Search found 187 matches

by Vik
Sun Mar 10, 2024 5:14 pm
Forum: Fields of Chaos
Topic: 01 - Welcome to Rifts
Replies: 24
Views: 1404

Re: 01 - Welcome to Rifts

Vik gulps down ale and spirits greedily, but the booze offered by the Magebrushians (Magebrushitess? Magebrushusauruses?) is no more intoxicating than anything that has passed his lips since waking up starky in Eris' garden. "What's the point of this whole demi-god-ivering if ya can't get a bit...
by Vik
Thu Feb 08, 2024 4:32 pm
Forum: Fields of Chaos
Topic: 01 - Welcome to Rifts
Replies: 24
Views: 1404

Re: 01 - Welcome to Rifts

Vik seems lost in thought as they approach the smaller of the two settlements. The place seems familiar, though his memories from before encountering Eris are a little dimmer than usual — and most were already pretty damned dim, considering the substances he ingested on a daily basis. "Witchy-b...
by Vik
Mon Jan 15, 2024 6:17 pm
Forum: Fields of Chaos
Topic: 01 - Welcome to Rifts
Replies: 24
Views: 1404

Re: 01 - Welcome to Rifts

Shooting 1d8!!+2 Wild 1d6!!+2 Vik is a bit bemused by all the talk of Order and fighting Chaos. After a few days in Eris' gardens, the goddess's particular brand of non-sense has started making a bit more, or less, of it, and he's beginning to grok that order and disorder are just two sides of the ...
by Vik
Sat Dec 09, 2023 11:48 am
Forum: Scions
Topic: Vik Donnager, Chosen of Eris
Replies: 1
Views: 357

Re: Vik Donnager, Chosen of Eris

Wot? Who's nodded off? Ah, 'pologies, been a right run-yer-cockles-through-the-wash kind of dazy-day, it has. But, oranges and origins, right. So, I wake up of a morn in ol' Camp Hopeless, as was the way of things, leavin' Charli — the bird, my bird — abed, only of course sneakin' a peak under the ...
by Vik
Sun Nov 26, 2023 10:06 pm
Forum: Scions
Topic: Vik Donnager, Chosen of Eris
Replies: 1
Views: 357

Vik Donnager, Chosen of Eris

Divine Heritage: 2 - Edge - Gadgeteer Divine Heritage: 2 - Enhanced Power (Boost/Lower) Divine Heritage: 2 - Enhanced Power (Confusion) Divine Heritage: 1 - Extra Power (Warrior's Gift) Divine Heritage: 1 - Divine Gift (Lucky Hairless Rabbit's Foot, grants Luck & Great Luck) Hindrance: Power Po...
by Vik
Tue Aug 17, 2021 1:10 pm
Forum: Adventure Forum
Topic: Interlude 5: Home Improvement
Replies: 16
Views: 5291

Re: Interlude 5: Home Improvement

Survival 1d4-2, w/+1 from NG-S2 1d4!!-1 1d6!!-1 Vik strolls back into the Legion's fortifications with a spring in his step, expecting the usual snog-and-a-shag with Charlize what he's grown accustomed to upon previous returns. He's hardly had time to drop his kit and go in for a kiss when he's inf...
by Vik
Thu Aug 05, 2021 8:52 pm
Forum: Adventure Forum
Topic: 5.2 Lost!
Replies: 123
Views: 32064

Re: 5.2 Lost!

"Well I for one have got a bone to pick and complaints to file, left-tenant," Vik says, helping himself to a cigar from the box in Winnie's tent. "I mean, you send us out into the hinters wif a rig what ain't got proper ventilation for the ... er" -- he glances Elle-nah -- "...
by Vik
Sun Jul 25, 2021 6:59 pm
Forum: Adventure Forum
Topic: 5.2 Lost!
Replies: 123
Views: 32064

Re: 5.2 Lost!

Vik takes his time lining up a shot, content to let his lackeys squadmates claim the glory. He's in the midst of a long, rehydrating slug from his flask when Sgt. Plant-based Knickers lets loose her cry of elven outrage. "Dwarf?!? <<cough-cough>> The blighting recruiter swore on the Queen's ble...
by Vik
Mon Jul 12, 2021 1:04 pm
Forum: Adventure Forum
Topic: 5.2 Lost!
Replies: 123
Views: 32064

Re: 5.2 Lost!

Vik growls and rouses himself from the command couch from which he'd been strategizin' with his eyes closed. "If it ain't bleedin' demon-y-ixes, it's soddin' zitty-ixes. I tell you, somefin's gone rotten in the galley, attractin' all sorts of vermin, it is," he says, eyeing first the halfe...
by Vik
Sun Jul 04, 2021 9:52 am
Forum: Adventure Forum
Topic: 5.2 Lost!
Replies: 123
Views: 32064

Re: 5.2 Lost!

Notice at -1 Notice 1d10!!+1 Wild 1d6!!+1 Vik spends his time in the turret of the Casserole Wailer, installing the dual-linked Nova Rifles in place of the old railgun assembly. He takes copious breaks, gazing out across the surrounding countryside while nipping at a bottle of spirits. "Steer ...
by Vik
Sun Jun 20, 2021 6:59 pm
Forum: Adventure Forum
Topic: 5.2 Lost!
Replies: 123
Views: 32064

Re: 5.2 Lost!

Vik whistles softly as bits and pieces of fury beetle (as well as dirt, snow and other bits best left unidentified) rain down. "Right impressive shootin' there, Row-Bear. And looks like Lady Luck's graced us with a bit of instant gratification, as it were." Motioning the others forward, Vi...
by Vik
Wed Jun 09, 2021 6:08 pm
Forum: Adventure Forum
Topic: 5.2 Lost!
Replies: 123
Views: 32064

Re: 5.2 Lost!

Notice at -4 1d10!!-2 Wild 1d6!!-2 Vik blinks out into the snow. "Eh? I don't see nuffin'. Ryder-mate, let's point this magical rollin' caravan toward home so's I can spend the night in the lovin' arms of fair Charlie, and this lot of strays and 'fugees can sign their papers and cast their lot...
by Vik
Mon May 31, 2021 6:53 pm
Forum: Adventure Forum
Topic: 5.2 Lost!
Replies: 123
Views: 32064

Re: 5.2 Lost!

Vigor is d6+2, +4 vs. cold from his Pyjamas of Pistol-Packing Prowess, -2 Vigor 1d6!!+4 Wild 1d6!!+4 Toasty with his techno-wizarded long-underwear beneath his armor, Vik spends his time outside, clambering around the Cassius-war-hero's hull. Cursing just loud enough to be heard but softly enough t...
by Vik
Mon May 24, 2021 12:24 pm
Forum: Adventure Forum
Topic: 5.2 Lost!
Replies: 123
Views: 32064

Re: 5.2 Lost!

Vik looks skeptical, but nods with a grimace when Elennar suggests letting the shoe-less vagrant closer to the fire for inspection. "Alright, but the fur-topped trash compactor best keep his filching mitts where we can see 'em. And someone go check there's a lock on the pantry. I've heard horro...
by Vik
Sun May 23, 2021 6:55 pm
Forum: Adventure Forum
Topic: 5.2 Lost!
Replies: 123
Views: 32064

Re: 5.2 Lost!

"Sir, while the vehicle's sensors may be able to cut through the snowblindness, we are of little assistance should we need to exit to the field. It may make sense to get the Cassowary behind some cover as @Ryder suggests. Still, we are resilient and can overcome any obstacle." She stops a...
by Vik
Mon May 10, 2021 7:43 pm
Forum: Adventure Forum
Topic: 5.2 Lost!
Replies: 123
Views: 32064

Re: 5.2 Lost!

Vik sees the lone remaining hangdog trying to have itself a snack of the one-eyed granola bird. Wait a tic ... he thinks to himself, remembering the glory-full days of yore and yon, when he used to be able to catch a barrel of winks of an afternoon without the stink of patchouli and wet hobbit feet ...
by Vik
Sat May 08, 2021 10:11 am
Forum: Adventure Forum
Topic: 5.2 Lost!
Replies: 123
Views: 32064

Re: 5.2 Lost!

"Buggering burrowing blighters," Vik mutters as the whine of the railgun dies down and he runs out of targets. "Right, well, let's have us some of them evasive maneuverins, like, so's the arse-footed gits don't come barkin' up the tailpipe, so to speak." Keeping an eye on the gr...
by Vik
Thu Apr 29, 2021 9:22 am
Forum: Adventure Forum
Topic: 5.2 Lost!
Replies: 123
Views: 32064

Re: 5.2 Lost!

Seeing the rest of the group concentrate heavier fire on the biggest daemons of the lot, Vik points the comparatively lightweight railgun at smaller foes, first targeting the feculences...es and then moving on to hangdogs. "Right-o, time to spray some hot, enchanted heavy metals at these slobbe...
by Vik
Tue Apr 20, 2021 3:32 pm
Forum: Adventure Forum
Topic: 5.2 Lost!
Replies: 123
Views: 32064

Re: 5.2 Lost!

"Sorry, Sarge. Sometimes with these alien buggers, it's a bit hard to tell which end's the feet, y'know?" Vik nods in sympathy. "I think that one over there had an arse where his ear shoulda been, and that was before you put a hole in his brain-box. Easy mistake." "Well, I ...
by Vik
Tue Apr 06, 2021 10:12 am
Forum: Adventure Forum
Topic: 5.2 Lost!
Replies: 123
Views: 32064

Re: 5.2 Lost!

Vik squints and makes faces for a moment or two, running over possible approaches. "Eh, them demon-a-trixies is annoying gits, take a fair lasering to reduce 'em to salvageable bits, an' even then you gots to break out the industrial-type cleaners to clear the shite and hell-sick off the gubbin...
by Vik
Fri Mar 19, 2021 9:55 am
Forum: Adventure Forum
Topic: 5.2 Lost!
Replies: 123
Views: 32064

Re: 5.2 Lost!

"Right, everyone off to the like, scoutin' and trailblazin' and sundry assorted duties," Vik says, before settling into the main turret of the Casio-whatsit with a flask home-brewed spirits and a bag of crisps to watch for trouble. Notice is normally 1d10+2, -2 for scene Notice 1d10!! Wil...
by Vik
Sat Mar 06, 2021 1:17 pm
Forum: Adventure Forum
Topic: 5.2 Lost!
Replies: 123
Views: 32064

Re: 5.2 Lost!

Vik stares up at the nexus, thinking about all the flash things that could be done with that much energy ... if a bunch of barking gob-shite demon-y types didn't come crawling outta the thing every 15 minutes to piss in the gubbins. "Eh, er, right, best do a bit of a walkabout, see wheres we're...
by Vik
Mon Feb 15, 2021 8:01 pm
Forum: Adventure Forum
Topic: 5.1 Manning the Walls
Replies: 7
Views: 3476

Re: 5.5 Manning the Walls

After stitching up his flash new magick jammies, Vik spends the next week and a half with Charlize not wearing them at all. By the time Lt. Winnie comes callin' Vik is well-tired out and ready for a vacation. "Right, little 'xcursion does a body good, bit of a recharge of the ol' vital fluids,&...
by Vik
Fri Feb 05, 2021 4:44 pm
Forum: Adventure Forum
Topic: 4.4 Fort Hope, Home Improvement
Replies: 16
Views: 6385

TW build

Base Item: Temperature Cloak (+4 to rolls vs. Cold and Heat), 2k So, 2K+400 for conversion. 3d12 hours to complete Initial Build Roll: (All skills are 1d12, so using Repair which is 1d12+3) Repair 1d12!!+3 Wild 1d6!!+3 Benny to reroll with Elan Repair 1d12!!+5 = Raise halves the time (Mr. Fix-It) a...
by Vik
Tue Feb 02, 2021 4:05 pm
Forum: Adventure Forum
Topic: 4.4 Fort Hope, Home Improvement
Replies: 16
Views: 6385

Re: 4.4 Fort Hope, Home Improvement

Someone double-check me, but with grade and officer adjustments, we're looking at: Vik (Staff Sergeant, Team Leader, Veteran): 16,000 credits Elennar (Lance Sergeant, Team Second, Heroic): 19,000 credits Ryder (Specialist, Heroic): 19,000 credits Barinthasheer (Junior Legionnaire, Seasoned): 12,700...
by Vik
Mon Feb 01, 2021 3:04 pm
Forum: Adventure Forum
Topic: 4.3 Fort Sioux
Replies: 164
Views: 68849

Re: 4.3 Fort Sioux

Bari's eyes narrow in anger at the Lt. "Are you mean or just dumb? Last time you made fun of Nazo, will you now mock Thomas and Ashley?" He balls his hands into fists and, well, looks kind of silly: a red faced child in a goofy looking helmet glaring threatingly at a large dog boy. "...
by Vik
Mon Feb 01, 2021 12:19 pm
Forum: Adventure Forum
Topic: 4.3 Fort Sioux
Replies: 164
Views: 68849

Re: 4.3 Fort Sioux

Vik glances around at the motley group of vagabonds, stow-aways and freeloaders assembled, realizing belatedly that with the loss of Thomas and Ashley, he's the last of the Legionnaires who shipped out of Castle Refuge for this gods-forsaken place. "Truth be told, it were a bit of a dumpsterfir...
by Vik
Sat Jan 30, 2021 9:16 am
Forum: Adventure Forum
Topic: 4.3 Fort Sioux
Replies: 164
Views: 68849

Re: 4.3 Fort Sioux

Agility to interrupt (not sure if needed): 1d8!! Wild 1d6!! Activate Hype-Me-Up Hypo as a free action with Adept, with Exalted Quickness for 4 PPE. Activate View-Master of Mastery with Greater Boost-Shooting for 2 PPE. Then auto-fire twice (4 shots each) spreading the attacks among the remaining Si...
by Vik
Fri Jan 22, 2021 10:22 pm
Forum: Adventure Forum
Topic: 4.3 Fort Sioux
Replies: 164
Views: 68849

Re: 4.3 Fort Sioux

Notice is 1d10+2, helmet negates illumination penalties, -1 for snow 1d10!!+1 1d6!!+1 "Bloody bung-warblers," Vik curses, his eyes not yet bleary enough to prevent him spotting ... something ... out beyond the camp. "Can't even enjoy a thermos or three of hot rum 'fore sacking out, l...
by Vik
Wed Jan 13, 2021 3:59 pm
Forum: Adventure Forum
Topic: 4.3 Fort Sioux
Replies: 164
Views: 68849

Re: 4.3 Fort Sioux

Interlude: 1d4 = Working on that cannon Repair 1d12+3, -2 Repair 1d12!!+1 Wild 1d6!!+1 Vik whistles as he removes the outer casing of the Helios cannon, releasing a cloud of steam from the drowned weapon. "Barry-boy, I'd wager that's what the singing birds of my time would call a W et A rse P ...
by Vik
Wed Dec 30, 2020 7:45 pm
Forum: Adventure Forum
Topic: 4.3 Fort Sioux
Replies: 164
Views: 68849

Re: 4.3 Fort Sioux

"The bath has done you and your armor some good. You may wish to remain longer, next time...or is that a fresh mushroom growing from your shoulder?" "Buggering shite, you can see that? Thought it might be a bitty residual, like, hallucinatory after-glow, what from consuming them magi...
by Vik
Tue Dec 29, 2020 9:18 pm
Forum: Adventure Forum
Topic: 4.3 Fort Sioux
Replies: 164
Views: 68849

Re: 4.3 Fort Sioux

Day 1: TW 1d12!!+2 Wild 1d6!!+2 Day 2: Repair 1d10!!+3 Wild 1d6!!+3 Day 3: Occult 1d12!! Wild 1d6!! Day 4: Notice 1d8!!+2 Wild 1d6!!+2 Interlude: 1d4 = Obstacle Support rolls add: +2, +2, +1, +1 The constant comments about his allegedly vomitous appearance had Vik a mite self-conscious, truth be to...
by Vik
Sun Dec 20, 2020 8:41 pm
Forum: Adventure Forum
Topic: 4.3 Fort Sioux
Replies: 164
Views: 68849

Re: 4.3 Fort Sioux

Vik sticks his head into the conversation before the poncy tree-hugging tart fills 'Rico's head up with a load of shite and calls it lembas . "Right-o, Lion-o. If you's wants ta sign up with this lot, the first thing what's worth sorting is ta know who's qualified for the dispensing of wisdom, ...
by Vik
Mon Dec 07, 2020 1:46 pm
Forum: Adventure Forum
Topic: 4.3 Fort Sioux
Replies: 164
Views: 68849

Re: 4.3 Fort Sioux

Hold Action: Cobbling together a detect arcana gadget, then shooting Barry with before shooting himself. No MAP due to Ex. Quickness. TW to build: 1d12!!+2 Wild: 1d6!!+2 = Created with 10 PPE TW to activate w/Exalted modifer on Barry: 1d12!!+2 = Raise Wild: 1d6!!+2 TW: to activate w/Exalted modifie...
by Vik
Wed Dec 02, 2020 1:08 pm
Forum: Adventure Forum
Topic: 4.3 Fort Sioux
Replies: 164
Views: 68849

Re: 4.3 Fort Sioux

Vik watches in satisfaction as his targets go down and stay there, then spits as the rest of the beezle-buggering bastards go underground or invisible. Seeing Ryder and Barry Boy handling the one what's trying to ghost on 'em, he keeps a lookout for the other two, fingers on the trigger ready to unl...
by Vik
Thu Nov 19, 2020 8:31 pm
Forum: Adventure Forum
Topic: 4.3 Fort Sioux
Replies: 164
Views: 68849

Re: 4.3 Fort Sioux

Almost forgot: Roll vs Fear Spirit 1d8!! = Success Wild 1d6!! No MAP due to Exalted Quickness. Shooting is boosted to d10+2, STS eliminates Unstable Platform and offsets the -2 from Recoil, armor optics ignore the illumination penalty. Action 1: Railgun RoF 4 at the Basal Action 2: RoF 4 at Feculen...
by Vik
Tue Nov 10, 2020 4:34 pm
Forum: Adventure Forum
Topic: 4.3 Fort Sioux
Replies: 164
Views: 68849

Re: 4.3 Fort Sioux

Vik waves off Doc Dot and moves into position to man the railgun himself. "No needs for putting on airs of like martial spirit and the like, Professor Scribble. Set yer pacifistical peepers on them demon-ish chaps and slide some down-range data to the ship's shooters, and we'll take the contrib...
by Vik
Tue Oct 27, 2020 9:52 am
Forum: Adventure Forum
Topic: 4.3 Fort Sioux
Replies: 164
Views: 68849

Re: 4.3 Fort Sioux

Notice 1d8!!+2 Wild 1d6!!+2 Vik gets a bit squinty when the daemons are spotted, staring off at the noxious bunch as the vision enhancements in his helmet do there work. "Big bunch of bastards, ain't they. And a fair few of 'em, though looks like the Dead Buggers left 'em licking their wounds ...
by Vik
Wed Oct 21, 2020 6:49 pm
Forum: Adventure Forum
Topic: 4.3 Fort Sioux
Replies: 164
Views: 68849

Re: 4.3 Fort Sioux

No worries, they tend to pick up stray, er- fugi- um, the involuntarily and inconveniently detained in this outfit. Yeah, down here, the roomba. Just a quick word of advice though. Don't aspire to leadership as it isn't a healthy pursuit. "Dr. Spot has the right of it, buncha wayward strays an...
by Vik
Mon Oct 12, 2020 8:56 pm
Forum: Adventure Forum
Topic: 4.3 Fort Sioux
Replies: 164
Views: 68849

Re: 4.3 Fort Sioux

Hunched over the radio controls, Vik widens his stance a bit while giving Ele-ain't-gonna-shove-her-face-innit-again a meaningful glare full of bile and cocked eyebrow. <<Right-o, chief. You's the boss.>> he says in response to Ashley, then gives Ryder a thumbs up before flipping comms back over to ...
by Vik
Tue Oct 06, 2020 9:25 am
Forum: Adventure Forum
Topic: 4.3 Fort Sioux
Replies: 164
Views: 68849

Re: 4.3 Fort Sioux

Vik activates Greater Boost Trait-Persuasion (can be done as a free action) then uses Persuasion for the social conflict TW 1d12!!+2 Wild 1d6!!+2 Gonna Benny that TW 1d12!!+2 Wild 1d6!!+2 So, Persuasion increased to 1d10 and a free reroll per action EDIT: Forgot he has the auto-raise on Boost Trait...
by Vik
Tue Sep 29, 2020 1:18 pm
Forum: Adventure Forum
Topic: 4.3 Fort Sioux
Replies: 164
Views: 68849

Re: 4.3 Fort Sioux

1d4 Notice 1d8!!+2 Wild 1d6!!+2 TW as a support roll: 1d12!!+2 Wild: 1d6!!+2 Vik is in a foul mood, having developed some rather unpleasant gastrointestinal trouble after using some of the local flora to garnish a cocktail. He spends most of the day hanging from the back of the Casual-Warbler, fidd...
by Vik
Sun Sep 13, 2020 1:08 pm
Forum: Adventure Forum
Topic: 4.3 Fort Sioux
Replies: 164
Views: 68849

Re: 4.3 Fort Sioux

1d4 Techno-Wizardry 1d12!!+2 Wild 1d6!!+2 With Tommy's recent death providing as good an excuse as any to dive deep into the bottle, Vik spends most of his time imbibing the soon-to-be-expired stock of spirits while proffering unsolicited advice of questionable utility. He is roused from his torpor...
by Vik
Tue Sep 01, 2020 11:20 am
Forum: Adventure Forum
Topic: 4.3 Fort Sioux
Replies: 164
Views: 68849

Re: 4.3 Fort Sioux

Vik looks around blearily as lightning from the ley line storm starts grounding into anything magical, including the plethora of magical gear on his own person. Luckily, the strikes aren't particularly powerful. "Bit tingly, like, of an actuality. Not like an original Hitachi, more like them kn...
by Vik
Sat Aug 22, 2020 11:58 am
Forum: Adventure Forum
Topic: 4.3 Fort Sioux
Replies: 164
Views: 68849

Re: 4.3 Fort Sioux

Vigor is 1d6+2, -2 for scene Vigor 1d6!! Wild 1d6!! 20 damage is shaken vs his armored Toughness Using Strength to help right the Cassowary (or dig a grave for Tom) at -2 (base is 1d12+1 from armor) Strength 1d12!!-1 Wild 1d6!!-1 Vik sees hearts, stars, horseshoes and clovers for a moment as the Ca...
by Vik
Wed Aug 12, 2020 1:47 pm
Forum: Adventure Forum
Topic: 4.3 Fort Sioux
Replies: 164
Views: 68849

Re: 4.3 Fort Sioux

"Oh, well, bloody shame the ol' Casio-wagon won't fit through the portal to the cabin in the woods in bugger-all dimension. I can practical-like smell the gingerbread in the air, no witches there, no, couldn't be. No demons an' dimensional horrors waiting to feast on our innards and sip our so...
by Vik
Mon Aug 03, 2020 1:18 pm
Forum: Adventure Forum
Topic: 4.3 Fort Sioux
Replies: 164
Views: 68849

Re: 4.3 Fort Sioux

Vik practices listening with his eyes closed as the others introduce themselves, hoping to catch a little shut-eye after the earlier excitement with the Coalition wankers. He makes a mental note not to try to disassemble the wee little droid without asking permission first, and getting it signed and...
by Vik
Mon Jul 20, 2020 9:24 am
Forum: Adventure Forum
Topic: 4.2 Out in Force!
Replies: 59
Views: 23961

Re: 4.2 Out in Force!

Ryder shakes his head at Vik's suggestion. "Much as I'd like to get some of those parts, Cee-Ess protocol is usually to recover anything usable from their big gear--they don't like letting other folks play with their toys. Unless we want to go back and waste them all--which would be tricky, bu...
by Vik
Wed Jul 15, 2020 6:31 pm
Forum: Adventure Forum
Topic: 4.2 Out in Force!
Replies: 59
Views: 23961

Re: 4.2 Out in Force!

Vik's mood goes from exultant to confused as the massed laser fire disables the Mk. V, but then the Cassowary continues running into the night. "Eh, Ryder mate. You gonna circle back around? We just cracked us a loot-pinata back there, and Daddy is looking to buy 'isself some new silk pyjamas.&...
by Vik
Wed Jul 08, 2020 1:02 pm
Forum: Adventure Forum
Topic: 4.2 Out in Force!
Replies: 59
Views: 23961

Re: 4.2 Out in Force!

Three actions worth of Shooting. The first action will be a Called Shot (-4) at the Mk V's medium laser, taking advantage of the Support rolls from Bary and Ryder (+4). The second action will be two shots (Rapid Fire) at the Mk. V itself, and the third action another shot at the Mk V. With the -2 f...
by Vik
Sat Jun 20, 2020 8:43 am
Forum: Adventure Forum
Topic: 4.2 Out in Force!
Replies: 59
Views: 23961

Re: 4.2 Out in Force!

Three actions worth of Shooting (first one gets a second shot from Rapid Fire and an additional +1 from Barry's spotting). Three shots at the Mk V, one at the SAMAS. With the -2 from TD and +2 from Imp. Trademark Weapon, he's at 1d12+3, with free rerolls to hit (GBT), +6 damage (greater smite), +4 ...
by Vik
Tue Jun 09, 2020 6:20 pm
Forum: Adventure Forum
Topic: 4.2 Out in Force!
Replies: 59
Views: 23961

Re: 4.2 Out in Force!

"You've got them keen draconic peepers, Barry, call out some targets for me," Vik says, settling into the cannon turret again. He zaps himself with his cobbled-together Wondrous Widget of War and takes a deep breath before squeezing the trigger. "Here ya go, ya manky batch of arse-ga...
by Vik
Sun May 31, 2020 2:54 pm
Forum: Adventure Forum
Topic: 4.2 Out in Force!
Replies: 59
Views: 23961

Re: 4.2 Out in Force!

Creating a Smite device, using it on the cannon (w/Greater Smite), then creating a Warrior's Gift device. No MAP due to Exalted Quickness. TW to create Smite device 1d12!!+2 Wild 1d6!!+2 = Success to create, has 10 PPE TW to use it on the cannon 1d12!!+2 Wild 1d6!!+2 = Success with a Raise, uses 3 ...
by Vik
Wed May 20, 2020 5:57 pm
Forum: Adventure Forum
Topic: 4.2 Out in Force!
Replies: 59
Views: 23961

Re: 4.2 Out in Force!

Taking 3 actions to shoot the Enforcer with the Helios cannon. The first action gets an additional shot due to Rapid Fire. No MAP due to Exalted Quickness. Long range is -4, reduced to -2 by the STS. Improved Stabilizers negate Unstable Platform. Shooting is 1d12 with a free reroll for each shot du...
by Vik
Thu May 14, 2020 9:45 am
Forum: Adventure Forum
Topic: 4.2 Out in Force!
Replies: 59
Views: 23961

Re: 4.2 Out in Force!

I reckon the big, mannish Urinary-One's the fing what's most like to bring us to early graves. Barry-boy or our flaming emo-bird can swat the Sammy right smart, no doubt."
by Vik
Thu May 14, 2020 8:14 am
Forum: Adventure Forum
Topic: 4.2 Out in Force!
Replies: 59
Views: 23961

Re: 4.2 Out in Force!

Vik rouses from his usual drunken stupor when the SAMAS buzzes the camp, the lizard part of his brain long accustomed to making life-saving decisions while practically unconscious. "Up and at 'em, you daft dodgers, there's wanking nobs at the door!" he mumbles, stumbling to his feet while ...
by Vik
Wed May 06, 2020 6:47 pm
Forum: Adventure Forum
Topic: 4.1 Survey Says: Briefing
Replies: 21
Views: 12682

Re: 4.1 Survey Says: Briefing

1d4 "Now see, Barry boy, the trick wif shootin's to treat your shooter like a delicate flower, what just needs a little careful strumming of the, er, trigger, so's like she sorts of melts in your hand and hums and purrs and murderates the daft prick on the other side of the targetin' reticule....
by Vik
Tue Apr 28, 2020 9:11 am
Forum: Adventure Forum
Topic: 4.1 Survey Says: Briefing
Replies: 21
Views: 12682

Re: 4.1 Survey Says: Briefing

Vik wanders off, muttering about "what kind of bloody tosser finks Oh-Six-Hundred is proper for goin' walkabout what's been home just days and like as not what never even had a proper drunk yet." He then trades a bit of "special vitamins" to a couple of grunts that have been brew...
by Vik
Wed Apr 22, 2020 1:42 pm
Forum: Adventure Forum
Topic: 4.1 Survey Says: Briefing
Replies: 21
Views: 12682

Re: 4.1 Survey Says: Briefing

Vik gives Thomas the side eye as he examines the rings, then shakes his head and makes the sign against the evil eye when the mage reports their capabilities. "Oh noes, naught to do with that will I be having, thank you sir and madame. Learnt my lesson wif' them Danish girls back in the time-be...
by Vik
Wed Mar 25, 2020 6:23 pm
Forum: Adventure Forum
Topic: 3.3 Northern Exposure: Development Interlude
Replies: 14
Views: 9631

Re: 3.3 Northern Exposure: Development Interlude

Taking his leave of the rest of the crew, Vik goes in search of Charlize for a long-overdo reacquaintancing with the pneumatic blonde warrior -- and is much chagrined to find the camp's capacity for privacy has not improved during his absence. "Can't have a proper shag wif'out half the legion s...
by Vik
Sun Mar 08, 2020 5:19 pm
Forum: Adventure Forum
Topic: 3.2 Northern Exposure: Return and Improvements
Replies: 7
Views: 6027

Re: 3.2 Northern Exposure: Return and Improvements

”Went and stuck your knob in the Queen’s tea-time tart, y’did there, Sir Winston. Sensitive subject, what was dear ‘ol Naz, now what the barmy bird’s gone warbling beyond the Yellow Brick Road. Maybe fetch some biscuits, or like engage in a bit of bonus pay, on account of the emotional distresses w...
by Vik
Thu Feb 27, 2020 4:22 pm
Forum: Adventure Forum
Topic: 3.1 Northern Exposure
Replies: 158
Views: 76272

Re: 3.1 Northern Exposure

"Twas a fine hole, Barry boy. Ol' Tom just prefers a hole closer to home, you see, so's he visit it with a certain regularity, like," Vik says, taking the boy by the shoulder and maneuvering him somewhere less confusing. Later, Vik returns and --uncharacteristically dutiful -- sees to the...
by Vik
Wed Feb 19, 2020 8:56 pm
Forum: Adventure Forum
Topic: 3.1 Northern Exposure
Replies: 158
Views: 76272

Re: 3.1 Northern Exposure

"How, how did she die?" "Well, see, one of them juiced-up todgers got a bit choppy-choppy wif his sword, while Naz was busy choppin' this other chap, an ... well, bit of zigging and no zag and a bad turn of the screws, I s'pose," Vik says, glossing over the gory details. At firs...
by Vik
Tue Feb 11, 2020 7:28 pm
Forum: Adventure Forum
Topic: 3.1 Northern Exposure
Replies: 158
Views: 76272

Re: 3.1 Northern Exposure

Ryder shrugs his elongated shoulders @Vic. "I know it's not ideal, but really, they had, like three separate opportunities to make nice. And when psychopathic cultists who have the ability to heal their wounds try to scamper to safety to go off and found a new murder cell, I figure it's time t...
by Vik
Fri Jan 31, 2020 2:45 pm
Forum: Adventure Forum
Topic: 3.1 Northern Exposure
Replies: 158
Views: 76272

Re: 3.1 Northern Exposure

Seeing Thomas indisposed, and Ash seeming distracted as well, Vik figures he ought to say something properly supervisor-ly to acknowledge Ryder's proactive approach to prisoners. "Right crispy there, them what was obviously making a run for like reinforcements and whatnot," he says, noddin...
by Vik
Wed Jan 22, 2020 11:58 am
Forum: Adventure Forum
Topic: 3.1 Northern Exposure
Replies: 158
Views: 76272

Re: 3.1 Northern Exposure

Vik blows away the steam wafting from the end of his gun, then climbs down off the Casio-whatsit's hood. Everything seems more or less in hand -- ol' Tom taking a nap while the rest of the lot see to a new batch of Legion laborers -- until he spies Barry crouched over a red spot on the ground. Oh no...
by Vik
Wed Jan 15, 2020 7:52 pm
Forum: Adventure Forum
Topic: 3.1 Northern Exposure
Replies: 158
Views: 76272

Re: 3.1 Northern Exposure

Refills magma blaster (free action). Full auto burst at zombies to the north, then full-auto burst at the zombie and skeleton to the south. No MAP due to Ex. Quickness, no recoil due to gun's enchantment. Shooting is at d12, +1 for armor, +2 from gun, -2 unstable platform 1st Volley Shooting 1 [dic...
by Vik
Tue Dec 31, 2019 12:23 pm
Forum: Adventure Forum
Topic: 3.1 Northern Exposure
Replies: 158
Views: 76272

Re: 3.1 Northern Exposure

Vik's position on the hood of the Cassowary shakes as Bari batters at the big solar cannon, causing the techno-wizard to spill a mouthful of liquor from the flask he'd been sipping between shots from his magma blaster. "Oy, Bari boy! Manners and niceties of friendlies in combat, mind. For all h...
by Vik
Sun Dec 22, 2019 12:01 pm
Forum: Adventure Forum
Topic: 3.1 Northern Exposure
Replies: 158
Views: 76272

Re: 3.1 Northern Exposure

Shaken twice would be a wound, so Benny to Soak: Vigor [dice:30gur1iv]61519:0[/dice:30gur1iv] = Soaked the wound Wild [dice:30gur1iv]61519:1[/dice:30gur1iv] And vs. Greater Fear Spirit [dice:30gur1iv]61519:2[/dice:30gur1iv] Wild [dice:30gur1iv]61519:3[/dice:30gur1iv] Benny to reroll + Elan Spirit [...
by Vik
Wed Dec 18, 2019 1:29 pm
Forum: Adventure Forum
Topic: 3.1 Northern Exposure
Replies: 158
Views: 76272

Re: 3.1 Northern Exposure

"What in the buggering, be-shitted abyss is all this, then?" Vik says as the Cassowary rolls into the clearing. "Bit kinda culty, innit? Like sacrificial altars and whatnot? I reckon ... " He winces as Thomas goes all "off with their heads!" and the rest of the group s...
by Vik
Sun Dec 08, 2019 7:38 pm
Forum: Adventure Forum
Topic: 3.1 Northern Exposure
Replies: 158
Views: 76272

Re: 3.1 Northern Exposure

Multi-Optics Helmet ignores illumination penalties, +2 to Notice, -4 for cover Notice [dice:1zvjpsyu]61190:0[/dice:1zvjpsyu] Wild [dice:1zvjpsyu]61190:1[/dice:1zvjpsyu] Electronics [dice:1zvjpsyu]61190:2[/dice:1zvjpsyu] Ace! [dice:1zvjpsyu]61190:4[/dice:1zvjpsyu] Wild [dice:1zvjpsyu]61190:3[/dice:1...
by Vik
Fri Nov 29, 2019 1:27 pm
Forum: Adventure Forum
Topic: 3.1 Northern Exposure
Replies: 158
Views: 76272

Re: 3.1 Northern Exposure

1st Repair [dice:1kstykw7]60962:0[/dice:1kstykw7] Wild [dice:1kstykw7]60962:1[/dice:1kstykw7] 2nd Repair [dice:1kstykw7]60962:2[/dice:1kstykw7] Wild [dice:1kstykw7]60962:3[/dice:1kstykw7] 3rd Repair [dice:1kstykw7]60962:4[/dice:1kstykw7] Wild [dice:1kstykw7]60962:5[/dice:1kstykw7] 4th Repair [dice:...
by Vik
Tue Nov 19, 2019 1:55 pm
Forum: Adventure Forum
Topic: 3.1 Northern Exposure
Replies: 158
Views: 76272

Re: 3.1 Northern Exposure

[dice:1po644eo]60741:0[/dice:1po644eo] Occult [dice:1po644eo]60741:1[/dice:1po644eo] = Ace! [dice:1po644eo]60741:3[/dice:1po644eo] Wild [dice:1po644eo]60741:2[/dice:1po644eo] "Oy, Naz, I don't fink that's a ... er, is that his ...? Or your ...? Eh, bugger all, just bring the, uh, fire line, ov...
by Vik
Fri Nov 08, 2019 1:49 pm
Forum: Adventure Forum
Topic: 3.1 Northern Exposure
Replies: 158
Views: 76272

Re: 3.1 Northern Exposure

[dice:2p0fg8kq]60445:0[/dice:2p0fg8kq] Techno-Wizardry [dice:2p0fg8kq]60445:1[/dice:2p0fg8kq] Wild [dice:2p0fg8kq]60445:2[/dice:2p0fg8kq] Benny to Reroll + Elan TW [dice:2p0fg8kq]60445:3[/dice:2p0fg8kq] Wild [dice:2p0fg8kq]60445:4[/dice:2p0fg8kq] "How do ya know we ain't who we say we are? How...
by Vik
Mon Oct 28, 2019 11:03 am
Forum: Adventure Forum
Topic: 3.1 Northern Exposure
Replies: 158
Views: 76272

Re: 3.1 Northern Exposure

Notice [dice:3ubpzjap]60035:4[/dice:3ubpzjap] Wild [dice:3ubpzjap]60035:0[/dice:3ubpzjap] Vigor [dice:3ubpzjap]60035:1[/dice:3ubpzjap] Wild [dice:3ubpzjap]60035:2[/dice:3ubpzjap] Initiative [dice:3ubpzjap]60035:3[/dice:3ubpzjap] Techno-Wizardry for Dramatic Task 2: Activating the Energy Field Gener...
by Vik
Sun Oct 20, 2019 10:31 am
Forum: Tomorrow Legion: 101st Trailblazers
Topic: Vik Donnager
Replies: 6
Views: 6912

Re: Vik Donnager

Advance Wishlist:
Imp. Level-Headed, Power Points
by Vik
Sat Oct 19, 2019 1:13 pm
Forum: Adventure Forum
Topic: 3.1 Northern Exposure
Replies: 158
Views: 76272

Re: 3.1 Northern Exposure

Notice [dice:33rvtmau]59714:0[/dice:33rvtmau] [dice:33rvtmau]59714:1[/dice:33rvtmau] = Ace! [dice:33rvtmau]59714:2[/dice:33rvtmau] " ... right, so they call this bit the male bit, 'cause it's like the willy part what's like a plug, and this bit is the female part, on account of it's like ... O...
by Vik
Fri Oct 04, 2019 11:31 am
Forum: Adventure Forum
Topic: 3.1 Northern Exposure
Replies: 158
Views: 76272

Re: 3.1 Northern Exposure

"How would she hug me with just five fingers, does she have a giant hand?" Vik eyes Barry appraisingly. "Confident one, ain't ya? Just how big are we talking, mate?" At the makeshift bar in the community hall, Vik saunters up to the bar and claims a seat close to the taps. After...
by Vik
Thu Oct 03, 2019 12:01 pm
Forum: Tomorrow Legion: 101st Trailblazers
Topic: Q3 GM POLL
Replies: 2
Views: 2890

Re: Q3 GM POLL

Lol. Accidentally voted twice -- but you deserve it!
by Vik
Mon Sep 30, 2019 7:32 pm
Forum: Adventure Forum
Topic: 3.1 Northern Exposure
Replies: 158
Views: 76272

Re: 3.1 Northern Exposure

"Greetin's an' like salutations, Mr. Claymation. My name is Vik Donnager, an' these is my mates and comrades, what come under the leadership of one Mr. Tom for the arts of communications and the aid of your womenfolk. Menfolk, too, I reckon, though ol' Tom's a bit specialized wif' the women, f...
by Vik
Thu Sep 12, 2019 1:22 pm
Forum: Adventure Forum
Topic: 3.1 Northern Exposure
Replies: 158
Views: 76272

Re: 3.1 Northern Exposure

[dice:seqwk2kq]58126:0[/dice:seqwk2kq] "Fink you might need to spend another tick-tock or five out in the rain, Barry Boy. Still got a bit of the black mess 'tween the scales over your noggin' what I can see, an' likely in regions of the nethers what I can't," Vik says, rubbing a blackened...
by Vik
Wed Aug 28, 2019 1:03 pm
Forum: Adventure Forum
Topic: 3.1 Northern Exposure
Replies: 158
Views: 76272

Re: 3.1 Northern Exposure

"So we're like, Goodwill Hunting, then?" Vik says with a wink, which turns into a sour look when no one laughs. "Right-o, forget sometimes you lot is a buncha uneducated savages, what been deprived of Oscar-winning dramas and like, even the knowin' of Oscars and cinematic achievances...
by Vik
Fri Aug 23, 2019 8:18 am
Forum: Adventure Forum
Topic: 3.1 Northern Exposure
Replies: 158
Views: 76272

Re: 3.1 Northern Exposure

"Now wait a tick, Tommy, no need to get all hasty-tasty," Vik says. He starts to put an arm around the Altara's shoulders, then remembers the hungry shadow-beast in her pack and thinks better of it. "Ol' Naz is just getting a peep at the sunny side, like, 'stead of wallowing in the d...
by Vik
Mon Aug 12, 2019 1:19 pm
Forum: Adventure Forum
Topic: Fort Hope: Improvements
Replies: 9
Views: 7447

Re: Fort Hope: Improvements

In lieu of working on the base, Vik spends about 5 days making headgear for Barry and Nazo.

RP posts here and here.

Taking a Benny to replace the one I used while crafting for Naz.
by Vik
Mon Aug 12, 2019 12:37 pm
Forum: Adventure Forum
Topic: 2.3 New Alamo: The Journey Home
Replies: 247
Views: 131505

Re: 2.3 New Alamo: The Journey Home

Despite the compliment, Vik's seen enough of the bottom of the bottle himself to see Nazo's not doing well. "Limpin' along the bottom of the Marinara Trencher, she is, wif' naught but that umbral Peter Parker-pricker for cuddles," he says to himself. "Back to the workshop, I reckon, t...
by Vik
Mon Aug 12, 2019 9:52 am
Forum: Adventure Forum
Topic: 2.3 New Alamo: The Journey Home
Replies: 247
Views: 131505

Re: 2.3 New Alamo: The Journey Home

Base Item: Multi-Optics Helmet - 25,000 cr Time to convert: [dice:ngkqlzdl]57024:0[/dice:ngkqlzdl] hours / 2 for Mr. Fix-It = 8.5 hours Cost to convert: 2,500 cr Roll: Kn (Arcana) is lowest at d6, +4 MM Build [dice:ngkqlzdl]57024:1[/dice:ngkqlzdl] Wild [dice:ngkqlzdl]57024:2[/dice:ngkqlzdl] Success...
by Vik
Mon Aug 05, 2019 6:50 pm
Forum: Adventure Forum
Topic: 2.3 New Alamo: The Journey Home
Replies: 247
Views: 131505

Re: 2.3 New Alamo: The Journey Home

“Ah,” Winston said, understanding. “That shouldn’t be too difficult. Check in with the quartermaster. See what he’s got.” "Right-O, Barry boy, the man says we can make the requisite requisitionin' of a hat, and a hat we shall requisition. Follow me, my charcuterie-ing chum, and a fine chapeau ...
by Vik
Tue Jul 30, 2019 11:48 am
Forum: Adventure Forum
Topic: 2.3 New Alamo: The Journey Home
Replies: 247
Views: 131505

Re: 2.3 New Alamo: The Journey Home

Vik slides into the command tent half a minute late, walking funny after a night of "re-acquaintin'" with Charlize. His eyes are bleary and lipstick is smeared in various places on his face and neck. A faded handprint can still be seen on one cheek, and he appears to be wearing a woman's b...
by Vik
Tue Jul 23, 2019 9:40 am
Forum: Adventure Forum
Topic: 2.3 New Alamo: The Journey Home
Replies: 247
Views: 131505

Re: 2.3 New Alamo: The Journey Home

Repair to peruse the scrap markets for valuable bits and bobs; -2 MAP, +2 Mr Fix-It, +2 Machine Maestro out of combat Repair [dice:762jvi53]56058:0[/dice:762jvi53] Wild [dice:762jvi53]56058:1[/dice:762jvi53]= Ace! [dice:762jvi53]56058:2[/dice:762jvi53] With the raise, that's [dice:762jvi53]56058:3[...
by Vik
Wed Jul 17, 2019 12:09 pm
Forum: Adventure Forum
Topic: 2.3 New Alamo: The Journey Home
Replies: 247
Views: 131505

Re: 2.3 New Alamo: The Journey Home

Base Repair is d8, +2 for Mr. Fix-It, +2 for Machine Maestro out of combat, +1 from Ryder, -4 due to Technical Difficulties. Repair [dice:1e2ar4am]55866:0[/dice:1e2ar4am] Wild [dice:1e2ar4am]55866:1[/dice:1e2ar4am] Benny spent for Extra Effort + Elan to get the raise: [dice:1e2ar4am]55866:2[/dice:1...
by Vik
Sun Jul 07, 2019 3:33 pm
Forum: Adventure Forum
Topic: 2.3 New Alamo: The Journey Home
Replies: 247
Views: 131505

Re: 2.3 New Alamo: The Journey Home

"Oh, right as Lord Richard's runny nose, you get us the wrecky-er, requiring-zish ... you get the Legion to front the parts, ol' Tom, and me and Ryder'll have the ol' Casio running tip-top on the nonce, like, day or two tops, wif' plenty of time out for bird-chasing and sampling of the local t...
by Vik
Sun Jun 30, 2019 2:16 pm
Forum: Adventure Forum
Topic: 2.3 New Alamo: The Journey Home
Replies: 247
Views: 131505

Re: 2.3 New Alamo: The Journey Home

”...Tsukarehateta.” "Here now, Naz. No need to move on to the ladies just yet. Maybe ol' Tom will come 'round and give a bit of the ol' rodger-dodger. An 'if he don't, well, Barry and ol' Vik will help you find a right bouncin' set of tee-tas to suck on, if you still want 'em," Vik says, ...
by Vik
Mon Jun 24, 2019 12:39 pm
Forum: Adventure Forum
Topic: 2.3 New Alamo: The Journey Home
Replies: 247
Views: 131505

Re: 2.3 New Alamo: The Journey Home

"A right brightly end for a buncha shady shites, if you ask me," Vik says, packing up his tools and doing a bit of investigating once the spiders are defeated. Careful to keep a weapon at hand, he makes a circuit around the farm's buildings, eventually finding what he was looking for -- a...
by Vik
Mon Jun 17, 2019 10:46 am
Forum: Adventure Forum
Topic: 2.3 New Alamo: The Journey Home
Replies: 247
Views: 131505

Re: 2.3 New Alamo: The Journey Home

-2 Scene penalty, +2 MM TW [dice:3rt13nmj]54640:0[/dice:3rt13nmj] Wild [dice:3rt13nmj]54640:1[/dice:3rt13nmj] "That's right, ya daft pricks, choke on a bit of the ol' solar," Vik crows, as his techno-magic sunlight bombs rip through the shadow spiders with devastating effect. As the other...
by Vik
Sun Jun 09, 2019 7:27 pm
Forum: Adventure Forum
Topic: 2.3 New Alamo: The Journey Home
Replies: 247
Views: 131505

Re: 2.3 New Alamo: The Journey Home

Agility [dice:15gax53h]54399:0[/dice:15gax53h] Wild [dice:15gax53h]54399:1[/dice:15gax53h] Action 1: Build and activate a Sunlight-trapped Greater Blast gizmo, targeting the spiders next to him: MAP -2 negated by +2 MM Action 2: Build and activate a second Sunlight-trapped Greater Blast gizmo, targ...
by Vik
Tue May 28, 2019 11:41 am
Forum: Adventure Forum
Topic: 2.3 New Alamo: The Journey Home
Replies: 247
Views: 131505

Re: 2.3 New Alamo: The Journey Home

... and then the little faerie's mouth grew 10 sizes larger and it swallowed the gargoyle, and half the tree next to it, before turning ... Vik's attention snaps back to the fight outside the barn, where everything seems to be either on fire or drenched in shadow. The acid-flashback-like hallucinat...
by Vik
Fri May 03, 2019 9:35 am
Forum: Adventure Forum
Topic: 2.3 New Alamo: The Journey Home
Replies: 247
Views: 131505

Re: 2.3 New Alamo: The Journey Home

"That ain't right," Vik says, as the spiders appear to be unaffected by his magical ammunition. "The buggering bugs ain't abiding by the like, rightful rules of reality. It's like, a social compact." Muttering about "barsterd 'fings from a Rift," he flips the toggle on...
by Vik
Tue Apr 23, 2019 11:56 am
Forum: Adventure Forum
Topic: 2.3 New Alamo: The Journey Home
Replies: 247
Views: 131505

Re: 2.3 New Alamo: The Journey Home

Activating Quickness, then firing at ROF 3 with his magma blaster at creepy-crawlies in the barn; Round 2 he shoots again at ROF 3. Quickness (1d10 +2 MM -2 MAP) Techno-Wizardry [dice:3po9grgu]52532:0[/dice:3po9grgu] = Ace! [dice:3po9grgu]52532:10[/dice:3po9grgu] = Success with a Raise; Redraw Init...
by Vik
Thu Apr 18, 2019 1:07 pm
Forum: Adventure Forum
Topic: 2.3 New Alamo: The Journey Home
Replies: 247
Views: 131505

Re: 2.3 New Alamo: The Journey Home

"Might wanna strap a bonnet on, friend Tom, as it's lookin' as the proverbial shite 'pears to have struck the spinning blades of the fan to send a veritable cyclone of fecal-type things in our direction," Vik says, flipping down the visor on his own brain-bucket. "Shame if them lustr...
by Vik
Wed Apr 10, 2019 12:12 pm
Forum: Adventure Forum
Topic: 2.3 New Alamo: The Journey Home
Replies: 247
Views: 131505

Re: 2.3 New Alamo: The Journey Home

LIghtning damage [dice:38f78mqm]51906:0[/dice:38f78mqm] Activating detect arcana optics on his rifle (+4 MM out of combat) TW [dice:38f78mqm]51906:1[/dice:38f78mqm] Wild [dice:38f78mqm]51906:2[/dice:38f78mqm] Notice, using the scope (+4 MM out of combat) Notice [dice:38f78mqm]51906:3[/dice:38f78mqm...

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