Search found 100 matches
- Mon Mar 16, 2020 9:58 am
- Forum: 32nd SET Adventure Forum
- Topic: 23. Epilogue
- Replies: 7
- Views: 5622
Re: 23. Epilogue
Toshiro stands staring at the small hole in ground he had finished digging...well it must have been 15 minutes ago. It's small, just about a foot across and a few feet wide, and barely a foot or so deep. Toshiro idly spins the wrench in is right hand as he stares into the small hole like looking int...
- Sun Feb 23, 2020 3:25 pm
- Forum: Adventure Archive
- Topic: 22. The Battle
- Replies: 56
- Views: 28125
Re: 22. The Battle
Bonuses: +4 for size, -4 for called shot, visibility offset by optics package Shooting [dice:vqeq4t0k]63600:0[/dice:vqeq4t0k] Wild [dice:vqeq4t0k]63600:1[/dice:vqeq4t0k] Ace! [dice:vqeq4t0k]63600:2[/dice:vqeq4t0k] Damage: 3d8 Base + 1d6 raise + 1d6 giant killer: [dice:vqeq4t0k]63600:3[/dice:vqeq4t0...
- Fri Feb 21, 2020 8:45 pm
- Forum: Adventure Archive
- Topic: 22. The Battle
- Replies: 56
- Views: 28125
Re: 22. The Battle
As the dragon roars in anger, an idea occurs to Toshiro. A slight smirk cross his face. That just might work... but the timing will have to be perfect Toshiro thinks to himself, only to find that his thoughts aren't truly private. Nay! Ne'er has a dragon been better slain than by the might of a hero...
- Tue Feb 11, 2020 10:30 am
- Forum: Adventure Archive
- Topic: 22. The Battle
- Replies: 56
- Views: 28125
Re: 22. The Battle
Agility [dice:4hy7wgt1]63113:0[/dice:4hy7wgt1] Wild [dice:4hy7wgt1]63113:1[/dice:4hy7wgt1] -1 bennie to reroll, with Elan Agility [dice:4hy7wgt1]63113:2[/dice:4hy7wgt1] Wild [dice:4hy7wgt1]63113:3[/dice:4hy7wgt1] -1 bennie to not die Agility [dice:4hy7wgt1]63113:4[/dice:4hy7wgt1] Ace! [dice:4hy7wgt...
- Sun Feb 09, 2020 5:57 pm
- Forum: Adventure Archive
- Topic: 22. The Battle
- Replies: 56
- Views: 28125
Re: 22. The Battle
Agility [dice:imoamn8f]63049:0[/dice:imoamn8f] Wild [dice:imoamn8f]63049:1[/dice:imoamn8f] Ace! [dice:imoamn8f]63049:2[/dice:imoamn8f] Spirit [dice:imoamn8f]63049:21[/dice:imoamn8f] Wild [dice:imoamn8f]63049:22[/dice:imoamn8f] Ace! [dice:imoamn8f]63049:23[/dice:imoamn8f] Shooting the....thing, whil...
- Tue Dec 03, 2019 10:33 am
- Forum: Adventure Archive
- Topic: 20. Journey to the Center...
- Replies: 43
- Views: 26531
Re: 20. Journey to the Center...
(+2 for expanded detection array, +2 for cyber eye) Notice [dice:1hzw2p4i]61071:0[/dice:1hzw2p4i] Wild [dice:1hzw2p4i]61071:1[/dice:1hzw2p4i] Toshiro shakes his head as the rest of the group walks with confidence down the cooridor that gets increasingly dark as it moves farther and farther away fro...
- Tue Nov 12, 2019 10:37 am
- Forum: Adventure Archive
- Topic: 20. Journey to the Center...
- Replies: 43
- Views: 26531
Re: 20. Journey to the Center...
Stealth [dice:1a1zl7ct]60568:0[/dice:1a1zl7ct] Wild [dice:1a1zl7ct]60568:1[/dice:1a1zl7ct] Ace! [dice:1a1zl7ct]60568:2[/dice:1a1zl7ct] Bennie to EE, with Elan [dice:1a1zl7ct]60568:3[/dice:1a1zl7ct] As soon as Sierra turns up the heat, Toshiro sends a message to the mountaineer, knowing it has the m...
- Tue Oct 29, 2019 9:39 am
- Forum: Adventure Archive
- Topic: 20. Journey to the Center...
- Replies: 43
- Views: 26531
Re: 20. Journey to the Center...
Spirit [dice:3kbvd7qv]60057:0[/dice:3kbvd7qv] Wild [dice:3kbvd7qv]60057:1[/dice:3kbvd7qv] Vigor [dice:3kbvd7qv]60057:2[/dice:3kbvd7qv] Wild [dice:3kbvd7qv]60057:3[/dice:3kbvd7qv] Running 5[dice:3kbvd7qv]60057:4[/dice:3kbvd7qv] Bonuses: D8 starting, 3DT chip, 2DT Retribution. -2MAP, Matter of size +...
- Wed Oct 16, 2019 8:01 pm
- Forum: Adventure Archive
- Topic: 19. Do You Hear That?
- Replies: 59
- Views: 32113
Re: 19. Do You Hear That?
Toshiro nods his appreciation to Kuikku and move to the APC. After a bit of rummaging around he locates a trunk full of the wooden stakes. He tests the tip of the first one he pulls, making sure it is still sharp and returns to Kuikku, a couple of stakes loaded in his robes and one in hand. He inspe...
- Wed Oct 16, 2019 7:49 pm
- Forum: Adventure Archive
- Topic: 20. Journey to the Center...
- Replies: 43
- Views: 26531
Re: 20. Journey to the Center...
"Also, technically not nanobots. More like minibots." Deezy stood up as the tiny mechanical 'spider' things again surged out of the hive and marched towards Norona. Once they were swarming up to his wound she scratched her chin thoughtfully and corrected herself. "Or...if it's truth ...
- Sat Oct 05, 2019 5:12 pm
- Forum: OOC Archives
- Topic: Toshiro Cybermonk - MARS Personal Concept Option
- Replies: 12
- Views: 10795
Re: Toshiro Cybermonk - MARS Personal Concept Option
Updated XP to 54 - lost count of where the XP on my google sheet came from, but I trust it.
It includes +1 free advance from GM and 2 XP for not using and not drawing adventure cards
Added 1DT fighting and Stealth for Vet 2 adv and Giantkiller edge for vet 3 Adv
It includes +1 free advance from GM and 2 XP for not using and not drawing adventure cards
Added 1DT fighting and Stealth for Vet 2 adv and Giantkiller edge for vet 3 Adv
- Tue Oct 01, 2019 9:23 am
- Forum: Adventure Archive
- Topic: 19. Do You Hear That?
- Replies: 59
- Views: 32113
Re: 19. Do You Hear That?
Toshiro looks quizzically at Kuikku as he hangs what appear to be sharp sticks from his belt. While Toshiro ranged fairly far across north America with his father's caravans, he's never had need to learn to deal with vampires. After catching the cybernights gaze, he pats his own belt at the location...
- Mon Sep 30, 2019 9:52 am
- Forum: Adventure Archive
- Topic: 19. Do You Hear That?
- Replies: 59
- Views: 32113
Re: 19. Do You Hear That?
" The way I see it, you can take your own lives right here or you can walk away and out of the jungle. " Letting them walk free sounds like a terrible idea, but then, so does taking them with us... Toshiro thinks Retributions opinion on the matter echoes through Toshiros skull. Separate t...
- Thu Sep 19, 2019 9:43 am
- Forum: Adventure Archive
- Topic: 19. Do You Hear That?
- Replies: 59
- Views: 32113
Re: Toshiro Cybermonk - MARS Personal Concept Option
2 Actions: pull shotgun and fire. running die [dice:cblrygkd]58334:5[/dice:cblrygkd] Shooting the Eco-Wizard (+2 Vulnerable, -2 MAP for running, autofire -2 offset by GAW shotgun, -2 Range [12/24/48]) ROF = 3 Shooting [dice:cblrygkd]58334:0[/dice:cblrygkd] Miss Shooting [dice:cblrygkd]58334:1[/dice...
- Tue Sep 10, 2019 9:38 am
- Forum: Adventure Archive
- Topic: 19. Do You Hear That?
- Replies: 59
- Views: 32113
Re: 19. Do You Hear That?
Shooting Rail Gun - ROF 3 Shooting T-Rex (-4 headshot, +2 offset by HJ roll, +2 Size, -2 unsteady platform, no Lighting Penalties) [dice:1896usn8]58075:0[/dice:1896usn8] ---- Hit Damage(+4 base, +4 headshot) [dice:1896usn8]58075:5[/dice:1896usn8] AP 14 Shooting Summoner 1 (-2 Unsteady Platform, No ...
- Wed Sep 04, 2019 9:34 am
- Forum: Adventure Archive
- Topic: 18. The Storm
- Replies: 26
- Views: 17637
Re: 18. The Storm
Notice Roll (-2 scene, +2 from detection array, +2 on sight for cybernetic eye, -4 from darkness offset by cybernetic eye nightvision mode) Notice [dice:3e3qe7zw]57884:0[/dice:3e3qe7zw] Wild [dice:3e3qe7zw]57884:1[/dice:3e3qe7zw] Thanks to his built in sensors, Toshiro gets his bearings quickly aft...
- Sat Aug 24, 2019 9:36 pm
- Forum: Adventure Archive
- Topic: 18. The Storm
- Replies: 26
- Views: 17637
Re: 18. The Storm
Shooting -2 for the scene Shooting [dice:f9lc7yth]57545:0[/dice:f9lc7yth] Ace! [dice:f9lc7yth]57545:2[/dice:f9lc7yth] Wild [dice:f9lc7yth]57545:1[/dice:f9lc7yth] Toshiro's internal sensors warn him not long after the sensors in the mountaineer warn Conrad about the impending attack. For once glad n...
- Mon Aug 19, 2019 9:17 am
- Forum: Adventure Archive
- Topic: 18. The Storm
- Replies: 26
- Views: 17637
Re: 18. The Storm
Repair [dice:2aity83r]57312:0[/dice:2aity83r] Wild [dice:2aity83r]57312:1[/dice:2aity83r] As they start out into the deeper waters of the swamp, Toshiro is thoroughly impressed by the improvement Conrad had made to the Mountaineer. It's one thing to be able to use magical technowizadry to allow a n...
- Sun Aug 11, 2019 6:52 pm
- Forum: Adventure Archive
- Topic: 17. Before
- Replies: 8
- Views: 7483
Re: 17. Before
As they travel through the swamp, even Toshiro longs for some type of sound as the odd silence of what should be a place lush with the noises of nature presses in on his hears. What's worse, he notices that it makes their passage sound particularly loud. When they reach the point that it is too deep...
- Sat Aug 03, 2019 7:36 am
- Forum: Adventure Archive
- Topic: 16. The Calm
- Replies: 9
- Views: 7851
Re: 16. The Calm
Roll [dice:3njxiaky]56572:0[/dice:3njxiaky] Seeing the two children, a young girl and a slightly older boy, dozing peacefully in the vehicle brings a smile to Toshiro's face. While the party recoups from their recent battle, Toshiro takes a moment to replay some old recording from his childhood. Hi...
- Sun Jul 28, 2019 6:42 am
- Forum: Adventure Archive
- Topic: 15. Recess!
- Replies: 53
- Views: 29844
Re: 15. Recess!
Immediately after the battle, Toshiro reloads his shotgun with new slugs. There is no telling what might be drawn by the commotion of the fight, and it is best to be prepared. As he does he catches the look of worry on Kuikku face as he glances between Sierra and the direction of the jungle castle. ...
- Fri Jul 12, 2019 9:37 am
- Forum: Adventure Archive
- Topic: 15. Recess!
- Replies: 53
- Views: 29844
Re: 15. Recess!
Twoshiro Running roll [dice:22b3s1c2]55656:0[/dice:22b3s1c2] Toshiro Resisting mind control (+4 for Improved arcane resistance) Spirit [dice:22b3s1c2]55656:5[/dice:22b3s1c2] Wild [dice:22b3s1c2]55656:6[/dice:22b3s1c2] Toshiro moves 3" East, difficult terrain uses all movement. Toshiro Autofire...
- Thu Jul 04, 2019 7:16 am
- Forum: Adventure Archive
- Topic: 15. Recess!
- Replies: 53
- Views: 29844
Re: 15. Recess!
Running Die for Twoshiro [dice:1i08a55w]55404:0[/dice:1i08a55w] Fear check Spirit [dice:1i08a55w]55404:11[/dice:1i08a55w] Wild [dice:1i08a55w]55404:12[/dice:1i08a55w] Toshiro Firing Shotgun on Auto-fire (ROF 3), Penalty negated by gun Shooting 1 [dice:1i08a55w]55404:1[/dice:1i08a55w] (-4 MAP for ho...
- Sat Jun 22, 2019 5:09 pm
- Forum: Adventure Archive
- Topic: 15. Recess!
- Replies: 53
- Views: 29844
Re: 15. Recess!
Toshiro frowns at the mention that these....haunting children.... are resilient to attacks from anything non-arcane. But then again... He is resilient to all things arcane, so maybe that balances things out. A look of determination comes across Kuikku's face. ”They may come back after being defeated...
- Mon Jun 10, 2019 2:13 pm
- Forum: Adventure Archive
- Topic: 14. One Does Not Simply Walk
- Replies: 26
- Views: 18083
Re: 14. One Does Not Simply Walk
Shooting [dice:2p33mdm5]54416:0[/dice:2p33mdm5] Wild [dice:2p33mdm5]54416:1[/dice:2p33mdm5] Beninie to reroll with elan Shooting [dice:2p33mdm5]54416:2[/dice:2p33mdm5] Wild [dice:2p33mdm5]54416:3[/dice:2p33mdm5] Vigor [dice:2p33mdm5]54416:4[/dice:2p33mdm5] Wild [dice:2p33mdm5]54416:5[/dice:2p33mdm5...
- Sun Jun 02, 2019 11:54 am
- Forum: Adventure Archive
- Topic: 14. One Does Not Simply Walk
- Replies: 26
- Views: 18083
Re: 14. One Does Not Simply Walk
Vigor[dice:3b1c6pa3]54235:0[/dice:3b1c6pa3] Wild [dice:3b1c6pa3]54235:1[/dice:3b1c6pa3] (Base d8, 3DT for skill chip, to 1d12+1, +2 for Ace, and +2 from support) Driving [dice:3b1c6pa3]54235:2[/dice:3b1c6pa3] Wild [dice:3b1c6pa3]54235:3[/dice:3b1c6pa3] As soon as Deezy needs a break, Toshiro jumps ...
- Thu May 23, 2019 6:03 pm
- Forum: Adventure Archive
- Topic: 14. One Does Not Simply Walk
- Replies: 26
- Views: 18083
Re: 14. One Does Not Simply Walk
Survival [dice:1j1y7o3g]53890:0[/dice:1j1y7o3g] (+2 Woodsman, +2 HJ bonus in NA) Wild [dice:1j1y7o3g]53890:1[/dice:1j1y7o3g] Vigor [dice:1j1y7o3g]53890:2[/dice:1j1y7o3g] wild [dice:1j1y7o3g]53890:3[/dice:1j1y7o3g] Toshiro pulls out his driving chip and is about to pop it in when Jareb take a seat b...
- Sat May 04, 2019 10:24 am
- Forum: Adventure Archive
- Topic: 13.1 If You Build It: The Workshop
- Replies: 17
- Views: 13242
Re: 13.1 If You Build It: The Workshop
A few hours after his request for a silver lined sword. Toshiro barges into the work shop, a makes his way quickly across the shop floor toward Conrad. Carrying a heavy tote bag of supplies, Toshiro is clearly out of breath, but smiles through the gasps for air. Clearly excited about something, Tosh...
- Wed May 01, 2019 9:57 am
- Forum: Adventure Archive
- Topic: 13.1 If You Build It: The Workshop
- Replies: 17
- Views: 13242
Re: 13.1 If You Build It: The Workshop
Glad when the angel arrives, Toshiro turns to him, hoping he can pick up his signs like he did in the hearing. He keeps them simple to try and help. Silver he signs, holding up his vibroblade and taping it. He follows it up with the sign for Vampires , which is surprisingly not that different from h...
- Mon Apr 29, 2019 3:44 am
- Forum: Adventure Archive
- Topic: 13.1 If You Build It: The Workshop
- Replies: 17
- Views: 13242
Re: 13.1 If You Build It: The Workshop
Toshiro walks into the workshop just as Norona finishes talking with Deezy. He knows little about vampires, but knows that most supernatural monsters have a allergy to silver. However, knowing that anything Deezy works on seems to be unusable by Toshiro, he instead seeks out Conrad. When he finds hi...
- Sun Apr 28, 2019 2:40 pm
- Forum: Adventure Archive
- Topic: 13.0 Legion Lucky
- Replies: 23
- Views: 13902
Re: 13.0 Legion Lucky
[dice:ze7c3lqb]52807:0[/dice:ze7c3lqb] Experience and Wisdom: 13 He’s traveled far and wide, and he knows a lot about the world that could come in handy. Your character gains a +2 on any Common Knowledge rolls related to geography and understanding the people and places of North America. He also ga...
- Thu Apr 18, 2019 9:56 am
- Forum: Adventure Archive
- Topic: 12.1: Lethal Weapons
- Replies: 14
- Views: 11915
Re: 12.1: Lethal Weapons
Toshiro smirks at the angel as this new character inspects him like a show-horse, though he stands ready to draw his shotgun if necessary. If the newcomer - this "Castle" - makes a move to inspect his own implants, Toshiro's face goes neutral, except for a single raised eyebrow. Ma's tone ...
- Tue Apr 09, 2019 9:57 am
- Forum: Adventure Archive
- Topic: 12.1: Lethal Weapons
- Replies: 14
- Views: 11915
Re: 12.1: Lethal Weapons
Toshiro catches up to Jareb and Ma'arlys just as they finish discussing Gift's situation. He nods his head in agreement with Jareb, but has some thoughts as to what his own benefit might be. Surprised by Jareb's apparent understanding of sign, he tries communicating in with basic words. He points to...
- Sun Apr 07, 2019 8:18 am
- Forum: Adventure Archive
- Topic: 12. My Cousin Deezy
- Replies: 25
- Views: 15358
Re: 12. My Cousin Deezy
Persuasion (+2 Charisma) [dice:1x64zde3]51637:0[/dice:1x64zde3] Wild [dice:1x64zde3]51637:1[/dice:1x64zde3] Intimidation (-2 unskilled) [dice:1x64zde3]51637:2[/dice:1x64zde3] Ace! [dice:1x64zde3]51637:4[/dice:1x64zde3] Wild [dice:1x64zde3]51637:3[/dice:1x64zde3] Toshiro lets out a silent exasperate...
- Fri Apr 05, 2019 9:21 am
- Forum: OOC Archives
- Topic: Toshiro Cybermonk - MARS Personal Concept Option
- Replies: 12
- Views: 10795
Re: Toshiro Cybermonk - MARS Personal Concept Option
+3xp for Q1 2019
- Fri Apr 05, 2019 3:08 am
- Forum: OOC Archives
- Topic: 2019 Q2 Adventure Deck
- Replies: 4
- Views: 3655
Re: 2019 Q2 Adventure Deck
Seasoned, 2 draws
[dice:1z0rhun1]51517:0[/dice:1z0rhun1]
Contact:
You have an old friend or acquaintance who can help, but may also ask for a favor
Love Interest: Cause a romantic interest in your character. Target helps to the best of their abilities, but causes trouble too.
[dice:1z0rhun1]51517:0[/dice:1z0rhun1]
Contact:
You have an old friend or acquaintance who can help, but may also ask for a favor
Love Interest: Cause a romantic interest in your character. Target helps to the best of their abilities, but causes trouble too.
- Mon Mar 25, 2019 9:44 am
- Forum: Adventure Archive
- Topic: 12. My Cousin Deezy
- Replies: 25
- Views: 15358
Re: 12. My Cousin Deezy
“Now, something that is not commonly known about Techno-Wizards is that we can create devices that mimic pretty much any type of paranormal activity, given the right resources.” Persuasion [dice:2jt742sn]50690:1[/dice:2jt742sn] (+2 from charismatic, +2 from Relationship with the town) Wild [dice:2j...
- Sat Mar 16, 2019 4:54 am
- Forum: Adventure Archive
- Topic: 11.1. Trial Day! (Conrad, Jameson, Jareb, Deezy and Toshiro)
- Replies: 23
- Views: 15489
Re: 11.1. Trial Day! (Conrad, Jameson, Jareb, Deezy and Toshiro)
Ford flashes back to Toshiro, I said what I meant, Toshiro. You are smart; I think you can puzzle out what’s going on with enough time. To the group, Ford says, “Toshiro here has asked that I translate for him. I trust no one has any objections?” Without actually waiting for any objections, he says...
- Sat Mar 09, 2019 4:52 am
- Forum: Adventure Archive
- Topic: 11.1. Trial Day! (Conrad, Jameson, Jareb, Deezy and Toshiro)
- Replies: 23
- Views: 15489
Re: 11.1. Trial Day! (Conrad, Jameson, Jareb, Deezy and Toshiro)
Toshiro taps his foot impatiently. Where was everyone. The trial was bound to start soon. Kuikku at least radio'd in, though how he could be late to the trial of one of his soldiers... O well. It is what is. Toshiro just wishes that Ty at least we're here, to translate for him. When Simmons and Ford...
- Thu Feb 14, 2019 10:19 am
- Forum: Adventure Archive
- Topic: 10. Unusual Suspects
- Replies: 62
- Views: 31594
Re: 10. Unusual Suspects
Having heard of Kuikku's plan to burn something, Toshiro joins the rest of the legionnaires at the designated spot. He is curious what exactly the cyberknight's plan is. "All we need to do is prove your innocence then Ford can look for the real killer if he wants.”[/b] Toshiro interrupts, shaki...
- Wed Jan 23, 2019 10:23 am
- Forum: Adventure Archive
- Topic: 10. Unusual Suspects
- Replies: 62
- Views: 31594
Re: 10. Unusual Suspects
Knowledge (Politics) [dice:7wspizlh]48705:0[/dice:7wspizlh] Wild [dice:7wspizlh]48705:1[/dice:7wspizlh] EE w/ Elan [dice:7wspizlh]48705:2[/dice:7wspizlh] -1 Bennie Notice (+2 cyber) [dice:7wspizlh]48705:3[/dice:7wspizlh] Wild [dice:7wspizlh]48705:4[/dice:7wspizlh] Toshiro is blown away by the annou...
- Sat Jan 12, 2019 9:32 pm
- Forum: Adventure Archive
- Topic: 10. Unusual Suspects
- Replies: 62
- Views: 31594
Re: 10. Unusual Suspects
Notice [dice:1076ekws]48335:0[/dice:1076ekws] (+2 Expanded detection array, +2 cybernetic eye) Wild [dice:1076ekws]48335:1[/dice:1076ekws] Toshiro frowns at the insinuation that Sierra might be involved in the murder of the black market operative. Sierra was a hot head, not doubt about, and definit...
- Wed Jan 02, 2019 4:27 am
- Forum: OOC Archives
- Topic: 2019 Q1 Adventure Deck
- Replies: 7
- Views: 5602
Re: 2019 Q1 Adventure Deck
Keeping: Last Stand - Your hero and any adjacent allies gain +2 Parry and Toughness. Allies who move into contact after the card is played gain the bonus as well. The effect ends when a Joker is dealt. Adventure Card [dice:3hj90w7w]47843:0[/dice:3hj90w7w] Turncoat - "Your hero somehow convinces...
- Sun Dec 30, 2018 9:35 am
- Forum: OOC Archives
- Topic: Toshiro Cybermonk - MARS Personal Concept Option
- Replies: 12
- Views: 10795
Re: Toshiro Cybermonk - MARS Personal Concept Option
Added +1XP for interlude
Added HJ Bonus roll - assassin edge and +2 to offset called shots.
Added HJ Bonus roll - assassin edge and +2 to offset called shots.
- Wed Dec 19, 2018 4:08 am
- Forum: Adventure Archive
- Topic: 1. Joe’s Shwarma Shop: Optional RP area
- Replies: 52
- Views: 27644
Re: 1. Joe’s Shwarma Shop: Optional RP area
Toshiro looks down silently and gets lost in the depths of his drink for a moment at Jareb's questions. He swirls the drink as he contemplates whether to share his story. He's so wrapped up in his contemplation that he completely misses Sierra's joke and the Tyr's inevitable confusion. Finally, Tosh...
- Mon Dec 17, 2018 10:47 am
- Forum: Adventure Archive
- Topic: 9. Lure of the Wilderness
- Replies: 68
- Views: 34250
Re: 9. Lure of the Wilderness
[dice:lpkac6p3]47079:0[/dice:lpkac6p3]
Assassins Edge from Black Ops Table.
Assassins Edge from Black Ops Table.
OOC Comments
- Thu Dec 13, 2018 10:55 am
- Forum: Adventure Archive
- Topic: 9. Lure of the Wilderness
- Replies: 68
- Views: 34250
Re: 9. Lure of the Wilderness
Toshiro sheathes Retribution, despite its many objections and calls for justice. He starts the ugly process of clearing the area of bodies with a practiced, if grim efficiency. He moves to add the Raptor King to the pile of bodies to be burned, but is stopped by Norona. He shrugs at Norona's suggest...
- Tue Dec 04, 2018 10:59 am
- Forum: Adventure Archive
- Topic: 9. Lure of the Wilderness
- Replies: 68
- Views: 34250
Re: 9. Lure of the Wilderness
Fighting the raptor King (+3DT Chip, +2DT Sword drawn) Fighting [dice:18cz5fiw]46610:0[/dice:18cz5fiw] Wild [dice:18cz5fiw]46610:1[/dice:18cz5fiw] Ace with prior [dice:18cz5fiw]46610:2[/dice:18cz5fiw] Damage 3d10+1d6 raise [dice:18cz5fiw]46610:3[/dice:18cz5fiw] + [dice:18cz5fiw]46610:4[/dice:18cz5f...
- Mon Nov 19, 2018 4:35 pm
- Forum: Adventure Archive
- Topic: 9. Lure of the Wilderness
- Replies: 68
- Views: 34250
Re: 9. Lure of the Wilderness
Identifying source of magic attacks and sighting advantages(-2 scene, +2 Cybernetic awareness, +2 cyber eyes) Notice [dice:1sisk2ve]46190:0[/dice:1sisk2ve] Wild [dice:1sisk2ve]46190:1[/dice:1sisk2ve] EE with Elan [dice:1sisk2ve]46190:2[/dice:1sisk2ve] Toshiro was taking an off shift nap in the pass...
- Mon Nov 19, 2018 10:39 am
- Forum: OOC Archives
- Topic: 9. Challenge 3 Coordination
- Replies: 6
- Views: 4899
9. Challenge 3 Coordination
Commence discussion to figure out who does what is this MASSIVE undertaking of a challenge. I'll keep the below updated as people decide an change where they want to be. Challenge 1: This again? (+2) Team lead: Jareb - 15 Support: Challenge 2: Swamp Kaiju (TN 14) Team Lead: Norona - 13 Support: Tyra...
- Sun Nov 11, 2018 10:41 am
- Forum: Adventure Archive
- Topic: 9. Lure of the Wilderness
- Replies: 68
- Views: 34250
Re: 9. Lure of the Wilderness
Repair the vehicle (-4 scene +4 core electronics) Repair [dice:2x41c5za]45832:0[/dice:2x41c5za] Wild [dice:2x41c5za]45832:1[/dice:2x41c5za] Reroll (with elan) Repair [dice:2x41c5za]45832:2[/dice:2x41c5za] Wild [dice:2x41c5za]45832:3[/dice:2x41c5za] Once more unto the breach Repair [dice:2x41c5za]45...
- Mon Oct 29, 2018 3:34 am
- Forum: Adventure Archive
- Topic: 9. Lure of the Wilderness
- Replies: 68
- Views: 34250
Re: 9. Lure of the Wilderness
Driving Roll (+2 ace, +1 skill level, -6 scene modifier) Driving [dice:2qzfmwvc]45230:0[/dice:2qzfmwvc] Wild [dice:2qzfmwvc]45230:1[/dice:2qzfmwvc] ACE! [dice:2qzfmwvc]45230:2[/dice:2qzfmwvc] Toshiro didn't care what the others thought. He could get the APC through the woods quitely. And it was goi...
- Fri Oct 26, 2018 9:22 am
- Forum: Adventure Archive
- Topic: 8. Intermission
- Replies: 49
- Views: 25574
Re: 8. Intermission
Toshiro tries to get Norona's attention and Kuikku's attention, but they are so caught up in their discussion that he can't interrupt. When he eventually gets their attention, he opens up the panel on his fore-arm and taps away one handed at the mini-keyboard there. The display is tiny, primarily be...
- Tue Oct 23, 2018 2:53 pm
- Forum: Adventure Archive
- Topic: 8. Intermission
- Replies: 49
- Views: 25574
Re: 8. Intermission
Is there something else we should be checking on before we head that way? "[/b] Kuikku's comment reminds Toshiro of something he had noticed in the last few days. Knowing Norona to be generally in tune with mother nature, Toshiro focuses his communication efforts on him. Once it is clear he ha...
- Sat Oct 20, 2018 11:54 am
- Forum: Archived Recruits
- Topic: Low Power Game Idea (Checking Interest)
- Replies: 29
- Views: 14671
Re: Low Power Game Idea (Checking Interest)
Big fan of the “Dog Pack!” mechanic. It encourages smart power usage (conceal arcana) while also giving the sense that casting will be dangerous in this setting. My thoughts exactly on this one. I'd definitely be interested in playing in this game. I love the thought of a lower power game (having o...
- Thu Oct 18, 2018 9:56 am
- Forum: OOC Archives
- Topic: Toshiro Cybermonk - MARS Personal Concept Option
- Replies: 12
- Views: 10795
Re: Toshiro Cybermonk - MARS Personal Concept Option
Added Signature item
Added 38,300 creds of loot for the fight vs the aspect
Purchased Boating, Fighting, Driving, and Knowledge Electronics skill chips for -42,250 creds
Added 38,300 creds of loot for the fight vs the aspect
Purchased Boating, Fighting, Driving, and Knowledge Electronics skill chips for -42,250 creds
- Wed Oct 17, 2018 6:02 pm
- Forum: Adventure Archive
- Topic: 8. Intermission
- Replies: 49
- Views: 25574
Re: 8. Intermission
When Toshiro leaves, he inquires around town about Lincoln. It takes a while to nail down a location and directions, but he eventually makes his way to the Black Market Rep's home. Toshiro taps politely on the door. When it is answered by Lincoln, Toshiro is struck by a wave of putrid smelling air. ...
- Tue Oct 16, 2018 2:31 pm
- Forum: Adventure Archive
- Topic: 1. Joe’s Shwarma Shop: Optional RP area
- Replies: 52
- Views: 27644
Re: 1. Joe’s Shwarma Shop: Optional RP area
Toshiro silently laughs at Tyr's interpretation of his signing. While not far off it, misses a key point. Toshiro rocks his hand back and forth in the universal sign for "Kind of". “We really need to get you a data pad so you can just type this shit out!” Sierra's comment sparks an idea. T...
- Tue Oct 16, 2018 2:18 pm
- Forum: OOC Archives
- Topic: Loot from Battle
- Replies: 1
- Views: 2524
Loot from Battle
Hey All. I put together a quick calculation of dishing out loot in the link below. I'm kinda in favor of option B (since it gets me more money, but I also think it is fair), but let me know what you think. https://docs.google.com/spreadsheets/d/1tFN76VIjXpV-cafsrSZ08kCJEPipirFTGNkqJUGsGwI/edit?usp=s...
- Sat Oct 13, 2018 8:34 pm
- Forum: Adventure Archive
- Topic: 1. Joe’s Shwarma Shop: Optional RP area
- Replies: 52
- Views: 27644
Re: 1. Joe’s Shwarma Shop: Optional RP area
That dragon really does learn quickly Toshiro nods at Tyr's interpretation of his signing. What would the silient one judge us to do?”[/b] Toshiro quickly waves his hands back and forth while shaking his hands when jareb acts for his judgement. He points at himself, and then adopts and exaggerated ...
- Sat Oct 13, 2018 8:13 pm
- Forum: Adventure Archive
- Topic: 8. Intermission
- Replies: 49
- Views: 25574
Re: 8. Intermission
Toshiro is a little shocked by the initial rush of power that the suit provides. It must have registered on his face because the rest of the legion also tenses up when the armor activates. Toshiro holds his hands up in the classic sign of non-aggression. He spins slowly a couple times just to reassu...
- Sat Oct 13, 2018 7:52 am
- Forum: Adventure Archive
- Topic: 8. Intermission
- Replies: 49
- Views: 25574
Re: 8. Intermission
Resist Sickness (+4 from arcane resistance) Spirit [dice:3mkxifmz]44059:0[/dice:3mkxifmz] Wild [dice:3mkxifmz]44059:1[/dice:3mkxifmz] Survival for info on sickness (+1DT chip, +2 Woodsman?) Survival [dice:3mkxifmz]44059:2[/dice:3mkxifmz] Wild [dice:3mkxifmz]44059:3[/dice:3mkxifmz] Toshiro's eyebrow...
- Sat Oct 13, 2018 5:34 am
- Forum: Adventure Archive
- Topic: 1. Joe’s Shwarma Shop: Optional RP area
- Replies: 52
- Views: 27644
Re: 1. Joe’s Shwarma Shop: Optional RP area
Toshiro bites into the schwarma as the others speak. For a moment his eyes roll back into his head as greasy drips down his chin. My god, this is heavenly... "We should at least consult each other. Perhaps form a tribunal of differing opinions to decide the fate of a prisoner." In the midd...
- Thu Oct 11, 2018 9:48 am
- Forum: Adventure Archive
- Topic: 1. Joe’s Shwarma Shop: Optional RP area
- Replies: 52
- Views: 27644
Re: 1. Joe’s Shwarma Shop: Optional RP area
Toshiro grins as they enter the dingy restaurant. After all, its always hole in the wall places like these that ending up having the best tasting food. my specialty is my dripping meat wrapped in a home baked Laffa Toshiro raised a finger to indicate that he'll take one of the specials, then cups hi...
- Mon Oct 01, 2018 3:06 pm
- Forum: OOC Archives
- Topic: 2018 Q4 Adventure Deck
- Replies: 8
- Views: 5885
Re: 2018 Q4 Adventure Deck
Adventure Card [dice:26ojylc4]43019:0[/dice:26ojylc4] In the Zone - Gain +1 to Shooting, Fighting, Throwing rolls until the end of the scene Last Stand - Your hero and any adjacent allies gain +2 Parry and Toughness. Allies who move into contact after the card is played gain the bonus as well. The e...
- Mon Oct 01, 2018 3:04 pm
- Forum: OOC Archives
- Topic: Toshiro Cybermonk - MARS Personal Concept Option
- Replies: 12
- Views: 10795
Re: Toshiro Cybermonk - MARS Personal Concept Option
Added 5xp for Q3
Seasoned 3 Advance: Stealth and Shooting +1DT
Seasoned 3 Advance: Stealth and Shooting +1DT
- Mon Oct 01, 2018 2:30 pm
- Forum: OOC Archives
- Topic: 2018 Q3 GM Poll
- Replies: 10
- Views: 6551
Re: 2018 Q3 GM Poll
One thing I particularly appreciate is the relatively quick "GM update" posts that you get out. I think it helps keep flow going, both of combat and of info.
- Wed Sep 26, 2018 9:24 am
- Forum: Adventure Archive
- Topic: 8. Intermission
- Replies: 49
- Views: 25574
Re: 8. Intermission
Streetwise for I know a guy (-2 unskilled, -2 smalltown) Streetwise [dice:21cmlq90]42579:0[/dice:21cmlq90] Ace! [dice:21cmlq90]42579:2[/dice:21cmlq90] EE with Elan: [dice:21cmlq90]42579:3[/dice:21cmlq90] +2 for charisma = 10 Wild [dice:21cmlq90]42579:1[/dice:21cmlq90] Persuasion for Connections (+2...
- Sun Sep 16, 2018 7:48 am
- Forum: Adventure Archive
- Topic: 7. I Wanna Go Where The Creepy Are
- Replies: 96
- Views: 51460
Re: 7. I Wanna Go Where The Creepy Are
Kuikku glances over at the wrecked vehicles. "Yea, I am willing to take a couple hours to at least get them rolling. We can look at complete repairs after we get to town." Toshiro frowns at the cybernight. He points up at the sun, then pinwheels his arm around in a wide circle until it re...
- Fri Sep 14, 2018 1:25 pm
- Forum: OOC Archives
- Topic: Method for Random rolling available chips
- Replies: 0
- Views: 2223
Method for Random rolling available chips
I figure this will be a regular occurance, so I dont want to have to recreate this Die type: roll 1d4 Skill type: Roll 1d23 and reference below. If knowledge roll again. (I'll make that table if it ever happens) 1 Boating 2 Climbing 3 Driving 4 Fighting 5 Gambling 6 Heating 7 Intimidation 8 Investig...
- Fri Sep 14, 2018 9:42 am
- Forum: Adventure Archive
- Topic: 7. I Wanna Go Where The Creepy Are
- Replies: 96
- Views: 51460
Re: 7. I Wanna Go Where The Creepy Are
Notice (+2 from Cybernetic package, additional +2 on sight checks for cyber eye) Notice [dice]0[/dice] Wild [dice]1[/dice] Ace! [dice]2[/dice] Rolls for Chip (per This thread ) # of die types: [dice]3[/dice] Skill type: [dice]6[/dice] = investigation Repair if needed for the APC (+4 from core elect...
- Tue Aug 28, 2018 9:31 am
- Forum: Adventure Archive
- Topic: 7. I Wanna Go Where The Creepy Are
- Replies: 96
- Views: 51460
Re: 7. I Wanna Go Where The Creepy Are
Shooting In the fight (+1 DT Chip, -4 Modifier, ) Shooting[dice]0[/dice] Wild [dice]1[/dice] Ace! [dice]2[/dice] Resisting Wound Vigor [dice]3[/dice] Wild [dice]4[/dice] Toshiro's head swivels back and forth, trying to tell if anyone saw that amazing flying shot he pulled off. Everywhere he looks t...
- Fri Aug 24, 2018 6:53 pm
- Forum: Adventure Archive
- Topic: 0. Life Finds A Way - Optional Open Role Play Area
- Replies: 72
- Views: 34047
Re: 0. Life Finds A Way - Optional Open Role Play Area
Toshiro rolls his eyes at Tyr's bravado, but find himself nodding along to Conrad's advice. Toshiro could tell that he and Conrad would get along well. The grackletooths practical, no-nonsense approach suited Toshiro. Toshiro strolls over to kuikku, unholstering his pistol on the way. He pops one of...
- Tue Aug 14, 2018 9:50 am
- Forum: Adventure Archive
- Topic: 0. Life Finds A Way - Optional Open Role Play Area
- Replies: 72
- Views: 34047
Re: 0. Life Finds A Way - Optional Open Role Play Area
Toshiro watches the dragon and angel spar intently as he sharpens his sword. It is a good opportunity to judge their relatively capabilities and learn what they can an can't be counted on to do in a pinch. Tyr is clearly inexperienced but has good reflexes. Jareb's obviously holding back, but I can'...
- Mon Aug 13, 2018 9:19 am
- Forum: Adventure Archive
- Topic: 7. I Wanna Go Where The Creepy Are
- Replies: 96
- Views: 51460
Re: 7. I Wanna Go Where The Creepy Are
Resist Slow (+4 from Improve Arcane resistance) Spirit [dice]0[/dice] Wild [dice]1[/dice] Ace! [dice]2[/dice] Shooting the Brodkil (-4 for MAP - Unbuckle and grab weapon) [dice]3[/dice] Wild [dice]4[/dice] Ace! [dice]5[/dice] Damage [dice]6[/dice] Ace! [dice]7[/dice] Toshiro wastes no time as soon ...
- Mon Jul 23, 2018 3:24 am
- Forum: Adventure Archive
- Topic: 7. I Wanna Go Where The Creepy Are
- Replies: 96
- Views: 51460
Re: 7. I Wanna Go Where The Creepy Are
Soak 1 (+2 Ace, -2 for vehicle soak) Driving [dice]0[/dice] Wild [dice]1[/dice] Soak 2 (+2 Ace, -2 for vehicle soak) Driving [dice]2[/dice] Wild [dice]3[/dice] Crit fail: Out of control (+2 Ace, -1 wound) Driving [dice]4[/dice] Ace, Just because: [dice]7[/dice] Of course...[dice]8[/dice] Wild [dice...
- Tue Jul 17, 2018 9:42 am
- Forum: Adventure Archive
- Topic: 7. I Wanna Go Where The Creepy Are
- Replies: 96
- Views: 51460
Re: 7. I Wanna Go Where The Creepy Are
Notice 12 (+2 cybernetics, Maybe +2 more on sight for eye) Notice [dice]0[/dice] Ace! [dice]6[/dice] Wild [dice]1[/dice] Survival 9 (+2 from HJ) Survival [dice]7[/dice] Wild [dice]8[/dice] Fear Check PASS (-2 situational) Spirit [dice]2[/dice] Wild [dice]3[/dice] -1 Bennie to EE (only need one more...
- Wed Jul 11, 2018 9:38 am
- Forum: Adventure Archive
- Topic: 7. I Wanna Go Where The Creepy Are
- Replies: 96
- Views: 51460
Re: 7. I Wanna Go Where The Creepy Are
Notice Roll Notice [dice]0[/dice] (+2 from Cyber, -2 for Danger Sense) Wild [dice]1[/dice] Ace! [dice]2[/dice] Agility [dice]3[/dice] Wild [dice]4[/dice] Ace! [dice]5[/dice] Toshiro grabs his new shotgun, and takes cover when the ATV approaches from down the road. When Ma'arlys appears carrying the...
- Thu Jul 05, 2018 9:48 am
- Forum: OOC Archives
- Topic: Toshiro Cybermonk - MARS Personal Concept Option
- Replies: 12
- Views: 10795
Re: Toshiro Cybermonk - MARS Personal Concept Option
Added 4XP for Q2
Seasoned 2 advance: Driving to d8 and Survival to d8
Seasoned 2 advance: Driving to d8 and Survival to d8
- Tue Jul 03, 2018 3:31 am
- Forum: EP Archive
- Topic: 2018 EP Requests
- Replies: 307
- Views: 162965
Re: 2018 EP Requests
Account/Character Name: Orrin Truthseeker
What do you want done?: +1 EP for participating in the PvP showdown
DONE
What do you want done?: +1 EP for participating in the PvP showdown
DONE
- Sat Jun 30, 2018 6:50 am
- Forum: OOC Archives
- Topic: Adventure Deck - Q3 2018
- Replies: 10
- Views: 6667
Re: Adventure Deck - Q3 2018
Novice: [dice]0[/dice] villianous verbosity. Play on an opposing wild card to cause them to lose their action talking about there master plan.
Seasoned: [dice]1[/dice] Renown. Play after some heroic event. Gain +1 charisma with people who have heard of you.
Seasoned: [dice]1[/dice] Renown. Play after some heroic event. Gain +1 charisma with people who have heard of you.
- Fri Jun 29, 2018 9:21 pm
- Forum: Adventure Archive
- Topic: 6. Land of the Lost SET
- Replies: 43
- Views: 22120
Re: 6. Land of the Lost SET
When he, Kuikku and Conrad eventually stop for lunch, Toshiro eats quickly and heads into the jungle to do some off trail investigation. Knowing it's going to be hot outside the Mountaineer, he drains his canteen in a few deep gulps and refills it before heading out. Not for the first time since ent...
- Sun Jun 24, 2018 3:35 pm
- Forum: Adventure Archive
- Topic: 6. Land of the Lost SET
- Replies: 43
- Views: 22120
Re: 6. Land of the Lost SET
Forgotten: -1 for fatigue, - 2 scene modifier Survival [dice]0[/dice] Wild [dice]1[/dice] EE (with Elan) [dice]2[/dice] Ace [dice]3[/dice] -1 Bennie Toshiro climbs into the Mountaineer without complaint, though he looks disappointed that Tyraxes his flying without a rider. It would be quite an expe...
- Mon Jun 18, 2018 9:52 am
- Forum: Adventure Archive
- Topic: 6. Land of the Lost SET
- Replies: 43
- Views: 22120
Re: 6. Land of the Lost SET
Notice [dice]0[/dice] Wild [dice]1[/dice] Tracking [dice]2[/dice] Wild [dice]3[/dice] Toshiro finally decides to get up when he hears that the others are beginning to stir. He had barely slept the past night and had been lying awake since the sun first peaked over the horizon. Every time he managed...
- Sat Jun 09, 2018 10:43 am
- Forum: Adventure Archive
- Topic: 6. Land of the Lost SET
- Replies: 43
- Views: 22120
Re: 6. Land of the Lost SET
Notice [dice]0[/dice] Wild [dice]1[/dice] Survival [dice]2[/dice] Wild [dice]3[/dice] The vision fades and Toshiro finds himself standing in the glade, gun still raised and pointed at the glowing blue light. He finishes placing his finger on the trigger and is about to shoot, when he notices....som...
- Thu Jun 07, 2018 9:27 am
- Forum: OOC Archives
- Topic: Toshiro Cybermonk - MARS Personal Concept Option
- Replies: 12
- Views: 10795
Re: Toshiro Cybermonk - MARS Personal Concept Option
Added Improved Arcane Resistance and +1 XP for Surviving the encounter with the T-Rex nest without harming the Rex's
- Sun May 27, 2018 7:49 pm
- Forum: Adventure Archive
- Topic: 5. Creature(s?) From the Black Lagoon
- Replies: 50
- Views: 23424
Re: 5. Creature(s?) From the Black Lagoon
Driving [dice]0[/dice] Wild [dice]1[/dice] Ace! [dice]2[/dice] Toshiro grips the controls tightly as the blast from the shadow giant rocks the APC. The APC skids out of control across the thick layers of mud underneath the vehicle before coming to a standstill. Toshiro rapidly makes adjustment to t...
- Mon May 21, 2018 9:54 am
- Forum: Adventure Archive
- Topic: 5. Creature(s?) From the Black Lagoon
- Replies: 50
- Views: 23424
Re: 5. Creature(s?) From the Black Lagoon
Driving [dice]0[/dice] Wild [dice]1[/dice] Shooting [dice]2[/dice] (forgot +1 from dual linked, but didnt matter) Wild [dice]3[/dice] Damage [dice]6[/dice] AP5 Notice 5 (7 on sight)[dice]7[/dice] Wild [dice]8[/dice] Toshiro watches the rest of the SET and its companions carefully, making mental not...
- Sat May 12, 2018 10:02 pm
- Forum: Adventure Archive
- Topic: 5. Creature(s?) From the Black Lagoon
- Replies: 50
- Views: 23424
Re: 5. Creature(s?) From the Black Lagoon
Note: 1 Wound, but Nerves of Steel offsets it Driving [dice]3[/dice] Wild [dice]0[/dice] Shooting Twin Lasers (+1 Dual linked, +2 damage) Shooting [dice]1[/dice] Wild [dice]2[/dice] Damage [dice]4[/dice] + [dice]5[/dice] Toshiro's hands fly across the controls of the APC as Jameson drives. He does ...
- Wed May 09, 2018 2:24 pm
- Forum: Adventure Archive
- Topic: 5. Creature(s?) From the Black Lagoon
- Replies: 50
- Views: 23424
Re: 5. Creature(s?) From the Black Lagoon
Looking out the window, Toshiro notices the Mark IX AEV having some starting issues that he recognizes as typical of having an inexperienced co-pilot. He hops out of the ATV and quickly sloshes through the muck over to the AEV before they get the vehicle moving. He pounds the side of his fist on Kui...
- Tue May 08, 2018 2:53 pm
- Forum: Adventure Archive
- Topic: 5. Creature(s?) From the Black Lagoon
- Replies: 50
- Views: 23424
Re: 5. Creature(s?) From the Black Lagoon
Toshiro nods curtly then salutes while everyone say's "Yes sir" He follows Conrad to the the Mountaineer and purses his lips as if whistling when he sees vehicle with its mini-missile launcher and mounted rail gun. He may not make the sound, but some habits die hard. He hops into the ATV. ...
- Mon May 07, 2018 5:59 pm
- Forum: Adventure Archive
- Topic: 5. Creature(s?) From the Black Lagoon
- Replies: 50
- Views: 23424
Re: 5. Creature(s?) From the Black Lagoon
Notice [dice]0[/dice] Wild [dice]1[/dice] When the presence vanishes Toshiro grabs his chain sword and jumps to his feet in a single motion. He spins rapidly looking for a the source of the presence he felt attacking his mind. Those with keen perception will notice a wild glint in the cybermonk's e...
- Sat May 05, 2018 9:35 pm
- Forum: Adventure Archive
- Topic: 4. Welcome to Jurassic (and Triassic and Cretaceous) Park!
- Replies: 34
- Views: 15628
Re: 4. Welcome to Jurassic (and Triassic and Cretaceous) Par
Notice [dice]0[/dice] Wild [dice]1[/dice] CK [dice]2[/dice] Wild [dice]3[/dice] Survival [dice]4[/dice] (+2 from woodsman, +2 from Serious Business, -8 scene modifer) Wild [dice]5[/dice] EE (running total) [dice]6[/dice] (+2 from Elan) -1 Bennie for EE +1 Bennie for Raise! 1 Wound 2 Successes Toshi...
- Sat May 05, 2018 9:24 pm
- Forum: OOC Archives
- Topic: Adventure Deck - Q2 2018
- Replies: 8
- Views: 5886
Re: Adventure Deck - Q2 2018
[dice]0[/dice]
Extra Effort: Play this to add +1d6 to any trait roll, this roll may ace.
[dice]1[/dice]
Spill the beans: The subject of your questioning tells you everything you want to know, whether by friendly persuasion, intimidation, or force
Extra Effort: Play this to add +1d6 to any trait roll, this roll may ace.
[dice]1[/dice]
Spill the beans: The subject of your questioning tells you everything you want to know, whether by friendly persuasion, intimidation, or force
- Fri May 04, 2018 10:09 am
- Forum: OOC Archives
- Topic: Toshiro Cybermonk - MARS Personal Concept Option
- Replies: 12
- Views: 10795
Re: MARS Personal Concept Option - Mute Character
Advances Initial Advances: (From Hindrances): Core Electronics Package Initial Advances: (From Hindrances): Very Rich Free Edge (Human): Ace F&G Edge: Combat Ace F&G Edge: Upgradeable Cybernetic Modifications: Novice 1 Advance: Increase Spirit Novice 2 Advance: Arcane Resistance Novice 3 Ad...
- Fri May 04, 2018 10:08 am
- Forum: OOC Archives
- Topic: Toshiro Cybermonk - MARS Personal Concept Option
- Replies: 12
- Views: 10795
Re: MARS Personal Concept Option - Mute Character
Gear Load Limit 60lbs 15 lbs - shotgun 10 lbs - Overcoat 22 lbs - Retribution 2 lbs - Ion Pistol GAW Throwback (Patron Item) This Pre-Rifts shotgun design is being tested by Golden Age Weaponsmiths, using mercs like you! • Range: 12/24/48 • RoF: 3, 3RB • Damage: Slug: 2d12+2, AP 2 / Buckshot: 1-3d8...
- Fri May 04, 2018 2:59 am
- Forum: OOC Archives
- Topic: Toshiro Cybermonk - MARS Personal Concept Option
- Replies: 12
- Views: 10795
Re: MARS Personal Concept Option - Mute Character
Background Toshiro was raised as part of a wealthy travelling merchant family. From a young age he showed an impressive talent for driving vehicles, so his father often employed him as the primary driver of escort vehicles on high risk caravans. In was on one such trip along a trade route that foll...
- Thu May 03, 2018 9:59 am
- Forum: OOC Archives
- Topic: Toshiro Cybermonk - MARS Personal Concept Option
- Replies: 12
- Views: 10795
Re: MARS Personal Concept Option - Mute Character
Character Sheet Player Name : John Adams Google Handle: Jsa34 Toshiro “Cybermonk” Hashada Rank : Veteran Experience : 54 Advances Left : 2 Race : Human Iconic Framework : MARS Personal concept Attributes : Agility d8 (1HJ) (1 Cyber), Smarts d8 (2), Spirit d12 (2) (2 Adv), Strength d6 / d10 (1 HJ), ...
- Wed May 02, 2018 3:01 am
- Forum: OOC Archives
- Topic: Toshiro Cybermonk - MARS Personal Concept Option
- Replies: 12
- Views: 10795
Re: MARS Personal Concept Option - Mute Character
HJ rolls Narrative Hook [dice]8[/dice] Cybernetics: [dice]0[/dice]: Let’s face it, everyone expects your hero to take point, so that extra level of Armor Plating is always a good idea. Experience and Wisdom [dice]1[/dice]: Some experiences take a person back to the beginning, reconnecting her to her...
- Tue May 01, 2018 6:26 pm
- Forum: OOC Archives
- Topic: Toshiro Cybermonk - MARS Personal Concept Option
- Replies: 12
- Views: 10795
Toshiro Cybermonk - MARS Personal Concept Option
F&G Rolls [dice]0[/dice]: Choose Your Fate: Select any other result on this table, or gain two rolls on the Hero’s Journey tables of your choice. Vigorous and Tough: You hero adds one die type to Vigor and begins with the Nerves of Steel Edge. [dice]1[/dice]: Strong and Powerful: Your hero adds ...