Search found 50 matches
- Sat Jan 06, 2018 8:02 am
- Forum: Adventure Archive
- Topic: 09 - Uninvited Guests
- Replies: 89
- Views: 38069
Re: 09 - Uninvited Guests
Posted by RFT on Player left game. Baron - Queen of Clubs Baron swings his upper body out the hatch draws a line on the sentinel coming in from the east and shoots it twice in the head. Seeing the sentinel fall down to the ground as the stones break up he slides back into the cover of the vehicle a...
- Tue Jan 02, 2018 7:01 pm
- Forum: Adventure Archive
- Topic: 09 - Uninvited Guests
- Replies: 89
- Views: 38069
Re: 09 - Uninvited Guests
Baron McVey Joker Notice: [dice]0[/dice] Notice Wild Die: [dice]1[/dice] Baron looks to the Gargoyles as they approach. Something Baron had learned as a young man drifted up from memory. If you have to look the barrel of a gun from the wrong end, if a man has you entirely at his mercy, then hope lik...
- Wed Dec 27, 2017 3:33 pm
- Forum: Adventure Archive
- Topic: 09 - Uninvited Guests
- Replies: 89
- Views: 38069
Re: 09 - Uninvited Guests
Notice: [dice]0[/dice] Notice Wild Die: [dice]1[/dice] Baron shudders at the feeling he gets. Knowing the next few seconds are important, Baron draws his prized revolver, The Gentleman's Gambler and his mentor's personal blade The Sword of Lord Varis, before calmly walking down the ramp of the APC ...
- Tue Dec 26, 2017 12:23 pm
- Forum: Adventure Archive
- Topic: 09 - Uninvited Guests
- Replies: 89
- Views: 38069
Re: 09 - Uninvited Guests
Notice: [dice]0[/dice] Notice Wild Die: [dice]1[/dice] Notice Total: 3 Persuasion: [dice]2[/dice] Persuasion Wild Die: [dice]3[/dice] Benny: Reroll Persuasion: [dice]4[/dice] Benny: Reroll Persuasion Wild Die: [dice]5[/dice] Persuasion Total: 5 Baron sees the kids and knows what's up. "Hey don...
- Wed Dec 20, 2017 7:54 pm
- Forum: Adventure Archive
- Topic: 09 - Uninvited Guests
- Replies: 89
- Views: 38069
Re: 09 - Uninvited Guests
Notice: [dice]0[/dice] Notice Wild Die: [dice]1[/dice] Ace: [dice]4[/dice] Notice Total: 10 Persuasion: [dice]2[/dice] Persuasion Wild Die: [dice]3[/dice] Persuasion Total: 5 Baron looks to the woman as she approaches. It's funny when they come to you I suppose. Baron thinks as he gets up and follo...
- Mon Dec 18, 2017 8:06 pm
- Forum: Archive
- Topic: 4th Quarter GM Poll
- Replies: 4
- Views: 3853
Re: 4th Quarter GM Poll
Voted
Re: The Drink
Baron stares at his glass as the announcement of his two companions upcoming fight comes through. Figures... They apparently didn't get enough fighting with the Coalition and need to fight some more. Baron scoffs as he grabs the bottle and fills his glass a little too full to be considered gentleman...
Re: The Drink
Notice: [dice]0[/dice] Notice Wild Die: [dice]1[/dice] Baron walks in his look dark. Approaching the bar Baron waits his turn with the Bartender before speaking. "Bottle of Whiskey, and one glass." Baron asks calmly. Once money has been exchanged and the bottle and glass given to Baron, h...
Re: Mac’s
Notice: [dice]0[/dice] Notice Wild Die: [dice]1[/dice] Notice Total: 4 Persuasion: [dice]2[/dice] Persuasion Wild Die: [dice]3[/dice] Persuasion Total: 9 (Raise) Baron walks up, his appearance neat and clean. "So you need me for something?" Baron asks Erin. Baron waits for her reply befor...
Re: Ladders
Baron wakes up, his bones ache from improper sleep. Sitting up from his bed, Baron pads across his hotel room to the small bathroom. Baron looks in the mirror and sighs, the bags under his eyes testament to his mood. Baron runs the sink for a few long moments before cupping water into his hands and ...
Re: Ladders
Notice: [dice]0[/dice] Notice Wild Die: [dice]1[/dice] Baron approaches the main desk. "Hello, I'm with the group of Tomorrow Legionaries that came in. I was hoping for a room and maybe some dinner." Baron asks the hostess. When the hostess sets him up with a room, Baron thanks her for th...
- Fri Nov 17, 2017 9:30 am
- Forum: Adventure Archive
- Topic: The 99s Mark V APC
- Replies: 17
- Views: 12123
Re: The 99s Mark V APC
Notice: [dice]0[/dice] Notice Wild Die: [dice]1[/dice] Baron is quiet during his watch, clearly brooding over the events of the past few days. When Sir William shows up to take watch Baron gets up and quietly leaves the APC. It's obvious to anyone that he is no mood for company. Baron at first wand...
- Tue Nov 14, 2017 8:31 am
- Forum: Adventure Archive
- Topic: The 99s Mark V APC
- Replies: 17
- Views: 12123
Re: The 99s Mark V APC
Notice: [dice]23701:0[/dice] Notice Wild DIe: [dice]23701:1[/dice] Notice Total: 3 Common Knowledge: K/Electronics: [dice]23701:2[/dice] Common Knowledge: K/Electronics Wild Die: [dice]23701:3[/dice] Common Knowledge: K/Electronics Total: 5 Baron sits quietly in the APC when it rolls up to Fort Whe...
- Mon Nov 13, 2017 10:13 pm
- Forum: Wheaton
- Topic: Welcome to Fort Wheaton
- Replies: 130
- Views: 57742
Re: Welcome to Fort Wheaton
Notice: [dice]0[/dice] Notice Wild DIe: [dice]1[/dice] Notice Total: 3 Common Knowledge: K/Electronics: [dice]2[/dice] Common Knowledge: K/Electronics Wild Die: [dice]3[/dice] Common Knowledge: K/Electronics Total: 5 Baron sits quietly in the APC when it rolls up to Fort Wheaton. Civilization at la...
- Wed Nov 08, 2017 4:59 pm
- Forum: Adventure Archive
- Topic: 07 AFTERMATH
- Replies: 22
- Views: 13788
Re: 07 AFTERMATH
Notice: [dice]0[/dice] Notice Wild Die: [dice]1[/dice] Notice Total: 5 Persuasion: [dice]2[/dice] Persuasion Wild Die: [dice]3[/dice] Persuasion Ace: [dice]4[/dice] Persuasion Total: 11 (Raise) Baron sits quietly on the bench looking out at the Refugees. It's a damn shame how rough these people hav...
- Mon Nov 06, 2017 8:44 pm
- Forum: Adventure Archive
- Topic: 07 AFTERMATH
- Replies: 22
- Views: 13788
Re: 07 AFTERMATH
Notice: [dice]0[/dice] Notice Wild Die: [dice]1[/dice] Notice Total: 3 Persuasion: [dice]2[/dice] Persuasion Wild Die: [dice]3[/dice] Persuasion Total: 6 Baron is furious, but he channels his poker face to not appear so to the refugees. Baron continues to make his way about the APC speaking kind wo...
- Wed Oct 25, 2017 6:58 pm
- Forum: Adventure Archive
- Topic: 07 AFTERMATH
- Replies: 22
- Views: 13788
Re: 07 AFTERMATH
Notice: [dice]0[/dice] Wild Die: [dice]1[/dice] Notice Total: 7 Persuasion: [dice]2[/dice] Wild Die: [dice]3[/dice] Persuasion Total: 7 Healing (Jack of all Trades): [dice]4[/dice] Wild Die: [dice]5[/dice] Healing Total: 3 Baron is devastated, and confused, which melds into anger. Nomed you dumb as...
- Tue Oct 17, 2017 8:10 pm
- Forum: Adventure Archive
- Topic: 06 An Unwanted Encounter
- Replies: 43
- Views: 23010
Re: 06 An Unwanted Encounter
Notice: [dice]0[/dice] Notice Wild Die: [dice]1[/dice] Notice Total: 3 Healing (Jack of All Trades): [dice]2[/dice] Extra Effort: [dice]3[/dice] Healing Wild Die: [dice]4[/dice] Ace: [dice]5[/dice] Healing Total: 12 (Triple Raise) 1 Benny Spent Baron is shocked at the outcome of the negotiations. L...
- Wed Oct 11, 2017 4:18 pm
- Forum: Adventure Archive
- Topic: 06 An Unwanted Encounter
- Replies: 43
- Views: 23010
Re: 06 An Unwanted Encounter
Notice: [dice]0[/dice] Wild Die: [dice]1[/dice] Wild Ace: [dice]5[/dice] Total: 10 (Raise) Persuasion: [dice]2[/dice] Extra Effort: [dice]3[/dice] (Disregard, wrong die) Extra Effort: [dice]6[/dice] Wild Die: [dice]4[/dice] Wild Die Ace: [dice]7[/dice] Total: 18 (Quadruple Raise?) 1 Benny Spent Bar...
- Fri Oct 06, 2017 9:20 pm
- Forum: Adventure Archive
- Topic: 05 A Night of Recovery and Getting to Know Each Other
- Replies: 9
- Views: 7939
Re: 05 A Night of Recovery and Getting to Know Each Other
Notice: [dice]0[/dice] Wild Die: [dice]1[/dice] Pesuasion: [dice]2[/dice] Wild Die: [dice]3[/dice] Baron sits calmly in the Mark Five. He keeps making faces at Amber to try and make her laugh, though he seems unsuccessful for the most part, due to her not feeling so well. Baron looks around the gro...
- Sun Oct 01, 2017 4:45 pm
- Forum: Archive
- Topic: Benny Reset
- Replies: 7
- Views: 6487
Re: Benny Reset
Done.
- Fri Sep 29, 2017 8:20 pm
- Forum: Adventure Archive
- Topic: 04 Assessing Your Options
- Replies: 22
- Views: 13533
Re: 04 Assessing Your Options
[dice]0[/dice] Wild Die: [dice]1[/dice] [dice]2[/dice] Wild Die: [dice]3[/dice] Auto Ace [dice]5[/dice] Wild Die: [dice]4[/dice] Ammo Usage: [dice]6[/dice] Baron looks to Elza Pace. "Well that's mighty kind ms. Pace, but I think I'll be fine till we're on the road. Don't want no bugs sneaking ...
- Fri Sep 29, 2017 8:19 pm
- Forum: EP Archive
- Topic: [Archived 2017 EP Requests]
- Replies: 252
- Views: 109501
Re: EP Requests
Name: John
Primary Character: Joe Marshall
GM/AGM/Mod Account: none
What did you want done? Auto Ace for Baron McVey's Shooting Skill Check.
Auto Ace for Joe Marshall's K/Demolitions Skill Check.
Primary Character: Joe Marshall
GM/AGM/Mod Account: none
What did you want done? Auto Ace for Baron McVey's Shooting Skill Check.
Auto Ace for Joe Marshall's K/Demolitions Skill Check.
- Mon Sep 25, 2017 2:11 pm
- Forum: Adventure Archive
- Topic: 04 Assessing Your Options
- Replies: 22
- Views: 13533
Re: 04 Assessing Your Options
Notice: [dice]0[/dice] Wild Die: [dice]1[/dice] Benny Extra Effort: [dice]2[/dice] Shooting [dice]3[/dice] Wild Die: [dice]4[/dice] Benny Extra Effort: [dice]5[/dice] Baron isn't a mechanic, knowing only the bare minimum to maintain his own weapons, so he leaves that task to others. To be honest Ba...
- Tue Sep 19, 2017 9:42 am
- Forum: Adventure Archive
- Topic: 03 Heading Out & Meeting New People
- Replies: 20
- Views: 13059
Re: 03 Heading Out & Meeting New People
Notice: [dice]0[/dice] Notice Wild Die:[dice]1[/dice] Notice: 3 Persuasion: [dice]2[/dice] Extra Effort Persuasion: [dice]3[/dice] Persuasion Wild Die: [dice]4[/dice] Persuasion: 10 Note: Spent 1 Benny. Baron is slow to react to the situation, for reasons unknown. But soon he see's the damage Billy...
- Tue Sep 12, 2017 7:15 pm
- Forum: Adventure Archive
- Topic: 02 The Storm Breaks
- Replies: 42
- Views: 19414
Re: 02 The Storm Breaks
Notice: [dice]0[/dice] Wild Die: [dice]1[/dice] Ace: [dice]2[/dice] Baron listens as Gamlin and the others speak up. "Well that about does it, I think we are in agreement." Baron smiles and nods. before grabbing his pack off of the cave floor. "Well we should get to it I guess, while...
- Thu Sep 07, 2017 2:44 pm
- Forum: Adventure Archive
- Topic: 02 The Storm Breaks
- Replies: 42
- Views: 19414
Re: 02 The Storm Breaks
Notice: [dice]0[/dice] Wild Die: [dice]1[/dice] Persuasion: [dice]2[/dice] Wild Die: [dice]3[/dice] Baron looks to the Hobgoblin Gamlin with a genuine smile. "Well I suppose first off, do you have a map of the following area? Because that would do us wonders. If not a map, could you tell us of...
- Tue Sep 05, 2017 2:10 pm
- Forum: Adventure Archive
- Topic: 02 The Storm Breaks
- Replies: 42
- Views: 19414
Re: 02 The Storm Breaks
Notice: [dice]0[/dice] Wild Die: [dice]1[/dice] Persuasion: [dice]2[/dice] Wild Die: [dice]3[/dice] Common Knowledge:[dice]4[/dice] Ace: [dice]5[/dice] Ace 2: [dice]6[/dice] Baron looks at the goblin and smirks. A salesman... I can appreciate that. "Well Gamlin, my name is Baron McVey, and it ...
- Sat Sep 02, 2017 9:26 am
- Forum: Adventure Archive
- Topic: 02 The Storm Breaks
- Replies: 42
- Views: 19414
Re: 02 The Storm Breaks
Notice: [dice]0[/dice] Wild Die: [dice]1[/dice] Danger Sense. Baron sighs when they take Amber. I was just beginning to enjoy her company. Baron thinks as he stands up and straightens out his coat and shifts his belts around to sit properly. Even in a damp cave, Baron cuts a dashing figure. When LC...
- Mon Aug 28, 2017 9:58 am
- Forum: Adventure Archive
- Topic: 01 - A Needed Respite
- Replies: 46
- Views: 21021
Re: 01 - A Needed Respite
"How is she doing, Corporal?" Baron seems to barely register the question at first as he's run through the gamut of things he knows about children. "She's fussy, and likely wants her mamma, far as I can tell though she's fine. Storm likely has her spooked." Baron says quietly as...
- Fri Aug 25, 2017 7:52 pm
- Forum: Approved Items
- Topic: Patreon Item for Barron McVey
- Replies: 9
- Views: 5184
Re: Patreon Item for Barron McVey
Item is good as is, no changes needed on my part.
- Tue Aug 22, 2017 8:52 pm
- Forum: Adventure Archive
- Topic: 01 - A Needed Respite
- Replies: 46
- Views: 21021
Re: 01 - A Needed Respite
Notice: [dice]0[/dice] Wild Die: [dice]1[/dice] Conditions: Danger Sense. Baron sits quietly in the Cave, a crying child sitting in his lap. Baron tries to comfort the child, but knows there isn't much he could do, he'd likely be the same way if he were in her shoes. Baron looks about the area and ...
- Tue Aug 22, 2017 8:17 pm
- Forum: Archive
- Topic: Romantically Brutal?
- Replies: 6
- Views: 4595
Re: Romantically Brutal?
"Dark Souls is too easy."
- Tue Aug 22, 2017 9:33 am
- Forum: Approved Items
- Topic: Patreon Item for Barron McVey
- Replies: 9
- Views: 5184
Re: Patreon Item for Barron McVey
I do not
- Thu Aug 17, 2017 7:42 am
- Forum: Archived or Abandoned Items
- Topic: Design Help - Patreon Item, But not Arcane
- Replies: 13
- Views: 7173
- Wed Aug 16, 2017 10:47 pm
- Forum: Archived or Abandoned Items
- Topic: Design Help - Patreon Item, But not Arcane
- Replies: 13
- Views: 7173
Re: Design Help - Patreon Item, But not Arcane
The pistol is a relic of Baron's mentor a Gentleman Thief/Gambler named Lord Faris. My big thing is that I want the gun to be worthy of someone who seeks out the finest things in life. The gun came into Baron's hands during the raid the two were making on a Coalition Depot during the Siege of Tolkee...
- Tue Aug 15, 2017 4:48 pm
- Forum: Archive
- Topic: Adventure Cards
- Replies: 11
- Views: 6661
Re: Adventure Cards
Adventure Card [dice]0[/dice]
Once more with feeling.
- Play to pull any one adventure card from the discard pile
Once more with feeling.
- Play to pull any one adventure card from the discard pile
- Tue Aug 15, 2017 10:00 am
- Forum: Tomorrow Legion: The 99
- Topic: Out of Character Chat
- Replies: 106
- Views: 40192
Re: Out of Character Chat (2017.08.12 through 2017.09.31)
I want a Pistol for McVey's Signature weapon. As for what it does? How about as you are not a powered character and cannot use TW items. We make it a very high quality pistol with excellent furniture, some nice accessories and a bag with some exchangeable accessories such as alternate barrel and a ...
- Tue Aug 15, 2017 8:41 am
- Forum: Tomorrow Legion: The 99
- Topic: Out of Character Chat
- Replies: 106
- Views: 40192
Re: Out of Character Chat (2017.08.12 through 2017.09.31)
I want a Pistol for McVey's Signature weapon. As for what it does?
- Mon Aug 14, 2017 9:21 pm
- Forum: EP Archive
- Topic: [Archived 2017 EP Requests]
- Replies: 252
- Views: 109501
Re: EP Requests
Name: John Primary Character: Joe Marshall GM/AGM/Mod Account: None. What did you want done? Use Diamond Tier Additional Character Unlock (Baron McVey) Trade in both One-time reward of any Adventure card from the deck not already in use for 5 EP each value. Trade in One-time reward of any two Adven...
- Thu Aug 10, 2017 11:38 am
- Forum: Fallen Heroes
- Topic: Baron McVey (Approved)
- Replies: 5
- Views: 5384
Many as One's Advancement Chart
Advancement Chart Racial Framework Agile: Quick-Flex start with a d8 Agility (and a Trait maximum of d12+2). Ambidexterity: All Quick-Flex possess the Ambidextrous Edge. Distinctive D-Bee: Unless they hide their non-human appearance, a Quick-Flex faces prejudice from the Coalition. They suffer −4 C...
- Thu Aug 10, 2017 11:37 am
- Forum: Fallen Heroes
- Topic: Baron McVey (Approved)
- Replies: 5
- Views: 5384
Background
Background Narrative Hook: [dice]0[/dice] (Siege of Tolkeen) Baron McVey was born to poor peasants in the country of Tolkeen, specifically the town of _____. His parents were unable to really care for a child so they gave Baron up to an orphanage stating that they found him on the road. The orphana...
- Thu Aug 10, 2017 11:37 am
- Forum: Fallen Heroes
- Topic: Baron McVey (Approved)
- Replies: 5
- Views: 5384
Equipment
Equipment Branaghan Armor Retrapped Modified SFD Huntsman Lightweight Personal Armor. Environmental Body Armor with a Armored Long Coat. Armor Value: +8 Armor Strength Minimum: d6 Environmental Protection: Yes Weight: 16 lbs Modifications: Enhanced Armor, Added Environmental Systems. Gentleman's Ga...
- Thu Aug 10, 2017 11:36 am
- Forum: Fallen Heroes
- Topic: Baron McVey (Approved)
- Replies: 5
- Views: 5384
Cybernetics
Cyber-Wired Reflexes (U):
- Strain: 1
- Bonus: Agility increased one die type. Each step past d12 adds a +1.
- NotesThis particular enhancement is a requirement for many other upgrades.
- Cost: 12,000 credits.
- Thu Aug 10, 2017 11:31 am
- Forum: Fallen Heroes
- Topic: Baron McVey (Approved)
- Replies: 5
- Views: 5384
Baron McVey (Approved)
Player Name : John Google Handle: GarrisonBurne Character Name Baron McVey Rank : Seasoned Experience : 35 Advances Left : 0 Race : Quick-Flex Iconic Framework : M.A.R.S. Personal Concept (Professional Thief/Gambler) Attributes : Agility d12+1, Smarts d8, Spirit d8, Strength d6, Vigor d8 Charisma :...
- Wed Aug 09, 2017 8:12 pm
- Forum: SR (SWD) and Playtest Archive
- Topic: Many as One (Human-Mind Melter)
- Replies: 4
- Views: 3160
Many as One's Advancement Chart
Iconic Framework Arcane Background (Psionics): A Mind Melter begins with a great knowledge and understanding of psionics. He begins with five powers from the list above, 20 ISP, and a d8 Psionics skill. Expanded Awareness: Mind Melters can use detect arcana a t will, as a free action. Major Psionic...
- Wed Aug 09, 2017 8:11 pm
- Forum: SR (SWD) and Playtest Archive
- Topic: Many as One (Human-Mind Melter)
- Replies: 4
- Views: 3160
Many as One's Background
Background
- Wed Aug 09, 2017 8:10 pm
- Forum: SR (SWD) and Playtest Archive
- Topic: Many as One (Human-Mind Melter)
- Replies: 4
- Views: 3160
Many as One's Equipment
Gear Silt Walker's Armor (Retrapped Huntsman Lightweight Body Armor) [image] Scavaged Body Armor Made of pieces of older suits, coupled with rudimentary repairs. This suit is like a million others in the world save for the creepy mask that covers the owners face. Weight: 16 lbs. Bonus: +5 Armor and...
- Wed Aug 09, 2017 8:09 pm
- Forum: SR (SWD) and Playtest Archive
- Topic: Many as One (Human-Mind Melter)
- Replies: 4
- Views: 3160
Many as One's Powers
Powers Psychic Body Field Armor Rank: Novice ISP: 2 Range: Touch Duration: 3 (1/round) Trappings: A visible energy field encapsulates the psychic, protecting him from harm. Armor creates a field of magical protection around a character or an actual shell of some sort, effectively giving the target ...
- Wed Aug 09, 2017 8:08 pm
- Forum: SR (SWD) and Playtest Archive
- Topic: Many as One (Human-Mind Melter)
- Replies: 4
- Views: 3160
Many as One (Human-Mind Melter)
Player Name: John Google Handle: GarrisonBurne Character Name: Many as One Rank: Novice Experience: 0 Advances Left: 0 Race: Human Iconic Framework: Mind Melter (Psychic Warrior) Attributes: Agility d6, Smarts d6, Spirit d6, Strength d6, Vigor d6 Charisma: 0; Pace: 6; Parry: 6 (½ Fighting +2); Tough...