Search found 28 matches
- Mon May 01, 2023 11:07 am
- Forum: Ventures
- Topic: 3.) Messenger Down! (Fargo N.D. Area)
- Replies: 11
- Views: 1975
Re: 3.) Messenger Down! (Fargo N.D. Area)
Stompy Assist Notice: 1d8!! Wild: 1d6!! Result: 5 - Success. +1 to Berk's Notice Roll Berk Notice (-2 due Distracted, +1 due Stompy... so -1) Notice: 1d8!!-1!! Wild: 1d6!!-1!! Result: 6 - Success. Spot them and get an action roll at no mods. Stompy Assist with Fighting Fighting: 1d8!! Wild: 1d6!! R...
- Sat Apr 08, 2023 11:34 am
- Forum: Ventures
- Topic: 2.) Asset Recovery (Minnesota)
- Replies: 15
- Views: 2228
Re: 2.) Asset Recovery (Minnesota)
Grabbing the Dogboy Zapper that Lance had chopped down, Berk drags it to the edge of town where he starts preparing it for his stew pot. Soon enough he throws the bones into the boiling pot of water along with a package of roots and greens. Tossing the organs to Stompy, Berk then starts chopping the...
- Sat Apr 08, 2023 9:07 am
- Forum: Ventures
- Topic: 3.) Messenger Down! (Fargo N.D. Area)
- Replies: 11
- Views: 1975
Re: 3.) Messenger Down! (Fargo N.D. Area)
Stompy Running: 1d8 (due Fleet Footed) 1d8 Fighting (Gore) at Bradley IFV (+2 due Wild Attack, +1 due Rupetta, -2 due Running... cancelled due Charge, both Large) Using Frenzy Fighting 1: 1d8!!+3!! Fighting 2: 1d8!!+3!! Wild: 1d6!!+3!! Result: 7 - Hit, 10 - Hit with Raise Damage 1: 1d12!!+6!! (Str)...
- Thu Mar 23, 2023 3:01 pm
- Forum: Ventures
- Topic: 2.) Asset Recovery (Minnesota)
- Replies: 15
- Views: 2228
Re: 2.) Asset Recovery (Minnesota)
Support by Stompy (Fighting) Fighting: 1d8!! Wild: 1d6!! Result: 6 - Success. +1 to Berk's Quick Combat Roll Berk's Psionics (d10 -> d12+3 (Signature Armor), +1 due Stompy, +2 due Major Psychic... so d12+6) Psionics: 1d12!!+6!! Wild: 1d6!!+6!! Result: 14 - Success with Raise(s). Pulling out his Sto...
- Tue Feb 28, 2023 6:47 am
- Forum: Ventures
- Topic: 2.) Asset Recovery (Minnesota)
- Replies: 15
- Views: 2228
Re: 1.) Part Two, Asset Recovery (Minnesota)
Stompy Assisting with Fighting: Fighting: 1d8!! Wild: 1d6!! Result: 5 - Success. +1 to Berk's Roll Psionics (d10 -> d12+3 (due Armor) -> d12+5 (due Major Psychic) -> d12+6 (due Stompy)) Psionics: 1d12!!+6!! Wild: 1d6!!+6!! Result: 15 - Success with Raise(s). Common Knowledge to know about the Xitic...
- Tue Feb 21, 2023 5:29 pm
- Forum: Ventures
- Topic: 1.) Asset Recovery (Michigan & Wisconsin)
- Replies: 25
- Views: 5166
Re: 1.) Asset Recovery
1d14 [3.) The Three Card: D-Bees 2D4 random humanoid D-Bees are transported into the area around the players. They are not hostile monsters, but are confused and frightened, and may lash out in perceived self-defense. See Rifts® World Book 30: D-Bees of North America. It might also be fun to throw ...
- Fri Feb 10, 2023 4:03 pm
- Forum: Ventures
- Topic: 1.) Asset Recovery (Michigan & Wisconsin)
- Replies: 25
- Views: 5166
Re: 1.) Asset Recovery
Common Knowledge: 1d4!! Wild: 1d6!! Result: 7 - Success. This is definitely not a product of any earth based technology company. Not Titan. Not the CS. Not Northern Gun. Unless there is a new power armor producer on earth that is just starting up. Its alien. Fo’sure. Beyond that? Beats me. Strange ...
- Sun Feb 05, 2023 8:16 am
- Forum: Ventures
- Topic: 1.) Asset Recovery (Michigan & Wisconsin)
- Replies: 25
- Views: 5166
Re: 1.) Asset Recovery
Common Knowledge: 1d4!! Wild: 1d6!! Result: 5 - Success - Oh. You’re heard of a group called The Nuhr Dwarves who engage in piracy in the Great Lakes. Based solely on the dwarf leader, maybe these guys, who have the “alien tech” in their possession are The Nuhr Dwarves, or working for them. Stompy ...
- Thu Jan 26, 2023 7:28 am
- Forum: Supplies
- Topic: AoT Supplies!
- Replies: 7
- Views: 3108
Re: AoT Supplies!
Wishlist - Berk/Stompy
1) A platform to put on Stompy to mount Vehicular Weapons
2) TW Particle Cannon to mount on the above Platform
3) TBD
1) A platform to put on Stompy to mount Vehicular Weapons
2) TW Particle Cannon to mount on the above Platform
3) TBD
- Sat Jan 21, 2023 7:02 pm
- Forum: Ventures
- Topic: 1.) Asset Recovery (Michigan & Wisconsin)
- Replies: 25
- Views: 5166
Re: 1.) Asset Recovery
Stompy Assisting with Survival Survival: 1d6!!-2!! Wild: 1d6!!-2!! Result: 3 - Fail. No Help. Berk Navigating using Survival (-2 due Forests, +2 due Woodsman, +1 Survival (navigation) due Compass... so +1) Survival: 1d10!! +1 Wild: 1d6!! +1 Result: 7 - Success. The party is headed in the right dire...
- Thu Jan 12, 2023 12:56 pm
- Forum: Ventures
- Topic: 0.) Commencement (New Cedarville, Manistique Imperium/Michigan)
- Replies: 11
- Views: 2496
Re: 0.) Commencement
"What are those useless questions for? I have survived in the wilderness with my tribe for all of my life before coming here. Overcoming obstacles... that is just surviving to adulthood among my people. STUPID question. Personal highlight... befriending Stompy out there. Is that good enough? Y...
- Thu Sep 22, 2022 12:56 pm
- Forum: Adventures
- Topic: 1.1 The Bunker in Arkansas
- Replies: 42
- Views: 8224
Re: 1.1 The Bunker in Arkansas
Fear at -4 Spirit: 1d8!!-4!! Wild: 1d6!!-4 Result: 6 - Success. No effect. Shooting (-2 due Difficulty, +1 due Scope, +1 due Storm Rifle, +1 due Trademark Weapon... so +1) Shooting: 1d10!!+1!! Wild: 1d6!!+1!! Result: 8 - Success with Raise. Shots used: 2d6 . 4 ISP to reload. Seeing the Crazy Undead...
- Mon Aug 01, 2022 7:40 am
- Forum: Adventures
- Topic: 1.1 The Bunker in Arkansas
- Replies: 42
- Views: 8224
Re: 1.1 The Bunker in Arkansas
Assisting Shooting via Psionics because of Adept Psionics: 1d12+3!! Wild: 1d6+3!! Result: 6 - Success. +1 to Shooting. 3d6 ISP Shooting (-2 due Scene, +1 due Storm Rifle, +1 due Scope, +1 due Trademark Weapon, +1 due Assist... so +2) Shooting: 1d10!!+1!! +1 Wild: 1d6!!+1!! +1 Bennie Reroll (Additio...
- Sat Jul 09, 2022 10:35 am
- Forum: Adventures
- Topic: 1.1 The Bunker in Arkansas
- Replies: 42
- Views: 8224
Re: 1.1 The Bunker in Arkansas
Notice: 1d8!!-4!! Wild: 1d6!!-4!! Result: 3 - Fail. Damage: 5d6 - No Effect. Knocked Down: 1d6 - Not Knocked Down Notice: 1d8!! Wild: 1d6!! Result: 1 - Critical Fail. Guns activate. "Dale, I think that something important is behind this panel... just let me open it up for you..."
- Mon Jun 06, 2022 10:39 pm
- Forum: Adventures
- Topic: 1.1 The Bunker in Arkansas
- Replies: 42
- Views: 8224
Re: 1.1 The Bunker in Arkansas
Looking through his scope, Berk takes aim and shoots at the Simvan, aiming just a few inches away from the shoulder, where the chest should be.
- Fri May 27, 2022 2:21 pm
- Forum: Adventures
- Topic: 1.1 The Bunker in Arkansas
- Replies: 42
- Views: 8224
Re: 1.1 The Bunker in Arkansas
"Stompy is ready, and I will be ready with my Rifle to pick off any who might make make their displeasure known with us. I can see that Stompy won't be able to fit in through THAT little door, but he should be a pretty good rear guard/alerting system... and those Brodkil would have a difficult...
- Sat May 07, 2022 11:13 am
- Forum: Adventures
- Topic: 1.1 The Bunker in Arkansas
- Replies: 42
- Views: 8224
Re: 1.1 The Bunker in Arkansas
Maneuvering Stompy carefully to right beside the bikes to help deal with them if any Brodkil get out or are invisibly nearby, Berk gets out his Storm Rifle and gets ready to open his third eye to see if there are any Brodkil invisibly hiding. "Stompy here may be able to help open the doors if b...
- Wed Apr 27, 2022 4:20 pm
- Forum: Adventures
- Topic: 1.0 In route to Paragould (Arkansas)
- Replies: 42
- Views: 10268
Re: 1.0 — In route to Paragould (Arkansas)
Survival: 1d6!! Wild: 1d6!! Result: 11 - Success with Raise. +2 to Roll Survival (Difficulty -4, net +4 due Assistance, +2 due Woodsman,,, so +2) Survival: 1d10!!+2!! Wild: 1d6!!+2!! Result: 10 - Success with Raise. Seems like even though these new companions of mine would starve if left alone in t...
- Thu Apr 14, 2022 9:09 pm
- Forum: Adventures
- Topic: 1.0 In route to Paragould (Arkansas)
- Replies: 42
- Views: 10268
Re: 1.0 — In route to Paragould (Arkansas)
Stompy Assist Athletics: 1d6!! Wild: 1d6!! Result: 2 - Fail. No Help. Psionics (-> d12+3 due Bone Heavy Enchanted Armor) Psionics: 1d12!!+3!! Wild: 1d6!!+3!! Result: 10 - Success with Raise. 2 Tokens. Jumping off Stompy, Berk aimed his Storm Rifle at the base of the fires, letting loose with whirlw...
- Wed Apr 06, 2022 12:27 pm
- Forum: Adventures
- Topic: 1.0 In route to Paragould (Arkansas)
- Replies: 42
- Views: 10268
Re: 1.0 — In route to Paragould (Arkansas)
Fighting to Assist Fighting: 1d8!! Wild: 1d6!! Result: 5 - Success. +1 to Berk's Roll Psionics (d10 -> d12+3 due Signature Armor, -> d12+4 due Stompy) Psionics: 1d12!!+4!! Wild: 1d6!!+4!! Result: 14 - Success with 2 Raises. 2 ISP. Berk now has a new pet, Similar to dinosaurs, Ostrosaurus stands 12–...
- Tue Mar 29, 2022 10:51 am
- Forum: Adventures
- Topic: 1.0 In route to Paragould (Arkansas)
- Replies: 42
- Views: 10268
Re: 1.0 — In route to Paragould (Arkansas)
Serving in Larsen’s Brigade is a great opportunity to prove myself as not just a worthy member of any tribe of Simvan I should eventually join once I earn myself a reputation, but one that they should bribe with the their best in order to have me see them worthy of me. "Somehow I don't see Sto...
- Thu Mar 17, 2022 4:21 pm
- Forum: Machinations
- Topic: Machinations Out of Character (OOC) Area
- Replies: 10
- Views: 3523
Re: Machinations Out of Character (OOC) Area
Berk is a Simvan Psi-Druid. He is very skilled in Survival, Healing, Shooting, and Riding, and is a Major Psychic, but his specialty is Beast Taming, and has a Wildcard Rhino Buffalo named Stompy.
BTW, you may not want to eat any meat or food containing meat that Berk prepares...
BTW, you may not want to eat any meat or food containing meat that Berk prepares...
- Sun Mar 06, 2022 11:21 am
- Forum: Associates
- Topic: Berk - Simvan Psi-Druid Monster Tamer/Rider
- Replies: 7
- Views: 2817
Stompy
Stompy Wild Card Rhino Buffalo Stompy is 25 feet high and 40 feet long, and weighs 16 Tons. It’s easy to see how this Rift-delivered beast got its name, as it certainly looks like a gargantuan buffalo and a giant rhinoceros managed to breed true and create a devastating predator. Their favored prey...
- Thu Feb 24, 2022 11:12 pm
- Forum: Associates
- Topic: Berk - Simvan Psi-Druid Monster Tamer/Rider
- Replies: 7
- Views: 2817
Re: Berk - Simvan Psi-Druid Monster Tamer/Rider
Equipment Survival Knife Wooden cross Wooden stakes NG-S2 Survival Pack: Popular with adventurers and travelers, this basic survival kit is packed with ultralight gear essential to anyone roaming the vast wilderness and ruins of Rifts Earth. (20 lb, 3000 credits) Climbing kit with cord, pitons, and...
- Thu Feb 24, 2022 10:30 pm
- Forum: Associates
- Topic: Berk - Simvan Psi-Druid Monster Tamer/Rider
- Replies: 7
- Views: 2817
Re: Berk - Simvan Psi-Druid Monster Tamer/Rider
Advancement FG: +1 d Str, Brawny FG: +2 dice Shooting, Gain a Personal Ranged weapon of choice (TW Storm Rifle) HJ: Professional (Adept) HJ: Power Points - ISP HJ: +3 Combat Related Skill Points H: Beast Rider H: Spi -> d6 N1: Spi -> d8 N2: Beast Bond N3: Steady Hands S1: Vigor -> d6 S2: Major Psyc...
- Sat Feb 19, 2022 3:07 pm
- Forum: Associates
- Topic: Berk - Simvan Psi-Druid Monster Tamer/Rider
- Replies: 7
- Views: 2817
Re: Berk - Simvan Psi-Druid Monster Tamer/Rider
Edges TLPG122 Arcane Skill: Psionics (Smarts) Starting Powers: 3 Power Points: 10 Power Points Type: ISP Required Power Activators: None Techno-Wizardry Gear Manipulation: Yes Many of the humans of Rifts Earth are individuals with the powers of extra sensory perception (E.S.P.), telepathy, telekine...
- Sat Feb 19, 2022 12:29 pm
- Forum: Associates
- Topic: Berk - Simvan Psi-Druid Monster Tamer/Rider
- Replies: 7
- Views: 2817
Re: Berk - Simvan Psi-Druid Monster Tamer/Rider
Animal Empathy: Simvan’s psionic connection to animals grants the Beast Master Edge and Riding d4. Bad Reputation (Major): Simvan are despised by folks due to their penchant for cannibalism, when dealing with most people their initial Reactions are two levels worse than usual. Bloodthirsty: For Sim...
- Sat Feb 19, 2022 10:40 am
- Forum: Associates
- Topic: Berk - Simvan Psi-Druid Monster Tamer/Rider
- Replies: 7
- Views: 2817
Berk - Simvan Psi-Druid Monster Tamer/Rider
F&G: 8 Strong and Powerful: Add one die to Strength and begin with the Brawny Edge. 2 Reach Out and Touch Someone: Add two die types to Shooting. Gain a Personal Ranged weapon of choice or Trademark Weapon for a starting ranged weapon. TW Storm Rifle (Arcana and Mysticism p46) HJ: 6 Training - ...