OOC Comments
Search found 83 matches
- Sun Jun 09, 2019 3:23 pm
- Forum: Adventure Forum
- Topic: 2.3 New Alamo: The Journey Home
- Replies: 247
- Views: 131833
Re: 2.3 New Alamo: The Journey Home
Karsk (using a rifle as apparently I picked it up off Toad last turn) fires on another shadow spider. Don't remember getting this down.
- Tue May 28, 2019 3:25 pm
- Forum: Adventure Forum
- Topic: 2.3 New Alamo: The Journey Home
- Replies: 247
- Views: 131833
Re: 2.3 New Alamo: The Journey Home
As he misses with his shot, Karsk takes a few steps back out of the darkness and summons Toad back to him for a bigger rifle and to protect his noble steed. If Vik does bring down the darkness, he will shoot one of the spiders [dice:3ehfdxbh]54016:0[/dice:3ehfdxbh] [dice:3ehfdxbh]54016:1[/dice:3ehfd...
- Thu May 16, 2019 1:24 pm
- Forum: Adventure Forum
- Topic: 2.3 New Alamo: The Journey Home
- Replies: 247
- Views: 131833
Re: 2.3 New Alamo: The Journey Home
As stated "Rifle on Toad. He can't fire it." He pulls out his laser pistol and shoots the nearest Spider shooting 5 damage 17 AP 4 [dice:usu85nqt]53584:0[/dice:usu85nqt] [dice:usu85nqt]53584:1[/dice:usu85nqt] [dice:usu85nqt]53584:2[/dice:usu85nqt] Ace[dice:usu85nqt]53584:3[/dice:usu85nqt]...
- Thu May 09, 2019 4:22 am
- Forum: Adventure Forum
- Topic: 2.3 New Alamo: The Journey Home
- Replies: 247
- Views: 131833
Re: 2.3 New Alamo: The Journey Home
Karsk TN10 agility [dice:3pkpbvdp]53292:0[/dice:3pkpbvdp] [dice:3pkpbvdp]53292:1[/dice:3pkpbvdp] ace [dice:3pkpbvdp]53292:3[/dice:3pkpbvdp] Toad TN 4 Agility [dice:3pkpbvdp]53292:2[/dice:3pkpbvdp] Karsk and Toad deftly manage to avoid the spiders' webs with surprising ease. Karsk notes his lack of ...
- Tue May 07, 2019 4:24 am
- Forum: Adventure Forum
- Topic: 2.3 New Alamo: The Journey Home
- Replies: 247
- Views: 131833
Re: 2.3 New Alamo: The Journey Home
Karsk swears as he unloads a chunk of shotgun ammo at the creatures to no effect. "Useless junk." he snarls Marshalling his psychic strength, he hurls a psychic bolt at the creature facing Toad in the barn. Kill the mother, children easier to deal with. Psionics 30 Damage 22 MDC 8 ISP for ...
- Thu Apr 25, 2019 2:33 pm
- Forum: Adventure Forum
- Topic: 2.3 New Alamo: The Journey Home
- Replies: 247
- Views: 131833
Re: 2.3 New Alamo: The Journey Home
Karsk opens up with the GAW Throwback using buckshot with three lots of three round bursts, stepping forward to blast large numbers of spiders to pieces Shooting 3x 3rnd bursts [dice:705sm3gi]52677:0[/dice:705sm3gi] [dice:705sm3gi]52677:1[/dice:705sm3gi] [dice:705sm3gi]52677:2[/dice:705sm3gi] [dice:...
- Thu Apr 18, 2019 12:22 pm
- Forum: Adventure Forum
- Topic: 2.3 New Alamo: The Journey Home
- Replies: 247
- Views: 131833
Re: 2.3 New Alamo: The Journey Home
notice 14 [dice:1h875ggk]52317:0[/dice:1h875ggk] ace [dice:1h875ggk]52317:2[/dice:1h875ggk] [dice:1h875ggk]52317:1[/dice:1h875ggk] Karsk examines the dirt and finds something suspicious. "Wait, something in there. Size of dog with more legs." Karsk unslings his rifle and aims it at the ba...
- Thu Apr 11, 2019 4:37 am
- Forum: Adventure Forum
- Topic: 2.3 New Alamo: The Journey Home
- Replies: 247
- Views: 131833
Re: 2.3 New Alamo: The Journey Home
Notice 4 [dice:3osd6lxs]51976:0[/dice:3osd6lxs] [dice:3osd6lxs]51976:1[/dice:3osd6lxs] Karsk kept quiet as they travelled out in front At the sight of the barn she hopped off road with a light feather touch. In perfect simvan she said using her psychic gifts, ” Thank you toad for the relaxing ride....
- Mon Apr 08, 2019 4:28 am
- Forum: Adventure Forum
- Topic: 2.3 New Alamo: The Journey Home
- Replies: 247
- Views: 131833
Re: 2.3 New Alamo: The Journey Home
Nazo wondering over to Karsk and shakes her head slowly deleting the last 5 minutes, ” Mind if I ride with you on our way out of here?” Karsk is disturbed from his thoughts by Nazo and turns to look at the female Demon Queller "Karsk appreciate company, Toad more reliable than vehicle." h...
- Wed Apr 03, 2019 1:10 pm
- Forum: Adventure Forum
- Topic: 2.3 New Alamo: The Journey Home
- Replies: 247
- Views: 131833
Re: 2.3 New Alamo: The Journey Home
Karsk listens to the conversation and does something the squad had not seen much; he smiles a look of contentment on his face as he seems to go far away in his mind.
- Sat Mar 30, 2019 10:18 am
- Forum: Adventure Forum
- Topic: 2.3 New Alamo: The Journey Home
- Replies: 247
- Views: 131833
Re: 2.3 New Alamo: The Journey Home
Karsk gets the people inside whilst the weather improves.
He looks around at the library and shrugs.
"Take it with us. No use to anyone out here."
He looks around at the library and shrugs.
"Take it with us. No use to anyone out here."
- Fri Mar 29, 2019 1:51 pm
- Forum: Adventure Forum
- Topic: Hopeful Encounters (RP Thread)
- Replies: 77
- Views: 27611
Re: Hopeful Encounters (RP Thread)
"And for the last time I do not eat people, I live off of the magic in the.." He waves his arms around to encompass the world around them. ".. enver.. enviro.. everything!" "Nothing wrong with eating," Karsk licked his lips, "Lunch could have shown you some delici...
- Wed Mar 27, 2019 12:55 pm
- Forum: Adventure Forum
- Topic: Hopeful Encounters (RP Thread)
- Replies: 77
- Views: 27611
Re: Hopeful Encounters (RP Thread)
With a careful eye on Ashlyn she once again holds the soul forged dagger towards not just Ashlyn but all her companions, ” Do as Vick did my friends. It is time for your true self to be revealed. Grasp it now and seize who you are meant to be!” Karsk sniffed the dagger, wary of something that might...
- Wed Mar 27, 2019 9:38 am
- Forum: Adventure Forum
- Topic: Hopeful Encounters (RP Thread)
- Replies: 77
- Views: 27611
Re: Hopeful Encounters (RP Thread)
Karsk hears the conversation of the othersand decides for a change to become more involved.
"It is only right to devour the hearts of those you fight if they have showed courage. How else do you honour their bravery even if they were foolish enough to face Karsk and you all."
"It is only right to devour the hearts of those you fight if they have showed courage. How else do you honour their bravery even if they were foolish enough to face Karsk and you all."
- Thu Mar 21, 2019 5:50 am
- Forum: Adventure Forum
- Topic: 2.3 New Alamo: The Journey Home
- Replies: 247
- Views: 131833
Re: 2.3 New Alamo: The Journey Home
Toad reached out mentally to control the Fury Beetle, slipping past its defenses easily. Total 5 successes Beast Friend 18 4 extra ISP for +2 to roll [dice:2jo2xyuk]50541:0[/dice:2jo2xyuk] [dice:2jo2xyuk]50541:1[/dice:2jo2xyuk] extra effort [dice:2jo2xyuk]50541:2[/dice:2jo2xyuk] ace [dice:2jo2xyuk]5...
- Fri Mar 15, 2019 5:35 am
- Forum: Adventure Forum
- Topic: 2.3 New Alamo: The Journey Home
- Replies: 247
- Views: 131833
Re: 2.3 New Alamo: The Journey Home
Karsk and Toad Vigour 8 Notice 4 Vigour 17 Notice 3 Vigour [dice:bwk0k8k5]50307:0[/dice:bwk0k8k5] [dice:bwk0k8k5]50307:1[/dice:bwk0k8k5] ace [dice:bwk0k8k5]50307:6[/dice:bwk0k8k5] Notice [dice:bwk0k8k5]50307:2[/dice:bwk0k8k5] [dice:bwk0k8k5]50307:3[/dice:bwk0k8k5] Toad Vigour [dice:bwk0k8k5]50307:4[...
- Wed Mar 06, 2019 4:00 pm
- Forum: Adventure Forum
- Topic: 2.3 New Alamo: The Journey Home
- Replies: 247
- Views: 131833
Re: 2.3 New Alamo: The Journey Home
notice 1 critical fail [dice:zkxodc9h]49915:0[/dice:zkxodc9h] [dice:zkxodc9h]49915:1[/dice:zkxodc9h] Karsk never wore environmental armour Karsk kept the rain off him and the Howdoh as best Karsk could using his water control abilities, but trudging through "Karsk not remember us coming this w...
- Mon Mar 04, 2019 3:05 pm
- Forum: Adventure Forum
- Topic: 2.3 New Alamo: The Journey Home
- Replies: 247
- Views: 131833
Re: 2.3 New Alamo: The Journey Home
Toad's overly thick saliva dripping from him with a smell that threatens to bring up his lunch Thomas looks at the animal with disgust, then up to Karsk. "I know you did that on purpose." His eyes narrowed suspiciously and their final resting place left a little unsure if he was speaking ...
- Mon Mar 04, 2019 12:24 pm
- Forum: Adventure Forum
- Topic: 2.3 New Alamo: The Journey Home
- Replies: 247
- Views: 131833
Re: 2.3 New Alamo: The Journey Home
Karsk looked at Bari, then at Vik, then Bari again.
"Vik broke the mountain Bari's back," he says, chuckling as he moved Toad next to Thomas.
Toad sniffed loudly at Thomas and let out a cheery grunt, before extending its tongue and licking Thomas from toe to head.
"Vik broke the mountain Bari's back," he says, chuckling as he moved Toad next to Thomas.
Toad sniffed loudly at Thomas and let out a cheery grunt, before extending its tongue and licking Thomas from toe to head.
- Tue Feb 26, 2019 5:49 am
- Forum: Adventure Forum
- Topic: 2.3 New Alamo: The Journey Home
- Replies: 247
- Views: 131833
Re: 2.3 New Alamo: The Journey Home
Notice 10 [dice:2votk8vr]49681:0[/dice:2votk8vr] ace [dice:2votk8vr]49681:2[/dice:2votk8vr] [dice:2votk8vr]49681:1[/dice:2votk8vr] Run cowards Karsk watches as they flee from sight. As the situation comes to a satisfactory (well, except Karsk did not get to eat the heart of a fallen foe) conclusion...
- Fri Feb 22, 2019 6:14 am
- Forum: Adventure Forum
- Topic: 2.3 New Alamo: The Journey Home
- Replies: 247
- Views: 131833
Re: 2.3 New Alamo: The Journey Home
Notice 3 [dice:21w31fjx]49507:0[/dice:21w31fjx] [dice:21w31fjx]49507:1[/dice:21w31fjx] Karsk shakes his head as Bari suddenly changes. Karsk knew he was no use in these situations except for scaring people and could tell that the polite approach was actually working her; so no hearts for Karsk &quo...
- Sun Feb 10, 2019 2:55 pm
- Forum: Adventure Forum
- Topic: 2.3 New Alamo: The Journey Home
- Replies: 247
- Views: 131833
Re: 2.3 New Alamo: The Journey Home
notice 5 [dice:1fu3zpln]49233:0[/dice:1fu3zpln] [dice:1fu3zpln]49233:1[/dice:1fu3zpln] Karsk looks at the robot, keeping it in view. Toad Karsk could feel viewed the robot as a threat and wanted to smash it to pieces. Karsk urged Toad to stay calm, but readied to charge if combat was to break out. ...
- Tue Feb 05, 2019 8:14 am
- Forum: Adventure Forum
- Topic: 2.3 New Alamo: The Journey Home
- Replies: 247
- Views: 131833
Re: 2.3 New Alamo: The Journey Home
Notice 7 [dice:2tyyvfsb]49059:0[/dice:2tyyvfsb] [dice:2tyyvfsb]49059:1[/dice:2tyyvfsb] Karsk He raises his magic armour on himself in anticipation of a fight, whilst he touches Toad on the back to protect him further. Karsk expects trouble from them. He hefts his spear up ready just in case. Psioni...
- Tue Jan 22, 2019 5:23 am
- Forum: Adventure Forum
- Topic: 2.3 New Alamo: The Journey Home
- Replies: 247
- Views: 131833
Re: 2.3 New Alamo: The Journey Home
Notice [dice:ahxju58p]48658:0[/dice:ahxju58p] wild dice [dice:ahxju58p]48658:1[/dice:ahxju58p] Karsk hops on Toad for the journey back, moving at the sedate pace, which suited Toad. However, Karsk was glad to heading back to familiar surroundings. All this desert did not agree with him. As they camp...
- Fri Jan 04, 2019 9:12 am
- Forum: Tomorrow Legion: 101st Trailblazers
- Topic: Q1-19 Adventure Cards
- Replies: 7
- Views: 5649
Re: Q1-19 Adventure Cards
don't remember what I had [dice:1xmd97j6]47969:0[/dice:1xmd97j6] reroll [dice:1xmd97j6]47969:2[/dice:1xmd97j6] Ace Play instead of rolling to make a trait test with a single automatic raise. [dice:1xmd97j6]47969:1[/dice:1xmd97j6] Karma Thief Take a benny from any other Wild Card (this may include ot...
- Mon Dec 31, 2018 9:22 am
- Forum: Adventure Forum
- Topic: Interlude: New Alamo Triumphant!
- Replies: 83
- Views: 34374
Re: Interlude: New Alamo Triumphant!
((At the moat)) After a second to parse which uses of lunch were small l and which were big L, the boy-dragon nods. "Fighting mean people together seems to do that. I kind of wish I had learned that sooner but then I may not have come here and met you guys." He listens to the simvan expla...
- Sat Dec 29, 2018 8:25 am
- Forum: Adventure Forum
- Topic: Interlude: New Alamo Triumphant!
- Replies: 83
- Views: 34374
Re: Interlude: New Alamo Triumphant!
The dragons tone is thoughtful not offended or judgey "It is more the getting killed part that bothers me, getting eaten after is.. well beside the point I guess. Was Lunch a person or lunch, I suppose both huh? Well it is good to honor your friend. I hope we can be friends too Mr. Karsk, it's...
- Sun Dec 23, 2018 3:01 pm
- Forum: Adventure Forum
- Topic: Interlude: New Alamo Triumphant!
- Replies: 83
- Views: 34374
Re: Interlude: New Alamo Triumphant!
((Karsk and Bari near the moat))) Bari heads out to help Karsk and Toad pull the wrecked trailer from the moat. "Dragon, why do you wish to fight with us?" he asks Bari when the dragon comes over to see him as he telekinetically drags the gates back with Toad's help. "I guess my peop...
- Thu Dec 13, 2018 5:34 am
- Forum: Adventure Forum
- Topic: Interlude: New Alamo Triumphant!
- Replies: 83
- Views: 34374
Re: Interlude: New Alamo Triumphant!
Nazo frowns... Something was there in that room with Thomas. Something may still be in the room. Calmly ready to toss another blazing silver bolt of fury into the room she speaks into her radio, ”Karsk...Something is happening to Thomas. I think I got a vampire in his room. But I could use a set of...
- Tue Dec 11, 2018 5:22 am
- Forum: Adventure Forum
- Topic: Interlude: New Alamo Triumphant!
- Replies: 83
- Views: 34374
Re: Interlude: New Alamo Triumphant!
Notice 4 [dice:e5xun7ne]46838:0[/dice:e5xun7ne] [dice:e5xun7ne]46838:1[/dice:e5xun7ne] "Karsk not know these people," he screws up his face, "not been in Karsk's territory as far as Karsk knows. karsk will happily smite him if he comes near Fort Hope. At dawn, he heads out with Thoma...
- Tue Dec 04, 2018 3:05 pm
- Forum: Adventure Forum
- Topic: Interlude: New Alamo Triumphant!
- Replies: 83
- Views: 34374
Re: Interlude: New Alamo Triumphant!
Karsk looked around at the city and did not care to stay inside much longer. There were no hearts to eat, only a lot of dust and the urge to taste dragon flesh. "Karsk will take Thomas out." he volunteers, not making it clear if he means to escort the mage or eat him. interlude later [dice...
- Wed Nov 21, 2018 4:20 am
- Forum: Adventure Forum
- Topic: 2.2 New Alamo: The After Party
- Replies: 111
- Views: 49539
Re: 2.2 New Alamo: The After Party
Psionics 7 [dice:uk16912v]46250:0[/dice:uk16912v] [dice:uk16912v]46250:1[/dice:uk16912v] Extra effort[dice:uk16912v]46250:2[/dice:uk16912v] 1 fatigue Won't let me eat his heart now Karsk sighs as he goes onto the walls. Reaching out with his mind, he began stirring the moat water, ready to splash a...
- Mon Nov 19, 2018 5:26 am
- Forum: Adventure Forum
- Topic: 2.2 New Alamo: The After Party
- Replies: 111
- Views: 49539
Re: 2.2 New Alamo: The After Party
Karsk snorted
"Karsk stand on wall, use moat to destroy vampires. No need to open bridge."
"Karsk stand on wall, use moat to destroy vampires. No need to open bridge."
- Sun Nov 11, 2018 11:29 am
- Forum: Adventure Forum
- Topic: 2.2 New Alamo: The After Party
- Replies: 111
- Views: 49539
Re: 2.2 New Alamo: The After Party
Fighting 13 [dice:1itb0m3j]45839:0[/dice:1itb0m3j] ace [dice:1itb0m3j]45839:2[/dice:1itb0m3j] [dice:1itb0m3j]45839:3[/dice:1itb0m3j] [dice:1itb0m3j]45839:1[/dice:1itb0m3j] Karsk stepped forward just at the last moment as the vampire landed in a heap behind as Toad lumbered towards him. Seeing the V...
- Sun Nov 04, 2018 12:20 pm
- Forum: Adventure Forum
- Topic: 2.2 New Alamo: The After Party
- Replies: 111
- Views: 49539
Re: 2.2 New Alamo: The After Party
Karsk checked the fallen boy and growled "Keep pulling up the drawbridge. Watch out for whatever we can't see attacking us." Karsk deal with the vampires Reaching out mentally, he created a wave from the moat, splashing over the vampires. Psionics [dice:1qosavun]45579:0[/dice:1qosavun] [di...
- Mon Oct 29, 2018 2:57 pm
- Forum: Adventure Forum
- Topic: 2.2 New Alamo: The After Party
- Replies: 111
- Views: 49539
Re: 2.2 New Alamo: The After Party
spirit [dice:hr4ew22g]45256:0[/dice:hr4ew22g] wild dice [dice:hr4ew22g]45256:1[/dice:hr4ew22g] benny for extra effort [dice:hr4ew22g]45256:2[/dice:hr4ew22g] [dice:hr4ew22g]45256:3[/dice:hr4ew22g] [dice:hr4ew22g]45256:4[/dice:hr4ew22g] benny for EE [dice:hr4ew22g]45256:5[/dice:hr4ew22g] exalted telek...
- Tue Oct 16, 2018 4:46 am
- Forum: Adventure Forum
- Topic: 2.2 New Alamo: The After Party
- Replies: 111
- Views: 49539
Re: 2.2 New Alamo: The After Party
notice 9 [dice:2012xa1w]44303:0[/dice:2012xa1w] [dice:2012xa1w]44303:1[/dice:2012xa1w] [dice:2012xa1w]44303:2[/dice:2012xa1w] Karsk sees the trailer fly through the gate, causing the drawbridge to come crashing down. "Karsk not do that. karsk will raise drawbridge. Kill the vampires first befo...
- Fri Oct 12, 2018 4:14 pm
- Forum: Adventure Forum
- Topic: 2.2 New Alamo: The After Party
- Replies: 111
- Views: 49539
Re: 2.2 New Alamo: The After Party
Notice 7 [dice:3lgpmqjj]44017:0[/dice:3lgpmqjj] [dice:3lgpmqjj]44017:1[/dice:3lgpmqjj] The effort of moving the trailer took more effort than Karsk liked, but he quickly shook it off. He steps out right near a vampire. "Karsk say go away" as he generates a water bolt and flung it at the v...
- Tue Oct 09, 2018 4:36 am
- Forum: Adventure Forum
- Topic: 2.2 New Alamo: The After Party
- Replies: 111
- Views: 49539
Re: 2.2 New Alamo: The After Party
notice [dice:1za9b295]43738:0[/dice:1za9b295] [dice:1za9b295]43738:1[/dice:1za9b295] Karsk notices the commotion at the gate. "Karsk see that they want inside. Karskwill put a stop to that. Pity that it was vampires. No good eating on them. maybe if he killed Whiskey Pete, it might make up for ...
- Mon Oct 08, 2018 3:15 pm
- Forum: Adventure Forum
- Topic: Hopeful Encounters (RP Thread)
- Replies: 77
- Views: 27611
Re: Hopeful Encounters (RP Thread)
Karsk sniffed at some food, looking for something that was edible to his keen palate; mostly raw and meaty, preferably bloody. "There are tokens you can buy blessed or enchanted that can protect you from their influence. Karsk know this or be strong of will." Karsk thought about vampires a...
- Thu Oct 04, 2018 4:47 am
- Forum: Tomorrow Legion: 101st Trailblazers
- Topic: GM Poll Q3 2018
- Replies: 17
- Views: 9448
Re: GM Poll Q3 2018
Voted. I was the one who voted 2. In terms of pace and most things, I am fine with, but the monty haul nature of things erks me a bit, possibly due to my gaming style. This is why I have never bothered to get anything from the sheer amount of military resources we have found. At this rate, it feels ...
- Tue Sep 25, 2018 4:23 am
- Forum: Adventure Forum
- Topic: 2.2 New Alamo: The After Party
- Replies: 111
- Views: 49539
Re: 2.2 New Alamo: The After Party
notice 2 [dice:8tepxwbn]42516:0[/dice:8tepxwbn] [dice:8tepxwbn]42516:1[/dice:8tepxwbn] "Karsk see little creatures and power armour getting out of wagon. Karsk not know all civilised.." Karsk sounds like he practically spits the word civilised out, "customs but Karsk believes this at...
- Mon Sep 24, 2018 3:20 pm
- Forum: Adventure Forum
- Topic: 2.2 New Alamo: The After Party
- Replies: 111
- Views: 49539
Re: 2.2 New Alamo: The After Party
Karsk hears Vik talk on the radio and rolls his eyes.
Dragon, something worthwhile hunting. Karsk had never eaten Dragon heart, but alas it was not their foe.
"Remember, vampires are here." he radios, continuing to put his armour on, his armour bracelet ready just in case.
Dragon, something worthwhile hunting. Karsk had never eaten Dragon heart, but alas it was not their foe.
"Remember, vampires are here." he radios, continuing to put his armour on, his armour bracelet ready just in case.
- Thu Sep 13, 2018 11:49 am
- Forum: Adventure Forum
- Topic: 2.2 New Alamo: The After Party
- Replies: 111
- Views: 49539
Re: 2.2 New Alamo: The After Party
notice 7 [dice]0[/dice] ace [dice]2[/dice] [dice]1[/dice] rounds to put on armour[dice]3[/dice] Karsk slept against Toad, as he generally did. It was late, but something out there disturbed his sleep. "What disturbs Karsk's sleep?" he pondered as he started putting his armour on. "So...
- Sat Sep 08, 2018 3:49 pm
- Forum: Adventure Forum
- Topic: Remember New Alamo 2.1
- Replies: 60
- Views: 20863
Re: Remember New Alamo 2.1
[dice]0[/dice] ace [dice]3[/dice] [dice]1[/dice] Toad [dice]2[/dice] Travelling to New Alamo with the last of the survivors, he occasionally rocks the Howdah with Vik in it, but sadly to no effect on the TW. However, something Toad had encountered along the way; something he ate, drank or stepped in...
- Sat Sep 01, 2018 11:35 am
- Forum: Adventure Forum
- Topic: Remember New Alamo 2.1
- Replies: 60
- Views: 20863
Re: Remember New Alamo 2.1
rolls carried
"Karsk, scout," The Simvan taps his chest, "Toad," he taps the side of the Rhino Buffalo,
"Karsk, scout," The Simvan taps his chest, "Toad," he taps the side of the Rhino Buffalo,
- Thu Aug 30, 2018 10:46 am
- Forum: Adventure Forum
- Topic: Remember New Alamo 2.1
- Replies: 60
- Views: 20863
Re: Remember New Alamo 2.1
Notice 10
He looks over at Thomas who appears to be close to falling over.
"And Thomas too. Does not look like he can handle the trip."
OOC Comments
"Put the wounded or unable to walk on Toad,Karsk will take them," he offersHe looks over at Thomas who appears to be close to falling over.
"And Thomas too. Does not look like he can handle the trip."
- Fri Aug 24, 2018 4:49 am
- Forum: Adventure Forum
- Topic: Remember New Alamo 2.1
- Replies: 60
- Views: 20863
Re: Remember New Alamo 2.1
Common knowledge [dice]0[/dice] [dice]1[/dice] Travel Toad made the roll previously - will link Into the frying pan Loyal hindrance with the group going in - he's not so fussed on Vik and Thomas, but Charlamagne will Going all in using Toad [dice]2[/dice] [dice]3[/dice] Toad - raise vigour [dice]4[...
- Sat Aug 18, 2018 3:22 am
- Forum: Adventure Forum
- Topic: Remember New Alamo 2.1
- Replies: 60
- Views: 20863
Re: Remember New Alamo 2.1
notice [dice]0[/dice] wild dice [dice]1[/dice] Seeing Karsk atop Toad, Vik gives the Simvan the stink eye, to the extent he can focus his bleary gaze on anything. "Bloody savage's got himself a pony ride while the rest of us is slogging through the muck like a bunch a soft-headed sods queued up...
- Tue Aug 14, 2018 4:59 am
- Forum: Adventure Forum
- Topic: Remember New Alamo 2.1
- Replies: 60
- Views: 20863
Re: Remember New Alamo 2.1
Psionics 10 Exalted telekinesis & Energy control [dice]0[/dice] [dice]1[/dice] ace [dice]2[/dice] The water by Thomas' head suddenly shaped itself into the shape of an arrow and drove itself into the ground with such force there was no doubt it could have penetrated armour. "Karsk can deal...
- Mon Aug 13, 2018 12:06 pm
- Forum: Adventure Forum
- Topic: Remember New Alamo 2.1
- Replies: 60
- Views: 20863
Re: Remember New Alamo 2.1
Rolls carried
Karsk concentrates and suddenly the water in a jug began flowing out of the jug into the air positioning itself right next to Thomas.
"Karsk can kill undead."
Karsk concentrates and suddenly the water in a jug began flowing out of the jug into the air positioning itself right next to Thomas.
"Karsk can kill undead."
- Sun Aug 12, 2018 9:54 am
- Forum: Adventure Forum
- Topic: Remember New Alamo 2.1
- Replies: 60
- Views: 20863
Re: Remember New Alamo 2.1
Notice
[dice]0[/dice] ace [dice]2[/dice]
[dice]1[/dice]
"Will take Karsk a long time to get there and only Toad do we have for transport. People will probably be back before we reach New Alamo."
[dice]0[/dice] ace [dice]2[/dice]
[dice]1[/dice]
"Will take Karsk a long time to get there and only Toad do we have for transport. People will probably be back before we reach New Alamo."
- Thu Aug 02, 2018 5:28 am
- Forum: Tomorrow Legion: 101st Trailblazers
- Topic: Resource Rules and Tracking
- Replies: 60
- Views: 26368
Re: Resource Rules and Tracking
recommend using labourers to build shelter and a farm
- Thu Aug 02, 2018 4:16 am
- Forum: Adventure Forum
- Topic: Fort Hope: Orders and Interludes
- Replies: 5
- Views: 4792
Re: Fort Hope: Orders and Interludes
Survival 10 [dice]0[/dice] [dice]1[/dice] benny reroll [dice]2[/dice]+2 [dice]3[/dice] Ace [dice]4[/dice]+2 [dice]5[/dice] You find a vein of ore or gems. Roll 1d6 Build resources or 1d6 Raw resources. This can be used later to establish a Mine. [dice]7[/dice] build resources [dice]6[/dice] choice ...
- Sun Jul 29, 2018 5:08 am
- Forum: Adventure Forum
- Topic: 1.3 Arrival at Fort Hope
- Replies: 17
- Views: 10103
Re: 1.3 Arrival at Fort Hope
Notice [dice]0[/dice] [dice]1[/dice] Karsk introduces himself as finds somewhere for Toad to rest and not scare everyone else. "Karsk scout." Considering the number of people they had brought along, Karsk uses his abilities to filter the water of the river into suitable containers to ensur...
- Sun Jul 15, 2018 3:07 pm
- Forum: Adventure Forum
- Topic: 1.3 Arrival at Fort Hope
- Replies: 17
- Views: 10103
Re: 1.3 Arrival at Fort Hope
Fright check 6 [dice]3[/dice] [dice]4[/dice] Karsk was preparing Toad for disembarking when the attack started. Toad had been cooped up on the barge too long and needed to roam free on the plains for a bit. As the Brodkil launched their attack, Karsk was irritated more than scared. Not even had tim...
- Sat Jul 14, 2018 8:31 am
- Forum: Tomorrow Legion: 101st Trailblazers
- Topic: Resource Rules and Tracking
- Replies: 60
- Views: 26368
Re: Resource Rules and Tracking
Karsk happy to take amulet
- Sun Jul 01, 2018 3:38 am
- Forum: Tomorrow Legion: 101st Trailblazers
- Topic: Adventure Deck - Q3 2018
- Replies: 10
- Views: 6089
Re: Adventure Deck - Q3 2018
[dice]0[/dice] Power Surge "Immediately recover all spent Power Points." [dice]1[/dice] Tale Teller "Your hero must tell a story of his group’s deeds to an audience of some sort (roleplay this) and make a Persuasion roll. If successful, the listeners become friendly and helpful to the...
- Sat Jun 30, 2018 12:10 pm
- Forum: Adventure Forum
- Topic: Journey to Hope 1.2: Slavers on the River
- Replies: 83
- Views: 33091
Re: Journey to Hope 1.2: Slavers on the River
Interlude [dice]0[/dice] Karsk said nothing as he turned and walked back towards the river, ignoring everyone. He disappears into the trees and for a moment there is quiet, until suddenly a stream of water appeared above the trees as Karsk walked back out, following him across to the fields and spra...
- Fri Jun 15, 2018 4:34 am
- Forum: Adventure Forum
- Topic: Journey to Hope 1.2: Slavers on the River
- Replies: 83
- Views: 33091
Re: Journey to Hope 1.2: Slavers on the River
Notice [dice]0[/dice] wild dice [dice]1[/dice] "LUNCH!!!!!!" Karsk screams as he sees his friend collapse to the floor. Caught up in the moment, his only thought was to kill "Karsk kill you" he screams summoning his psychic energies to pick up the largest piece of burning debris ...
- Fri Jun 01, 2018 11:36 am
- Forum: Adventure Forum
- Topic: Journey to Hope 1.2: Slavers on the River
- Replies: 83
- Views: 33091
Re: Journey to Hope 1.2: Slavers on the River
Notice 13 or 5 to spot the barge [dice]0[/dice] [dice]1[/dice] ace [dice]4[/dice] benny for extra effort [dice]11[/dice] Spirit 20 [dice]2[/dice] ace [dice]5[/dice] [dice]7[/dice] [dice]3[/dice] [dice]6[/dice] [dice]8[/dice] Karsk shrugs off the effects of Leo's brainburn like they were nothing. He...
- Wed May 30, 2018 3:11 am
- Forum: Adventure Forum
- Topic: Journey to Hope 1.1: The Journey Begins
- Replies: 114
- Views: 40054
Re: Journey to Hope 1.1: The Journey Begins
Karsk looked at Vik like he'd grown a second head.
"Karsk like you Vik. Karsk think you touched in the head."
He turned to face Brianna
"Karsk, tracker," he introduced himself, the Simvan thumping his chest.
"Karsk like you Vik. Karsk think you touched in the head."
He turned to face Brianna
"Karsk, tracker," he introduced himself, the Simvan thumping his chest.
- Wed May 30, 2018 2:34 am
- Forum: Adventure Forum
- Topic: Journey to Hope 1.2: Slavers on the River
- Replies: 83
- Views: 33091
Re: Journey to Hope 1.2: Slavers on the River
Maintaining Exalted TK 24/35 ISP Effective strength 1d12+2 [dice]0[/dice] original cast [dice]1[/dice] Fear 17 [dice]2[/dice] [dice]6[/dice] [dice]3[/dice] Agility 14 [dice]4[/dice] [dice]7[/dice] [dice]5[/dice] [dice]8[/dice] Karsk reaches out with his mind, not scared in the slightest of the Slave...
- Mon May 28, 2018 11:36 am
- Forum: Adventure Forum
- Topic: Journey to Hope 1.2: Slavers on the River
- Replies: 83
- Views: 33091
Re: Journey to Hope 1.2: Slavers on the River
rolls carried
"Who has the biggest gun?" Karsk shrugged, "Shoot lots of heavy weapons at the slaver, rest of us attack the warrior women, free the slaves, eat."
"Who has the biggest gun?" Karsk shrugged, "Shoot lots of heavy weapons at the slaver, rest of us attack the warrior women, free the slaves, eat."
- Mon May 28, 2018 8:29 am
- Forum: Adventure Forum
- Topic: Journey to Hope 1.2: Slavers on the River
- Replies: 83
- Views: 33091
Re: Journey to Hope 1.2: Slavers on the River
Notice 7 [dice]0[/dice] wild dice [dice]1[/dice] ace [dice]2[/dice] Karsk cocked his new shotgun "Don't bother with an engine, Karsk can make it move with his mind." Using energy control water on his telekinesis to provide propulsion 10 ISP for exalted telekinesis How long does it take?
- Fri May 25, 2018 4:32 am
- Forum: Adventure Forum
- Topic: Journey to Hope 1.2: Slavers on the River
- Replies: 83
- Views: 33091
Re: Journey to Hope 1.2: Slavers on the River
Notice 5 [dice]0[/dice] [dice]1[/dice] Karsk sniffed the air and could smell the smoke drifting over from the distance. "Karsk happy to check it out." he says, collecting his vibrospear Even Toad snorted as he smelled the smoke on the air. "Calm Toad, no need for you yet." Karsk...
- Wed May 23, 2018 2:08 am
- Forum: Adventure Forum
- Topic: Journey to Hope 1.1: The Journey Begins
- Replies: 114
- Views: 40054
Re: Journey to Hope
Karsk looked at the new arrival and nudged Marvin
"Look Lunch, they sent us a pack up."
"Look Lunch, they sent us a pack up."
- Mon May 21, 2018 11:59 am
- Forum: Adventure Forum
- Topic: Journey to Hope 1.1: The Journey Begins
- Replies: 114
- Views: 40054
Re: Hopeful Encounters (RP Thread)
Notice [dice]0[/dice] Wild dice [dice]1[/dice] Karsk appeared out of the wilderness, Toad dragging a makeshift trailer made from a tent with the remains of a dinosaur contained within, whilst another Rhino Buffalo had assorted vegetables and smaller animals piled on top of it. “Food for journey!” he...
- Thu May 17, 2018 3:44 pm
- Forum: Adventure Forum
- Topic: Journey to Hope 1.1: The Journey Begins
- Replies: 114
- Views: 40054
Re: Journey to Hope
Notice [dice]0[/dice] [dice]1[/dice] Karsk has never been fond of civilisation. He spends his time out in the wilds, hunting down food for the journey ahead. Survival 12 [dice]2[/dice] [dice]3[/dice] ace [dice]4[/dice] "Toad slow, Karsk agree we should use river barges. Karsk will ensure no cre...
- Sun May 06, 2018 9:13 am
- Forum: Adventure Forum
- Topic: Journey to Hope 1.1: The Journey Begins
- Replies: 114
- Views: 40054
Re: Journey to Hope
Rolls Carried Karsk takes the vibro knife from Marvin and twirls it around. "Karsk still play by rules agreed. Has not lost any appendages yet Lunch." he looks around at the other members "But a third person is needed. Karsk recommends Thomas." Karsk smiles at Thomas, looking lik...
- Sat May 05, 2018 5:49 pm
- Forum: Adventure Forum
- Topic: Journey to Hope 1.1: The Journey Begins
- Replies: 114
- Views: 40054
Re: Journey to Hope
Rolls carried Heading over to Karsk Thomas speaks up. "I have an idea that may well help us all and make your friend Toad very happy as well. "You see what we have here is two bulls and a cow. That will cause a little trouble down the road. Perhaps what we could do convince you to take the...
- Fri May 04, 2018 9:45 am
- Forum: Adventure Forum
- Topic: Journey to Hope 1.1: The Journey Begins
- Replies: 114
- Views: 40054
Re: Journey to Hope
Notice [dice]0[/dice] wild dice [dice]1[/dice] Karsk got in the old man's face "Karsk not thing." he growls a bit before walking away. He wanted to stab the old man for his comment, but doubted he would taste very nice, even if cooked over a fire. Karsk keeps the Rhino Buffaloes and himsel...
- Tue Apr 24, 2018 2:57 pm
- Forum: Adventure Forum
- Topic: Journey to Hope 1.1: The Journey Begins
- Replies: 114
- Views: 40054
Re: Journey to Hope
Notice [dice]0[/dice]
[dice]1[/dice]
Karsk reached out with his mind and calmed the rhino buffalo.
Beast friend
Psionics [dice]2[/dice]
[dice]3[/dice] ace [dice]4[/dice]
[dice]1[/dice]
Karsk reached out with his mind and calmed the rhino buffalo.
Beast friend
Psionics [dice]2[/dice]
[dice]3[/dice] ace [dice]4[/dice]
- Wed Apr 11, 2018 1:34 pm
- Forum: Adventure Forum
- Topic: Journey to Hope 1.1: The Journey Begins
- Replies: 114
- Views: 40054
Re: Journey to Hope
[dice]0[/dice] [dice]5[/dice] Karsk spent the last few days out on the trail finding Lunch a horse that Toad the Rhino Buffalo didn't eat or scare away; well Karsk did help himself to a leg or two along the way. He was partial to a bit of horse leg. Unfortunately none of the horses could get used to...
- Thu Apr 05, 2018 4:44 am
- Forum: Adventure Forum
- Topic: Journey to Hope 1.1: The Journey Begins
- Replies: 114
- Views: 40054
Re: Journey to Hope
Notice 18 [dice]0[/dice] ace [dice]2[/dice] ace [dice]3[/dice] [dice]1[/dice] Karsk looks around and spots Marvin. "LUNCH!!!!" he shouts with glee “You have your orders,” Kahless said. “You have two weeks.” He gave them the fist to chest salute and turned to leave. "Karsk will scout ...
- Mon Apr 02, 2018 6:03 am
- Forum: Adventure Forum
- Topic: Journey to Hope 1.1: The Journey Begins
- Replies: 114
- Views: 40054
Re: Journey to Hope
Notice [dice]0[/dice] wild dice [dice]1[/dice] Karsk enters the briefing room having safely stabled his Rhino Beetle. Looking around, only one other person was already there before him. He sniffs Leonard as he comes up close, a strong musky smell emanating from him. "Smell clean," he says...
- Fri Mar 23, 2018 5:35 am
- Forum: Tomorrow Legion: 101st Trailblazers
- Topic: Resource Rules and Tracking
- Replies: 60
- Views: 26368
Re: Resource Rules and Tracking
Use of area knowledge as discussed
[dice]0[/dice]
wild dice [dice]1[/dice]
persuasion [dice]3[/dice]
wild dice [dice]2[/dice]
[dice]0[/dice]
wild dice [dice]1[/dice]
persuasion [dice]3[/dice]
wild dice [dice]2[/dice]
- Tue Mar 20, 2018 9:59 am
- Forum: Tomorrow Legion: 101st Trailblazers
- Topic: Q2 2018 Adventure Card Deck
- Replies: 7
- Views: 5217
Re: Q2 2018 Adventure Card Deck
[dice]0[/dice] cutting in line - draw 3 cards and choose the highest
forgot I'm seasoned
[dice]1[/dice] Deadly Blow "Play after damage is rolled to double the total of a successful melee attack."
forgot I'm seasoned
[dice]1[/dice] Deadly Blow "Play after damage is rolled to double the total of a successful melee attack."
- Sat Mar 03, 2018 7:42 am
- Forum: Fallen Heroes
- Topic: Karsk - Simvan Survivalist
- Replies: 4
- Views: 4127
Re: Karsk - Simvan Survivalist
Advances (post Advances as a reply to character sheet) Please list all Edges and Advances taken for your character here Iconic Framework Benefits, table rolls, etc Hero’s Journey Table Roll result Description MARS Fortune & Glory (delete if not applicable) Fortune and Glory Roll result Descript...
- Sat Mar 03, 2018 7:41 am
- Forum: Fallen Heroes
- Topic: Karsk - Simvan Survivalist
- Replies: 4
- Views: 4127
Re: Karsk - Simvan Survivalist
Gear [b]SFD Huntsman Lightweight Personal Armor[/b] [size=85][list] Armor Value: +5 Armor Strength Minimum: d6 Environmental Protection: No Basic (five mile range) communications and lightsensitive visors or eye lenses (offset illumination penalties by 2 and provide +2 to resist blinding attacks). ...
- Sat Mar 03, 2018 7:41 am
- Forum: Fallen Heroes
- Topic: Karsk - Simvan Survivalist
- Replies: 4
- Views: 4127
Re: Karsk - Simvan Survivalist
Background Karsk is a Simvan native to the area As a hunter and scout for his tribe, he would regularly move ahead of his tribe. During one such sojourn, he encountered a Tolkeen Commando out in the field, trying to evade a CS patrol. Between the two of them, they were able to guide them away from ...
- Tue Feb 27, 2018 3:03 am
- Forum: Fallen Heroes
- Topic: Karsk - Simvan Survivalist
- Replies: 4
- Views: 4127
Re: Karsk - Simvan Survivalist
Player Name : Alex Google Handle: taggartfnh Character Name Karsk Rank : Seasoned Experience : 29 Advances Left : 0 Race : Simvan Iconic Framework : MARS wilderness scout Attributes : Agility d8, Smarts d10, Spirit d8, Strength d6, Vigor d8 Charisma : 0/-4; Pace : 8+1d8; Parry : 6 (½ Fighting +2) ;...
- Tue Feb 27, 2018 3:01 am
- Forum: Fallen Heroes
- Topic: Karsk - Simvan Survivalist
- Replies: 4
- Views: 4127
Karsk - Simvan Survivalist
[dice]0[/dice] choice Agile
[dice]1[/dice] Brave
[dice]2[/dice] choice Spiritual
HJ
Psionics [dice]3[/dice] Soul drain
Psionics [dice]4[/dice] Rapid Recharge
Training [dice]5[/dice] Militia training
NH [dice]6[/dice] old acquaintance
[dice]1[/dice] Brave
[dice]2[/dice] choice Spiritual
HJ
Psionics [dice]3[/dice] Soul drain
Psionics [dice]4[/dice] Rapid Recharge
Training [dice]5[/dice] Militia training
NH [dice]6[/dice] old acquaintance