Search found 33 matches

by Wormy
Tue Jun 07, 2022 5:37 pm
Forum: Adventures
Topic: 4.1 The Nova Spaceport Lounge and Bar.
Replies: 6
Views: 2244

Re: 4.1 The Nova Spaceport Lounge and Bar.

Wormy " Hide in Plain Sight [Conceal Arcana]: Psionics 6 Conceal Arcana 2 ISP + Strong 1 ISP - Self 2 ISP = 1 ISP Detecting arcana against someone or something that’s been concealed is an opposed roll of arcane skills (roll each time it’s attempted, but no more than once per turn). If the conce...
by Wormy
Wed Feb 02, 2022 8:12 pm
Forum: Adventure Archives
Topic: ✣ 2.2 Traveling to Fissure
Replies: 16
Views: 4310

Re: ✣ 2.2 Traveling to Fissure

When the massive worm creature attacks, Wormy feels no kindred with it. He wriggles an arcane dance in Jim's bowl as the golem takes aim with its new missile launcher. When Jim pulls the trigger, Wormy begins to Spellcasting: 13 (3 Tokens) (or 14 [3 Tokens] if supported by Jim) Spellcasting 1d12!+4 ...
by Wormy
Wed Feb 02, 2022 8:04 pm
Forum: Adventure Archives
Topic: ✣ 2.1 Briefing at Castle Refuge on Rakis
Replies: 15
Views: 4475

Re: ✣ 2.1 Briefing at Castle Refuge on Rakis

The giant grins at the zembahk. He reaches a hand out to grasp the telekinetic tentacle, apparently with no issue in seeing the phantasmal phalange. "It is an honor, @Wormy. I have heard some tales of your explosive exploits." He regards the golem with some interest. "That is some cr...
by Wormy
Sat Jan 29, 2022 9:07 am
Forum: Adventure Archives
Topic: ✣ 2.1 Briefing at Castle Refuge on Rakis
Replies: 15
Views: 4475

Re: ✣ 2.1 Briefing at Castle Refuge on Rakis

Wormy patiently listens to the mission briefing. Stop the bad guys to help the good guys. It's a good plan. Wormy wriggles with excitement when Hudson tells the black company that they have a new friend. The little zembahk whips a mental tendril out and shoots it at Kaulgrim , 'Hello! Everyone calls...
by Wormy
Wed Jan 26, 2022 9:09 pm
Forum: Adventure Archives
Topic: 2.0 [Q1-2022] Black Company on Rakis INTERLUDES
Replies: 5
Views: 2117

Re: 2.0 [Q1-2022] Black Company on Rakis INTERLUDES

Wormy opens his eye and looks around and only sees sand in every direction. The last thing he remembers is nearly exploding his team mates and passing out from the shock of stopping it. In a moment of panic, wormy considers whether or not he exploded the entire world. Then he feels the power of the ...
by Wormy
Mon Jan 17, 2022 8:26 pm
Forum: Mercenaries (Player Characters)
Topic: Wormy
Replies: 6
Views: 2636

Re: Wormy the Death Scarf, Mystic, Bringer of Explosive Destruction, Expert Blaster and Follower of the Mighty Bay

Q120:
+1 Zombie Benny (Carries over between Quarters)
+1 Conviction (Interlude)
+1 to Persuasion Skill
N3 Advance: Power Points (ISP)
S1 Advance: Rapid Recharge (ISP)
by Wormy
Sun Nov 14, 2021 12:27 pm
Forum: Adventure Archives
Topic: 1.1 Traveling to Gloom
Replies: 29
Views: 7149

Re: 1.1 Traveling to Gloom

Post held in case Wormy desires to post.
by Wormy
Sun Nov 07, 2021 12:54 pm
Forum: Adventure Archives
Topic: 1.1 Traveling to Gloom
Replies: 29
Views: 7149

Re: 1.1 Traveling to Gloom

Wormy is not happy. He is not happy at all. His friend is almost dead, and the bad guys are all but beaten. Then they come back for more! The Mighty Bay's disciple thinks he is being tough enough on them, but Wormy now knows he is wrong. Wormy Spellcasting: Critical Failure, +2 Wounds, -1 Benny Same...
by Wormy
Tue Oct 26, 2021 1:31 pm
Forum: Adventure Archives
Topic: 1.1 Traveling to Gloom
Replies: 29
Views: 7149

Re: 1.1 Traveling to Gloom

Wormy is discussing the Common Knowledge 1d4! Wild 1d6! by the Mighty One - details about some Shifter operating nearby and demons and a dark lord. It's all very interesting and pertinent information, but its immediately eclipsed by the approaching woman and her pursuers. 'We need to help her!' Worm...
by Wormy
Sat Oct 23, 2021 4:29 am
Forum: Adventure Archives
Topic: 1.0 Attack on Newport Aka Newport’s Black Dawn!
Replies: 76
Views: 16677

Re: 1.0 Attack on Newport Aka Newport’s Black Dawn!

Still wrapped around Humble 's neck and deep in meditation, Wormy is shook out of his reverie by a powerful surge of magic. He wriggles this way and that heedless of Humble as he searches for the disturbance. He manages to Occult 1d8!-2 Wild 1d6!-2 of the castle before it blinks out of exitsence. Th...
by Wormy
Fri Oct 15, 2021 8:20 am
Forum: Adventure Archives
Topic: 1.0 Attack on Newport Aka Newport’s Black Dawn!
Replies: 76
Views: 16677

Re: 1.0 Attack on Newport Aka Newport’s Black Dawn!

Wormy leaves Jim to slither up Humble and drapes himself around the large man's neck. The castle seems safe enough for an abandoned castle. Wormy would rather be with his teammates than a golem while they explore. He looks around and connects his mind with the minds of his new friends before they st...
by Wormy
Mon Oct 11, 2021 9:35 am
Forum: Salvage and Loot
Topic: Salvage And Loot
Replies: 14
Views: 4133

Re: Salvage And Loot

Count me as an abstain. Wormy doesn’t care about loot, so I don’t think it’s fair for me to vote and I’m fine with whatever the consensus becomes.
by Wormy
Tue Oct 05, 2021 4:41 pm
Forum: Adventure Archives
Topic: 1.0 Attack on Newport Aka Newport’s Black Dawn!
Replies: 76
Views: 16677

Re: 1.0 Attack on Newport Aka Newport’s Black Dawn!

Fear Success, Critical Fail on the Notice task, +1 Wound to Wormy, +1 Wound to Jim Spirit 1d8!-2 Wild 1d6!-2 Has a Benny, Good Sir Spirit 2 1d8!-2 Wild 2 1d6!-2 1d4 Jim's 1d4 Jim Athletics 1d6! Jim is the suck! Notice 1d8!+3 Wild 1d6!+3 Wormy is the Suck-est! Agility 1d6!-2 Wild 4 1d6!-2 Jim Agilit...
by Wormy
Mon Oct 04, 2021 5:08 pm
Forum: Adventure Archives
Topic: 1.0 Attack on Newport Aka Newport’s Black Dawn!
Replies: 76
Views: 16677

Re: 1.0 Attack on Newport Aka Newport’s Black Dawn!

Wormy peeks over the rim of Jim's bowl when he hears a rustling and is startled to discover several townsfolk watching over him. He touches their minds with his mental connections to greet them, 'Hello! I'm Wormy. Nice to meet you. Are you meditating?' They look between one another as if they're hav...
by Wormy
Sat Sep 25, 2021 8:12 am
Forum: Adventure Archives
Topic: 1.0 Attack on Newport Aka Newport’s Black Dawn!
Replies: 76
Views: 16677

Re: 1.0 Attack on Newport

Although still exhausted from the battle, Wormy raises himself up in Jim's bowl and looks around the battlefield at his allies, the defenders, and the new arrivals. He sends each one a mental tendril and collapses back into Jim's bowl. The big boom and the ritual leading up to it took too much out o...
by Wormy
Thu Sep 23, 2021 5:58 pm
Forum: Adventure Archives
Topic: 1.0 Attack on Newport Aka Newport’s Black Dawn!
Replies: 76
Views: 16677

Re: 1.0 Attack on Newport

"Hey, Wormy! I have a new friend for you to meet. You can call him Jim (Golem) Golems are humanoid Automatons with gems for eyes, hearts of iron, and bodies formed from clay. Animated by ancient rituals and guided by runes and inscriptions placed within their body, these constructs are nearly ...
by Wormy
Mon Sep 13, 2021 7:43 pm
Forum: Adventure Archives
Topic: 1.0 Attack on Newport Aka Newport’s Black Dawn!
Replies: 76
Views: 16677

Re: 1.0 Attack on Newport

Wormy stares intensely at the mayor when he explains the situation. This would not do, not at all. Those creatures look horrible and the little Zembahk assumes they are up to no good. During the explanation, Wormy hears a voice say, 'Do this in my name.' The big hearted little worm already knew he w...
by Wormy
Mon Sep 06, 2021 12:46 pm
Forum: Historical Material
Topic: OUT OF CHARACTER AREA || OOC
Replies: 15
Views: 4515

Re: Out of Character Area || OOC

Wormy is a Zembahk Msytic who follows the tenets of the ancient human hero ascended to godhood, Michael Bay. The little Zembahk is as kind and non-materialistic as any of his people, but when there is danger afoot, Wormy does his deity proud with levels of carnage a Glitter Boy would respect.
by Wormy
Tue Aug 31, 2021 8:02 pm
Forum: Adventure Archives
Topic: 0.3 [Q3.5 and 4 2021] Moderation (Bar in Newport)
Replies: 47
Views: 11293

Re: Moderation. Bar in Newport. Black Company.

"Well, if you give me your 50,000 credits from this meetup, and I can led you some more... up to my 50,000 from this meetup. I will see if that 100,000 credits is enough to buy the Base Item: Iron Heart (2000 Credits) Minor Upgrades: 2x 5 PPE (2x10k); Major Upgrade: Power - Summon Ally (Novice...
by Wormy
Mon Aug 30, 2021 5:59 pm
Forum: Adventure Archives
Topic: 0.3 [Q3.5 and 4 2021] Moderation (Bar in Newport)
Replies: 47
Views: 11293

Re: Moderation. Bar in Newport. Black Company.

Partway through the First Parable, a Lyn-Srial in heavily customized armor decorated in very colorful skull motifs; the clash of cheerful pastels and morbid skeletal images makes for a sharp contrast, at least. She bears a long staff made of some single bone, intricately carved, in one hand, and sp...
by Wormy
Sun Aug 29, 2021 7:01 pm
Forum: Adventure Archives
Topic: 0.3 [Q3.5 and 4 2021] Moderation (Bar in Newport)
Replies: 47
Views: 11293

Re: Moderation. Bar in Newport. Black Company.

Humble smiles when he sees the creature. His mind racing as fast as it could be failed to remember its name, as all that came to mind was an insult Worms, Wormy, Wormo... Not wanting to insult the it he ties to appear as respectful as possible. "Hello little guy. We were asked here as well, an...
by Wormy
Sun Aug 29, 2021 7:05 am
Forum: Adventure Archives
Topic: 0.3 [Q3.5 and 4 2021] Moderation (Bar in Newport)
Replies: 47
Views: 11293

Re: Moderation. Bar in Newport. Black Company.

Wormy waits outside the bar watching strangely shaped sapients walk hither and yonder with their assortment of limbs. He isn't people watching, although he is, so much as waiting for someone to open the Moderation's front door. Wormy's tail is dexterous enough to handle most tasks, but this door was...
by Wormy
Sat Aug 28, 2021 11:04 am
Forum: Item Creation
Topic: The Small Spark for Wormy the Death Scarf
Replies: 7
Views: 2293

Re: The Small Spark for Wormy the Death Scarf

Works for me, I’ll add it to my sheet once we get off the river. Thank you everyone l.
by Wormy
Sat Aug 28, 2021 9:05 am
Forum: Archived Topics
Topic: Coming Soon — October 2021 Black Company Game
Replies: 41
Views: 9330

Re: October 2021 Black Company Game

Wormy He talks big talk, then he go boom. Lower the Boom: Wormy has a d12+4 Spellcasting, Expert Blaster, plus the blast , bolt and burst Powers. Talk the Big Talk: Wormy has a d8+1 Performance/Persuasion with Charismatic and I Know a Guy. See the Unseen: Between his two Arcane Backgrounds, Wormy h...
by Wormy
Sat Aug 28, 2021 6:09 am
Forum: Item Creation
Topic: The Small Spark for Wormy the Death Scarf
Replies: 7
Views: 2293

Re: The Small Spark for Wormy the Death Scarf

@Ndreare were you going to provide actual feedback? :p

Also, @Lars this one is for you.
by Wormy
Wed Aug 25, 2021 10:10 pm
Forum: Archived Topics
Topic: Black Company || Gathering of Heroes OPENING INTERLUDES Sept. 2021
Replies: 8
Views: 3629

Re: Black Company || Gathering of Heroes

Wormy doesn't have much in the way of a past. His earliest memory is of destruction and carnage and his good friend he met amongst the debris. Apparently, that mess was Wormy's fault and somehow many of his people were involved in the accident. It put him in a bad place, emotionally, discovering tha...
by Wormy
Tue Aug 24, 2021 10:33 pm
Forum: Item Creation
Topic: The Small Spark for Wormy the Death Scarf
Replies: 7
Views: 2293

Re: The Small Spark for Wormy the Death Scarf

Of course not, Rob! It shimmers with power and sparks arc across the surface upon closer inspection. Its right there in the build notes.
by Wormy
Tue Aug 24, 2021 9:06 pm
Forum: Item Creation
Topic: The Small Spark for Wormy the Death Scarf
Replies: 7
Views: 2293

The Small Spark for Wormy the Death Scarf

No idea what this character's name is...But for now, his name is Wormy (because Zembahk) the Death Scarf (because he intends to wrap himself around the biggest, meatiest ally around and rain death down upon his enemies). Wormy the Death Scarf is an Expert Blaster. But, no, that is not enough. He nee...
by Wormy
Tue Aug 24, 2021 8:50 pm
Forum: Mercenaries (Player Characters)
Topic: Wormy
Replies: 6
Views: 2636

Re: Wormy the Death Scarf, Mystic, Bringer of Destruction, Expert Blaster and follower of the Mighty Bay

Advances Arcane Background (Miracles): Mystics begin with Arcane Background (Miracles) choosing three powers from the list above, the Master of Magic and Power Points (PPE) Edges, as well as a d6 Faith skill. Mystics begin with 15 PPE (10 PPE base, plus 5 from Power Points). Arcane Background (Psio...
by Wormy
Tue Aug 24, 2021 8:50 pm
Forum: Mercenaries (Player Characters)
Topic: Wormy
Replies: 6
Views: 2636

Re: Wormy the Death Scarf, Mystic, Bringer of Destruction, Expert Blaster and follower of the Mighty Bay

Gear Mystic Wand Str+d4 Damage (Min Str d4) PPE: 10 (Recharges at Wielder's Rate of Recharge) Notes: +1 to all Faith rolls, Parry +1; Deals Mega Damage for one round for 2 PP. Weight: 2 lbs The Small Spark It is said that the Mighty Bay once used a powerful artifact to turn the tide of battle again...
by Wormy
Tue Aug 24, 2021 8:49 pm
Forum: Mercenaries (Player Characters)
Topic: Wormy
Replies: 6
Views: 2636

Re: Wormy the Death Scarf, Mystic, Bringer of Destruction, Expert Blaster and follower of the Mighty Bay

Background Wormy never experienced the horrors of the Splugorth. He simply woke up one day amidst the wreckage of what he can only assume was some terrible transport. It was difficult to identify as it had been shredded to bits. He found traces of others of his kind, but the force that destroyed th...
by Wormy
Tue Aug 24, 2021 8:49 pm
Forum: Mercenaries (Player Characters)
Topic: Wormy
Replies: 6
Views: 2636

Re: Wormy the Death Scarf, Mystic, Bringer of Destruction, Expert Blaster and follower of the Mighty Bay

Powers Arcane Background: Miracles PPE: 20 - Recovery: 5/hour PPE: 10 - Recovery: 5/hour arcane protection , banish , barrier , beast friend , blind , bolt , boost/lower Trait , burrow , burst , detect /conceal arcana , confusion , darksight , deflection , dispel , divination , entangle , elemental...
by Wormy
Tue Aug 24, 2021 8:47 pm
Forum: Mercenaries (Player Characters)
Topic: Wormy
Replies: 6
Views: 2636

Wormy

Note to Self: update Wormy when full release drops. Character Sheet Wormy Rank: Novice Advance : 2 Race: Zembahk Iconic Framework: Mystic Attributes: Agility d6, Smarts d8-2, Spirit d8, Strength d4, Vigor d6 Pace: 5(d4); Parry: 5(1); Toughness: 7; Strain: 0/6 Skills Academics d6 Athletics d6 Common...

Go to advanced search