Search found 151 matches

by Sir Ndreare
Tue Jun 09, 2020 3:04 pm
Forum: Savage Virtual Tabletop (VTT)
Topic: One Shot: Savage Tales of the ‘Burbs
Replies: 16
Views: 11044

Re: One Shot: Savage Tales of the ‘Burbs

Ndreare - M.A.R.S. Combat Mage


Coming soon. I will get his converted to SWADE, but figured to post this so others knew he was coming.
by Sir Ndreare
Tue Dec 24, 2019 4:48 pm
Forum: Chronicles of the Vampire Kingdoms
Topic: Lord of Hammer
Replies: 98
Views: 71732

Re: Lord of Hammer

The rift closed, and the heroes ventured onward... ... Yodhe chuckled and clasped his brother on the cosmic shoulder, “For a moment brother, I thought all was lost... But there you were like the knights father told us about! Imagine if you confronted the queen now? We could do it brother... You and...
by Sir Ndreare
Thu Dec 12, 2019 1:49 pm
Forum: Chronicles of the Vampire Kingdoms
Topic: Lord of Hammer
Replies: 98
Views: 71732

Re: Lord of Hammer

Seeing the forces trying to convince Hans Greuber into murdering Greta, Ndreare interferes. "Stay your deeds. We do not defeat evil, by becoming it. That path is one of corruption and only a trap." Placing his hand on Hans' shoulder for reassurance. "Protect her above all. I once woul...
by Sir Ndreare
Tue Dec 10, 2019 4:36 pm
Forum: Chronicles of the Vampire Kingdoms
Topic: Lord of Hammer
Replies: 98
Views: 71732

Re: Lord of Hammer

Common Knowledge [dice:ksv9mcst]61238:0[/dice:ksv9mcst] Wild [dice:ksv9mcst]61238:1[/dice:ksv9mcst] Should have been d6 Actual Wild [dice:ksv9mcst]61238:2[/dice:ksv9mcst] Knowledge Arcana [dice:ksv9mcst]61238:3[/dice:ksv9mcst] Wild [dice:ksv9mcst]61238:4[/dice:ksv9mcst] If Safe Draw power from Ley ...
by Sir Ndreare
Mon Nov 18, 2019 9:35 am
Forum: Chronicles of the Vampire Kingdoms
Topic: Lord of Hammer
Replies: 98
Views: 71732

Re: Lord of Hammer

Sir Ndreare watches the conflict between Hans and Sir Lazerous as the two operations are out of alignment. "This torture is not acceptable. Sir Lazerous you will need to stop now." The to Hans Greuber he says. "We need to agree as a team what to do. This kind of conflict so close to o...
by Sir Ndreare
Wed Nov 06, 2019 10:06 am
Forum: Chronicles of the Vampire Kingdoms
Topic: Lord of Hammer
Replies: 98
Views: 71732

Re: Lord of Hammer

Reaching with his off hand Ndreares draws out power from Night's Kiss, then channeling that power he accelerates himself moving at pace in those moments between time, his mighty weapon begins spinning and whirling as he channels more energy from his amulet into charging the weapon with the fury of t...
by Sir Ndreare
Mon Nov 04, 2019 8:08 am
Forum: Chronicles of the Vampire Kingdoms
Topic: Lord of Hammer
Replies: 98
Views: 71732

Re: Lord of Hammer

Without an acceptable option Ndreare tenses, things must be as they are. But surrendering to those who knowingly serve evil is not an option anymore. Agility [dice:2klikoda]60262:0[/dice:2klikoda] Wild Die [dice:2klikoda]60262:1[/dice:2klikoda] Benny to Reroll Agility [dice:2klikoda]60262:2[/dice:2k...
by Sir Ndreare
Thu Oct 31, 2019 9:23 am
Forum: Chronicles of the Vampire Kingdoms
Topic: Lord of Hammer
Replies: 98
Views: 71732

Re: Lord of Hammer

"You have all become slaves to darkness, fighting and dying here while your master kisses the bloody hands of the earth-demons and sips at their leavings. What do you think they will do with your corpses, fools? They will feast on your black souls and use your flesh as vessels for more of thei...
by Sir Ndreare
Fri Oct 11, 2019 6:15 am
Forum: Chronicles of the Vampire Kingdoms
Topic: Lord of Hammer
Replies: 98
Views: 71732

Re: Lord of Hammer

Spellcasting d12+5, -2 for scene Spellcasting [dice:cjbbq3dy]59394:0[/dice:cjbbq3dy] Wild [dice:cjbbq3dy]59394:1[/dice:cjbbq3dy] PPE: [dice:cjbbq3dy]59394:2[/dice:cjbbq3dy] . Ndreare sees the events turning and warns the others over the radio. "Something gargantuan in the water, and scores of ...
by Sir Ndreare
Mon Sep 30, 2019 9:31 am
Forum: Chronicles of the Vampire Kingdoms
Topic: Lord of Hammer
Replies: 98
Views: 71732

Re: Lord of Hammer

Ndreare shakes his head clear. The pain still ringing a bit rattled him. Looking around he can see they where surrounded by enemies. In situations like this it was common to ignore the soldiers and focus attacks on the power armor. But people often forgot soldiers can kill easily too. Touching the b...
by Sir Ndreare
Wed Sep 18, 2019 7:27 am
Forum: Chronicles of the Vampire Kingdoms
Topic: Lord of Hammer
Replies: 98
Views: 71732

Re: Lord of Hammer

Having just arrived from bellow decks Ndreare will be at location s16 Agility roll not to fall: Agility d10, Modifier -2 Agility [dice:338muxas]58302:0[/dice:338muxas] Wild [dice:338muxas]58302:1[/dice:338muxas] Spirit Roll: Spirit d10+4, Modifier +2 Spirit [dice:338muxas]58302:2[/dice:338muxas] Wi...
by Sir Ndreare
Wed Aug 28, 2019 8:12 am
Forum: Chronicles of the Vampire Kingdoms
Topic: Lord of Hammer
Replies: 98
Views: 71732

Re: Lord of Hammer

After Ashlyn slices it in half Ndreare secures the cursed metal with the other two of its kind. However many of these things the creatures have, it is too many. Something must be done, they must find a way of destroying them. Looking around the group Ndreare worries for his own ability to handle the...
by Sir Ndreare
Tue Aug 27, 2019 1:35 pm
Forum: Chronicles of the Vampire Kingdoms
Topic: Lord of Hammer
Replies: 98
Views: 71732

Re: Lord of Hammer

Gretta accepted the gifts of the newly minted cosmo knight. Something had also changed within her. Determination had settled in where fright had been. She looked up at @Sir Ndreare not shying from his brillance, instead accepting it. Her hands gripped his former weapons as she said with a sense of ...
by Sir Ndreare
Tue Aug 27, 2019 1:20 pm
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 8... War! Vampire boats
Replies: 50
Views: 27813

Re: Part 8... War! Vampire boats

Sir Ndreare nods when Penitent asks about motivations. "Yes, where i come from the... I mean We Knights are the ultimate symbol of justice and the actions of the Knights are seen as a law above others out of the respect earned for their sacrifices in the battle against evil." Considering t...
by Sir Ndreare
Tue Aug 27, 2019 7:49 am
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 8... War! Vampire boats
Replies: 50
Views: 27813

Re: Part 8... War! Vampire boats

"It seems you have returned to us unharmed, Ndreare," Kir says with a huge smile, "Although we do not yet understand entirely, it seems that you too now serve something greater than yourself. The path of righteousness is full of challenges, but its rewards are many. Welcome back, Cos...
by Sir Ndreare
Sat Aug 24, 2019 5:32 pm
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 8... War! Vampire boats
Replies: 50
Views: 27813

Re: Part 8... War! Vampire boats

Ndreare looked around disoriented from the experience. Clearing his head and trying to sift out what Yodhe was saying. As the words become clear Ndreare looks at the offer from the Forge. An impossible redemption was being offered to him. One he thought he was well past from his past crimes working ...
by Sir Ndreare
Mon Aug 19, 2019 10:29 am
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 8... War! Vampire boats
Replies: 50
Views: 27813

Re: Part 8... War! Vampire boats

Difficulty [dice:19n1jtas]57320:0[/dice:19n1jtas] = Major Issue : Something very bad happened you skill roll is made at a -4 . Benny to have Ace adding +2 Boating. Skill Boating d4-2 Boating [dice:19n1jtas]57320:1[/dice:19n1jtas] Wild [dice:19n1jtas]57320:2[/dice:19n1jtas] Extra Effort [dice:19n1jt...
by Sir Ndreare
Sun Aug 11, 2019 8:03 am
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 8... War! Vampire boats
Replies: 50
Views: 27813

Re: Part 8... War! Vampire boats

Ok folks tell us how, or what you did in this epic brawl. Each character has a little crafted scene to give you something interesting that happened during the battle. I tried to play off how you were going in. Every NPC is fair game to your whim with the exception of the vampire intelligence which ...
by Sir Ndreare
Wed Jul 24, 2019 3:14 pm
Forum: Tomorrow Legion: Vampire Hunters
Topic: Out of Character Chatter
Replies: 137
Views: 51522

Re: Out of Character Chatter

Did i do it right? I assumed I did it correctly, basically Ndreare wants the team to work together on the big picture, then he will move down however the other melee actors move down. I get the feeling Nd is like a battle field commander. So most likely my gm narrative will be driven from that perp...
by Sir Ndreare
Wed Jul 24, 2019 2:58 pm
Forum: Tomorrow Legion: Vampire Hunters
Topic: Out of Character Chatter
Replies: 137
Views: 51522

Re: Out of Character Chatter

Did i do it right? I assumed I did it correctly, basically Ndreare wants the team to work together on the big picture, then he will move down however the other melee actors move down.
by Sir Ndreare
Tue Jul 23, 2019 8:11 am
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 8... War! Vampire boats
Replies: 50
Views: 27813

Re: Part 8... War! Vampire boats

Pender Lumkiss wrote: Tue Jul 23, 2019 1:50 am Rodney beeps, ” The device is ready now. It is rigged to a deadman's switch.”
"Excellent Rodney, you have done an amazing job. But lets hope we can use it without the deadman's switch. You have been a great companion and I would hate to loose you."
by Sir Ndreare
Mon Jul 22, 2019 9:05 pm
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 8... War! Vampire boats
Replies: 50
Views: 27813

Re: Part 8... War! Vampire boats

Ndreare felt his own internal conflict boiling. He was always a strange being, his hubris for thinking with preparation he could defeat any challenge, and his caution that forced him to avoid challenges unprepared. This time though he had failed to make a detailed plan. Soldad, pretending to be good...
by Sir Ndreare
Mon Jul 22, 2019 8:36 am
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 8... War! Vampire boats
Replies: 50
Views: 27813

Re: Part 8... War! Vampire boats

Rodney scanned the little remaining tunnel and beeped assessing the situation, ” Master... And his followers, I count no less than seven dead man drops that will give all but the most skilled a hard time to get over the hump. We are close to the exit... It appears some kind of anti magic slime was ...
by Sir Ndreare
Mon Jul 01, 2019 8:09 am
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 8... War! Vampire boats
Replies: 50
Views: 27813

Re: Part 8... War! Vampire boats

Inspiration [dice:1i7l8p5y]55198:0[/dice:1i7l8p5y] As the heroes descend to the boats the misery and morbidity of the situation has Ndreare remembering many other time things had seemed grim. Life aboard the Prevail was already a spartan thing. But when aboard a ship deep in the CAF territory havin...
by Sir Ndreare
Sun Jun 30, 2019 10:18 pm
Forum: Chronicles of the Vampire Kingdoms
Topic: 7.3 Catacombs of Zacatecus: The road to War
Replies: 20
Views: 14130

Re: 7.3 Catacombs of Zacatecus: The road to War

"Excellent, then we have a plan and time is of the essence. This is no time to hold back or delay."
by Sir Ndreare
Fri Jun 28, 2019 6:05 am
Forum: Chronicles of the Vampire Kingdoms
Topic: 7.3 Catacombs of Zacatecus: The road to War
Replies: 20
Views: 14130

Re: 7.3 Catacombs of Zacatecus: The road to War

Ndreare listens to the reports by the others before giving his own. "Did any of you review the data shared by Rodney?" Once it is clear not all of them had a chance to review the information Ndreare summarizes the journey. When he is done with his report he tries to begin the conversation....
by Sir Ndreare
Wed Jun 19, 2019 7:54 pm
Forum: Chronicles of the Vampire Kingdoms
Topic: 7.3 Catacombs of Zacatecus: The road to War
Replies: 20
Views: 14130

Re: 7.3 Catacombs of Zacatecus: The road to War

Ndreare and Rodney see the others splitting up and take the only path no others have explored. "Rodney, send a transmission of everything we are doing to their personal computers. Just in case one of us dies and they need intelligence." ... Soon it is obvious on this path that the rangers ...
by Sir Ndreare
Thu Jun 13, 2019 6:58 am
Forum: Chronicles of the Vampire Kingdoms
Topic: 7.2 Catacombs of Zacatacus: Thoth’s Hold (RP)
Replies: 40
Views: 21607

Re: 7.2 Catacombs of Zacatacus: The final battle.

With the lull in the action Ndreare turns to the new people. All three of them seemed competent and having been hand selected to aid them by Asnir helps, but nothing so much as a name. "I am Ndreare," Then indicating the drone flying above the group. "This is Rodney, we have been help...
by Sir Ndreare
Wed Jun 05, 2019 10:58 am
Forum: Chronicles of the Vampire Kingdoms
Topic: 7.2 Catacombs of Zacatacus: Thoth’s Hold (RP)
Replies: 40
Views: 21607

Re: 7.2 Catacombs of Zacatacus: The final battle.

"There is more to this than our personal wants and needs. What would whoever you would be going back to say if they knew you had been called upon to put to rest an ancient evil threat, and that you turned your back on that to hide away with them. What would they say if by turning your back on ...
by Sir Ndreare
Sun Jun 02, 2019 6:37 am
Forum: Chronicles of the Vampire Kingdoms
Topic: 7.2 Catacombs of Zacatacus: Thoth’s Hold (RP)
Replies: 40
Views: 21607

Re: 7.2 Catacombs of Zacatacus: The final battle.

Ndrea looks through into the light. The sight is the one sight he has been questing for. A grasp or fragment of his lost family. Dropping to his knees his increadible restraint stops as he begins crying. His body wracks with poorly restrained sobs. The battle in his heart with his longing to again b...
by Sir Ndreare
Thu May 16, 2019 10:21 am
Forum: Chronicles of the Vampire Kingdoms
Topic: 7.2 Catacombs of Zacatacus: Thoth’s Hold (RP)
Replies: 40
Views: 21607

Re: 7.2 Catacombs of Zacatacus: The final battle.

Spellcasting [dice:h7cpcz9b]53577:0[/dice:h7cpcz9b] Wild [dice:h7cpcz9b]53577:1[/dice:h7cpcz9b] Fate Table [dice:h7cpcz9b]53577:2[/dice:h7cpcz9b] GOING TO POUND THE TABLE and make it a 9 9.) Fate’s Beggining : Fate has decreed that you go back to the beggning of your journey and in an instant gain ...
by Sir Ndreare
Sun May 12, 2019 8:59 pm
Forum: Chronicles of the Vampire Kingdoms
Topic: 7.2 Catacombs of Zacatacus: Thoth’s Hold (RP)
Replies: 40
Views: 21607

Re: 7.2 Catacombs of Zacatacus: The final battle.

Spellcasting d12+5 Spellcasting [dice:2x0t19yy]53448:0[/dice:2x0t19yy] Wild [dice:2x0t19yy]53448:1[/dice:2x0t19yy] Magic and Mysticism [dice:2x0t19yy]53448:2[/dice:2x0t19yy] Often, one crisis is quickly followed by another, and your caster needs to get his energy back quickly. He has the Rapid Rech...
by Sir Ndreare
Sun May 05, 2019 9:40 am
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 7.1 Interlude and RP area.
Replies: 7
Views: 6899

Re: Part 7.1 Interlude and RP area.

Ndreare listens to the update of events. This small moment of rest is something heavily needed. As the other interacted Ndreare’s thoughts were distracted. He found the concern over whatever magic had allowed the creation of these amulets. “Okay men, this is important, listen up.” Pulling the amulet...
by Sir Ndreare
Thu Apr 18, 2019 5:04 am
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 7.1, Catacombs of Zacatacus
Replies: 31
Views: 19140

Re: Part 7.1, Catacombs of Zacatacus

Ash’s dog yippin’ was a sad reminder that Rod had been snatched. With the sphere in hand, Ndreare can tell that Rod had been most likely interfacing with the sphere through two data exchange points on what could be the “bottom”. It also seems the sphere is not completly spherical anymore. Two impre...
by Sir Ndreare
Tue Apr 09, 2019 1:07 pm
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 7.1, Catacombs of Zacatacus
Replies: 31
Views: 19140

Re: Part 7.1, Catacombs of Zacatacus

The waves of vampires where insurmountable. Ndreare had been in many tough spots over the centuries. But this was more intense than any of those. Rarely was he so fully invested in the success, he had no desire to see another world fall to undead hoards. Spining like a whirl wind Ndreare soon finds ...
by Sir Ndreare
Sun Apr 07, 2019 7:36 pm
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 7.1, Catacombs of Zacatacus
Replies: 31
Views: 19140

Re: Part 7.1, Catacombs of Zacatacus

Spirit d10+4, Scene -2 = d10+2 Spirit [dice:2y52en8f]51666:0[/dice:2y52en8f] Wild [dice:2y52en8f]51666:1[/dice:2y52en8f] Notice d12+2, -2 scene = d12 Notice [dice:2y52en8f]51666:2[/dice:2y52en8f] Wild [dice:2y52en8f]51666:3[/dice:2y52en8f] Notice again Notice [dice:2y52en8f]51666:4[/dice:2y52en8f] ...
by Sir Ndreare
Mon Apr 01, 2019 8:28 am
Forum: Tomorrow Legion: Vampire Hunters
Topic: Q2 2019 Adventure Cards
Replies: 5
Views: 4673

Re: Q2 2019 Adventure Cards

Novice [dice:1mjokpoy]51096:0[/dice:1mjokpoy] 13 Speedy Gonzales Expend this card to gain +2 to your Pace for the rest of the scene. Seasoned [dice:1mjokpoy]51096:1[/dice:1mjokpoy] 14 In the Zone Gain +1 to Shooting, Fighting, Throwing rolls until the end of the scene Veteran [dice:1mjokpoy]51096:2[...
by Sir Ndreare
Fri Mar 29, 2019 7:15 am
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 7: Welcome to the ruins of Zacatecus
Replies: 46
Views: 24851

Re: Part 7: Welcome to the ruins of Zacatecus

Paying attention to the vampires movements Ndreare waits until the right moment as the Secondary vampires are preparing to cast, then just as they think they have their moment he begins his counter. Concentrating Ndreare again amplified his arcane talent, then with a splash of dark energy disrupts a...
by Sir Ndreare
Tue Mar 26, 2019 7:23 pm
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 7: Welcome to the ruins of Zacatecus
Replies: 46
Views: 24851

Re: Part 7: Welcome to the ruins of Zacatecus

Raise on Quickness reroll 28 or less [dice:1dywojqs]50760:0[/dice:1dywojqs] Striking to early can sacrifice an opportunity. Ndreare and Rodney wait and watch to see what is needed. We will be going on hold to see what actions the GM declares. I think interrupting the baddies will be more beneficial...
by Sir Ndreare
Mon Mar 25, 2019 3:18 pm
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 7: Welcome to the ruins of Zacatecus
Replies: 46
Views: 24851

Re: Part 7: Welcome to the ruins of Zacatecus

Tactics [dice:z6iwq88n]50704:0[/dice:z6iwq88n] Ace [dice:z6iwq88n]50704:4[/dice:z6iwq88n] Wild Die [dice:z6iwq88n]50704:1[/dice:z6iwq88n] Three Spells = -10 PPE taken from Night's Kiss Exalted Boost Spellcasting d12+5 -4 = d12+1. 2 PPE spent Spellcasting [dice:z6iwq88n]50704:2[/dice:z6iwq88n] Wild ...
by Sir Ndreare
Fri Mar 15, 2019 8:29 am
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 7: Welcome to the ruins of Zacatecus
Replies: 46
Views: 24851

Re: Part 7: Welcome to the ruins of Zacatecus

Knowledge arcana [dice:1olz7anc]50318:0[/dice:1olz7anc] Wild [dice:1olz7anc]50318:1[/dice:1olz7anc] Ndreare sees the darkness growing so thick, the magic to powerful to be overcome by Hans's dispels. "Hans, do you think you could rig up something that would let us perceive through this darknes...
by Sir Ndreare
Sun Mar 10, 2019 7:54 pm
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 7: Welcome to the ruins of Zacatecus
Replies: 46
Views: 24851

Re: Part 7: Welcome to the ruins of Zacatecus

Ndreare Spirit d10+4, Penalty -4 = d10 Spirit [dice:1iotdsbw]50062:0[/dice:1iotdsbw] Wild [dice:1iotdsbw]50062:1[/dice:1iotdsbw] Fighting d12, Boost +4 total d12+4 Fighting [dice:1iotdsbw]50062:2[/dice:1iotdsbw] Wild [dice:1iotdsbw]50062:3[/dice:1iotdsbw] Ace [dice:1iotdsbw]50062:10[/dice:1iotdsbw]...
by Sir Ndreare
Mon Feb 25, 2019 9:33 pm
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 7: Welcome to the ruins of Zacatecus
Replies: 46
Views: 24851

Re: Part 7: Welcome to the ruins of Zacatecus

Coming out in the middle of the Vampires Ndreare is satisfied to see they are completely unprepared for him and Penitent. With a blur of motion he begins casting, first cloaking himself in a fold of dark energy accelerating his relative experience of time, then amplifying his arcane skills and final...
by Sir Ndreare
Fri Feb 15, 2019 12:50 pm
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 7: Welcome to the ruins of Zacatecus
Replies: 46
Views: 24851

Re: Part 7: Welcome to the ruins of Zacatecus

Spellcasting d12+2, Gear +3 Spellcasting [dice:p4wz7rk5]49384:0[/dice:p4wz7rk5] Wild Die [dice:p4wz7rk5]49384:1[/dice:p4wz7rk5] Agility Roll d10, Scene -6 Agility [dice:p4wz7rk5]49384:2[/dice:p4wz7rk5] Wild [dice:p4wz7rk5]49384:3[/dice:p4wz7rk5] Ace [dice:p4wz7rk5]49384:4[/dice:p4wz7rk5] Benny to E...
by Sir Ndreare
Sun Feb 10, 2019 9:13 am
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 7: Welcome to the ruins of Zacatecus
Replies: 46
Views: 24851

Re: Part 7: Welcome to the ruins of Zacatecus

Ndreare listens to the assessment and then the plans of the others. With so many vampires their best bet is getting some area of effect globes of daylight or even Penitent in their midst. Looking at the redeemed warrior he asks. "I can teleport you and Karl into them if desired?" Penitent ...
by Sir Ndreare
Tue Jan 29, 2019 8:51 am
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 7: Welcome to the ruins of Zacatecus
Replies: 46
Views: 24851

Re: Part 7: Welcome to the ruins of Zacatecus

[dice:2fb5jnet]48889:0[/dice:2fb5jnet] 4) Jack Pot : wealth beyond imagine is within your grasp. Isn’t it always. Make an agility roll at -4. Success and you recovered this powerful item or stash of valuable goods. You get either your choice of supertech, enchanted, or TW item with 1d4 mods. If you...
by Sir Ndreare
Tue Jan 08, 2019 7:51 pm
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 6.6: JtoZ: Portal to Calgary
Replies: 34
Views: 16739

Re: Part 6.6: JtoZ: Portal to Calgary

Ndreare listens to the after math report and nods and gives direction to Yodhe that once everyone is freed, and healed as much as possible to organize and meet up. As Zac finishes his obnoxious words Ndreare looks to Penitent. "One like this will turn up again if this business is not settled he...
by Sir Ndreare
Mon Dec 31, 2018 8:43 pm
Forum: Tomorrow Legion: Vampire Hunters
Topic: Q1 2019 Adventure Cards
Replies: 5
Views: 4664

Re: Q1 2019 Adventure Cards

Heroic [dice:3fp0bmqo]47712:0[/dice:3fp0bmqo] 19 Teamwork Your hero and any adjacent allies add +4 to their next trait rolls. The allies must be adjacent when the card is played to receive the bonus. 31 Flesh Wound Play to cause a wounded Extra to rise immediately, un-Shaken and unharmed. The Extra ...
by Sir Ndreare
Mon Dec 03, 2018 4:32 pm
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 6.6: JtoZ: Portal to Calgary
Replies: 34
Views: 16739

Re: Part 6.6: JtoZ: Portal to Calgary

Benny for Improved Level Headed Initiative [dice:z85qhx70]46585:0[/dice:z85qhx70] = 9 of Spades Casting EX Boost Spellcasting, Casting Quickness, Drawing Weapons = 3 actions so -4 to both spell casting rolls. EX Boost Spellcasting: spellcasting d12+2, Gear +3, -4 Multi Action Penalty = d12+1 Spellc...
by Sir Ndreare
Tue Nov 20, 2018 3:21 pm
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 6.6: JtoZ: Portal to Calgary
Replies: 34
Views: 16739

Re: Part 6.6: JtoZ: Portal to Calgary

Seeing the strange sight of the giant grabbing the little creature Ndreare wonders what could cause something so large to run as if in fear. He did not recall anything so dangerous. But the two looks like they were in dire peril. As they climb the mountain and begin experiencing the extreme cold Ndr...
by Sir Ndreare
Sat Oct 27, 2018 10:57 am
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 6.5 JtoZ, Witchwell inn: Dance Off.
Replies: 20
Views: 14197

Re: Part 6.5 JtoZ, Witchwell inn: Dance Off.

Notice d12+2 -4 for Surprise Notice [dice:g81ccs5d]45126:0[/dice:g81ccs5d] Wild [dice:g81ccs5d]45126:1[/dice:g81ccs5d] Intimidation [dice:g81ccs5d]45126:2[/dice:g81ccs5d] Wild Die [dice:g81ccs5d]45126:3[/dice:g81ccs5d] Waiting on GM feedback before spending bennies on this. The men discouraged by t...
by Sir Ndreare
Wed Oct 24, 2018 7:53 am
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 6.5 JtoZ, Witchwell inn: Dance Off.
Replies: 20
Views: 14197

Re: Part 6.5 JtoZ, Witchwell inn: Dance Off.

Task Vigor d8 -4 (Yes I know my Agility is higher, but who would ever expect the Dark Elf to me a great singer?) Master of Song +2 Include a line from We didn't start the fire +2 Rodney will play a classic elven ballad +0 Total d8 Vigor [dice:1f33j4c9]44903:0[/dice:1f33j4c9] Wild Die [dice:1f33j4c9...
by Sir Ndreare
Thu Oct 18, 2018 6:27 am
Forum: The Witchwell Inn
Topic: Welcome to Witchwell (13th, VK, and LoB)
Replies: 64
Views: 50138

Re: Welcome to Witchwell (13th, VK, and LoB)

Screen Shot of EP Log sent to Jon [dice:3nl947sm]44446:0[/dice:3nl947sm] Going to spend EP to turn this into 12 on F&G WRONG TABLE EDIT TO COME Choose Your Fate: Select any other result on this table, or gain two rolls on the Hero’s Journey tables of your choice. Training [dice:3nl947sm]44446:1...
by Sir Ndreare
Wed Oct 10, 2018 1:55 pm
Forum: The Witchwell Inn
Topic: Welcome to Witchwell (13th, VK, and LoB)
Replies: 64
Views: 50138

Re: Welcome to Witchwell (13th, VK, and LoB)

Using scene benny to activate Danger sense for the turn Notice d12+2-2 = d12 Notice [dice:1rqtmz1h]43846:0[/dice:1rqtmz1h] Wild Die [dice:1rqtmz1h]43846:1[/dice:1rqtmz1h] Spellcasting d12+3 -X for scene (based on Danger Sense roll) Spellcasting [dice:1rqtmz1h]43846:2[/dice:1rqtmz1h] Wild die [dice:...
by Sir Ndreare
Tue Oct 09, 2018 7:23 am
Forum: The Witchwell Inn
Topic: Welcome to Witchwell (13th, VK, and LoB)
Replies: 64
Views: 50138

Re: Welcome to Witchwell (13th, VK, and LoB)

Heading over to talk to Krys Ndreare explains. "I think it is wrong to let him suffer. Is there a chance you know what afterlife he believed in and we can open a portal before I break the bottle so he can be set free?" Pulling the bottle out and showing it to Kryss he adds. "He was in...
by Sir Ndreare
Mon Oct 08, 2018 9:18 am
Forum: The Witchwell Inn
Topic: Welcome to Witchwell (13th, VK, and LoB)
Replies: 64
Views: 50138

Re: Welcome to Witchwell (13th, VK, and LoB)

Coming in and looking around Ndreare looked to the men with him. "Clean up and be respectful of the staff. I think we all earned some drinks, lets not do anything to make us unwelcome." As the proprietor comes an asks her question Ndreare looks off as if reviewing his own memories. "I...
by Sir Ndreare
Mon Oct 08, 2018 9:05 am
Forum: Chronicles of the Vampire Kingdoms
Topic: 6.2 Jouney to Zacatecus (Sundog Lair)- Tac and Tech
Replies: 40
Views: 18283

Re: 6.2 Jouney to Zacatecus (Sundog Lair)- Tac and Tech

Looking into the Soul Jar and thinking on it Ndreare puts his mind to work. There must be a way to free the soul from this torment without risking the lives of others.
by Sir Ndreare
Fri Oct 05, 2018 6:16 pm
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 6.4 Journey to Zacatecus: The Witchwell Inn (Confessor Gone MIA)
Replies: 10
Views: 7947

Re: Part 6.4 Journey to Zacatecus: The Witchwell Inn (Confessor Gone MIA)

Seeing the attractive elf reveal the mask Ndreare is surprised to see that he recognizes it. "That mask, I have seen it before, but did not know the name." "The woman who wore it was a warrior that helped me just before I met up with this team at the restaurant. She came up on me whil...
by Sir Ndreare
Wed Oct 03, 2018 1:25 pm
Forum: Tomorrow Legion: Vampire Hunters
Topic: Adventure Cards Q4 2018
Replies: 6
Views: 5756

Re: Adventure Cards Q4 2018

Novice [dice:v8xt2vgh]43277:0[/dice:v8xt2vgh] 45 Dressed to Kill "Your hero dresses up, is “on” for the night, or otherwise far more attractive or charismatic than usual. Add +4 to your Charisma for the duration of the current “scene.”" Seasoned [dice:v8xt2vgh]43277:1[/dice:v8xt2vgh] 19 Te...
by Sir Ndreare
Mon Sep 24, 2018 2:43 pm
Forum: Chronicles of the Vampire Kingdoms
Topic: 6.2 Jouney to Zacatecus (Sundog Lair)- Tac and Tech
Replies: 40
Views: 18283

Re: 6.2 Jouney to Zacatecus (Sundog Lair)- Tac and Tech

"I do not believe it is the same soul. Only misery and division will come from this effort."
by Sir Ndreare
Sun Sep 23, 2018 3:40 pm
Forum: Chronicles of the Vampire Kingdoms
Topic: 6.2 Jouney to Zacatecus (Sundog Lair)- Tac and Tech
Replies: 40
Views: 18283

Re: 6.2 Jouney to Zacatecus (Sundog Lair)- Tac and Tech

After examining the soul for a brief time Ndreare shares. "This is indeed a soul stored in this trinket. But the soul is tortured and miserable. If freeing it is possible I think we should. But The risks of insanity are extreme to say this least. I am still opposed, but not as opposed."
by Sir Ndreare
Sun Sep 23, 2018 9:24 am
Forum: Chronicles of the Vampire Kingdoms
Topic: 6.2 Jouney to Zacatecus (Sundog Lair)- Tac and Tech
Replies: 40
Views: 18283

Re: 6.2 Jouney to Zacatecus (Sundog Lair)- Tac and Tech

Ndreare examines the trinket using his true sight, trying to determine its full nature.

Exalted Detect Arcana 11 = Raise
Exalted Detect Arcana (spirit and sight based)
Spirit d10+4, 2 Sight

Spirit [dice:31ba93x9]42372:0[/dice:31ba93x9]
Wild Die [dice:31ba93x9]42372:1[/dice:31ba93x9]
by Sir Ndreare
Sat Sep 22, 2018 7:39 pm
Forum: Chronicles of the Vampire Kingdoms
Topic: 6.2 Jouney to Zacatecus (Sundog Lair)- Tac and Tech
Replies: 40
Views: 18283

Re: 6.2 Jouney to Zacatecus (Sundog Lair)- Tac and Tech

The battle was a horrible thing to experience. The memory of Xy's parting words echo in Ndreare's mind so deeply he cannot forget. He thought he was above such things. But those simple words some how cut so deep. "It was your fault." How could Xy know of something that happened hundreds of...
by Sir Ndreare
Wed Sep 19, 2018 9:45 am
Forum: Chronicles of the Vampire Kingdoms
Topic: 6.2 Jouney to Zacatecus (Sundog Lair)- Tac and Tech
Replies: 40
Views: 18283

Re: 6.2 Jouney to Zacatecus (Sundog Lair)- Tac and Tech

Getting the read out information from EDIN Ndreare curses under his breath before letting up the mic "Rodney, make sure everyone knows this data."[/ color] Rodney sends the data along to everyone's channel looking it until confirmations come back. The fog before you is The Smoke of Ages. T...
by Sir Ndreare
Wed Sep 19, 2018 5:27 am
Forum: Chronicles of the Vampire Kingdoms
Topic: 6.2 Jouney to Zacatecus (Sundog Lair)- Tac and Tech
Replies: 40
Views: 18283

Re: 6.2 Jouney to Zacatecus (Sundog Lair)- Tac and Tech

Sun Dogs 0 Sun Dog XY Night, option 2 Scene Modifier -6 +0: In The Fight - Wanting to stay on top of things you fight like a professional. You roll without an additional modifier for the default resource cost. Sacrificing Reid +4 Chosen Skill Battle d12+8 Battle d12+8-6+4=d12+6 Knowledge (Battle) 1...
by Sir Ndreare
Mon Aug 20, 2018 10:20 am
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 6.2: Journey to Zacatecus (The River)- Covert Action
Replies: 7
Views: 6249

Re: Part 6.2: Journey to Zacatecus (The River)- Covert Actio

Ndreare will be shooting forward cautiously. Reserving Every and Holding Back for an additional -2, but expending 1/2 the resources. Rodney [dice]0[/dice] 4) Rod is timely in his advice and engages his covert mode granting you a +2 to your roll. Using Notice d12+2, -2 Scene, +2 Rodney Notice [dice]...
by Sir Ndreare
Sun Aug 05, 2018 9:24 am
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 6.2: Journey to Zacatecas ( The River) Open RP
Replies: 14
Views: 11276

Re: Part 6.2: Journey to Zacatecas ( The River)

Racial +2 with Sight, Body armor has optics package offset illumination penalties by 2 and provide +2 to resist blinding attacks). Notice [dice]0[/dice] Notice Wild Die [dice]1[/dice] Exalted Detect Arcana focused on dagger Spirit [dice]2[/dice] Wild Die [dice]3[/dice] . Ndreare watches the interch...
by Sir Ndreare
Tue Jul 31, 2018 8:11 pm
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 6.1: Reid Rangers Interlude by campfire
Replies: 8
Views: 7569

Re: Part 6.2: Reid Rangers Interlude by campfire

Watching the interaction Ndreare decide there is no point in not answering. Many of these men will be expected to take orders from him and they needed to know something about him if he wanted to help ensure their loyalty. “No, I am not part of the Tomorrow Legion, although if I ever made it to their...
by Sir Ndreare
Fri Jul 27, 2018 9:51 am
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 6: Reid’s Rangers, They are on Fire plus 1000 vampires
Replies: 87
Views: 44794

Re: Part 6: Reid’s Rangers, They are on Fire plus 1000 vampi

Racial +2 with Sight, Body armor has optics package offset illumination penalties by 2 and provide +2 to resist blinding attacks). Notice [dice]0[/dice] Notice Wild Die [dice]1[/dice] Detect Arcana at Will ( No Roll Required ) Intimidation [dice]2[/dice] Wild [dice]3[/dice] Ace [dice]6[/dice] Extra...
by Sir Ndreare
Mon Jul 09, 2018 3:01 pm
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 6: Reid’s Rangers, They are on Fire plus 1000 vampires
Replies: 87
Views: 44794

Re: Part 6: Reid’s Rangers, They are on Fire plus 1000 vampi

Base skill d12+2, +6 from Signature specialty. +2 from scene and +2 Random modifier from theme included. [dice]0[/dice] 4) Ally: In the heat of battle an unexpected ally shows themselves or perhaps a long time friend comes to your aid. Gain a +2 bonus to the quick combat. Knowledge (Battle) [dice]1...
by Sir Ndreare
Mon Jul 02, 2018 8:36 am
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 6: Reid’s Rangers, They are on Fire plus 1000 vampires
Replies: 87
Views: 44794

Re: Part 6: Reid’s Rangers, They are on Fire plus 1000 vampi

The ranting zombie having singled Ndreare out is not uncommon. These undead know who their enemy is. Ndreare prepares himself for destroying the creature. Drawing in a great breath of magic he again wraps himself in layer after layer of spells. I missed a ex boost cast and Fatigue makes them 3 highe...
by Sir Ndreare
Mon Jul 02, 2018 8:07 am
Forum: Tomorrow Legion: Vampire Hunters
Topic: Adventure Deck - Q3 2018
Replies: 6
Views: 5457

Re: Adventure Deck - Q3 2018

Lol, I am pretty sure Matthew meant to post this in his group. But I will roll here anyways. [dice]0[/dice] Reroll 28, as Kir has that [dice]1[/dice] Peace "Your hero is able to improve the attitude of a group in an encounter, perhaps by recognizing someone in the crowd, showing respect, or off...
by Sir Ndreare
Wed Jun 27, 2018 11:27 am
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 4.4 The labored breath before the ambush-RP area
Replies: 72
Views: 32630

Re: Part 4.4 The labored breath before the ambush-RP area

To help out Luciannia in her learning Ndreare offers to load up some more videos on EDIN. "If you are interested I can pull some more data off of EDIN or in the interest of respecting Ashlyn's beliefs let you watch them more discreetly. Mating practices seem to be very private in Ashlyn's cultu...
by Sir Ndreare
Wed Jun 27, 2018 8:08 am
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 4.4 The labored breath before the ambush-RP area
Replies: 72
Views: 32630

Re: Part 4.4 The labored breath before the ambush-RP area

Ndreare thinks for a moment. "Not all cultures or people believe in only two people in a marriage. It is usually decided by scarcity of resources, relative combat efficiency of the sexes involved and how frequently either is expected to die in combat." Getting up to pour more coffee he ref...
by Sir Ndreare
Mon Jun 25, 2018 3:19 pm
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 6: Reid’s Rangers, They are on Fire plus 1000 vampires
Replies: 87
Views: 44794

Re: Part 6: Reid’s Rangers, They are on Fire plus 1000 vampi

Player direction: please follow the below steps in order Step 1 ) Agility-4 or take a level of fatigue from bumps and brusies. Immune to fatgue then move to step 2. Agility [dice]0[/dice] Agility Wild [dice]1[/dice] = Fail, hits the ground rolling, bumped and bruised along the way. Step 2 ) Fear ch...
by Sir Ndreare
Sun Jun 17, 2018 8:18 am
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 4.4 The labored breath before the ambush-RP area
Replies: 72
Views: 32630

Re: Part 4.4 The labored breath before the ambush-RP area

Ndreare smiles. "The process of procreation normally involved sharing of genetic material to allow adaption among the humanoid races. This allows greater diversity of genetic material and increases the probability of more effective beings being generated in order to allow the offspring to domin...
by Sir Ndreare
Fri Jun 15, 2018 6:19 am
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 4.4 The labored breath before the ambush-RP area
Replies: 72
Views: 32630

Re: Part 4.4 The labored breath before the ambush-RP area

Ndreare looks up at Ashlyn only raising one eye brow and says in a quiet and smooth voice. "Never?"
Then looking between Lucianna and Ashlyn subtly he nods. "It would seem life is full of opportunity."
by Sir Ndreare
Thu Jun 14, 2018 10:03 pm
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 4.4 The labored breath before the ambush-RP area
Replies: 72
Views: 32630

Re: Part 4.4 The labored breath before the ambush-RP area

Looking over towards the conversation thinking it should not be that complicated Ndreare offers to settle the matter. "If you want I can show you the basics. But most of the local cultures are fairly secretive about their mating practices. "Then maybe you can read the book and get some pra...
by Sir Ndreare
Wed Jun 13, 2018 7:06 am
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 6: Reid’s Rangers, They are on Fire plus 1000 vampires
Replies: 87
Views: 44794

Re: Part 6: Reid’s Rangers, They are on Fire plus 1000 vampi

Total Darkness -6, Racial +2 with Sight, Body armor has optics package offset illumination penalties by 2 and provide +2 to resist blinding attacks). = -2 total for Total Darkness Notice [dice]0[/dice] Notice Wild Die [dice]1[/dice] Benny to Reroll Notice [dice]2[/dice] Notice Wild Die [dice]3[/dic...
by Sir Ndreare
Fri Jun 01, 2018 3:43 pm
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 6: Reid’s Rangers, They are on Fire plus 1000 vampires
Replies: 87
Views: 44794

Re: Part 6: Reid’s Rangers, They are on Fire plus 1000 vampi

Seeing the others not responding fast enough to the coming battle Ndreare begins casting filling himself with arcane energy and wrapping himself in wards and protections. Then he starts organizing those sitting around and not responding fast enough with short and curt orders. Suddenly the truck goes...
by Sir Ndreare
Fri May 25, 2018 6:10 pm
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 6: Reid’s Rangers, They are on Fire plus 1000 vampires
Replies: 87
Views: 44794

Re: Part 6: Reid’s Rangers, They are on Fire plus 1000 vampi

Notice -8 Scene Penalty, Armor ignores -2, Racial Bonus provides +2 total Modifier -4 Notice [dice]0[/dice] Notice Wild Die [dice]1[/dice] + Ace [dice]6[/dice] + Ace [dice]7[/dice] Detect Arcana at Will Spirit d10+4, Racial Bonus +2 with Sight Spirit [dice]2[/dice] Wild [dice]3[/dice] ( No Roll Req...
by Sir Ndreare
Fri May 18, 2018 8:58 pm
Forum: Chronicles of the Vampire Kingdoms
Topic: Legends of the Vampire Kingdom (Kreeghor Aftermath)
Replies: 7
Views: 6523

Re: Legends of the Vampire Kingdom (Kreeghor Aftermath)

Ndreare watches Hallowway in his last ranting, thinking to himself if he should just shoot the man. But with some of his companions it seems doing the smart thing is not the thing they wish to see done. Turning to Rodney he says. "Make sure it is destroyed sufficiently that no other could use i...
by Sir Ndreare
Fri May 11, 2018 11:20 am
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 5.2 Boy or Bomb
Replies: 7
Views: 6034

Re: Part 5.2 Boy or Bomb

Ndreare defends Rodney while he disables the device. spellcasting d12+3, scene modifier -3 total d12 Spellcasting [dice]0[/dice] Wild Die [dice]1[/dice] . Rodney works his hardest to disable the device. Knowledge (Electronics) d8 + 2 + 4 from core package, -3 from scene = d8+3 Knowledge (Electronics...
by Sir Ndreare
Wed May 09, 2018 7:13 am
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 5.1: Attack of the Kreeghor ( Dramatic Event)
Replies: 33
Views: 17099

Re: Part 5.1: Attack of the Kreeghor ( Dramatic Event)

Ndreare looks at the wall where the royal was teleported and shakes his head. Looking around to everyone else he says. "We do not have much time, while that teleport tricks slowed him down, that royal will be reconstructing himself as we speak. The pressure from the rocks will only restrain his...
by Sir Ndreare
Tue May 08, 2018 7:43 am
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 5.1: Attack of the Kreeghor ( Dramatic Event)
Replies: 33
Views: 17099

Re: Part 5.1: Attack of the Kreeghor ( Dramatic Event)

Ndreare looks at Krys as she tries to reason with the priestess. Leaning towards her he says discreetly. "You cannot reason with faith Atlantean. Their gods consume their minds and fog our reason. other than your passions, you and I see eye to eye on most matters. But this is one argument that ...
by Sir Ndreare
Tue May 08, 2018 6:56 am
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 5.1: Attack of the Kreeghor ( Dramatic Event)
Replies: 33
Views: 17099

Re: Part 5.1: Attack of the Kreeghor ( Dramatic Event)

As the fourth assassin springs towards Ndreare it is unable to close any distance before a hole forms in its forehead and Rodney speaks up on their private channel. "You will need to start paying attention if you expect to get out of this Kreeghor situation alive Ndreare. These are not just flo...
by Sir Ndreare
Mon May 07, 2018 1:13 pm
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 5.1: Attack of the Kreeghor ( Dramatic Event)
Replies: 33
Views: 17099

Re: Part 5.1: Attack of the Kreeghor ( Dramatic Event)

Current Status Parry : 6 (8 with honor Blade) Toughness : 16 (8) PPE : 15 of 20 base Night's Kiss PPE : 10/10 | T.W.-B.A.G. : 5/5 Abrandis’ Honorblade PPE : 6/10 Wounds : 0/3 (took a wound and was healed of 1, used EP to soak) Fatigue : 0/2 Wilk's 237 : 16/16 x2 | Wilks 447 : 20/20 x2 Current effec...
by Sir Ndreare
Mon May 07, 2018 8:14 am
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 5.1: Attack of the Kreeghor ( Dramatic Event)
Replies: 33
Views: 17099

Re: Part 5.1: Attack of the Kreeghor ( Dramatic Event)

Once the repairs are completed on Rodney and Kulring Ndreare thinks and then proposes and idea. "I think Rodney and myself can get into the shuttle and take care of what needs done. The risk of failure is too high and the remainder of the team should try and stop the bomb from going off. "...
by Sir Ndreare
Sat May 05, 2018 8:26 pm
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 4.4 The labored breath before the ambush-RP area
Replies: 72
Views: 32630

Re: Part 4.4 The labored breath before the ambush-RP area

Ndreare eyed the strange behavior of the two women. Not sure if that is intended to be sympathy or romance, but either one was something he was not interested in seeing. "I think it is best if we prepare, and get ours minds in order." Such emotions tend to lead to trouble on the battlefiel...
by Sir Ndreare
Fri May 04, 2018 8:02 pm
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 5.1: Attack of the Kreeghor ( Dramatic Event)
Replies: 33
Views: 17099

Re: Part 5.1: Attack of the Kreeghor ( Dramatic Event)

Ndreare sticks to his work and does not interrupt the debate until the work is completed on Rodney and Kulring. While he thinks stopping the bomb is the most important mission, he does not want the insane TW to think there is any risk of her loved one being abandoned. +2 with Sight, Body armor has o...
by Sir Ndreare
Mon Apr 30, 2018 9:19 am
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 5.1: Attack of the Kreeghor ( Dramatic Event)
Replies: 33
Views: 17099

Re: Part 5.1: Attack of the Kreeghor ( Dramatic Event)

Exalted Boost Trait Persuasion Spellcasting [dice]0[/dice] Wild [dice]1[/dice] Raise +4 die type = d10 Persuasion d10, Charisma +2 = d10+2 Persuasion on Tera [dice]2[/dice] Persuasion Wild [dice]3[/dice] Ace [dice]5[/dice] Always the wild die, i could have skipped the whole thing and no bothered bo...
by Sir Ndreare
Sat Apr 28, 2018 9:17 pm
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 4.4 The labored breath before the ambush-RP area
Replies: 72
Views: 32630

Re: Part 4.4 The labored breath before the ambush-RP area

His database has very little data on Tattoo magic. Something that always frustrated him, because they seemed more dynamic and potent than simple wards as any wizard could do. "I have always been interested in Tattoo magic, but the Spluhgorth tend to keep such secrets close to the chest so to sp...
by Sir Ndreare
Fri Apr 27, 2018 11:50 pm
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 4.4 The labored breath before the ambush-RP area
Replies: 72
Views: 32630

Re: Part 4.4 The labored breath before the ambush-RP area

Ndreare looks at Krysesia as if she must be loosing it a bit herself if she does not realize Penitent has obviously snapped from the pressure long ago. The man has gone so far over the line only a supernatural force was able to bring him back and even then it seems a lot of his world view is still f...
by Sir Ndreare
Sat Apr 21, 2018 9:46 pm
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 5.1: Attack of the Kreeghor ( Dramatic Event)
Replies: 33
Views: 17099

Re: Part 5.1: Attack of the Kreeghor ( Dramatic Event)

Rodney Ndreare looks over at Rodney and orders him to get to work on finding a way out of here. No way does he plan on fighting a star ship with nothing but small arms and ego. "Of course I will be looking for a way our. Did you think I was going to just sit around and die with the rest of you...
by Sir Ndreare
Sat Apr 21, 2018 9:35 pm
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 5.1: Attack of the Kreeghor ( Dramatic Event)
Replies: 33
Views: 17099

Re: Part 5.1: Attack of the Kreeghor ( Dramatic Event)

+2 with Sight, Body armor has optics package ignores 2 points of sight penalties. Notice [dice]0[/dice] Notice Wild Die [dice]1[/dice] Detect Arcana at Will Spirit [dice]2[/dice] Spirit Wild Die [dice]3[/dice] Ace [dice]6[/dice] Ace Aced [dice]8[/dice] Common Knowledge Smarts [dice]4[/dice] Smarts ...
by Sir Ndreare
Wed Apr 18, 2018 2:05 pm
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 4.4 The labored breath before the ambush-RP area
Replies: 72
Views: 32630

Re: Part 4.4 The labored breath before the ambush-RP area

Ashlyn sniffed and regathered her composure. “Gracias, Luciana,” she murmured, wiping at her eyes. “I am...sorry I lost control.” She looked at Ndreare. “I apologize as well.” "We are part of a team. We will fight together and will eventually die together. You have no need to ever apologize to...
by Sir Ndreare
Tue Apr 10, 2018 8:20 pm
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 5: The Rocking Zone Ranger(Interlude)
Replies: 6
Views: 5507

Re: Part 5: The Rocking Zone Ranger(Interlude)

Seeing the injuries on the cyborg Ndreare looked at Rodney. He voice did not raise and he obviously was not excited, but somehow the droid still understood the urgency. “See to him, Rodney.” With a huff, as if he had lings to huff with Rodney floated over and starting looking over commander Kurling ...
by Sir Ndreare
Thu Apr 05, 2018 10:04 pm
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 4.4 The labored breath before the ambush-RP area
Replies: 72
Views: 32630

Re: Part 4.4 The labored breath before the ambush-RP area

Ashlyn glowered at Ndreare. “This I know all of!” she snapped. “I have lived to fight vampires, studied them. But I have watched my mother die twice now. Once by my own hand. HOW MUCH IS ONE PERSON EXPECTED TO TAKE?!” she screamed to the heavens before clutching tightly to Vela and sobbing. He was ...
by Sir Ndreare
Wed Apr 04, 2018 11:14 am
Forum: Chronicles of the Vampire Kingdoms
Topic: Part 4.4 The labored breath before the ambush-RP area
Replies: 72
Views: 32630

Re: Part 4.4 The labored breath before the ambush-RP area

Ndreare looks at Ashlyn, this level of emotion is something he tries to avert at all cost. But he must explain to her. "Ashlyn, the vampire is a demonic parasite, a splinter from an intelligence that ejects the inhabiting soul. Your mother, the part that mattered, her soul moved on to where eve...

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