Search found 40 matches

by Hero
Mon Apr 17, 2023 6:16 pm
Forum: Adventures
Topic: 1.1 Deep in the Dessert
Replies: 8
Views: 1583

Re: 1.1 Deep in the Dessert

Beat the Heat/EBA: Vigor 1d6!!+1 Wild Vigor 1d6!!+1 Success: No effect from Heat. Lizard Spotting: Notice 1d6!! Wild Notice 1d6!! Success: No effect. Lizard Kebabs: Fighting 1d12!!+3 Wild Fighting 1d6!!+3 Raise! 1-4 lizards die. Lizard Count 1d4 k Hero is quite able to stoically resist the heat--th...
by Hero
Mon Apr 03, 2023 7:39 pm
Forum: Adventures
Topic: 1.0 Running Through The Jungle (interlude)
Replies: 7
Views: 1027

Re: 1.0 Running Through The Jungle (interlude)

PRIMARY INTERLUDE Hero is probably one of the least bothered of the original team, at least, by their lost status. Oh, sure, there is the danger of failing to get the artifact before the other team; that would be tragic, and shameful. But as near as they've been able to determine (mostly by periodic...
by Hero
Tue Feb 14, 2023 11:37 pm
Forum: Recruitment: Mission Briefings
Topic: Lost Jungle Reboot
Replies: 33
Views: 5507

Re: Lost Jungle Reboot

Hero's gonna stick around, and even if he's charming enough that CS types call him the 'good D-Bee', I think I'll stick with him being on Everyone Else.
by Hero
Mon Aug 22, 2022 8:57 am
Forum: Battle Royal
Topic: Joining Forces
Replies: 24
Views: 5080

Re: Joining Forces

Hero realized that his skill-set was not particularly useful for the current task, so he simply readied himself during the trip for any actual combat that might occur, keeping the trident at the ready.
by Hero
Wed Jul 20, 2022 2:11 am
Forum: Battle Royal
Topic: Joining Forces
Replies: 24
Views: 5080

Re: Joining Forces

The groups' time working together inspires Hero to be a bit more trusting--also, something Crystal said intrigues him. During a later night camp, he drags the cooler out of the Legion vehicle. "Miss Clad. I believe you said you needed resources to upgrade our gear. Will these be of use?" H...
by Hero
Tue Jul 19, 2022 7:36 pm
Forum: Battle Royal
Topic: Joining Forces
Replies: 24
Views: 5080

Re: Joining Forces

As the other group mentions working for "the Federation", the Rulian reacts... negatively, his hand moving to the haft of his trident, causing the blade to hum ominously, and the points of the prongs to glow with blue-green light. But, before he can take any unfortunate actions, he's inter...
by Hero
Fri Jul 08, 2022 10:32 pm
Forum: Battle Royal
Topic: Joining Forces
Replies: 24
Views: 5080

Re: Joining Forces

Hero Cash Grab: Gold 3d6 Gems 2d6 130K Gold, 100K Gems Interlude Suit 1d4 Clubs Interlude will be in a later post. Hero manages to nudge the ATV onto the crude earthworks ramp Persephone created, letting John drive it out. As it heads up, he takes a moment to let the mud settle so he can walk out o...
by Hero
Wed May 04, 2022 1:48 am
Forum: Adventures
Topic: 3.0 Into the Kingdoms
Replies: 58
Views: 15295

Re: 3.0 Into the Kingdoms

Strength 1d12!! Wild Strength 1d6!! Raise! Two Tokens! Hero nods towards the lake. "On my way back from the depths, I did see the vehicle; I believe it is still airtight--we just need to get it to shore. An earthworks ramp should suffice, though it will likely need a push to get it right-side ...
by Hero
Wed Apr 20, 2022 6:28 pm
Forum: Battle Royal
Topic: The Gate of Insanity
Replies: 91
Views: 19810

Re: The Gate of Insanity

Hero looks around as his fellow Legionnaires gather (he, himself, was the last to arrive, due to having to walk out of the bottom of the thrice-damned lake). "What is our current situation? Is this all of us who survived?"
by Hero
Sat Apr 02, 2022 6:27 pm
Forum: Battle Royal
Topic: The Gate of Insanity
Replies: 91
Views: 19810

Re: The Gate of Insanity

Evasion roll: "Flyer" because he's being carried by Watcher. -1 Wounded -1 Racial Hindrance Agility 1d8-2 Wild Agility 1d6!!-2 Ah, well. Damage 3d4!! So, that's 2 more wounds, bringing him back up to 3. Watcher's gonna have to keep him safer.... Hero is busy urging Watcher to "Charge...
by Hero
Thu Mar 17, 2022 8:54 pm
Forum: Battle Royal
Topic: The Gate of Insanity
Replies: 91
Views: 19810

Re: The Gate of Insanity

Bravely, confidently, while the battle rages around him and the dread Elder God still has yet to fall, Hero remains calm and unconscious on the deck of the sinking boat. Really, his companions should be able to handle the rest, now.
by Hero
Tue Mar 08, 2022 1:49 pm
Forum: Battle Royal
Topic: The Gate of Insanity
Replies: 91
Views: 19810

Re: The Gate of Insanity

12 Wounds. Ouch. Incapacitation rolls incoming.... Incap roll 1d6!!-3 Wild Vigor 1d6!!-3 Benny to reroll Incap roll 1d6!!-3 Wild Vigor 1d6!!-3 Benny to re-roll Incap roll 1d6!!-3 Wild Vigor 1d6!!-3 Success! Injury 2d6 : Guts Guts 1d6 : Battered: Vigor reduced a die type (Now Vigor d4 until fully he...
by Hero
Mon Mar 07, 2022 11:29 pm
Forum: Battle Royal
Topic: The Gate of Insanity
Replies: 91
Views: 19810

Re: The Gate of Insanity

Fear Check 1d10!!-4 Wild Spirit 1d6!!-4 Success! No Fear For Hero!! Smarts 1d6!! Wild Smarts 1d6!! Benny to reroll Smarts 1d6!! Wild Smarts 1d6!! Taunt, followed by Melee Attack Taunt 1d10!!+6 Wild Taunt 1d6!!+6 Free Reroll 1: Taunt 1d10!!+6 Wild Taunt 1d6!!+6 Free Reroll 2: Taunt 1d10!!+6 Wild Tau...
by Hero
Wed Mar 02, 2022 3:10 am
Forum: Adventures
Topic: 3.0 Into the Kingdoms
Replies: 58
Views: 15295

Re: 3.0 Into the Kingdoms

Hero accepts the ride from Watcher gratefully (though of course, the one he was prepared to serve as an anchor for is sent over, first, making Hero the last off the boat). He turns to Eric's comment. "Much of the water here will be lost to the desert sands; and downstream, it might dry out the ...
by Hero
Tue Feb 22, 2022 6:17 pm
Forum: Adventures
Topic: 3.0 Into the Kingdoms
Replies: 58
Views: 15295

Re: 3.0 Into the Kingdoms

Notice 1d6!! Wild Notice 1d6!! Seeing the water beginning to rush towards the collapsed bank, Hero frowns--he should be fine in his armor, even if the ship capsizes, but the crew have no such advantage. He attempts to find a life-ring or other device, and tosses it to the nearest crewman who isn't ...
by Hero
Sun Feb 06, 2022 9:37 pm
Forum: Adventures
Topic: 3.0 Into the Kingdoms
Replies: 58
Views: 15295

Re: 3.0 Into the Kingdoms

Evasion 1d8!!-1 Wild Agility 1d6!!-1 Taunt\u00201d10\u0021\u0021\u002B3 Wild\u0020Taunt\u00201d6\u0021\u0021\u002B3 Double-Raise! Hero doesn't so much jump ahead of the wave, as he gets knocked back onto the deck by its force. Sure, the landing was less than gainly, but he does manage to get to his...
by Hero
Sun Feb 06, 2022 1:29 am
Forum: Adventures
Topic: 3.0 Into the Kingdoms
Replies: 58
Views: 15295

Re: 3.0 Into the Kingdoms

Bennies: 4/3 Fighting 1d12!!+2 Wild Fighting 1d6!!+2 Benny to Reroll Fighting 1d12!!+2 Wild Fighting 1d6!!+2 Eh, just a Raise Hero, seeing his companions have the matter of the barrier in-hand, realizes that some of the Vamps are a bit faster than the others. He decides to show them why it isn't al...
by Hero
Wed Jan 26, 2022 11:48 am
Forum: Adventures
Topic: 3.0 Into the Kingdoms
Replies: 58
Views: 15295

Re: 3.0 Into the Kingdoms

Athletics 1d4!! Wild Athletics 1d6!! Success, no penalty to DT. Dramatic Task: Disrupt the caster's concentration with Taunt: Powerful Presence +1, Trident +2, Two Free Re-rolls: Taunt 1d10!!+3 Wild Taunt 1d6!!+3 Humiliate Free Re-roll Taunt 1d10!!+3 Wild Taunt 1d6!!+3 Linguistic Savant Free Re-Rol...
by Hero
Mon Jan 17, 2022 12:01 pm
Forum: Adventures
Topic: 2.2 Mid Day Blunders
Replies: 7
Views: 2548

Re: 2.2 Mid Day Blunders

Loot Drop: 2d6 8,000 Cr. Rhino-buffalo silver-and-turquoise fight trophy necklace. During one of the brief stops along the run, at a small, walled trading post, while many of the others kept to the shade of the boat, Hero was lured by the unmistakable sounds of shouting and cheering, and the wet so...
by Hero
Thu Jan 13, 2022 11:38 pm
Forum: Adventures
Topic: 2.2 Mid Day Blunders
Replies: 7
Views: 2548

Re: 2.2 Mid Day Blunders

Interlude Themes (will be chosen from "Trek" and "Downtime" options) Interlude I 1d4 : Hearts Downtime: The hero practices a skill. What is it? Trek: How the party endured a trying hardship on the journey. Hardship: Heat/Drought Interlude II 1d4 : Diamonds Downtime: The characte...
by Hero
Sun Jan 09, 2022 1:44 am
Forum: Adventures
Topic: 3.0 Into the Kingdoms
Replies: 58
Views: 15295

Re: 3.0 Into the Kingdoms

Hero returns from his rendesvous with the Psi-Stalker, Mister Marvin. "I feel I should at least present you all with another option--I have an... associate within the group that managed to beat us to the Contact in the marketplace. He has proposed our two groups team up, traveling together. He ...
by Hero
Sun Jan 09, 2022 1:28 am
Forum: Adventures
Topic: 2.0 New Del Rio
Replies: 47
Views: 8478

Re: 2.0 New Del Rio

Hero returns from his rendesvous with the Psi-Stalker, Mister Marvin. "I feel I should at least present you all with another option--I have an... associate within the group that managed to beat us to the Contact in the marketplace. He has proposed our two groups team up, traveling together. He ...
by Hero
Sun Jan 02, 2022 2:55 pm
Forum: Field Operations
Topic: 2.0 New Del Rio
Replies: 44
Views: 8225

Re: 2.0 New Del Rio

Mr. Marvin crawled out from beneath a shrub. His helmet was off and his bow and rifle were both stowed on his his back. His side arm was holstered as well. His armor shimmered going from a camo color to black as night. Some kind of stealth armor. Noticeably he no longer had a juicer rig. None of hi...
by Hero
Thu Dec 30, 2021 1:08 am
Forum: Field Operations
Topic: 2.0 New Del Rio
Replies: 44
Views: 8225

Re: 2.0 New Del Rio

Hero arrives, fully armed and armored, at the designated location, looking around. "Mr. Marvin? What's this about? If you've come to set the terms of your associates' surrender to us, I assure you, they will be treated fairly.""
by Hero
Wed Dec 22, 2021 11:13 am
Forum: Adventures
Topic: 2.0 New Del Rio
Replies: 47
Views: 8478

Re: 2.0 New Del Rio

New Del Rio 10th April 110 PA 14:00 Round 0 “We know this…temple is along the Tonto River?” Vikon asked. “That does seem perhaps our best bet of getting ahead of the others,” he agreed. “How much time would meeting your contact take?” Vikon thought a water trip excellent. Perhaps he could help them...
by Hero
Tue Dec 21, 2021 11:09 pm
Forum: Adventures
Topic: 2.0 New Del Rio
Replies: 47
Views: 8478

Re: 2.0 New Del Rio

Hero clears his throat. "There is one other matter. I have been contacted by someone who knows me, here. I do not know how trustworthy he is, but I may be able to get some intel out of him. If you are all willing to allow me to take the risk, I will meet with him and see what he has to offer. I...
by Hero
Tue Dec 21, 2021 10:17 am
Forum: Adventures
Topic: 2.0 New Del Rio
Replies: 47
Views: 8478

Re: 2.0 New Del Rio

Hero rejoins the others via a bit of luck--he spots Cerbie, and follows the wolf, figuring the animal knows his mistress, and from there, the rest of them can link up. It works, more or less, and as the great beast goes to sit by Persephone, Hero sits and contemplates their current state. He conside...
by Hero
Wed Dec 01, 2021 11:50 am
Forum: Adventures
Topic: 2.0 New Del Rio
Replies: 47
Views: 8478

Re: 2.0 New Del Rio

Starting Bennies 4/3 Stealth 1d4!!-2 Wild Stealth 1d6!!-2 Failure = 1 Wound Spend a Benny to Soak: Vigor 1d6!! Wild Vigor 1d6!! Wound soaked. Bennies 3/3 Hero gnashes his teeth in frustration at the loss of the contact, but there's clearly no time to dawdle contemplating the most recent failure. Re...
by Hero
Mon Nov 15, 2021 11:10 am
Forum: Adventures
Topic: 2.0 New Del Rio
Replies: 47
Views: 8478

Re: 2.0 New Del Rio

Intimidate w/Rabble Rouser to Support all PCs who start on this card: Intimidate 1d10!!+1 Wild Intimidate 1d6!!+1 -2 Scene Penalty means no luck, there. Free Re-Roll, this time with penalty factored in: Intimidate Reroll 1d10!!-1 Wild Intimidate Re-roll 1d6!!-1 Success: +1 to rest of group Free Act...
by Hero
Sun Nov 07, 2021 3:47 pm
Forum: Adventures
Topic: 2.0 New Del Rio
Replies: 47
Views: 8478

Re: 2.0 New Del Rio

Persuasion to chat up the locals and find the contact. -1 Scene, -2 Club, base 1d10+3, 2 free rerolls (Charismatic, Linguistic Savant) Persuasion 1d10!! Wild Persuasion 1d6!! Charismatic Persuasion 1d10!! Wild Persuasion 1d6!! Linguistic Savant Persuasion 1d10!! Wild\u0020Persuasion\u00201d6\u0021\...
by Hero
Fri Nov 05, 2021 10:33 pm
Forum: Adventures
Topic: 2.0 New Del Rio
Replies: 47
Views: 8478

Re: 2.0 New Del Rio

Visible intoxicated @Hero had almost made it back to the inn they were staying at when he heard soft melodic voice from behind him. "So I hear you are looking for some vampires. Well you found some." The form blurred as it moved faster than Hero could believe and 2 other shapes broke away...
by Hero
Sun Oct 31, 2021 10:43 pm
Forum: Adventures
Topic: 2.0 New Del Rio
Replies: 47
Views: 8478

Re: 2.0 New Del Rio

Hearts: Trek: How the party endured a trying hardship on the journey. During the trip, while they were relatively close to a Ley Line, a Rift opened, disgorging a swarm of alien flying creatures--each about the size of a large seagull, with razor-sharp wings and long probiscus. Normally, the small ...
by Hero
Sun Oct 24, 2021 12:52 am
Forum: Adventures
Topic: 1.0 Caught Out in the Open
Replies: 18
Views: 4810

Re: 1.0 Caught Out in the Open

Persuasion to Support Vikon's Driving; +3, -2 = +1 to roll Persuasion 1d10!!+1 Wild Persuasion 1d6!!+1 +2 to Vikon's Driving. Not support, since Vela doesn't need it, just using the roll for guidance for my own post: Performance 1d8!! Wild Performance 1d6!! In the vehicle, as Vikon wrestles with th...
by Hero
Sat Oct 09, 2021 2:18 pm
Forum: Adventures
Topic: 1.0 Caught Out in the Open
Replies: 18
Views: 4810

Re: Caught Out in the Open

Athletics 1d4!! Athletics 1d6!! Benny Athletics 1d4!! Athletics 1d6!! Success! To be clear, this was not a 'movement' roll (he's riding in the APV), but rather just something I threw in to represent his Arrogant Hindrance. He can't just sit inside the rolling box, he has lean out of the door and en...
by Hero
Wed Oct 06, 2021 6:34 am
Forum: Adventures
Topic: 0.2 Calm Before the Storm (Intro)
Replies: 14
Views: 4038

Re: Calm Before the Storm (Intro)

The well-armored Rulian hit the ground and immediately rolled into a tumble, hand seeking and finding his dropped battle-trident before he rises, weapon at the ready, tips crackling with power; it's a moment more before he grabs the shield from where it, too, fell. Only once he is certain there are ...
by Hero
Thu Sep 30, 2021 9:04 pm
Forum: Members
Topic: Hero
Replies: 4
Views: 2043

Re: Hero

Changelog
25/12: Xmas Bonus Advance (V1)
1/1: Advance (V2)
4/1: Advance (V3)
Restart: 2 Advances to H1
by Hero
Thu Sep 30, 2021 9:03 pm
Forum: Members
Topic: Hero
Replies: 4
Views: 2043

Re: Hero

Background Outline, to be fleshed out: Raised as a gladiator in the slave pits of Atlantis. Was given the name "Hero" as combination marketing pitch/mockery by his owner. Big fan favorite due to showmanship and effective taunts. Refused a fight against an unarmed prisoner, on the grounds ...
by Hero
Thu Sep 30, 2021 8:36 pm
Forum: Members
Topic: Hero
Replies: 4
Views: 2043

Re: Hero

Powers Psionics d4; ISP 10 Read the Room ( empathy ) Trapping: Scan the face(s) of the target(s), learning their reactions and tells Psychic Network mind link Trapping: Faint dilation of the pupils Window to the Soul ( mind reading ) Trapping: Makes eye-contact with the opponent--even if their eyes...
by Hero
Thu Sep 30, 2021 6:35 pm
Forum: Members
Topic: Hero
Replies: 4
Views: 2043

Re: Hero

Gear NG-EX10 Gladius Exoskeleton EBA +6MDC/+4T Powered = d12+1 Str, +2 Pace 96 hr battery Min Str d12 80 lbs Northern Gun Streetwolf Special Armored Tactical Suit (Rifts Patron Item) http://explorersunlimited.com/images/upload/2017/12/17/20171217161635-4d1dc94c.png • +2 Armor and +1 Toughness • Thi...
by Hero
Thu Sep 30, 2021 8:30 am
Forum: Members
Topic: Hero
Replies: 4
Views: 2043

Hero

HJ Rolls: 3d20 12: CCW -2 Disarm Resist 5 EP to Rob Educ 11: +1 Perform/Persuasion in South America, d6 Academics 5 EP to Rob Psi 17: +1 all Social Rolls, free Reroll on Fear/Empathy F&G (Selected): Charmingly Fluent: Begin with the Linguist Edge. Gain +1 Persuasion with native speakers of a la...

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