Player Name: Pete
Character Name: Tex Arcana
Link to Any Reference Posts (e.g. character sheet or post where bennie is spent):https://savagerifts.com/sr/viewtopic.ph ... 708#p62229
Search found 162 matches
- Wed Jan 08, 2020 1:26 pm
- Forum: (5 EP) The Rob
- Topic: EP Ledger: Tex Arcana
- Replies: 0
- Views: 2047
- Mon Jan 06, 2020 5:26 pm
- Forum: 1st SET Adventures
- Topic: Mission 9: Ravenous Fury
- Replies: 104
- Views: 58320
Re: Mission 9: Ravenous Fury
After Action Report Submitted by: Roderick Wolfram, Commander 1st SET 'Irregulars' To begin, I would like to submit the following team members for possible commendation and promotion: Anarik Ebonlocke Anon Smith Alecto Merlaggon Sinder Baron Despite the hardships we endured to complete the mission, ...
- Fri Jan 03, 2020 8:01 am
- Forum: 1st SET Adventures
- Topic: Mission 9: Ravenous Fury
- Replies: 104
- Views: 58320
Re: Mission 9: Ravenous Fury
Keep the Enemy at Bay Shooting [dice:1wsyqgcb]61884:1[/dice:1wsyqgcb] (+3 -2) Wild Die [dice:1wsyqgcb]61884:0[/dice:1wsyqgcb] Seeing the Mountaineer suddenly veer off course as the Spiny Ravagers charge causes, Rod to put the Dragonwing in it's own steep turn. The Dragonwing's legs unlock and rotat...
- Thu Dec 19, 2019 10:18 am
- Forum: 1st SET Adventures
- Topic: Mission 9: Ravenous Fury
- Replies: 104
- Views: 58320
Re: Mission 9: Ravenous Fury
Team Bennies Remaining: 12 (Let's all include this at the top of our post, so we know what the current amount remaining is.) Spending a personal benny to soak 1 wound on the Dragonwing. 3 bennies remaining. Piloting: [dice:19g4wak6]61433:0[/dice:19g4wak6] (+4 normally -2 to Soak, +2 from Elan) Wild...
- Fri Dec 13, 2019 3:35 pm
- Forum: 1st SET Adventures
- Topic: Mission 9: Ravenous Fury
- Replies: 104
- Views: 58320
Re: Mission 9: Ravenous Fury
Rod [dice:1pd97lar]61311:0[/dice:1pd97lar] Wild Die: [dice:1pd97lar]61311:1[/dice:1pd97lar] Beta Rod [dice:1pd97lar]61311:2[/dice:1pd97lar] Charlie Rod [dice:1pd97lar]61311:3[/dice:1pd97lar] Beta Rod Medium Missile Shooting: [dice:1pd97lar]61311:4[/dice:1pd97lar] (-2 Medium Range, +2 On-board Comba...
- Sun Dec 08, 2019 11:39 am
- Forum: 1st SET Adventures
- Topic: Mission 9: Ravenous Fury
- Replies: 104
- Views: 58320
Re: Mission 9: Ravenous Fury
"Alright boys and girls, those buggers are tucked intight around that nexus. We need to get a team inside to disrupt the ritual and shut them down. But that means the rest of us are going to have to get a little dirty," Rod says. He points towards Alecto, Anarik, and Sinder. "You thr...
- Sat Nov 16, 2019 7:52 am
- Forum: 1st SET Adventures
- Topic: Mission 9: Ravenous Fury
- Replies: 104
- Views: 58320
Re: Mission 9: Ravenous Fury
Electronics: [dice:3l671dps]60657:0[/dice:3l671dps] Wild Die: [dice:3l671dps]60657:1[/dice:3l671dps] Bennies Remaining: 3 "There's more food in that survival pack," Rod says to Stormforge who is still looking bedraggled after his epic dance marathon with the pixies. The open pack that he ...
- Tue Nov 12, 2019 9:15 am
- Forum: 1st SET Adventures
- Topic: Mission 9: Ravenous Fury
- Replies: 104
- Views: 58320
Re: Mission 9: Ravenous Fury
Rod stays out of the way as his team clears a way to the foul wizards and supernatural beings that keep trying to summon more Spiny Ravagers to doom his planet. He does a quick head count and says to himself, "Where's Stormforge?" He checks the comm history and sees the last known position...
- Sat Oct 26, 2019 9:16 pm
- Forum: 1st SET Adventures
- Topic: Mission 9: Ravenous Fury
- Replies: 104
- Views: 58320
Re: Mission 9: Ravenous Fury
Technical Difficulties It never fails. Just when you need a piece of gear the most it goes on the fritz. The team's radio communications are totally scrambled by the high intensity ley line interference. Communications with each other and with the drone are increasingly difficult. Roll: -2 Skills: ...
- Thu Oct 24, 2019 10:50 am
- Forum: Adventure Inc (SWADE Reboot)
- Topic: Starting Point
- Replies: 9
- Views: 7416
Re: Starting Point
The general path is fine with me. Being an adventurer makes me think of a line from Indiana Jones and the Temple of Doom, "Fortune and glory, kid. Fortune and glory." A little treasure hunting along the way would be cool. That being the case, spending on long time getting to the Baronies i...
- Sat Oct 19, 2019 9:13 am
- Forum: 1st SET Adventures
- Topic: Mission 9: Ravenous Fury
- Replies: 104
- Views: 58320
Re: Mission 9: Ravenous Fury
Task 3: Droning On The CS recon drone is a handy asset. It can go well ahead of the group and see things before they become trouble. Unfortunately, the drone runs afoul of a gremlin. Literally. The little imp gets hold of the drone and begins to mess with its systems causing the resource to behave ...
- Sat Oct 12, 2019 3:31 pm
- Forum: Adventure Inc (SWADE Reboot)
- Topic: Tex Arcana, the Spell Slinger (LLW) Old Post
- Replies: 4
- Views: 4439
Re: Tex Arcana, the Spell Slinger (LLW)
Rank: Novice Power Points: 1 Range: Smarts Duration: 5 Trappings: Concentration, a dull glow around the protected character, a fetish. Success with arcane protection means hostile powers suffer a -2 penalty (-4 with a raise) to affect this character. If the power causes harm, damage is also reduced...
- Thu Oct 10, 2019 9:40 am
- Forum: 1st SET Adventures
- Topic: Mission 9: Ravenous Fury
- Replies: 104
- Views: 58320
Re: Mission 9: Ravenous Fury
Anarik stared at Roderick. “Don’t tell me you just suggested nuking a super nexus,” he said to the pilot. “Don’t you know basic arcane physics? That nuclear power has to go somewhere. You toss it in a nexus point, it will supercharge every ley line going through the nexus. That energy is likely to ...
- Wed Oct 09, 2019 4:02 pm
- Forum: Adventure Inc (SWADE Reboot)
- Topic: Tex Arcana, the Spell Slinger (LLW) Old Post
- Replies: 4
- Views: 4439
Re: Tex Arcana, the Spell Slinger (LLW)
Advances Please list all Edges and Advances taken for your character here Attributes Agility: d4>d6>d8 Smarts: d4>d6>d8 Spirit: d4>d6 Strength: d4>d6 Vigor: d4>d6 Skills : [list] [*]Academics (Sm) - d4 (1) [*]Athletics (Ag) - d4 (Core) [*]Battle (Sm) [*]Boating (Ag) [*]Common Knowledge (Sm) - d4 (C...
- Wed Oct 09, 2019 4:01 pm
- Forum: Adventure Inc (SWADE Reboot)
- Topic: Tex Arcana, the Spell Slinger (LLW) Old Post
- Replies: 4
- Views: 4439
Re: Tex Arcana, the Spell Slinger (LLW)
Gear (post gear as a reply to character sheet) Item NG-S2 Survival Pack: Survival Knife, wooden cross, and wooden stakes Light Ley Line Walker Armor Wilk's 320 "Classic" Laser Pistol 2 Eclips Credits: Contacts Money and Common Goods: 4d6 × 100 Universal Credits, and 2d4 × 500 credits wort...
- Wed Oct 09, 2019 4:01 pm
- Forum: Adventure Inc (SWADE Reboot)
- Topic: Tex Arcana, the Spell Slinger (LLW) Old Post
- Replies: 4
- Views: 4439
Re: Tex Arcana, the Spell Slinger (LLW)
Background Code of the New West Never draw your weapon unless you're prepared to use it! Never cheat in a showdown, or expect to live like a snake. Never kill or deliberately hurt women and children. Never kill clergy, 'cept in self-defense. Never kill, injure or steal another man's horse or vehicl...
- Wed Oct 09, 2019 4:01 pm
- Forum: Adventure Inc (SWADE Reboot)
- Topic: Tex Arcana, the Spell Slinger (LLW) Old Post
- Replies: 4
- Views: 4439
Tex Arcana, the Spell Slinger (LLW) Old Post
Character Sheet Character Name: Tex Arkana, The Spell Slinger Rank : Novice Advances Left : 0 Race : Human Iconic Framework : Ley Line Walker Attributes : Agility d8, Smarts d8, Spirit d6, Strength d6, Vigor d6 Pace : 6; Parry : 4 (½ Fighting +2) ; Toughness : 5 (½ Vigor+2 plus armor) ; Strain : 0 ...
- Wed Oct 09, 2019 3:58 pm
- Forum: 1st SET Adventures
- Topic: Mission 9: Ravenous Fury
- Replies: 104
- Views: 58320
Re: Mission 9: Ravenous Fury
Rod looks at his surly gang, seeing Stormforge's bandaged leg, he just shakes his head. "Alright, thanks to Anon and Anarik, we know were these bastards are. We also know that these beasts are cagey and smart so they've probably scattered and it will just have to be a shoot on sight order for t...
Re: Who's Who
Player Name: Pete
IM Contact(s): pwiebens
Accounts
IM Contact(s): pwiebens
Accounts
- GM/AGM/Mod Account(s): None
- Player Account: Roderick Wolfram
- Thu Oct 03, 2019 12:03 pm
- Forum: 1st SET Adventures
- Topic: Mission 9: Ravenous Fury
- Replies: 104
- Views: 58320
Re: Mission 9: Ravenous Fury
Persuasion [dice:250ur5y5]58879:0[/dice:250ur5y5] Wild Die [dice:250ur5y5]58879:1[/dice:250ur5y5] Spending a benny for extra effort: Extra Effort: [dice:250ur5y5]58879:2[/dice:250ur5y5] (Includes Elan) 3 bennies remaining. A bit of a grin crosses Rod's lips as he sees Alecto stomp Stormforge. He's ...
- Sun Sep 22, 2019 12:34 pm
- Forum: 1st SET Adventures
- Topic: Mission 9: Ravenous Fury
- Replies: 104
- Views: 58320
Re: Mission 9: Ravenous Fury
Persuasion: [dice:3nvtc1q6]58388:0[/dice:3nvtc1q6], Ace 1: [dice:3nvtc1q6]58388:2[/dice:3nvtc1q6] Wild Die: [dice:3nvtc1q6]58388:1[/dice:3nvtc1q6] Hmm, maybe telling Stormforge to give the Psi-Stalker a snack wasn't a good idea. Well letting him run out and try to negotiate was probably a bad idea ...
- Fri Sep 13, 2019 2:43 pm
- Forum: 1st SET Adventures
- Topic: Mission 9: Ravenous Fury
- Replies: 104
- Views: 58320
Re: Mission 9: Ravenous Fury
Persuasion: [dice:fkvzs6nu]58167:0[/dice:fkvzs6nu] Wild Die: [dice:fkvzs6nu]58167:1[/dice:fkvzs6nu], Ace 1: [dice:fkvzs6nu]58167:2[/dice:fkvzs6nu] Rod watches with a bit of amazement as his team heads off to their various missions. They can follow orders? Who knew? the glass half-full Rod thinks. T...
- Fri Sep 06, 2019 4:15 pm
- Forum: 1st SET Adventures
- Topic: Mission 8: Saving Hauptmann Schmidt
- Replies: 101
- Views: 51232
Re: Mission 8: Saving Hauptmann Schmidt
Gryphus looked at Merlaggon with a raised eye. He barely contained the laughter snort at Merlaggon talking to Simvan. Like Sinder Gryphus too knew folks arround the globe. He paused and revealed his thoughts to @Roderick Wolfram in a humane way. ”I’ll do as you ask, but from time to time I have bee...
- Tue Sep 03, 2019 4:20 pm
- Forum: 1st SET Adventures
- Topic: Mission 8: Saving Hauptmann Schmidt
- Replies: 101
- Views: 51232
Re: Mission 8: Saving Hauptmann Schmidt
After the council meeting, Rod consults with the team. "There are a few people in the CS that are honorable, but they are far between. The General doesn't seem like the kind that will keep his word as long as it's convenient. We will have to use a trust and verify approach with any data they gi...
- Fri Aug 30, 2019 9:38 pm
- Forum: Adventure Inc (SWADE Reboot)
- Topic: Adventure Inc.
- Replies: 34
- Views: 15147
Re: Adventure Inc.
Cowboy Ley Line Walker named Tex Arcana
- Fri Aug 30, 2019 2:30 pm
- Forum: 1st SET Adventures
- Topic: Mission 8: Saving Hauptmann Schmidt
- Replies: 101
- Views: 51232
Re: Mission 8: Saving Hauptmann Schmidt
Rod passes a hand across his mouth to hide his grin. When the time comes, we will kick your ass as well as that back stabber Hernandez, the pilot thinks, Anon and Anarik have the right of it, we need to get back to the Castle. He says over the video link, "We will return to Castle Refuge to loc...
- Fri Aug 23, 2019 2:17 pm
- Forum: 1st SET Adventures
- Topic: Mission 8: Saving Hauptmann Schmidt
- Replies: 101
- Views: 51232
Re: Mission 8: Saving Hauptmann Schmidt
Rod listens to Sinder's, then Stormforge's, and then Anarik's demands to the general. He barely avoids face-palming at his team's posturing. Negotiating is not my team's strong suit. Grimly, he replies to the general over the video link. " General, as you can see, my team is one to hold grudges...
- Mon Aug 12, 2019 9:29 am
- Forum: 1st SET Adventures
- Topic: Mission 8: Saving Hauptmann Schmidt
- Replies: 101
- Views: 51232
Re: Mission 8: Saving Hauptmann Schmidt
Hauptmann Schmidt stirs at all the commotion, sitting herself up she blinks and looks around at everyone. While she appears uninjured she does not look well. However, she recognizes the Dragonwing right away. ”Wolfram?” she asks then gives a very fast report, ”You must tell your new friends that th...
- Fri Aug 09, 2019 3:16 pm
- Forum: 1st SET Adventures
- Topic: Mission 8: Saving Hauptmann Schmidt
- Replies: 101
- Views: 51232
Re: Mission 8: Saving Hauptmann Schmidt
K/Electronics: [dice:34n5ci6a]56900:0[/dice:34n5ci6a] Wild Die: [dice:34n5ci6a]56900:1[/dice:34n5ci6a] With the last of the skelebots down, Rod causes the Dragonwing to crouch walk up towards the front of the cargo bay where Schmidt is secured. As the belly of the robot lowers, the entry hatch open...
- Fri Aug 02, 2019 1:49 pm
- Forum: 1st SET Adventures
- Topic: Mission 8: Saving Hauptmann Schmidt
- Replies: 101
- Views: 51232
Re: Mission 8: Saving Hauptmann Schmidt
Staring at a hold full of Skelebots, Rod grimaces, and says over the loudspeaker, "Anarik, watch for the arms." Like two pairs of threshing scythes, Beta Rod operates the weapon arms and Charlie Rod operates the regular robotic arms while Rod bends the Dragonwing over. The pair swing the a...
- Fri Jul 26, 2019 9:28 am
- Forum: 1st SET Adventures
- Topic: Mission 8: Saving Hauptmann Schmidt
- Replies: 101
- Views: 51232
Re: Mission 8: Saving Hauptmann Schmidt
Piloting [dice:2c7bnh4b]56262:0[/dice:2c7bnh4b] | Flying into Anarik's flight path. Wild Die [dice:2c7bnh4b]56262:1[/dice:2c7bnh4b], Ace 1: [dice:2c7bnh4b]56262:2[/dice:2c7bnh4b] Flying on the DHT's tail to avoid it's various weapon systems, Rod keeps a firm grip on the stick as Beta Rod monitor's ...
- Sun Jul 14, 2019 12:32 pm
- Forum: 1st SET Adventures
- Topic: Mission 8: Saving Hauptmann Schmidt
- Replies: 101
- Views: 51232
Re: Mission 8: Saving Hauptmann Schmidt
Dramatic Task: Boarding Party In this scene you catch up with and board the Death’s Head Transport while evading their Skycycle escorts. Once inside we’ll zoom into tactical type role play and combat. Dramatic Task Rounds: 3 Dealing with the Escorts: 8 tokens Skills: Shooting (Merlaggon can use Fig...
- Mon Jul 01, 2019 3:59 pm
- Forum: 1st SET Adventures
- Topic: Mission 8: Saving Hauptmann Schmidt
- Replies: 101
- Views: 51232
Re: Mission 8: Saving Hauptmann Schmidt
K/Electronics: [dice:brm6mdo4]55232:0[/dice:brm6mdo4] (Normally +6, -2 Scene Modifier) Wild Die: [dice:brm6mdo4]55232:1[/dice:brm6mdo4] = 8: 4 3M Assist Roll: [dice:brm6mdo4]55232:2[/dice:brm6mdo4] +1 Assist Standing in a copse of trees, the Dragonwing's long legs look like metal tree trunks. Insid...
- Fri Jun 21, 2019 4:23 pm
- Forum: 1st SET Adventures
- Topic: Mission 8: Saving Hauptmann Schmidt
- Replies: 101
- Views: 51232
Re: Mission 8: Saving Hauptmann Schmidt
K/Electronics: [dice:14injvz4]54799:0[/dice:14injvz4] (Normally +6, -2 Scene Modifier) Wild Die: [dice:14injvz4]54799:1[/dice:14injvz4] The move into CS territory requires speed and stealth. Flying the Dragonwing overhead, Rod uses the robot's advanced sensors to guide the team around mechanized pa...
- Tue Jun 18, 2019 9:19 am
- Forum: 1st SET Adventures
- Topic: Mission 8: Rescue Me!
- Replies: 112
- Views: 86635
Re: Mission 8: Rescue Me!
Seeing the team willing to help, but not liking the idea of a jailbreak, Rod considers the options. "Okay, that's been some good feedback. I can't think of anyone who has claimed to taken out, let alone captured a Deathhead Transport on the move. But...we are the 1st and we've taken out a Hell ...
- Fri Jun 14, 2019 8:44 am
- Forum: 1st SET Adventures
- Topic: Mission 8: Rescue Me!
- Replies: 112
- Views: 86635
Re: Mission 8: Rescue Me!
Grabbing a radio from whoever is closest to him, Seric says: "Ron! I gather you are in charge? Name is Seric. I'm with your griffin riding mage. Count me in RON I am here to help, these CS goons killed my lady friend and I will help you track them down!" A sigh issues from Rod's mouth, &q...
- Thu Jun 13, 2019 2:07 pm
- Forum: 1st SET Adventures
- Topic: Mission 8: Rescue Me!
- Replies: 112
- Views: 86635
Re: Mission 8: Rescue Me!
K/Electronics [dice:17n9c4b9]54507:0[/dice:17n9c4b9] | Track Fleeing CS forces or Crack CS encryption to learn where Hauptmann Schmidt is/going. Wild Die: [dice:17n9c4b9]54507:1[/dice:17n9c4b9] Sinder goes over his mental connection, "Commander Ron, any sensors picking up a group of CS types ou...
- Wed May 29, 2019 12:38 pm
- Forum: 1st SET Adventures
- Topic: Mission 8: Rescue Me!
- Replies: 112
- Views: 86635
Re: Mission 8: Rescue Me!
Shooting [dice:24nm03jy]54055:0[/dice:24nm03jy] (Normally 1d12+3 -2 Scene, -2 Complication) Wild Die [dice:24nm03jy]54055:1[/dice:24nm03jy] Spend a Benny for Extra Effort: [dice:24nm03jy]54055:2[/dice:24nm03jy], Ace 1: [dice:24nm03jy]54055:3[/dice:24nm03jy] Bennies: 3 + 1 for quick posting last rou...
- Thu May 23, 2019 8:43 am
- Forum: 1st SET Adventures
- Topic: Mission 8: Rescue Me!
- Replies: 112
- Views: 86635
Re: Mission 8: Rescue Me!
Persuasion [dice:2xk3lz3w]53884:0[/dice:2xk3lz3w] (-2 for scene, -2 for club/complication) Wild Die: [dice:2xk3lz3w]53884:1[/dice:2xk3lz3w] With the bombers chased off for the next few seconds, Rod flies back into position over the Skybunker. He and his two automotons watch the monitors to make sur...
- Sun May 19, 2019 2:20 pm
- Forum: 1st SET Adventures
- Topic: Mission 8: Rescue Me!
- Replies: 112
- Views: 86635
Re: Mission 8: Rescue Me!
Hovering over the building, Rod watches with with a critical eye at the precise targeting of the team's dragon with the rail gun, picking off pieces of the Enforcers weaponry. That's some good work there, I will have to make sure to compliment Merlaggon once this is over. Flattering a dragon is alwa...
- Tue May 14, 2019 12:16 pm
- Forum: 1st SET Adventures
- Topic: Mission 8: Rescue Me!
- Replies: 112
- Views: 86635
Re: Mission 8: Rescue Me!
Give a benny to Merlaggon (4 remaining). Spending a benny (3 remaining) to soak missile strike (27 AP 15). Dragonwing Armor: 35(17). Final Damage: 7: 1 wound Piloting: [dice:23wxjqpr]53502:0[/dice:23wxjqpr] (Includes +2 from Elan) Wild Die: [dice:23wxjqpr]53502:1[/dice:23wxjqpr] It's grim satisfact...
- Fri May 03, 2019 3:23 pm
- Forum: 1st SET Adventures
- Topic: Mission 8: Rescue Me!
- Replies: 112
- Views: 86635
Re: Mission 8: Rescue Me!
Standing on twin pillars of fire, the Dragonwing hovers near the Skybunker. With communication being jammed, Rod can only hope that 3M realizes that the sight of the Dragonwing means it is time to go and they waste no time in getting their injured into the Skybunker. With Sinder's mental touch in hi...
- Tue Apr 30, 2019 2:27 pm
- Forum: 1st SET Adventures
- Topic: Mission 8: Rescue Me!
- Replies: 112
- Views: 86635
Re: Mission 8: Rescue Me!
Rod listens absently to the chatter coming over the comms from those in the Skybunker, but doesn't comment on what's said. After his fast pass, he relay's what he's seen. "We've got four heavy bots, skelbots, and a lot of infantry pinning 3M in damage building east of a canal. There's an overpa...
- Wed Apr 24, 2019 5:40 pm
- Forum: 1st SET Adventures
- Topic: The Workshop
- Replies: 32
- Views: 19174
Re: The Workshop
With the team's requests for the moment taken care of, Rod goes back to his own notes. The demon's immunity to damage is a significant edge. But what Anon did to the laser cannon. If I could something similar. Maybe a particle beam, where the particles contain silver atoms... he chuckles, they'd be ...
- Mon Apr 22, 2019 4:49 pm
- Forum: 1st SET Adventures
- Topic: The Workshop
- Replies: 32
- Views: 19174
Re: The Workshop
I’ve followed the SR example where an MD shot takes 10 normal shots.
- Sun Apr 21, 2019 5:36 pm
- Forum: 1st SET Adventures
- Topic: The Workshop
- Replies: 32
- Views: 19174
Re: The Workshop
RW-01 "Purifier" Gatling Blaster Rifle During the Battle of Albuquerque while battling Demonic Fell, Killimonde, and other assorted demons. , Roderick Wolfram found himself virtually ineffective against the various demons in the hell pit, their magical resistance to mundane weaponry neuter...
- Fri Apr 19, 2019 2:46 pm
- Forum: 1st SET Adventures
- Topic: The Workshop
- Replies: 32
- Views: 19174
Re: The Workshop
Workshop Budget Update. Starting Balance: 1,500,000 Spent: 895,700 Gryphus Warrior's Gauntlet 93,000 Impact Resistance Body Suit 80,000 Alecto Molecular Longsword 122,000 Anon Glass Breakers 78,100 Armor Upgrades 50,000 Wilks 320 Laser Pistol 60,000 TW Converted Light Ion Cannon 100,000 Sinder TW Vi...
- Thu Apr 18, 2019 2:13 pm
- Forum: 1st SET Adventures
- Topic: Mission 8: Rescue Me!
- Replies: 112
- Views: 86635
Re: Mission 8: Rescue Me!
K/Electronics [dice:1ku1moo4]52327:0[/dice:1ku1moo4] | Scanning the DZ Wild Die: [dice:1ku1moo4]52327:1[/dice:1ku1moo4] Beta, doing maintenance on the Dragonwing warns Rod just a few seconds before the announcement calling the first to action. Rod, we've been order to ready the Dragonwing for immedi...
- Thu Apr 18, 2019 1:36 pm
- Forum: Archives
- Topic: Mechanized Mayhem Mercenaries (3M)
- Replies: 0
- Views: 2528
Mechanized Mayhem Mercenaries (3M)
Mechanized Mayhem Mercenaries Size and and Orientation Free Company Sponsorship Independent Operative Outfits Open Wardrobe Equipment Electronics and Good Gear Medical Equipment Vehicles Specialty Vehicles Weapons, Power Armor and Robots Maximum Fire Power Communications Full Range System Internal ...
- Tue Apr 16, 2019 11:58 am
- Forum: 1st SET Adventures
- Topic: The Workshop
- Replies: 32
- Views: 19174
Re: The Workshop
Approaching @Roderick Wolfram, Anon draws and holds out his trusty Wilks 320, grip first. "If you've got a minute, Rod, I could use a hand with this piece. I always carry her around in case we run into something resistant to magic, but that last encounter with the demons got me thinking she co...
- Fri Apr 12, 2019 3:41 pm
- Forum: 1st SET Adventures
- Topic: Refuge at the Castle
- Replies: 19
- Views: 13076
Re: Refuge at the Castle
Rod see's the nods from his team at the idea of changing the name. "Yeah, Rod's Irregulars is a bit pretentious, but I am glad you like the word Irregular. Okay, sounds like we are settle on it then. When I see the Owl next, I'll make the offical request to change us to the 1st SET - The Irregu...
- Fri Apr 12, 2019 3:34 pm
- Forum: 1st SET Adventures
- Topic: The Workshop
- Replies: 32
- Views: 19174
Re: The Workshop
There was a quiet hiss, and Alecto's arm split open along an invisible seam, previously masked by her skin. The halves raised out, then spread open, revealing the inner workings of her arm, along with the mechanism that controlled the hidden blade's movement. She then began undoing the clamps and f...
- Thu Apr 11, 2019 2:19 pm
- Forum: 1st SET Adventures
- Topic: The Workshop
- Replies: 32
- Views: 19174
Re: The Workshop
"Rod," she said, and raised her arm as if to show him the back of her hand. From under the skin just past her wrist a long blade suddenly extended well past her hand, whirring ominously with the teeth-on-edge whine of a vibroweapon. "I would like to ask your help." With the vari...
- Thu Apr 11, 2019 12:27 pm
- Forum: 1st SET Adventures
- Topic: The Workshop
- Replies: 32
- Views: 19174
Re: The Workshop
Afterwards he seemed a bit better and less stressed. It seems as if confining spaces are troublesome to him. ” Thanks Rod... Does everyone have to do that dunk or is just because I am new?” " Well, I wasn't entirely sure how human skin would react to it, but you turned out fine." He slaps...
- Thu Apr 11, 2019 12:11 pm
- Forum: 1st SET Adventures
- Topic: The Workshop
- Replies: 32
- Views: 19174
Re: The Workshop
After thanking Anon with a nod and firm handshake as well as instructing his small air elemental to assist with anything Anon might need he heads back to Rod. The mans aptitude for the fantastic while alien to Gryphus was something that had captured his attention. Trying to avoid interrupting him G...
- Thu Apr 11, 2019 8:34 am
- Forum: 1st SET Adventures
- Topic: The Workshop
- Replies: 32
- Views: 19174
Re: The Workshop
Rod sits down in the workshop at one of the terminals and begins working out the details of a few items that he thinks might work. The keys on the keyboard click rapidly as he drafts out the details. The view screen rapidly fills with his ideas. Formulas, drawings, then various simulations appear ov...
- Sun Apr 07, 2019 2:34 pm
- Forum: 1st SET Adventures
- Topic: The Workshop
- Replies: 32
- Views: 19174
Re: The Workshop
Rod whistles as he looks around the workshop. Looks like we could make some major WMD's here, he thinks. To Anon, he says, "I am going to claim the left side of the workshop, if that's all right with you. Let's discuss any requests and then prioritize them based on need and usefulness." Th...
- Sun Apr 07, 2019 2:05 pm
- Forum: 1st SET Adventures
- Topic: Refuge at the Castle
- Replies: 19
- Views: 13076
Re: Refuge at the Castle
Dreams, strangely beautiful and horrifying dreams fill Rod's sleeping mind now that the immediate danger of the Hell Pit has passed. Each time he sleeps, his mind fills with various theories, technologies, devices that take advantage of here-to-unknown sciences even to the incredibly advanced techno...
- Sun Apr 07, 2019 1:12 pm
- Forum: 1st SET Adventures
- Topic: Interlude, Remembering Zolo
- Replies: 7
- Views: 6430
Re: Interlude, Remembering Zolo
Rod is in one of the pallbearers, taking the diminutive casket up the aisle. His face is composed and calm, not reflecting the emotions that he has underneath. The 1st follies is correct, this team goes through members faster than our dragon eats cattle, Rod reflects. Joining this team at Durango, w...
- Mon Apr 01, 2019 2:27 pm
- Forum: 1st SET Adventures
- Topic: Mission 7: Into the Pit
- Replies: 79
- Views: 36233
Re: Mission 7: Into the Pit
Shooting: [dice:2l65xvrs]51119:0[/dice:2l65xvrs] -4 for Dramatic Exit Total: 5 "Damn it Zolo!" Rod yells inside the cockpit as he sees Zolo take one for the team. As the pillars begin to shake, Rod remembers a scene from an old movie, 3M had watched once during a lull in the fighting at T...
- Sun Mar 24, 2019 9:05 am
- Forum: 1st SET Adventures
- Topic: Mission 7: Into the Pit
- Replies: 79
- Views: 36233
Re: Mission 7: Into the Pit
Bennies 3/4 +2 this round Rod Piloting: [dice:2h9k3o9q]50646:0[/dice:2h9k3o9q] Wild Die: [dice:2h9k3o9q]50646:1[/dice:2h9k3o9q] Total: 5 K/Electronics: [dice:2h9k3o9q]50646:2[/dice:2h9k3o9q] | After adventure card played. Assisting Zolo by amplifying his voice (+4 from card, -4 from non-mysticism sk...
- Sun Mar 24, 2019 8:40 am
- Forum: Archives
- Topic: Adventure Deck
- Replies: 36
- Views: 20979
Re: Adventure Deck
Q1 2019 Legendary: [dice:201z8pok]50644:0[/dice:201z8pok] [dice:201z8pok]50644:1[/dice:201z8pok] unavailable [dice:201z8pok]50644:2[/dice:201z8pok] unavailable [dice:201z8pok]50644:3[/dice:201z8pok] [dice:201z8pok]50644:4[/dice:201z8pok] unavailable 3 already pulled [dice:201z8pok]50644:5[/dice:201z...
- Wed Mar 20, 2019 8:18 am
- Forum: 1st SET Adventures
- Topic: Mission 7: Into the Pit
- Replies: 79
- Views: 36233
Re: Mission 7: Into the Pit
Bennies: 6 Rod Piloting: [dice:2ohyponf]50499:12[/dice:2ohyponf] Wild Die: [dice:2ohyponf]50499:13[/dice:2ohyponf] Total: 6 K/Electronics: [dice:2ohyponf]50499:14[/dice:2ohyponf] Wild Die: [dice:2ohyponf]50499:15[/dice:2ohyponf] Total: 10 Beta Rod Shooting Silver Jacketed Laser Cannon at bottom righ...
- Wed Mar 13, 2019 12:18 pm
- Forum: 1st SET Adventures
- Topic: Mission 7: Into the Pit
- Replies: 79
- Views: 36233
Re: Mission 7: Into the Pit
Rod Piloting: [dice:3mwng8w7]50198:0[/dice:3mwng8w7] Wild Die: [dice:3mwng8w7]50198:1[/dice:3mwng8w7] Total: 14 K/Electronics: [dice:3mwng8w7]50198:2[/dice:3mwng8w7] Wild Die: [dice:3mwng8w7]50198:3[/dice:3mwng8w7] Total: 15 Beta Rod Shooting Laser Cannon at demons near Anon: [dice:3mwng8w7]50198:14...
- Fri Mar 01, 2019 10:57 am
- Forum: 1st SET Adventures
- Topic: Mission 7: Into the Pit
- Replies: 79
- Views: 36233
Re: Mission 7: Into the Pit
Rod Piloting: [dice:2g1w5322]49758:0[/dice:2g1w5322], Ace 1: [dice:2g1w5322]49758:16[/dice:2g1w5322] Wild Die: [dice:2g1w5322]49758:1[/dice:2g1w5322] Total: 27 K/Electronics: [dice:2g1w5322]49758:2[/dice:2g1w5322] Wild Die: [dice:2g1w5322]49758:3[/dice:2g1w5322] Total: 9 Beta Rod Shooting Laser Cann...
- Fri Feb 15, 2019 2:37 pm
- Forum: 1st SET Adventures
- Topic: Mission 7: Into the Pit
- Replies: 79
- Views: 36233
Re: Mission 7: Into the Pit
Rod Piloting: [dice:2vozbt0x]49387:0[/dice:2vozbt0x] Wild Die: [dice:2vozbt0x]1d6 [/dice:2vozbt0x] K/Electronics: [dice:2vozbt0x]49387:1[/dice:2vozbt0x] Wild Die: [dice:2vozbt0x]1d6 [/dice:2vozbt0x] Beta Rod Shooting Laser Cannon at Demonic Fell: [dice:2vozbt0x]49387:2[/dice:2vozbt0x] Wild Die: [dic...
- Mon Feb 04, 2019 9:01 pm
- Forum: 1st SET Adventures
- Topic: Mission 7: Into the Pit
- Replies: 79
- Views: 36233
Re: Mission 7: Into the Pit
Resisting Shrink: Spirit: [dice:3cn21av7]49052:0[/dice:3cn21av7] Wild Die: [dice:3cn21av7]49052:1[/dice:3cn21av7], Ace 1: [dice:3cn21av7]49052:2[/dice:3cn21av7] Spending a Benny for Extra Effort: [dice:3cn21av7]49052:3[/dice:3cn21av7] Elan Total: 12 3 Bennies left Rod Piloting [dice:3cn21av7]49052:4...
- Mon Jan 28, 2019 1:04 pm
- Forum: 1st SET Adventures
- Topic: Mission 7: Into the Pit
- Replies: 79
- Views: 36233
Re: Mission 7: Into the Pit
Initiative: QC Rod Piloting [dice:3sul8bwf]48853:0[/dice:3sul8bwf], Ace 1: [dice:3sul8bwf]48853:11[/dice:3sul8bwf] Wild Die: [dice:3sul8bwf]48853:1[/dice:3sul8bwf] Total: 19 K/Electronics: [dice:3sul8bwf]1d12+5 [/dice:3sul8bwf](-1 to sensors included), correction [dice:3sul8bwf]48853:17[/dice:3sul8b...
- Sun Jan 20, 2019 8:45 pm
- Forum: 1st SET Adventures
- Topic: Mission 7: Into the Pit
- Replies: 79
- Views: 36233
Re: Mission 7: Into the Pit
Notice: [dice:2awezi7a]48616:0[/dice:2awezi7a] (+2 Expanded Detection Array | -2 Danger Sense Wild Die: [dice:2awezi7a]48616:1[/dice:2awezi7a] Total: 4 Rod Agility: [dice:2awezi7a]48616:2[/dice:2awezi7a] Wild Die: [dice:2awezi7a]48616:3[/dice:2awezi7a], Ace 1: [dice:2awezi7a]48616:6[/dice:2awezi7a] ...
- Tue Jan 15, 2019 10:05 am
- Forum: 1st SET Adventures
- Topic: Mission 7: Battle of Albuquerque
- Replies: 27
- Views: 18459
Re: Mission 7: Battle of Albuquerque
Zolo zipped up and teleported up into @Roderick Wolfram dragon wing. ”Permission to come aboard Roderick. Its time to go to work.” After a brief altercation in the cockpit of the Dragonwing, the Rakshasa has stolen the hummingbird feather and taken it to a deep in the bowels of the hell pit crater....
- Wed Jan 09, 2019 1:47 pm
- Forum: 1st SET Adventures
- Topic: Mission 7: Battle of Albuquerque
- Replies: 27
- Views: 18459
Re: Mission 7: Battle of Albuquerque
Piloting: [dice:30r9jhxb]48159:0[/dice:30r9jhxb] (d10 + 3d piloting skill chip +2 Ace), Ace 1: [dice:30r9jhxb]48159:2[/dice:30r9jhxb] Wild Die: [dice:30r9jhxb]48159:1[/dice:30r9jhxb] (Wild Ace 1: [dice:30r9jhxb]48159:3[/dice:30r9jhxb] Total: 23 Battle Effects: [dice:30r9jhxb]48159:4[/dice:30r9jhxb]...
- Fri Jan 04, 2019 9:38 am
- Forum: 1st SET Adventures
- Topic: Mission 7: Battle of Albuquerque
- Replies: 27
- Views: 18459
Re: Mission 7: Battle of Albuquerque
Knowledge/Electronics d10 (+3d Skill Chip, +4 Interface, -2 Free Advance) = d12+4 K/Electronics [dice:2ff4hm4v]47970:0[/dice:2ff4hm4v], Ace 1: [dice:2ff4hm4v]47970:2[/dice:2ff4hm4v] Wild Die: [dice:2ff4hm4v]47970:1[/dice:2ff4hm4v] Total: 27 Battle Effects: [dice:2ff4hm4v]47970:3[/dice:2ff4hm4v], Va...
- Tue Jan 01, 2019 12:46 pm
- Forum: 1st SET Adventures
- Topic: Mission 7: Battle of Albuquerque
- Replies: 27
- Views: 18459
Re: Mission 7: Battle of Albuquerque
Rod prepares for battle along with the rest of the 1st. He and Beta and Charlie check the Dragonwing, inspecting it's control surfaces, engines, and electronics. Breaking the demon's control of the air ways had gone along way to allow the rag tag team that the Tomorrow Legion had gathered at Acoma P...
- Fri Dec 28, 2018 12:19 pm
- Forum: 1st SET Adventures
- Topic: Mission 7: Denying the Devil
- Replies: 48
- Views: 23435
Re: Mission 7: Denying the Devil
The sight of the Tomorrow Legion and it's allies creates a fierce grin on Rod's face. We can win this, he thinks. Beta and Charlie using the equipment brought by the legion sets up the interence gear to keep the radio waves clear of demon chatter. Afterwards, they put the Dragonwing's communication ...
- Sat Dec 15, 2018 10:16 am
- Forum: 1st SET Adventures
- Topic: Mission 7: Denying the Devil
- Replies: 48
- Views: 23435
Re: Mission 7: Denying the Devil
Challenge 4 Herald of Death TN: 20 Knowledge: Electronics [dice:1yxxkcsr]46982:0[/dice:1yxxkcsr] Wild Die: [dice:1yxxkcsr]46982:1[/dice:1yxxkcsr] Spending a Benny for extra effort: [dice:1yxxkcsr]46982:2[/dice:1yxxkcsr] (Elan) Bennies now 3 of 4. Beta assist: Knowledge Electronics: [dice:1yxxkcsr]4...
- Mon Dec 10, 2018 3:41 pm
- Forum: Archived Discussions
- Topic: New EP System?
- Replies: 16
- Views: 9500
Re: New EP System?
For those of us without SWADE, please actually detail the changes so we can understand the context. Thanks!
- Sun Dec 09, 2018 11:17 am
- Forum: 1st SET Adventures
- Topic: Mission 7: Denying the Devil
- Replies: 48
- Views: 23435
Re: Mission 7: Denying the Devil
As the team gathers at the end of the day the Hummingbird feather in hand, Rod can't help but wonder at how something so small can be so important. He asks to hold the feather to see if he can feel anything, "Nope, I got nothing. So this thing is going to help us save the world?" Rod asks....
- Wed Nov 28, 2018 3:21 pm
- Forum: 1st SET Adventures
- Topic: Mission 7: Denying the Devil
- Replies: 48
- Views: 23435
Re: Mission 7: Denying the Devil
Rod nods his head and says, "Very well," at Elle as she confirms that they need to keep the items. He turns to his team, "Well, lets go visit the eggheads to see what they've got for us, and finish up any equipment shopping and head out. Hopefully Cory will be able to catch up to us.&...
- Wed Nov 28, 2018 11:42 am
- Forum: Archives
- Topic: Out of Character Chatter
- Replies: 320
- Views: 156669
Re: Out of Character Chatter
2nd try: For Rod, he is going to keep one of the L-20 rifles, so his share drops to 52,857 credits. He spends the rest of the money on cybernetics: Secret Compartment (Strain 1) 2500 credits 3 Subject Matter Expert Port (Strain 3) 9,000 credits 4 Mark III Chips 40,000 credits Total: 51,500 credits M...
- Wed Nov 28, 2018 9:03 am
- Forum: Archives
- Topic: Out of Character Chatter
- Replies: 320
- Views: 156669
Re: Out of Character Chatter
For Max: Recap from chat. We have 6 swords and 3 l-20 rifles. swords are 90K each, rifles are 20K each. Anarik wanted a sword, so that's his share. Selling the rest is 510K. Split between the other 7 team members that's 72,857 credits to spend or keep. We have a day or two and Gallup has a Bandito A...
- Mon Nov 26, 2018 10:21 pm
- Forum: Archives
- Topic: Out of Character Chatter
- Replies: 320
- Views: 156669
Re: Out of Character Chatter
My thought is that it can’t raise the damage on the grenade. If that’s a give and not worth any points, then how about a version of power supply. The weapon normally has 60 shots, but the text on power supply suggests 20 shots. So how about for 3 shots it can fired an enhanced MD blast? Or I can lo...
- Mon Nov 26, 2018 10:02 pm
- Forum: Archives
- Topic: Out of Character Chatter
- Replies: 320
- Views: 156669
Re: Out of Character Chatter
My thought is that it can’t raise the damage on the grenade. If that’s a give and not worth any points, then how about a version of power supply. The weapon normally has 60 shots, but the text on power supply suggests 20 shots. So how about for 3 shots it can fired an enhanced MD blast? Or I can loo...
- Mon Nov 26, 2018 9:05 pm
- Forum: Archives
- Topic: Out of Character Chatter
- Replies: 320
- Views: 156669
Re: Out of Character Chatter
Spending Rod's loot: 3 Subject Matter Export Ports: 9K credits (Total Strain: 3) 6 3d Smarts-Link Skill Chips: 60K credits Total: 69K credits Microsoft Mark III Computer Chip Zeiss Mark III Notice Chip Titan Industries Mark III Repair Chip Golden Age Weaponsmith Mark III Engineering Chip Grylls Mark...
- Mon Nov 26, 2018 7:14 pm
- Forum: Archives
- Topic: Out of Character Chatter
- Replies: 320
- Views: 156669
Re: Out of Character Chatter
Looks like A good selection on the three groups Zolo. The First one mention in each group is the Leader of that group? just double checking. I hadn't put a group leader, but based on best skill: Sacred Mountain: Anarik Technical Difficulties: Zolo Relic Hunters: Alecto I am still not sure if we sho...
- Sun Nov 25, 2018 8:55 pm
- Forum: Out of Character Topics
- Topic: Tech Support and Feature Requests
- Replies: 60
- Views: 50414
Re: Tech Support and Feature Requests
In the post: https://savagerifts.com/sr/viewtopic.php?f=20&t=2120#p31510 The bullet list looks correct for the patron item, but upon adding it to the post, all the other bullets stopped working, along with some of the OOC tags and font size tags. I tried reducing the number of nested lists in th...
- Sat Nov 24, 2018 9:36 pm
- Forum: 1st SET Adventures
- Topic: Mission 7: Denying the Devil
- Replies: 48
- Views: 23435
Re: Mission 7: Denying the Devil
Rod listens to the Chief of Owls outline the mission. He looks at his team, Oh sh$t! With Cory out of commission does that mean I am in command? Crap I just want to fly and shoot things. "So, uh, Chief? If it comes down to it, are we to destroy the items if it looks like the enemy has the capab...
- Sat Nov 24, 2018 9:22 pm
- Forum: Archives
- Topic: Out of Character Chatter
- Replies: 320
- Views: 156669
Re: Out of Character Chatter
VV, if you could review (and approve!) my Patreon signature item, I would appreciate it: https://savagerifts.com/sr/viewtopic.php?f=19&t=3114#p46341 Team looking at skills, I would recommend the following groups: Sacred Mountain: Anarik d12 spellcasting, Sinder d10 psionics, Merlaggon d6 psionic...
- Fri Nov 09, 2018 12:28 pm
- Forum: 1st SET Adventures
- Topic: Mission 6: Next Steps
- Replies: 7
- Views: 7249
Re: Mission 6: Next Steps
The flight to Gallup was uneventful. Landing, he gets the 2 survivors in his bird off to the medics and then goes over to Anon's APC. He looks at the few items they were able to salvage. From his time with 3M, he knows that merc groups run on their stomach and credits. "The rifles could come in...
- Tue Oct 30, 2018 11:23 am
- Forum: 1st SET Adventures
- Topic: Mission 6: Radio Tower
- Replies: 170
- Views: 73127
Re: Mission 6: Radio Tower
Rod watches as Merlaggon pulps the remains of Lail at the top of the tower. At first Rod is grimly pleased with the result until he hears Zolo over the internal channel explaining what he's found. Dammit so undead Fell is really out there? Great, just great. When Zolo asks for a ride, he replies, &q...
- Mon Oct 22, 2018 3:43 pm
- Forum: 1st SET Adventures
- Topic: Mission 6: Radio Tower
- Replies: 170
- Views: 73127
Re: Mission 6: Radio Tower
Rod checks the sensors a second time as the large blip appears on the radar. "Well folks, that's it, the CS are here," Rod says to his two passengers. No way for us all to get away cleanly. We are going to have to negotiate, he thinks. The urge to take off is strong. No, stay on the ground...
- Tue Oct 16, 2018 2:38 pm
- Forum: 1st SET Adventures
- Topic: Mission 6: Radio Tower
- Replies: 170
- Views: 73127
Re: Mission 6: Radio Tower
It's been less than 30 seconds since his team engaged the demons inside the building. Rod secure inside his large 'robot chicken' knows that his team in danger and is sure he could make a difference if he could get a clear shot at them from the Dragonwing, but outside of it, he knows that in such cl...
- Thu Oct 11, 2018 8:28 am
- Forum: Archives
- Topic: Adventure Deck
- Replies: 36
- Views: 20979
Re: Adventure Deck
Q4 2108 Heroic [dice:1d040tzs]43907:0[/dice:1d040tzs] [dice:1d040tzs]43907:1[/dice:1d040tzs] [dice:1d040tzs]43907:2[/dice:1d040tzs] [dice:1d040tzs]43907:3[/dice:1d040tzs] duplicate roll [dice:1d040tzs]43907:4[/dice:1d040tzs] 39 Noble Sacrifice - Play when an adjacent ally suffers damage. You suffer ...
- Mon Oct 08, 2018 1:51 pm
- Forum: 1st SET Adventures
- Topic: Mission 6: Radio Tower
- Replies: 170
- Views: 73127
Re: Mission 6: Radio Tower
Rod grimaces as he hears the continued screams from inside the room over the radio, the distortion making it impossible for him to know if it's his team or the demons. He puts his hand on his microphone. He calls out over his shoulder to the two people in the Dragonwing with him. "What do you k...
- Fri Sep 28, 2018 3:42 pm
- Forum: 1st SET Adventures
- Topic: Mission 6: Radio Tower
- Replies: 170
- Views: 73127
Re: Mission 6: Radio Tower
While the others gear up for a fight, Rod tries in vain to lure Lial out in a rash move. Unfortunately, she does not take the bait but just grows more insistent, ”Come and face me coward! [/color] Rod secure in his chair continues manipulating the controls. Alright, she believes he's here, now I ju...
- Fri Sep 21, 2018 12:08 pm
- Forum: 1st SET Adventures
- Topic: Mission 6: Radio Tower
- Replies: 170
- Views: 73127
Re: Mission 6: Radio Tower
Rod slaps the release button on his harness as the injured people are teleported into the compartment. Crap a little warning would have been nice, Rod thinks. Did they even verify they are not demons in disguise? "Hey name is Rod, what are your names? What squad were you a part of?" He qui...
- Thu Sep 13, 2018 12:37 pm
- Forum: 1st SET Adventures
- Topic: Mission 6: Radio Tower
- Replies: 170
- Views: 73127
Re: Mission 6: Radio Tower
"I have to agree with Zolo here. While I don't believe we'd loose, it it not just us. And while I don't like being wrong, the results show that Alecto made a good call in our attempt to free the prisoners. The proof is that we have them. Leaving them now would be tantamount to just killing the...
- Thu Sep 06, 2018 1:54 pm
- Forum: 1st SET Adventures
- Topic: Mission 6: Radio Tower
- Replies: 170
- Views: 73127
Re: Mission 6: Radio Tower
Rod watches the team enter the room and shivers a bit as he hears the screams from inside, over the radio he here's the chatter from his team suddenly cutoff. "Damn it!" Rod exclaims, as he pounds the arm rests of his chair in the giant robot. "That's all we need, without communicatio...
- Thu Aug 30, 2018 3:59 pm
- Forum: 1st SET Adventures
- Topic: Mission 6: Radio Tower
- Replies: 170
- Views: 73127
Re: Mission 6: Radio Tower
(rolls carried) Rod listens to Zolo explain what he said earlier about the tower being a trap and nods to himself in the giant robot. The sidebar whisper from the tiny robot, not so much over the general rumble that the robot makes. Over the external speaker, the pilot says, "I agree with Zolo,...
- Sun Aug 26, 2018 10:28 am
- Forum: 1st SET Adventures
- Topic: Mission 6: Radio Tower
- Replies: 170
- Views: 73127
Re: Mission 6: Radio Tower
Rod moves the giant robot back after his and the dragon's attempt to open the door with main strength is unsuccessful. He listens to Zolo's commentary. "A Diamond Clad special? Jeez, that sounds familiar." 3M had that one mission to break into that vault during the war to get the plans to ...
- Thu Aug 16, 2018 11:38 am
- Forum: 1st SET Adventures
- Topic: Mission 6: Radio Tower
- Replies: 170
- Views: 73127
Re: Mission 6: Radio Tower
Taking the leader role. Rod reviews the battle plan created by the midget. No, Zolo. His? No, her plan was sound. While it's potentially a waste of assets to try and send someone in to that building, Cory is leading and agrees with the plan. It may give me an opportunity to observe this shifter, and...