Search found 107 matches

by Steelcreek
Mon Nov 11, 2019 5:39 am
Forum: Adventure Archive
Topic: Operation Trainspotting: Close Quarters
Replies: 25
Views: 17266

Re: Operation Trainspotting: Close Quarters

Steelcreek polishes off his second bottle of Chi-Cola and nibbles at the meat on his plate while he thinks over his report. “Well, we arrived at the target location and set up the kill zone, as planned. The corporal and I called in concentrated fire on their hard targets while the rest of the squad ...
by Steelcreek
Sat Nov 02, 2019 5:45 pm
Forum: Adventure Archive
Topic: Operation Trainspotting: Close Quarters
Replies: 25
Views: 17266

Re: Operation Trainspotting: Close Quarters

Steelcreek fires his last round of silver buckshot, thanking the dead for noise dampeners. He slings the shotgun and draws the Ozark Special, the insane, Frankenstein mash-up pistol born of the incomparable mechanical mind of Raleigh Ray Colton . He keeps firing, but the laser has significantly less...
by Steelcreek
Sun Oct 06, 2019 11:51 am
Forum: Character and Rules Archives
Topic: Private Jaren Steelcreek - Psi-Stalker Ranger (Approved)
Replies: 4
Views: 5094

Re: Private Jaren Steelcreek - Psi-Stalker Ranger (Wilderness Scout)

Fortune & Glory (Keeping prior rolls) Agile and Dexterous: Your hero adds one die type to Agility and begins with either the Ambidextrous or Quick Edge. Smart and Learned: Your hero adds one die type to Smarts and two die types to any three Smarts-linked skills. Hero's Journey: Training: There ...
by Steelcreek
Sun Oct 06, 2019 11:50 am
Forum: Character and Rules Archives
Topic: Private Jaren Steelcreek - Psi-Stalker Ranger (Approved)
Replies: 4
Views: 5094

Re: Private Jaren Steelcreek - Psi-Stalker Ranger (Wilderness Scout)

CA-4 Camouflage EBA : http://explorersunlimited.com/images/upload/2019/11/09/20191109012544-d98485a8.png • +8 Armor and +3 Toughness • Full Environmental Protection • Built-in mini-computers for basic functions • Communications system with a 10 mile range • Public-address loudspeakers • Multi-Optic...
by Steelcreek
Sun Oct 06, 2019 11:49 am
Forum: Character and Rules Archives
Topic: Private Jaren Steelcreek - Psi-Stalker Ranger (Approved)
Replies: 4
Views: 5094

Re: Private Jaren Steelcreek - Psi-Stalker Ranger (Wilderness Scout)

Background From the Boston Mountains in the Ozarks, Steelcreek comes from a small tribe that stays on top of the food chain in its region by closely allowing itself with the Coalition (and gaining access to decommissioned CS gear on the cheap). It’s been a beneficial relationship for all parties, r...
by Steelcreek
Sun Oct 06, 2019 11:48 am
Forum: Character and Rules Archives
Topic: Private Jaren Steelcreek - Psi-Stalker Ranger (Approved)
Replies: 4
Views: 5094

Re: Private Jaren Steelcreek - Psi-Stalker Ranger (Wilderness Scout)

Powers Arcane Background : N/A ISP : 0- Recovery : N/A Psychic Sense [detect Arcana] (0 ISP) [Novice] Range : Sight Duration : Always on. Trapping : Activated by Notice; no visible effect. Effect : Detect arcana allows the recipient of the power to see and detect all supernatural persons, objects, ...
by Steelcreek
Fri Oct 04, 2019 7:02 pm
Forum: Character and Rules Archives
Topic: Private Jaren Steelcreek - Psi-Stalker Ranger (Approved)
Replies: 4
Views: 5094

Private Jaren Steelcreek - Psi-Stalker Ranger (Approved)

Jaren Steelcreek Rank : Veteran Advances Left : 0 Race : Psi Stalker Iconic Framework : CS Ranger (MARS/Wilderness Scout) Attributes : Agility d10, Smarts d8, Spirit d10, Strength d8, Vigor d8 Pace : 10, d10 running; Parry : 6; Toughness : 17(8); Strain : 0 Skills : Athletics d8+2 to Climb Common K...
by Steelcreek
Sun Jul 21, 2019 5:24 am
Forum: Adventure Archive
Topic: Operation Trainspotting: Close Quarters
Replies: 25
Views: 17266

Re: Operation Trainspotting: Close Quarters

Vigor to Soak [dice:t2sr3yz7]55985:0[/dice:t2sr3yz7] Wild [dice:t2sr3yz7]55985:1[/dice:t2sr3yz7] Ignore that. Spirit to Unshake Spirit [dice:t2sr3yz7]55985:8[/dice:t2sr3yz7] Wild [dice:t2sr3yz7]55985:9[/dice:t2sr3yz7] Shooting ROF 3 Shooting [dice:t2sr3yz7]55985:2[/dice:t2sr3yz7] Shooting [dice:t2s...
by Steelcreek
Tue Jul 02, 2019 11:04 am
Forum: Adventure Archive
Topic: A Time for Change: Briefing Room 17-Charlie
Replies: 51
Views: 29233

Re: A Time for Change: Briefing Room 17-Charlie

K/Electronics [dice:3lm23hnz]55298:0[/dice:3lm23hnz] + [dice:3lm23hnz]55298:2[/dice:3lm23hnz] (Ace!) (+1 for Spotter Edge, +1 for Spotter scope) Wild [dice:3lm23hnz]55298:1[/dice:3lm23hnz] With his team having already taken down the biggest bad guys on the field, Steelcreek directs their incoming a...
by Steelcreek
Sat Jun 15, 2019 5:23 am
Forum: Adventure Archive
Topic: A Time for Change: Briefing Room 17-Charlie
Replies: 51
Views: 29233

Re: A Time for Change: Briefing Room 17-Charlie

Electronics [dice:e01694cj]54547:0[/dice:e01694cj] (+1 for Spotter, +1 for Spotter Scope) Wild [dice:e01694cj]54547:1[/dice:e01694cj] Extra Effort [dice:e01694cj]54547:2[/dice:e01694cj] The sound of incoming artillery is music to the 17th’s spotter. Steelcreek is impressed with their new commander'...
by Steelcreek
Wed May 08, 2019 6:11 pm
Forum: Adventure Archive
Topic: A Time for Change: Briefing Room 17-Charlie
Replies: 51
Views: 29233

Re: A Time for Change: Briefing Room 17-Charlie

Stealth [dice:1pt0622d]53268:0[/dice:1pt0622d] Wild [dice:1pt0622d]53268:1[/dice:1pt0622d] Benny to reroll: Stealth [dice:1pt0622d]53268:2[/dice:1pt0622d] Wild [dice:1pt0622d]1 d6+1[/dice:1pt0622d] Steelcreek uses the jetpack sparingly to move into position, and he steps quietly through the rubble ...
by Steelcreek
Mon Apr 22, 2019 5:21 pm
Forum: Adventure Archive
Topic: A Time for Change: Briefing Room 17-Charlie
Replies: 51
Views: 29233

Re: A Time for Change: Briefing Room 17-Charlie

He turns smartly and follows the psi-stalker out of the briefing and towards the armory. They walk along awkwardly silent at first. Then Stephen attempts to break the ice. “Good to meetcha, Private Steelcreek. You might’a seen me here ‘n there on shit detail or peel’n taters. That’s what I do most ...
by Steelcreek
Sat Apr 20, 2019 6:37 am
Forum: Adventure Archive
Topic: A Time for Change: Briefing Room 17-Charlie
Replies: 51
Views: 29233

Re: A Time for Change: Briefing Room 17-Charlie

Steelcreek returns Kaihauta Frost ’s nod. Mad or not, he understands a chain of command. ”Sargeant. Good to meet you.” He pauses a moment. ”You look... familiar.” After being scanned and set up with his new body armor, Steelcreek replaces his vibro-knife with a silver-plated vibro-axe. He remembers ...
by Steelcreek
Fri Apr 19, 2019 9:24 am
Forum: Adventure Archive
Topic: A Time for Change: Briefing Room 17-Charlie
Replies: 51
Views: 29233

Re: A Time for Change: Briefing Room 17-Charlie

Steelcreek watches, stewing, while the rest of the squad gets promoted. I'm a Ranger, dammit! He tries to keep the frustration from shining through, but may not have much success. Dad was a corporal before he was done. Had his own dog boy pack. He looks over at Augustus. Maybe that's the only way to...
by Steelcreek
Thu Mar 21, 2019 11:24 am
Forum: Adventure Archive
Topic: A Time for A Change (December and January 1st, 110 PA)
Replies: 27
Views: 17763

Re: A Time for A Change (December and January 1st, 110 PA)

When Augustus comes by, Steelcreek slips him a meal bar (it's not like Steelcreek needs them) and gives him a wink.

Finally! A dog boy for our squad. We could use one.
by Steelcreek
Sat Feb 09, 2019 3:26 pm
Forum: Adventure Archive
Topic: A Time for A Change (December and January 1st, 110 PA)
Replies: 27
Views: 17763

Re: A Time for A Change (December and January 1st, 110 PA)

Raleigh Ray grinned at the sight of the tattoo-faced albino. Even though the weeks away from Old Chicago sped past all too quickly, it seemed like an eternity since he saw someone from the old team. "Well, we'll, well... Look what the cat threw up." Raleigh Ray stood up and quickly walked...
by Steelcreek
Sat Feb 09, 2019 10:44 am
Forum: Adventure Archive
Topic: A Time for A Change (December and January 1st, 110 PA)
Replies: 27
Views: 17763

Re: A Time for A Change (December and January 1st, 110 PA)

The time on his expensive TecTronic watch read 05:55 when he entered briefing room 17-Charlie. Raleigh Ray was wide awake thanks to the two cups he held in his hand; in his right, a tall cup of coffee; in his left, a spit-cup for the minty dip pack stuffed in his lower lip. And, of course, his the ...
by Steelcreek
Sat Feb 09, 2019 10:41 am
Forum: Adventure Archive
Topic: A Time for A Change (December and January 1st, 110 PA)
Replies: 27
Views: 17763

Re: A Time for A Change (December and January 1st, 110 PA)

Steelcreek was sitting at a campfire with his father, exchanging stories about Old Chicago, when the runner showed up. It was old Barlon's niece, Pearl (if memory served), who couldn't have been more than 8 or 9, but was the fastest in her age group by far. She addressed Steelcreek directly (his tri...
by Steelcreek
Fri Jan 04, 2019 1:49 pm
Forum: Adventure Archive
Topic: Thanksgiving Week - New assignments
Replies: 9
Views: 8256

Re: Thanksgiving Week - New assignments

Unfortunately, @Steelcreek decides to "work the room" and eventually lands next to her giving inane customary greetings like he was some kind of human. "Skip the small talk, it's too human. I prefer the snarly mutant." With that she goes back to stuffing her face. Steelcreek lau...
by Steelcreek
Sat Dec 22, 2018 2:19 pm
Forum: Adventure Archive
Topic: Thanksgiving Week - New assignments
Replies: 9
Views: 8256

Re: Thanksgiving Week - New assignments

Steelcreek takes in the scene in front of him, and the unexpected thaw from Bouchard. Should he say anything back, or just let it go like nothing happened? He nods at Solène Bouchard and at Dina Perry , acknowledging them both subtly and in a way he hopes will not embarrass either of them. He gives ...
by Steelcreek
Sat Dec 01, 2018 1:26 am
Forum: Adventure Archive
Topic: Final Bear Platoon Interlude
Replies: 6
Views: 6680

Re: Final Bear Platoon Interlude

[dice:1h3ugchn]46539:0[/dice:1h3ugchn] -3 EP to move down one result to get Agility and Quick Steelcreek sat, waiting for something to happen. Really, waiting for anything to happen. Perry was still as a stone beside him, that massive rifle she carried around set up on a bipod and trained at the ki...
by Steelcreek
Mon Nov 19, 2018 9:06 am
Forum: Adventure Archive
Topic: Open RP: Barracks, Mess Hall, and/or Rec Hall
Replies: 52
Views: 27312

Re: Open RP: Barracks, Mess Hall, and/or Rec Hall

Bouchard listens to the shop talk about modifying weapons. She knows few basics about fixing things too, but nothing on the level of Wright and Colton. Listening to Colton go on actually makes him sound smart, until he asks for some of Steelcreek's hair. She snorts out a laugh, looking the bald alb...
by Steelcreek
Sun Nov 11, 2018 3:12 pm
Forum: Adventure Archive
Topic: Open RP: Barracks, Mess Hall, and/or Rec Hall
Replies: 52
Views: 27312

Re: Open RP: Barracks, Mess Hall, and/or Rec Hall

”Sounds like I asked the right person, is what it sounds like. What do you need from me? ...” Raleigh Ray took a moment to consider his answer, stewing the thought over with a prolonged swig of his beer from its recycled soda can. In his mind's eye the original Wilkes pistol exploded into a hundred...
by Steelcreek
Wed Nov 07, 2018 6:36 pm
Forum: Adventure Archive
Topic: Open RP: Barracks, Mess Hall, and/or Rec Hall
Replies: 52
Views: 27312

Re: Open RP: Barracks, Mess Hall, and/or Rec Hall

He looks back up at Colton, the only other one in the group from a civilized part of the world, and asks, ”You’re the expert. What do you think?” " Hmmmmm ..." the Ozark boy intoned in thought before answering. "Seems to me, you need a PDW... a personal defense weapon that's right in...
by Steelcreek
Wed Nov 07, 2018 10:33 am
Forum: Adventure Archive
Topic: Open RP: Barracks, Mess Hall, and/or Rec Hall
Replies: 52
Views: 27312

Re: Open RP: Barracks, Mess Hall, and/or Rec Hall

It was then that the Psi-Stalker caught his attention... ”Hey, I’ve been meaning to ask you, are you allowed to make, ah, tweaks to the gear we take out in the field? @Steelcreek: Raleigh Ray looked the pale skinned man in the eye and gulped his swig of beer hard. He then glanced side to side as if...
by Steelcreek
Thu Nov 01, 2018 3:36 am
Forum: Adventure Archive
Topic: Open RP: Barracks, Mess Hall, and/or Rec Hall
Replies: 52
Views: 27312

Re: Open RP: Barracks, Mess Hall, and/or Rec Hall

Rec room Afternoon Round 0 Cassandra looked up at Steelcreek and shrugged. “I did some hunting,” she said. “There were lots of forests around. But it was a fishing village, a settlement of retired Navy vets and families. It was important for everyone to know how to use a rifle because of deebs and ...
by Steelcreek
Wed Oct 31, 2018 4:18 am
Forum: Adventure Archive
Topic: Open RP: Barracks, Mess Hall, and/or Rec Hall
Replies: 52
Views: 27312

Re: Open RP: Barracks, Mess Hall, and/or Rec Hall

Rec room Afternoon Round 0 “Ah,” Cassandra replied. “I guess I hadn’t thought of that,” she admitted. “We sometimes would catch a D-Bee and dress it up. The kids would chase it around the village hitting it with sticks. We would go to all the houses and make it beg for candy for us. Then we would g...
by Steelcreek
Sat Oct 20, 2018 6:17 am
Forum: Adventure Archive
Topic: Open RP: Barracks, Mess Hall, and/or Rec Hall
Replies: 52
Views: 27312

Re: Open RP: Barracks, Mess Hall, and/or Rec Hall

Cassandra got up. “Can I get anyone anything?” she asked, heading to the kitchen area. ”I’ll take a soda!” Steelcreek declares (despite his current bottle being only half empty). ”Here, let me give you a hand,” he says, hopping up from his seat. Once they are mostly out of earshot of the others, he...
by Steelcreek
Wed Oct 17, 2018 8:36 am
Forum: Adventure Archive
Topic: Open RP: Barracks, Mess Hall, and/or Rec Hall
Replies: 52
Views: 27312

Re: Open RP: Barracks, Mess Hall, and/or Rec Hall

"Havin' high expectations of a bureaucracy to do the most sensible thing is like expectin' your new puppy to not take a dump on the carpet... Just not realistic... But shit has to go somewhere. May as well just deal with it no matter which way it goes." Unfortunately, the over groomed man...
by Steelcreek
Mon Oct 15, 2018 6:42 am
Forum: Adventure Archive
Topic: Open RP: Barracks, Mess Hall, and/or Rec Hall
Replies: 52
Views: 27312

Re: Open RP: Barracks, Mess Hall, and/or Rec Hall

Steelcreek picks up on the tail end of what Bouchard was saying. Ignoring any offense she may have caused the psychic, Bouchard just continues talking about assignments. "Pathfinders is a good gig. We have the technical skills for it as well as the combat chops. Probably just pipe dreams anyway...
by Steelcreek
Sat Oct 13, 2018 6:50 pm
Forum: Adventure Archive
Topic: Open RP: Barracks, Mess Hall, and/or Rec Hall
Replies: 52
Views: 27312

Re: Open RP: Barracks, Mess Hall, and/or Rec Hall

Steelcreek enters the room quietly, not wanting to step on anyone’s conversation, and takes a long pull on a Chi-Cola while settling into a chair. He takes in the sight of his teammates chatting (mostly) amiably, and his mind wanders to whatever their next assignment will be. Maybe he’ll get to use ...
by Steelcreek
Mon Oct 01, 2018 3:30 am
Forum: Adventure Archive
Topic: 5.2 SOG Support Deployment: Phase 4 (Operation 3)
Replies: 22
Views: 14618

Re: 5.2 SOG Support Deployment: Phase 4 (Operation 3)

[dice:26rmpumb]42796:0[/dice:26rmpumb] 5: Smart and Learned: Your hero adds one die type to Smarts and adds 2 skill points in any three Smarts-linked skills. [dice:26rmpumb]42796:1[/dice:26rmpumb] Vigor [dice:26rmpumb]42796:6[/dice:26rmpumb] Wild Die [dice:26rmpumb]42796:7[/dice:26rmpumb] -1 Penalt...
by Steelcreek
Sun Sep 30, 2018 10:58 am
Forum: Adventure Archive
Topic: 5.2 SOG Support Deployment: Phase 4 (Operation 3)
Replies: 22
Views: 14618

Re: 5.2 SOG Support Deployment: Phase 4 (Operation 3)

"Hey, Bouchard, been meaning to ask you: did you hear of anyone in a Striker SAM who thought it would be fun to buzz the infantry caught up in hand-to-hand with the brodkil the other day? That's not standard protocol for you power armor jockies, I'd think?" Taken aback that the thing spok...
by Steelcreek
Sun Sep 30, 2018 10:29 am
Forum: Adventure Archive
Topic: 5.2 SOG Support Deployment: Phase 4 (Operation 3)
Replies: 22
Views: 14618

Re: 5.2 SOG Support Deployment: Phase 4 (Operation 3)

After a few more days of recovery, Bouchard is back at the barracks and sees Dansk for her garrison assignment. Dansk smiles and hands it over, "Bouchard, you must have friends in high places to get a an Robot Combat Elite training course." Dumfounded, Solene just looks at the order then ...
by Steelcreek
Sun Sep 30, 2018 10:18 am
Forum: Adventure Archive
Topic: 5.2 SOG Support Deployment: Phase 4 (Operation 3)
Replies: 22
Views: 14618

Re: 5.2 SOG Support Deployment: Phase 4 (Operation 3)

With the tide of battle turned in their favor, it didn't take long for the others to capture their intended target, Killian Lee, and deactivate his terrible weapon of chaos. With the day won, Raleigh Ray popped open the top of his power armor, breathe in the fresh rarefied air of victory, and poppe...
by Steelcreek
Fri Sep 28, 2018 1:22 pm
Forum: Adventure Archive
Topic: 5.2 SOG Support Deployment: Phase 4 (Operation 3)
Replies: 22
Views: 14618

Re: 5.2 SOG Support Deployment: Phase 4 (Operation 3)

F&G [dice:383vza4v]42753:0[/dice:383vza4v] Spent 4 EP to move up one result to 5: Smart & Learned Narrative thingy for an extra Benny [dice:383vza4v]42753:1[/dice:383vza4v] Fighting [dice:383vza4v]42753:2[/dice:383vza4v] + [dice:383vza4v]42753:4[/dice:383vza4v] Wild [dice:383vza4v]42753:3[/...
by Steelcreek
Fri Sep 21, 2018 10:35 am
Forum: Adventure Archive
Topic: 5.2 SOG Support Deployment: Phase 4 (Operation 3)
Replies: 22
Views: 14618

Re: 5.2 SOG Support Deployment: Phase 4 (Operation 3)

Notice [dice:2u68c8ih]42317:0[/dice:2u68c8ih] Wild [dice:2u68c8ih]42317:1[/dice:2u68c8ih] + [dice:2u68c8ih]42317:3[/dice:2u68c8ih] (Ace!) + [dice:2u68c8ih]42317:2[/dice:2u68c8ih] (EE) + 2 (from scene description) = 15 While the others break off into teams to deal with the disparate challenges in fr...
by Steelcreek
Fri Sep 07, 2018 6:59 pm
Forum: Adventure Archive
Topic: 5.2 SOG Support Deployment: Phase 3 (Operation 2)
Replies: 15
Views: 10643

Re: 5.2 SOG Support Deployment: Phase 3 (Operation 2)

Notice [dice]0[/dice] [dice]1[/dice] EE [dice]2[/dice] At word of invisible brodkil, Steelcreek drops to one knee, lines sights down his shotgun and begins scanning their surroundings, reaching out with all six of his senses. At times like these, he allows himself a quiet moment of pity for his hum...
by Steelcreek
Wed Aug 29, 2018 9:01 am
Forum: Adventure Archive
Topic: 5.2 SOG Support Deployment: Phase 3 (Operation 2)
Replies: 15
Views: 10643

Re: 5.2 SOG Support Deployment: Phase 3 (Operation 2)

[dice]0[/dice] (-3 scene modifier cancels out +2 from Alertness) [dice]1[/dice] Jaren takes a good, long look at the wall. So very much of his demo training had been about observation: where are the weak points in the structure? The supports? If you place a shaped charge, what’s in the explosion’s ...
by Steelcreek
Sun Aug 19, 2018 5:10 pm
Forum: Adventure Archive
Topic: 5.2 SOG Support Deployment: Phase 2 (Operation 1)
Replies: 10
Views: 7476

Re: 5.2 SOG Support Deployment: Phase 2 (Operation 1)

Notice [dice]0[/dice] (includes Awareness and Serious Business) Wild [dice]1[/dice] -2 e-clips It was right as he drooped his head taking his first reading when a blast of magical energy flew past his head. He dropped down to his knees and huddled under a half wall as he finished recording the info...
by Steelcreek
Tue Aug 07, 2018 3:43 am
Forum: Adventure Archive
Topic: 5.2 SOG Support Deployment: Phase 1 (HJ Roll)
Replies: 9
Views: 7679

Re: SOG Support Deployment: Phase 1 (HJ Roll)

(See above for rolls) Steelcreek straps on the proffered jetpack with enthusiasm; growing up in the mountains didn’t leave much room for acrophobia, and he’d briefly trained on one of the older models in Ranger School. He claps Pvt. Perry on the shoulder and says, “This should be fun,” before heftin...
by Steelcreek
Fri Aug 03, 2018 12:20 am
Forum: Adventure Archive
Topic: 5.2 SOG Support Deployment: Phase 1 (HJ Roll)
Replies: 9
Views: 7679

Re: SOG Support Deployment: Phase 1

HJ Roll: Goin Commando
Training: [dice]0[/dice]
Chose option 9, substituting Commando for Woodsman w/GM’s permission.

Well, That Was Harder Than Expected
[dice]1[/dice]
+1 Benny
by Steelcreek
Sat Jul 14, 2018 11:20 am
Forum: Adventure Archive
Topic: 5.1 SOG Support Deployment: Gear up!
Replies: 35
Views: 16969

Re: SOG Support Deployment: Gear up!

As Chai gets the signal from Brouchard, he moves looking to help Marshall into his armor. As he scans the room, he notices Steelcreek look at Brouchard then at the other power armors and just pause. " Well that is the crux of the situation, Steelcreek. It would seem our jobs are hindered by th...
by Steelcreek
Fri Jul 13, 2018 9:37 am
Forum: Adventure Archive
Topic: 5.1 SOG Support Deployment: Gear up!
Replies: 35
Views: 16969

Re: SOG Support Deployment: Gear up!

(Rolls held) Steelcreek watches the rest of the exchanges between his teammates, trying to keep his face neutral. Well, at least we know there's something that will make Bouchard happy. Or at least less overtly hostile, he thinks. He smirks at Wright's boasting, and looks a little longingly at the g...
by Steelcreek
Mon Jul 09, 2018 8:16 am
Forum: Adventure Archive
Topic: 5.1 SOG Support Deployment: Gear up!
Replies: 35
Views: 16969

Re: SOG Support Deployment: Gear up!

She suits up into her web harness, then starts refitting all of her gear into it. She starts working on the gun inside the case as Steelcreek speaks to her. "Good to meet you as well and thank you for the welcome." she notes all the team members names. "Good to know I'll have a spott...
by Steelcreek
Fri Jul 06, 2018 6:23 pm
Forum: Adventure Archive
Topic: 5.1 SOG Support Deployment: Gear up!
Replies: 35
Views: 16969

Re: SOG Support Deployment: Gear up!

Notice [dice]2[/dice] Wild [dice]1[/dice] Smarts [dice]0[/dice] (+2 from Hero's Journey cancels -2 for task modifier) Wild [dice]3[/dice] Ace [dice]4[/dice] As is becoming his habit in these situations, Steelcreek wastes no time gearing up. This is more like it, he thinks as he looks over the avail...
by Steelcreek
Sun Jul 01, 2018 2:58 pm
Forum: Adventure Archive
Topic: 4.2 Code Red Epsilon - Attack on Bridgehead
Replies: 72
Views: 30213

Re: 4.2 Code Red Epsilon - Attack on Bridgehead

What a weird myth. Steelcreek is reminded that humans can be... odd at times. A “Black Vault,” indeed. For people who aspire to a world without magic, the Coalition sure seems fixated on the stuff. Steelcreek wonders if it’s healthy (and that coming from someone who feeds on magic!) Not missing Wri...
by Steelcreek
Fri Jun 29, 2018 3:36 am
Forum: Adventure Archive
Topic: 4.1 Take Me down to Paradise City (Open RP thread)
Replies: 39
Views: 19839

Re: 4.1 Take Me down to Paradise City (Open RP thread)

Steelcreek heads out of the rec hall, wishing he had another cupcake as he crosses the base. Those really weren't bad. He makes his way back to the barracks to change and prep for a run. PT had been light that morning, and he feels antsy for some reason; stretching his legs will do him some good. He...
by Steelcreek
Tue Jun 26, 2018 10:18 am
Forum: Adventure Archive
Topic: 4.2 Code Red Epsilon - Attack on Bridgehead
Replies: 72
Views: 30213

Re: 4.2 Code Red Epsilon - Attack on Bridgehead

To Solene, he just says, "Nice shot," not trying to engage her beyond that. She's made it abundantly clear that she doesn't particularly like him, and he can live with that, provided she keeps putting bullets in bad guys and not in him. I was pretending it was you, she almost said but the...
by Steelcreek
Sun Jun 24, 2018 10:13 am
Forum: Adventure Archive
Topic: 4.2 Code Red Epsilon - Attack on Bridgehead
Replies: 72
Views: 30213

Re: 4.2 Code Red Epsilon - Attack on Bridgehead

Notice [dice]0[/dice] Wild [dice]1[/dice] Ace! [dice]2[/dice] Upon hearing their new orders, Steelcreek moves to Grimes and claps him on the back. "Stay alive, Grimesy. I've got a taste for those dang cupcakes now." He lifts his goggles a bit so Grimes can see him wink, and then he turns ...
by Steelcreek
Tue Jun 12, 2018 1:04 pm
Forum: Adventure Archive
Topic: 4.2 Code Red Epsilon - Attack on Bridgehead
Replies: 72
Views: 30213

Re: 4.2 Code Red Epsilon - Attack on Bridgehead

Update after Colton's Turn
If there is a Brodkil left to shoot, Steelcreek will shoot it. Technically Colton went first, so he already skewered the one Steelcreek had been aiming at (though it may have survived). If there are no brodkil left, he'll check ammo and reload for the next wave.
by Steelcreek
Sat Jun 09, 2018 4:32 pm
Forum: Adventure Archive
Topic: 4.2 Code Red Epsilon - Attack on Bridgehead
Replies: 72
Views: 30213

Re: 4.2 Code Red Epsilon - Attack on Bridgehead

Notice [dice]0[/dice] Wild [dice]1[/dice] Smarts [dice]2[/dice] Wild [dice]3[/dice] Steelcreek has poor line of sight on the brodkil closest to the group, so insted he stands and takes aim at the one next to Colton on the other side of the crates. Lining up his shot, he pulls the trigger and feels ...
by Steelcreek
Wed May 30, 2018 6:58 am
Forum: Adventure Archive
Topic: 4.2 Code Red Epsilon - Attack on Bridgehead
Replies: 72
Views: 30213

Re: 4.2 Code Red Epsilon - Attack on Bridgehead

Steelcreek drew the 7 of clubs. Notice [dice]0[/dice] Wild [dice]1[/dice] Steelcreek lines up his carbine and fires off a burst, feeling the weapon kick and roar. Lasers were all well and good, but sometimes you wanted to feel it when squeezing the trigger. The shot rides a little high, and he's gr...
by Steelcreek
Fri May 18, 2018 7:43 pm
Forum: Adventure Archive
Topic: 4.2 Code Red Epsilon - Attack on Bridgehead
Replies: 72
Views: 30213

Re: 4.2 Code Red Epsilon - Attack on Bridgehead

Shooting [dice]0[/dice] Wild [dice]1[/dice] TD [dice]2[/dice] Vigor [dice]3[/dice] Wild [dice]4[/dice] Ace [dice]5[/dice] Ace again [dice]6[/dice] Steelcreek takes a spot and lines up his carbine. Let's see what this thing can do, he thinks, before giving the trigger a squeeze. Suddenly, the world ...
by Steelcreek
Wed May 16, 2018 11:59 am
Forum: Adventure Archive
Topic: 4.2 Code Red Epsilon - Attack on Bridgehead
Replies: 72
Views: 30213

Re: 4.2 Code Red Epsilon - Attack on Bridgehead

Bowser looks confused. "Offsite? I just talked to him on the comm system. He's in the control room." Steelcreek swears under his breath. Mental magic or just a miscommunication? Jumping on the radio, he says, Be advised, we've got a soldier down here who says he just spoke with Sergeant V...
by Steelcreek
Wed May 16, 2018 11:47 am
Forum: Adventure Archive
Topic: 4.2 Code Red Epsilon - Attack on Bridgehead
Replies: 72
Views: 30213

Re: 4.2 Code Red Epsilon - Attack on Bridgehead

(rolls held, Notice/Detect Arcana 10) GM Mini Update As the pair descend, they find themselves in rather cramped quarters. They circle around behind the lower end of the elevator and emerge into a decent sized area with more crates of artillery ammo, including on that is open showing the huge shells...
by Steelcreek
Mon May 14, 2018 10:24 am
Forum: Adventure Archive
Topic: 4.2 Code Red Epsilon - Attack on Bridgehead
Replies: 72
Views: 30213

Re: 4.2 Code Red Epsilon - Attack on Bridgehead

Notice [dice]0[/dice] Ace [dice]2[/dice] Wild [dice]1[/dice] "Rest of you will pair off. Colton and Wright you're to go check on the status of the landing pad and make sure the door is secured - both the big door and the smaller access door. Grimes and Steelcreek, you're to do a sweep of the l...
by Steelcreek
Mon May 14, 2018 4:20 am
Forum: Adventure Archive
Topic: 4.2 Code Red Epsilon - Attack on Bridgehead
Replies: 72
Views: 30213

Re: 4.2 Code Red Epsilon - Attack on Bridgehead

"Just how far out can you sense magic being used, Steelcreek?" Logan inquired. ”As far as I can reach with any of my other senses. Magic gives off an aura that I can feel, more than anything. It’s difficult to explain.” “As for teleporters, they typically have jump by line of sight. We wo...
by Steelcreek
Sun May 13, 2018 7:24 pm
Forum: Adventure Archive
Topic: 4.2 Code Red Epsilon - Attack on Bridgehead
Replies: 72
Views: 30213

Re: 4.2 Code Red Epsilon - Attack on Bridgehead

[dice]35415:0[/dice] Ace [dice]35415:1[/dice] [dice]35415:2[/dice] Bouchard falls in and follows Dansk to their position. Once in place she surveys the area trying to quickly ascertain the best defensive positions and probable route of enemy approach. Of course, standard doctrine doesn't really app...
by Steelcreek
Sun May 13, 2018 6:11 pm
Forum: Adventure Archive
Topic: 4.2 Code Red Epsilon - Attack on Bridgehead
Replies: 72
Views: 30213

Re: 4.2 Code Red Epsilon - Attack on Bridgehead

Notice [dice]0[/dice] Wild [dice]1[/dice] Steelcreek feels right at home as they head to artillery control. As a spotter, he spent plenty of time getting familiarized with this part of the base, and he keeps up easily. We're on defense, he thinks shakily. He's never really been on defense before: h...
by Steelcreek
Mon Apr 30, 2018 12:54 pm
Forum: Adventure Archive
Topic: 4.2 Code Red Epsilon - Attack on Bridgehead
Replies: 72
Views: 30213

Re: 4.2 Code Red Epsilon - Attack on Bridgehead

”Thanks, Grimes!” Steelcreek takes the proffered vambraces and straps them on. Can’t be too careful. He initially winces when Grimes begins fiddling with his glasses. He starts to tell the man to “be careful!” when Grimes hands them back, good as new and perfectly synchronized. ”Huh. I didn’t know ...
by Steelcreek
Mon Apr 30, 2018 11:07 am
Forum: Adventure Archive
Topic: 4.2 Code Red Epsilon - Attack on Bridgehead
Replies: 72
Views: 30213

Re: 4.2 Code Red Epsilon - Attack on Bridgehead

Notice [dice]0[/dice] Wild [dice]1[/dice] Steelcreek moves quickly to secure his weapons of choice first, hefting a CM-940C (one with a scope attached) and testing its weight in his hands. Nice, he thinks. He slings the carbine and grabs four clips of extra ammo ( no way to borrow more in the field...
by Steelcreek
Sun Apr 29, 2018 3:25 pm
Forum: Adventure Archive
Topic: 4.1 Take Me down to Paradise City (Open RP thread)
Replies: 39
Views: 19839

Re: Take Me down to Paradise City

Grimes laughs with some of the female soldiers enjoying his cakes. He calls over to steelcreek, " Steelcreek, common over man, Cakes, cute women, and darts." Steelcreek grins and waves Grimes off. Cute enough, but they look so... odd with all that hair. He watches the dart match from afar...
by Steelcreek
Mon Apr 23, 2018 3:39 am
Forum: Adventure Archive
Topic: 4.1 Take Me down to Paradise City (Open RP thread)
Replies: 39
Views: 19839

Re: Take Me down to Paradise City

Steelcreek heads back to help Grimes with the cupcakes. Should be a new experience , he thinks. Grimes says it's easy, though, so how hard could it be? The answer is, pretty freaking hard. Human food has so may ingredients, and so many of them look the same! Is this container full of flower or power...
by Steelcreek
Tue Apr 17, 2018 10:19 pm
Forum: Adventure Archive
Topic: 4.1 Take Me down to Paradise City (Open RP thread)
Replies: 39
Views: 19839

Re: Take Me down to Paradise City

From behind Grimes a grizzled vet, the captian of the Jokers laughs pulling the cagar in his mouth out and tapping it over Grime's head, " What was that Mutie? You miss home?" He laughs looking back at some of the jokers and they laugh too. The weathered captian laughs again, the muscles ...
by Steelcreek
Tue Apr 17, 2018 12:28 pm
Forum: Adventure Archive
Topic: 4.1 Take Me down to Paradise City (Open RP thread)
Replies: 39
Views: 19839

Re: Take Me down to Paradise City

Daryl Geimes, his hands shaking from his stint in the kitchen grabs the stick. I was just trying to do something nice for the men... Day break, the perfect time to get baking. Daryl foumd a chefs dream here in the bear rec area. Plenty of flour, sweat cream, citrus, and sugar. Even a top of the lin...
by Steelcreek
Tue Apr 17, 2018 9:01 am
Forum: Adventure Archive
Topic: 4.1 Take Me down to Paradise City (Open RP thread)
Replies: 39
Views: 19839

Re: Take Me down to Paradise City

Notice [dice]0[/dice] Wild [dice]1[/dice] Wild Ace! [dice]4[/dice] Steelcreek racks the pool table quickly, having now had quite a lot of practice during his time on base. He likes pool. Actually, he likes most of the games he's learned since being assigned to Old Chicago, but pool is one of his fa...
by Steelcreek
Thu Apr 12, 2018 9:41 am
Forum: Adventure Archive
Topic: Tactics Workshop
Replies: 7
Views: 5905

Re: Tactics Workshop

This is a little rambly, but here goes. The question about terrain is a good one. If we're talking a flat, open expanse is a different fight than one in a city or somewhere near some ground cover. For the giant robot fight, if we can surprise or immobilize the crew, that's my favored approach. It wo...
by Steelcreek
Mon Apr 09, 2018 1:46 pm
Forum: Adventure Archive
Topic: Garrison Duty Interlude - Hero's Journey
Replies: 10
Views: 8985

Re: Garrison Duty Interlude - Hero's Journey

This represents Steelcreek's two advancements: raising Smarts and taking the Spotter Edge. A few weeks after he and Newcastle called in an airstrike on that hideout building, Steelcreek gets a call and an assignment to a new training program, on top of his demo work and on top of the Continental Cr...
by Steelcreek
Sat Mar 31, 2018 9:09 pm
Forum: Adventure Archive
Topic: Garrison Duty Interlude - Hero's Journey
Replies: 10
Views: 8985

Re: Garrison Duty Interlude - Hero's Journey

Do your stuff, dice! Education [dice]0[/dice] He’s traveled far and wide, and he knows a lot about the world that could come in handy. Your character gains a +2 on any Common Knowledge rolls related to geography and understanding the people and places of North America. He also gains a +2 on Surviva...
by Steelcreek
Sat Mar 31, 2018 9:00 pm
Forum: Adventure Archive
Topic: Aftermath Interlude - Fortune and Glory 1
Replies: 12
Views: 9964

Re: Aftermath Interlude - Fortune and Glory

Here we go [dice]0[/dice] Charismatic and I Know a Guy The aftermath of the battle gave Steelcreek many opportunities to interact with the members of Bear 2; as he was one of the only soldiers with firsthand knowledge of the tunnels, he and Bear 2 took the lead on the demo, often spending hours at ...
by Steelcreek
Fri Mar 30, 2018 8:36 pm
Forum: Adventure Archive
Topic: Combat Patrol: Welcome to the jungle!
Replies: 236
Views: 95027

Re: Combat Patrol: Welcome to the jungle!

[Rolls held; Notice/detect arcana 7] With a start, Steelcreek comes to a realization: It's a parasite! He swears aloud and then gets on the radio, "Hey, team, be advised these hand-shaped critters look like carriers for some kind of parasite. I don't know what, but I think they stuck something ...
by Steelcreek
Fri Mar 30, 2018 7:45 am
Forum: Adventure Archive
Topic: Combat Patrol: Welcome to the jungle!
Replies: 236
Views: 95027

Re: Combat Patrol: Welcome to the jungle!

[rolls held, Notice/detect arcana 7] After the rescue Doc takes care of Bloomer and Grimes, Daryl Grimes flashes him a slight smile clearing trying to cover something up. " Uh, thanks Doc! Yeah I am pretty sure we can limp out of here. I really don't think the D-bees got our minds infected with...
by Steelcreek
Mon Mar 26, 2018 7:32 am
Forum: Adventure Archive
Topic: Combat Patrol: Welcome to the jungle!
Replies: 236
Views: 95027

Re: Combat Patrol: Welcome to the jungle!

Notice [dice]0[/dice] Wild [dice]1[/dice] Spirit to resist fear [dice]2[/dice] Wild [dice]3[/dice] Extra Effort [dice]4[/dice] -1 Benny A wave of fear hits Steelcreek, causing him to momentarily stagger back. He keeps it under control, and calls out over the radio, "The big one is psionically ...
by Steelcreek
Sat Mar 17, 2018 9:23 am
Forum: Adventure Archive
Topic: Combat Patrol: Welcome to the jungle!
Replies: 236
Views: 95027

Re: Combat Patrol: Welcome to the jungle!

Notice/detect arcana [dice]0[/dice] Wild [dice]1[/dice] Ace! [dice]5[/dice] Shooting [dice]2[/dice] includes 3RB Wild [dice]3[/dice] Raise Damage [dice]4[/dice] plus [dice]7[/dice] from raise, AP 2 Holding his position, Steelcreek fires at the nearest drone facing Solene, hoping to clear her up to ...
by Steelcreek
Sat Feb 17, 2018 5:28 pm
Forum: Adventure Archive
Topic: Combat Patrol: Welcome to the jungle!
Replies: 236
Views: 95027

Re: Combat Patrol: Welcome to the jungle!

Notice [dice]0[/dice] Ace [dice]4[/dice] Double Ace [dice]6[/dice] Wild [dice]1[/dice] Spirit [dice]2[/dice] Wild [dice]3[/dice] EE [dice]5[/dice] EE ace [dice]7[/dice] Does that get me anything here? Steelcreek moves to reinforce Logan's position. "Supporting left!" he calls out. As he r...
by Steelcreek
Mon Feb 05, 2018 9:17 pm
Forum: Adventure Archive
Topic: Combat Patrol: Welcome to the jungle!
Replies: 236
Views: 95027

Re: Combat Patrol: Welcome to the jungle!

Notice [dice]0[/dice] Wild [dice]1[/dice] Extra Effort [dice]6[/dice] Spirit [dice]2[/dice] Wild [dice]3[/dice] +1 from Command Stealth [dice]4[/dice] -Disregard; Mauler going first Wild [dice]5[/dice] Just another monster hole. Just another monster hole. Keep your mind right, Jaren. It's just anot...
by Steelcreek
Tue Jan 23, 2018 2:50 pm
Forum: Adventure Archive
Topic: Combat Patrol: Welcome to the jungle!
Replies: 236
Views: 95027

Re: Combat Patrol: Welcome to the jungle!

(Rolls held, Notice 5) Logan swaps E-Clips with a fresh one and then hands Steelcreek his last fresh one, saying "Here you go." Steelcreek nods at Logan, thinking, Well, this one really does seem alright. ”Much obliged, again,” he says, swapping out the mostly emptied clip. Moving over to ...
by Steelcreek
Mon Jan 22, 2018 8:12 am
Forum: Adventure Archive
Topic: Combat Patrol: Welcome to the jungle!
Replies: 236
Views: 95027

Re: Combat Patrol: Welcome to the jungle!

[dice]29143:0[/dice] Wild Die [dice]29143:1[/dice] +2 for Visual Based Checks [dice]29143:2[/dice] Wild Die [dice]29143:3[/dice] Ace! Wild Die Ace [dice]29143:6[/dice] Notice [dice]29136:0[/dice] Wild [dice]29136:1[/dice] K/Computers [dice]29136:2[/dice] Wild [dice]29136:3[/dice] K/Battle [dice]291...
by Steelcreek
Sat Jan 20, 2018 12:59 pm
Forum: Adventure Archive
Topic: Combat Patrol: Welcome to the jungle!
Replies: 236
Views: 95027

Re: Combat Patrol: Welcome to the jungle!

As the acid sizzles, Bouchard takes up a covering position to watch the team's back while they deal with the hole, "We have a pair of mutants, [/color] she says while indicating Steelcreek and Maddocs, "Send them down to check it out." [/color] Notice: [dice]29111:0[/dice] Wild: [dic...
by Steelcreek
Sat Jan 13, 2018 7:09 pm
Forum: Adventure Archive
Topic: Combat Patrol: Welcome to the jungle!
Replies: 236
Views: 95027

Re: Combat Patrol: Welcome to the jungle!

Raleigh Ray spotted the man's pale white head, practically glowing in the dark from afar. Suddenly excited, he enthusiastically waved to greet the man. "Helooooooooooo!" he replied with an upbeat musical note to his voice. It was then the rest of the man's words sunk in, and his eyes surv...
by Steelcreek
Thu Jan 11, 2018 7:03 pm
Forum: Adventure Archive
Topic: Combat Patrol: Welcome to the jungle!
Replies: 236
Views: 95027

Re: Combat Patrol: Welcome to the jungle!

Notice [dice]0[/dice] Wild [dice]1[/dice] Stealth [dice]2[/dice] Wild [dice]3[/dice] Jaren is making his way carefully forward when he sees the light of the Maulers from afar. Coalition! he thinks, just before he receives their radio broadcast. Broadcasting back excitedly (ooc, he’s a private, afte...
by Steelcreek
Thu Jan 04, 2018 7:18 am
Forum: CS 17th SOG Battalion
Topic: CS OOC Chat
Replies: 67
Views: 33308

Re: CS OOC Chat

Live and learn. I suppose everyone will just get to hear more of Steelcreek’s running internal monologues this quarter. :)
by Steelcreek
Thu Jan 04, 2018 4:14 am
Forum: CS 17th SOG Battalion
Topic: CS OOC Chat
Replies: 67
Views: 33308

Re: Experience Log

With a PR of 2.0, should that be 3 EP for Steelcreek? Thanks!
by Steelcreek
Tue Jan 02, 2018 9:14 am
Forum: Adventure Archive
Topic: Combat Patrol: Welcome to the jungle!
Replies: 236
Views: 95027

Re: Combat Patrol: Welcome to the jungle!

(Notice held, 10) Unless he receives a response to his transmissions, Steelcreek continues onward. He finds himself growing more confident with the rifle after his encounters trying to hit targets in the dark, and he also seems to be stepping more instinctively, more quietly as he moves. Father alwa...
by Steelcreek
Sun Dec 31, 2017 8:10 pm
Forum: Adventure Archive
Topic: Combat Patrol: Welcome to the jungle!
Replies: 236
Views: 95027

Re: Combat Patrol: Welcome to the jungle!

(Rolls Held, Notice 10, Stealth 3) After making some progress, he thinks, Jaren looks for a good spot to attempt another radio transmission. He spots a small alcove and, after looking it over thorougly with his eyes and his psyhic sense, steps into it and pulls the radio out of his survival pack. ”T...
by Steelcreek
Sat Dec 30, 2017 1:53 pm
Forum: Adventure Archive
Topic: Combat Patrol: Welcome to the jungle!
Replies: 236
Views: 95027

Re: Combat Patrol: Welcome to the jungle!

Notice [dice]0[/dice] Wild [dice]1[/dice] Accidentally rolled a d8 wild. Here's a d6 [dice]4[/dice] Ace! [dice]5[/dice] Modifiers -2 (darkness) +2 (scope) Stealth [dice]2[/dice] Wild [dice]3[/dice] Steelcreek steps carefully, keeping his eyes (and his mind) open for any more of the insect-like crea...
by Steelcreek
Fri Dec 29, 2017 9:18 am
Forum: Adventure Archive
Topic: Combat Patrol: Welcome to the jungle!
Replies: 236
Views: 95027

Re: Combat Patrol: Welcome to the jungle!

(rolls initially held, Notice 5) Alone. That word reverberates in Steelcreek’s head as he picks his way through the chamber where he killed the odd, pale monstrosity. Prior to coming to the Coalition military, Steelcreek had understood solitude. As a scout in his father’s hunting party, he would oft...
by Steelcreek
Thu Dec 28, 2017 11:02 am
Forum: Adventure Archive
Topic: Combat Patrol: Welcome to the jungle!
Replies: 236
Views: 95027

Re: Combat Patrol: Welcome to the jungle!

(rolls held, Notice 5) As the flash from the CP-30’s pulse dies away, so dos the creature - Jaren watches as the shots land and acid paints the wall. The creature falls the ground and thrashes, giving him an opening he can’t resist. Vigor to chomp Power Points [dice]0[/dice] Wild [dice]1[/dice] If t...
by Steelcreek
Thu Dec 28, 2017 9:03 am
Forum: Adventure Archive
Topic: Combat Patrol: Welcome to the jungle!
Replies: 236
Views: 95027

Re: Combat Patrol: Welcome to the jungle!

Steelcreek Update Mano y Mano! The psi-stalker is able to move away and into the tunnel before the creature can give chase. It shakes off the effects of the light assault and moves to pursue. Thankfully for Steelcreek it seems slower than he is. But he also realizes he is rushing into darkness with...
by Steelcreek
Wed Dec 20, 2017 10:37 am
Forum: Adventure Archive
Topic: Combat Patrol: Welcome to the jungle!
Replies: 236
Views: 95027

Re: Combat Patrol: Welcome to the jungle!

Notice [dice]4[/dice] Wild [dice]5[/dice] Modifiers -2 (darkness) +1 flashlight Shooting [dice]0[/dice] Wild [dice]1[/dice] Extra Effort [dice]2[/dice] Modifiers +2 (3RB) +1 (flashlight) -2 (darkness) -1 Benny Damage [dice]3[/dice] +2 (3RB) AP 2 Seeing the beast disoriented, Jaren fires his CP-30 a...
by Steelcreek
Wed Dec 20, 2017 8:19 am
Forum: Adventure Archive
Topic: Combat Patrol: Welcome to the jungle!
Replies: 236
Views: 95027

Re: Combat Patrol: Welcome to the jungle!

Notice [dice]0[/dice] Notice Wild [dice]1[/dice] Modifiers -2 (darkness) +1 (flashlight) Spirit to un-Shake [dice]2[/dice] Spirit Wild [dice]3[/dice] Agility [dice]4[/dice] Agility Wild [dice]5[/dice] Wild Ace! [dice]6[/dice] Modifier -2 Shaking off the effects of the creature’s attack, an idea occ...
by Steelcreek
Tue Dec 05, 2017 9:41 pm
Forum: Adventure Archive
Topic: Combat Patrol: Welcome to the jungle!
Replies: 236
Views: 95027

Re: Combat Patrol: Welcome to the jungle!

Agility [dice]0[/dice] Wild [dice]1[/dice] Vigor [dice]2[/dice] Wild [dice]3[/dice] Notice [dice]4[/dice] Wild [dice]5[/dice] Agility to break free (note: the above agility roll was made before combat began) [dice]9[/dice] Wild [dice]10[/dice] Modifier -2 Shooting [dice]6[/dice] Wild [dice]7[/dice]...
by Steelcreek
Sat Nov 11, 2017 2:45 am
Forum: Adventure Archive
Topic: Combat Patrol: Welcome to the jungle!
Replies: 236
Views: 95027

Re: Combat Patrol: Welcome to the jungle!

Notice [dice]0[/dice] Notice wild [dice]1[/dice] Smarts [dice]2[/dice] Smarts wild [dice]3[/dice] Climbing [dice]4[/dice] Climbing wild [dice]5[/dice] Wild ace! [dice]6[/dice] Modifier +6 (expert climbing gear) Survival [dice]7[/dice] Survival wild [dice]8[/dice] Ominous roll at request of GM [dice...
by Steelcreek
Tue Oct 24, 2017 11:08 am
Forum: Adventure Archive
Topic: Combat Patrol: Welcome to the jungle!
Replies: 236
Views: 95027

Re: Combat Patrol: Welcome to the jungle!

(Rolls held. Notice 5, Survival 4, Stealth 5) Seeing the helmet on the ground, Jaren puffs out his cheeks and exhales. Finally, a little good news. He puts the radio away, sheathes his knife so he can put the helmet on, flicks it over to thermal mode, clicks his flashlight off, and gets his knife ba...
by Steelcreek
Tue Oct 24, 2017 5:58 am
Forum: Adventure Archive
Topic: Combat Patrol: Welcome to the jungle!
Replies: 236
Views: 95027

Re: Combat Patrol: Welcome to the jungle!

(Rolls held. Notice 5, Survival 4) Jaren catches his breath for a moment. That actually could have gone worse. He attaches the flashlight to his pistol, checks the beast’s body to be sure it’s truly dead, and scans for his rifle. Assuming he finds it in one piece, he slings it cross-body and pulls o...
by Steelcreek
Mon Oct 23, 2017 11:46 pm
Forum: Adventure Archive
Topic: Combat Patrol: Welcome to the jungle!
Replies: 236
Views: 95027

Re: Combat Patrol: Welcome to the jungle!

Adrenaline and fear burn through Jaren in equal measure, and he thinks, At least I can see it now. He levels the pistol at the creature and fires. Shooting: [dice]0[/dice] Wild: [dice]1[/dice] Modifiers: +2 (3RB) +2 (Joker) Extra Effort: [dice]2[/dice] -1 Benny Damage: [dice]3[/dice] + Ace! [dice]4[...
by Steelcreek
Mon Oct 23, 2017 10:44 pm
Forum: Adventure Archive
Topic: Combat Patrol: Welcome to the jungle!
Replies: 236
Views: 95027

Re: Combat Patrol: Welcome to the jungle!

Survival (to identify the monster): [dice]0[/dice] Survival Wild: [dice]1[/dice] ”Holy...!” Jaren starts to swear, but doesn’t have time to finish as the creature attacks him! He manages to fend off its claws with his rifle, but finds himself with a dilemma. He’s too close to shoot the stone-cursed...
by Steelcreek
Mon Oct 23, 2017 7:52 pm
Forum: Adventure Archive
Topic: Combat Patrol: Welcome to the jungle!
Replies: 236
Views: 95027

Re: Combat Patrol: Welcome to the jungle!

Notice: [dice]0[/dice] Notice Wild: [dice]1[/dice] Nope. Not with a creepy subterranean monster after me. Benny’d! Notice re-roll: [dice]4[/dice] Re-roll Wild: [dice]5[/dice] -1 Benny Spirit to Unshake: [dice]2[/dice] Wild to Unshake: [dice]3[/dice] Jaren coughs and groans, shaking his head to get ...
by Steelcreek
Fri Oct 20, 2017 7:39 pm
Forum: Adventure Archive
Topic: Interlude and the Heroes' Journey
Replies: 17
Views: 11921

Re: Interlude and the Heroes' Journey

Jaren’s day had started out fine, but was looking increasingly like it would take a turn. He had reported to the common room for the briefing and to watch his squad mates try and stuff as much food into their faces as possible while still attempting to appear soldierly. Most of them fell short of th...

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