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Search found 134 matches

by John Baxter
Tue Jan 12, 2021 1:19 pm
Forum: Adventure Forum
Topic: Change o' Plans
Replies: 91
Views: 5473

Re: Change o' Plans

“What in the Lord’s name…?” Hope exclaimed, pulling up short as she saw the mechanical spider things attacking the herd. “Is this those Wasatch boys?” she asked angrily, ratcheting her shotgun as she touched the silver cross necklace she wore. She started a prayer. "More than likely," Joh...
by John Baxter
Thu Dec 24, 2020 8:53 am
Forum: Adventure Forum
Topic: Change o' Plans
Replies: 91
Views: 5473

Re: Change o' Plans

Survival 4 Notice 10 Tracking 7 Survival 1d8 wild dice 1d6 notice 1d8-2 exploding dice 1d8!+6 wild dice 1d6-2 Survival (tracking) 1d8+2 wild dice 1d6!+2 As Hope moves out of the way, John bends down to examine the steer carcasses. He reaches out and touches the wound and immediately begins scanning...
by John Baxter
Sat Dec 19, 2020 5:57 pm
Forum: Adventure Forum
Topic: Change o' Plans
Replies: 91
Views: 5473

Re: Change o' Plans

notice 1d8 John keeps his eyes on them as they leave, finger resting on the trigger of his rifle until they are gone. He follows them a short distance to make sure no ambush was planned. "No sooner do we get rid of one bout of trouble than another comes along like a train on her tracks." ...
by John Baxter
Sat Dec 05, 2020 3:54 am
Forum: Adventure Forum
Topic: Change o' Plans
Replies: 91
Views: 5473

Re: Change o' Plans

Persuasion 1d6 explodin 1d6+6 wild dice 1d6 A light goes in John's head as he realises what is being discussed; hours of captivity in a US Stockade for a crime they didn't commit tends to stick in the memory. At least they didn't have to escape and flee to California. He sighs loudly, head sinking ...
by John Baxter
Fri Nov 27, 2020 2:30 pm
Forum: Adventure Forum
Topic: Change o' Plans
Replies: 91
Views: 5473

Re: Change o' Plans

John keeps his finger on his rifle trigger as it sits across his saddle, ready just in case violence broke out. This is polite for Wasatch. If it was theirs, then they'd plough right through us to get it back. That Steam wagon would make mincemeat of a lot of us. He then considers when or where this...
by John Baxter
Thu Nov 19, 2020 5:11 pm
Forum: Adventure Forum
Topic: Change o' Plans
Replies: 91
Views: 5473

Re: Change o' Plans

Jink! A steam wagon. That thing will have enough firepower to massacre the herd. John had dealt with Wasatch before and being this close to their base, this could be trouble. John spurs his horse forward, moving at an angle, partly to intercept but to also flank the steam wagon in case it is not fr...
by John Baxter
Wed Nov 04, 2020 12:27 pm
Forum: Adventure Forum
Topic: Change o' Plans
Replies: 91
Views: 5473

Re: Change o' Plans

Notice 1d8 Wild dice 1d6 John, when with the main group instead of trailblazing, swaps stories about the Rail Wars. He saves some of the more gruesome stories, but does make it clear that trusting most of the Rail Companies As they arrive near Camp Hades, John can't help but cross himself. He'd fou...
by John Baxter
Fri Oct 23, 2020 4:07 pm
Forum: Adventure Forum
Topic: Change o' Plans
Replies: 91
Views: 5473

Re: Change o' Plans

A rider come galloping over to John Baxter, calling out as he draws near. "Ya wanted back at the herd! Some bugs started bursting out of some of the Longhorns John was alert instantly and leaps onto his horse as best you can with a damaged leg. Please let it not be that his stomach turns a bit...
by John Baxter
Wed Oct 14, 2020 1:04 pm
Forum: Adventure Forum
Topic: Change o' Plans
Replies: 91
Views: 5473

Re: Change o' Plans

Out in front, John stops and gets off his horse. He'd gone far enough and it was best that the herd catch up before the night drew in.

He sits down on a nearby rock, having hitched his horse and pulls out his harmonica. Until the herd or a rider catches up, he sits and plays.
by John Baxter
Mon Sep 28, 2020 1:34 pm
Forum: Adventure Forum
Topic: Change o' Plans
Replies: 91
Views: 5473

Re: Change o' Plans

John continues on his way, oblivious to the situation back at the herd.
by John Baxter
Tue Sep 15, 2020 12:53 pm
Forum: Adventure Forum
Topic: Change o' Plans
Replies: 91
Views: 5473

Re: Change o' Plans

Out in front of the herd, John is oblivious to what is happening.
by John Baxter
Mon Sep 07, 2020 9:52 am
Forum: Adventure Forum
Topic: Change o' Plans
Replies: 91
Views: 5473

Re: Change o' Plans

1d8
Ldd1d6

John felt good to be in the saddle as they travel along the trail. Acting as trailblazer, he was out in front, feeling the ground beneath the hooves of his horse.

He kept a watch for trouble as well as suitable places to stop.
by John Baxter
Sat Aug 29, 2020 2:03 pm
Forum: Adventure Forum
Topic: Change o' Plans
Replies: 91
Views: 5473

Re: Change o' Plans

notice 1d8 Ace 1d8+8 wild dice 1d6 John muses over the new information This could be legitimate, certainly sounds plausible John waves Goodman away, letting him leave. "Next time, another crew might have rounded you up and been fairly unpleasant to you. I suggest you change your approach in th...
by John Baxter
Mon Aug 24, 2020 9:18 am
Forum: Adventure Forum
Topic: Change o' Plans
Replies: 91
Views: 5473

Re: Change o' Plans

Turning round, Goodman looks at Baxter and asks in a slightly irritated tone. "Can I help you friend?" "Half-decent folk don't normally sneak up on a man unless they have ill intent..." Adds Goodman as his hand hovers by the Peacemaker on his belt, but otherwise makes no effort ...
by John Baxter
Tue Aug 11, 2020 3:03 pm
Forum: Adventure Forum
Topic: Change o' Plans
Replies: 91
Views: 5473

Re: Change o' Plans

John's eyes follow Goodman from a distance before walking to Sutter. "Mr Sutter, I am going to follow Goodman. I have a bad feeling about him. I'll catch up." When he leaves, John follows Goodman discreetly to see where he goes. Notice 1d8 Wild card 1d6 Stealth 1d8+2 Wild card 1d6+2
by John Baxter
Thu Jul 30, 2020 2:32 pm
Forum: Adventure Forum
Topic: Change o' Plans
Replies: 91
Views: 5473

Re: Change o' Plans

John listens to Sutter's offer and does a quick calculation in his head $5200 split between us if we get a good price. Now that is far in excess of what he will pay us. Enable me to set and do ... well something. Even at a poor market, that is more than we would earn on this job otherwise. He looks ...
by John Baxter
Wed Jul 22, 2020 11:33 am
Forum: Adventure Forum
Topic: Change o' Plans
Replies: 91
Views: 5473

Re: Change o' Plans

John listens to Sutter's explanation quietly, considering his options. City life was not for him and he was looking forward to getting back out onto the trail. He blows a few notes on his harmonica before putting it back in his saddlebags.

"I'm in," John says, doffing his hat.
by John Baxter
Wed Jul 15, 2020 1:43 pm
Forum: Adventure Forum
Topic: Downtown Denver Downtime
Replies: 4
Views: 886

Re: Downtown Denver Downtime

John heads into Denver and is seemingly on some sort of tour of the drinking establishments, though keeping away from anybody from the drive. Eventually, he ends up at the back of a bar and as he leans over the bar, another hand places a shot of whiskey in front of him. John lifts the brim of his ha...
by John Baxter
Thu Jun 18, 2020 9:08 am
Forum: Adventure Forum
Topic: No Man’s Land
Replies: 158
Views: 24739

Re: No Man’s Land

John limps down the slope and into the canyon, reloading his rifle as he does so. Looks to be over but you never can be sure. "Everybody alright?" he calls out, looking for Hope, Jeff, Archie, Luke and Abbey. He makes his way slowly over to towards Sutter, keeping an eye on any of the fall...
by John Baxter
Tue Jun 09, 2020 12:53 pm
Forum: Adventure Forum
Topic: No Man’s Land
Replies: 158
Views: 24739

Re: No Man’s Land

"Keep it up, we almost have them," John shouts, taking aim at another bandit.

H1d8+1!
Ldd1d6+1!
d2d8!
by John Baxter
Fri Jun 05, 2020 6:49 am
Forum: Adventure Forum
Topic: No Man’s Land
Replies: 158
Views: 24739

Re: No Man’s Land

Determined to keep their boss safe, John Baxter aims and fires again.

H1d8
Ldd1d6
d2d8
d1d6
by John Baxter
Sat May 23, 2020 1:35 pm
Forum: Adventure Forum
Topic: No Man’s Land
Replies: 158
Views: 24739

Re: No Man’s Land

From his prone position, he shoots at the nearest bandit to the captives, determined to keep them safe in all the chaos. After taking his shot, he looks out for the next bandit, shifting his rifle as required. Not letting them get hurt if I can help it Shooting 1d8+1 marksman wild dice 1d6+1 damage ...
by John Baxter
Tue May 19, 2020 2:30 pm
Forum: Adventure Forum
Topic: No Man’s Land
Replies: 158
Views: 24739

Re: No Man’s Land

From his position on the western side of the canyon, John takes up a lying down sharpshooter position behind any cover he can find. He takes aim at the nearest bandit to the captives, ready to start shooting. When the shooting starts, they are going to be defenseless. DO what I can to keep them aliv...
by John Baxter
Fri Mar 27, 2020 12:51 pm
Forum: Adventure Forum
Topic: No Man’s Land
Replies: 158
Views: 24739

Re: No Man’s Land

John draws his knife and makes his way up the cliff. When he gets close, he places a hand over the mouth of the guard and strikes. stealth [dice:6cuzejbk]64669:0[/dice:6cuzejbk] wild dice [dice:6cuzejbk]64669:4[/dice:6cuzejbk] [dice:6cuzejbk]64669:1[/dice:6cuzejbk] fighting [dice:6cuzejbk]64669:2[/d...
by John Baxter
Fri Feb 28, 2020 5:42 am
Forum: Adventure Forum
Topic: No Man’s Land
Replies: 158
Views: 24739

Re: No Man’s Land

John swears inwardly as he recognises them as Black River; least if Gault's men were Bayou, then setting them against each other would weaken both groups, but he would have preferred to have Union Blue troops at his side. As they see Gault's position "Only having two guards on the heights is an...
by John Baxter
Wed Jan 08, 2020 1:25 pm
Forum: Adventure Forum
Topic: No Man’s Land
Replies: 158
Views: 24739

Re: No Man’s Land

Notice
[dice:1dgqg6hx]62231:0[/dice:1dgqg6hx]
[dice:1dgqg6hx]62231:1[/dice:1dgqg6hx]

Upon hearing the reference to a rail line, John perks up a little bit and looks around for a sign of which company and if he recognises any of the guards, for good or ill.
by John Baxter
Thu Dec 19, 2019 4:49 pm
Forum: Adventure Forum
Topic: No Man’s Land
Replies: 158
Views: 24739

Re: No Man’s Land

notice [dice:1sgdbjnk]61446:0[/dice:1sgdbjnk]
[dice:1sgdbjnk]61446:1[/dice:1sgdbjnk]

John stayed back, keeping an eye on the crowd in case any of them tried anything.

Let the others talk.
by John Baxter
Thu Nov 21, 2019 2:34 pm
Forum: Adventure Forum
Topic: No Man’s Land
Replies: 158
Views: 24739

Re: No Man’s Land

John wheels his horse around.

"I'll take point," John insists, checking the ammo load on his pistol.

"Sooner we leave, sooner we can get the herd back."
by John Baxter
Tue Nov 12, 2019 3:22 pm
Forum: Adventure Forum
Topic: No Man’s Land
Replies: 158
Views: 24739

Re: No Man’s Land

"Aye, I can find them," John concurred, "tracking a herd isn't difficult, but we do not have the numbers for a headlong attack." John blows a few notes on his harmonica as he thinks. "Right now, our best bet is to sneak in, disable the guards, stampede their horses and stea...
by John Baxter
Tue Oct 15, 2019 4:52 am
Forum: Adventure Forum
Topic: No Man’s Land
Replies: 158
Views: 24739

Re: No Man’s Land

[dice:30usinew]59536:6[/dice:30usinew] [dice:30usinew]59536:7[/dice:30usinew] With pistol ready in hand and neckerchief pulled up over his face, John slowly opens the door. As the gust of wind knocks the lamp over, with cat like reflexes, John throws himself down and catches it inches from the floor...
by John Baxter
Sun Sep 29, 2019 11:45 am
Forum: Adventure Forum
Topic: No Man’s Land
Replies: 158
Views: 24739

Re: No Man’s Land

Before we leave, we scout out where their horses are so we can get them when we leave at night. At night, he leads the group quietly through the town, determined not to get them caught. [dice:3dmplumw]58665:0[/dice:3dmplumw] ace [dice:3dmplumw]58665:2[/dice:3dmplumw] [dice:3dmplumw]58665:1[/dice:3dm...
by John Baxter
Sat Sep 28, 2019 9:25 am
Forum: Adventure Forum
Topic: No Man’s Land
Replies: 158
Views: 24739

Re: No Man’s Land

"Find them and grab them on the way out tonight." John agrees

"Let's get the supplies and leave."
by John Baxter
Mon Sep 23, 2019 4:38 am
Forum: Adventure Forum
Topic: No Man’s Land
Replies: 158
Views: 24739

Re: No Man’s Land

"Okay then, sounds like we have a plan. If you have to shoot, try to shoot to wound."
by John Baxter
Thu Sep 19, 2019 4:42 am
Forum: Adventure Forum
Topic: No Man’s Land
Replies: 158
Views: 24739

Re: No Man’s Land

"yes, but their employers can. You do not want to know some of the stories I've heard about them." "But if we are worried about retaliation on the townsfolk, we detain them in their own cell and let the townsfolk release them when they choose to. Give us time to get out of dodge and ...
by John Baxter
Wed Sep 11, 2019 1:27 pm
Forum: Adventure Forum
Topic: No Man’s Land
Replies: 158
Views: 24739

Re: No Man’s Land

John looks at Jeff and raises an eyebrow.

"Why would the fact we won't be here deter them from taking revenge on innocent townfolk?"
by John Baxter
Mon Sep 09, 2019 2:50 pm
Forum: Adventure Forum
Topic: No Man’s Land
Replies: 158
Views: 24739

Re: No Man’s Land

Notice [dice:3yfhtp0h]58032:0[/dice:3yfhtp0h] [dice:3yfhtp0h]58032:1[/dice:3yfhtp0h] "Black River means railroad and a nasty and duplicitous one at that." John taps the table with his harmonica before blowing a couple of notes. He then speaks quietly to the group as to not be heard. "...
by John Baxter
Sun Sep 08, 2019 3:40 am
Forum: Adventure Forum
Topic: No Man’s Land
Replies: 158
Views: 24739

Re: No Man’s Land

"Lets give them reason to talk then. Where are the others?" John heads to the rendezvous "Okay, we have run into a slight problem. The Marshall wants $300 to release the two cowpokes we are here to find. Unless they were stealing horses and for that they would be hung, the good capta...
by John Baxter
Tue Aug 27, 2019 4:53 am
Forum: Adventure Forum
Topic: No Man’s Land
Replies: 158
Views: 24739

Re: No Man’s Land

"My apologies for that old boy." Archibald says once he and John were back in the street outside. "Though something does not sit right with that Marshal." John glances back at the jail and shrugs. "Quite probably. However, I like to make sure before we go charging in."...
by John Baxter
Mon Aug 19, 2019 3:43 pm
Forum: Adventure Forum
Topic: No Man’s Land
Replies: 158
Views: 24739

Re: No Man’s Land

Notice [dice:3h1gx2v8]57339:0[/dice:3h1gx2v8] ace [dice:3h1gx2v8]57339:4[/dice:3h1gx2v8] [dice:3h1gx2v8]57339:5[/dice:3h1gx2v8] [dice:3h1gx2v8]57339:1[/dice:3h1gx2v8] "Course if you're unwilling to do so then, as a military officer, I have the right to conscript you and your men into the army. ...
by John Baxter
Wed Aug 07, 2019 1:55 pm
Forum: Adventure Forum
Topic: No Man’s Land
Replies: 158
Views: 24739

Re: No Man’s Land

Notice [dice:2bx79aqs]56835:0[/dice:2bx79aqs] [dice:2bx79aqs]56835:1[/dice:2bx79aqs] The Marshall (John) At first glance, the office appears to a rather unremarkable wooden building with a freshly—if crudely— painted sign announcing MARSHAL. The door to the marshal’s office stands slightly ajar. Ins...
by John Baxter
Mon Jul 29, 2019 6:57 am
Forum: Adventure Forum
Topic: No Man’s Land
Replies: 158
Views: 24739

Re: No Man’s Land

notice [dice:2jmo3eh1]56345:0[/dice:2jmo3eh1] [dice:2jmo3eh1]56345:1[/dice:2jmo3eh1] "Jeff, you take the Livery, Sid, you go with Hope," John gets down from his horse and straightens his hat, "I'll take the marshall's office. If you find out where they are, come find the rest of us.&q...
by John Baxter
Mon Jul 22, 2019 3:11 pm
Forum: Adventure Forum
Topic: No Man’s Land
Replies: 158
Views: 24739

Re: No Man’s Land

rolls carried

John looks at Jeff and chuckles softly.

"It only happened the once. Had to drag Benny out a couple of times," he scratches his scalp just under his hat before readjusting it, "can't say its an experience I care to repeat."
by John Baxter
Sat Jul 20, 2019 9:35 am
Forum: Adventure Forum
Topic: No Man’s Land
Replies: 158
Views: 24739

Re: No Man’s Land

John readies his horse and weapons, preparing to head off. His leg ached a bit, wanting to sleep in a proper bed for a change. "Let's see, two men, who won't have seen a tavern for a few weeks and letting off steam are running late." John shakes his head as he blows a note on his harmonica...
by John Baxter
Sun Jul 14, 2019 1:16 pm
Forum: Adventure Forum
Topic: No Man’s Land
Replies: 158
Views: 24739

Re: No Man’s Land

John pats the back of his horse's head as he waits for the men to make a decision "Look, if you can make some money or something of us, that'll work out better for you. Don't suppose you have any problems round here that need dealing with that we could help with?" he asks, pulling out his ...
by John Baxter
Sun Jun 23, 2019 8:16 am
Forum: Adventure Forum
Topic: No Man’s Land
Replies: 158
Views: 24739

Re: No Man’s Land

John swings wide checking out the area and making note about the best and least disruptive route. Survival 4 [dice:8pjf58ea]54843:0[/dice:8pjf58ea] [dice:8pjf58ea]54843:1[/dice:8pjf58ea] Tracking 4 [dice:8pjf58ea]54843:2[/dice:8pjf58ea] [dice:8pjf58ea]54843:3[/dice:8pjf58ea] He comes back around and...
by John Baxter
Mon Jun 10, 2019 4:55 am
Forum: Adventure Forum
Topic: No Man’s Land
Replies: 158
Views: 24739

Re: No Man’s Land

Notice [dice:2clkhwtn]54411:5[/dice:2clkhwtn] [dice:2clkhwtn]54411:6[/dice:2clkhwtn] John had spent his time in the waterfall, cleaning himself and playing a long ditty on his harmonica, entertaining or perhaps annoying people in earshot. His playing is perfunctory, but not one to raise the blood So...
by John Baxter
Wed May 22, 2019 11:45 am
Forum: Adventure Forum
Topic: Shooting Stars…and Bars
Replies: 101
Views: 13666

Re: Shooting Stars…and Bars

John reloads his pistol and rifle

"That damn shaman got away again." John curses, annoyed at not having killed the continuing threat to them, "wounded him again, but not enough to finish him off."
by John Baxter
Tue May 14, 2019 2:58 pm
Forum: Adventure Forum
Topic: Shooting Stars…and Bars
Replies: 101
Views: 13666

Re: Shooting Stars…and Bars

Dammit, Black Dog got away again. Won't be able to track him in this light. He holsters his pistol and snatches up his rifle. Seeing Archie still in trouble, John takes aim, not wanting to accidentally hit Archie.
by John Baxter
Tue Apr 30, 2019 4:41 am
Forum: Adventure Forum
Topic: Shooting Stars…and Bars
Replies: 101
Views: 13666

Re: Shooting Stars…and Bars

Notice 5 [dice:2opsqrus]52915:0[/dice:2opsqrus] [dice:2opsqrus]52915:1[/dice:2opsqrus] John takes aim with his pistol intent on taking down the shaman who had been plaguing them. Shooting 5 Damage 6 Resist 5 or be pushed back 1" and knocked prone marksman aim [dice:2opsqrus]52915:2[/dice:2opsq...
by John Baxter
Wed Apr 24, 2019 4:40 am
Forum: Adventure Forum
Topic: Shooting Stars…and Bars
Replies: 101
Views: 13666

Re: Shooting Stars…and Bars

Seeing just about the bullet grazing Black Dog, John swore. Taking down the indian was key to finishing this fight. He drops his rifle and draws his S&R Equalizer taking aim for a second through the ghost rock sights before opening fire. If I can't hurt him, perhaps I can at least put on the flo...
by John Baxter
Thu Apr 18, 2019 11:36 am
Forum: Adventure Forum
Topic: Shooting Stars…and Bars
Replies: 101
Views: 13666

Re: Shooting Stars…and Bars

John took advantage of his vantage point to take a shot at Black Dog.

"Time to take you down and end this.



shooting 5 damage 5 AP 2
OOC Comments
[dice:2zhh58ql]52308:0[/dice:2zhh58ql]
[dice:2zhh58ql]52308:1[/dice:2zhh58ql]
damage [dice:2zhh58ql]52308:2[/dice:2zhh58ql] AP 2
by John Baxter
Thu Apr 11, 2019 4:45 am
Forum: Adventure Forum
Topic: Shooting Stars…and Bars
Replies: 101
Views: 13666

Re: Shooting Stars…and Bars

Notice [dice:lh3a6qjt]51977:0[/dice:lh3a6qjt] [dice:lh3a6qjt]51977:1[/dice:lh3a6qjt] Having been awoken by a cowhand, John grabs his coat, rifle and gun belt. He moves into cover and tries to sneak around the side of "keep their attention on you. I'll try and end this from the flank. Deal with ...
by John Baxter
Fri Mar 29, 2019 6:05 am
Forum: Adventure Forum
Topic: Shooting Stars…and Bars
Replies: 101
Views: 13666

Re: Shooting Stars…and Bars

"Ah. Mr Baxter." Archibald said. "Perchance a word please." "You aware of any instances of a connection between birds and bad dreams?" Asked Archibald. "I've noticed that a particular flock of ravens has been with us since the plague of night troubles began, bit o...
by John Baxter
Sun Mar 24, 2019 3:48 pm
Forum: Adventure Forum
Topic: Shooting Stars…and Bars
Replies: 101
Views: 13666

Re: Shooting Stars…and Bars

John looked tired, but otherwise unfazed by what was going on. Something was trying to make him think that creature was out there, but he knew its sign. Even so, he had his hand cannon in his holster. At close range, it was more lethal than his rifle. Even so, he was grumpier than normal. However, h...
by John Baxter
Mon Mar 11, 2019 5:17 am
Forum: Adventure Forum
Topic: Shooting Stars…and Bars
Replies: 101
Views: 13666

Re: Shooting Stars…and Bars

Notice 6 [dice:31baslqv]50083:0[/dice:31baslqv] [dice:31baslqv]50083:1[/dice:31baslqv] Guts 4 [dice:31baslqv]50083:2[/dice:31baslqv] [dice:31baslqv]50083:3[/dice:31baslqv] Notice 4 [dice:31baslqv]50083:4[/dice:31baslqv] [dice:31baslqv]50083:5[/dice:31baslqv] Guts 11 [dice:31baslqv]50083:6[/dice:31b...
by John Baxter
Fri Mar 01, 2019 5:42 am
Forum: Adventure Forum
Topic: Shooting Stars…and Bars
Replies: 101
Views: 13666

Re: Shooting Stars…and Bars

Guts
[dice:289twu7y]49750:0[/dice:289twu7y]
[dice:289twu7y]49750:1[/dice:289twu7y]

Plagued by nightmares of the thing that almost took his leg
by John Baxter
Thu Feb 21, 2019 3:27 pm
Forum: Adventure Forum
Topic: Shooting Stars…and Bars
Replies: 101
Views: 13666

Re: Shooting Stars…and Bars

Notice 3 [dice:14jxx1ig]49502:3[/dice:14jxx1ig] [dice:14jxx1ig]49502:4[/dice:14jxx1ig] Riding 4 [dice:14jxx1ig]49502:0[/dice:14jxx1ig] [dice:14jxx1ig]49502:1[/dice:14jxx1ig] chip for extra effort [dice:14jxx1ig]49502:2[/dice:14jxx1ig] Lucinda She looks over to John. "There's nothing for me whe...
by John Baxter
Tue Feb 19, 2019 5:43 am
Forum: Adventure Forum
Topic: Shooting Stars…and Bars
Replies: 101
Views: 13666

Re: Shooting Stars…and Bars

Notice [dice:5tntnw2i]49471:0[/dice:5tntnw2i] [dice:5tntnw2i]49471:1[/dice:5tntnw2i] John was more annoyed that the Confederates had found the plans he had hidden away than he was about being captured. They were either going to get shot or they weren't and he was strangely okay with that. It was a m...
by John Baxter
Mon Feb 04, 2019 4:38 pm
Forum: Adventure Forum
Topic: Shooting Stars…and Bars
Replies: 101
Views: 13666

Re: Shooting Stars…and Bars

Rolls carried

John continued to back away; now killing a few rebels didn't bother him but doing so pointlessly did.

"Uh Jack," John holds his hands up, "don't antagonise the soldiers in their own country retrieving what appears o their property."
by John Baxter
Fri Feb 01, 2019 4:21 pm
Forum: Adventure Forum
Topic: Shooting Stars…and Bars
Replies: 101
Views: 13666

Re: Shooting Stars…and Bars

Notice 14 [dice:2f446swn]48972:0[/dice:2f446swn] [dice:2f446swn]48972:5[/dice:2f446swn] wild [dice:2f446swn]48972:1[/dice:2f446swn] stealth 7 [dice:2f446swn]48972:2[/dice:2f446swn] [dice:2f446swn]48972:3[/dice:2f446swn] Benny for EE [dice:2f446swn]48972:4[/dice:2f446swn] John spies the Confederate s...
by John Baxter
Mon Jan 21, 2019 5:51 am
Forum: Adventure Forum
Topic: Shooting Stars…and Bars
Replies: 101
Views: 13666

Re: Shooting Stars…and Bars

Notice 11 [dice:1kn4c7wy]48626:0[/dice:1kn4c7wy] wild [dice:1kn4c7wy]48626:1[/dice:1kn4c7wy] ace [dice:1kn4c7wy]48626:5[/dice:1kn4c7wy] Common knowledge 7 [dice:1kn4c7wy]48626:2[/dice:1kn4c7wy] wild [dice:1kn4c7wy]48626:3[/dice:1kn4c7wy] As they ride up, John can see the uniform and inwardly curses...
by John Baxter
Mon Jan 07, 2019 3:29 pm
Forum: Adventure Forum
Topic: Shooting Stars…and Bars
Replies: 101
Views: 13666

Re: Shooting Stars…and Bars

Notice [dice:1h5kooe5]48082:0[/dice:1h5kooe5] [dice:1h5kooe5]48082:1[/dice:1h5kooe5] John stays with the herd; this being Confederate territory, he was not one to give them anything if he could help it and he kept his mouth shut. As John watched the lights, he readied his rifle, trying to figure out...
by John Baxter
Sun Jan 06, 2019 4:47 pm
Forum: Adventure Forum
Topic: Once More Into The Dust
Replies: 73
Views: 9608

Re: Once More Into The Dust

rolls carried John looks in the distance where the bird flew. "Now I am a good tracker, but even I struggle at following somebody who can become a bird and fly away. he sighs, wishing his shooting had been better back in the ravine. "At the moment, he is working alone. We killed or drove a...
by John Baxter
Wed Jan 02, 2019 11:21 am
Forum: Adventure Forum
Topic: Once More Into The Dust
Replies: 73
Views: 9608

Re: Once More Into The Dust

John looks at the raven flying and decides it is too far out of range before turning to respond to Archibald.
"Its only because of Hope that it was only a nuisance. Seen rattlers bring down a horse and would not take much for them to start a stampede. Could have lost most of the herd."
by John Baxter
Wed Jan 02, 2019 8:59 am
Forum: Archive
Topic: Q1 2019 Bennies = Chips thread
Replies: 7
Views: 2560

Re: Q1 2019 Bennies = Chips thread

[dice:3cylrya2]47860:0[/dice:3cylrya2] Red: +1d6 to a roll; can negate a crit fail; or use as a normal benny. Marshal gets a free Benny draw if you use it, unless you use it as a normal benny. [dice:3cylrya2]47860:1[/dice:3cylrya2] Blue: Like a red, but Marshal doesn't get a free draw. [dice:3cylrya...
by John Baxter
Wed Jan 02, 2019 8:52 am
Forum: Archive
Topic: Q1 2019 Adventure Cards
Replies: 5
Views: 1879

Re: Q1 2019 Adventure Cards

[dice:2w39m6j1]47859:0[/dice:2w39m6j1] Arcane Inspiration When playing this card, a character with any sort of Arcane Background can either use one of his powers as a free action or use a power he doesn’t have. [dice:2w39m6j1]47859:1[/dice:2w39m6j1] reroll due to Archibald [dice:2w39m6j1]47859:3[/di...
by John Baxter
Sun Dec 02, 2018 7:36 am
Forum: Adventure Forum
Topic: Once More Into The Dust
Replies: 73
Views: 9608

Re: Once More Into The Dust

Notice 5 [dice:1v9l0tm0]46560:0[/dice:1v9l0tm0] [dice:1v9l0tm0]46560:1[/dice:1v9l0tm0] "Keep the snakes away from the cattle and keep gunfire to a minimum" he shouts, "we don't want to spook the cattle." Considering most of the crew were dealing with the snakes, in case the catt...
by John Baxter
Tue Nov 20, 2018 2:47 pm
Forum: Adventure Forum
Topic: Once More Into The Dust
Replies: 73
Views: 9608

Re: Once More Into The Dust

Notice 5 [dice:ktnxdmwh]46224:0[/dice:ktnxdmwh] [dice:ktnxdmwh]46224:1[/dice:ktnxdmwh] Survival 7 [dice:ktnxdmwh]46224:2[/dice:ktnxdmwh] [dice:ktnxdmwh]46224:3[/dice:ktnxdmwh] Vigour 12 [dice:ktnxdmwh]46224:4[/dice:ktnxdmwh] ace [dice:ktnxdmwh]46224:8[/dice:ktnxdmwh] [dice:ktnxdmwh]46224:5[/dice:kt...
by John Baxter
Sun Nov 11, 2018 11:26 am
Forum: Adventure Forum
Topic: Once More Into The Dust
Replies: 73
Views: 9608

Re: Once More Into The Dust

notice [dice:2txhwn6b]45838:0[/dice:2txhwn6b] [dice:2txhwn6b]45838:1[/dice:2txhwn6b] Jack walks up to John as Hope takes Jeff to see MR. Sutter. "John, maybe you know more or maybe I should ask Hope but, shouldn't we keep a very close eye on this Jeff person? I mean he just appears out of nowhe...
by John Baxter
Fri Nov 02, 2018 5:32 am
Forum: Adventure Forum
Topic: Once More Into The Dust
Replies: 73
Views: 9608

Re: Once More Into The Dust

Jeff kicks the dry dust in disgust. "Well don't that beat all. Looks like I'm ridin' shanks mare. 'Less you boys are hirin'?" he asks hopefully. "I've worked cattle a time or two, no expert, but... and you say there was no women, or babe here when you arrived? Or me for that matter? ...
by John Baxter
Thu Nov 01, 2018 3:31 pm
Forum: Adventure Forum
Topic: Once More Into The Dust
Replies: 73
Views: 9608

Re: Once More Into The Dust

roll carried

"Rain, we should be so lucky," John snorted, but at the same time intrigued. There was something strange going on here

"If you are looking for your horse, there was no such animal here when we arrived."
by John Baxter
Thu Nov 01, 2018 2:41 pm
Forum: Adventure Forum
Topic: Once More Into The Dust
Replies: 73
Views: 9608

Re: Once More Into The Dust

Notice 4 [dice:qjhe99tm]45471:0[/dice:qjhe99tm] [dice:qjhe99tm]45471:1[/dice:qjhe99tm] "Its strange," John mused, as he ran his hand gently over the dust, feeling for patterns without disturbing too much that might tell him something, "nothing has been here in six months judging by t...
by John Baxter
Thu Nov 01, 2018 5:40 am
Forum: Adventure Forum
Topic: Once More Into The Dust
Replies: 73
Views: 9608

Re: Once More Into The Dust

rolls carried "And here I thought Mary Celeste was a former love of the good captain." Its not entirely clear whether John is being entirely forthright with that comment or just winding up Archibald. "However, considering the things you are starting to see, I wouldn't rule out that se...
by John Baxter
Wed Oct 31, 2018 5:44 am
Forum: Adventure Forum
Topic: Once More Into The Dust
Replies: 73
Views: 9608

Re: Once More Into The Dust

Notice 7 [dice:2rssr9gj]45352:0[/dice:2rssr9gj] [dice:2rssr9gj]45352:1[/dice:2rssr9gj] As he and jack hear the splintering of wood, he joined in the investigation. He searches the error for sign of what might have happen to the residents, paying particularly close attention for any small thin trail...
by John Baxter
Tue Oct 30, 2018 5:36 am
Forum: Adventure Forum
Topic: Once More Into The Dust
Replies: 73
Views: 9608

Re: Once More Into The Dust

"Well, I know Hope can do something to prevent water from hitting her during the rain and probably even more. Sort of like those sleight of hand tricks charlatans use to pull in Dodge. Difference this time is it isn't sleight of hand. I was thinking, and with what we encountered is the norm ou...
by John Baxter
Thu Oct 25, 2018 2:27 pm
Forum: Adventure Forum
Topic: Once More Into The Dust
Replies: 73
Views: 9608

Re: Once More Into The Dust

Jack, riding his last shift around the herd for the day, sees John up ahead. He figures this would be a good time to talk so rides up to him. "John, mind if I ask you a few questions? First though, I wish to apologize for not believing your report of the walking dead, I just couldn't grasp my ...
by John Baxter
Sun Oct 21, 2018 2:21 pm
Forum: Adventure Forum
Topic: Long, Dry Spell - Interlude
Replies: 4
Views: 1805

Re: Long, Dry Spell - Interlude

Notice [dice:1di8jn4o]44676:0[/dice:1di8jn4o] [dice:1di8jn4o]44676:1[/dice:1di8jn4o] John helped keep the cattle in line as they travelled, but he spent the time considering what had happened. They had been very lucky against the Bayou Vermillion ambush. If it hadn't been for luck and being able to ...
by John Baxter
Sun Oct 21, 2018 12:32 pm
Forum: Adventure Forum
Topic: Once More Into The Dust
Replies: 73
Views: 9608

Re: Once More Into The Dust

notice [dice:n42gvklc]44670:0[/dice:n42gvklc] [dice:n42gvklc]44670:1[/dice:n42gvklc] Thirst [dice:n42gvklc]44670:2[/dice:n42gvklc] [dice:n42gvklc]44670:3[/dice:n42gvklc] +2=4 Survival [dice:n42gvklc]44670:6[/dice:n42gvklc] [dice:n42gvklc]44670:7[/dice:n42gvklc] Working hard, John almost forgot to dr...
by John Baxter
Thu Oct 11, 2018 5:06 am
Forum: Adventure Forum
Topic: Head 'Em Up
Replies: 152
Views: 19221

Re: Head 'Em Up

Notice [dice:8fsdy0d6]43897:0[/dice:8fsdy0d6] [dice:8fsdy0d6]43897:1[/dice:8fsdy0d6] "Mr Sutter, welcome back in just the knick of time I would say." John calls over as he lets the hands take over. "We spotted something trailing us, so Miss Bishop and I went to check it out and found ...
by John Baxter
Fri Oct 05, 2018 4:37 am
Forum: Adventure Forum
Topic: Head 'Em Up
Replies: 152
Views: 19221

Re: Head 'Em Up

Notice 6 [dice:2us0r9we]43448:0[/dice:2us0r9we] [dice:2us0r9we]43448:1[/dice:2us0r9we] Noticing that some of the cattle were still errant, John increased his circle to include more cattle to take up the slack. Spirit 5 1 success [dice:2us0r9we]43448:2[/dice:2us0r9we] [dice:2us0r9we]43448:3[/dice:2u...
by John Baxter
Thu Oct 04, 2018 4:22 am
Forum: Deadlands
Topic: John Baxter Scout
Replies: 7
Views: 3153

Re: John Baxter Scout

veteran 2 - Knowledge occult d8, stealth d8
by John Baxter
Thu Oct 04, 2018 4:14 am
Forum: Adventure Forum
Topic: Head 'Em Up
Replies: 152
Views: 19221

Re: Head 'Em Up

Notice 3 [dice:3mt8qzey]43337:0[/dice:3mt8qzey] [dice:3mt8qzey]43337:1[/dice:3mt8qzey] Oblivious to the danger he was placing himself into, John was not going to abandon anybody. His horse was amongst the animals starting to panic by getting caught up in the situation and starting to move towards t...
by John Baxter
Wed Oct 03, 2018 4:20 am
Forum: Archive
Topic: Q3 2018 Poll
Replies: 4
Views: 1897

Re: Q3 2018 Poll

Maverick is a much better film than 3 Amigos
by John Baxter
Tue Sep 18, 2018 4:31 am
Forum: Adventure Forum
Topic: Head 'Em Up
Replies: 152
Views: 19221

Re: Head 'Em Up

Notice 8 0 Wild dice 1 ace 4 John sees the owl flying overhead, seemingly unbothered, but after a little bit of thought, that did not seem right. He'd heard tell of various tales involving animals and a lot of those were not good. Knowledge occult 8 2 3 benny Extra effort 5 "Bishop, ignore tho...
by John Baxter
Tue Sep 18, 2018 4:25 am
Forum: Archive
Topic: Adventure Deck
Replies: 4
Views: 2102

Re: Adventure Deck

0
realised I never rolled
by John Baxter
Tue Sep 11, 2018 4:58 am
Forum: Adventure Forum
Topic: Head 'Em Up
Replies: 152
Views: 19221

Re: Head 'Em Up

notice [dice]0[/dice] wild dice [dice]1[/dice] As the fire finally erupted, John scanned the area as best he could for the Injun, but could see nothing. As such, his first thought was to protect those retreating from the fire if anybody got close. If that wasn't a problem, then he would put down a r...
by John Baxter
Sun Sep 02, 2018 4:37 am
Forum: Adventure Forum
Topic: Head 'Em Up
Replies: 152
Views: 19221

Re: Head 'Em Up

Notice 3 or 5 if Jokers affects us too [dice]0[/dice] [dice]1[/dice] John was starting to get a complex; he could hear the gunshots and see the flashes in the dark, but for the life of him, he could not see what was going on. He maintained his position ready to open fire when he could see something...
by John Baxter
Mon Aug 27, 2018 8:22 am
Forum: Adventure Forum
Topic: Head 'Em Up
Replies: 152
Views: 19221

Re: Head 'Em Up

Notice [dice]0[/dice] forgot -2, so fail anyway [dice]1[/dice] In the darkness, John couldn't see anything, so he lines up his rifle waiting for a shot. "Keep your shooting calm. There are so many of them that hitting something shouldn't be a problem." Aim action in that direction, waiting...
by John Baxter
Tue Aug 21, 2018 5:11 am
Forum: Adventure Forum
Topic: Head 'Em Up
Replies: 152
Views: 19221

Re: Head 'Em Up

Notice [dice]0[/dice] wild dice [dice]1[/dice] ”An ambush would definitely be difficult. If they find out we’re here I can help by creating darkness around them or shooting a hail of arrows that would hopefully cull their numbers some,” Bishop answers. “Too much risk of getting caught and not being ...
by John Baxter
Wed Aug 15, 2018 4:39 am
Forum: Adventure Forum
Topic: Head 'Em Up
Replies: 152
Views: 19221

Re: Head 'Em Up

Notice 12 [dice]0[/dice] ace [dice]4[/dice] [dice]1[/dice] Fear 7 Grit 2, fear level 2 - no modifier [dice]2[/dice] [dice]5[/dice] [dice]3[/dice] John watches as the small army of Bayou Vermillion cantered past. He knew his numbers and letters, which was one of the reasons he was able to be a good ...
by John Baxter
Sat Aug 04, 2018 7:40 am
Forum: Adventure Forum
Topic: Head 'Em Up
Replies: 152
Views: 19221

Re: Head 'Em Up

Notice 7 [dice]0[/dice] [dice]1[/dice] ace [dice]4[/dice] Stealth 7 [dice]2[/dice] [dice]3[/dice] "Best thing to do when tracking somebody is to make them come to you." John spits into the river. He really wanted to play on his harmonica right at this moment, but that would likely give aw...
by John Baxter
Mon Jul 30, 2018 10:10 am
Forum: Adventure Forum
Topic: Head 'Em Up
Replies: 152
Views: 19221

Re: Head 'Em Up

rolls carried "Could easily be what you say Jack." John blew a couple of notes on his harmonica, collecting his thoughts, for some reason, everyone is looking to me. "but considering what they have been up to so far, catching one of them is of benefit to the drive's success. This is w...
by John Baxter
Thu Jul 26, 2018 4:49 am
Forum: Adventure Forum
Topic: Head 'Em Up
Replies: 152
Views: 19221

Re: Head 'Em Up

Rolls carried Hope sent Devil Eyes cantering a bit and tugged down her bandana when she was out of the direct dust cloud and into a breeze. She gave a sharp whistle toward John Baxter, who had sort of become the lead drag man.“I don’t know, Baxter, but I thought I saw something behind us,” Hope told...
by John Baxter
Sun Jul 22, 2018 7:09 am
Forum: Adventure Forum
Topic: Head 'Em Up
Replies: 152
Views: 19221

Re: Head 'Em Up

Notice 13 [dice]0[/dice] ace [dice]2[/dice] [dice]1[/dice] ace [dice]3[/dice] [dice]4[/dice] John was far more used to riding as a pathfinder, so being stuck in Drag position didn't sit entirely well with him. Of course, being considered one of the best shots in the trail crew meant he was expected...
by John Baxter
Sat Jul 14, 2018 12:46 pm
Forum: Adventure Forum
Topic: Head 'Em Up
Replies: 152
Views: 19221

Re: Head 'Em Up

Notice [dice]0[/dice] [dice]1[/dice] John shook Jackson's hand and wished him good luck with his future endeavours, before getting back in the saddle. During the long trip back, John was out front making sure there was “Ok, let’s have it. I wanna know everything that happened and what I need to be w...
by John Baxter
Wed Jul 11, 2018 4:58 am
Forum: Adventure Forum
Topic: Open Range Interlude
Replies: 5
Views: 2259

Re: Open Range Interlude

With everything that had been going on; seeing Hope again (now he knew who she was) kept digging up memories best forgotten. He’d sworn not to talk about it, but it was getting crowded out on the plains. At some point, someone will figure something out or they’d run into smething like it. The three ...
by John Baxter
Wed Jul 04, 2018 4:04 am
Forum: Archive
Topic: Q2 2018 Poll
Replies: 3
Views: 1772

Re: Q2 2018 Poll

voted

Surely option 1 should be something like 3 Amigos, Jonah Hex or that God awful Adam Sandler :lol:
by John Baxter
Mon Jul 02, 2018 4:21 am
Forum: Archive
Topic: Bennies = Chips thread
Replies: 21
Views: 5542

Re: Bennies = Chips thread

[dice]0[/dice] [dice]1[/dice] [dice]2[/dice] 01-60 = White: Normal Benny 61- 90 = Red: +1d6 to a roll; can negate a crit fail; or use as a normal benny. Marshal gets a free Benny draw if you use it, unless you use it as a normal benny. 91 - 100 = Blue: Like a red, but Marshal doesn't get a free draw...
by John Baxter
Wed Jun 27, 2018 4:39 am
Forum: Adventure Forum
Topic: Head 'Em Up
Replies: 152
Views: 19221

Re: Head 'Em Up

Notice [dice]0[/dice] [dice]1[/dice] After seeing to Abby, Archibald tracks down John and asks him "Mr Baxter, do you think we'll be able to reach the ranch before nightfall?""Given what we've already encountered and a possible foe laying in wait, I don't particularly fancy our chance...
by John Baxter
Sat Jun 16, 2018 8:42 am
Forum: Adventure Forum
Topic: Head 'Em Up
Replies: 152
Views: 19221

Re: Head 'Em Up

Notice [dice]0[/dice] [dice]1[/dice] "John, that was some mighty fine shootin, glad to have you on our side. Now, you won the gun fight fair and square so by rights, I believe his gun and belt are yours. As for call'in the town Marshall, I'm sure he has heard by now. I think we should get going...

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