Search found 138 matches
- Sat Mar 06, 2021 2:00 am
- Forum: Adventure Forum
- Topic: Change o' Plans
- Replies: 169
- Views: 58158
Re: Change o' Plans
John deftly "We can't keep running from that Emmerich fella. I took a ride on his steam wagon and snuck around the Wasatch camp - he's got a load of X-Troopers with gattlers and metal backpacks, an... "auto-gyro" I think they called it, and a metal !@#?in' man. If we take out Emmerich...
- Sun Feb 14, 2021 3:29 pm
- Forum: Adventure Forum
- Topic: Change o' Plans
- Replies: 169
- Views: 58158
Re: Change o' Plans
John watches Emmerich go, keeping his rifle trained on him until he is out of range. "He hasn't finished," he says confidently as he walks back to the group, rifle now slung over his shoulder and harmonica in hand. As the flames approach them later, John swears inwardly Not again he shakes...
- Tue Feb 02, 2021 4:27 pm
- Forum: Adventure Forum
- Topic: Change o' Plans
- Replies: 169
- Views: 58158
Re: Change o' Plans
As they spy Emmerich and the steam wagon appear in the distance, John nods to the others. "Wasatch can be a mite ornery when they feel like. Hope that that they aren't spoiling for a tussle, but best if we prepare just in case. Punchy, keep that dynamite of yours handy." He then makes a be...
- Tue Jan 19, 2021 4:23 pm
- Forum: Adventure Forum
- Topic: Change o' Plans
- Replies: 169
- Views: 58158
Re: Change o' Plans
John is able to hold the mechanical thing at bay using his rifle butt before flipping it over to fire point blank
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- Tue Jan 12, 2021 1:19 pm
- Forum: Adventure Forum
- Topic: Change o' Plans
- Replies: 169
- Views: 58158
Re: Change o' Plans
“What in the Lord’s name…?” Hope exclaimed, pulling up short as she saw the mechanical spider things attacking the herd. “Is this those Wasatch boys?” she asked angrily, ratcheting her shotgun as she touched the silver cross necklace she wore. She started a prayer. "More than likely," Joh...
- Thu Dec 24, 2020 8:53 am
- Forum: Adventure Forum
- Topic: Change o' Plans
- Replies: 169
- Views: 58158
Re: Change o' Plans
Survival 4 Notice 10 Tracking 7 Survival 1d8 wild dice 1d6 notice 1d8-2 exploding dice 1d8!+6 wild dice 1d6-2 Survival (tracking) 1d8+2 wild dice 1d6!+2 As Hope moves out of the way, John bends down to examine the steer carcasses. He reaches out and touches the wound and immediately begins scanning...
- Sat Dec 19, 2020 5:57 pm
- Forum: Adventure Forum
- Topic: Change o' Plans
- Replies: 169
- Views: 58158
Re: Change o' Plans
notice 1d8 John keeps his eyes on them as they leave, finger resting on the trigger of his rifle until they are gone. He follows them a short distance to make sure no ambush was planned. "No sooner do we get rid of one bout of trouble than another comes along like a train on her tracks." ...
- Sat Dec 05, 2020 3:54 am
- Forum: Adventure Forum
- Topic: Change o' Plans
- Replies: 169
- Views: 58158
Re: Change o' Plans
Persuasion 1d6 explodin 1d6+6 wild dice 1d6 A light goes in John's head as he realises what is being discussed; hours of captivity in a US Stockade for a crime they didn't commit tends to stick in the memory. At least they didn't have to escape and flee to California. He sighs loudly, head sinking ...
- Fri Nov 27, 2020 2:30 pm
- Forum: Adventure Forum
- Topic: Change o' Plans
- Replies: 169
- Views: 58158
Re: Change o' Plans
John keeps his finger on his rifle trigger as it sits across his saddle, ready just in case violence broke out. This is polite for Wasatch. If it was theirs, then they'd plough right through us to get it back. That Steam wagon would make mincemeat of a lot of us. He then considers when or where this...
- Thu Nov 19, 2020 5:11 pm
- Forum: Adventure Forum
- Topic: Change o' Plans
- Replies: 169
- Views: 58158
Re: Change o' Plans
Jink! A steam wagon. That thing will have enough firepower to massacre the herd. John had dealt with Wasatch before and being this close to their base, this could be trouble. John spurs his horse forward, moving at an angle, partly to intercept but to also flank the steam wagon in case it is not fr...
- Wed Nov 04, 2020 12:27 pm
- Forum: Adventure Forum
- Topic: Change o' Plans
- Replies: 169
- Views: 58158
Re: Change o' Plans
Notice 1d8 Wild dice 1d6 John, when with the main group instead of trailblazing, swaps stories about the Rail Wars. He saves some of the more gruesome stories, but does make it clear that trusting most of the Rail Companies As they arrive near Camp Hades, John can't help but cross himself. He'd fou...
- Fri Oct 23, 2020 4:07 pm
- Forum: Adventure Forum
- Topic: Change o' Plans
- Replies: 169
- Views: 58158
Re: Change o' Plans
A rider come galloping over to John Baxter, calling out as he draws near. "Ya wanted back at the herd! Some bugs started bursting out of some of the Longhorns John was alert instantly and leaps onto his horse as best you can with a damaged leg. Please let it not be that his stomach turns a bit...
- Wed Oct 14, 2020 1:04 pm
- Forum: Adventure Forum
- Topic: Change o' Plans
- Replies: 169
- Views: 58158
Re: Change o' Plans
Out in front, John stops and gets off his horse. He'd gone far enough and it was best that the herd catch up before the night drew in.
He sits down on a nearby rock, having hitched his horse and pulls out his harmonica. Until the herd or a rider catches up, he sits and plays.
He sits down on a nearby rock, having hitched his horse and pulls out his harmonica. Until the herd or a rider catches up, he sits and plays.
- Mon Sep 28, 2020 1:34 pm
- Forum: Adventure Forum
- Topic: Change o' Plans
- Replies: 169
- Views: 58158
Re: Change o' Plans
John continues on his way, oblivious to the situation back at the herd.
- Tue Sep 15, 2020 12:53 pm
- Forum: Adventure Forum
- Topic: Change o' Plans
- Replies: 169
- Views: 58158
Re: Change o' Plans
Out in front of the herd, John is oblivious to what is happening.
- Mon Sep 07, 2020 9:52 am
- Forum: Adventure Forum
- Topic: Change o' Plans
- Replies: 169
- Views: 58158
Re: Change o' Plans
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John felt good to be in the saddle as they travel along the trail. Acting as trailblazer, he was out in front, feeling the ground beneath the hooves of his horse.
He kept a watch for trouble as well as suitable places to stop.
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John felt good to be in the saddle as they travel along the trail. Acting as trailblazer, he was out in front, feeling the ground beneath the hooves of his horse.
He kept a watch for trouble as well as suitable places to stop.
- Sat Aug 29, 2020 2:03 pm
- Forum: Adventure Forum
- Topic: Change o' Plans
- Replies: 169
- Views: 58158
Re: Change o' Plans
notice 1d8 Ace 1d8+8 wild dice 1d6 John muses over the new information This could be legitimate, certainly sounds plausible John waves Goodman away, letting him leave. "Next time, another crew might have rounded you up and been fairly unpleasant to you. I suggest you change your approach in th...
- Mon Aug 24, 2020 9:18 am
- Forum: Adventure Forum
- Topic: Change o' Plans
- Replies: 169
- Views: 58158
Re: Change o' Plans
Turning round, Goodman looks at Baxter and asks in a slightly irritated tone. "Can I help you friend?" "Half-decent folk don't normally sneak up on a man unless they have ill intent..." Adds Goodman as his hand hovers by the Peacemaker on his belt, but otherwise makes no effort ...
- Tue Aug 11, 2020 3:03 pm
- Forum: Adventure Forum
- Topic: Change o' Plans
- Replies: 169
- Views: 58158
Re: Change o' Plans
John's eyes follow Goodman from a distance before walking to Sutter. "Mr Sutter, I am going to follow Goodman. I have a bad feeling about him. I'll catch up." When he leaves, John follows Goodman discreetly to see where he goes. Notice 1d8 Wild card 1d6 Stealth 1d8+2 Wild card 1d6+2
- Thu Jul 30, 2020 2:32 pm
- Forum: Adventure Forum
- Topic: Change o' Plans
- Replies: 169
- Views: 58158
Re: Change o' Plans
John listens to Sutter's offer and does a quick calculation in his head $5200 split between us if we get a good price. Now that is far in excess of what he will pay us. Enable me to set and do ... well something. Even at a poor market, that is more than we would earn on this job otherwise. He looks ...
- Wed Jul 22, 2020 11:33 am
- Forum: Adventure Forum
- Topic: Change o' Plans
- Replies: 169
- Views: 58158
Re: Change o' Plans
John listens to Sutter's explanation quietly, considering his options. City life was not for him and he was looking forward to getting back out onto the trail. He blows a few notes on his harmonica before putting it back in his saddlebags.
"I'm in," John says, doffing his hat.
"I'm in," John says, doffing his hat.
- Wed Jul 15, 2020 1:43 pm
- Forum: Adventure Forum
- Topic: Downtown Denver Downtime
- Replies: 4
- Views: 3682
Re: Downtown Denver Downtime
John heads into Denver and is seemingly on some sort of tour of the drinking establishments, though keeping away from anybody from the drive. Eventually, he ends up at the back of a bar and as he leans over the bar, another hand places a shot of whiskey in front of him. John lifts the brim of his ha...
- Thu Jun 18, 2020 9:08 am
- Forum: Adventure Forum
- Topic: No Man’s Land
- Replies: 158
- Views: 70267
Re: No Man’s Land
John limps down the slope and into the canyon, reloading his rifle as he does so. Looks to be over but you never can be sure. "Everybody alright?" he calls out, looking for Hope, Jeff, Archie, Luke and Abbey. He makes his way slowly over to towards Sutter, keeping an eye on any of the fall...
- Tue Jun 09, 2020 12:53 pm
- Forum: Adventure Forum
- Topic: No Man’s Land
- Replies: 158
- Views: 70267
Re: No Man’s Land
"Keep it up, we almost have them," John shouts, taking aim at another bandit.
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- Fri Jun 05, 2020 6:49 am
- Forum: Adventure Forum
- Topic: No Man’s Land
- Replies: 158
- Views: 70267
Re: No Man’s Land
Determined to keep their boss safe, John Baxter aims and fires again.
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- Sat May 23, 2020 1:35 pm
- Forum: Adventure Forum
- Topic: No Man’s Land
- Replies: 158
- Views: 70267
Re: No Man’s Land
From his prone position, he shoots at the nearest bandit to the captives, determined to keep them safe in all the chaos. After taking his shot, he looks out for the next bandit, shifting his rifle as required. Not letting them get hurt if I can help it Shooting 1d8+1 marksman wild dice 1d6+1 damage ...
- Tue May 19, 2020 2:30 pm
- Forum: Adventure Forum
- Topic: No Man’s Land
- Replies: 158
- Views: 70267
Re: No Man’s Land
From his position on the western side of the canyon, John takes up a lying down sharpshooter position behind any cover he can find. He takes aim at the nearest bandit to the captives, ready to start shooting. When the shooting starts, they are going to be defenseless. DO what I can to keep them aliv...
- Fri Mar 27, 2020 12:51 pm
- Forum: Adventure Forum
- Topic: No Man’s Land
- Replies: 158
- Views: 70267
Re: No Man’s Land
John draws his knife and makes his way up the cliff. When he gets close, he places a hand over the mouth of the guard and strikes. stealth [dice:6cuzejbk]64669:0[/dice:6cuzejbk] wild dice [dice:6cuzejbk]64669:4[/dice:6cuzejbk] [dice:6cuzejbk]64669:1[/dice:6cuzejbk] fighting [dice:6cuzejbk]64669:2[/d...
- Fri Feb 28, 2020 5:42 am
- Forum: Adventure Forum
- Topic: No Man’s Land
- Replies: 158
- Views: 70267
Re: No Man’s Land
John swears inwardly as he recognises them as Black River; least if Gault's men were Bayou, then setting them against each other would weaken both groups, but he would have preferred to have Union Blue troops at his side. As they see Gault's position "Only having two guards on the heights is an...
- Wed Jan 08, 2020 1:25 pm
- Forum: Adventure Forum
- Topic: No Man’s Land
- Replies: 158
- Views: 70267
Re: No Man’s Land
Notice
[dice:1dgqg6hx]62231:0[/dice:1dgqg6hx]
[dice:1dgqg6hx]62231:1[/dice:1dgqg6hx]
Upon hearing the reference to a rail line, John perks up a little bit and looks around for a sign of which company and if he recognises any of the guards, for good or ill.
[dice:1dgqg6hx]62231:0[/dice:1dgqg6hx]
[dice:1dgqg6hx]62231:1[/dice:1dgqg6hx]
Upon hearing the reference to a rail line, John perks up a little bit and looks around for a sign of which company and if he recognises any of the guards, for good or ill.
- Thu Dec 19, 2019 4:49 pm
- Forum: Adventure Forum
- Topic: No Man’s Land
- Replies: 158
- Views: 70267
Re: No Man’s Land
notice [dice:1sgdbjnk]61446:0[/dice:1sgdbjnk]
[dice:1sgdbjnk]61446:1[/dice:1sgdbjnk]
John stayed back, keeping an eye on the crowd in case any of them tried anything.
Let the others talk.
[dice:1sgdbjnk]61446:1[/dice:1sgdbjnk]
John stayed back, keeping an eye on the crowd in case any of them tried anything.
Let the others talk.
- Thu Nov 21, 2019 2:34 pm
- Forum: Adventure Forum
- Topic: No Man’s Land
- Replies: 158
- Views: 70267
Re: No Man’s Land
John wheels his horse around.
"I'll take point," John insists, checking the ammo load on his pistol.
"Sooner we leave, sooner we can get the herd back."
"I'll take point," John insists, checking the ammo load on his pistol.
"Sooner we leave, sooner we can get the herd back."
- Tue Nov 12, 2019 3:22 pm
- Forum: Adventure Forum
- Topic: No Man’s Land
- Replies: 158
- Views: 70267
Re: No Man’s Land
"Aye, I can find them," John concurred, "tracking a herd isn't difficult, but we do not have the numbers for a headlong attack." John blows a few notes on his harmonica as he thinks. "Right now, our best bet is to sneak in, disable the guards, stampede their horses and stea...
- Tue Oct 15, 2019 4:52 am
- Forum: Adventure Forum
- Topic: No Man’s Land
- Replies: 158
- Views: 70267
Re: No Man’s Land
[dice:30usinew]59536:6[/dice:30usinew] [dice:30usinew]59536:7[/dice:30usinew] With pistol ready in hand and neckerchief pulled up over his face, John slowly opens the door. As the gust of wind knocks the lamp over, with cat like reflexes, John throws himself down and catches it inches from the floor...
- Sun Sep 29, 2019 11:45 am
- Forum: Adventure Forum
- Topic: No Man’s Land
- Replies: 158
- Views: 70267
Re: No Man’s Land
Before we leave, we scout out where their horses are so we can get them when we leave at night. At night, he leads the group quietly through the town, determined not to get them caught. [dice:3dmplumw]58665:0[/dice:3dmplumw] ace [dice:3dmplumw]58665:2[/dice:3dmplumw] [dice:3dmplumw]58665:1[/dice:3dm...
- Sat Sep 28, 2019 9:25 am
- Forum: Adventure Forum
- Topic: No Man’s Land
- Replies: 158
- Views: 70267
Re: No Man’s Land
"Find them and grab them on the way out tonight." John agrees
"Let's get the supplies and leave."
"Let's get the supplies and leave."
- Mon Sep 23, 2019 4:38 am
- Forum: Adventure Forum
- Topic: No Man’s Land
- Replies: 158
- Views: 70267
Re: No Man’s Land
"Okay then, sounds like we have a plan. If you have to shoot, try to shoot to wound."
- Thu Sep 19, 2019 4:42 am
- Forum: Adventure Forum
- Topic: No Man’s Land
- Replies: 158
- Views: 70267
Re: No Man’s Land
"yes, but their employers can. You do not want to know some of the stories I've heard about them." "But if we are worried about retaliation on the townsfolk, we detain them in their own cell and let the townsfolk release them when they choose to. Give us time to get out of dodge and ...
- Wed Sep 11, 2019 1:27 pm
- Forum: Adventure Forum
- Topic: No Man’s Land
- Replies: 158
- Views: 70267
Re: No Man’s Land
John looks at Jeff and raises an eyebrow.
"Why would the fact we won't be here deter them from taking revenge on innocent townfolk?"
"Why would the fact we won't be here deter them from taking revenge on innocent townfolk?"
- Mon Sep 09, 2019 2:50 pm
- Forum: Adventure Forum
- Topic: No Man’s Land
- Replies: 158
- Views: 70267
Re: No Man’s Land
Notice [dice:3yfhtp0h]58032:0[/dice:3yfhtp0h] [dice:3yfhtp0h]58032:1[/dice:3yfhtp0h] "Black River means railroad and a nasty and duplicitous one at that." John taps the table with his harmonica before blowing a couple of notes. He then speaks quietly to the group as to not be heard. "...
- Sun Sep 08, 2019 3:40 am
- Forum: Adventure Forum
- Topic: No Man’s Land
- Replies: 158
- Views: 70267
Re: No Man’s Land
"Lets give them reason to talk then. Where are the others?" John heads to the rendezvous "Okay, we have run into a slight problem. The Marshall wants $300 to release the two cowpokes we are here to find. Unless they were stealing horses and for that they would be hung, the good capta...
- Tue Aug 27, 2019 4:53 am
- Forum: Adventure Forum
- Topic: No Man’s Land
- Replies: 158
- Views: 70267
Re: No Man’s Land
"My apologies for that old boy." Archibald says once he and John were back in the street outside. "Though something does not sit right with that Marshal." John glances back at the jail and shrugs. "Quite probably. However, I like to make sure before we go charging in."...
- Mon Aug 19, 2019 3:43 pm
- Forum: Adventure Forum
- Topic: No Man’s Land
- Replies: 158
- Views: 70267
Re: No Man’s Land
Notice [dice:3h1gx2v8]57339:0[/dice:3h1gx2v8] ace [dice:3h1gx2v8]57339:4[/dice:3h1gx2v8] [dice:3h1gx2v8]57339:5[/dice:3h1gx2v8] [dice:3h1gx2v8]57339:1[/dice:3h1gx2v8] "Course if you're unwilling to do so then, as a military officer, I have the right to conscript you and your men into the army. ...
- Wed Aug 07, 2019 1:55 pm
- Forum: Adventure Forum
- Topic: No Man’s Land
- Replies: 158
- Views: 70267
Re: No Man’s Land
Notice [dice:2bx79aqs]56835:0[/dice:2bx79aqs] [dice:2bx79aqs]56835:1[/dice:2bx79aqs] The Marshall (John) At first glance, the office appears to a rather unremarkable wooden building with a freshly—if crudely— painted sign announcing MARSHAL. The door to the marshal’s office stands slightly ajar. Ins...
- Mon Jul 29, 2019 6:57 am
- Forum: Adventure Forum
- Topic: No Man’s Land
- Replies: 158
- Views: 70267
Re: No Man’s Land
notice [dice:2jmo3eh1]56345:0[/dice:2jmo3eh1] [dice:2jmo3eh1]56345:1[/dice:2jmo3eh1] "Jeff, you take the Livery, Sid, you go with Hope," John gets down from his horse and straightens his hat, "I'll take the marshall's office. If you find out where they are, come find the rest of us.&q...
- Mon Jul 22, 2019 3:11 pm
- Forum: Adventure Forum
- Topic: No Man’s Land
- Replies: 158
- Views: 70267
Re: No Man’s Land
rolls carried
John looks at Jeff and chuckles softly.
"It only happened the once. Had to drag Benny out a couple of times," he scratches his scalp just under his hat before readjusting it, "can't say its an experience I care to repeat."
John looks at Jeff and chuckles softly.
"It only happened the once. Had to drag Benny out a couple of times," he scratches his scalp just under his hat before readjusting it, "can't say its an experience I care to repeat."
- Sat Jul 20, 2019 9:35 am
- Forum: Adventure Forum
- Topic: No Man’s Land
- Replies: 158
- Views: 70267
Re: No Man’s Land
John readies his horse and weapons, preparing to head off. His leg ached a bit, wanting to sleep in a proper bed for a change. "Let's see, two men, who won't have seen a tavern for a few weeks and letting off steam are running late." John shakes his head as he blows a note on his harmonica...
- Sun Jul 14, 2019 1:16 pm
- Forum: Adventure Forum
- Topic: No Man’s Land
- Replies: 158
- Views: 70267
Re: No Man’s Land
John pats the back of his horse's head as he waits for the men to make a decision "Look, if you can make some money or something of us, that'll work out better for you. Don't suppose you have any problems round here that need dealing with that we could help with?" he asks, pulling out his ...
- Sun Jun 23, 2019 8:16 am
- Forum: Adventure Forum
- Topic: No Man’s Land
- Replies: 158
- Views: 70267
Re: No Man’s Land
John swings wide checking out the area and making note about the best and least disruptive route. Survival 4 [dice:8pjf58ea]54843:0[/dice:8pjf58ea] [dice:8pjf58ea]54843:1[/dice:8pjf58ea] Tracking 4 [dice:8pjf58ea]54843:2[/dice:8pjf58ea] [dice:8pjf58ea]54843:3[/dice:8pjf58ea] He comes back around and...
- Mon Jun 10, 2019 4:55 am
- Forum: Adventure Forum
- Topic: No Man’s Land
- Replies: 158
- Views: 70267
Re: No Man’s Land
Notice [dice:2clkhwtn]54411:5[/dice:2clkhwtn] [dice:2clkhwtn]54411:6[/dice:2clkhwtn] John had spent his time in the waterfall, cleaning himself and playing a long ditty on his harmonica, entertaining or perhaps annoying people in earshot. His playing is perfunctory, but not one to raise the blood So...
- Wed May 22, 2019 11:45 am
- Forum: Adventure Forum
- Topic: Shooting Stars…and Bars
- Replies: 101
- Views: 38424
Re: Shooting Stars…and Bars
John reloads his pistol and rifle
"That damn shaman got away again." John curses, annoyed at not having killed the continuing threat to them, "wounded him again, but not enough to finish him off."
"That damn shaman got away again." John curses, annoyed at not having killed the continuing threat to them, "wounded him again, but not enough to finish him off."
- Tue May 14, 2019 2:58 pm
- Forum: Adventure Forum
- Topic: Shooting Stars…and Bars
- Replies: 101
- Views: 38424
Re: Shooting Stars…and Bars
Dammit, Black Dog got away again. Won't be able to track him in this light. He holsters his pistol and snatches up his rifle. Seeing Archie still in trouble, John takes aim, not wanting to accidentally hit Archie.
- Tue Apr 30, 2019 4:41 am
- Forum: Adventure Forum
- Topic: Shooting Stars…and Bars
- Replies: 101
- Views: 38424
Re: Shooting Stars…and Bars
Notice 5 [dice:2opsqrus]52915:0[/dice:2opsqrus] [dice:2opsqrus]52915:1[/dice:2opsqrus] John takes aim with his pistol intent on taking down the shaman who had been plaguing them. Shooting 5 Damage 6 Resist 5 or be pushed back 1" and knocked prone marksman aim [dice:2opsqrus]52915:2[/dice:2opsq...
- Wed Apr 24, 2019 4:40 am
- Forum: Adventure Forum
- Topic: Shooting Stars…and Bars
- Replies: 101
- Views: 38424
Re: Shooting Stars…and Bars
Seeing just about the bullet grazing Black Dog, John swore. Taking down the indian was key to finishing this fight. He drops his rifle and draws his S&R Equalizer taking aim for a second through the ghost rock sights before opening fire. If I can't hurt him, perhaps I can at least put on the flo...
- Thu Apr 18, 2019 11:36 am
- Forum: Adventure Forum
- Topic: Shooting Stars…and Bars
- Replies: 101
- Views: 38424
Re: Shooting Stars…and Bars
John took advantage of his vantage point to take a shot at Black Dog.
"Time to take you down and end this.
shooting 5 damage 5 AP 2
"Time to take you down and end this.
shooting 5 damage 5 AP 2
OOC Comments
- Thu Apr 11, 2019 4:45 am
- Forum: Adventure Forum
- Topic: Shooting Stars…and Bars
- Replies: 101
- Views: 38424
Re: Shooting Stars…and Bars
Notice [dice:lh3a6qjt]51977:0[/dice:lh3a6qjt] [dice:lh3a6qjt]51977:1[/dice:lh3a6qjt] Having been awoken by a cowhand, John grabs his coat, rifle and gun belt. He moves into cover and tries to sneak around the side of "keep their attention on you. I'll try and end this from the flank. Deal with ...
- Fri Mar 29, 2019 6:05 am
- Forum: Adventure Forum
- Topic: Shooting Stars…and Bars
- Replies: 101
- Views: 38424
Re: Shooting Stars…and Bars
"Ah. Mr Baxter." Archibald said. "Perchance a word please." "You aware of any instances of a connection between birds and bad dreams?" Asked Archibald. "I've noticed that a particular flock of ravens has been with us since the plague of night troubles began, bit o...
- Sun Mar 24, 2019 3:48 pm
- Forum: Adventure Forum
- Topic: Shooting Stars…and Bars
- Replies: 101
- Views: 38424
Re: Shooting Stars…and Bars
John looked tired, but otherwise unfazed by what was going on. Something was trying to make him think that creature was out there, but he knew its sign. Even so, he had his hand cannon in his holster. At close range, it was more lethal than his rifle. Even so, he was grumpier than normal. However, h...
- Mon Mar 11, 2019 5:17 am
- Forum: Adventure Forum
- Topic: Shooting Stars…and Bars
- Replies: 101
- Views: 38424
Re: Shooting Stars…and Bars
Notice 6 [dice:31baslqv]50083:0[/dice:31baslqv] [dice:31baslqv]50083:1[/dice:31baslqv] Guts 4 [dice:31baslqv]50083:2[/dice:31baslqv] [dice:31baslqv]50083:3[/dice:31baslqv] Notice 4 [dice:31baslqv]50083:4[/dice:31baslqv] [dice:31baslqv]50083:5[/dice:31baslqv] Guts 11 [dice:31baslqv]50083:6[/dice:31b...
- Fri Mar 01, 2019 5:42 am
- Forum: Adventure Forum
- Topic: Shooting Stars…and Bars
- Replies: 101
- Views: 38424
Re: Shooting Stars…and Bars
Guts
[dice:289twu7y]49750:0[/dice:289twu7y]
[dice:289twu7y]49750:1[/dice:289twu7y]
Plagued by nightmares of the thing that almost took his leg
[dice:289twu7y]49750:0[/dice:289twu7y]
[dice:289twu7y]49750:1[/dice:289twu7y]
Plagued by nightmares of the thing that almost took his leg
- Thu Feb 21, 2019 3:27 pm
- Forum: Adventure Forum
- Topic: Shooting Stars…and Bars
- Replies: 101
- Views: 38424
Re: Shooting Stars…and Bars
Notice 3 [dice:14jxx1ig]49502:3[/dice:14jxx1ig] [dice:14jxx1ig]49502:4[/dice:14jxx1ig] Riding 4 [dice:14jxx1ig]49502:0[/dice:14jxx1ig] [dice:14jxx1ig]49502:1[/dice:14jxx1ig] chip for extra effort [dice:14jxx1ig]49502:2[/dice:14jxx1ig] Lucinda She looks over to John. "There's nothing for me whe...
- Tue Feb 19, 2019 5:43 am
- Forum: Adventure Forum
- Topic: Shooting Stars…and Bars
- Replies: 101
- Views: 38424
Re: Shooting Stars…and Bars
Notice [dice:5tntnw2i]49471:0[/dice:5tntnw2i] [dice:5tntnw2i]49471:1[/dice:5tntnw2i] John was more annoyed that the Confederates had found the plans he had hidden away than he was about being captured. They were either going to get shot or they weren't and he was strangely okay with that. It was a m...
- Mon Feb 04, 2019 4:38 pm
- Forum: Adventure Forum
- Topic: Shooting Stars…and Bars
- Replies: 101
- Views: 38424
Re: Shooting Stars…and Bars
Rolls carried
John continued to back away; now killing a few rebels didn't bother him but doing so pointlessly did.
"Uh Jack," John holds his hands up, "don't antagonise the soldiers in their own country retrieving what appears o their property."
John continued to back away; now killing a few rebels didn't bother him but doing so pointlessly did.
"Uh Jack," John holds his hands up, "don't antagonise the soldiers in their own country retrieving what appears o their property."
- Fri Feb 01, 2019 4:21 pm
- Forum: Adventure Forum
- Topic: Shooting Stars…and Bars
- Replies: 101
- Views: 38424
Re: Shooting Stars…and Bars
Notice 14 [dice:2f446swn]48972:0[/dice:2f446swn] [dice:2f446swn]48972:5[/dice:2f446swn] wild [dice:2f446swn]48972:1[/dice:2f446swn] stealth 7 [dice:2f446swn]48972:2[/dice:2f446swn] [dice:2f446swn]48972:3[/dice:2f446swn] Benny for EE [dice:2f446swn]48972:4[/dice:2f446swn] John spies the Confederate s...
- Mon Jan 21, 2019 5:51 am
- Forum: Adventure Forum
- Topic: Shooting Stars…and Bars
- Replies: 101
- Views: 38424
Re: Shooting Stars…and Bars
Notice 11 [dice:1kn4c7wy]48626:0[/dice:1kn4c7wy] wild [dice:1kn4c7wy]48626:1[/dice:1kn4c7wy] ace [dice:1kn4c7wy]48626:5[/dice:1kn4c7wy] Common knowledge 7 [dice:1kn4c7wy]48626:2[/dice:1kn4c7wy] wild [dice:1kn4c7wy]48626:3[/dice:1kn4c7wy] As they ride up, John can see the uniform and inwardly curses...
- Mon Jan 07, 2019 3:29 pm
- Forum: Adventure Forum
- Topic: Shooting Stars…and Bars
- Replies: 101
- Views: 38424
Re: Shooting Stars…and Bars
Notice [dice:1h5kooe5]48082:0[/dice:1h5kooe5] [dice:1h5kooe5]48082:1[/dice:1h5kooe5] John stays with the herd; this being Confederate territory, he was not one to give them anything if he could help it and he kept his mouth shut. As John watched the lights, he readied his rifle, trying to figure out...
- Sun Jan 06, 2019 4:47 pm
- Forum: Adventure Forum
- Topic: Once More Into The Dust
- Replies: 73
- Views: 28094
Re: Once More Into The Dust
rolls carried John looks in the distance where the bird flew. "Now I am a good tracker, but even I struggle at following somebody who can become a bird and fly away. he sighs, wishing his shooting had been better back in the ravine. "At the moment, he is working alone. We killed or drove a...
- Wed Jan 02, 2019 11:21 am
- Forum: Adventure Forum
- Topic: Once More Into The Dust
- Replies: 73
- Views: 28094
Re: Once More Into The Dust
John looks at the raven flying and decides it is too far out of range before turning to respond to Archibald.
"Its only because of Hope that it was only a nuisance. Seen rattlers bring down a horse and would not take much for them to start a stampede. Could have lost most of the herd."
"Its only because of Hope that it was only a nuisance. Seen rattlers bring down a horse and would not take much for them to start a stampede. Could have lost most of the herd."
- Wed Jan 02, 2019 8:59 am
- Forum: Archive
- Topic: Q1 2019 Bennies = Chips thread
- Replies: 7
- Views: 6735
Re: Q1 2019 Bennies = Chips thread
[dice:3cylrya2]47860:0[/dice:3cylrya2] Red: +1d6 to a roll; can negate a crit fail; or use as a normal benny. Marshal gets a free Benny draw if you use it, unless you use it as a normal benny. [dice:3cylrya2]47860:1[/dice:3cylrya2] Blue: Like a red, but Marshal doesn't get a free draw. [dice:3cylrya...
- Wed Jan 02, 2019 8:52 am
- Forum: Archive
- Topic: Q1 2019 Adventure Cards
- Replies: 5
- Views: 4754
Re: Q1 2019 Adventure Cards
[dice:2w39m6j1]47859:0[/dice:2w39m6j1] Arcane Inspiration When playing this card, a character with any sort of Arcane Background can either use one of his powers as a free action or use a power he doesn’t have. [dice:2w39m6j1]47859:1[/dice:2w39m6j1] reroll due to Archibald [dice:2w39m6j1]47859:3[/di...
- Sun Dec 02, 2018 7:36 am
- Forum: Adventure Forum
- Topic: Once More Into The Dust
- Replies: 73
- Views: 28094
Re: Once More Into The Dust
Notice 5 [dice:1v9l0tm0]46560:0[/dice:1v9l0tm0] [dice:1v9l0tm0]46560:1[/dice:1v9l0tm0] "Keep the snakes away from the cattle and keep gunfire to a minimum" he shouts, "we don't want to spook the cattle." Considering most of the crew were dealing with the snakes, in case the catt...
- Tue Nov 20, 2018 2:47 pm
- Forum: Adventure Forum
- Topic: Once More Into The Dust
- Replies: 73
- Views: 28094
Re: Once More Into The Dust
Notice 5 [dice:ktnxdmwh]46224:0[/dice:ktnxdmwh] [dice:ktnxdmwh]46224:1[/dice:ktnxdmwh] Survival 7 [dice:ktnxdmwh]46224:2[/dice:ktnxdmwh] [dice:ktnxdmwh]46224:3[/dice:ktnxdmwh] Vigour 12 [dice:ktnxdmwh]46224:4[/dice:ktnxdmwh] ace [dice:ktnxdmwh]46224:8[/dice:ktnxdmwh] [dice:ktnxdmwh]46224:5[/dice:kt...
- Sun Nov 11, 2018 11:26 am
- Forum: Adventure Forum
- Topic: Once More Into The Dust
- Replies: 73
- Views: 28094
Re: Once More Into The Dust
notice [dice:2txhwn6b]45838:0[/dice:2txhwn6b] [dice:2txhwn6b]45838:1[/dice:2txhwn6b] Jack walks up to John as Hope takes Jeff to see MR. Sutter. "John, maybe you know more or maybe I should ask Hope but, shouldn't we keep a very close eye on this Jeff person? I mean he just appears out of nowhe...
- Fri Nov 02, 2018 5:32 am
- Forum: Adventure Forum
- Topic: Once More Into The Dust
- Replies: 73
- Views: 28094
Re: Once More Into The Dust
Jeff kicks the dry dust in disgust. "Well don't that beat all. Looks like I'm ridin' shanks mare. 'Less you boys are hirin'?" he asks hopefully. "I've worked cattle a time or two, no expert, but... and you say there was no women, or babe here when you arrived? Or me for that matter? ...
- Thu Nov 01, 2018 3:31 pm
- Forum: Adventure Forum
- Topic: Once More Into The Dust
- Replies: 73
- Views: 28094
Re: Once More Into The Dust
roll carried
"Rain, we should be so lucky," John snorted, but at the same time intrigued. There was something strange going on here
"If you are looking for your horse, there was no such animal here when we arrived."
"Rain, we should be so lucky," John snorted, but at the same time intrigued. There was something strange going on here
"If you are looking for your horse, there was no such animal here when we arrived."
- Thu Nov 01, 2018 2:41 pm
- Forum: Adventure Forum
- Topic: Once More Into The Dust
- Replies: 73
- Views: 28094
Re: Once More Into The Dust
Notice 4 [dice:qjhe99tm]45471:0[/dice:qjhe99tm] [dice:qjhe99tm]45471:1[/dice:qjhe99tm] "Its strange," John mused, as he ran his hand gently over the dust, feeling for patterns without disturbing too much that might tell him something, "nothing has been here in six months judging by t...
- Thu Nov 01, 2018 5:40 am
- Forum: Adventure Forum
- Topic: Once More Into The Dust
- Replies: 73
- Views: 28094
Re: Once More Into The Dust
rolls carried "And here I thought Mary Celeste was a former love of the good captain." Its not entirely clear whether John is being entirely forthright with that comment or just winding up Archibald. "However, considering the things you are starting to see, I wouldn't rule out that se...
- Wed Oct 31, 2018 5:44 am
- Forum: Adventure Forum
- Topic: Once More Into The Dust
- Replies: 73
- Views: 28094
Re: Once More Into The Dust
Notice 7 [dice:2rssr9gj]45352:0[/dice:2rssr9gj] [dice:2rssr9gj]45352:1[/dice:2rssr9gj] As he and jack hear the splintering of wood, he joined in the investigation. He searches the error for sign of what might have happen to the residents, paying particularly close attention for any small thin trail...
- Tue Oct 30, 2018 5:36 am
- Forum: Adventure Forum
- Topic: Once More Into The Dust
- Replies: 73
- Views: 28094
Re: Once More Into The Dust
"Well, I know Hope can do something to prevent water from hitting her during the rain and probably even more. Sort of like those sleight of hand tricks charlatans use to pull in Dodge. Difference this time is it isn't sleight of hand. I was thinking, and with what we encountered is the norm ou...
- Thu Oct 25, 2018 2:27 pm
- Forum: Adventure Forum
- Topic: Once More Into The Dust
- Replies: 73
- Views: 28094
Re: Once More Into The Dust
Jack, riding his last shift around the herd for the day, sees John up ahead. He figures this would be a good time to talk so rides up to him. "John, mind if I ask you a few questions? First though, I wish to apologize for not believing your report of the walking dead, I just couldn't grasp my ...
- Sun Oct 21, 2018 2:21 pm
- Forum: Adventure Forum
- Topic: Long, Dry Spell - Interlude
- Replies: 4
- Views: 4658
Re: Long, Dry Spell - Interlude
Notice [dice:1di8jn4o]44676:0[/dice:1di8jn4o] [dice:1di8jn4o]44676:1[/dice:1di8jn4o] John helped keep the cattle in line as they travelled, but he spent the time considering what had happened. They had been very lucky against the Bayou Vermillion ambush. If it hadn't been for luck and being able to ...
- Sun Oct 21, 2018 12:32 pm
- Forum: Adventure Forum
- Topic: Once More Into The Dust
- Replies: 73
- Views: 28094
Re: Once More Into The Dust
notice [dice:n42gvklc]44670:0[/dice:n42gvklc] [dice:n42gvklc]44670:1[/dice:n42gvklc] Thirst [dice:n42gvklc]44670:2[/dice:n42gvklc] [dice:n42gvklc]44670:3[/dice:n42gvklc] +2=4 Survival [dice:n42gvklc]44670:6[/dice:n42gvklc] [dice:n42gvklc]44670:7[/dice:n42gvklc] Working hard, John almost forgot to dr...
- Thu Oct 11, 2018 5:06 am
- Forum: Adventure Forum
- Topic: Head 'Em Up
- Replies: 152
- Views: 61514
Re: Head 'Em Up
Notice [dice:8fsdy0d6]43897:0[/dice:8fsdy0d6] [dice:8fsdy0d6]43897:1[/dice:8fsdy0d6] "Mr Sutter, welcome back in just the knick of time I would say." John calls over as he lets the hands take over. "We spotted something trailing us, so Miss Bishop and I went to check it out and found ...
- Fri Oct 05, 2018 4:37 am
- Forum: Adventure Forum
- Topic: Head 'Em Up
- Replies: 152
- Views: 61514
Re: Head 'Em Up
Notice 6 [dice:2us0r9we]43448:0[/dice:2us0r9we] [dice:2us0r9we]43448:1[/dice:2us0r9we] Noticing that some of the cattle were still errant, John increased his circle to include more cattle to take up the slack. Spirit 5 1 success [dice:2us0r9we]43448:2[/dice:2us0r9we] [dice:2us0r9we]43448:3[/dice:2u...
- Thu Oct 04, 2018 4:22 am
- Forum: Deadlands
- Topic: John Baxter Scout
- Replies: 7
- Views: 7628
Re: John Baxter Scout
veteran 2 - Knowledge occult d8, stealth d8
- Thu Oct 04, 2018 4:14 am
- Forum: Adventure Forum
- Topic: Head 'Em Up
- Replies: 152
- Views: 61514
Re: Head 'Em Up
Notice 3 [dice:3mt8qzey]43337:0[/dice:3mt8qzey] [dice:3mt8qzey]43337:1[/dice:3mt8qzey] Oblivious to the danger he was placing himself into, John was not going to abandon anybody. His horse was amongst the animals starting to panic by getting caught up in the situation and starting to move towards t...
- Wed Oct 03, 2018 4:20 am
- Forum: Archive
- Topic: Q3 2018 Poll
- Replies: 4
- Views: 5017
Re: Q3 2018 Poll
Maverick is a much better film than 3 Amigos
- Tue Sep 18, 2018 4:31 am
- Forum: Adventure Forum
- Topic: Head 'Em Up
- Replies: 152
- Views: 61514
Re: Head 'Em Up
Notice 8 0 Wild dice 1 ace 4 John sees the owl flying overhead, seemingly unbothered, but after a little bit of thought, that did not seem right. He'd heard tell of various tales involving animals and a lot of those were not good. Knowledge occult 8 2 3 benny Extra effort 5 "Bishop, ignore tho...
- Tue Sep 18, 2018 4:25 am
- Forum: Archive
- Topic: Adventure Deck
- Replies: 4
- Views: 4821
Re: Adventure Deck
0
realised I never rolled
realised I never rolled
- Tue Sep 11, 2018 4:58 am
- Forum: Adventure Forum
- Topic: Head 'Em Up
- Replies: 152
- Views: 61514
Re: Head 'Em Up
notice [dice]0[/dice] wild dice [dice]1[/dice] As the fire finally erupted, John scanned the area as best he could for the Injun, but could see nothing. As such, his first thought was to protect those retreating from the fire if anybody got close. If that wasn't a problem, then he would put down a r...
- Sun Sep 02, 2018 4:37 am
- Forum: Adventure Forum
- Topic: Head 'Em Up
- Replies: 152
- Views: 61514
Re: Head 'Em Up
Notice 3 or 5 if Jokers affects us too [dice]0[/dice] [dice]1[/dice] John was starting to get a complex; he could hear the gunshots and see the flashes in the dark, but for the life of him, he could not see what was going on. He maintained his position ready to open fire when he could see something...
- Mon Aug 27, 2018 8:22 am
- Forum: Adventure Forum
- Topic: Head 'Em Up
- Replies: 152
- Views: 61514
Re: Head 'Em Up
Notice [dice]0[/dice] forgot -2, so fail anyway [dice]1[/dice] In the darkness, John couldn't see anything, so he lines up his rifle waiting for a shot. "Keep your shooting calm. There are so many of them that hitting something shouldn't be a problem." Aim action in that direction, waiting...
- Tue Aug 21, 2018 5:11 am
- Forum: Adventure Forum
- Topic: Head 'Em Up
- Replies: 152
- Views: 61514
Re: Head 'Em Up
Notice [dice]0[/dice] wild dice [dice]1[/dice] ”An ambush would definitely be difficult. If they find out we’re here I can help by creating darkness around them or shooting a hail of arrows that would hopefully cull their numbers some,” Bishop answers. “Too much risk of getting caught and not being ...
- Wed Aug 15, 2018 4:39 am
- Forum: Adventure Forum
- Topic: Head 'Em Up
- Replies: 152
- Views: 61514
Re: Head 'Em Up
Notice 12 [dice]0[/dice] ace [dice]4[/dice] [dice]1[/dice] Fear 7 Grit 2, fear level 2 - no modifier [dice]2[/dice] [dice]5[/dice] [dice]3[/dice] John watches as the small army of Bayou Vermillion cantered past. He knew his numbers and letters, which was one of the reasons he was able to be a good ...
- Sat Aug 04, 2018 7:40 am
- Forum: Adventure Forum
- Topic: Head 'Em Up
- Replies: 152
- Views: 61514
Re: Head 'Em Up
Notice 7 [dice]0[/dice] [dice]1[/dice] ace [dice]4[/dice] Stealth 7 [dice]2[/dice] [dice]3[/dice] "Best thing to do when tracking somebody is to make them come to you." John spits into the river. He really wanted to play on his harmonica right at this moment, but that would likely give aw...
- Mon Jul 30, 2018 10:10 am
- Forum: Adventure Forum
- Topic: Head 'Em Up
- Replies: 152
- Views: 61514
Re: Head 'Em Up
rolls carried "Could easily be what you say Jack." John blew a couple of notes on his harmonica, collecting his thoughts, for some reason, everyone is looking to me. "but considering what they have been up to so far, catching one of them is of benefit to the drive's success. This is w...
- Thu Jul 26, 2018 4:49 am
- Forum: Adventure Forum
- Topic: Head 'Em Up
- Replies: 152
- Views: 61514
Re: Head 'Em Up
Rolls carried Hope sent Devil Eyes cantering a bit and tugged down her bandana when she was out of the direct dust cloud and into a breeze. She gave a sharp whistle toward John Baxter, who had sort of become the lead drag man.“I don’t know, Baxter, but I thought I saw something behind us,” Hope told...
- Sun Jul 22, 2018 7:09 am
- Forum: Adventure Forum
- Topic: Head 'Em Up
- Replies: 152
- Views: 61514
Re: Head 'Em Up
Notice 13 [dice]0[/dice] ace [dice]2[/dice] [dice]1[/dice] ace [dice]3[/dice] [dice]4[/dice] John was far more used to riding as a pathfinder, so being stuck in Drag position didn't sit entirely well with him. Of course, being considered one of the best shots in the trail crew meant he was expected...
- Sat Jul 14, 2018 12:46 pm
- Forum: Adventure Forum
- Topic: Head 'Em Up
- Replies: 152
- Views: 61514
Re: Head 'Em Up
Notice [dice]0[/dice] [dice]1[/dice] John shook Jackson's hand and wished him good luck with his future endeavours, before getting back in the saddle. During the long trip back, John was out front making sure there was “Ok, let’s have it. I wanna know everything that happened and what I need to be w...
- Wed Jul 11, 2018 4:58 am
- Forum: Adventure Forum
- Topic: Open Range Interlude
- Replies: 5
- Views: 5717
Re: Open Range Interlude
With everything that had been going on; seeing Hope again (now he knew who she was) kept digging up memories best forgotten. He’d sworn not to talk about it, but it was getting crowded out on the plains. At some point, someone will figure something out or they’d run into smething like it. The three ...