 11 Descending into the cave Draper holsters his pistol across his ch...
- Wed Jan 10, 2018 9:00 am
- Forum: Adventure Archive
- Topic: Combat Patrol: Welcome to the jungle!
- Replies: 236
- Views: 95117
Re: Combat Patrol: Welcome to the jungle!
Notice 2 CK 5[dice]0[/dice] Wild [dice]1[/dice] CK [dice]2[/dice] Wild [dice]3[/dice] Notice: Draper is lucky enough to hit the slope first and get well clear of the grenade blast. It proves to be a mixed blessing as he loses most of his breath when he impacts the ground. The tangle of bodies that ...
- Mon Dec 18, 2017 10:17 pm
- Forum: Adventure Archive
- Topic: Combat Patrol: Welcome to the jungle!
- Replies: 236
- Views: 95117
Re: Combat Patrol: Welcome to the jungle!
Agility Roll [dice]0[/dice],[dice]1[/dice] +[dice]2[/dice] (extra effort) Notice [dice]3[/dice], [dice]4[/dice] Lucius notes with alarm the grenade as the medic makes a mess of things. Given a choice of diving into an unknown hole at a 60 degree angle or staying in a blast radius, he chooses the un...
- Wed Dec 06, 2017 12:23 am
- Forum: EP Archive
- Topic: [Archived 2017 EP Requests]
- Replies: 252
- Views: 109632
Re: EP Requests
[quote="RFT"]Name: Justin
Primary Character: Lucius Draper
GM/AGM/Mod Account: None
What did you want done? Use a Patron Auto-Ace for Lucius Draper shooting roll.
Primary Character: Lucius Draper
GM/AGM/Mod Account: None
What did you want done? Use a Patron Auto-Ace for Lucius Draper shooting roll.
- Tue Dec 05, 2017 9:37 pm
- Forum: Adventure Archive
- Topic: Combat Patrol: Welcome to the jungle!
- Replies: 236
- Views: 95117
Re: Combat Patrol: Welcome to the jungle!
Notice [dice]0[/dice], Wild [dice]1[/dice] K Battle [dice]2[/dice], Wild [dice]3[/dice] for Tactician edge K Battle Ace [dice]6[/dice] Shooting 3RB Auto Ace [dice]4[/dice], Wild Ace [dice]5[/dice] Damage [dice]7[/dice] Damage Ace [dice]8[/dice] Notice: Tactician: AC, 8S, 5D, 5S Shooting: 10 Damage:...
- Thu Oct 19, 2017 7:39 am
- Forum: Adventure Archive
- Topic: Combat Patrol: Welcome to the jungle!
- Replies: 236
- Views: 95117
Re: Combat Patrol: Welcome to the jungle!
Notice [dice]0[/dice], Wild [dice]1[/dice] Reaching the ledge behind Marshal Lucius looks around. ’Frak this, better not be some giant alien bugs.’ he swears to himself just before Wright and Colton cut through on the raido. "Draper, Wright here. There are no direct paths to the lower levels, ...
- Sun Oct 08, 2017 9:40 am
- Forum: Adventure Archive
- Topic: Combat Patrol: Welcome to the jungle!
- Replies: 236
- Views: 95117
Re: Combat Patrol: Welcome to the jungle!
Notice [dice]0[/dice], Wild [dice]1[/dice] Who’s in charge? Bouchard - Even, Colton - Odd [dice]2[/dice] Strapping on a climbing harness Lucius runs through the members of Bear 2, going over their quals and ranks in his head once Dansk gives her orders. He keys the team channel, ”Marshal. Klinger. ...
- Mon Oct 02, 2017 5:24 am
- Forum: Adventure Archive
- Topic: Combat Patrol: Welcome to the jungle!
- Replies: 236
- Views: 95117
Re: Combat Patrol: Welcome to the jungle!
Notice [dice]0[/dice]; Wild [dice]1[/dice]; Ace [dice]2[/dice]; Ace Ace [dice]3[/dice]; Ace Ace Ace [dice]4[/dice] Agility roll held Leaning over the hole Lucius is momentarily at a loss when Logan jumps in, reflexively his hand goes to his side arm as he spins around expecting to see some assailan...
- Fri Sep 29, 2017 11:16 pm
- Forum: Adventure Archive
- Topic: Combat Patrol: Welcome to the jungle!
- Replies: 236
- Views: 95117
Re: Combat Patrol: Welcome to the jungle!
Notice [dice]0[/dice], Wild [dice]1[/dice] Survival-Secure rope to self and/or check depth [dice]2[/dice], Wild [dice]3[/dice], Ace [dice]8[/dice], Ace Wild [dice]9[/dice], Ace Ace [dice]10[/dice], Ace Ace Wild [dice]11[/dice] K/Electronics [dice]4[/dice], Wild [dice]7[/dice] CK/Depth [dice]5[/dice...
- Fri Sep 29, 2017 7:41 pm
- Forum: Out of Character Topics
- Topic: 1 EP for Cleanliness
- Replies: 35
- Views: 18627
Re: 1 EP for Cleanliness
Lucius Draper, Devek Ragaa, and Ferrax Innaros should all be done.
- Tue Sep 26, 2017 9:21 pm
- Forum: Adventure Archive
- Topic: Combat Patrol: Welcome to the jungle!
- Replies: 236
- Views: 95117
Re: Combat Patrol: Welcome to the jungle!
Notice [dice]0[/dice] Wild [dice]1[/dice] Reroll Notice [dice]9[/dice] Wild [dice]10[/dice] K/Demolitions [dice]2[/dice] Wild [dice]3[/dice] Extra Effort [dice]4[/dice] Reroll K/Demolitions [dice]5[/dice] Wild [dice]6[/dice] Extra Effort [dice]7[/dice] Ace [dice]8[/dice] -3 Bennies ”Aye Sergeant.” ...
- Thu Sep 14, 2017 7:42 pm
- Forum: Out of Character Topics
- Topic: EP Review
- Replies: 130
- Views: 58443
Re: EP Review
@Pat. For the HJ Rolls related to the signature item I was relating their EP value. For 10EP I can get two rolls on the Enchanted table, so two chances to roll what I want. If that fails I can then trade both in to make sure of it. That's why I use the tables as a reference for the cost. For Aces, I...
- Wed Sep 13, 2017 10:07 pm
- Forum: Out of Character Topics
- Topic: EP Review
- Replies: 130
- Views: 58443
Re: EP Review
I haven't used any Auto Aces, and am currently in EP debt (stupid 30 days in June messing with my last needed post) but I can see the argument to bump the cost. 2 EP does seem like a decent price point, as an Auto Aces will always outshine +4 (still has to be declared first, cannot preemptively nega...
- Wed Sep 13, 2017 9:21 pm
- Forum: Adventure Archive
- Topic: Combat Patrol: Welcome to the jungle!
- Replies: 236
- Views: 95117
Re: Combat Patrol: Welcome to the jungle!
Lucius smiles right along with Dansk. "Sounds likes great idea Colton. I'll pony up a double share. If we can manage to get proper leave and get to Chi-Town I'll secure us a location too. Either way, it'll be an event worth fighting through hell to get to."
- Sun Sep 03, 2017 11:08 pm
- Forum: Adventure Archive
- Topic: Combat Patrol: Welcome to the jungle!
- Replies: 236
- Views: 95117
Re: Combat Patrol: Welcome to the jungle!
Notice [dice]0[/dice] Wild [dice]1[/dice] Klinger will approach Draper, "Hey, Draper. Thanks for stopping that talk about a pool. I'll do everything I can to make sure it doesn't happen." Pausing between bites of Colton’s food Lucius nods slightly, and answers quietly. ”I appreciate that,...
- Fri Sep 01, 2017 1:20 pm
- Forum: Adventure Archive
- Topic: Combat Patrol: Welcome to the jungle!
- Replies: 236
- Views: 95117
Re: Combat Patrol: Welcome to the jungle!
Notice [dice]0[/dice] Wild [dice]1[/dice] The ambush had been fast and brutal with the Coalition forces adjusting to the threat and prevailing through a combination of better training and equipment. Despite bringing the MkV up to shield the damaged mate Lucius still felt considerably safer than the...
- Sun Aug 13, 2017 4:43 am
- Forum: Adventure Archive
- Topic: Combat Patrol: Welcome to the jungle!
- Replies: 236
- Views: 95117
Re: Combat Patrol: Welcome to the jungle!
Notice [dice]0[/dice] Wild [dice]1[/dice] Ace [dice]4[/dice] K/Battle +2,-2 [dice]2[/dice] Wild +2,-2 [dice]3[/dice] Extra Effort [dice]5[/dice] Ace [dice]6[/dice] -1 Bennies Draper rides along in silence pouring over the available, though outdated, maps and the recon reports from the other element...
- Sat Aug 12, 2017 5:38 am
- Forum: Archived Discussions
- Topic: Temporal Magic (v. 12.0)
- Replies: 24
- Views: 10154
Re: Temporal Magic (v. 12.0)
On the Adept comparison, as far as I know the Edge no longer includes the Martial Arts bonus of d4 unarmed (though the table in the end of the section still includes it). Adept requires Martial Arts and lets you spend 1 PP for a round of AP 2 on Unarmed. As someone who just made an unarmed character...
- Sun Aug 06, 2017 7:55 pm
- Forum: Adventure Archive
- Topic: Combat Patrol: Welcome to the jungle!
- Replies: 236
- Views: 95117
Re: Combat Patrol: Welcome to the jungle!
"Should be a walk in the park with all that's moving out with us." His helmet secured in place Lucius shakes the grinning skull. "No such thing as a walk in the park. The best efforts to pre sweep an area can fail against a committed enemy. That's not even factoring in magic or other...
- Sat Jul 29, 2017 6:48 pm
- Forum: Adventure Archive
- Topic: Combat Patrol: Welcome to the jungle!
- Replies: 236
- Views: 95117
Re: Combat Patrol: Welcome to the jungle!
Skill[dice]0[/dice] Wild[dice]1[/dice] Filing into the briefing with the others Lucius helps himself to a sandwich, yogurt, and orange juice. The Lt. made it clear there's a lack of intel at this point so there were no questions he could think of that might actually get an answer. Moving to the arm...
- Sat Jul 22, 2017 11:18 am
- Forum: Adventure Archive
- Topic: Combat Patrol: Welcome to the jungle!
- Replies: 236
- Views: 95117
Re: Combat Patrol: Welcome to the jungle!
Skill: [dice]0[/dice] Wild: [dice]1[/dice] Ace: [dice]2[/dice] Ace: [dice]3[/dice] Joe wakes to see Lucius as he is most mornings, propped up in bed with his headphones and exomon display on. He's been more than happy to share what he's looking at with anyone who asks over the course of the last mo...
- Thu Jul 20, 2017 8:44 pm
- Forum: Cryo-Freeze
- Topic: Spacelord (Human Crazy) Ready for Inspection
- Replies: 12
- Views: 9800
Re: Spacelord (Human Crazy) Ready for Inspection
That would work.
- Thu Jul 20, 2017 2:05 am
- Forum: Cryo-Freeze
- Topic: Spacelord (Human Crazy) Ready for Inspection
- Replies: 12
- Views: 9800
Re: Spacelord (Human Crazy) Ready for Inspection
Master Psionic requires Psionics d10, I only see d8.
- Sun Jul 09, 2017 10:40 pm
- Forum: Adventure Archive
- Topic: Rotation Day: June 1, 109 P.A.
- Replies: 152
- Views: 59649
Re: Rotation Day: June 1, 109 P.A.
Armor fitting and firearm testing went largely without issue. Between tricks taught by his father and direct experience in prep school, Lucius is no stranger to a set of Deadboy armor and how to wear it comfortably. His shooting is mediocre, he's not going to win any awards but he knows enough to pu...
- Wed Jul 05, 2017 4:04 pm
- Forum: Adventure Archive
- Topic: Interlude and the Heroes' Journey
- Replies: 17
- Views: 11921
Re: Interlude and the Heroes' Journey
Duplicate-[dice]0[/dice]: Born with a natural inquisitiveness, your hero has a gift for research and finding things out. He has the Investigator Edge and the Investigation skill at d6. [dice]1[/dice]: Either her parents did everything they could to educate her, she attended one of the few schools l...
- Sun Jul 02, 2017 6:58 pm
- Forum: Adventure Archive
- Topic: Rotation Day: June 1, 109 P.A.
- Replies: 152
- Views: 59649
Re: Rotation Day: June 1, 109 P.A.
Lucius was no mechanic or engineer but he'd been around his mother and even his father enough to be pretty sure their medic may be more affected by that blow to the head than he's letting on. Thinking back, a scene with his father before he returned to active duty came to mind. They visited a mine h...
- Wed Jun 28, 2017 5:38 pm
- Forum: Adventure Archive
- Topic: Now recruiting for: Chronicles from the Vampire Kingdom
- Replies: 98
- Views: 31245
Re: Now recruiting for: Chronicles from the Vampire Kingdom
Found out I'm helping with arrangements tomorrow, then we're still going away with the kids this weekend as planned since the funeral isn't until next weekend so I may have to take him up on that.
- Wed Jun 28, 2017 12:22 pm
- Forum: Adventure Archive
- Topic: Now recruiting for: Chronicles from the Vampire Kingdom
- Replies: 98
- Views: 31245
Re: Now recruiting for: Chronicles from the Vampire Kingdom
I'd still love to bring an incarnation of my Wraith concept to this, whether it's to play test my IF or to try an ARES build (I feel they'll be missing some of the "flavor") but I don't have a completed build for either. Weird segue, my father-in-law died yesterday so I start my bereavemen...
- Tue Jun 27, 2017 10:38 am
- Forum: Adventure Archive
- Topic: Rotation Day: June 1, 109 P.A.
- Replies: 152
- Views: 59649
Re: Rotation Day: June 1, 109 P.A.
-2 Penalty, Check reduced to base. Skill [dice]0[/dice] Wild [dice]1[/dice] Extra Effort [dice]2[/dice] Extra Effort 2 [dice]3[/dice] Ace [dice]4[/dice] Lucius nods solemnly as if he completely missed the continued jest. "I'll do my best Sergeant, take the boots right off his feet if I can man...
- Mon Jun 26, 2017 8:41 pm
- Forum: Adventure Archive
- Topic: Rotation Day: June 1, 109 P.A.
- Replies: 152
- Views: 59649
Re: Rotation Day: June 1, 109 P.A.
Lucius nods when given the additional requisition order. "No problem Sergeant. Heavy duty, keel haul chain and field cooking kit." He pauses to think for a moment and sips his coffee. "So, the chain is obviously a must have, but if it comes down to extra missiles or the field cooking ...
- Sat Jun 24, 2017 4:22 pm
- Forum: Adventure Archive
- Topic: Rotation Day: June 1, 109 P.A.
- Replies: 152
- Views: 59649
Re: Rotation Day: June 1, 109 P.A.
Listening to Colton recount the intricacies of cooking a human being Lucius' reaction shifts from amusement to fascination, then finally to a bit of horror as he realizes the mechanic is actually making the act of cannabalism appealing. "Private Colton, I think you just volunteered to be Bear 2...
- Sat Jun 24, 2017 12:14 pm
- Forum: Out of Character Topics
- Topic: TW
- Replies: 10
- Views: 5735
Re: TW
I wouldn't sweat the cost too much. How many battles go over three (or maybe six) rounds? The flaming swords does have a few advantages such as counting as a magical attack and not strength minimum though the latter probably won't matter too much to a combat type character. Neat fact I learned the ...
- Thu Jun 22, 2017 8:19 am
- Forum: Adventure Archive
- Topic: Rotation Day: June 1, 109 P.A.
- Replies: 152
- Views: 59649
Re: Rotation Day: June 1, 109 P.A.
Taking a moment to let his freshly refilled coffee cool Lucius lets out a chuckle. "That sounds like the voice of experience Bouchard, probably best to heed the warning next time you find yourself alone with Tommy Atkinson." He pauses to sip his coffee, the liquid burning all the way down ...
- Wed Jun 21, 2017 7:57 pm
- Forum: Out of Character Topics
- Topic: Charisma Penalty as a Bonus to Intimidation?
- Replies: 6
- Views: 4052
Re: Charisma Penalty as a Bonus to Intimidation?
I did not know that existed. Thank you
- Wed Jun 21, 2017 9:23 am
- Forum: Out of Character Topics
- Topic: A.R.E.S.
- Replies: 8
- Views: 4601
Re: A.R.E.S.
I really liked character creation in the MW version, closest I've ever come to Freeform. I really didn't care for the Doom Pool mechanic, or the weird abstracted damage system. It also lends itself to very silver age adventures, where I prefer something grittier. I'm itching to try SW SPC, ideally N...
- Mon Jun 19, 2017 10:30 pm
- Forum: Adventure Archive
- Topic: Rotation Day: June 1, 109 P.A.
- Replies: 152
- Views: 59649
Re: Rotation Day: June 1, 109 P.A.
Skill[dice]0[/dice] Wild[dice]1[/dice] Tossing his bag of chips to the PA pilot Lucius grins. "Trick is, you don't want the fat guy it's all greasy and gross. The beefcake is tough eating, the skinny guy has nothing worth it. You want the guy somewhere in between, used to work out but starting...
- Mon Jun 19, 2017 6:33 pm
- Forum: Adventure Archive
- Topic: Rotation Day: June 1, 109 P.A.
- Replies: 152
- Views: 59649
Re: Rotation Day: June 1, 109 P.A.
Pulling the gear from the cabinets Lucius went about cleaning their interiors without complaint, he'd been used to menial labor from when he lived with his mother since it was just the two of them. Once you build up a decent work ethic it's hard to break it. For something just installed they were su...
- Sat Jun 17, 2017 1:54 pm
- Forum: Out of Character Topics
- Topic: Wait...whaaaat?
- Replies: 3
- Views: 3095
Re: Wait...whaaaat?
Zeus. He was a smooth operator.
"Hey babe, check out my super strong bastard son. I made sure the lowly human I slept with named him after you."
"Hey babe, check out my super strong bastard son. I made sure the lowly human I slept with named him after you."
- Mon Jun 12, 2017 3:56 am
- Forum: Out of Character Topics
- Topic: Shifter Corruption Risk Pay Off
- Replies: 2
- Views: 2678
Shifter Corruption Risk Pay Off
Is there any benefit to a Shifter risking corruption by summoning evil entities? Typically it would be because they're more powerful, but summons are all based on Rank so that doesn't really work. If there is no mechanic, should we add one? I'd say when summoning something that requires acoreuption ...
- Sun Jun 11, 2017 10:27 pm
- Forum: Out of Character Topics
- Topic: Recruitment for Vampire Kingdoms game has begun
- Replies: 10
- Views: 6015
Re: Recruitment for Vampire Kingdoms game has begun
I'm still interested, but my Wraith IF is kind of in limbo with limited comments after my last update. I'd brainstormed alternatives and had a Shifter as my next most likely, but I'd already talked to HC so I'll have to do something else. Looked over Mystic Knights, and it seems like you could manag...
- Sun Jun 11, 2017 9:59 pm
- Forum: Adventure Archive
- Topic: Rotation Day: June 1, 109 P.A.
- Replies: 152
- Views: 59649
Re: Rotation Day: June 1, 109 P.A.
Skill [dice]0[/dice] Wild[dice]1[/dice] Ace[dice]6[/dice] Ace[dice]7[/dice] Cite regulations regarding accident Skill [dice]2[/dice] Wild[dice]3[/dice] Write Report Skill [dice]4[/dice] Wild[dice]5[/dice] Lucius hears Klinger's impact rather than sees it, but turns in time to see their medic dazed ...
- Fri Jun 09, 2017 4:48 pm
- Forum: SR (SWD) and Playtest Archive
- Topic: Etiquette
- Replies: 4
- Views: 3518
Re: Etiquette
Personally, if you want to take the time to make 5 characters in supporting cast, and use the one that feels the most "right" then go nuts. If that's because he happened to have the most favorable rolls then that's the case. You still added the other characters to the supporting cast for o...
- Mon May 29, 2017 1:52 pm
- Forum: Out of Character Topics
- Topic: Mind Melter Revamped
- Replies: 57
- Views: 18153
Re: Mind Melter Revamped
Which would be fine for the MM of the MARS couldn't also do most of what they do.
- Mon May 29, 2017 7:02 am
- Forum: Adventure Archive
- Topic: Rotation Day: June 1, 109 P.A.
- Replies: 152
- Views: 59649
Re: Rotation Day: June 1, 109 P.A.
Skill[dice]0[/dice] Wild[dice]1[/dice] Lucius doesn't miss the struggle in the Sergeant's face and is glad for it. He'd learned there was always a game to play. Stomp down on behavior here, let it flourish elsewhere. They'd gotten loose with their chatter at the briefing and he'd had to put on his ...
- Sun May 28, 2017 12:59 pm
- Forum: Out of Character Topics
- Topic: Mind Melter Revamped
- Replies: 57
- Views: 18153
Re: Mind Melter Revamped
While a good thought in principle, that seems like a HUGE can of worms to open.
- Sun May 28, 2017 7:20 am
- Forum: Out of Character Topics
- Topic: Mind Melter Revamped
- Replies: 57
- Views: 18153
Re: Mind Melter Revamped
I think one of the hardest to quantify benefits of the MARS is that they are Seasoned from day one when play starts. Yeah, any New Powers they buy will be restricted to Novice during creation but that's still three powers of any rank. I'm guessing they'll be okay. Here's a * I tweaked from an old te...
- Sat May 27, 2017 6:56 pm
- Forum: Out of Character Topics
- Topic: Mind Melter Revamped
- Replies: 57
- Views: 18153
Re: Mind Melter Revamped
Quick and Dirty MM Breakdown [*8] Four HJ rolls [*4] Two New Power Edges [*2] AB Psionics [*3] Psionics d8 [*?] Detect Arcana [*2] Major Psionic [*2] Master Psionic [*4] Mental Resistance - Improved Arcane Resistance: Psi only. No penalty to friendly powers [*-7] Complications Total: 18 I don't kno...
- Fri May 26, 2017 2:01 pm
- Forum: Out of Character Topics
- Topic: Mind Melter Revamped
- Replies: 57
- Views: 18153
Re: Mind Melter Revamped
I'd argue SPF is just as fallible and capable of defending an untrue opinion as anyone, especially if your contention that they didn't see the melee Burster coming is true. Run the numbers, do both builds like Freemage did. The MARS build is simply better at being a Mind Melter than the Mind Melter....
- Thu May 25, 2017 11:37 pm
- Forum: Out of Character Topics
- Topic: Mind Melter Revamped
- Replies: 57
- Views: 18153
Re: Mind Melter Revamped
All I can speak to is the conceptual side of things, but my question HC and VV is do you feel that in your experience what the MM did to contribute couldn't have been matched by a MARS Psychic? Basically, did Detect Arcana or their Mental Resistance come into play? Because that's about all that sets...
- Thu May 25, 2017 7:54 pm
- Forum: Out of Character Topics
- Topic: Post Writing Tips
- Replies: 9
- Views: 6310
Re: Post Writing Tips
One game that has helped me immensely with developing internal monologues in PbP is Eclipse Phase (I've raved about the game in chat already so I won't do so hear). The part that helps is every character has a Muse (most have had the same one since childhood) loaded into their personal network and b...
- Thu May 25, 2017 7:45 pm
- Forum: Out of Character Topics
- Topic: Mind Melter Revamped
- Replies: 57
- Views: 18153
Re: Mind Melter Revamped
My issue with the MM is that as the premier and feared Master Psychic he just doesn't deliver. Detect Arcana is certainly nice. Mental Resistance is a reskinned Arcane Resistance that realistically could just be its own Edge (and even if not Mentalist is a good substitute). The power list is the gen...
- Thu May 25, 2017 4:40 pm
- Forum: Out of Character Topics
- Topic: Mind Melter Revamped
- Replies: 57
- Views: 18153
Re: Mind Melter Revamped
I'd be fine with it being ruled either way, but the penalty to Cha occurs when they find out what the MM is. If they don't know you're influencing them, I'd think the penalty wouldn't apply. It's not that they're less charming, it's that their abilities are so pants shittingly off putting that peopl...
- Thu May 25, 2017 4:11 pm
- Forum: Out of Character Topics
- Topic: Mind Melter Revamped
- Replies: 57
- Views: 18153
Re: Mind Melter Revamped
Wild Card NPCs should definitely be immune, being a Wild Card is really the reason players aren't affected. I don't think a break out roll is required. It's only their attitude, so to keep a small town "in thrall" you're still going to have to do something to maintain that. Another thing, ...
- Thu May 25, 2017 3:52 pm
- Forum: Out of Character Topics
- Topic: Mind Melter Revamped
- Replies: 57
- Views: 18153
Re: Mind Melter Revamped
I think this brings the MM much closer to the levels of the other IF. I'd have to run the numbers on the base MM but off hand none of this seems like it would make them OP. Even without running the numbers I feel your changes plus the exclusive Trappings (though I feel like Invisible Might shouldn't...
- Tue May 23, 2017 5:04 pm
- Forum: Out of Character Topics
- Topic: Post Writing Tips
- Replies: 9
- Views: 6310
Re: Post Writing Tips
Agreed. A good read. I often shy away from internal narrative because it's something that doesn't give other players something to respond to. One of my least favorite Player Tropes is the dark brooding guy who never says anything. It's not bad in person but in PbP if the player isn't at least typing...
- Mon May 22, 2017 4:39 pm
- Forum: Adventure Archive
- Topic: Now recruiting for: Chronicles from the Vampire Kingdom
- Replies: 98
- Views: 31245
Re: Now recruiting for: Chronicles from the Vampire Kingdom
Definitely something that has me intrigued. I'm a little leery of the lack of tech resources as Technical Difficulties is easily my least favorite rule in SR but the character ideas I have can probably manage. I'm currently trying to get a custom IF approved (Wraith), but I'm not sure if that's some...
- Sun May 21, 2017 2:19 pm
- Forum: Out of Character Topics
- Topic: Vampire Kingdoms conversions
- Replies: 21
- Views: 11371
Re: Vampire Kingdoms conversions
Definitely something I'd be interested in too if I have a slot available when it launches.Chronicler wrote:I have submitted my One-Sheet for approval. Hopefully it soon and start recruitment.
- Tue May 16, 2017 1:23 pm
- Forum: Adventure Archive
- Topic: Rotation Day: June 1, 109 P.A.
- Replies: 152
- Views: 59649
Re: Rotation Day: June 1, 109 P.A.
Draper furrows his brow, glad his back was to the others. Was he serious? I mean obviously he was serious about why the blade was left down, it wasn't exactly rocket science. But Wright had to know he'd been kidding. "Believe what you want. Me? I'm sticking with asshole busy work creator."...
- Mon May 15, 2017 9:10 pm
- Forum: Adventure Archive
- Topic: Rotation Day: June 1, 109 P.A.
- Replies: 152
- Views: 59649
Re: Rotation Day: June 1, 109 P.A.
Lucius sits down in the seat and goes over the controls and runs the standard prechecks. While he isn't what you'd consider a combat driver, he's had his basic like everyone else and a military runs on standardization. There's an unfamiliar set of controls on the right in front of the right throttle...
- Mon May 15, 2017 3:17 pm
- Forum: EP Archive
- Topic: Explorer Points Ledger
- Replies: 66
- Views: 61731
Re: Explorer Points Ledger
https://db4sgowjqfwig.cloudfront.net/campaigns/169387/assets/813663/diamond.png?1514827666 Diamond : 3 EP per Quarter (12 per year) Player Name: Justin K (Inactive) IM Contact(s): praetuskhan (gmail) GM/AGM/Mod Account(s): N/A Initial Account(s) :Open Patron Account(s) :Ferrax Inarros Second Accoun...
- Sat May 13, 2017 8:01 am
- Forum: Adventure Archive
- Topic: Rotation Day: June 1, 109 P.A.
- Replies: 152
- Views: 59649
Re: Rotation Day: June 1, 109 P.A.
Skill: [dice]0[/dice]; Wild: [dice]1[/dice] Lucius wasn't particularly strong. Even with the compensations made through growth hormones and artificial fiber bundles required by his rebuilt legs and spine he just managed to pass the PT requirements. Tossing the bags up the APC wasn't going to kill h...
- Mon May 08, 2017 10:18 am
- Forum: Adventure Archive
- Topic: Rotation Day: June 1, 109 P.A.
- Replies: 152
- Views: 59649
Re: Rotation Day: June 1, 109 P.A.
Skill: [dice]0[/dice] Wild: [dice]1[/dice] Continuing to eat his breakfast Lucius pays no mind to any outward signs of annoyance at his reproach. He knows full well that it's there whether it shows on their face or not. No one gets dressed down in front of a group without feeling something; anger, ...
- Wed Apr 26, 2017 10:20 pm
- Forum: Adventure Archive
- Topic: Rotation Day: June 1, 109 P.A.
- Replies: 152
- Views: 59649
Re: Rotation Day: June 1, 109 P.A.
Stepping through the line Lucius grins, it's been a while since he ate this well, and while nothing is particularly amazing it is going to be far better than he's likely to see in the foreseeable future. He passes on the gravy but takes a biscuit, eggs, fruit and both coffee and juice. He's just rou...
- Fri Apr 21, 2017 6:33 am
- Forum: Adventure Archive
- Topic: Rotation Day: June 1, 109 P.A.
- Replies: 152
- Views: 59649
Re: Rotation Day: June 1, 109 P.A.
Standing tall with his artificial back straight Lucius joins the singing as expected. He is not an accomplished singer so instead simply allows his voice to blend with the low rumble from the crowd. He watches the gathered speakers with interest, he's heard some variation of much of it at prep schoo...
- Tue Apr 18, 2017 5:44 pm
- Forum: Adventure Archive
- Topic: Rotation Day: June 1, 109 P.A.
- Replies: 152
- Views: 59649
Re: Rotation Day: June 1, 109 P.A.
Draper gives a slight nod and shrug when Dansk dismisses nepotism, "I'll take your word for it, not something I ever pursued so I'm just working off assumptions. As for the other, I'll do what I can to prevent any issues and mitigate those I can't stop."
- Sat Apr 15, 2017 5:08 am
- Forum: CS 17th SOG Battalion
- Topic: CS OOC Chat
- Replies: 67
- Views: 33315
Re: CS OOC Chat
In case you don't see it in the big group Hangout, Not sure if anyone else was having this issue or already figured out a solution, but I found it rather annoying to navigate to my Signature edit to change Bennies (and ammo would prove equally annoying). I primarily post from a phone, but even on my...
- Thu Apr 13, 2017 10:32 pm
- Forum: Adventure Archive
- Topic: Rotation Day: June 1, 109 P.A.
- Replies: 152
- Views: 59649
Re: Rotation Day: June 1, 109 P.A.
Accepting the tablet and scanning through it's contents Lucius nods, his mind doing the same evaluation Dansk had already done and reaching many of the same conclusions. Personally he preferred as much redundancy as possible, but there was realistic way they could have two full engineers. Without lo...
- Thu Apr 13, 2017 9:00 pm
- Forum: Adventure Archive
- Topic: Rotation Day: June 1, 109 P.A.
- Replies: 152
- Views: 59649
Re: Rotation Day: June 1, 109 P.A.
Lucius jogged the double time at the end of their return and to their positions without issue, his breathing as calm as if he hadn't moved. It was close to the truth, the mechanical legs did everything aside from the movement of his arms and other muscles to maintain balance. Even the added burden o...
- Wed Apr 12, 2017 6:10 am
- Forum: Adventure Archive
- Topic: Rotation Day: June 1, 109 P.A.
- Replies: 152
- Views: 59649
Re: Rotation Day: June 1, 109 P.A.
Shaking his head Lucius gives Solene a sheepish grin and shrugs, "No thanks or apologies warranted, it's literally my job to be doing this. I'd have had it all lined up if the posting hadn't been botched over on the MP side. We'll get everything squared away and be engineering the shit out of s...
- Wed Apr 12, 2017 4:46 am
- Forum: Adventure Archive
- Topic: Rotation Day: June 1, 109 P.A.
- Replies: 152
- Views: 59649
Re: Rotation Day: June 1, 109 P.A.
Grimacing at the verbal bashing the Private dealt the Dog Boy Lucius starts moving his way, at the same time not far away he hears subtle groans of frustration from an entire line as the Sergeant takes an ill planned break. He isn't going to try and bully the Sergeant, so there's not much he can do ...
- Tue Apr 11, 2017 1:52 pm
- Forum: Adventure Archive
- Topic: Rotation Day: June 1, 109 P.A.
- Replies: 152
- Views: 59649
Re: Rotation Day: June 1, 109 P.A.
Lucius waits patiently while Grimm and Hawken exchange what amounted to an entire unspoken conversation, it was easy enough for him to read the hulking cyborg and the situation. These two were clearing up a pretty big gaffe on somebody's part, he hoped they at least got a drink out of them later. He...
- Sat Apr 08, 2017 8:56 pm
- Forum: Cryo-Freeze
- Topic: Cpl Lucius Draper (Approved)
- Replies: 4
- Views: 4794
Re: Cpl Lucius Draper
Hero's Journey: Education
[dice]0[/dice]
Hero’s Journey: Education
18 (Rolled in first interlude thread)
Hero’s Journey: Education
[dice]4[/dice]
Rich: Hero's Journey: Cybernetics
[dice]1[/dice]
Rich: Hero's Journey: Cybernetics
[dice]2[/dice]
Fortune and Glory
[dice]3[/dice]
[dice]0[/dice]
Hero’s Journey: Education
18 (Rolled in first interlude thread)
Hero’s Journey: Education
[dice]4[/dice]
Rich: Hero's Journey: Cybernetics
[dice]1[/dice]
Rich: Hero's Journey: Cybernetics
[dice]2[/dice]
Fortune and Glory
[dice]3[/dice]
- Sat Apr 08, 2017 8:21 pm
- Forum: Cryo-Freeze
- Topic: Cpl Lucius Draper (Approved)
- Replies: 4
- Views: 4794
Advancement Log
Advances Please list all Edges and Advances taken for your character here Iconic Framework CS Command Specialist: Whether Army or Navy, these are the command specialists who bring order and planning to the modern battlefield. Trained in the most advanced war colleges available to the Coalition, the...
- Sat Apr 08, 2017 8:21 pm
- Forum: Cryo-Freeze
- Topic: Cpl Lucius Draper (Approved)
- Replies: 4
- Views: 4794
Gear
CA-4 Standard “Dead Boy” Body Armor : http://explorersunlimited.com/images/upload/2017/08/08/20170808194811-9211be1a.png Corporal +7 Armor and +2 Toughness Full Environmental Protection Built-in mini-computers for basic functions Communications system with a 10 mile range Public-address loudspeaker...
- Sat Apr 08, 2017 8:21 pm
- Forum: Cryo-Freeze
- Topic: Cpl Lucius Draper (Approved)
- Replies: 4
- Views: 4794
Background
lucius 400x400 Jacket Pic.png [/center] Background : Lucius had lived a comfortable life in Iron Heart, dreaming about whatever it is adolescent boys dream about these days. His mother (Christine Draper) was an engineer designing robotic servos, most of which ended up in simple exo skeletons or con...
- Sat Apr 08, 2017 8:16 pm
- Forum: Cryo-Freeze
- Topic: Cpl Lucius Draper (Approved)
- Replies: 4
- Views: 4794
Cpl Lucius Draper (Approved)
Player Name : Justin Google Handle: Praetuskhan Lucius Draper Rank : Novice Experience : 18 Advances Left : 1 (HC 4/1/18) Race : Human Iconic Framework : CS Army Infantry Soldier (MARS Variant) Attributes : Agility d6, Smarts d8, Spirit d6, Strength d4(d6 Bionics), Vigor d6 Charisma : 4; Pace : 6; ...