Search found 201 matches

by Sir Blurre
Thu Apr 02, 2020 12:08 am
Forum: 18th COT Adventure Forums
Topic: Day 42: This is the end
Replies: 96
Views: 44134

Re: Day 42: This is the end

Blurre listens to the others, and then nods at Rill's words. "Sis, this would be a small thing, but it would be a good small thing. Come with Rill and I, and we'll all get Stella back to Black Mesa safe and sound. After that, we can talk more about 'what next'." He holds a hand out to help...
by Sir Blurre
Thu Apr 02, 2020 12:03 am
Forum: Tomorrow Legion: 18th COT New West
Topic: Final GM Poll, for really realz
Replies: 5
Views: 5475

Re: Final GM Poll, for really realz

Sir, this has been a fantastic ride. Deeply anticipating Beyond the Wall.
by Sir Blurre
Thu Mar 26, 2020 4:28 pm
Forum: 18th COT Adventure Forums
Topic: Day 42: This is the end
Replies: 96
Views: 44134

Re: Day 42: This is the end

Turning away from Holt, the Stella-light moves across the cabin to Ronin, whose eyes narrow in alarm. "I have nothing to give you but words, child," the glowing woman says. "Only one person can grant the absolution you seek. Do not punish yourself for too long, when you could be doin...
by Sir Blurre
Tue Mar 10, 2020 9:03 pm
Forum: 18th COT Adventure Forums
Topic: Day 42: This is the end
Replies: 96
Views: 44134

Re: Day 42: This is the end

As soon as he gets the high-sign that Shibboleth is down, Sir Blurre moves to where he's wanted to be this entire time. Kneeling next to Rill, he tells the preacher, "You should check on Tito and Stella. I'll look after Runnin." He then leans over and gently starts to work open the facepl...
by Sir Blurre
Mon Mar 09, 2020 4:58 pm
Forum: 18th COT Adventure Forums
Topic: Day 42: This is the end
Replies: 96
Views: 44134

Re: Day 42: This is the end

As soon as he gets the high-sign that Shibboleth is down, Sir Blurre moves to where he's wanted to be this entire time. Kneeling next to Rill, he tells the preacher, "You should check on Tito and Stella. I'll look after Runnin." He then leans over and gently starts to work open the facepla...
by Sir Blurre
Sat Feb 29, 2020 12:57 am
Forum: 18th COT Adventure Forums
Topic: Day 42: This is the end
Replies: 96
Views: 44134

Re: Day 42: This is the end

Current Stats: Parry 12 (-2 to be hit by technology, -1 to ranged attacks, -2 to be hit by anything); Toughness: 14+2 (4) melee, 18+2 (8) ranged Exalted Quickness, two full turns/rd, ignore first two points of MAP. Boost Trait: Psionics, Raise, d10 Speed, Raise, x2 Pace, Free Run Deflection, -2 to ...
by Sir Blurre
Fri Feb 14, 2020 6:46 pm
Forum: 18th COT Adventure Forums
Topic: Day 42: This is the end
Replies: 96
Views: 44134

Re: Day 42: This is the end

Quick Round 2, Adjusted. Current Stats: Parry 10 (-2 to be hit by technology, -1 to ranged attacks, -2 to be hit by anything); Toughness: 14+2 (4) melee, 18+2 (8) ranged Exalted Quickness, two full turns/rd, ignore first two points of MAP. Boost Trait: Psionics, Raise, d10 Speed, Raise, x2 Pace, Fr...
by Sir Blurre
Wed Feb 12, 2020 9:24 pm
Forum: 18th COT Adventure Forums
Topic: Day 42: This is the end
Replies: 96
Views: 44134

Re: Day 42: This is the end

Current Stats: Parry 12 (-2 to be hit by technology, -1 to ranged attacks, -2 to be hit by anything); Toughness: 14+2 (4) melee, 18+2 (8) ranged Exalted Quickness, two full turns/rd, ignore first two points of MAP. Boost Trait: Psionics, Raise, d10 Speed, Raise, x2 Pace, Free Run Deflection, -2 to ...
by Sir Blurre
Mon Feb 10, 2020 8:15 am
Forum: 18th COT Adventure Forums
Topic: Day 42: This is the end
Replies: 96
Views: 44134

Re: Day 42: This is the end

Starting Stats: Parry 12 (-2 to be hit by technology, -1 to ranged attacks, -2 to be hit by anything); Toughness: 14+2 (4) melee, 18+2 (8) ranged Exalted Quickness, two full turns/rd, ignore first two points of MAP. Boost Trait: Psionics, Raise, d10 Speed, Raise, x2 Pace, Free Run Deflection, -2 to...
by Sir Blurre
Sun Jan 26, 2020 8:20 pm
Forum: 18th COT Adventure Forums
Topic: Day 42: This is the end
Replies: 96
Views: 44134

Re: Day 42: This is the end

Unable to do much but float over the battle, grunting a bit as Tito's effort to knock him free fails, he reaches out through the psychic connection Runnin established between them earlier. So, Sis, let's make a pact--no matter how this whole thing turns out, we both omit this part from the story, ok...
by Sir Blurre
Fri Jan 24, 2020 12:03 am
Forum: 18th COT Adventure Forums
Topic: Day 42: This is the end
Replies: 96
Views: 44134

Re: Day 42: This is the end

Starting Stats: Parry 11 (-2 to be hit by technology, -1 to ranged attacks); Toughness: 14+2 (4) melee, 18+2 (8) ranged Exalted Quickness, two full turns/rd, ignore first two points of MAP. 30 ISP 3 Bennies Spirit to resist TK (TN 21) Spirit [dice:1gttf43d]62655:0[/dice:1gttf43d] Wild Spirit [dice:...
by Sir Blurre
Tue Jan 14, 2020 4:17 pm
Forum: 18th COT Adventure Forums
Topic: Day 42: This is the end
Replies: 96
Views: 44134

Re: Day 42: This is the end

Starting Stats: Parry 11 (-2 to be hit by technology, -1 to ranged attacks); Toughness: 14+2 (4) melee, 18+2 (8) ranged Exalted Quickness, two full turns/rd, ignore first two points of MAP. 30 ISP 3 Bennies QRound 1: Two attacks against the cable holding the D'norr Girl. No MAP due to Quickness w/R...
by Sir Blurre
Tue Dec 31, 2019 11:07 am
Forum: 18th COT Adventure Forums
Topic: Day 42: This is the end
Replies: 96
Views: 44134

Re: Day 42: This is the end

Starting Stats: Parry 11 (-2 to be hit by technology, -1 to ranged attacks); Toughness: 14+2 (4) melee, 18+2 (8) ranged Exalted Quickness, two full turns/rd, ignore first two points of MAP. 60 ISP 5 Bennies QTurn1 Actions: Activate Boost Trait/Psionics (Free action) Activate Speed (Free action) Act...
by Sir Blurre
Mon Dec 16, 2019 3:05 pm
Forum: 18th COT Adventure Forums
Topic: Day 42: This is the end
Replies: 96
Views: 44134

Re: Day 42: This is the end

Blurre looks to Kim. "I suspect all the weapons require a power-source, and with Stella free..." The cyberknight shrugs.
by Sir Blurre
Fri Dec 13, 2019 2:28 pm
Forum: 18th COT Adventure Forums
Topic: Day 42: This is the end
Replies: 96
Views: 44134

Re: Day 42: This is the end

Blurre, seeing the arrangement with the cables and the children, crouches down near Stella, murmuring. "Miss Stella, I'm looking forward to that drink. Do you know if cutting those cords will free the children, or kill them?"
by Sir Blurre
Tue Dec 10, 2019 3:47 pm
Forum: 18th COT Adventure Forums
Topic: Day 42: Going to the End of the Line
Replies: 56
Views: 26691

Re: Day 42: Going to the End of the Line

Intimidate [dice:kj24guld]61236:0[/dice:kj24guld] Wild Intimidate [dice:kj24guld]61236:1[/dice:kj24guld] Blurre nods at Orrin Truthseeker 's orders, and crouches down to start removing gear from Vance. He smiles in a way that doesn't reach his eyes. "Now, sir, I'm pretty sure you're going to a...
by Sir Blurre
Thu Dec 05, 2019 9:23 am
Forum: 18th COT Adventure Forums
Topic: Day 42: Going to the End of the Line
Replies: 56
Views: 26691

Re: Day 42: Going to the End of the Line

Seeing that Kim has Vance well in-hand, Blurre takes a moment to himself; the snake's comment about what Shibboleth managed to do to his sister struck deeper than he wants to admit. He places his hand upon his chest, his mind engaged in something halfway between meditation and prayer, as he focuses ...
by Sir Blurre
Wed Nov 27, 2019 11:14 am
Forum: 18th COT Adventure Forums
Topic: Day 42: Going to the End of the Line
Replies: 56
Views: 26691

Re: Day 42: Going to the End of the Line

Healed and refreshed--no penalties. Starting Stats: 2 Bennies (thanks, Orrin!) With Shield: Parry 11 (-2 to be hit by technology, -1 to ranged attacks, -2 to ALL attacks); Toughness: 14+2 (4) melee, 18+2 (8) ranged ISP: 1 Active Effects (self): Quickness (Success), Deflection (Raise), Boost Trait: ...
by Sir Blurre
Sun Nov 24, 2019 9:07 am
Forum: 18th COT Adventure Forums
Topic: Day 42: Going to the End of the Line
Replies: 56
Views: 26691

Re: Day 42: Going to the End of the Line

Soak rolls (every roll costs costs an EP!) -1 for Wound, -1 for Fatigue, +2 for Elan--net flat Vigor rolls. Vigor [dice:1lzr09fq]60840:0[/dice:1lzr09fq] [dice:1lzr09fq]60840:1[/dice:1lzr09fq] Vigor [dice:1lzr09fq]60840:2[/dice:1lzr09fq] [dice:1lzr09fq]60840:3[/dice:1lzr09fq] Vigor [dice:1lzr09fq]60...
by Sir Blurre
Tue Nov 12, 2019 4:00 pm
Forum: 18th COT Adventure Forums
Topic: Day 42: Going to the End of the Line
Replies: 56
Views: 26691

Re: Day 42: Going to the End of the Line

Greater Lower Spirit Resist 1: [dice:2vinzjmt]60577:0[/dice:2vinzjmt] Wild Spirit: [dice:2vinzjmt]60577:1[/dice:2vinzjmt] 6 due to Fatigue. Extra Effort Elan [dice:2vinzjmt]60577:2[/dice:2vinzjmt] Greater Lower Spirit Resist 2 (remembering Fatigue): [dice:2vinzjmt]60577:3[/dice:2vinzjmt] Wild Spiri...
by Sir Blurre
Sat Nov 02, 2019 7:04 am
Forum: 18th COT Adventure Forums
Topic: Day 42: Going to the End of the Line
Replies: 56
Views: 26691

Re: Day 42: Going to the End of the Line

Starting Conditions: Fatigue -1 ISP: 30 With Shield: Parry 11 (-2 to be hit by technology, -1 to ranged attacks); Toughness: 14+2 (4) melee, 18+2 (8) ranged Action Sequence: Q1: (MAP-2, Fatigue -1 to all rolls) Dismiss Psi-Blade (Free Action) Invoke Boost Trait: Psionics (Free Action, 6 ISP for +2 ...
by Sir Blurre
Mon Oct 21, 2019 2:59 pm
Forum: 18th COT Adventure Forums
Topic: Day 42: Going to the End of the Line
Replies: 56
Views: 26691

Re: Day 42: Going to the End of the Line

Taunt to support Jack +2 for Strong willed, -1 for Fatigue Taunt [dice:3kszazx1]59822:0[/dice:3kszazx1] ACE [dice:3kszazx1]59822:2[/dice:3kszazx1] Wild Taunt [dice:3kszazx1]59822:1[/dice:3kszazx1] Sir Blurre, still a bit breathless from the (literally) running battle, smiles broadly, stepping forwa...
by Sir Blurre
Tue Oct 15, 2019 6:41 pm
Forum: 18th COT Adventure Forums
Topic: Day 42: Going to the End of the Line
Replies: 56
Views: 26691

Re: Day 42: Going to the End of the Line

Fast and Furious Fighting, protect the civilians. Base 1d12+1 -1 Fatigue Fast and Furious +2 Defender -4 Net 1d12-2 Fighting [dice:si26ilak]59567:0[/dice:si26ilak] Wild Fighting [dice:si26ilak]59567:1[/dice:si26ilak] Extra Effort with Elan [dice:si26ilak]59567:2[/dice:si26ilak] bad math actually a ...
by Sir Blurre
Fri Oct 04, 2019 3:59 pm
Forum: 18th COT Adventure Forums
Topic: Day 40: Reunion or Ruin?
Replies: 100
Views: 65302

Re: Day 40: Reunion or Ruin?

Fast and Furious Fighting, of course! Fighting [dice:3n0dvxi8]58962:0[/dice:3n0dvxi8] Wild Fighting [dice:3n0dvxi8]58962:1[/dice:3n0dvxi8] One level of Fatigue ce on the Whirly, Blurre asks Kim Black to fix his armor. Once that task is done, he prepared for action, triggering the boots and jumping ...
by Sir Blurre
Mon Sep 30, 2019 11:44 pm
Forum: 18th COT Adventure Forums
Topic: Day 40: Reunion or Ruin?
Replies: 100
Views: 65302

Re: Day 40: Reunion or Ruin?

Blurre puts a hand on Kim's. " As Silver says, Kim. They've hooked Stella into the train--she's the power source." He frowns. "Your grandfather has made some severe missteps in pursuit of his grand vision--and it's likely going to be on you to help him see the light." He smiles, ...
by Sir Blurre
Thu Sep 19, 2019 6:51 am
Forum: 18th COT Adventure Forums
Topic: Day 40: Reunion or Ruin?
Replies: 100
Views: 65302

Re: Day 40: Reunion or Ruin?

Agility [dice:3tv3ws1d]58331:0[/dice:3tv3ws1d] Wild Agility [dice:3tv3ws1d]58331:1[/dice:3tv3ws1d] Technically a 5 due to Deflection bonus, but still not enough to escape unscathed. 1 Wound Both active effects end. Bennies: 5/5 Blurre catches just enough of Sidewinder's last words to realize someth...
by Sir Blurre
Mon Sep 09, 2019 10:10 pm
Forum: 18th COT Adventure Forums
Topic: Day 40: Reunion or Ruin?
Replies: 100
Views: 65302

Re: Day 40: Reunion or Ruin?

Notice [dice:1r5arauk]58044:0[/dice:1r5arauk] Wild Notice [dice:1r5arauk]58044:1[/dice:1r5arauk] Final Stats: Bennies: 4/5 ISP: 11 Parry 12 (-2 to be hit by technology, -1 to ranged attacks, -1 Deflection to all attacks)); Toughness: 16 (4) melee, 20 (8) ranged Active Effects, Round 3: Deflection S...
by Sir Blurre
Thu Aug 29, 2019 9:42 pm
Forum: 18th COT Adventure Forums
Topic: Day 40: Reunion or Ruin?
Replies: 100
Views: 65302

Re: Day 40: Reunion or Ruin?

Starting Stats: Bennies: 5/5 ISP: 11 Parry 12 (-2 to be hit by technology, -1 to ranged attacks, -1 Deflection to all attacks)); Toughness: 16 (4) melee, 20 (8) ranged Active Effects, Round 2: Deflection Success, Boost Fighting Success. Soak 1 Wound w/Elan [dice:12z5wp8m]57738:0[/dice:12z5wp8m] Wil...
by Sir Blurre
Wed Aug 21, 2019 1:08 pm
Forum: 18th COT Adventure Forums
Topic: Day 40: Reunion or Ruin?
Replies: 100
Views: 65302

Re: Day 40: Reunion or Ruin?

Fear Check d12+3 (thanks, sis!) -1 for scene penalty Fear Check [dice:yt00crkv]57428:0[/dice:yt00crkv] Wild Spirit [dice:yt00crkv]57428:1[/dice:yt00crkv] Notice at +2 due to Magic Optic system, but no Powers were active at the time. Notice: [dice:yt00crkv]57428:2[/dice:yt00crkv] Wild Notice [dice:y...
by Sir Blurre
Thu Aug 15, 2019 8:09 pm
Forum: 18th COT Adventure Forums
Topic: Day 40: Reunion or Ruin?
Replies: 100
Views: 65302

Re: Day 40: Reunion or Ruin?

Power Prep: Wall Walker (via armor): [dice:bbx8hy2r]57215:2[/dice:bbx8hy2r] Wild Psionics [dice:bbx8hy2r]57215:1[/dice:bbx8hy2r] Oh, goodie--so we got the Psychic Scream AND his armor now has TD: Technical Difficulties: [dice:bbx8hy2r]57215:0[/dice:bbx8hy2r] -1 Armor until Kim gets it repaired, and...
by Sir Blurre
Mon Aug 12, 2019 11:18 pm
Forum: 18th COT Adventure Forums
Topic: Day 40: Reunion or Ruin?
Replies: 100
Views: 65302

Re: Day 40: Reunion or Ruin?

Blurre is a bit overwhelmed, still unable to take in the magnitude of everything before them, and honestly a bit at sea about how best to deal with the situation. He almost bypasses the offer of the armory, but on a last-moment impulse, checks it out. Finding a standard-issue (but highly stylized) C...
by Sir Blurre
Sun Aug 04, 2019 8:42 pm
Forum: 18th COT Adventure Forums
Topic: Day 40: Reunion or Ruin?
Replies: 100
Views: 65302

Re: Day 40: Reunion or Ruin?

Blurre doesn't say much, studying the train thoughtfully, instead. He wishes they'd had time to discuss matters more fully with the rest of the team-- Kim is going to be devastated to find out what the power source almost certainly is.... --but the situation doesn't really permit him to comment dire...
by Sir Blurre
Mon Jul 29, 2019 8:28 pm
Forum: 18th COT Adventure Forums
Topic: Day 40: Reunion or Ruin?
Replies: 100
Views: 65302

Re: Day 40: Reunion or Ruin?

Blurre actually breathes a sigh of relief at Rill's counsel. Thank you, Rill. That is sound reasoning, and gives me a bit of focus. He attempts to tell Seswarick that there is no reason to sub in for him, but he realizes that the Lyn-Srial might have some need for distraction, so he eventually graci...
by Sir Blurre
Sat Jul 27, 2019 10:32 am
Forum: 18th COT Adventure Forums
Topic: Day 40: Reunion or Ruin?
Replies: 100
Views: 65302

Re: Day 40: Reunion or Ruin?

Standing impassively outside Kim's door, Blurre responds mentally to Rill And more complex, my friend. They have Stella, and are using her to power up their great project--but they also believe that Stella herself has been possessed by an alien intelligence, to the point of the destruction of her or...
by Sir Blurre
Wed Jul 24, 2019 9:00 am
Forum: 18th COT Adventure Forums
Topic: Day 40: Reunion or Ruin?
Replies: 100
Views: 65302

Re: Day 40: Reunion or Ruin?

As soon as Blurre has a chance to do so unobserved, his mood grows very somber. There are two distinct aspects to what he's been told, and he's uncertain how to feel about them, in conjunction. He lets himself sober up a bit, and walks back to the rooms with the others. He wants to talk to them, but...
by Sir Blurre
Fri Jul 12, 2019 9:42 pm
Forum: 18th COT Adventure Forums
Topic: Day 40: Reunion or Ruin?
Replies: 100
Views: 65302

Re: Day 40: Reunion or Ruin?

Task: Finding Stella (Streetwise) Play the Odds [dice:t641szhs]55672:0[/dice:t641szhs] 2) You make some progress on your goal, but step on someone's toes in the process. You gain one success for this task, but must subtract a success from another. Streetwise [dice:t641szhs]55672:1[/dice:t641szhs] W...
by Sir Blurre
Wed Jul 03, 2019 9:17 pm
Forum: 18th COT Adventure Forums
Topic: Day 40: Reunion or Ruin?
Replies: 100
Views: 65302

Re: Day 40: Reunion or Ruin?

Blurre... does not have a good poker face. His expression is a naked display of shock, confusion, concern and alarm in equal measures, though as he sees Kim's reaction to the revelation (or at least its claim), he eventually manages to get his reaction under control. Still, he eyes the man claiming ...
by Sir Blurre
Mon Jul 01, 2019 6:56 pm
Forum: Tomorrow Legion: 18th COT New West
Topic: Adventure Deck Q3 2019
Replies: 6
Views: 5614

Re: Adventure Deck Q3 2019

Novice Roll [dice:1ii10m2k]55253:0[/dice:1ii10m2k] Re-Roll [dice:1ii10m2k]55253:3[/dice:1ii10m2k] Second Wind : Play on your hero to automatically remove all wounds sustained in this combat (but not crippling injuries). If Shaken, he is un-Shaken now as well. Seasoned Roll [dice:1ii10m2k]55253:1[/di...
by Sir Blurre
Sat Jun 29, 2019 9:50 pm
Forum: 18th COT Adventure Forums
Topic: Wondrous Widgets from the Workshop - Interludes
Replies: 5
Views: 5503

Re: Wondrous Widgets from the Workshop - Interludes

Sir Blurre stops frequently as they are going through, asking all sorts of questions about what things do and what purpose they serve. He is politely interested in all the answers, but he pauses when he encounters a small pair of bracers. "What do these do?" The technician nods with a smil...
by Sir Blurre
Fri Jun 28, 2019 10:23 pm
Forum: 18th COT Adventure Forums
Topic: Day 33: Keeping the Forge fires burning
Replies: 105
Views: 50961

Re: Day 33: Keeping the Forge fires burning

Blurre pockets the "gift" without blinking twice. Aloud, he continues the discussion of snakes. "I suspect this particular serpent might come back to find us, whether or not we seek him out." He pauses, and smiles amiably. "After all, I have his hat. Given that, do you maybe...
by Sir Blurre
Sat Jun 15, 2019 2:41 pm
Forum: 18th COT Adventure Forums
Topic: Day 33: Keeping the Forge fires burning
Replies: 105
Views: 50961

Re: Day 33: Keeping the Forge fires burning

During the brief 'tour', Blurre looks around with a suitable expression of impressed curiosity--he may have no knack for machinery or magic, himself, but the place is impressive even to a completely ignorant outsider such as himself. He asks a few questions of the sort that would immediately mark hi...
by Sir Blurre
Sat Jun 08, 2019 12:15 am
Forum: 18th COT Adventure Forums
Topic: Day 33: Keeping the Forge fires burning
Replies: 105
Views: 50961

Re: Day 33: Keeping the Forge fires burning

+1 Bennie Psionics Table [dice:pou1geq6]54363:0[/dice:pou1geq6] Some psionic characters become expert at breaking the influence others have on people. As an action, your character can give an ally an immediate attempt to break out of illusion (and deadly illusion) or puppet (and mind control) at +2...
by Sir Blurre
Mon Jun 03, 2019 1:31 am
Forum: 18th COT Adventure Forums
Topic: Day 33: Keeping the Forge fires burning
Replies: 105
Views: 50961

Re: Day 33: Keeping the Forge fires burning

Running All-out towards the Sniper Nest (200" away) Maintaining Quickness & Speed as far as he can there over difficult terrain (Current Pace is 32", Run die d12+1", Difficult terrain = 1/2 Speed). 1A [dice:3v4ga4vv]54248:0[/dice:3v4ga4vv] 22" 1B [dice:3v4ga4vv]54248:1[/dice...
by Sir Blurre
Sun May 05, 2019 11:42 pm
Forum: 18th COT Adventure Forums
Topic: Day 33: Keeping the Forge fires burning
Replies: 105
Views: 50961

Re: Day 33: Keeping the Forge fires burning

Spend Benny to Soak w/ Elan [dice:vqpde6ag]53169:0[/dice:vqpde6ag] Wild Vigor [dice:vqpde6ag]53169:1[/dice:vqpde6ag] Soaked Wound, not Shaken Resist Lower Vigor [dice:vqpde6ag]53169:2[/dice:vqpde6ag] Wild Spirit [dice:vqpde6ag]53169:3[/dice:vqpde6ag] Resisted (especially since it should've been 2 h...
by Sir Blurre
Mon Apr 29, 2019 10:08 pm
Forum: 18th COT Adventure Forums
Topic: Day 33: Keeping the Forge fires burning
Replies: 105
Views: 50961

Re: Day 33: Keeping the Forge fires burning

Starting Combat Stats: Active Effects: Speed, Quickness, Deflection (all Round 2) Shield: Parry: 11 (-2 to be hit, additional -2 to be hit by tech weapons) Toughness: 14 (4) melee, 18 (8) range; +2T vs. Supernatural Evil Using Walker and sand as cover against the Simvan. Pace 32", Run Die d12+...
by Sir Blurre
Wed Apr 24, 2019 12:09 am
Forum: 18th COT Adventure Forums
Topic: Day 33: Keeping the Forge fires burning
Replies: 105
Views: 50961

Re: Day 33: Keeping the Forge fires burning

Prep-work (Deflection and Speed are both free actions): Invoke Deflection w/ 2 extra ISP to get +1 to roll Deflection [dice:1pdzl1uh]52572:0[/dice:1pdzl1uh] Wild Psionics [dice:1pdzl1uh]52572:1[/dice:1pdzl1uh] Success Invoke Quickness w/ 4 extra ISP to get +2 to roll Quickness [dice:1pdzl1uh]52572:...
by Sir Blurre
Sun Apr 14, 2019 10:50 pm
Forum: 18th COT Adventure Forums
Topic: Day 33: Keeping the Forge fires burning
Replies: 105
Views: 50961

Re: Day 33: Keeping the Forge fires burning

Persuasion [dice:zrgfhzur]52121:0[/dice:zrgfhzur] Wild Persuasion [dice:zrgfhzur]52121:1[/dice:zrgfhzur] Extra Effort w/Elan [dice:zrgfhzur]52121:2[/dice:zrgfhzur] Blurre chats with one of the RCC fellows after the first encounter with something unpleasant--some Psi-Stalkers that they couldn't get ...
by Sir Blurre
Sat Apr 06, 2019 2:43 pm
Forum: 18th COT Adventure Forums
Topic: Day 33: Keeping the Forge fires burning
Replies: 105
Views: 50961

Re: Day 33: Keeping the Forge fires burning

Persuasion [dice:3vmsf83b]51615:0[/dice:3vmsf83b] Wild Persuasion [dice:3vmsf83b]51615:1[/dice:3vmsf83b] Blurre also approaches. May as well try to make the best pitch I can.... "Yes, we would greatly appreciate it if you'd let us tag along." He sort-of motions the man to the side of the ...
by Sir Blurre
Tue Apr 02, 2019 7:29 pm
Forum: Tomorrow Legion: 18th COT New West
Topic: The Adventure Deck - Q2 2019
Replies: 5
Views: 4350

Re: The Adventure Deck - Q2 2019

Novice [dice:2uueero1]51278:0[/dice:2uueero1] Contact Your hero sees an old friend or acquaintance who might help him in his current quest somehow. Of course, he may also ask for a favor in return. Seasoned [dice:2uueero1]51278:1[/dice:2uueero1] Arcane Inspiration When playing this card, a character...
by Sir Blurre
Thu Mar 28, 2019 8:47 pm
Forum: 18th COT Adventure Forums
Topic: Big Sky Country: Conversations with Delta/Sales in Safeway
Replies: 51
Views: 22361

Re: Big Sky Country: Conversations with Delta/Sales in Safeway

Blurre grins at Rill, waiting until the dejected melon merchant is far enough away that they can converse again. "This is more one of our half-finished plans than our crazy ones. Kim is going to try to wrangle an invite to the RRC territory, I guess with us as her entourage. If that works, then...
by Sir Blurre
Wed Mar 27, 2019 9:07 pm
Forum: 18th COT Adventure Forums
Topic: Big Sky Country: Conversations with Delta/Sales in Safeway
Replies: 51
Views: 22361

Re: Big Sky Country: Conversations with Delta/Sales in Safeway

Kim Black At this point, Blurre arrives at the gathering of comrades returned, blinking in happy surprise to see the group's numbers bolstered. Oddly, both his hair and his trenchcoat are wet, like he had been caught in a spontaneous rainstorm, despite the dry weather. He seems none the worse for w...
by Sir Blurre
Wed Mar 27, 2019 5:48 pm
Forum: 18th COT Adventure Forums
Topic: Day 33: Keeping the Forge fires burning
Replies: 105
Views: 50961

Re: Day 33: Keeping the Forge fires burning

Blurre stands far enough back that he doesn't look like a bodyguard for Kim--but close enough that he can easily reach her in a heartbeat if needed. His face wears his more typical (but lately often absent) generically amiable expression. To be precise, he'll be within 28" of her--close enough ...
by Sir Blurre
Sun Mar 17, 2019 6:35 pm
Forum: 18th COT Adventure Forums
Topic: Big Sky Country: Conversations with Delta/Sales in Safeway
Replies: 51
Views: 22361

Re: Big Sky Country: Conversations with Delta/Sales in Safeway

Blurre decides to spend some time moving around the market, not really interested in buying anything, but is enjoying the people-watching. Passing along the aisles, he occasionally picks up the odd knick-knack; mostly just enjoying the brief respite before they get down to business again. He is deli...
by Sir Blurre
Mon Mar 11, 2019 6:29 pm
Forum: 18th COT Adventure Forums
Topic: Day 33: Keeping the Forge fires burning
Replies: 105
Views: 50961

Re: Day 33: Keeping the Forge fires burning

Sir Blurre has been quiet for much of the trip, since the storm, really--saying little unless someone speaks directly to him, and then his answers have been polite, but not particularly gregarious. He seems lost in thought most of the time, fingering the crucifix at his throat while in the Siren, or...
by Sir Blurre
Mon Feb 18, 2019 10:28 pm
Forum: 18th COT Adventure Forums
Topic: Day 33: Keeping the Forge fires burning
Replies: 105
Views: 50961

Re: Day 33: Keeping the Forge fires burning

Blurre is largely silent and contemplative during the journey--though he could still be prodded into conversation, it was usually fairly short and stunted on his end. It was just after they broke from the Arkansas River to bypass the 'foulness' they'd been warned about by the Ranger that they had a ...
by Sir Blurre
Wed Feb 13, 2019 9:21 am
Forum: Adventure Archive
Topic: Day 19: Free Marron
Replies: 99
Views: 86532

Re: Day 19: Free Marron

Blurre nods in agreement with Kim. "With Tito to protect her, I think Delta should be okay for the time being. That should give us the time, Si--er, Orrin, to address the situation with Stella and link back up to investigate NORAD."
by Sir Blurre
Mon Feb 11, 2019 8:28 pm
Forum: Adventure Archive
Topic: Day 19: Free Marron
Replies: 99
Views: 86532

Re: Day 19: Free Marron

Blurre nods to the others, agreeing with Jack. "Stella must be our top priority. The other mission should be able to wait until we get there, but the power we saw at Black Mesa... I fear it in the hands of another. As for the children... Hrm." He considers. "I believe, Seswarick, that...
by Sir Blurre
Wed Jan 30, 2019 10:41 pm
Forum: Adventure Archive
Topic: Day 19: Free Marron
Replies: 99
Views: 86532

Re: Day 19: Free Marron

Taking the Advance to a Trait--specifically, Fighting, giving him a d12+1. The time Blurre spent connected to The Father's mind has definitely had a change in Blurre. The purely spiritual duel seems to have caused an echo in the physical world, raising his skill in close-quarters combat to supernal...
by Sir Blurre
Mon Jan 21, 2019 11:28 pm
Forum: Adventure Archive
Topic: Day 19: Free Marron
Replies: 99
Views: 86532

Re: Day 19: Free Marron

Taking the Arrogant Hindrance to cancel the -4. Rolling Spirit for Task 2. Spirit [dice:1i7arrw9]48651:0[/dice:1i7arrw9] Wild Spirit [dice:1i7arrw9]48651:1[/dice:1i7arrw9] -1 for Wound: 9 total. Spending last Benny (eep!) for Extra Effort w/Elan: [dice:1i7arrw9]48651:2[/dice:1i7arrw9] As the others...
by Sir Blurre
Sun Jan 13, 2019 3:19 pm
Forum: Adventure Archive
Topic: Day 19: Free Marron
Replies: 99
Views: 86532

Re: Day 19: Free Marron

Starting stats: 10/30 ISP2/4 Bennies Deflection/Boost Trait Fighting Round 2 Parry 9, -2 to be hit, -4 if using technological weapons Toughness 14 (4), +2 if attacker counts as Supernatural Evil +1 DT Fighting Joker gives one bennie, spent for Soaking w/Elan: Soak [dice:35yo6e50]48365:0[/dice:35yo6...
by Sir Blurre
Thu Jan 03, 2019 6:03 am
Forum: Adventure Archive
Topic: Day 19: Free Marron
Replies: 99
Views: 86532

Re: Day 19: Free Marron

14/30 ISP 4/4 Bennies Of course, for Blurre, '10 inches away' IS easy movement, so he's going to rush the enemy ranks immediately, both to draw fire and try to give the rest of the group room to operate. Because Blurre. Action sequence: Activate Deflection and Boost Trait: Fighting as Free actions ...
by Sir Blurre
Wed Jan 02, 2019 1:23 am
Forum: Tomorrow Legion: 18th COT New West
Topic: The Adventure Deck - Q1 2019
Replies: 6
Views: 4535

Re: The Adventure Deck - Q1 2019

Novice [dice:89b0y62r]47836:0[/dice:89b0y62r] Seasoned [dice:89b0y62r]47836:1[/dice:89b0y62r] Veteran [dice:89b0y62r]47836:2[/dice:89b0y62r] Peace - Your hero is able to improve the attitude of a group in an encounter, perhaps by recognizing someone in the crowd, showing respect, or offering a bribe...
by Sir Blurre
Sun Dec 30, 2018 11:00 pm
Forum: 18th COT Adventure Forums
Topic: Big Sky Country: Conversations with Delta/Sales in Safeway
Replies: 51
Views: 22361

Re: Big Sky Country: Conversations with Delta

Blurre considers. "Are there any steps we can take to lower our profile? The less attention we draw to ourselves, the less likely anyone else--Coalition, Black Market, 1st Cavalry--who we don't want in possession of this place will be to find out about it."
by Sir Blurre
Thu Dec 27, 2018 10:17 pm
Forum: 18th COT Adventure Forums
Topic: Big Sky Country: Conversations with Delta/Sales in Safeway
Replies: 51
Views: 22361

Re: Big Sky Country: Conversations with Delta

Delta smiles grimly. "The orbital lasers and point-defense railguns aren't really meant for targeting the surface. But there are at least a dozen or so satellites that have been identified as carrying 'bunker-buster' weapon systems. They used to call them 'Thor shots,' I think, or 'rods from t...
by Sir Blurre
Wed Dec 26, 2018 11:42 pm
Forum: 18th COT Adventure Forums
Topic: Big Sky Country: Conversations with Delta/Sales in Safeway
Replies: 51
Views: 22361

Re: Big Sky Country: Conversations with Delta

Beneath the Bridge Sir Blurre nods in agreement with Jack, though he is less dismayed by the transformation. That does make his claim of single-handedly beating a sand-shark a bit more plausible, though. Glad to know that wasn't just being a braggart. "Jack is right, Tito, that was a very impr...
by Sir Blurre
Tue Dec 25, 2018 9:19 pm
Forum: 18th COT Adventure Forums
Topic: Big Sky Country: Conversations with Delta/Sales in Safeway
Replies: 51
Views: 22361

Re: Big Sky Country: Conversations with Delta

Sir Blurre nods to Seswarick. "Valid concerns. I was not suggesting that such a scenario would be good or bad from our point of view--merely attempting to ascertain the possibilities. If the current situation is such that there is no chance of a hole being opened, then that is fine (although, a...
by Sir Blurre
Mon Dec 24, 2018 10:53 am
Forum: 18th COT Adventure Forums
Topic: Big Sky Country: Conversations with Delta/Sales in Safeway
Replies: 51
Views: 22361

Re: Big Sky Country: Conversations with Delta

Blurre has been listening for awhile, now, and takes an opportunity to cut in. "Miss Delta, I was wondering... Could the various space-dwellers not try to disable a handful of the... 'killsats', I believe you called them? To create a permanent hole through which they could descend? Or are there...
by Sir Blurre
Tue Dec 18, 2018 5:16 pm
Forum: Adventure Archive
Topic: Day 19: Free Marron
Replies: 99
Views: 86532

Re: Day 19: Free Marron

Spirit [dice:36jv73dz]47164:0[/dice:36jv73dz] Wild Spirit [dice:36jv73dz]47164:1[/dice:36jv73dz] Red Benny Reroll w/Elan Spirit [dice:36jv73dz]47164:2[/dice:36jv73dz] + [dice:36jv73dz]47164:3[/dice:36jv73dz] Wild Spirit [dice:36jv73dz]47164:4[/dice:36jv73dz] + [dice:36jv73dz]47164:5[/dice:36jv73dz]...
by Sir Blurre
Wed Dec 05, 2018 2:23 pm
Forum: Adventure Archive
Topic: Day 19: Free Marron
Replies: 99
Views: 86532

Re: Day 19: Free Marron

Okay, so here's the breakdown I came up with for this: Task 1 (Tracking the Raiders, +2): Tito Lead (Tracking); Orrin Support (Spellcasting) Task 2 (Finding Camp, -4): Jack Lead (Persuasion); Seswarick Support (Psionics, burn 4 ISP for +2 to roll) (NOTE: Since we want this one done non-violently, S...
by Sir Blurre
Mon Nov 26, 2018 11:03 pm
Forum: Adventure Archive
Topic: Day 19: Free Marron
Replies: 99
Views: 86532

Re: Day 19: Free Marron

Sir Blurre allows his companions to take the primary roles in their travels, recognizing their considerably greater talent for such things. During the various encounters, he busies himself with patrolling and guard duty, making sure his teammates remain safe to perform their various amazing feats. H...
by Sir Blurre
Tue Nov 20, 2018 2:37 pm
Forum: Adventure Archive
Topic: A Wishing Well in the West: Interludes
Replies: 6
Views: 6610

Re: A Wishing Well in the West: Interludes

Blurre catches Orrin's expression, and murmurs to him, "Think of it not as an act of magic, but one of faith--a belief that we are not alone, and that expressing your fervent desire to the cosmos will result in being answered benevolently." Then he turns to the well, a thoughtful expressio...
by Sir Blurre
Thu Nov 15, 2018 8:19 pm
Forum: Adventure Archive
Topic: Day 19: Free Marron
Replies: 99
Views: 86532

Re: Day 19: Free Marron

Sir Blurre clears his throat to Orrin, smiling at Tito's hyperkinetic spirit. "Given his enthusiasm, and his apparent lack of other commitments, perhaps he could even be formally recruited? If he's going to be abiding by our codes AND doing the same jobs, it would make sense for him to be on th...
by Sir Blurre
Tue Nov 13, 2018 4:44 pm
Forum: Adventure Archive
Topic: Day 19: Free Marron
Replies: 99
Views: 86532

Re: Day 19: Free Marron

Common Knowledge North America [dice:sf1ejvf0]45976:0[/dice:sf1ejvf0] Wild Smarts [dice:sf1ejvf0]45976:1[/dice:sf1ejvf0] Blurre listens to the discussion. "Honestly, I don't know anything about this NORAD or other ancient sites like that. I can tell you that the Barony of Charity, almost direc...
by Sir Blurre
Tue Oct 30, 2018 2:42 pm
Forum: Adventure Archive
Topic: Day 19: Free Marron
Replies: 99
Views: 86532

Re: Day 19: Free Marron

Blurre considers Orrin's question. "As much as I would like to go haring off after Runnin, the fact is I have no knowledge of her location, other than, 'North', which seems to be the general direction of this trove of Miss Delta's. It occurs to me that this military hardware could be useful in ...
by Sir Blurre
Mon Oct 29, 2018 5:47 am
Forum: Adventure Archive
Topic: Day 18: The Battle of Marron
Replies: 109
Views: 63368

Re: Day 18: The Battle of Marron

Blurre is obviously frustrated by the sudden, magical abduction of his sister, but when Orrin speaks, he takes a deep breath, and then nods, even as he steps up to the spot where she had been, and picks up a silver chain with a crucifix, staring at it for a moment and then putting it over his own ne...
by Sir Blurre
Thu Oct 25, 2018 7:37 pm
Forum: Adventure Archive
Topic: Day 19: Free Marron
Replies: 99
Views: 86532

Re: Day 19: Free Marron

HJ Roll [dice:xwlijoyc]45029:0[/dice:xwlijoyc] Psionics: Free Power (Novice off-list or any Power from list): boost Trait 50,000 in Credits (Poverty Hindrance)--the lost money was given to Marronites to help them rebuild, and to Simvan tribesmen (in the form of gear) as a sign of honor for their ai...
by Sir Blurre
Sun Oct 21, 2018 4:57 pm
Forum: Adventure Archive
Topic: Day 18: The Battle of Marron
Replies: 109
Views: 63368

Re: Day 18: The Battle of Marron

Blurre lets his shoulders sag, ever so slightly, as the enemy forces finally lay down their weapons and accept their fate. He gets on his radio. "Well done, everyone. Round them up, disarm them thoroughly. Cybernetic weapons should be disabled. Once they are fully disarmed, begin taking them do...
by Sir Blurre
Tue Oct 16, 2018 10:22 pm
Forum: Adventure Archive
Topic: Day 18: The Battle of Marron
Replies: 109
Views: 63368

Re: Day 18: The Battle of Marron

Raise on Greater Spirit Boost = +4 Die-types = d12+2 Spirit. Start of Round Stats: 5 ISP Active Effects: Quickness w/Raise (Round 3) Deflection w/Raise (Round 3) Speed (Round 3) Spend 2 ISP to make Whip Mega-Damage (3 ISP left) SubRound A: Dash around and Charge (+2 Damage, Shaken = Knock Prone) Sm...
by Sir Blurre
Thu Oct 04, 2018 3:07 pm
Forum: Adventure Archive
Topic: Day 18: The Battle of Marron
Replies: 109
Views: 63368

Re: Day 18: The Battle of Marron

Retroactive Soak Action! (Need to soak 4 to actually stay standing--16 total needed) 1st Benny: [dice:3hdt7htt]43404:20[/dice:3hdt7htt] Wild Soak [dice:3hdt7htt]43404:21[/dice:3hdt7htt] Reroll Soak: 2nd Benny: [dice:3hdt7htt]43404:22[/dice:3hdt7htt] Wild Soak: [dice:3hdt7htt]43404:23[/dice:3hdt7htt...
by Sir Blurre
Mon Oct 01, 2018 5:49 am
Forum: Tomorrow Legion: 18th COT New West
Topic: The Adventure Deck - Q4 2018
Replies: 8
Views: 5382

Re: The Adventure Deck - Q4 2018

Novice [dice:2a8thtih]42962:0[/dice:2a8thtih]: Epiphany Something you never understood before suddenly “clicks.” You gain a d6 in any skill you previously did not have for the remainder of this game session. Seasoned [dice:2a8thtih]42962:1[/dice:2a8thtih]: Joker's Gone Wild Play this card to swap yo...
by Sir Blurre
Mon Oct 01, 2018 5:42 am
Forum: Adventure Archive
Topic: Day 18: The Battle of Marron
Replies: 109
Views: 63368

Re: Day 18: The Battle of Marron

Activate CK Light Armor All castings are at +2 ISP for +1 to roll: Quickness [dice:3k9lk0bf]42961:0[/dice:3k9lk0bf] Wild Psionics [dice:3k9lk0bf]42961:1[/dice:3k9lk0bf] Extra Effort Running Total [dice:3k9lk0bf]42961:7[/dice:3k9lk0bf] 12 w/ Elan Raise: Take 2 full turns each round; ignore first 2 p...
by Sir Blurre
Mon Sep 24, 2018 4:01 pm
Forum: Tomorrow Legion: 18th COT New West
Topic: OOC Chat
Replies: 78
Views: 33147

Re: OOC Chat

2 thoughts: 1. Where can I find the breakdown on XP and EP rewards so I can pick a target to aim for? That one I can give you: 10 = +1 EP, +1 XP; 15 gives you +2 EP, +2 XP; 20 gives you +3 EP, +2 XP. 2. The 32 SET makes really good use of an "open role play area" I think is fun and helps ...
by Sir Blurre
Mon Sep 24, 2018 1:15 pm
Forum: Adventure Archive
Topic: Day 18: The Battle of Marron
Replies: 109
Views: 63368

Re: Day 18: The Battle of Marron

Blurre shakes his head at Ronin's jibes. "Your terms are outrageous. And yet, I accept." As he moves forward, he nods to Silverclaws. "I would be honored to have you stand by. Sister, is this Cassius fellow your second, or would you prefer another?" He indicates that the seconds ...
by Sir Blurre
Thu Sep 20, 2018 12:57 pm
Forum: Adventure Archive
Topic: Day 18: The Battle of Marron
Replies: 109
Views: 63368

Re: Day 18: The Battle of Marron

K: Battle [dice:3v4dl0dw]42300:0[/dice:3v4dl0dw] ACE [dice:3v4dl0dw]42300:2[/dice:3v4dl0dw] Wild K: B [dice:3v4dl0dw]42300:1[/dice:3v4dl0dw] ALSO ACE [dice:3v4dl0dw]42300:3[/dice:3v4dl0dw] Extra Effort Benny [dice:3v4dl0dw]42300:4[/dice:3v4dl0dw] Also, just in case: Persuasion [dice:3v4dl0dw]42300:...
by Sir Blurre
Tue Sep 11, 2018 9:30 pm
Forum: Adventure Archive
Topic: Day 18: The Battle of Marron
Replies: 109
Views: 63368

Re: Day 18: The Battle of Marron

K: Battle Lead [dice]0[/dice] Wild K: Battle [dice]1[/dice] Extra Effort [dice]2[/dice] Bennies: 2/4 Save a token (50% or less): [dice]3[/dice] Saved! Morale: (-1 Casualties; +4 fortifications/no retreat) [dice]4[/dice] Wild Spirit [dice]5[/dice] . Blurre is almost shocked at how well things go in ...
by Sir Blurre
Fri Sep 07, 2018 9:27 pm
Forum: Adventure Archive
Topic: Day 18: The Battle of Marron
Replies: 109
Views: 63368

Re: Day 18: The Battle of Marron

Sir Blurre gives a shuddering sigh of relief as Jasco's voice comes over the comms, and returns Jack's hug. He gives a very, very quick reply on the same frequency. "Understood. Convey what intel you can. Don't listen to broadband chatter; watch the smoke, flags and drums to know what we're doi...
by Sir Blurre
Fri Aug 31, 2018 3:53 pm
Forum: Adventure Archive
Topic: Day 18: The Battle of Marron
Replies: 109
Views: 63368

Re: Day 18: The Battle of Marron

Intimidate [dice]0[/dice] Wild Intimidate [dice]1[/dice] Blurre watches the arrival of the horde with trepidation, but also resolve. He asks for the microphone for the speakers, and gives the only response they can give. "Fall back. If you persist in this folly, then today will mark the end of...
by Sir Blurre
Mon Aug 27, 2018 2:01 pm
Forum: Adventure Archive
Topic: Day 18: The Battle of Marron
Replies: 109
Views: 63368

Re: Day 17: One Minute to Midnight

Blurre tilts his head at Jack, brow furrowing. "Just to be clear--are you saying these... sand-sharks will be preying on the Blue Hand bandits as part of their natural predation behavior, or that we are literally expected to leave incapacitated enemies to them for consumption?" It's clear ...
by Sir Blurre
Fri Aug 17, 2018 10:18 am
Forum: Adventure Archive
Topic: Day 8: The Widening Gyre
Replies: 31
Views: 15460

Re: Day 8: The Widening Gyre

Training Drills: Fighting [dice]0[/dice] Wild Fighting [dice]1[/dice] Ace Fighting [dice]2[/dice] In addition to the above, playing an Adventure Card to gain a d6 for the remainder of the session in Knowledge: Battle. . Sir Blurre looks over the preparations that have been made so far, and sighs he...
by Sir Blurre
Thu Aug 09, 2018 3:22 pm
Forum: Adventure Archive
Topic: Day 8: The Widening Gyre
Replies: 31
Views: 15460

Re: Day 8: The Widening Gyre

Searching Survival [dice]0[/dice] Wild Survival [dice]1[/dice] Ace [dice]9[/dice] Draw! [dice]4[/dice] Hearts! Potential Ally! Persuasion [dice]5[/dice] Ace Running Total [dice]7[/dice] Wild Persuasion [dice]6[/dice] Ace Running Total [dice]8[/dice] Ally quality: [dice]2[/dice] 1 Seasoned 1 Veteran...
by Sir Blurre
Fri Aug 03, 2018 9:15 pm
Forum: Adventure Archive
Topic: Day 8: The Widening Gyre
Replies: 31
Views: 15460

Re: Day 8: The Widening Gyre

Training Marrionites: Persuasion [dice]0[/dice] Wild Persuasion [dice]1[/dice] Extra Effort Benny Running Total [dice]2[/dice] ACE Running Total [dice]3[/dice] ACE Running Total [dice]4[/dice] 3 Raises: Auto-save a Token. May be used twice. . Sir Blurre is mostly in silent awe as they descend to th...
by Sir Blurre
Wed Jul 25, 2018 9:32 am
Forum: Adventure Archive
Topic: Day 8: The Widening Gyre
Replies: 31
Views: 15460

Re: Day 8: The Widening Gyre

Translator Education: [dice]0[/dice] Gets a d4 in "Marronite" on day 3, and builds up to a d12 by the 10th day, if there are no interruptions. Taking 1 XP and a Bennie. *Sniff* There's nothing more distractable than a bored Quickflex, especially one who is worthless at mechanical tasks an...
by Sir Blurre
Mon Jul 23, 2018 11:17 am
Forum: Adventure Archive
Topic: Day 7: The Magnificent Marron
Replies: 92
Views: 39967

Re: Day 7: The Magnificent Marron

Notice [dice]0[/dice] Wild Notice [dice]1[/dice] Survival [dice]2[/dice] Wild Survival [dice]3[/dice] Once they are on the way, Blurre is quiet and contemplative. He occasionally moves ahead of Rill, then comes back, so as to make certain the way is clear of danger; once they get to the Ley Line, a...
by Sir Blurre
Mon Jul 09, 2018 11:19 am
Forum: Adventure Archive
Topic: Day 7: The Magnificent Marron
Replies: 92
Views: 39967

Re: Day 7: The Magnificent Marron

Before he and Rill depart, Blurre takes a moment to speak to Orrin. "Don't forget, sir--we have a location that is, itself, fairly irradiated back in Black Mesa. If the aim is to be relocation, the primary difficulty would be moving them all swiftly enough to actually get them to a new 'food so...
by Sir Blurre
Sun Jul 08, 2018 3:00 pm
Forum: Adventure Archive
Topic: Day 7: The Magnificent Marron
Replies: 92
Views: 39967

Re: Day 7: The Magnificent Marron

Sir Blurre was probably the member of the group most chastened by Rill's anger, and if the subject of a trip to the Ley Line comes up, he immediately volunteers to escort Rill and the body. Naturally, the Cyber-Knight has little interest in the salvage--he'll take his share once there's a proper sel...
by Sir Blurre
Sat Jun 30, 2018 9:31 pm
Forum: Tomorrow Legion: 18th COT New West
Topic: The Adventure Deck - Q3 2018
Replies: 6
Views: 4558

Re: The Adventure Deck - Q3 2018

[dice]0[/dice] Not Today: Play after any other character’s attack roll to cause it to automatically fail. This is a critical failure. Bullseye!: Play after damage is rolled to double the total of a successful ranged attack. Man, my non-ranged characters keep getting that Bullseye. Assume it's availa...
by Sir Blurre
Thu Jun 28, 2018 1:36 pm
Forum: Adventure Archive
Topic: Day 7: The Magnificent Marron
Replies: 92
Views: 39967

Re: Day 7: The Magnificent Marron

Actions: Stand up (2" movement) Charge/Overrun Toot-Toot, building up speed if necessary by going around a bit then coming back at the Crazy. Manifest Psi-Blade during movement (free action), spending 2 ISP for +8 Damage this round only, and 2 more to make the blade Mega-Damage while manifeste...
by Sir Blurre
Thu Jun 21, 2018 9:14 pm
Forum: Adventure Archive
Topic: Day 7: The Magnificent Marron
Replies: 92
Views: 39967

Re: Day 7: The Magnificent Marron

Incapacitation Roll (-3 for wounds): Vigor [dice]0[/dice] Ace Running Total [dice]2[/dice] Wild Vigor [dice]1[/dice] Raise: Temporary Injury, goes away when all Wounds are healed, or in 24 hours regardless: Injury: [dice]3[/dice] Head: [dice]4[/dice] Scar: Gives the Ugly Hindrance / Blurre barely n...
by Sir Blurre
Fri Jun 15, 2018 9:23 am
Forum: Adventure Archive
Topic: Day 7: The Magnificent Marron
Replies: 92
Views: 39967

Re: Day 7: The Magnificent Marron

Interrupt roll: Agility [dice]0[/dice] ACE Running Total [dice]2[/dice] ACE Running Total [dice]10[/dice] Wild Interrupt [dice]1[/dice] Raise and then some. Free Action: Activate Speed (2 ISP): Psionics [dice]3[/dice] Wild Psionics [dice]4[/dice] Extra Effort Running Total: [dice]7[/dice] Success: ...
by Sir Blurre
Wed Jun 06, 2018 10:12 pm
Forum: Adventure Archive
Topic: Day 7: The Magnificent Marron
Replies: 92
Views: 39967

Re: Day 7: The Magnificent Marron

I'm assuming the CK Charisma bump doesn't qualify, here, since they don't know what he is, even.... Persuasion [dice]0[/dice] Wild Persuasion [dice]1[/dice] Bennie Reroll [dice]2[/dice] Wild Reroll [dice]3[/dice] Success, no Raise--gets the shield, but not the Drop. . As the men motion for weapons ...

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