Search found 874 matches

by Tribe of One
Tue May 26, 2020 11:33 am
Forum: Adventures
Topic: The Cold Light of Morning
Replies: 40
Views: 697

Re: The Cold Light of Morning

Wolf Athletics vs. Gamil's magical grappling 1d8 = Raise, Wolf if Bound & Entangled Jaenelle 1d54 = 6C Gamil 1d54 = 8S Kaya 1d54 = 7C Halt 1d54 = 2D Vesper 1d54 = 6S Neil 1d54 = 7S Lelya 1d54 = 3S Layna 1d54 = 9C Wolves 1d54 = 10C Wolves go first. The sharp, metallic tang of hot blood fills the fri...
by Tribe of One
Mon May 18, 2020 6:22 pm
Forum: Adventures
Topic: The Cold Light of Morning
Replies: 40
Views: 697

Re: The Cold Light of Morning

donovan-valdes-wolvesntrees-01-dv.jpg Jaenelle 1d54 = 2 Spades Gamil 1d54 = Queen of Spades Kaya 1d54 = Queen of Clubs Halt 1d54 = Queen of Diamonds Vesper 1d54 = 8 Spades Neil 1d54 = Jack of Diamonds Lelya 1d54 = 4 Diamonds Layna 1d54 = Reroll = 1d54 = 10 Clubs Wolves 1d54 = Reroll = 1d54 = Jack o...
by Tribe of One
Fri May 15, 2020 9:17 am
Forum: Community Projects
Topic: DRESSED TO KILL, or why Altara Warrior Woman Run Away.
Replies: 9
Views: 231

Re: Why Altaria Warrior Woman run away.

Love it. Amazons dreaming of Amish dresses.
by Tribe of One
Mon May 11, 2020 6:57 pm
Forum: Adventures
Topic: The Cold Light of Morning
Replies: 40
Views: 697

Re: The Cold Light of Morning

"In no small part due to the fact many wouldn't survive the attempt" Halt grumbles. "There'll be no more talk of that," One-Eye Macron barks, her scowl threatening the swallow the leather patch over her left eye. "Do your duties and everyone survives." She looks at the group gathered outside the vi...
by Tribe of One
Sun May 03, 2020 8:59 pm
Forum: Adventures
Topic: The Cold Light of Morning
Replies: 40
Views: 697

The Cold Light of Morning

The sights and sounds of the harvest festival dance through your head as you crawl into bed, memories made among good friends settling into place as crickets and a soft autumn wind lull you to sleep. Some time in the night, a chill creeps into your dreams. A cold wind blows in, carried on dark shado...
by Tribe of One
Sun May 03, 2020 7:38 pm
Forum: (10 EP) Signature Item
Topic: Signature Item for Cantrell v2 in Legends
Replies: 0
Views: 84

Signature Item for Cantrell v2 in Legends

Already had the character slot, just need that sweet, sweet Supertech.
by Tribe of One
Thu Apr 30, 2020 7:16 pm
Forum: The Village
Topic: The Village and Surrounding Lands
Replies: 1
Views: 376

Re: The Village and Surrounding Lands

People of Note in Hirstwall Duke Girard du Lac , local lord, absent of late while warring to the west Duchess Eliane du Lac , wife of the duke, unwilling ruler in his absence Cormac du Lac , brother to the duke, lost while questing into the Weald and feared dead Alice "One-Eye" Macron , retired mer...
by Tribe of One
Sun Apr 05, 2020 11:49 am
Forum: 18th COT Adventure Forums
Topic: Day 42: This is the end
Replies: 96
Views: 6059

Re: Day 42: This is the end

“Is...is Stella going to live?” Kim asked. “How much will she remember?” It's hard to see details within the glow, but you sense that the woman (goddess?) shining in your midst smiles. "She will live -- and live well, with friends like you," she says. "As for what she remembers, I have left her wit...
by Tribe of One
Sun Apr 05, 2020 11:25 am
Forum: Savage Rifts House Rule Proposals
Topic: Redoing Patron Items
Replies: 130
Views: 4826

Re: Redoing Patron Items

I think the armor is okay, but I think the Eye ought to inflict Strain normally once implanted.
by Tribe of One
Sat Apr 04, 2020 7:38 am
Forum: Savage Rifts House Rule Proposals
Topic: Redoing Patron Items
Replies: 130
Views: 4826

Re: Redoing Patron Items

I feel like these are getting to the point of breaking one of the ground rules : They are not superior to, nor the equal of, Signature items . These are all pretty clearly at Signature Item level, in terms of mods, etc. However, for the armor and the Eye, the selection of powers is fairly sub-optima...
by Tribe of One
Thu Apr 02, 2020 9:51 am
Forum: Savage Rifts House Rule Proposals
Topic: Redoing Patron Items
Replies: 130
Views: 4826

Re: Redoing Patron Items

@Tribe of One - any thoughts on the Beast Master conversation with the Clockwork Wolf? It's on the last page at the end. When I suggested the stats and upgrades, I was thinking that Beast Master would not apply, meaning its stats were more or less locked in. For a Silver (Gold ?) level item, it's a...
by Tribe of One
Thu Apr 02, 2020 7:47 am
Forum: Savage Rifts House Rule Proposals
Topic: Redoing Patron Items
Replies: 130
Views: 4826

Re: Redoing Patron Items

Seems okay to me.
by Tribe of One
Wed Apr 01, 2020 6:46 pm
Forum: Tomorrow Legion: 18th COT New West
Topic: Final EP
Replies: 0
Views: 91

Final EP

FINAL TALLIES I'm not bothering with XP/advances, as we're finishing up. EP calculations are as follows: Sir Blurre - 1.0 PPW | 1 EP Jack "Bullet" Jones 0.9 PPW | 0 EP Kim Black - 0.70 PPW | 0 EP Orrin Truthseeker - 0.7 PPW | 0 EP Seswarick - 0.8 PPW | 0 EP Tito - 0.70 PPW | 0 EP Silverclaws - 0.8 ...
by Tribe of One
Wed Apr 01, 2020 6:29 pm
Forum: Tomorrow Legion: 18th COT New West
Topic: Final GM Poll, for really realz
Replies: 5
Views: 278

Final GM Poll, for really realz

GM Poll First Quarter 2020 This is it! For real this time. Tribe of One, Game Master (GM) How to “rate” the GM, their Duties: • Post Rate • Notify Players via Hangouts of new posts. • Be available to Players ☞ Maintain a GM post rate at a minimum of one adventure post per week. ☞ Have the IM contac...
by Tribe of One
Wed Apr 01, 2020 3:21 pm
Forum: Out of Character Topics
Topic: Sentient Wood Golem
Replies: 9
Views: 303

Re: Sentient Wood Golem

If anything, I'd give them Regeneration, and/or some sort of photosynthesis ability.
by Tribe of One
Wed Apr 01, 2020 11:12 am
Forum: Item Creation
Topic: Dark old Duster (shaking rules violator)
Replies: 7
Views: 266

Re: Dark old Duster (shaking rules violator)

I'd allow it.
by Tribe of One
Mon Mar 30, 2020 11:26 pm
Forum: Savage Rifts House Rule Proposals
Topic: Redoing Patron Items
Replies: 130
Views: 4826

Re: Redoing Patron Items

I don't think it needs Reload 2, but it should have Snapfire. Then I'd say it's good to go.
by Tribe of One
Mon Mar 30, 2020 11:34 am
Forum: Item Creation
Topic: Outrider's Silver Claws
Replies: 13
Views: 427

Re: Outrider's Silver Claws

No issue with the revised version. Approved. Also a note that my issue with the FIWS is just using it as base for a Sig Item. No issue with GMs handing them out in campaigns when appropriate. But with Sig Items we've tried to stick to a common baseline and I think that should continue.
by Tribe of One
Sun Mar 29, 2020 11:00 pm
Forum: Item Creation
Topic: Outrider's Silver Claws
Replies: 13
Views: 427

Re: Outrider's Silver Claws

Capital-N-O-O-O from me, as far as using the FIWS as a base item. One, the FIWS in Empires is a horribly designed and overpowered conversion of the PR weapon system. Two, and more importantly as a Sig Item, it doesn't have a full stat block, so you can't figure weight or cost, which is needed for Re...
by Tribe of One
Fri Mar 27, 2020 8:01 am
Forum: Savage Rifts House Rule Proposals
Topic: Redoing Patron Items
Replies: 130
Views: 4826

Re: Redoing Patron Items

I'm good with the stealth armor as presented above. On the die: reducing the +2 option to +1 would be fine, I think. Just gives you the ability to nudge something to Success or a raise once a session. Gold catch on repair. Rob's suggestion works, and/or give it free healing rolls while on a ley line.
by Tribe of One
Thu Mar 26, 2020 10:23 pm
Forum: Savage Rifts House Rule Proposals
Topic: Redoing Patron Items
Replies: 130
Views: 4826

Re: Redoing Patron Items

Joyse's Magic Die (Patron Item) http://explorersunlimited.com/images/upload/2019/03/19/20190319184426-3a034a04.png An ancient-looking one inch square die depicting water fowl and a number of pips on each facing. Unique Enchanted Item Indestructible Magic Features • Three times per session, the owne...
by Tribe of One
Thu Mar 26, 2020 10:00 pm
Forum: Savage Rifts House Rule Proposals
Topic: Redoing Patron Items
Replies: 130
Views: 4826

Re: Redoing Patron Items

Although, one thing I'm noticing is that the power level is kind of all over the place -- from as-good-as-or-better than Signature Items to ... boots that prevent you from being tracked. I know Patrick's working within the confines of what Lloyd provided as the Palladium equivalents. But with the B...
by Tribe of One
Thu Mar 26, 2020 9:55 pm
Forum: Savage Rifts House Rule Proposals
Topic: Redoing Patron Items
Replies: 130
Views: 4826

Re: Redoing Patron Items

I don't have any major problems with the Stealth armor, and making it concealable is fine (MOH seems like a step over the line, though). However -- it needs a drawback that neither the Stealth bonus nor the invisibility function if anything is worn over the armor. No stacking an armored coat on top ...
by Tribe of One
Sun Mar 22, 2020 7:57 pm
Forum: 18th COT Adventure Forums
Topic: Day 42: This is the end
Replies: 96
Views: 6059

Re: Day 42: Blinded by the Light

Holt Turner rouses as Kim hovers over him. He smiles, weakly, and starts to sit up. “I’m glad you’re okay,” she says, giving him a hug. Then she claps a pair of manacles on his hands. “But you’ve done some very bad things,” she says, her voice choking. “You need to face up to that.” Turner seems abo...
by Tribe of One
Tue Mar 10, 2020 7:08 pm
Forum: 18th COT Adventure Forums
Topic: Day 42: This is the end
Replies: 96
Views: 6059

Re: Day 42: This is the end

"Stella, with your leave, I would like to examine your aura. Some of your captors made some disturbing claims about you, and I would like to confirm they are the falsehoods they seem. Would you consent to allow me to do so, child?” A smile spreads across Stella's face, the light of it undimmed by t...
by Tribe of One
Tue Mar 10, 2020 6:53 pm
Forum: 18th COT Adventure Forums
Topic: Day 42: This is the end
Replies: 96
Views: 6059

Re: Day 42: This is the end

As soon as he gets the high-sign that Shibboleth is down, Sir Blurre moves to where he's wanted to be this entire time. Kneeling next to Rill, he tells the preacher, "You should check on Tito and Stella. I'll look after Runnin." He then leans over and gently starts to work open the faceplate of her...
by Tribe of One
Mon Mar 09, 2020 12:56 pm
Forum: 18th COT Adventure Forums
Topic: Day 42: This is the end
Replies: 96
Views: 6059

Re: Day 42: This is the End

The lights within the Leviathan 's cabin flicker and strobe as the vast arcane energies swirl, eddies of dark magic swirling around the Shibboleth, alternately repulsed and strengthened by the steady glow emanating from Stella's ivory flesh. Abyssal screams echo in your mind, threatening to drown ou...
by Tribe of One
Mon Mar 09, 2020 10:42 am
Forum: Community Projects
Topic: Spitballing some guidelines for a "low power" game
Replies: 11
Views: 535

Re: Spitballing some guidelines for a "low power" game

One consequence -- which I think is a fun one -- of the cap on skills (most at 1d8, a couple at 1d10) is that there's less need to have loads of skill points and/or high attributes to buy up high skills levels. Could make Young more attractive.
by Tribe of One
Sun Mar 08, 2020 12:43 pm
Forum: Item Creation
Topic: The Psychic Magic 8 Ball (Sig Item)
Replies: 19
Views: 655

Re: The Psychic Magic 8 Ball (Sig Item)

Approved
by Tribe of One
Fri Mar 06, 2020 6:36 pm
Forum: Community Projects
Topic: Spitballing some guidelines for a "low power" game
Replies: 11
Views: 535

Re: Spitballing some guidelines for a "low power" game

That's true -- and honestly anything that makes MARS more attractive is a plus, I think. But also, being resource impaired and out in the wilderness initially, Technical Difficulties are not as negligible as they are in a standard campaign.
by Tribe of One
Fri Mar 06, 2020 4:44 pm
Forum: Community Projects
Topic: Spitballing some guidelines for a "low power" game
Replies: 11
Views: 535

Re: Spitballing some guidelines for a "low power" game

With the limits, it's more "broader-power" gaming rather than "low-power." Prevents focusing too much, but you get the same number of Edges and skill points so you can actually have a d6 in Driving and Survival, etc. And I'm hoping that, by starting the PCs with nothing, I can let them work through ...
by Tribe of One
Fri Mar 06, 2020 3:37 pm
Forum: Community Projects
Topic: Spitballing some guidelines for a "low power" game
Replies: 11
Views: 535

Re: Spitballing some guidelines for a "low power" game

HJ rolls will be tricky. What do PCs get if they roll a low number on one of the Gear Tables, letting them take choice of weapon? Can they even roll on Enchanted Items table? (Likewise, gear results off of F&G will cause much the same difficulty.) Generally, they shouldn't be rolling on those table...
by Tribe of One
Fri Mar 06, 2020 12:14 pm
Forum: (5 EP) The Rob
Topic: Ramon the Reaper does not roll
Replies: 1
Views: 127

Re: Ramon the Reaper does not roll

2/2
by Tribe of One
Fri Mar 06, 2020 12:14 pm
Forum: (5 EP) The Rob
Topic: Ramon the Reaper does not roll
Replies: 1
Views: 127

Ramon the Reaper does not roll

Here. Choosing Cyber 1/2
by Tribe of One
Fri Mar 06, 2020 12:13 pm
Forum: (3 EP) Gun Bunny
Topic: Phat Lootz for Ramon the Reaper
Replies: 2
Views: 148

Re: Phat Lootz for Ramon the Reaper

3/3
by Tribe of One
Fri Mar 06, 2020 12:13 pm
Forum: (3 EP) Gun Bunny
Topic: Phat Lootz for Ramon the Reaper
Replies: 2
Views: 148

Re: Phat Lootz for Ramon the Reaper

2/3
by Tribe of One
Fri Mar 06, 2020 12:13 pm
Forum: (3 EP) Gun Bunny
Topic: Phat Lootz for Ramon the Reaper
Replies: 2
Views: 148

Phat Lootz for Ramon the Reaper

Here 1/3
by Tribe of One
Wed Mar 04, 2020 10:24 am
Forum: Item Creation
Topic: Coyote Mask (Sig Item for Yeitso)
Replies: 7
Views: 354

Re: Coyote Mask (Sig Item for Yeitso)

I'm gonna be contrarian here: I like the Disease modifier in concept, but mechanically it's not making sense -- why would it cause an infection on a hit, rather than requiring a wound? What if the target is wearing EBA? The Fatigue modifier requires that the target be "affected" by the base power --...
by Tribe of One
Tue Mar 03, 2020 8:17 pm
Forum: Community Projects
Topic: Spitballing some guidelines for a "low power" game
Replies: 11
Views: 535

Spitballing some guidelines for a "low power" game

I've been idly thinking over some ideas for a campaign I may, or may not, ever get around to running. The set-up would involve having the PCs start out as prisoners, but quickly find themselves cast out in the wilderness -- naked and afraid, essentially. So, doing the survival horror/scavenger theme...
by Tribe of One
Mon Mar 02, 2020 7:38 pm
Forum: 18th COT Adventure Forums
Topic: Day 42: This is the end
Replies: 96
Views: 6059

Re: Day 42: This is the End

Vigor[dice:1l1yyp27]63872:0[/dice:1l1yyp27] Wild [dice:1l1yyp27]63872:1[/dice:1l1yyp27] = Ace! [dice:1l1yyp27]63872:2[/dice:1l1yyp27] = Ace! [dice:1l1yyp27]63872:3[/dice:1l1yyp27] = Wot? [dice:1l1yyp27]63872:4[/dice:1l1yyp27] Uh ... so he soaked the first attack. Completely. Can't soak attack #2, t...
by Tribe of One
Tue Feb 25, 2020 1:10 pm
Forum: 18th COT Adventure Forums
Topic: Day 42: This is the end
Replies: 96
Views: 6059

Re: Day 42: This is the End

The plan hatched by Tito and Orrin is a desperate one, but it's the only option so far that avoid unacceptable casualties. As he turns his arcane attentions to Cassius's amulet, Orrin realizes one wrinkle, however: While a brute force attempt to reverse the polarity is possible, doing so in a short ...
by Tribe of One
Mon Feb 24, 2020 7:26 am
Forum: Rogue's Gallery
Topic: Ramon the Reaper
Replies: 8
Views: 382

Re: Ramon the Reaper

Ndreare wrote:
Mon Feb 24, 2020 6:16 am
Looks legit.

Scary, but not as scary as The Living Fury.
Multiple p-beam headshots at 1d12+2 that average 30 MD AP 12 on a raise and reroll damage isn't scary?
by Tribe of One
Sun Feb 23, 2020 9:45 pm
Forum: Item Creation
Topic: Executioner's Eye (Super-Tech Signature Item)
Replies: 3
Views: 291

Executioner's Eye (Super-Tech Signature Item)

This is for a Mutant Rat Gunslinger in Christian's new game. Executioner's Eye The closest Ramon ever came to death was a decade ago when he ran afoul of some sort of hunter-killer robot in the badlands north of Juarez. Gut-shot and desperate, he managed to put the thing down, triggering some a self...
by Tribe of One
Sun Feb 23, 2020 3:28 pm
Forum: Item Creation
Topic: TW Crusader Suit of Paranoia
Replies: 7
Views: 428

Re: TW Crusader Suit of Paranoia

All that PP is kind of wasted — you can only use it for fueling built-in powers, of which you have none, or powering the device, which is only 1 PP/hour (Edges don’t increase the maintenance cost in SR2.0). Do you really need it to power itself for 15 hours at a time when you could instead snag +2 A...
by Tribe of One
Sun Feb 23, 2020 9:18 am
Forum: Item Creation
Topic: Heartseeker Bow
Replies: 7
Views: 348

Re: Heartseeker Bow

Ah, gotcha. Nixed.
by Tribe of One
Sat Feb 22, 2020 9:13 pm
Forum: Rogue's Gallery
Topic: Tahlia of Dis, Earthbound Fury
Replies: 9
Views: 405

Re: Tahlia of Dis, Earthbound Fury

The BFB is RAW — I mean, you can integrate vehicle weapons, and there’s no prohibition against magic or TW weapons. If it’s an issue I can pick it up with Rich and snag the armor via the 3 EP HJ option. I just liked the idea of the sword being “summoned” at will, via the integration.
by Tribe of One
Sat Feb 22, 2020 12:01 pm
Forum: Item Creation
Topic: Heartseeker Bow
Replies: 7
Views: 348

Re: Heartseeker Bow

It's TW -- requires PPE and subject to Technical Difficulties -- just trapped cosmetically as a bow.
by Tribe of One
Sat Feb 22, 2020 11:20 am
Forum: Item Creation
Topic: Heartseeker Bow
Replies: 7
Views: 348

Heartseeker Bow

Heartseeker Bow (Signature Item) A black bow of twisted bone and demonic sinew, carved with runes of vengeance. The bane of oath-breakers and those who violate divine laws, it fires bolts of baleful hellfire that unerringly find their mark, cleaving limbs and piercing the hearts of the wielder's qu...
by Tribe of One
Tue Feb 18, 2020 4:18 pm
Forum: Community Projects
Topic: The Apok
Replies: 9
Views: 653

Re: The Apok

The problem with the Apok is the mask is a Wormwood Symbiot that dies if it is off Wormwood for more than 48 hours and then turns to dust. It's not that simple. There's some conflicting text (surprise!) in various rulebooks and rulings, but there are canon examples of apoks whose masks did not die ...
by Tribe of One
Mon Feb 17, 2020 12:53 pm
Forum: Supporting Cast
Topic: Custom Race - Arachitix
Replies: 3
Views: 268

Re: Custom Race - Arachitix

Some quick math puts you at +3 points before accounting for the tail. First, I'd either drop Natural Coordination (Extra Limbs partially accounts for this, and not sure they need to start out just one Edge away from operating MAP-free) or add an appropriately alien Dependency for -2 points, to balan...
by Tribe of One
Mon Feb 17, 2020 11:07 am
Forum: 18th COT Adventure Forums
Topic: Day 42: This is the end
Replies: 96
Views: 6059

Re: Day 42: This is the end

A brief look at the auras surrounding Ronin's amulet tells Orrin all he needs to know: Although similar to the siphon the Shibboleth established with the children, this one is much stronger, forged as it was with a willing adult subject who entered the bargain with full knowledge of its consequences...
by Tribe of One
Sat Feb 15, 2020 11:46 am
Forum: 18th COT Adventure Forums
Topic: Day 42: This is the end
Replies: 96
Views: 6059

Re: Day 42: This is the end

Shibboleth rolls to resist the stun Vigor [dice:1baa58dw]63242:0[/dice:1baa58dw] Wild [dice:1baa58dw]63242:1[/dice:1baa58dw] Don't be a blockhead, Turtle. The necklace doesn't come off, not without me dyi ..., Runnin's thoughts are cut off as the blow Blurre delivers to the Shibboleth knocks her un...
by Tribe of One
Thu Feb 13, 2020 8:03 pm
Forum: 18th COT Adventure Forums
Topic: Day 42: This is the end
Replies: 96
Views: 6059

Re: Day 42: This is the end

With Ronin wrapped up in Jack's telekinetic grasp and Cassius still limping across the scorched desert sands outside, the heroes of the 18th COT turn their attention to the Shibboleth, whose dark sorcery threatens their beloved Stella. First Kim launches another dispelling grenade at the rune-covere...
by Tribe of One
Wed Feb 12, 2020 12:53 pm
Forum: 18th COT Adventure Forums
Topic: Day 42: This is the end
Replies: 96
Views: 6059

Re: Day 42: This is the end

Shibboleth's barrier vs Kim's bazooka
Spellcasting [dice:182oc32y]63151:0[/dice:182oc32y]
Wild [dice:182oc32y]63151:1[/dice:182oc32y]
The runes on the Shibboleth's summoned barrier blaze with pale fire in the wake of Kim's dispel attempt, but the iron wall holds.
by Tribe of One
Sat Feb 08, 2020 11:23 am
Forum: 18th COT Adventure Forums
Topic: Day 42: This is the end
Replies: 96
Views: 6059

Re: Day 42: This is the End

Shibboleth vs. Kim's Dispel attempt (16) Spellcasting [dice:70an7h20]63021:0[/dice:70an7h20] = Fail Wild [dice:70an7h20]63021:1[/dice:70an7h20] ETK is dispelled Shibboleth vs. Rill's Guilt Spirit [dice:70an7h20]63021:2[/dice:70an7h20] = Success Wild [dice:70an7h20]63021:3[/dice:70an7h20] Resists Sh...
by Tribe of One
Tue Feb 04, 2020 8:34 am
Forum: Community Projects
Topic: The Apok
Replies: 9
Views: 653

Re: The Apok

Here's the SWD version https://savagerifts.com/sr/viewtopic.php?p=20422#p20422 I did. It does a few things that I wouldn't necessarily do again -- mainly, giving them the Adept-like free action casting with powers other than pure self-buffs. Restricting Mega spells to the handful linked to the mask ...
by Tribe of One
Fri Jan 31, 2020 1:51 pm
Forum: 18th COT Adventure Forums
Topic: Day 42: This is the end
Replies: 96
Views: 6059

Re: Day 42: This is the end

Shibboleth's attempt to hold on to those puppet strings = 10
Spellcasting [dice:31hctbcn]62825:0[/dice:31hctbcn]
Wild [dice:31hctbcn]62825:1[/dice:31hctbcn]

GM Benny to reroll
[dice:31hctbcn]62825:2[/dice:31hctbcn]
Wild [dice:31hctbcn]62825:3[/dice:31hctbcn] = Ace [dice:31hctbcn]62825:4[/dice:31hctbcn]
by Tribe of One
Fri Jan 31, 2020 1:47 pm
Forum: Community Projects
Topic: The Apok
Replies: 9
Views: 653

Re: The Apok

It looks like Ndreare/Rob linked to my SWD Apok on the PEG forum, so I won't link it again. You're in the neighborhood of what I'd do for SWADE, but maybe a little short on the points calculation -- the apok, in my mind, is more of a warrior with an AB, as opposed to a primary caster (who tend to ha...
by Tribe of One
Sat Jan 25, 2020 11:16 am
Forum: 18th COT Adventure Forums
Topic: Day 42: This is the end
Replies: 96
Views: 6059

Re: Day 42: This is the end

Cassius attacks Tito when he withdraws Fighting [dice:5jq9qygo]62684:0[/dice:5jq9qygo] = Hit Wild [dice:5jq9qygo]62684:1[/dice:5jq9qygo] Damage [dice:5jq9qygo]62684:2[/dice:5jq9qygo]+[dice:5jq9qygo]62684:3[/dice:5jq9qygo] Shibboleth TK roll Spirit [dice:5jq9qygo]62684:4[/dice:5jq9qygo] = Ace! [dice...
by Tribe of One
Thu Jan 23, 2020 7:32 pm
Forum: 18th COT Adventure Forums
Topic: Day 42: This is the end
Replies: 96
Views: 6059

Re: Day 42: This is the End

Shibb vs. Mega Entangle Agility [dice:2jf6ph4o]62649:0[/dice:2jf6ph4o] Wild [dice:2jf6ph4o]62649:1[/dice:2jf6ph4o] Vigor [dice:2jf6ph4o]62649:2[/dice:2jf6ph4o] Wild [dice:2jf6ph4o]62649:3[/dice:2jf6ph4o] Benny for Extra Effort [dice:2jf6ph4o]62649:4[/dice:2jf6ph4o] Cassius, Vigor 1d12+2, -2 on a pa...
by Tribe of One
Sun Jan 12, 2020 12:49 pm
Forum: 18th COT Adventure Forums
Topic: Day 42: This is the end
Replies: 96
Views: 6059

Re: Day 42: This is the End

Shibboleth Spirit vs. Blurre Intimidate (1d12 + 2 Strong Willed) Spirit [dice:1p82jayl]62335:0[/dice:1p82jayl] = Ace! [dice:1p82jayl]62335:2[/dice:1p82jayl] = 25, Success Wild [dice:1p82jayl]62335:1[/dice:1p82jayl] Shibboleth Spirit vs. Rill's Guilt-Sleep (1d12-4) Spirit [dice:1p82jayl]62335:3[/dic...
by Tribe of One
Sun Jan 05, 2020 1:00 pm
Forum: The Village
Topic: Session 0: In the Beginning ...
Replies: 17
Views: 1569

Re: Session 0: In the Beginning ...

Bumping this post, and moving things along: If you haven't already, go ahead and post your results for the first three questions on your playbook, which typically are along the lines of: What did your parents do; what did you learn? (Note, this question includes a map icon, so you should mention a s...
by Tribe of One
Sun Jan 05, 2020 12:32 pm
Forum: Adventures
Topic: Prelude: Harvest's End
Replies: 7
Views: 529

Prelude: Harvest's End

The long days are past, long nights yet to come. A fey wind blows at the crossroads of seasons, as autumnal lords hold back winter's power ... The absence of the local lord and the shuttering of his keep have cast an uncharacteristic silence over the lands south of the Weald, but empty seats at the...
by Tribe of One
Fri Jan 03, 2020 11:50 am
Forum: Item Creation
Topic: Celestial Armor
Replies: 5
Views: 374

Re: Celestial Armor

Approved
by Tribe of One
Thu Jan 02, 2020 2:41 pm
Forum: Tomorrow Legion: 18th COT New West
Topic: Fourth Quarter 2019 GM Poll
Replies: 0
Views: 203

Fourth Quarter 2019 GM Poll

GM Poll Fourth Quarter 2019 Are you having fun? Have thoughts (good, bad or constructive) about the past quarter? Let me know by voting and posting a comment below! Tribe of One, Game Master (GM) How to “rate” the GM, their Duties: • Post Rate • Notify Players via Hangouts of new posts. • Be availa...
by Tribe of One
Thu Jan 02, 2020 2:35 pm
Forum: Tomorrow Legion: 18th COT New West
Topic: Fourth Quarter EP
Replies: 0
Views: 214

Fourth Quarter EP

FINAL TALLIES I'm not bothering with XP/advances, as we're basically in overtime finishing out the game. EP calculations are as follows: Sir Blurre - 1.30 PPW | 1 EP Jack "Bullet" Jones 1.0 PPW | 0 EP Kim Black - 1.30 PPW | 1 EP Orrin Truthseeker - 1.0 PPW | 0 EP Seswarick - 0.9 PPW | 0 EP Tito - 0...
by Tribe of One
Wed Jan 01, 2020 11:38 am
Forum: Tomorrow Legion: Vampire Hunters
Topic: GM Poll 4th Quad of 2019
Replies: 4
Views: 445

Re: GM Poll 4th Quad of 2019

Thanks for a story that managed to be deep, silly, strange and wildly adventurous. To Karl!
by Tribe of One
Wed Jan 01, 2020 11:31 am
Forum: Tomorrow Legion: 13th SET - The Quiet Ones
Topic: Quarter 4th GM Poll of 2019
Replies: 3
Views: 507

Re: Quarter 4th GM Poll of 2019

Great job, Jon, and way to stick the landing. I will miss these characters and their epic story immensely.
by Tribe of One
Tue Dec 31, 2019 10:55 am
Forum: 18th COT Adventure Forums
Topic: Day 42: This is the end
Replies: 96
Views: 6059

Re: Day 42: This is the end

As Sir Blurre's reactions speed up in response to Kim's device, he feels something else: a presence in his mind, sharp and jagged but familiar all the same. You should have given up on me, Turtle, but I'm glad you didn't, Ronin -- Runnin -- speaks into his mind, as if telepathy was a new and somewha...
by Tribe of One
Sat Dec 28, 2019 11:54 am
Forum: 18th COT Adventure Forums
Topic: Day 42: This is the end
Replies: 96
Views: 6059

Re: Day 42: This is the End

A rumble of unease runs through the ranks of the mystics and cossacks arrayed against you as Jack concludes his speech. No one turns tail and runs -- their fear of the Shibboleth is far too great for that -- but they've been shaken by the psi-slinger's threats, that's for sure. [Any actions Jack or ...
by Tribe of One
Tue Dec 24, 2019 8:25 pm
Forum: Supporting Cast
Topic: Rand Om
Replies: 0
Views: 182

Rand Om

Race [dice:1d7rsi7h]61588:0[/dice:1d7rsi7h] = Orc MARS package [dice:1d7rsi7h]61588:1[/dice:1d7rsi7h] = Lord Magus lol F&G[dice:1d7rsi7h]61588:2[/dice:1d7rsi7h] = Live, Die, Live Again F&G[dice:1d7rsi7h]61588:3[/dice:1d7rsi7h] = A Way to Get Around 1 Body Armor 2 Education 3 Enchanted Items 4 Experi...
by Tribe of One
Sat Dec 21, 2019 3:06 pm
Forum: Item Creation
Topic: Armor of the Sun Jaguar
Replies: 18
Views: 1173

Re: Armor of the Sun Jaguar

Yeah, looks good to me.
by Tribe of One
Thu Dec 19, 2019 2:46 pm
Forum: Item Creation
Topic: Armor of the Sun Jaguar
Replies: 18
Views: 1173

Re: Armor of the Sun Jaguar

Per the final* version of our SWADE-ified Item Creation rules, Enchanted Armor is an appropriate option for a base item.

* meaning, how the rules looked when everyone stopped fighting/posting and generally appeared able to live with it.
by Tribe of One
Thu Dec 19, 2019 2:40 pm
Forum: Item Creation
Topic: Infinity Orb - Signature item for Que
Replies: 12
Views: 1026

Re: Infinity Orb - Signature item for Que

Looks cool!
by Tribe of One
Fri Dec 13, 2019 12:35 pm
Forum: 18th COT Adventure Forums
Topic: Day 42: This is the end
Replies: 96
Views: 6059

Day 42: This is the end

As the cloud of dust and lightning outside draws closer, the members of the 18th impose something resembling order on what had been a battlefield inside the Leviathan . Vance is searched and secured, hung upside down and readied for interrogration by Tito or whoever else decides to take a turn, but ...
by Tribe of One
Thu Dec 05, 2019 8:36 pm
Forum: (1 EP) Anyone Got a Benny?
Topic: Benny for Penitent in the Vampire game
Replies: 1
Views: 274

Re: Benny for Penitent in the Vampire game

And some EE for Tracking
by Tribe of One
Thu Dec 05, 2019 8:31 pm
Forum: (1 EP) Anyone Got a Benny?
Topic: Benny for Penitent in the Vampire game
Replies: 1
Views: 274

Benny for Penitent in the Vampire game

Need some EE on that Notice roll.
by Tribe of One
Mon Dec 02, 2019 3:57 pm
Forum: 18th COT Adventure Forums
Topic: Day 42: Going to the End of the Line
Replies: 56
Views: 4232

Re: Day 42: Going to the End of the Line

Rill channels healing light into his friends, sealing their wounds and lifting the fatigue that had settled on them before and during the fight. Even Tito finds himself regaining consciousness. Meanwhile, Vance ducks and dodges Orrin's illusions, zeroing in on the real wizard in short order. Before ...
by Tribe of One
Mon Dec 02, 2019 7:25 am
Forum: Community Projects
Topic: TLPG Collectable card guide! Wave 1 Cards (Limited Printing until April 2020)
Replies: 5
Views: 551

Re: TLPG Collectable card guide! Wave 1 Cards (Limited Printing until April 2020)

Lol. What about the limited promotional cards featuring Libertas, Jude and Cantrell in their Drei Marbles Left gear?
by Tribe of One
Mon Nov 25, 2019 8:22 pm
Forum: 18th COT Adventure Forums
Topic: Day 42: Going to the End of the Line
Replies: 56
Views: 4232

Re: Day 42: Going to the End of the Line

Vance vs. Intimidation Spirit [dice:3jw28w9g]60877:0[/dice:3jw28w9g] Wild [dice:3jw28w9g]60877:1[/dice:3jw28w9g] Vance vs. Lower Trait Spirit [dice:3jw28w9g]60877:2[/dice:3jw28w9g] Wild [dice:3jw28w9g]60877:3[/dice:3jw28w9g] = Ace! [dice:3jw28w9g]60877:6[/dice:3jw28w9g] = Ace! [dice:3jw28w9g]60877:...
by Tribe of One
Thu Nov 21, 2019 7:32 pm
Forum: 18th COT Adventure Forums
Topic: Day 42: Going to the End of the Line
Replies: 56
Views: 4232

Re: Day 42: Going to the End of the Line

Silver Victim 1 uses his last Benny to Soak Vigor [dice:1l6ruy37]60801:0[/dice:1l6ruy37] Wild [dice:1l6ruy37]60801:1[/dice:1l6ruy37] =Still dead Silver Victim 2 uses his last Benny to Soak Vigor [dice:1l6ruy37]60801:2[/dice:1l6ruy37] Wild [dice:1l6ruy37]60801:3[/dice:1l6ruy37] =Still dead Seswarick...
by Tribe of One
Thu Nov 14, 2019 12:45 pm
Forum: The Village
Topic: Session 0: In the Beginning ...
Replies: 17
Views: 1569

Re: Session 0: In the Beginning ...

Great posts so far! I think everyone but Janelle and Layna has weighed in -- those two can still add their info from the first question/background roll as we go. Next post covers the 2nd and 3rd questions/rolls from your playbooks: How did you distinguish yourself as a child? The other PCs were your...
by Tribe of One
Mon Nov 11, 2019 7:20 pm
Forum: 18th COT Adventure Forums
Topic: Day 42: Going to the End of the Line
Replies: 56
Views: 4232

Re: Day 42: Going to the End of the Line

Commando Soak vs. Beheading Vigor [dice:2khq41pm]60541:0[/dice:2khq41pm] Wild [dice:2khq41pm]60541:1[/dice:2khq41pm] Second Benny Vigor [dice:2khq41pm]60541:2[/dice:2khq41pm] Wild [dice:2khq41pm]60541:3[/dice:2khq41pm] Dies Commando Soak vs. Whomper Vigor [dice:2khq41pm]60541:4[/dice:2khq41pm] Wild...
by Tribe of One
Mon Nov 11, 2019 2:53 pm
Forum: Washed Out Recruits
Topic: Tomorrow Legion's 2nd SET: Dragon's Balls, the quest for the Demon Forged Blade
Replies: 36
Views: 2375

Re: Tomorrow Legion's 2nd SET: Dragon's Balls, the quest for the Demon Forged Blade

1534012676.ultimustelum_shock-and-awe-2013.jpg I think this one is a little more appropriate for the sort of balls-out big-game-hunting vibe we're going for, Rob. Found some other cool ones doing a Google search for "sci fi werewolf": Here Here And here. You can also try searching "Sci fi furry" bu...
by Tribe of One
Mon Nov 04, 2019 2:28 pm
Forum: The Village
Topic: Session 0: In the Beginning ...
Replies: 17
Views: 1569

Session 0: In the Beginning ...

Okay, let's get started! We'll begin our adventures some 10-15 years before your first adventure , during your shared childhood in the village. We'll take things a step at a time, letting everyone post their result from a given step and flesh it out as needed. Feel free to mention potential NPCs or ...
by Tribe of One
Mon Nov 04, 2019 1:57 pm
Forum: The Village
Topic: Interludes: In the Days of Old
Replies: 7
Views: 694

Interludes: In the Days of Old

As we fill out the map and the roster of NPCs in the village, we can also add interesting locations farther afield. Here's a (hopefully fun) way to add to that map, as well as to flesh out a bit of the village history (both ancient and recent) that you can find in the Timeline post. This is a specia...
by Tribe of One
Mon Nov 04, 2019 6:53 am
Forum: Community Projects
Topic: Cyborg Variants (SWADE)
Replies: 5
Views: 518

Re: Cyborg Variants (SWADE)

Nice!
by Tribe of One
Thu Oct 31, 2019 7:24 pm
Forum: Beyond the Wall
Topic: Beyond the Wall, the Wild Waits - Grimm Fantasy in Savage Worlds
Replies: 8
Views: 898

Re: Beyond the Wall, the Wild Waits - Grimm Fantasy in Savage Worlds

We have a full slate of 8 at the moment. I will put you down as first alternate in case someone drops or I completely lose my mind and decide to run two groups.
by Tribe of One
Wed Oct 30, 2019 10:31 am
Forum: The Village
Topic: Timeline: A Chronicle of Ruin
Replies: 0
Views: 312

Timeline: A Chronicle of Ruin

In a previous age ... The elves, mortal agents of the fae and rulers of the Weald, are cast out for some offense of which they will not speak. Exiled, they persist in small enclaves in the surrounding lands but remain a race in decline. Hundreds of years ago ... A great kingdom rises to the west, r...
by Tribe of One
Wed Oct 30, 2019 9:28 am
Forum: The Village
Topic: The Village and Surrounding Lands
Replies: 1
Views: 376

The Village and Surrounding Lands

Annotated Map of Hirstwall.jpg Places of Note in Hirstwall Smiling Jack Inn The Spriggan Residence The Smithy/Neil's Family Home Abandoned "Wizard's" Tower Kaya's Vardo The Steward's Manor O'Carrick Stables Cauham Woods to the West The Tender's Cottage Abandoned Mine Road to Du Lac Keep and the Win...
by Tribe of One
Tue Oct 29, 2019 12:08 pm
Forum: 18th COT Adventure Forums
Topic: Day 42: Going to the End of the Line
Replies: 56
Views: 4232

Re: Day 42: Going to the End of the Line

Ned Vance looks on coolly as the COT lays out its accusations. Holt Turner makes no attempt to keep a poker face: a range of emotions cross his face -- surprise, anger, denial and concern. "A tunnel collapse? And an assassin -- do you mean that bounty hunter, Nugent? We haven't done business with hi...
by Tribe of One
Sat Oct 26, 2019 10:28 pm
Forum: Beyond the Wall
Topic: Feedback wanted: Map, and some custom systems
Replies: 12
Views: 1139

Re: Feedback wanted: Map, and some custom systems

Others noticed the Notice issue. My only other thing was the map. It's a good map, and I'm fine using it. Just two things for Vesper. 1. They are the du Lacs. That implies a lake. There's a nice river in there. But easily solved if the KEEP is on the lake, I suppose. 2. My playbook roll specificall...
by Tribe of One
Thu Oct 24, 2019 2:19 pm
Forum: Tomorrow Legion: 101st Trailblazers
Topic: What should we do about SWADE?
Replies: 24
Views: 1631

Re: What should we do about SWADE?

I think I got him converted over about as well as possible. Dropped some equipment and a couple of Edges but made up some of that ground by adding Limits to his powers, and Jon pointed out a good option from the HJ table that got him Adept to help with action economy.
by Tribe of One
Wed Oct 23, 2019 6:17 pm
Forum: Beyond the Wall
Topic: Feedback wanted: Map, and some custom systems
Replies: 12
Views: 1139

Re: Feedback wanted: Map, and some custom systems

I like the Map, as long as we aren't 100% beholden to it. Its a good starting point and gives a basic idea of a layout, but if something isn't on that map I would hate to say it couldn't be in the village. Definitely room for any needed modifications. The only thing that passive perception might ta...
by Tribe of One
Tue Oct 22, 2019 8:09 pm
Forum: Beyond the Wall
Topic: Feedback wanted: Map, and some custom systems
Replies: 12
Views: 1139

Feedback wanted: Map, and some custom systems

I've been thinking through some house rules that I think/hope will make it easier to emulate some D&D-style gameplay, without the sort of slogging that comes with trying to do map and dungeon crawls with PbP. Let me know what you all think, as this is all open to modification at this point. Also, wh...
by Tribe of One
Tue Oct 22, 2019 12:07 pm
Forum: Archived Discussions
Topic: Item Creation Guidelines
Replies: 59
Views: 4049

Re: Item Creation Guidelines

Language looks good. Per Rob's point (which is a good one): As of the now-archived polls conducted in April, a majority of GMs voted that: Any personal item (weapon, armor or gear) other than pre-existing TW/Enchanted gear was fair game as the base item for a Signature Item Vehicles, Power Armor and...
by Tribe of One
Tue Oct 22, 2019 11:30 am
Forum: Washed Out Recruits
Topic: Tomorrow Legion's 2nd SET: Dragon's Balls, the quest for the Demon Forged Blade
Replies: 36
Views: 2375

Re: Tomorrow Legion's 2nd SET: Dragon's Balls, the quest for the Demon Forged Blade

I'll toss in Alfie Macklin, ex-Coalition Crazy and killer of corrupt Cyber-Knights.
by Tribe of One
Tue Oct 22, 2019 9:33 am
Forum: Archived Discussions
Topic: Item Creation Guidelines
Replies: 59
Views: 4049

Re: Item Creation Guidelines

A GM can always choose not to follow the rules, sure. But the assumption should be that the core rules will be followed, and the core rules say you can convert and modify anything you put your hands on. Per the rules, GMs just come in when determining the appropriateness of the upgrades.
by Tribe of One
Tue Oct 22, 2019 9:16 am
Forum: Archived Discussions
Topic: Item Creation Guidelines
Replies: 59
Views: 4049

Re: Item Creation Guidelines

Using the common items all around seems a smarter course than sticking with the old way. I does lower the bar a bit but not by a lot. Individual GM's should be able to allow a boost in individual games but setting a least common denominator should be helpful to those GM's who might not want MOAR PO...

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