Search found 42 matches

by Mr. Raith
Thu May 03, 2018 4:03 am
Forum: Archive
Topic: Adventure 2: Rendezvous
Replies: 46
Views: 21319

Re: Adventure 2: Rendezvous

Notice: [dice]0[/dice] WILD dye: [dice]1[/dice] K-common: [dice]2[/dice] WILD dye: [dice]3[/dice] ”You in?” Mr. Raith paces restlessly back and forth, occasionally walking into a shadow on one side of the room only to appear instantly from a similarly shadowed alcove on the other side. His senses a...
by Mr. Raith
Sun Apr 22, 2018 2:28 am
Forum: Archive
Topic: Adventure 2: Rendezvous
Replies: 46
Views: 21319

Re: Adventure 2: Rendezvous

Notice: [dice]0[/dice] WILD dye: [dice]1[/dice] - ACE: [dice]4[/dice] K-common: [dice]2[/dice] WILD dye: [dice]3[/dice] Mr. Raith immediately starts patting down the prisoners as soon as they are airborne. He takes secret pleasure in the revulsion of the ones that realize he is not quite alive. To ...
by Mr. Raith
Mon Apr 16, 2018 2:02 am
Forum: Archive
Topic: Adventure 2: The Research Facility
Replies: 101
Views: 37418

Re: Adventure 2: The Research Facility

"Then I shall do them the courtesy of not leveling this place. The reckoning will have to come later." Mr. Raith cuts in ruthlessly, "Foolish. This is a war now and you are refusing to weaken our enemy by depriving them of this facility. Collateral damage will be unavoidable." U...
by Mr. Raith
Fri Apr 06, 2018 11:44 pm
Forum: Archive
Topic: Adventure 2: The Research Facility
Replies: 101
Views: 37418

Re: Adventure 2: The Research Facility

Notice: [dice]0[/dice] WILD dye: [dice]1[/dice] K-common: [dice]2[/dice] WILD dye: [dice]3[/dice] "Give me a moment; I shall cut them off in a more permanent fashion." "..We need time to recuperate and heal up." "Speak for yourself, Old Man. I've a mind to wipe out every al...
by Mr. Raith
Mon Apr 02, 2018 1:38 am
Forum: Archive
Topic: Welcome to The Lounge
Replies: 38
Views: 17836

Re: Welcome to The Lounge

"I was under the impression that undead do not require nutrients Mr. Raith. Where you not gifted with the full range of powers available to others of your kind? Is that how you somehow retain your full intellect, and sentience?" For a fleeting moment a look of uncertainty passes over Mr. ...
by Mr. Raith
Sat Mar 31, 2018 9:25 am
Forum: Archive
Topic: Adventure 2: The Research Facility
Replies: 101
Views: 37418

Re: Adventure 2: The Research Facility

Mr. Raith chuckles despite himself. "Oh yes. Yes, yes! Survival of strongest and all that. I'm quite familiar with concept, believe me. But still...wouldn't you agree there is a special place deep in the hells reserved for those who betray their own? No matter how strong the culture or herd or ...
by Mr. Raith
Sat Mar 31, 2018 9:16 am
Forum: Archive
Topic: Welcome to The Lounge
Replies: 38
Views: 17836

Re: Welcome to The Lounge

Mr. Raith is caught unawares by Gothm's fury at his choice for dinner. "Oh for crying out loud, man! It's just a bloody fish!" He glances in the sink. "Literally, in this case. Besides, how am I supposed to know what is endangered and what isn't? There were plenty of them around the l...
by Mr. Raith
Sat Mar 31, 2018 8:23 am
Forum: Archive
Topic: Welcome to The Lounge
Replies: 38
Views: 17836

Re: Welcome to The Lounge

Mr. Raith casually walks across the ocean floor several hundred feet from the emergency hatch. The solitude and serenity one can experience at the bottom of the sea is an order of magnitude greater than that on the surface, at least as far as Raith is concerned, and he likes to take advantage of it ...
by Mr. Raith
Sat Mar 31, 2018 6:27 am
Forum: Archive
Topic: Adventure 2: The Research Facility
Replies: 101
Views: 37418

Re: Adventure 2: The Research Facility

"I simply note that the Agis responses have been extreme and out of proportion to what is needed. My assumption was they were working for the Russians or the Chinese. But to find they are working for the skins is equal in context. After all evil men, do what they must and rarely discriminate o...
by Mr. Raith
Thu Mar 29, 2018 10:39 pm
Forum: Archive
Topic: Adventure 2: The Research Facility
Replies: 101
Views: 37418

Re: Adventure 2: The Research Facility

Notice: [dice]5[/dice] WILD dye: [dice]6[/dice] - ACE: [dice]9[/dice] K-common: [dice]7[/dice] WILD dye: [dice]8[/dice] Smarts roll for teleport assist w/ -2 scene penalty: [dice]0[/dice] - ACE: [dice]2[/dice] - ACE2: [dice]3[/dice] - Extra Effort -1 benny: [dice]4[/dice] WILD dye: [dice]1[/dice] &...
by Mr. Raith
Tue Mar 20, 2018 2:00 am
Forum: Archive
Topic: Adventure 2: The Research Facility
Replies: 101
Views: 37418

Re: Adventure 2: The Research Facility

Notice: [dice]0[/dice] - ACE: [dice]16[/dice] - ACE2: [dice]18[/dice] WILD dye: [dice]1[/dice] K-common: [dice]2[/dice] WILD dye: [dice]3[/dice] When Raith sees the alien reptiles bound out of the elevator he yells to Old Man, "Look there! We've been betrayed by that insufferable merchant and ...
by Mr. Raith
Thu Mar 15, 2018 2:56 am
Forum: Archive
Topic: Adventure 2: The Research Facility
Replies: 101
Views: 37418

Re: Adventure 2: The Research Facility

Notice: [dice]0[/dice] WILD dye: [dice]1[/dice] K-common: [dice]2[/dice] WILD dye: [dice]3[/dice] - ACE: [dice]4[/dice] As Raith moves to the next cell to free its prisoner, he hears gas start to issue from the vents. He turns to warn Gothm and Old Man but sees he is too late. Gothm is collapsed in...
by Mr. Raith
Sat Mar 10, 2018 5:55 am
Forum: Archive
Topic: Adventure 2: The Research Facility
Replies: 101
Views: 37418

Re: Adventure 2: The Research Facility

Earlier: Raith was on his nightly stroll around the ARES compound. He always walked along the very edge of the clearly marked perimeter, going as far as the Book's geas would let him in order to spite the standing orders from Warlord Peepants to not leave the compound unless on assignment. He was a...
by Mr. Raith
Mon Mar 05, 2018 12:58 am
Forum: Archive
Topic: Adventure 2: The Research Facility
Replies: 101
Views: 37418

Re: Adventure 2: The Research Facility

"Alright, Old Man. I say we go now."

Raith stands close by so the Old Man can draw upon his teleport ability to enhance his sorcery. Then he sighs, "And I'll try not to kill anyone..unless they leave me no choice," he adds darkly.
by Mr. Raith
Mon Feb 19, 2018 9:07 am
Forum: Archive
Topic: Adventure 2: The Research Facility
Replies: 101
Views: 37418

Re: Adventure 2: The Research Facility

Raith remains silent while he and the rest of the infiltration group wait for the proper time to teleport in. He occasionally cracks a knuckle or pops a crick in his neck to display his boredom to the others. At irregular intervals his hand can be seen straying to the sack around his waist, his fing...
by Mr. Raith
Mon Feb 05, 2018 2:58 am
Forum: Archive
Topic: Adventure 2: The Research Facility
Replies: 101
Views: 37418

Re: Adventure 2: The Research Facility

Notice: [dice]0[/dice] WILD dye: [dice]1[/dice] - ACE: [dice]4[/dice] K-common: [dice]2[/dice] WILD dye: [dice]3[/dice] Raith listens to everyone go through the plan, mostly without comment. It seems to be a good enough plan to get him to Sasha and that is what is important. He occasionally adjusts...
by Mr. Raith
Sat Jan 27, 2018 7:27 am
Forum: Archive
Topic: Adventure 2: Heroes for Hire
Replies: 44
Views: 20236

Re: Adventure 2: Heroes for Hire

"Thank you young man. I believe we will be able to do this and save many lives." Young man? What is he going on about? A dark grin blooms across his face as Raith finally realizes the source of Walker's error. "Young? Me? Fool! I was around for the Rise and Fall of Rome, Old Man ...&...
by Mr. Raith
Sat Jan 27, 2018 12:26 am
Forum: Archive
Topic: Adventure 2: Heroes for Hire
Replies: 44
Views: 20236

Re: Adventure 2: Heroes for Hire

"Wraith, I would like to experiment a bit and see if my magic can combine your ability to teleport with my own in order to create a more expedient way out of there without leaving a string of bodies. Would you be willing to work with me on those experiment? "If they work then combined wit...
by Mr. Raith
Wed Jan 24, 2018 2:54 am
Forum: Archive
Topic: Adventure 2: Heroes for Hire
Replies: 44
Views: 20236

Re: Adventure 2: Heroes for Hire

"I might be able to take one of you along with me, though they'd need to hold their breath. And not anyone of considerable mass--I can only take what I can physically carry. I suspect I could manage you, Walker, Mind's Eye, Riath or, of course, Summer, without much difficulty. Randy might need...
by Mr. Raith
Wed Jan 17, 2018 4:56 am
Forum: Archive
Topic: Adventure 2: Heroes for Hire
Replies: 44
Views: 20236

Re: Adventure 2: Heroes for Hire

"A logical suggestion." “You don’t have to like me. You don’t even have to listen to me, but Marius is right. We need leadership. So if you have a better suggestion, let’s hear it. We go off half-cocked, we’ll end up just like them.” “Delilah brings up a good point that she has had experi...
by Mr. Raith
Sun Jan 14, 2018 6:58 pm
Forum: Archive
Topic: Adventure 2: Heroes for Hire
Replies: 44
Views: 20236

Re: Adventure 2: Heroes for Hire

"I suggest Ms. Carter. She seems to have the clearest head, including knowing more about each of our capabilities, an important asset for a leader." Raith snorts derisively at Gothm's words. "I guess we should just forget it was 'Ms. Carter' who gave away our location to that Aegis t...
by Mr. Raith
Thu Jan 11, 2018 3:44 am
Forum: Archive
Topic: Adventure 2: Heroes for Hire
Replies: 44
Views: 20236

Re: Adventure 2: Heroes for Hire

Notice: [dice]0[/dice] WILD dye: [dice]1[/dice] K-common: [dice]2[/dice] WILD dye: [dice]3[/dice] Raith ignores the annoyingly cheerful man as he jabbers on to the rest of the group. He walks up to the bank of monitors and his eyes lock on one in particular. On the screen is a metal bed occupied by...
by Mr. Raith
Mon Jan 08, 2018 5:32 am
Forum: Archive
Topic: Adventure 1: The Call
Replies: 120
Views: 44647

Re: Adventure 1: The Call

Notice: [dice]0[/dice] WILD dye: [dice]1[/dice] - ACE: [dice]4[/dice] Stealth+2: [dice]2[/dice] WILD dye+2: [dice]3[/dice] - ACE: [dice]5[/dice] "Please, not all of us are immortal ..." "Speak for yourself," Raith says with a sneer. As they move in the direction of the lighted '...
by Mr. Raith
Sun Dec 24, 2017 12:13 am
Forum: Archive
Topic: Adventure 1: The Call
Replies: 120
Views: 44647

Re: Adventure 1: The Call

Notice: [dice]0[/dice] WILD dye: [dice]1[/dice] Stealth+2: [dice]2[/dice] WILD dye+2: [dice]3[/dice] On the roof Mister Raith punches one agent, killing him instantly. The others are trapped on the giant rooftop with their helicopter to rescue them. Afraid they make a defensive stance but try to ho...
by Mr. Raith
Thu Dec 21, 2017 2:59 am
Forum: Archive
Topic: Adventure 1: The Call
Replies: 120
Views: 44647

Re: Adventure 1: The Call

Notice: [dice]0[/dice] - ACE: [dice]14[/dice] WILD dye: [dice]1[/dice] With a look of mild annoyance painted on his face Raith looks up from the 2 downed power armor troopers at his feet only to see the other AEGIS goons scatter from arachnophobia and the Blind Man's telekinetic tempest. He pulls h...
by Mr. Raith
Sun Dec 10, 2017 4:20 am
Forum: Archive
Topic: Adventure 1: The Call
Replies: 120
Views: 44647

Re: Adventure 1: The Call

Notice: [dice]0[/dice] WILD dye: [dice]1[/dice] ACE: [dice]14[/dice] Stealth+2: [dice]2[/dice] WILD dye+2: [dice]3[/dice] Fighting R-Hand: [dice]4[/dice] WILD dye: [dice]5[/dice] 1st attack: 10 Spectral Strike Damage R-hand (6AP, HW): [dice]12[/dice] + [dice]10[/dice] + 4 WILD dye: [dice]8[/dice] A...
by Mr. Raith
Fri Dec 01, 2017 3:59 am
Forum: Archive
Topic: Adventure 1: The Call
Replies: 120
Views: 44647

Re: Adventure 1: The Call

Notice: [dice]0[/dice] WILD dye: [dice]1[/dice] Stealth+2: [dice]2[/dice] ACE: [dice]4[/dice] WILD dye+2: [dice]3[/dice] Raith pops his head above the illusory manhole cover - then disappears. He reappears across the street, folded into a shadowed alcove he spotted earlier. From this spot he tries ...
by Mr. Raith
Mon Nov 27, 2017 6:37 pm
Forum: Archive
Topic: Adventure 1: The Call
Replies: 120
Views: 44647

Re: Adventure 1: The Call

“Get your hands off me!” A dry chuckle escapes Raith's lips as he raises his arms in a mocking 'look I'm not touching you' manner. "Don't flatter yourself," he says with mild disgust. Then his eyes harden and bore into hers, "And don't complain to me if your bumbling brings AEGIS dow...
by Mr. Raith
Mon Nov 27, 2017 2:08 am
Forum: Archive
Topic: Adventure 1: The Call
Replies: 120
Views: 44647

Re: Adventure 1: The Call

Notice: [dice]0[/dice] WILD dye: [dice]1[/dice] Stealth+2: [dice]2[/dice] WILD dye: [dice]3[/dice] Smarts roll -1 to teleport w/ Delilah: [dice]4[/dice] ACE: [dice]6[/dice] WILD dye: [dice]5[/dice] As the chopper's spotlight bathes Delilah's face in light Mr. Raith curses and grabs her around the w...
by Mr. Raith
Thu Nov 23, 2017 4:22 am
Forum: Archive
Topic: Adventure 1: The Call
Replies: 120
Views: 44647

Re: Adventure 1: The Call

Notice: [dice]0[/dice] WILD dye: [dice]1[/dice] Stealth+2 w/stealth suit: [dice]2[/dice] WILD dye: [dice]3[/dice] Mr. Raith remains silent as he carefully picks his way past the homeless refugees until he hears a sound behind him. “We should move quickly,” Delilah told the others. She found a way t...
by Mr. Raith
Tue Nov 21, 2017 4:56 am
Forum: Archive
Topic: Adventure 1: The Call
Replies: 120
Views: 44647

Re: Adventure 1: The Call

Notice: [dice]0[/dice] WILD: [dice]1[/dice] Mr. Raith's voice carries back to the group from out of the darkness ahead, punctuating their conversation with bitter spikes of mockery. "I do think a good fight could be fun. Oh and for those of you whom I am meeting for the first time, the name's ...
by Mr. Raith
Mon Nov 20, 2017 5:16 am
Forum: Archive
Topic: Adventure 1: The Call
Replies: 120
Views: 44647

Re: Adventure 1: The Call

Notice: [dice]0[/dice] WILD dye: [dice]1[/dice] “And Harvey Pinn was a friend, you bastard.” Mr. Raith twists around and peers at the woman. "Was? Last I saw him he was still alive. A bit... diminished maybe," Mr. Raith smirks at this, but then his tone becomes cold and serious. "I t...
by Mr. Raith
Sat Nov 18, 2017 6:45 am
Forum: Archive
Topic: Adventure 1: The Call
Replies: 120
Views: 44647

Re: Adventure 1: The Call

Notice: [dice]0[/dice] WILD dye: [dice]1[/dice] Raith rolls his eyes in an exaggerated 'You gotta be kidding me' manner when Delilah and Summer roll in. "If you're looking for a nursery, we don't have one," he spews, looking pointedly at the young Summer. He turns his head toward Delilah ...
by Mr. Raith
Wed Nov 15, 2017 4:23 am
Forum: Archive
Topic: Adventure 1: The Call
Replies: 120
Views: 44647

Re: Adventure 1: The Call

Notice: [dice]0[/dice] WILD dye: [dice]1[/dice] "Indeed Mr. Raith, I think you are on to something, and the fastest way to find out will be to go there." Raith opens his mouth to bark out a rebuke for the Old Man calling him 'Mister' but he stops himself before speaking. 'Mister'? Hmm...M...
by Mr. Raith
Tue Nov 14, 2017 3:37 am
Forum: Archive
Topic: Adventure 1: The Call
Replies: 120
Views: 44647

Re: Adventure 1: The Call

"It seems someone has decided to warn us that agents are coming. Now don't go teleporting out right away, the quickest way is not always the fastest way. Come over here so I can reach you with my cane...." The almost total lack of fear the Old Man has for Raith is starting to grate on the...
by Mr. Raith
Mon Nov 13, 2017 4:38 am
Forum: Archive
Topic: Adventure 1: The Call
Replies: 120
Views: 44647

Re: Adventure 1: The Call

Notice: [dice]0[/dice] WILD dye: [dice]1[/dice] "...you must not be a phone person either. I will just grab that.” Raith spears another piece of meat from a different plate as he paces around the domicile. His eyes examine it but his icy voice carries to Walker in a mocking tone, "Well, i...
by Mr. Raith
Fri Nov 10, 2017 1:33 am
Forum: Archive
Topic: Fall from Glory (Interludes)
Replies: 29
Views: 13883

Re: Fall from Glory (Interludes)

Notice: [dice]0[/dice] WILD dye: [dice]1[/dice] “I don’t think you need to eat or drink, but just in case I made you a plate have some tea. Everyone will feel more comfortable if you are holding something even if not eating. After all, we are in the same boat and I think maybe you should be allied ...
by Mr. Raith
Wed Nov 08, 2017 6:01 am
Forum: Archive
Topic: Fall from Glory (Interludes)
Replies: 29
Views: 13883

Re: Fall from Glory (Interludes)

==V-Day + ?== ~Call me Desdenova, eternal light~ ~These gravely digs of mine~ ~Will surely prove a sight~ Raith is walking down the street fiddling with the tiny technological marvel in his hands, bobbing his head in time with the music. It was just about the only thing he kept after absconding from...
by Mr. Raith
Wed Nov 01, 2017 7:42 am
Forum: Fallen Heroes
Topic: Mr. Raith (Approved)
Replies: 3
Views: 5016

Re: Raith - Undead Ninja - Ares Protocol

Advances Free Edge (Setting): AB (superpowers) Free Edge (Human): Danger Sense Initial Edges: (From Powers): Two Fisted, Martial Artist, Imp. Martial Artist Initial Edges: (From Hindrances): Martial Arts Master x 2 Novice 1 Advance: Vigor->d8 Novice 2 Advance: Edge: Alertness (+2 to Notice rolls) N...
by Mr. Raith
Wed Nov 01, 2017 7:41 am
Forum: Fallen Heroes
Topic: Mr. Raith (Approved)
Replies: 3
Views: 5016

Re: Raith - Undead Monk - Ares Protocol

Background ==Invasion Day (I-Day) +15 months== Their footsteps echo in the cavernous expanse of the warehouse as the small group hurriedly walks through a seemingly endless maze of shelves overloaded with the various curiosities and artifacts that a continental empire acquires while it is in the pr...
by Mr. Raith
Wed Nov 01, 2017 7:40 am
Forum: Fallen Heroes
Topic: Mr. Raith (Approved)
Replies: 3
Views: 5016

Re: Raith - Undead Ninja - Ares Protocol

Gear
Combat Armor
  • +6 Armor, negates additional 4 AP vs. Ballistic
  • Weight: 12 lbs.
Stealth Suit
  • +2 Stealth
  • Weight: 5 lbs.
Commlink
  • 1 mile range
  • Weight: 1 oz.
Auto-Grapnel
  • 10/20/40, 100 yards of line
  • Weight: 5 lbs.
by Mr. Raith
Wed Nov 01, 2017 7:40 am
Forum: Fallen Heroes
Topic: Mr. Raith (Approved)
Replies: 3
Views: 5016

Mr. Raith (Approved)

Character Sheet Player Name : Robert Google Handle : Conan Cimmerian Mr. Raith Rank : Novice Experience : 13 Advances Left : Race : Human (undead) Power Level : Four Color Attributes : Agility d12, Smarts d8, Spirit d6, Strength d8, Vigor d8 (Spectral Strike unarmed melee attack: d8+3d6+4, 6AP, HW,...

Go to advanced search