Search found 18 matches
- Sat Jul 29, 2023 5:53 pm
- Forum: Out of Character Topics
- Topic: Site Currency, Changes, and Supporting The Site
- Replies: 15
- Views: 3278
Re: Site Currency, Changes, and Supporting The Site
I have played a number of games on this site. That said I am not currently active in Savage Rifts. On the question of "Site Currency", I would suggest one addition to the previous suggestions. It is rare, but sometimes specific characters or players may not be liked by the GM. I might add ...
- Mon Apr 18, 2022 5:43 am
- Forum: 24th COT Adventure Forum
- Topic: The Investigation
- Replies: 10
- Views: 4029
Re: The Investigation
Scalawag realizes what the Warlock is doing and decided his abilities are a good complement. He utilizes his ability to Sense Supernatural Evil, if there are any Vampires about that are not evil, they might escape his notice...but such should not be our concern. Psionics 1d10!! (Note that he gets a ...
- Wed Feb 23, 2022 5:03 am
- Forum: 24th COT Adventure Forum
- Topic: The Investigation
- Replies: 10
- Views: 4029
Re: The Investigation
Scalawag points out, "Unless there are other Horhune in this town, a fake ID is less than useful to me." Scalawag hears of a group that is going white water rafting down in the canyon below, and joins them. They seem a bit leery of him at first. Boating: 1d8!! , Wild Boating 1d6!! Swimming...
- Wed Feb 23, 2022 4:51 am
- Forum: 24th COT Adventure Forum
- Topic: Interview With The Vampire
- Replies: 23
- Views: 5179
Re: Interview With The Vampire
Scalawag is uncertain of this situation and checks over this vampire contact with his ability to sense supernatural evil. He is a bit hesitant, he has not encountered a non-evil Vampire certain if even those might detect as evil because of the entity that animates them. Also, of course, there is the...
- Thu Jan 27, 2022 4:03 am
- Forum: 24th COT Adventure Forum
- Topic: Near Dark
- Replies: 32
- Views: 7325
Re: Near Dark
Scalawag continues to hold the remaining Vampires, trusting his companions to do their share of the job. It takes considerable attention to keep the tricky creatures from fleeing. Psionics 1d10!! , Wild Psionics 1d6!! I was just wondering if his ability to detect supernatural beings is useful here, ...
- Thu Dec 23, 2021 4:11 am
- Forum: 24th COT Adventure Forum
- Topic: Near Dark
- Replies: 32
- Views: 7325
Re: Near Dark
Scalawag uses a portion of his Hydrokinesis to redirect some of the water in the area into a blast to attack one of the remaining wild vampires...unless he can effect the clouds of mist that are trying to get away. If he could grab the mist with his telekinesis and hold it so it can not get away, th...
- Sun Nov 21, 2021 7:55 pm
- Forum: Savage Virtual Tabletop (VTT)
- Topic: One Shot for 11/28/21: The Great Mississippi Star Heist
- Replies: 10
- Views: 7967
Re: One Shot for 11/28/21: The Great Mississippi Star Heist
Hmmm, might be possible. My wife would not like me staying up that late, but at least I do not work the next day. Would need a different character, but I could do that,
- Thu Nov 18, 2021 8:27 pm
- Forum: 24th COT Adventure Forum
- Topic: Near Dark
- Replies: 32
- Views: 7325
Re: Near Dark
1d56 initiative roll. Forgot my fear check If I understand my class abilities correctly, I get a +5 on fear checks, so if I have a -1, I get a total of +4. Therefore: 1d8!!+4 . Darn, forgot my wild spirit roll. 1d6!!+4 (Oops, made a mistake on the roll the first time and had to correct, ignore the ...
- Tue Oct 12, 2021 5:52 am
- Forum: 24th COT Adventure Forum
- Topic: Near Dark
- Replies: 32
- Views: 7325
Re: Near Dark
Scalawag activates his Arcane Protection, this should give him some defense against the psychic attacks of the Vampires. He also readies his Smite, prepared to either cast it on his ranged weapon or to use it as a psiblade.
- Sun Oct 10, 2021 2:16 am
- Forum: 24th COT Adventure Forum
- Topic: Near Dark
- Replies: 32
- Views: 7325
Re: Near Dark
Scalawag says, "Perhaps the Elemental can create a moat around us, and keep it moving so they can not cross it to attack?"
A good defense is to keep your foe at bay, though it is hardly perfect.
A good defense is to keep your foe at bay, though it is hardly perfect.
- Sat Oct 09, 2021 7:21 pm
- Forum: 24th COT Adventure Forum
- Topic: Near Dark
- Replies: 32
- Views: 7325
Re: Near Dark
Scalawag nods agreement in the human style, "We need a spot, some place to defend ourselves and also trap the enemy."
- Sat Oct 09, 2021 2:04 am
- Forum: 24th COT Adventure Forum
- Topic: Near Dark
- Replies: 32
- Views: 7325
Re: Near Dark
Scalawag notes, "The aura appears to be psychic. I do not feel the creature itself to be evil, though it may be used by an evil being as a spy."
He should be able to tell if it is an evil supernatural creature, but his senses are less certain about other creatures being good or evil.
He should be able to tell if it is an evil supernatural creature, but his senses are less certain about other creatures being good or evil.
- Tue Oct 05, 2021 7:25 am
- Forum: 24th COT Adventure Forum
- Topic: Near Dark
- Replies: 32
- Views: 7325
Re: Near Dark
Scalwag has joined the outdoor crew, as his vision and powers are likely to be helpful. His hearing is not as good, but he does not miss the wild echoing calls. He comments, "Tracking down evil is what I live for. Let's do this." Notice: 1d8!! , Wild Notice: 1d6!! Psionics (Detect Arcana):...
- Sun Oct 03, 2021 6:35 am
- Forum: 24th COT Adventure Forum
- Topic: It's the end of the world, as we know it...
- Replies: 119
- Views: 40253
Re: It's the end of the world, as we know it...
Scalawag says, "I know my kind are not very popular around here, though I do have a bit of a musical reputation. If you like I can stay here in camp and practice with my guitar until you have let people know I am not a normal Horhune."
- Fri Sep 03, 2021 4:00 am
- Forum: 24th COT Adventure Forum
- Topic: It's the end of the world, as we know it...
- Replies: 119
- Views: 40253
Re: It's the end of the world, as we know it...
Scalawag responds to the talking feline (clearly supernatural, but not evil), "This area has a reputation for the presence of such things, I feel certain we will find then in time...especially with the two of us being on the lookout for them." Scalawag raises his eyestalks and looks at his...
- Sun Aug 29, 2021 4:21 am
- Forum: 24th COT Adventure Forum
- Topic: It's the end of the world, as we know it...
- Replies: 119
- Views: 40253
Re: It's the end of the world, as we know it...
Scalawag had been following Graunk ever since they left Castle Refuge. Walking on foot, as he does not know how to ride, and most steeds seem to find his scent objectionable. He has not slowed the Orc on Horseback down much though, even if he spends a lot of his time playing a guitar while he walks....
Re: Who's Who
Player Name: Alan
Discord Nickname: AlanGunhouse
Accounts
Discord Nickname: AlanGunhouse
Accounts
- GM/AGM/Mod Account(s): None
- Player Account: Carlos
- Player Account: Talis
- Player Account: Scalawag
- Thu Aug 26, 2021 4:01 am
- Forum: 24th COT Adventure Forum
- Topic: Scalawag: Horhune Sea Inquisitor (24th)
- Replies: 0
- Views: 1260
Scalawag: Horhune Sea Inquisitor (24th)
Scalawag Legendary Male Horhune, MARS Sea Inquisitor, and Sea Inquisitor Iconic Framework: MARS Sea Inquisitor Background As a youth, Scalawag joined the crew of a Dreamer Ship as many young Horhune do. The ship encountered a Reacher from the Deep, which attacked and destroyed the ship, taking most ...