Search found 28 matches

by Jim Cannon
Tue Sep 27, 2022 8:48 pm
Forum: Adventures
Topic: 04 - Medicine Run
Replies: 30
Views: 9516

Re: 04 - Medicine Run


Survival d8!!+2
Wild Die d6!!+2

Bennie to roll better than %#$^&! 3

Survival 1d8!!+2
Wild Die 1d6!!+2
by Jim Cannon
Wed Jul 20, 2022 7:24 pm
Forum: Adventures
Topic: 04 - Medicine Run
Replies: 30
Views: 9516

Re: 04 - Medicine Run

Battle 1d6!!+2 Wild Die 1d6!!+2 Athletics 1d8!! Wild Die 1d6!! Nardol chuckles at Rain's comment. " Rain is a new phenomenon to me since I came to these lands. I understand there is a human saying about the rain - 'A brave man likes the feel of nature on his face.' " "Perhaps, but it...
by Jim Cannon
Tue Jun 21, 2022 6:35 pm
Forum: Adventures
Topic: 04 - Medicine Run
Replies: 30
Views: 9516

Re: 04 - Medicine Run

Survival 1d8!!+2 Wild Die 1d6!!+2 Up to +2 for support roll Jim packs light as usual for these missions even knowing he'll end up wishing he had something he didn't have later. Stopping by the records hall he checks out the maps they'll need for this mission. He spends the rest of his time going ov...
by Jim Cannon
Wed May 18, 2022 10:06 pm
Forum: Adventures
Topic: 03 - Debriefing
Replies: 11
Views: 3607

Re: 03 - Debriefing

After leaving the Mayor's office Jim heads to his quarters for a hot shower and a meal. Feeling somewhat refreshed afterwards he settles in to clean his weapons before turning in for the night. A long standing tradition going back to the beginning of his military career one did not hit the sack unti...
by Jim Cannon
Mon May 02, 2022 12:19 pm
Forum: Old
Topic: New Game
Replies: 10
Views: 3363

Re: New Game

Looks like vigilantes is running away with it. Always try to be yourself unless you can be Batman then you should always be Batman.
by Jim Cannon
Mon May 02, 2022 12:17 pm
Forum: Old
Topic: New Game
Replies: 10
Views: 3363

Re: New Game

So that last one would be set in the Coalition States then? :lol:
by Jim Cannon
Wed Apr 27, 2022 9:45 am
Forum: Adventures
Topic: 03 - Debriefing
Replies: 11
Views: 3607

Re: 03 - Debriefing

Jim's face is troubled by their losses as he gives his briefing to the mayor. "We got lucky to be honest. We really need to work on improving our rapid reaction plans for the next time. We need to have equipment, horses and even boats ready to go at a moment's notice." Jim takes moment to ...
by Jim Cannon
Thu Apr 14, 2022 11:11 pm
Forum: Adventures
Topic: 02 - Going Home is All it Takes
Replies: 35
Views: 7329

Re: 02 - Going Home is All it Takes

A slight grin creases his face as he intones "I love it when a plan comes together. While you young folk work on the trees I'll find a good overwatch site. The more noise we make the more likely something is going to find us. I'd like it a whole lot better if we see them before they see us.&quo...
by Jim Cannon
Sat Apr 09, 2022 8:41 pm
Forum: Adventures
Topic: 02 - Going Home is All it Takes
Replies: 35
Views: 7329

Re: 02 - Going Home is All it Takes

Jim eyes the running water and pushes the feeling of trepidation out of his mind. Turning to the group he lets the others know where they stand. "Ok, everybody. All we have to do is get across this river and is a easy walk to town the rest of the way. Everyone take five while the Patrol makes t...
by Jim Cannon
Thu Mar 31, 2022 9:51 pm
Forum: Adventures
Topic: 02 - Going Home is All it Takes
Replies: 35
Views: 7329

Re: 02 - Going Home is All it Takes

For the trek home Jim prefers to keep his sniper rifle slung across his back. If trouble starts he knows his Desert Eagle will be of a lot more use. With long practice Jim stalks through the foliage Notice -2 (lighting) +2 Danger Sense Notice 1d8!! Wild 1d6!! constantly moving on the lookout for any...
by Jim Cannon
Tue Mar 15, 2022 12:30 am
Forum: Adventures
Topic: 02 - Going Home is All it Takes
Replies: 35
Views: 7329

Re: 02 - Going Home is All it Takes

Jim sighs and scrubs at his stubble with the palm of his hand. Jeez this kid is more tightly wound than the inside of a golf ball. If he's not careful he's going to blow a blood vessel or something. Keeping his voice calm Jim answers Michael Callahan 's questions as best he can. "First, Dak is ...
by Jim Cannon
Mon Mar 14, 2022 8:00 pm
Forum: Adventures
Topic: 02 - Going Home is All it Takes
Replies: 35
Views: 7329

Re: 02 - Going Home is All it Takes

Jim sits down across from Athena Misane and lays out a poncho to start field striping the Barret. Cocking an eye at Michael Callahan he chuckles. "So you're from the future, eh? Well at least as from me and Athena's perspective anyway." The weapon comes apart with routine precision, the pa...
by Jim Cannon
Mon Mar 14, 2022 7:31 pm
Forum: Adventures
Topic: 01 - Restless Nights
Replies: 63
Views: 12963

Re: 01 - Restless Nights

Jim's eyes narrow as he starts to move in the newcomer's direction but then stops when it looks like he's going to fall in line and help with the evacuation rather than cause more problems. A brief smile lights his eyes has be thought about the right proper ass chewing he missed out on giving. Shoot...
by Jim Cannon
Tue Feb 15, 2022 1:38 pm
Forum: Adventures
Topic: 01 - Restless Nights
Replies: 63
Views: 12963

Re: 01 - Restless Nights

Jim sees that most of the party is involved with setting up an encampment so he gathers some of the more able bodied and sets about -4 for Horror Factor and +3 from Refugee support Repair 1d8!!-1 Wild 1d6!!-1 that might be of use for the community. It takes several hours of backbreaking work but in ...
by Jim Cannon
Fri Feb 04, 2022 1:53 pm
Forum: Adventures
Topic: 01 - Restless Nights
Replies: 63
Views: 12963

Re: 01 - Restless Nights

Jim unloads his rifle with the practiced ease of a lifetime in the military. Setting the weapon aside he heads into the plane to Athletics 1d8!! Wild Die 1d6!! Spending a bennie for a reroll Athletics 1d8!! Wild Die 1d6!! Heading into the plane's fuselage Jim works his way back looking for anyone in...
by Jim Cannon
Sun Nov 21, 2021 4:35 pm
Forum: Adventures
Topic: 01 - Restless Nights
Replies: 63
Views: 12963

Re: 01 - Restless Nights

Jim moved +4 situational modifier and +2 due to Woodsman Stealth 1d8!!+6 Wild 1d6!!+6 through the trees taking full advantage of the ample cover and the damp foliage on the ground to mask the sound of his movements. Drawing on decades of combat ops he took note of the threat of the creatures flying ...
by Jim Cannon
Wed Nov 10, 2021 11:16 am
Forum: Supporting Cast
Topic: Headhunter
Replies: 0
Views: 700

Headhunter

2d20
3d20
by Jim Cannon
Mon Oct 25, 2021 6:11 pm
Forum: Adventures
Topic: 01 - Restless Nights
Replies: 63
Views: 12963

Re: 01 - Restless Nights

Jim rolls his shoulders for what is probably the fiftieth time trying to relive that Vigor for old people 1d8!!-1 Wild 1d6!!-1 Spending a Benny Vigor for old people 1d8!!-1 Wild 1d6!!-1 he got these days every time he found himself out in the cold and damp. I am NOT too old for this shit dammit. He ...
by Jim Cannon
Fri Oct 15, 2021 11:34 am
Forum: Adventures
Topic: 01 - Restless Nights
Replies: 63
Views: 12963

Re: 01 - Restless Nights

Jim paused and rubs the back of his neck again an a vain attempt to relieve the headache caused by that godforsaken storm. He briefly considers popping a few more of the pills the town pharmacist refers to "something very similar to but completely unlike aspirin" but decided against it. Th...
by Jim Cannon
Mon Oct 04, 2021 7:06 pm
Forum: Adventures
Topic: On Patrol (Open Role Play)
Replies: 7
Views: 2496

Re: On Patrol (Open Role Play)

The Ostrosaurus bursts from the nearby treeline as the three stand talking moving at an incredible clip for something so large. Fixated on the trio it charges as it opens its maw to bellow a challenge. It is a challenge that never comes as the back of it's head explodes in a spray of blood, brains a...
by Jim Cannon
Tue Sep 21, 2021 9:03 am
Forum: The Struggle
Topic: New Game - The Struggle
Replies: 49
Views: 10643

Re: New Game - The Struggle

Ndreare So when you get a chance to review characters just let me know what sort of changes to make. I don't think it should be too big a deal. I believe we were under the impression (I was at least) the town kind of got time warped from the time of the coming of the Rifts to Rifts Earth. I can alw...
by Jim Cannon
Mon Sep 20, 2021 4:55 pm
Forum: The Struggle
Topic: New Game - The Struggle
Replies: 49
Views: 10643

Re: New Game - The Struggle

Ndreare So if you look at Patrick's and mine's backstory we kind of just show up in the town right around the beginning of the coming of the Rifts in early 2099. Is this feasible or are we making a hash of it? It seems like you are saying the town is completely populated by those displaced from acr...
by Jim Cannon
Mon Sep 20, 2021 2:08 pm
Forum: The Patrol
Topic: Jim Cannon, MSG (ret), US Army
Replies: 3
Views: 2177

Gear

Huntsman Medium Personal Armor • Armor: +5 Toughness: +2 • Weight: 16 lbs (Min Str: d6) • Rarity: +1; Cost: 24,000 Kevlar Vest • Armor: +2 • Weight: 5 lbs (Min Str: d6) • Rarity: 0; Cost: 200 Unarmed • Range: Melee • Dmg: Str, AP: 0 Desert Eagle (.50) • Range: 15/30/60 • Dmg: 2d8, AP: 2 • ROF: 1 • ...
by Jim Cannon
Mon Sep 20, 2021 2:05 pm
Forum: The Patrol
Topic: Jim Cannon, MSG (ret), US Army
Replies: 3
Views: 2177

Powers

Rank: Novice Power Points: 1* Bonus: +1 to activation roll* Range: Self* Duration: 5 Weapon’s damage is increased by +2, or +4 with a raise. Modifiers Heavy Weapon (+2): Attack counts as Mega Damage Armor Piercing (+1 to +3): +2 AP per +1 ISP (6 AP MAX) * Limited Rank: Novice Power Points: 1 Range:...
by Jim Cannon
Mon Sep 20, 2021 9:29 am
Forum: The Patrol
Topic: Jim Cannon, MSG (ret), US Army
Replies: 3
Views: 2177

Jim Cannon, MSG (ret), US Army

MSG (Ret) Jim Cannon Seasoned Male Human Iconic Framework : MARS Psi-Slinger Attributes : Agility d8-1, Smarts d8, Spirit d8, Strength d8-1, Vigor d10-1 Pace : 5; Parry : 6; Toughness : 15 (5) Languages : American, American (native, d8), Spanish (d6) Current Wealth : $1,048.40 Bennies 2 of 3 Jim ma...
by Jim Cannon
Sun Sep 19, 2021 8:26 pm
Forum: The Struggle
Topic: New Game - The Struggle
Replies: 49
Views: 10643

Re: New Game - The Struggle

Ok @Ndreare , question. So does this town exist prior to the end of the world or is it created by some cosmic event where people get hoovered up across time and space and dropped in this valley like one of those cosmic portals that steals one sock from people's dryers? Or is it kind of both?
by Jim Cannon
Fri Sep 17, 2021 3:39 pm
Forum: The Struggle
Topic: New Game - The Struggle
Replies: 49
Views: 10643

Re: New Game - The Struggle

Well, with five power users (so far) in the group I'll be interested to see how much of an impact Ley Line Storms are going to have on them.
by Jim Cannon
Fri Sep 17, 2021 2:04 pm
Forum: The Struggle
Topic: New Game - The Struggle
Replies: 49
Views: 10643

Re: New Game - The Struggle

Ndreare I may tweak him a bit but he's about done. I'm a bit concerned I'd be a little too low powered for this low powered game but I think it will be alright. Plus this can be an exercise to see just how many skills I can get a +2 bonus for. (This is Radecliffe) Edit: Note that any extra funds sh...

Go to advanced search