Search found 189 matches
- Sun Dec 22, 2019 11:34 am
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Lord of Hammer
- Replies: 98
- Views: 73410
Re: Lord of Hammer
Penitent leaned against the stone altar and allowed himself to take a deep breath. Blood dripped from his left arm, where the vampires had clawed and scratched as he held them back. His right, still clutching Fury's Fang , was covered in ash up to his elbow. The usual crash that followed a battle se...
- Wed Dec 11, 2019 2:32 pm
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Lord of Hammer
- Replies: 98
- Views: 73410
Re: Lord of Hammer
Base 1d12+2, +1 for Fury's Fang, +1 for plan, -4 Scene = 1d12 Fighting [dice:ykx1e0dd]61249:0[/dice:ykx1e0dd] Wild [dice:ykx1e0dd]61249:1[/dice:ykx1e0dd] Using Red Benny earned in last post for Extra Effort + Elan [dice:ykx1e0dd]61249:2[/dice:ykx1e0dd] Forgot the +2 for Karl (sniff), which brings t...
- Thu Dec 05, 2019 8:26 pm
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Lord of Hammer
- Replies: 98
- Views: 73410
Re: Lord of Hammer
Notice [dice:1aa1k9rx]61143:0[/dice:1aa1k9rx] Wild [dice:1aa1k9rx]61143:1[/dice:1aa1k9rx] Buying a Benny for Extra Effort + Elan [dice:1aa1k9rx]61143:2[/dice:1aa1k9rx] Penitent hugged Audrey tightly, unable to feel or think of anything but gratitude for a moment. The black blob is a question mark, ...
- Tue Nov 19, 2019 4:25 pm
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Lord of Hammer
- Replies: 98
- Views: 73410
Re: Lord of Hammer
"This serving of the Vampires and XY is new, and enforced by their leader that they WERE about to help us deal with before PENITENT betrayed the truce and deal. If YOU decide to kill those that we have spared, I will make you regret it. As long as they do not work against us, they are under MY...
- Wed Nov 06, 2019 11:16 am
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Lord of Hammer
- Replies: 98
- Views: 73410
Re: Lord of Hammer
Fighting is 1d12+3, -1 for Fatigue, +4 Scene modifier Fighting [dice:qkeb98bq]60349:0[/dice:qkeb98bq] Wild [dice:qkeb98bq]60349:1[/dice:qkeb98bq] Benny for Extra Effort + Elan [dice:qkeb98bq]60349:2[/dice:qkeb98bq] Takes a Wound, spends a Benny to Soak Vigor [dice:qkeb98bq]60349:3[/dice:qkeb98bq] W...
- Mon Nov 04, 2019 8:47 am
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Lord of Hammer
- Replies: 98
- Views: 73410
Re: Lord of Hammer
Penitent shakes his head sorrowfully as the cowardly demands of the doomed sellswords are relayed by Hans. "These blades have been drawn and will not be set down until they have drunk their fill of the blood of the damned," he says. "I am not opposed to peace, or even subterfuge when ...
- Thu Oct 31, 2019 8:13 am
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Lord of Hammer
- Replies: 98
- Views: 73410
Re: Lord of Hammer
Penitent wants nothing more than to run to the hold to check on Audrey, but doing so now would only bring death to her and the others. He steels himself, reminded of his purpose, and turns toward the mercenaries across the water just as Ashlyn capitulates. "NO! You may speak for yourself, nun, ...
- Wed Oct 16, 2019 12:21 pm
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Lord of Hammer
- Replies: 98
- Views: 73410
Re: Lord of Hammer
Two rounds of actions vs. the vampires due to Quickness Round 1: Using Faith, so d12, -2 scene modifier. His hallowed trappings gives supernatural enemies -2 to resist, so I'm applying that as a +2 to my roll. Faith [dice:2fi7j9bc]59598:0[/dice:2fi7j9bc] Wild [dice:2fi7j9bc]59598:1[/dice:2fi7j9bc] ...
- Sat Sep 28, 2019 8:24 am
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Lord of Hammer
- Replies: 98
- Views: 73410
Re: Lord of Hammer
”Papa permission to hunt down that fucker and shut him up...” Penitent wanted nothing more than to send the hulking demon-boy to do just that. But he couldn't let his anger and worry for Audrey overtake his senses ... his fury would not be unleashed blindly, but with precision and undeniable power....
- Wed Sep 18, 2019 7:27 pm
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Lord of Hammer
- Replies: 98
- Views: 73410
Re: Lord of Hammer
Agility [dice:1lukvt5o]58315:0[/dice:1lukvt5o] Wild [dice:1lukvt5o]58315:1[/dice:1lukvt5o] = Ace! [dice:1lukvt5o]58315:4[/dice:1lukvt5o] Spirit [dice:1lukvt5o]58315:2[/dice:1lukvt5o] Wild [dice:1lukvt5o]58315:3[/dice:1lukvt5o] = Ace! [dice:1lukvt5o]58315:5[/dice:1lukvt5o] Penitent also gets a +4 vs...
- Wed Aug 28, 2019 2:55 pm
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Lord of Hammer
- Replies: 98
- Views: 73410
Re: Lord of Hammer
After Ashlyn slices it in half Ndreare secures the cursed metal with the other two of its kind. However many of these things the creatures have, it is too many. Something must be done, they must find a way of destroying them. Looking around the group Ndreare worries for his own ability to handle th...
- Tue Aug 27, 2019 1:03 pm
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 8... War! Vampire boats
- Replies: 50
- Views: 27889
Re: Part 8... War! Vampire boats
Penitent looks Ndreare up and down when he emerges in his new armor. "A fine mask, if a little ... ostentatious," he says. "I am glad you have survived and been gifted an opportunity to serve ... I trust your new master's goals are aligned with our own?" Penitent grimaces when th...
- Mon Aug 19, 2019 12:25 pm
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 8... War! Vampire boats
- Replies: 50
- Views: 27889
Re: Part 8... War! Vampire boats
Difficulty [dice:ihp7edtp]57328:0[/dice:ihp7edtp] = A Bit of Luck, +2 to roll Strength [dice:ihp7edtp]57328:1[/dice:ihp7edtp] Wild [dice:ihp7edtp]57328:2[/dice:ihp7edtp] Benny used for Extra Effort + Elan [dice:ihp7edtp]57328:3[/dice:ihp7edtp] Penitent has little experience with rivers -- on Wormwo...
- Thu Aug 08, 2019 12:02 pm
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 8... War! Vampire boats
- Replies: 50
- Views: 27889
Re: Part 8... War! Vampire boats
Using Fighting, which is at 1d12+3 with Fury's Fang, -4 scene modifier Fighting [dice:2g6brvn9]56884:0[/dice:2g6brvn9] Wild [dice:2g6brvn9]56884:1[/dice:2g6brvn9] Using my Fury Benny for Extra Effort (rolls a 1d10 instead of 1d6) + Elan. [dice:2g6brvn9]56884:2[/dice:2g6brvn9] [dice][/dice] Vampires...
- Sat Jul 27, 2019 11:42 am
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 8... War! Vampire boats
- Replies: 50
- Views: 27889
Re: Part 8... War! Vampire boats
Dark memories surface at Soldad's mention of the priestess Crystal and others from Wormwood now held below. I was a different man then, he thinks, though the truth of that statement does little to assuage his guilt. But each breath is a chance to atone. Accepting the redeemed vampire as an ally unti...
- Fri Jul 19, 2019 2:11 pm
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 8... War! Vampire boats
- Replies: 50
- Views: 27889
Re: Part 8... War! Vampire boats
Penitent stops short, hands on the hilts of his swords, as Soldad emerges from the shadows. The last time the apok had seen the ancient vampire, he'd been feeding sunlight-infused blood from his own veins into the dying fiend's mouth. Soldad's survival, inasmuch as something dead persists, had been ...
- Sun Jul 07, 2019 2:48 pm
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 8... War! Vampire boats
- Replies: 50
- Views: 27889
Re: Part 8... War! Vampire boats
[dice:2mphnyik]55537:0[/dice:2mphnyik] As the Resolute heroes and their new allies returned through the caverns to the underground port, Penitent's thoughts flashed back to another time he'd found himself underground, surrounded in darkness. "There were formations of stones like this in the ca...
- Mon Jun 24, 2019 12:05 pm
- Forum: Chronicles of the Vampire Kingdoms
- Topic: 7.3 Catacombs of Zacatecus: The road to War
- Replies: 20
- Views: 14177
Re: 7.3 Catacombs of Zacatecus: The road to War
Penitent puts a hand on Hans's shoulder, drawing the dwarf back into cover. "Best we return to the others, I think, and tell them of what we've found. The demon-child's tantrums appear to have delayed their unmooring, otherwise I'd say you and I should try to stop them ourselves." Assuming...
- Wed Jun 19, 2019 12:24 pm
- Forum: Chronicles of the Vampire Kingdoms
- Topic: 7.3 Catacombs of Zacatecus: The road to War
- Replies: 20
- Views: 14177
Re: 7.3 Catacombs of Zacatecus: The road to War
Notice [dice:yucbjzxq]54737:0[/dice:yucbjzxq] Wild [dice:yucbjzxq]54737:1[/dice:yucbjzxq] = Ace! [dice:yucbjzxq]54737:6[/dice:yucbjzxq] = Ace! [dice:yucbjzxq]54737:9[/dice:yucbjzxq] = Ace! [dice:yucbjzxq]54737:10[/dice:yucbjzxq] Survival [dice:yucbjzxq]54737:2[/dice:yucbjzxq] Wild [dice:yucbjzxq]54...
- Tue Jun 04, 2019 11:36 am
- Forum: Chronicles of the Vampire Kingdoms
- Topic: 7.2 Catacombs of Zacatacus: Thoth’s Hold (RP)
- Replies: 40
- Views: 21681
Re: 7.2 Catacombs of Zacatacus: The final battle.
Penitent reaches out instinctively toward the vision, wanting nothing more than to hold Audrey again and to live in this dream. But as he does, his gaze is drawn to his blackened, blood-stained gauntlet -- and he knows the stain extends much deeper than leather and steel. Some sins cannot be wiped c...
- Tue May 28, 2019 12:58 pm
- Forum: Chronicles of the Vampire Kingdoms
- Topic: 7.2 Catacombs of Zacatacus: Thoth’s Hold (RP)
- Replies: 40
- Views: 21681
Re: 7.2 Catacombs of Zacatacus: The final battle.
Quick Combat at +2 for the Legendary roll: Fighting [dice:2od7mykh]54014:0[/dice:2od7mykh] Wild [dice:2od7mykh]54014:1[/dice:2od7mykh] Mythic Rifter table: [dice:2od7mykh]54014:2[/dice:2od7mykh] "Crapsack World" Spending 4 EP to shift this to "He Who Fights Monsters" Thana. Karl...
- Thu May 02, 2019 2:46 pm
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 7.1 Interlude and RP area.
- Replies: 7
- Views: 6916
Re: Part 7.1 Interlude and RP area.
Penitent finds himself standing next to Audrey, not exactly sure how he got there. "Why have you come? You were safe above," he says, startled by the despair he hears in his own voice. Audrey looks him with an arched brow, then reaches over and pulls the demon mask from his face. In her ha...
- Fri Apr 26, 2019 1:01 pm
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 7.1, Catacombs of Zacatacus
- Replies: 31
- Views: 19192
Re: Part 7.1, Catacombs of Zacatacus
Fighting 1d12+2 base, +1 sword, -6 scene mod, +2 jackpot, +2 lurv = 1d12+1 Fighting [dice:1lhb156u]52725:0[/dice:1lhb156u] Wild [dice:1lhb156u]52725:1[/dice:1lhb156u] Setback roll: [dice:1lhb156u]52725:2[/dice:1lhb156u] - Shaken: The Demon chasing the heroes rolls his spirit at -2 (1d12-2) and on a...
- Thu Apr 18, 2019 10:16 am
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 7.1, Catacombs of Zacatacus
- Replies: 31
- Views: 19192
Re: Part 7.1, Catacombs of Zacatacus
Fighting 1d12+2 +1 sword, -8 Scene +2 terrain +2 allies = 1d12-1 Fighting [dice:1hubuo9z]52301:0[/dice:1hubuo9z] = Ace [dice:1hubuo9z]52301:2[/dice:1hubuo9z] Wild [dice:1hubuo9z]52301:1[/dice:1hubuo9z] 2d6 roll from Raise: [dice:1hubuo9z]52301:3[/dice:1hubuo9z] 9-10) Set Back: The enemy through eff...
- Tue Apr 09, 2019 10:41 am
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 7.1, Catacombs of Zacatacus
- Replies: 31
- Views: 19192
Re: Part 7.1, Catacombs of Zacatacus
+1 Benny for being heroic Going with Fighting 1d12+2, -8 Scene modifier, +2 nickname, +2 teamwork Fighting [dice:1oi9xtky]51820:0[/dice:1oi9xtky] Wild [dice:1oi9xtky]51820:1[/dice:1oi9xtky] Benny spent for Extra Effort + Elan = [dice:1oi9xtky]51820:2[/dice:1oi9xtky] Derp, looked at wrong part of ro...
- Thu Apr 04, 2019 1:35 pm
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 7.1, Catacombs of Zacatacus
- Replies: 31
- Views: 19192
Re: Part 7.1, Catacombs of Zacatacus
Penitent pauses for a moment as the vampires scatter, giving the Resolute a chance to regroup. He takes the appearance of Asnir in stride, welcoming the wave of energy the god leaves behind. The apok frowns behind his mask when the "greater demon" shows itself. Even before Karl's text-indu...
- Thu Apr 04, 2019 12:02 pm
- Forum: Tomorrow Legion: Vampire Hunters
- Topic: Q2 2019 Adventure Cards
- Replies: 5
- Views: 4693
Re: Q2 2019 Adventure Cards
[dice:3hcqu4nz]51452:0[/dice:3hcqu4nz] = 53 Riled Up: Play after sustaining at least one wound. Attacks cause +2 damage for the remainder of the scene. [dice:3hcqu4nz]51452:1[/dice:3hcqu4nz] = 32 Extra Effort: Play to add +1d6 to any trait roll. This roll may Ace. [dice:3hcqu4nz]51452:2[/dice:3hcqu4...
- Sun Mar 31, 2019 11:05 am
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 7: Welcome to the ruins of Zacatecus
- Replies: 46
- Views: 24933
Re: Part 7: Welcome to the ruins of Zacatecus
Initiative [dice:x0hq78oi]50983:0[/dice:x0hq78oi] [dice:x0hq78oi]50983:1[/dice:x0hq78oi] 54 = Joker Penitent will: Round 1A - Cast quickness , move and attack the three most dangerous vamps he can reach (at -2 to hit; 2-Fisted/Ambi/Frenzy); Joker bonus cancels out the MAP Round 1B - Move and attack...
- Mon Mar 25, 2019 2:36 pm
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 7: Welcome to the ruins of Zacatecus
- Replies: 46
- Views: 24933
Re: Part 7: Welcome to the ruins of Zacatecus
TW armor (1 PPE/hour) is still activated from earlier, and has a 5 PPE reservoir of its own (4/5 left) Durendal takes 1 PPE to activate Will cast Greater Smite (sunlight, plus holy + silver) on both his own blades, plus DoDR's and Karl's. (7 PPE) Karl activates the full power of his BFB, using his ...
- Tue Mar 19, 2019 7:08 pm
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 7: Welcome to the ruins of Zacatecus
- Replies: 46
- Views: 24933
Re: Part 7: Welcome to the ruins of Zacatecus
Penitent glances at the weapons left behind by the vampires, but sees not reason to replace his own blood-steeped blades. Allowing the fiery wings on his back to fall away to ash, he peers into the darkness ahead, then snorts. "Always falling back into darkness, evil does. Weighed down by the k...
- Tue Mar 05, 2019 2:51 pm
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 7: Welcome to the ruins of Zacatecus
- Replies: 46
- Views: 24933
Re: Part 7: Welcome to the ruins of Zacatecus
Penitent Spirit [dice:2ax8vyof]49874:0[/dice:2ax8vyof] = Ace! [dice:2ax8vyof]49874:4[/dice:2ax8vyof] Wild [dice:2ax8vyof]49874:1[/dice:2ax8vyof] Karl [dice:2ax8vyof]49874:2[/dice:2ax8vyof] DoDR [dice:2ax8vyof]49874:3[/dice:2ax8vyof] Modifiers: Have Joker bonus this round for +2 to rolls and damage;...
- Wed Feb 27, 2019 1:56 pm
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 7: Welcome to the ruins of Zacatecus
- Replies: 46
- Views: 24933
Re: Part 7: Welcome to the ruins of Zacatecus
Keeping things simple(ish), and conserving PPE. Round 1.1 : Pen casts Quickness on himself (4 PPE), then Exalted Smite (sunlight) on both his own blades, plus Karl and DoDR's blades (7 PPE), then attacks twice with his chainsword (Frenzy) and once with Durendal (Ambi, 2F). (1PPE spent activating Du...
- Mon Feb 18, 2019 4:09 pm
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 7: Welcome to the ruins of Zacatecus
- Replies: 46
- Views: 24933
Re: Part 7: Welcome to the ruins of Zacatecus
Faith [dice:2wiq11gg]49449:0[/dice:2wiq11gg] = Ace! [dice:2wiq11gg]49449:2[/dice:2wiq11gg] Wild [dice:2wiq11gg]49449:1[/dice:2wiq11gg] = Ace! [dice:2wiq11gg]49449:3[/dice:2wiq11gg] = Ace [dice:2wiq11gg]49449:4[/dice:2wiq11gg] = Ace! [dice:2wiq11gg]49449:5[/dice:2wiq11gg] Using Vigor (including TW a...
- Wed Feb 06, 2019 4:36 pm
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 7: Welcome to the ruins of Zacatecus
- Replies: 46
- Views: 24933
Re: Part 7: Welcome to the ruins of Zacatecus
Penitent listens to the options carefully, and while his gut instinct is to gain maximum tactical advantage, regardless of personal danger, he's not a lone angel of death here. The Daughter of Del Rio is an unknown entity, at this point, and Karl has a tendency to go color outside the lines ... &quo...
- Sun Jan 27, 2019 7:31 pm
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 7: Welcome to the ruins of Zacatecus
- Replies: 46
- Views: 24933
Re: Part 7: Welcome to the ruins of Zacatecus
” Penitent, did you mean what most people call Vampires?" ”Vampires, yes. The blood drinkers. A sage in the Legion’s Castle referred to them as earth-bound demons once, and that is what they smell like to me. Demons of the dust, bound into corpses that should have gone back to dirt. I imagine ...
- Wed Jan 16, 2019 8:40 pm
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 7: Welcome to the ruins of Zacatecus
- Replies: 46
- Views: 24933
Re: Part 7: Welcome to the ruins of Zacatecus
[dice:ivhlytwb]48488:0[/dice:ivhlytwb] Rangers [dice:ivhlytwb]48488:1[/dice:ivhlytwb] Penitent felt better with Audrey tagging along behind with the exhausted rangers -- he liked having her at his side, but found himself increasingly distracted by concern for her safety, misplaced as it might be. S...
- Fri Jan 11, 2019 12:06 pm
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 6.6: JtoZ: Portal to Calgary
- Replies: 34
- Views: 16802
Re: Part 6.6: JtoZ: Portal to Calgary
"We're not members of the Legion. More like ... Legion-adjacent. Our goals often overlap, but our methods are our own."Hans Greuber wrote: ↑Fri Jan 11, 2019 10:57 am"I can see killing your foe, but the rest is unnecessary and unworthy of the Tomorrow Legion."
- Fri Jan 11, 2019 10:30 am
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 6.6: JtoZ: Portal to Calgary
- Replies: 34
- Views: 16802
Re: Part 6.6: JtoZ: Portal to Calgary
Penitent stares at Zacatecus as he speaks, the demon-mask concealing any emotion or reaction. "There may be some truth in what you speak, fiend, but it is soaked in lies like a maiden's dress dragged through pig-shit. But if you wish to continue carrying that burden, we will not stop you. You w...
- Thu Jan 03, 2019 4:24 pm
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 6.6: JtoZ: Portal to Calgary
- Replies: 34
- Views: 16802
Re: Part 6.6: JtoZ: Portal to Calgary
Penitent speaks softly for a moment to Audrey, who begins organizing the rangers as they search the rubble for survivors. "I agree, we should let these rangers rest while we go on to scout the castle's ruins. They have endured much, and will be more useful when they've had a chance to collect t...
- Thu Jan 03, 2019 1:41 pm
- Forum: Tomorrow Legion: Vampire Hunters
- Topic: Q1 2019 Adventure Cards
- Replies: 5
- Views: 4687
Re: Q1 2019 Adventure Cards
Novice [dice:10lbuz9t]47936:0[/dice:10lbuz9t] = Second Wind : Play on your hero to automatically remove all wounds sustained in this combat (but not crippling injuries). If Shaken, he is un-Shaken now as well. Seasoned [dice:10lbuz9t]47936:1[/dice:10lbuz9t] = Epiphany : Something you never understoo...
- Thu Jan 03, 2019 1:40 pm
- Forum: Tomorrow Legion: Vampire Hunters
- Topic: Penitent, a Wormwood Apok
- Replies: 12
- Views: 11555
Re: Penitent, a Wormwood Apok
Q4 2018: +3 XP
Q1 2019: +4 XP
Q2 2019: Gained an advance as a reward (added 5 XP to account for it)
Q2 2019: +3 XP, took Imp Frenzy
Q1 2019: +4 XP
Q2 2019: Gained an advance as a reward (added 5 XP to account for it)
Q2 2019: +3 XP, took Imp Frenzy
- Thu Jan 03, 2019 1:36 pm
- Forum: Tomorrow Legion: Vampire Hunters
- Topic: 4th Quater 2018 GM feedback
- Replies: 5
- Views: 4804
Re: 4th Quater 2018 GM feedback
Lots of fun this quarter despite the slow pace (which was more a result of player posting than you, Pender). I enjoyed the Witchwell Inn, diversion, and the many opportunities to find new wrinkles for Penitent.
- Sun Dec 23, 2018 10:00 am
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 6.6: JtoZ: Portal to Calgary
- Replies: 34
- Views: 16802
Re: Part 6.6: JtoZ: Portal to Calgary
Fighting d12+2 +4 Scene modifier Fighting [dice:1hqvcjv5]47351:0[/dice:1hqvcjv5] Wild [dice:1hqvcjv5]47351:1[/dice:1hqvcjv5] Penitent sighs with relief when the Chiang-ku are revealed to be allies, rather than more foes. It's cold outside, and killing that many dragons would have taken a long time....
- Fri Nov 30, 2018 4:05 pm
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 6.6: JtoZ: Portal to Calgary
- Replies: 34
- Views: 16802
Re: Part 6.6: JtoZ: Portal to Calgary
Penitent has the equivalent of Sixth Sense vs. Supernatural, so I'll roll that first: Notice [dice:phot98w1]46522:0[/dice:phot98w1] Wild [dice:phot98w1]46522:1[/dice:phot98w1] = Ace! [dice:phot98w1]46522:4[/dice:phot98w1] = So he'd be On Hold to begin with anyway Initiative [dice:phot98w1]46522:2[/...
- Sat Nov 10, 2018 1:41 pm
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 6.6: JtoZ: Portal to Calgary
- Replies: 34
- Views: 16802
Re: Part 6.6: JtoZ: Portal to Calgary
Spend a Benny so my Rangers have Wilk's survival gear, so it's a straight roll for them (no roll needed for Penitent) Vigor [dice:1235gv7g]45812:0[/dice:1235gv7g] Wild [dice:1235gv7g]45812:1[/dice:1235gv7g] = Ace [dice:1235gv7g]45812:3[/dice:1235gv7g] Karl fighting with his BFB and the -4 Fighting ...
- Tue Oct 30, 2018 8:51 pm
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 6.5 JtoZ, Witchwell inn: Dance Off.
- Replies: 20
- Views: 14237
Re: Part 6.5 JtoZ, Witchwell inn: Dance Off.
Notice with Danger Sense [dice:2u8c10wr]45336:0[/dice:2u8c10wr] + Benny for Extra Effort + Elan [dice:2u8c10wr]45336:5[/dice:2u8c10wr] Wild [dice:2u8c10wr]45336:1[/dice:2u8c10wr] Intimidate [dice:2u8c10wr]45336:2[/dice:2u8c10wr] = Ace! [dice:2u8c10wr]45336:6[/dice:2u8c10wr] Wild [dice:2u8c10wr]4533...
- Fri Oct 19, 2018 10:51 am
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 6.5 JtoZ, Witchwell inn: Dance Off.
- Replies: 20
- Views: 14237
Re: Part 6.5 JtoZ, Witchwell inn: Dance Off.
Vigor [dice:iirz3fue]44531:0[/dice:iirz3fue] Wild [dice:iirz3fue]44531:1[/dice:iirz3fue] Penitent avoids leaving the room he shares with Audrey as long as possible, but eventually both are too famished to put it off any longer. Far too experienced to go anywhere unarmored or unarmed, he insists tha...
- Thu Oct 18, 2018 8:38 am
- Forum: The Witchwell Inn
- Topic: Welcome to Witchwell (13th, VK, and LoB)
- Replies: 64
- Views: 50306
Re: Welcome to Witchwell (13th, VK, and LoB)
[dice:22fythun]44458:0[/dice:22fythun] = A Mighty Weapon Roll originally was for Cantrell, but Pender was good with me switching them. Battle Fury Blade for Karl! Penitent and Audrey are still in their room entertaining themselves when the glowing woman shows up. When they finally make it to the co...
- Thu Oct 11, 2018 1:00 pm
- Forum: The Witchwell Inn
- Topic: Welcome to Witchwell (13th, VK, and LoB)
- Replies: 64
- Views: 50306
Re: Welcome to Witchwell (13th, VK, and LoB)
Danger Sense: Notice [dice:1yjn3lzb]43918:0[/dice:1yjn3lzb] = Ace [dice:1yjn3lzb]43918:2[/dice:1yjn3lzb] Wukd [dice:1yjn3lzb]43918:1[/dice:1yjn3lzb] Intimidation: 1d8 +2 (Strong-Willed) +2 (Tattoos) -2 Scene modifier Intimidate [dice:1yjn3lzb]43918:3[/dice:1yjn3lzb] Wild [dice:1yjn3lzb]43918:4[/dic...
- Tue Oct 02, 2018 3:07 pm
- Forum: The Witchwell Inn
- Topic: Welcome to Witchwell (13th, VK, and LoB)
- Replies: 64
- Views: 50306
Re: Welcome to Witchwell (13th, VK, and LoB)
Karl had lied about the BattleAXE spray. To say Audrey was unimpressed with the scent -- or rather, the stench , as she put it -- was an understatement. Penitent had been forced to return to the ice bucket in the cellar for another wash before she'd let him into the room, although she had been rathe...
- Tue Oct 02, 2018 12:23 pm
- Forum: Tomorrow Legion: Vampire Hunters
- Topic: Adventure Cards Q4 2018
- Replies: 6
- Views: 5776
Re: Adventure Cards Q4 2018
[dice:282zra7l]43155:0[/dice:282zra7l] = Speedy Gonzales
[dice:282zra7l]43155:1[/dice:282zra7l] = That's Crazy Talk, Mister
[dice:282zra7l]43155:1[/dice:282zra7l] = That's Crazy Talk, Mister
- Fri Sep 28, 2018 3:26 pm
- Forum: The Witchwell Inn
- Topic: Welcome to Witchwell (13th, VK, and LoB)
- Replies: 64
- Views: 50306
Re: Welcome to Witchwell (13th, VK, and LoB)
Penitent stalked through the halls of the Witchwell Inn, face like a stormcloud. A bottle of wine had been easy enough to procure, as had the stack of quilted towels. He'd thought that those efforts were worthy of at least a little recognition, but Audrey had soon set him additional tasks. Ordering ...
- Mon Sep 24, 2018 3:16 pm
- Forum: Tomorrow Legion: Vampire Hunters
- Topic: Resurrection Question
- Replies: 6
- Views: 5120
Re: Resurrection Question
I could go either way and be fine, but voted Yes. If he goes bad, killing him again could be fun.
- Mon Sep 24, 2018 3:11 pm
- Forum: Chronicles of the Vampire Kingdoms
- Topic: 6.2 Jouney to Zacatecus (Sundog Lair)- Tac and Tech
- Replies: 40
- Views: 18330
Re: 6.2 Jouney to Zacatecus (Sundog Lair)- Tac and Tech
"I do not believe it is the same soul. Only misery and division will come from this effort." "An argument could be made that a different soul would be an improvement," Penitent says. "Reid was a figure-head before. Another in the same flesh could serve as well, with less bi...
- Mon Sep 24, 2018 3:06 pm
- Forum: Tomorrow Legion: Vampire Hunters
- Topic: Penitent, a Wormwood Apok
- Replies: 12
- Views: 11555
Re: Penitent, a Wormwood Apok
+2 Bennies in Q4 for posts regarding the Confessor's disappearance. Gained the Legendary ability: Mythic Rifter - Chainsaw of Good : Folks talk about your righteous fervor like they talk about a force of nature. Your attacks deal +4 damage, and if cause a foe to be Shaken or Wounded, roll 1d6 - on a...
- Mon Sep 24, 2018 3:05 pm
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 6.4 Journey to Zacatecus: The Witchwell Inn (Confessor Gone MIA)
- Replies: 10
- Views: 7969
Re: Part 6.4 Journey to Zacatecus: The Witchwell Inn (Confessor Gone MIA)
Wandering the strange halls of the Witchwell Inn, Penitent tried to stare at the inhabitants or the weird architecture. Half looked like demons, and the very air was thick with magic, but without the bone-tingling aura of evil that that would have him reaching for his mask. It was warm, at least, an...
- Mon Sep 24, 2018 2:34 pm
- Forum: Chronicles of the Vampire Kingdoms
- Topic: 6.2 Jouney to Zacatecus (Sundog Lair)- Tac and Tech
- Replies: 40
- Views: 18330
Re: 6.2 Jouney to Zacatecus (Sundog Lair)- Tac and Tech
Penitent eyes the soul gem suspiciously, going as far as donning his demon mask and giving it a sniff. It lacks the stench of the demonic ... exactly ... but he remains uneasy. "Release the soul so he may be judged, surely. But I worry what effect his encounter with the Old One's fog would have...
- Sat Sep 22, 2018 9:42 am
- Forum: Chronicles of the Vampire Kingdoms
- Topic: 6.2 Jouney to Zacatecus (Sundog Lair)- Tac and Tech
- Replies: 40
- Views: 18330
Re: 6.2 Jouney to Zacatecus (Sundog Lair)- Tac and Tech
Untrained is 1d4-2, - 2 Scene mod, - 2 Charisma [dice:2xkp3eqa]42347:0[/dice:2xkp3eqa] Benny for EE +Elan [dice:2xkp3eqa]42347:1[/dice:2xkp3eqa] Rangers lost [dice:2xkp3eqa]42347:2[/dice:2xkp3eqa] EDIT: Forgot a Wild Die earlier. [dice:2xkp3eqa]42347:4[/dice:2xkp3eqa] Mythic Rifter roll [dice:2xkp3...
- Wed Sep 12, 2018 8:23 am
- Forum: Chronicles of the Vampire Kingdoms
- Topic: 6.2 Jouney to Zacatecus (Sundog Lair)- Tac and Tech
- Replies: 40
- Views: 18330
Re: 6.2 Jouney to Zacatecus (Sundog Lair)- Tac and Tech
Sun dogs gained [dice]0[/dice] Eye of Eloth goes to Karl, so he's got some bling on his celestial cell phone Using Fighting, at the In the Fight level (no modifier), with help from the Confessor (+2), spending a Benny so my rangers help with a complimentary skill roll (Fighting 1d10 in their case) ...
- Tue Aug 21, 2018 9:04 pm
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 6.2: Journey to Zacatecus (The River)- Covert Action
- Replies: 7
- Views: 6272
Re: Part 6.2: Journey to Zacatecus (The River)- Covert Actio
Spending a Benny to have rangers be helpful Notice [dice]0[/dice] = Ace [dice]2[/dice] = Ace [dice]3[/dice] = Success with two raises, for a +3 bonus Wild [dice]1[/dice] Using Survival to avoid the environmental-based challenges set out by the Blood Witch. Base skill 1d6+2, -2 scene modifier, +3 fr...
- Tue Aug 21, 2018 8:13 pm
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 6.2: Journey to Zacatecas ( The River) Open RP
- Replies: 14
- Views: 11308
Re: Part 6.2: Journey to Zacatecas ( The River) Open RP
"Empress Death Spike? What did I tell you about talking to strangers, boy?" Penitent says as Karl waves his cell phone. "I think that's just about enough screen time tonight. Why don't you go sharpen your knives again -- we may see action tomorrow. Oh, but before you log off for the ...
- Mon Aug 06, 2018 1:41 pm
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 6.2: Journey to Zacatecas ( The River) Open RP
- Replies: 14
- Views: 11308
Re: Part 6.2: Journey to Zacatecas ( The River)
for Interlude: [dice]0[/dice] = Danger Sense "By the Light, that is the largest latrine I've ever seen. What makes such waste it can fill a ravine?" The young man assigned to show Penitent around the legion's Castle Refuge looks confused, as if unsure what the apok is describing. Eventual...
- Fri Aug 03, 2018 3:10 pm
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 6: Reid’s Rangers, They are on Fire plus 1000 vampires
- Replies: 87
- Views: 44944
Re: Part 6: Reid’s Rangers, They are on Fire plus 1000 vampi
Penitent looks down as something wriggles near his boot ... Slightly larger than an earth worm, bright red with anger.With a twist of the ankle its life could be ended. Karl comes over looking down at it. ”Papa, it looks cute and sort of angry. Dinner?” Penitent bends down, gazing closely at the wor...
- Fri Aug 03, 2018 2:50 pm
- Forum: Tomorrow Legion: Vampire Hunters
- Topic: Penitent, a Wormwood Apok
- Replies: 12
- Views: 11555
Re: Penitent, a Wormwood Apok
Q3 2018 = +1 XP from romantic interlude
Upgraded Danger Sense ability to mimic Sixth Sense, via HJ roll in Part 6.2
Upgraded Danger Sense ability to mimic Sixth Sense, via HJ roll in Part 6.2
- Tue Jul 31, 2018 8:57 pm
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 6.1: Reid Rangers Interlude by campfire
- Replies: 8
- Views: 7603
Re: Part 6.2: Reid Rangers Interlude by campfire
[dice]0[/dice] Reroll [dice]1[/dice] = Improvisational Fighter, Martial Artist and Fighting 1d10. Fires glowed around the camp, a ward against darkness, if not dark thoughts, as Penitent wandered aimlessly. Karl had been grousing all day, making increasingly paranoid claims that the dark elf, N'dre...
- Tue Jul 24, 2018 10:15 am
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 6: Reid’s Rangers, They are on Fire plus 1000 vampires
- Replies: 87
- Views: 44944
Re: Part 6: Reid’s Rangers, They are on Fire plus 1000 vampi
Intimidation [dice]0[/dice] Wild [dice]1[/dice] Benny for Extra Effort + Elan [dice]2[/dice] Hoping that can remove the Persuasion penalty for others or do something useful. Penitent watches, annoyed, as the surviving rangers and their rescuers fall into shouting and threatening one another. Doc Re...
- Sun Jul 08, 2018 1:44 pm
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 6: Reid’s Rangers, They are on Fire plus 1000 vampires
- Replies: 87
- Views: 44944
Re: Part 6: Reid’s Rangers, They are on Fire plus 1000 vampi
[dice]0[/dice] = Tragedy, lose additional [dice]1[/dice] troops. Gain a Benny. Fighting roll: normal 1d12+3, +2 scene modifier Fighting [dice]2[/dice] Wild [dice]3[/dice] + Benny for Extra Effort + Elan [dice]4[/dice] = Double raise, no additional troops die. Penitent makes a half-hearted attempt t...
- Sat Jun 30, 2018 8:10 pm
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 6: Reid’s Rangers, They are on Fire plus 1000 vampires
- Replies: 87
- Views: 44944
Re: Part 6: Reid’s Rangers, They are on Fire plus 1000 vampi
Active spells/effects: Exalted Quickness, Greater Armor (w/raise), Speed, Greater Smite (w/raise and sunlight trapping), super-charged Durendal for +2 Fighting Intent: As a free action, spend 1 PPE to increase AP on all attacks by 2 for 1 round (Battle Caster Edge). Quickness Round 1: Frenzy to att...
- Sat Jun 30, 2018 7:47 pm
- Forum: Tomorrow Legion: Vampire Hunters
- Topic: Penitent, a Wormwood Apok
- Replies: 12
- Views: 11555
Re: Penitent, a Wormwood Apok
Q2 2018: 6 XP = 1 Advance = Power Points
- Sat Jun 30, 2018 6:33 pm
- Forum: Tomorrow Legion: Vampire Hunters
- Topic: Adventure Deck - Q3 2018
- Replies: 6
- Views: 5476
Re: Adventure Deck - Q3 2018
[dice]0[/dice] = Already claimed, Reroll = [dice]2[/dice] = Arcane Inspiration : "When playing this card, a character with any sort of Arcane Background can either use one of his powers as a free action or use a power he doesn’t have." [dice]1[/dice] = Karma Thief : "Take a benny from...
- Tue Jun 26, 2018 12:26 pm
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 4.4 The labored breath before the ambush-RP area
- Replies: 72
- Views: 32862
Re: Part 4.4 The labored breath before the ambush-RP area
“Is not something allowed outside of husband and wife. Is private and personal.” Penitent arches an eyebrow, not quite ready to let the sister off the hook. "Do they not sometimes refer to the nuns of your faith as being married to the God you follow? How does that work, exactly? My understand...
- Mon Jun 25, 2018 6:58 pm
- Forum: Adventure Archive
- Topic: Q2 Rate your GM
- Replies: 8
- Views: 8296
Re: Q2 Rate your GM
Bacon and Anger Worms! Vampires taken up to 11! And all the things for us to stab! Keep on taking it over the top, Pender!
- Mon Jun 25, 2018 6:56 pm
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 4.4 The labored breath before the ambush-RP area
- Replies: 72
- Views: 32862
Re: Part 4.4 The labored breath before the ambush-RP area
And Ashlynn kept turning a more red-tinged color in her skin during the conversation several times. "Ashlynn...are you unwell? You seem to be heating up, your skin has turned a deeper red color several times during this discussion." "She blushes, dragon, that is all. It is a sign of ...
- Mon Jun 25, 2018 10:24 am
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 6: Reid’s Rangers, They are on Fire plus 1000 vampires
- Replies: 87
- Views: 44944
Re: Part 6: Reid’s Rangers, They are on Fire plus 1000 vampi
Agility at -4 [dice]0[/dice] Wild [dice]1[/dice] EDIT: If this is my last chance to use Bennies, I'll Benny for Extra Effort + Elan [dice]9[/dice] = Success, no Fatigue Immune to Fear Agility to act [dice]2[/dice] Wild [dice]3[/dice] Benny for Extra Effort + Elan[dice]4[/dice] Agility at -4 [dice]5...
- Fri Jun 15, 2018 10:27 pm
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 4.4 The labored breath before the ambush-RP area
- Replies: 72
- Views: 32862
Re: Part 4.4 The labored breath before the ambush-RP area
"Stabby Penitent, did you confuse your Dagger of Lust with your straightforward blade when you stopped her heart? From my knowledge of the humanoid anatomy, the heart is not located near where the male in the images Ndreare provided was stabbing his Dagger of Lust. The straightforward blade mu...
- Fri Jun 15, 2018 8:06 pm
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 6: Reid’s Rangers, They are on Fire plus 1000 vampires
- Replies: 87
- Views: 44944
Re: Part 6: Reid’s Rangers, They are on Fire plus 1000 vampi
Quickness Round 1: Cast speed from armor, charge Durandel with 5 PP (free), cast Greater Smite (free, auto-raise) on both weapons, move and attack Murder-Wraith NW of me 3 times (Frenzy, TWF+Ambi, and Exalted Quickness means no MAP). Quickness Round 2: Assuming MW is dead, move west to Necro-monk, ...
- Thu Jun 14, 2018 10:07 pm
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 4.4 The labored breath before the ambush-RP area
- Replies: 72
- Views: 32862
Re: Part 4.4 The labored breath before the ambush-RP area
There is a twinkle in Penitent's eye as he responds. "I have never killed anyone with my Dagger of Lust, though all that I have 'stabbed' with it are now dead, as far as I know. The stabbing was rather pleasant for all concerned, I was told. In one instance, the woman I 'stabbed' -- repeatedly ...
- Sun Jun 03, 2018 7:24 pm
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 6: Reid’s Rangers, They are on Fire plus 1000 vampires
- Replies: 87
- Views: 44944
Re: Part 6: Reid’s Rangers, They are on Fire plus 1000 vampi
Crash Damage [dice]0[/dice] = 11 = Nada Casting Exalted Quickness with -2 MAP Faith [dice]1[/dice] = Success Wild [dice]2[/dice] Dragging one CS soldier to safety, no MAP due to Exalted Quickness Strength [dice]3[/dice] = Success Wild [dice]4[/dice] = Ace! [dice]9[/dice] Second round of actions: Dr...
- Tue May 29, 2018 7:16 pm
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 6: Reid’s Rangers, They are on Fire plus 1000 vampires
- Replies: 87
- Views: 44944
Re: Part 6: Reid’s Rangers, They are on Fire plus 1000 vampi
Notice [dice]0[/dice] Ace! [dice]2[/dice] Ace! [dice]3[/dice] = Success with a Raise, starts on Hold Wild [dice]1[/dice] "Halloway? That fat pig?," Penitent says, interjecting as the conversation in the Zone Ranger catches his attention. "The Atlantean took care of him. The things sh...
- Sun May 20, 2018 8:00 pm
- Forum: Tomorrow Legion: Vampire Hunters
- Topic: Penitent, a Wormwood Apok
- Replies: 12
- Views: 11555
Re: Penitent, a Wormwood Apok
Q2 2018: Gained a Weapon of Legend (Fury's Fang) from the Legendary hero's table after defeating the Khreegor.
- Sat May 19, 2018 2:06 pm
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Legends of the Vampire Kingdom (Kreeghor Aftermath)
- Replies: 7
- Views: 6545
Re: Legends of the Vampire Kingdom (Kreeghor Aftermath)
[dice]0[/dice] Weapon of Legend: The sword makes the man, or weapon rather. Folks will talk about your weapon long after you are dead and gone. Add two major and 2 minor modifications off the tw list or any 4 HJ gear related table to a weapon of your choice that can be used by your character. The c...
- Fri May 11, 2018 7:48 pm
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 5.2 Boy or Bomb
- Replies: 7
- Views: 6052
Re: Part 5.2 Boy or Bomb
Fighting 1d12+2, -3 Scene modifier, -2 to keep the allies alive Fighting [dice]0[/dice] Wild [dice]1[/dice] Benny for Extra Effort + Elan [dice]2[/dice] PPE used [dice]3[/dice] "Halloway - a stinking latrine demon wearing the bloated, diseased flesh of a man," Penitent says after catching...
- Tue May 08, 2018 2:02 pm
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 4.4 The labored breath before the ambush-RP area
- Replies: 72
- Views: 32862
Re: Part 4.4 The labored breath before the ambush-RP area
Without really thinking about it, the were-jaguar shifted position a little and tilted her head to get access to Ashlyn's hair, then started affectionately grooming her. By licking it. "Oh, I can do lickings, too!" Karl says, starting to fly forward to join in. Penitent grabs him by the t...
- Mon May 07, 2018 9:02 pm
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 5.1: Attack of the Kreeghor ( Dramatic Event)
- Replies: 33
- Views: 17148
Re: Part 5.1: Attack of the Kreeghor ( Dramatic Event)
"Very well, mage, you may rescue the boy. The rest of us will stalk Khreegor and remove this Armageddon weapon," Penitent says. "May we all find ways to carry the Light and sacrifice for the greater good."
- Mon May 07, 2018 8:56 pm
- Forum: Adventure Archive
- Topic: Boy or Bomb
- Replies: 16
- Views: 10939
Re: Boy or Bomb
Cool, Penitent will go kill Khreegor at the base.
- Mon Apr 30, 2018 7:25 pm
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 5.1: Attack of the Kreeghor ( Dramatic Event)
- Replies: 33
- Views: 17148
Re: Part 5.1: Attack of the Kreeghor ( Dramatic Event)
Penitent listens to the ranting and wailing dispassionately, then shrugs. "I don't see the issue. We can gut the lizard-man ship and then go kill the earth demons, as well. If your arm and your leg are both infected, you don't choose one or the other to cut off, you subject both to the cleansin...
- Sun Apr 22, 2018 11:40 am
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 5.1: Attack of the Kreeghor ( Dramatic Event)
- Replies: 33
- Views: 17148
Re: Part 5.1: Attack of the Kreeghor ( Dramatic Event)
Tracking for Penitent is 1d6+2, -4 scene modifier, +4 No Matter the Cost (Took 2 Wounds, soak roll below): Tracking [dice]0[/dice] Wild [dice]1[/dice] Benny for Extra Effort + Elan[dice]4[/dice] = 2 Successes Almost forgot: Agility [dice]2[/dice] Wild [dice]3[/dice] Benny to reroll + Elan Agility [...
- Mon Apr 09, 2018 5:08 pm
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 5: The Rocking Zone Ranger(Interlude)
- Replies: 6
- Views: 5529
Re: Part 5: The Rocking Zone Ranger(Interlude)
Penitent stirs, the soot and blackened bits of flesh covering his armor making his condition appear much worse than it is. "Harry ... bush ... nuns," he whispers, as consciousness starts to return. Whimpering, Karl nuzzles in closer to the awakening apok, who elects to ignore (but allow) t...
- Thu Apr 05, 2018 1:07 pm
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 4.4: out of a rift into a vampire CS ambush
- Replies: 38
- Views: 20743
Re: Part 4.4: out of a rift into a vampire CS ambush
No, no, he said 'balm.' I'm certain.Pender Lumkiss wrote:GM post in the works. Did you say bomb??? It's all over man, it's all over!
- Thu Apr 05, 2018 1:03 pm
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 4.4 The labored breath before the ambush-RP area
- Replies: 72
- Views: 32862
Re: Part 4.4 The labored breath before the ambush-RP area
"Well, that could have been much worse," Penitent says as he wakes up and binds the fang wounds on his forearm. "At least now our true foe has shown itself. Although I am curious if we have seen the last of Soldad and his draconic paramour."
- Tue Apr 03, 2018 2:53 pm
- Forum: Adventure Archive
- Topic: Q2 2018 Adventure Cards
- Replies: 11
- Views: 8555
Re: Out of Character Chatter
Adventure Cards for Penitent: [dice]0[/dice] = 22 - Better You Than Me : Play when your hero has been hit by an attack and there is an adjacent character. The other character suffers the attack instead. This may be played on friend or foe. [dice]1[/dice] Reroll the 12: [dice]2[/dice] = 20 - Last Sta...
- Mon Apr 02, 2018 10:16 am
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 4.4: out of a rift into a vampire CS ambush
- Replies: 38
- Views: 20743
Re: Part 4.4: out of a rift into a vampire CS ambush
Roll vs. Shaken Vigor [dice]0[/dice] = Success Wild [dice]1[/dice] Roll vs. Fatigue Vigor [dice]2[/dice] = Success Wild [dice]3[/dice] Round 1 Actions: Attacks vampire at M24 Fighting with Ambi + Two-Fisted Durendal Fighting [dice]4[/dice] = Hit with a raise Wild [dice]5[/dice] Damage: [dice]8[/dic...
- Mon Apr 02, 2018 8:38 am
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 4.4 The labored breath before the ambush-RP area
- Replies: 72
- Views: 32862
Re: Part 4.4 The labored breath before the ambush-RP area
Vela shook her head. "The Dead lie," she says. "Even cubs know this." "Aye, they lie. But the truth will out, in the light of day," Penitent says, moving close to the dying Soldad. With a whispered prayer, he sets his hands and arms afire with the light of the sun [cas...
- Sun Apr 01, 2018 8:00 pm
- Forum: Tomorrow Legion: Vampire Hunters
- Topic: Penitent, a Wormwood Apok
- Replies: 12
- Views: 11555
Re: Penitent, a Wormwood Apok
Q1 2018: 6 XP, 2 advances = +1d Smarts and Level-Headed
- Sun Apr 01, 2018 8:28 am
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Vampire Kingdoms XP
- Replies: 17
- Views: 11670
Re: Vampire Kingdoms XP
Did the Mental Mind Mashup not count as an Interlude? Or did we fall short of the 3 XP threshold for our group success?
- Fri Mar 30, 2018 1:08 pm
- Forum: Adventure Archive
- Topic: Q1 2018 Rate your gm
- Replies: 7
- Views: 6645
Re: Q1 2018 Rate your gm
EPIC! as always.
- Thu Mar 29, 2018 11:25 am
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 4.4 The labored breath before the ambush-RP area
- Replies: 72
- Views: 32862
Re: Part 4.4 The labored breath before the ambush-RP area
His arms covered with the ashen remains of hundreds of vampires, Penitent looks down on the fallen Soldad without pity. His pleas, and those of his deformed follower, mean nothing. Debts must be paid and evil must be ended. But perhaps the ancient fiend should be given a final chance to repent -- or...
- Wed Mar 21, 2018 10:40 am
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 4.4: out of a rift into a vampire CS ambush
- Replies: 38
- Views: 20743
Re: Part 4.4: out of a rift into a vampire CS ambush
Spending a Benny to Soak the 2 Wound attack Vigor [dice]0[/dice] = Soaked Wild [dice]1[/dice] Will take the +5 PPE for my archon reward. First set of actions: No MAP due to Two-Fisted, Ambi Durendal Fighting [dice]2[/dice] Ace [dice]6[/dice] = Hit with a raise Wild [dice]3[/dice] Damage [dice]8[/di...
- Thu Mar 08, 2018 1:51 pm
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 4.4: out of a rift into a vampire CS ambush
- Replies: 38
- Views: 20743
Re: Part 4.4: out of a rift into a vampire CS ambush
Notice [dice]9[/dice] Ace [dice]10[/dice] Wild [dice]8[/dice] Ace [dice]11[/dice] Common Knowledge [dice]0[/dice] Wild [dice]1[/dice] Spirit vs. Fatigue/Crying [dice]2[/dice] Wild [dice]3[/dice] Spending a Benny (the one gained at beginning of this scene, from the Love interlude) for Extra Effort +...
- Wed Feb 28, 2018 1:16 pm
- Forum: Chronicles of the Vampire Kingdoms
- Topic: Part 4.3: Mental Mind Mashup: The Archon Rift
- Replies: 9
- Views: 7438
Re: WIP Posts
IMG_0427.JPG You have traveled far, quisling. How does it feel to have reached the abyss? The words echo in Skayn's head as he trudges across the bridge, the heat from the lava flows below rising up to steal his breath and sear his eyes. Any tears had burned away long ago. Bone pylons rise on eithe...