Search found 56 matches
- Wed Jan 18, 2023 7:22 pm
- Forum: Adventures
- Topic: 1.4 Headless In kingsdale
- Replies: 4
- Views: 1830
Re: 1.4 Headless In kingsdale
Sarah, having no interaction with or knowledge of the headless cyborg, spends her time going over the videos about patient zero and looks for evidence that there might be a surviving connection among the known, available train occupants. Any remaining crew appearing in the video, she questions about...
- Wed Dec 28, 2022 8:56 pm
- Forum: Tomorrow Legion: Train to Kingsdale
- Topic: Sarah Winters, Train to Kingsdale
- Replies: 2
- Views: 1479
Re: Sarah Winters, Train to Kingsdale
Included here is the original version of the "Heroic Vampire" Sarah. >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> This PC utilizes some GM fiat in modifying a signature item so that the rest of the party doesn't have to travel only at night, can maintain the hero appearance a...
- Sat Dec 17, 2022 10:55 pm
- Forum: Adventures
- Topic: 1.3 Titles are hard
- Replies: 2
- Views: 764
Re: 1.3 Titles are hard
Or maybe they only needed this basic level of confusion to complete the task at hand, that being a diversion. The more complex the instructions, the more likely they can go wrong or be interfered with. The distraction worked, for its apparent intended purpose. And that so many lives were volunteere...
- Sat Dec 10, 2022 6:30 pm
- Forum: Adventures
- Topic: 1.2 The White Rabbit
- Replies: 68
- Views: 9745
Re: 1.2 The White Rabbit
Sarah makes her way over to the rat observation and testing, making small talk with the scientists trying to control the rats. When I was younger I saw a rat being tested in a maze. It was equipped with a lever that would dispense food whenever it was pressed, so the rat figured out it would be able...
- Sun Dec 04, 2022 8:15 pm
- Forum: Adventures
- Topic: 1.2 The White Rabbit
- Replies: 68
- Views: 9745
Re: 1.2 The White Rabbit
Sarah smiles and clasps Corwin 's hand. Though her hand is gloved, there is no warmth to be felt behind the fabric. Rising to a normal vocal tone: "I prefer to choose the three double-yews for myself when it comes to such actions. Though it's easy for another to force the decision of when and w...
- Mon Nov 28, 2022 7:16 pm
- Forum: Adventures
- Topic: 1.2 The White Rabbit
- Replies: 68
- Views: 9745
Re: 1.2 The White Rabbit
Sarah smiles, almost chuckling. Everyone is under control. What matters is whose control and also whether it is their own or another's. And some who are under their own control are to be trusted less than others' automatons. Those beings who slay - some do it because they have to. It is the ones who...
- Mon Nov 28, 2022 4:42 pm
- Forum: Adventures
- Topic: 1.2 The White Rabbit
- Replies: 68
- Views: 9745
Re: 1.2 The White Rabbit
You called me here, so I'm here. I hope you're at least going to tell me whose crusade you are referring to. Yours? Mine? Theirs? (gesturing out to the room)
Everyone has one. I'm guessing there would be fewer crusades if people took the time to understand the motivations behind them.
Everyone has one. I'm guessing there would be fewer crusades if people took the time to understand the motivations behind them.
- Sun Nov 27, 2022 1:35 pm
- Forum: Adventures
- Topic: 1.2 The White Rabbit
- Replies: 68
- Views: 9745
Re: 1.2 The White Rabbit
Sarah initially looks genuinely interested in the conversation, while @Corwin speaks. Her face brightens when she speaks, for the first word only, and then like she is doing a prepared stage reading during her reply, dropping a bit into a more matter-of-fact demeanor. Her response is at a normal, co...
- Sat Nov 19, 2022 9:38 am
- Forum: Adventures
- Topic: 1.2 The White Rabbit
- Replies: 68
- Views: 9745
Re: 1.2 The White Rabbit
Winters, Legion Special Operations assigned to this case. (mockingly) Agent Saberman, reporting for duty. I have a cutting wit and sharp eye for detail. I could do the salute and secret handshake if... I'm not the most science or tech-gifted person around <snort> but apparently someone there (gestu...
- Thu Nov 17, 2022 10:04 am
- Forum: Adventures
- Topic: 1.2 The White Rabbit
- Replies: 68
- Views: 9745
Re: 1.2 The White Rabbit
Sarah is seen reading from her screen and rapidly typing information into a data pad. Then backspacing and correcting her typing.
You hear her occasionally curse under her breath.
You hear her occasionally curse under her breath.
- Sun Nov 13, 2022 3:35 pm
- Forum: Adventures
- Topic: 1.2 The White Rabbit
- Replies: 68
- Views: 9745
Re: 1.2 The White Rabbit
From behind her visor, you almost hear Sarah roll her eyes. To Marvin: Started it, no. Now, how about letting those of us who were present tell that story instead of the court of hearsay? One might ask why you're spreading public rumors and tampering with the potential witnesses, hmm?" I'll be ...
- Wed Nov 09, 2022 6:55 pm
- Forum: Adventures
- Topic: 1.2 The White Rabbit
- Replies: 68
- Views: 9745
Re: 1.2 The White Rabbit
Sarah assists with the cleanup where possible, specifically the nastier parts of removing the infected since the goo doesn't seem to bother her. She also takes a small sample of the material to be later analyzed. She hovers just within earshot of the conversations taking place, gathering info as ins...
- Mon Nov 07, 2022 7:48 pm
- Forum: Adventures
- Topic: Leaving the Station 1.1
- Replies: 124
- Views: 20658
Re: Leaving the Station 1.1
Sarah opens the cab door of the locomotive and speaks. I just want to tell you both, good luck, we're all counting on you. Sarah closes the door, waits 2 minutes, the repeats the pattern until credits roll. @Sarah Winters The pilot’s are pulling panels from the wall and manage tp hot wire the contro...
- Sun Nov 06, 2022 9:28 am
- Forum: Adventures
- Topic: Leaving the Station 1.1
- Replies: 124
- Views: 20658
Re: Leaving the Station 1.1
Sarah allows the door to close again and locks it. Stepping in to address the bullies, she speaks. Remove the affected clothing...NOW, or be pitched out the nearest window along with it! (she points) That door stays locked or you get the same. Unless you want to die of course. She strides toward the...
- Mon Oct 31, 2022 8:09 am
- Forum: Adventures
- Topic: Leaving the Station 1.1
- Replies: 124
- Views: 20658
Re: Leaving the Station 1.1
Sarah tries to ungrapple (de-grapple? pre-grapple?).
- Sun Oct 30, 2022 11:05 am
- Forum: Adventures
- Topic: Leaving the Station 1.1
- Replies: 124
- Views: 20658
Re: Leaving the Station 1.1
Sarah holds the doorway.
- Tue Oct 25, 2022 11:11 am
- Forum: Adventures
- Topic: Leaving the Station 1.1
- Replies: 124
- Views: 20658
Re: Leaving the Station 1.1
Sarah pushes back,
- Fri Oct 21, 2022 1:05 pm
- Forum: Adventures
- Topic: Leaving the Station 1.1
- Replies: 124
- Views: 20658
Re: Leaving the Station 1.1
Sarah remains in the doorway, refusing to let anyone into the locomotive who is obviously infected. She quckly scans the visible area for any creature that might be in the locmotive and a threat to the cviliians. She orders the fleeing passengers to inform her if anyone else is in the engine, and, a...
- Tue Oct 18, 2022 2:23 pm
- Forum: Adventures
- Topic: Leaving the Station 1.1
- Replies: 124
- Views: 20658
Re: Leaving the Station 1.1
Noticing the previously very-secure door to the locomotive has now opened, Sarah immediately steps into the doorway (blocking it) to ascertain the situation and identify any occupants of the engine.
(remainder of post TBD)
(remainder of post TBD)
- Thu Oct 13, 2022 3:37 pm
- Forum: Adventures
- Topic: Leaving the Station 1.1
- Replies: 124
- Views: 20658
Re: Leaving the Station 1.1
Make sure there is no one infected in there, but ideally, yes. Speed with Exalted Quickness (5 ISP) FA Psionics (Speed) 1d10!! Wild 1d6!! Reroll because that was pathetic (1 benny) Psionics 1d10!! Wild 1d6!! The Feral gets a good brain rattling and falls over half heartedly pawing at a chair. The m...
- Wed Oct 12, 2022 4:52 pm
- Forum: Adventures
- Topic: Leaving the Station 1.1
- Replies: 124
- Views: 20658
Re: Leaving the Station 1.1
Sarah straightens up and pauses for just an instant to catch Leopold 's eye contact, though that instant seems like several seconds. He's a charmer, that one. Put them down? Like animals? They're victims . Do we even know what this is, or if it is permanent? Tellya what, try to not turn them all int...
- Sun Oct 09, 2022 8:24 pm
- Forum: Adventures
- Topic: Leaving the Station 1.1
- Replies: 124
- Views: 20658
Re: Leaving the Station 1.1
(in response to Leopold over TL frequency)
Winters...Roger...
(sound of thudding as Sarah plants the assailant into the floor of the car)
THAT!
Winters...Roger...
(sound of thudding as Sarah plants the assailant into the floor of the car)
THAT!
- Thu Oct 06, 2022 8:54 pm
- Forum: Adventures
- Topic: Leaving the Station 1.1
- Replies: 124
- Views: 20658
Re: Leaving the Station 1.1
(actions, however many are allowed with what is going on) Sarah grabs the boy from the floor and quickly deposits him in a corner seat, away from being trampled. She Psionics 1d10!! Wild 1d6!! (FA) activating Warrior's Gift (Free Runner, Martial Artist, Martial Warrior - 4 ISP) , then Athletics 1d8!...
- Sun Oct 02, 2022 9:03 am
- Forum: Adventures
- Topic: Leaving the Station 1.1
- Replies: 124
- Views: 20658
Re: Leaving the Station 1.1
Did you say it was trying to communicate, Sunshine? Ask it to ID itself and what it's doing here. Can you understand this language? Are you sentient? What are you and why are you here? What is your purpose in this boy's stomach? Or out of it? Sarah makes an attempt to ascertain the contents of the ...
- Sat Oct 01, 2022 6:55 pm
- Forum: Adventures
- Topic: Leaving the Station 1.1
- Replies: 124
- Views: 20658
Re: Leaving the Station 1.1
Stars, kid what have you been eating? Food on the train or something else? Sarah makes an attempt to ascertain the contents of the coat and what is adorning more than one face, it seems, but she is less familiar with such things. Common Knowledge 1d4!! Wild 1d6!! Occult 1d4!! Wild 1d6!!
- Sat Oct 01, 2022 3:45 am
- Forum: Adventures
- Topic: Leaving the Station 1.1
- Replies: 124
- Views: 20658
Re: Leaving the Station 1.1
Excitement! Shut it. Sarah steps up as if headed to the bar but then "couldn't help but notice" the nearby chuckage. Well I wanted an adventure, I s'pose. she chuckled. Let me help , she offers and grabs a second towel to assist, using the opportunity to gauge the situation. Notice 1d6!! ...
- Fri Sep 30, 2022 11:22 am
- Forum: Tomorrow Legion: Train to Kingsdale
- Topic: Sarah Winters, Train to Kingsdale
- Replies: 2
- Views: 1479
Re: Sarah Winters, Train to Kingsdale
Patron Items Bandito Arms Branaghan Special Armored Overcoat (hooded leather jacket and chaps - provides torso, arms, head and legs armor (Rifts Patron Item) http://explorersunlimited.com/images/upload/2018/05/02/20180502161930-0b3bffaf.png • +2 Armor and +1 Toughness, +2 Stealth mod 11/28/22 • Thi...
- Fri Sep 30, 2022 11:07 am
- Forum: Adventures
- Topic: Leaving the Station 1.1
- Replies: 124
- Views: 20658
Re: Leaving the Station 1.1
Observe and make sure nothing gets out of hand. Yeah of course. I mean, yessir. As if I'm the one that's going to *prevent* things from getting out of hand. I wonder if they are going to realize that things are already out of hand. I'm not even sure they know whose hand. This is a test for me to se...
- Wed Sep 28, 2022 7:34 am
- Forum: Tomorrow Legion: Train to Kingsdale
- Topic: Sarah Winters, Train to Kingsdale
- Replies: 2
- Views: 1479
Sarah Winters, Train to Kingsdale
WIP Supers Version Sarah 12/28/22 See Description for basic summary of changes, full text for specifics. Countess Sarah Winters, Vampire, Slayer Novice Female Undead Human Background: Hero's Journey (1 roll) Psionics: auto-raise on successful activation of power: Warrior's Gift (=2 mega powers and t...
- Wed May 11, 2022 4:29 pm
- Forum: Savage Rifts House Rule Proposals
- Topic: SPC3 Iconic Frameworks
- Replies: 30
- Views: 12608
Re: SPC3 Iconic Frameworks
Maybe I missed it but I don't think anyone is saying it doesn't belong. I said addition of the rules was unnecessary and that it will cause problems if incorporated in an existing game. I haven't seen a concept that could not be reproduced in the Rifts CC and rules, especially since the GM can allow...
- Wed May 04, 2022 7:12 pm
- Forum: Savage Rifts House Rule Proposals
- Topic: SPC3 Iconic Frameworks
- Replies: 30
- Views: 12608
Re: SPC3 Iconic Frameworks
You appear to be referring to setting. I agree. Rifts as a setting includes everything. Rules however, I disagree. Adding supers rules makes it a supers game and directly affects and possibly even limits those wanting to play with the Rifts rules. Which again can also be fine, if that is agreed upon...
- Wed May 04, 2022 4:54 pm
- Forum: Savage Rifts House Rule Proposals
- Topic: SPC3 Iconic Frameworks
- Replies: 30
- Views: 12608
Re: SPC3 Iconic Frameworks
I'll go even further than this. Since I am one to take issue with the addition I'll add my thoughts then hopefully disappear. IMO, converting stuff to Rifts is much less complicated and far more versatile than this. By adding the CC and combat/SPP system to existing games, what you're essentially do...
- Tue May 03, 2022 8:41 pm
- Forum: Adventures
- Topic: 3.0 Into the Kingdoms
- Replies: 58
- Views: 15341
Re: 3.0 Into the Kingdoms
Eric suddenly remembers that he died in the mass battle. You know this as you hear him telling himself this as he floats away.
- Sat Apr 02, 2022 12:04 pm
- Forum: Battle Royal
- Topic: The Gate of Insanity
- Replies: 91
- Views: 19819
Re: The Gate of Insanity
Eric mutters a few choice words to himself and clearly, some other person not present but as he was already out of the fall zone he ignored the giant crash/splash in the immediate area, instead now looking to regroup with the others. Yeah... mom always said you could accomplish anything you put your...
- Sat Mar 19, 2022 10:08 am
- Forum: Battle Royal
- Topic: The Gate of Insanity
- Replies: 91
- Views: 19819
Re: The Gate of Insanity
The look on the Psi-alien's face tells you that Eric seems a bit surprised. Well now, I didn't expect that to happen now did I? Uh, hang on a sec... Eric concentrates a bit and makes uncomfortable eye contact with the creature for a few seconds while calmly telling it to allow its (your) new best fr...
- Mon Mar 14, 2022 5:25 pm
- Forum: Battle Royal
- Topic: The Gate of Insanity
- Replies: 91
- Views: 19819
Re: The Gate of Insanity
Eric, still intangible, once again attempts the sheer folly of messing with Cthulhu. - one token, anyway Free Action boosting Psionics (if allowed) Psionics 1d12!!+3 Wild 1d6!!+3 -2 MAP Closing the Rift (-4 total) Psionics 1d12!!+1 Wild 1d6!!+1 Puppet/Mind Control on Cthulhu for kicks Psionics 1d12!...
- Wed Mar 09, 2022 4:21 pm
- Forum: Battle Royal
- Topic: The Gate of Insanity
- Replies: 91
- Views: 19819
Re: The Gate of Insanity
A little suspension of disbelief as Eric's post needed to be completely rewritten based upon some inherent parts of his makeup. In short, he is not a small gooey smear sinking to the bottom of the lake, currently, as previously described. As the epic force the creature throws at them washes over th...
- Sun Feb 27, 2022 7:02 pm
- Forum: Adventures
- Topic: 3.0 Into the Kingdoms
- Replies: 58
- Views: 15341
Re: 3.0 Into the Kingdoms
Once the excitement has abated and only the roar of the water is a hindrance to listening, Eric's whiny voice soon annoyingly grates into earshot. Okay so banks don't collapse like that all on their lonesome. Wonder who/what is around that might be causing this? Doesn't seem like the vamps would wan...
- Sat Feb 19, 2022 10:13 am
- Forum: Adventures
- Topic: 3.0 Into the Kingdoms
- Replies: 58
- Views: 15341
Re: 3.0 Into the Kingdoms
Eric sees the speed of the barge accelerating and decides this is too fast for his taste, literally, as he grumbles while quickly inhaling yet another bite of chocolate so he can speak more clearly. He floats over to a canvas tarp (barring that, his tent from his survival kit) and, muttering some ar...
- Wed Feb 09, 2022 6:37 pm
- Forum: Item Creation
- Topic: Amulet of Etherealness -- Signature Item Proposal: Eric
- Replies: 4
- Views: 2417
Re: Amulet of Etherealness -- Signature Item Proposal: Eric
@Technospawn @Ndreare
Can we make this official? (or feedback if not)
Sorry - realized I was on the wrong account but request is for this item.
Can we make this official? (or feedback if not)
Sorry - realized I was on the wrong account but request is for this item.
- Sun Feb 06, 2022 8:42 pm
- Forum: Adventures
- Topic: 3.0 Into the Kingdoms
- Replies: 58
- Views: 15341
Re: 3.0 Into the Kingdoms
As Eric begins floating, he no longer needs to stumble to regain footing but seems nevertheless a bit agitated for someone who is supposed to be a veteran agent. Gaah! Out of my face, bloodsuckers! (begins waving hands wildly toward any vamp near him) The attempted effect is to push vamps overboard/...
- Wed Feb 02, 2022 9:54 pm
- Forum: Adventures
- Topic: 3.0 Into the Kingdoms
- Replies: 58
- Views: 15341
Re: 3.0 Into the Kingdoms
Hurm...not working. Better double up on the pebbles and use some extra-pointy ones this time."
Re: Who's Who
Player Name: Andrew
Discord Nickname: Andrew (duhtroll)
Accounts
Discord Nickname: Andrew (duhtroll)
Accounts
- GM/AGM/Mod Account(s):
- Player Account: Dr. Asterisk (he's returning sometime)
- Player Account: Billy Shag
- Player Account: Epic Eric Acy
- Player Account: Vito
- Fri Jan 28, 2022 9:24 am
- Forum: Item Creation
- Topic: Amulet of Etherealness -- Signature Item Proposal: Eric
- Replies: 4
- Views: 2417
Re: Amulet of Etherealness -- Signature Item Proposal: Eric
The Spirit as activation is thematic - I'll just add "or arcane skill" to the activation language.
I'll keep the Spirit bumps tho.
Thank you.
I'll keep the Spirit bumps tho.
Thank you.
- Tue Jan 25, 2022 4:20 pm
- Forum: Adventures
- Topic: 3.0 Into the Kingdoms
- Replies: 58
- Views: 15341
Re: 3.0 Into the Kingdoms
Eric stumbles a bit, mainly because he doesn't use legs as often as some others might. He looks around, wondering what all the commotion is about and notices that the boat has run aground due to lack of water. What the fern? he asks, and where'd all those mutant-looking guys come from anyway? He pau...
- Sun Jan 23, 2022 4:51 pm
- Forum: Adventures
- Topic: 3.0 Into the Kingdoms
- Replies: 58
- Views: 15341
Re: 3.0 Into the Kingdoms
An armored helmet can't roll its eyes but for just a moment... The sigh and drooping shoulders before the explanation further illustrates Eric's lack of patience with apparently, any unnecessary attention sent his direction. (mouth full of candy) Defenshive? You musht be new aroum here. I'm just dif...
- Tue Jan 18, 2022 7:31 pm
- Forum: Adventures
- Topic: 3.0 Into the Kingdoms
- Replies: 58
- Views: 15341
Re: 3.0 Into the Kingdoms
Well first of all, I didn't suggest working together with those others, pointy, giant..wingED...catbeast. I was suggesting it is easier to watch someone when they're in front of you rather than sneaking up behind you, because I'm assuming y'all are going to watch them regardless. You know, " w...
- Sat Jan 15, 2022 4:39 pm
- Forum: Adventures
- Topic: 2.2 Mid Day Blunders
- Replies: 7
- Views: 2558
Re: 2.2 Mid Day Blunders
"Maria Luisa and Jack" The children were afraid of Eric, because of course they were. Their parents told them to stay away from Eric and the children were happy to oblige. They busied themselves with storytelling and a game that came from a small, wooden box that could easily be palmed. Er...
- Sat Jan 15, 2022 3:51 pm
- Forum: Adventures
- Topic: 2.2 Mid Day Blunders
- Replies: 7
- Views: 2558
Re: 2.2 Mid Day Blunders
Eric always seemed to be a day behind the group, no matter how many shortcuts he took or how much extra time he devoted during the day to finding them. He traded his "protection" for shelter along the shanty towns and small villages, remaining wary of any sense he received on who might not...
- Sun Jan 09, 2022 3:49 pm
- Forum: Lost in the Jungle
- Topic: Eric - PsiX
- Replies: 6
- Views: 3209
Re: Eric - PsiX
20171005183219-d1ae8eba.png Psynetic Crystal Amplifier (Patron Item) These strange devices were smuggled out of gargoyle infested Poland. Created by the mysterious Angel of Death, they are works of exquisite craftsmanship, performing far better than any other known psynetic devices on the market. S...
- Sun Jan 09, 2022 3:44 pm
- Forum: Lost in the Jungle
- Topic: Eric - PsiX
- Replies: 6
- Views: 3209
Re: Eric - PsiX
Updated 1.18.22 https://savaged.us/s/ihn1kzw2 Just in case I change the original account and lose access to the OP. "Eric" Seasoned Male Psi-X Alien, Nega-Psychic Iconic Framework : Nega-Psychic Background (point of view here is from his delusional history) "Eric" or "Beany&...
- Sun Jan 09, 2022 3:39 pm
- Forum: Adventures
- Topic: 3.0 Into the Kingdoms
- Replies: 58
- Views: 15341
Re: 3.0 Into the Kingdoms
A new voice emerges from the door, a voice whose somewhat exasperated nasal tenor doesn't match the hulking battle armor from which it is thrown, but after a moment you realize the individual's stature doesn't really, either, "Well if those following you have as difficult a time finding you as ...
- Sun Jan 09, 2022 2:13 pm
- Forum: Item Creation
- Topic: Amulet of Etherealness -- Signature Item Proposal: Eric
- Replies: 4
- Views: 2417
Amulet of Etherealness -- Signature Item Proposal: Eric
Amulet of Etherealness (could be circlet but I never got use my amulet png I made for a previous character so it's an amulet now. So if you're wondering why the image looks familiar, there ya go) Crafted from blue Benitoite and the extraordinarily rare Transparent Grandidierite and housed in platinu...
- Mon Nov 15, 2021 6:56 pm
- Forum: Item Creation
- Topic: TW Stealth Falcon Jetpack
- Replies: 4
- Views: 2500
Re: TW Stealth Falcon Jetpack
Imperator Technospawn Yeah I am leaning that way. Thanks Freemage Major Invis Silence True Invis (making activation cost 1PP for silence, 3 for Invis or 8 for True, plus 1 for the jetpack hour) Activating everything gives 1 hour of flight but only 5 rounds of stealth, but using personal points at 2...
- Sun Nov 14, 2021 1:38 pm
- Forum: Item Creation
- Topic: TW Stealth Falcon Jetpack
- Replies: 4
- Views: 2500
Re: TW Stealth Falcon Jetpack
Wow - OK - that's because this guide came up in the search results first. :) It allows all those things I did. That's the second time using online stuff has screwed me this week so it's back to books and paper from now on. So the choice is between the True Invis and the Concentration, first thing to...
- Sat Nov 13, 2021 7:05 pm
- Forum: Item Creation
- Topic: TW Stealth Falcon Jetpack
- Replies: 4
- Views: 2500
TW Stealth Falcon Jetpack
EDIT: I'm abandoning this item but leaving it here - if admin wants to delete the thread please do so. Stealth Falcon Jet Pack, TW Model Handling +0, 120 MPH, Range 700 miles or 3 hours, 35#, 46,000 credits Conversion cost 4,600 credits (10%) and 2d6 days Major: Invisibility , Self 3PP+1 for contin...