Search found 142 matches
- Sun Jul 22, 2018 10:52 pm
- Forum: Archive
- Topic: SWD & TLPG Powers and Mega Powers
- Replies: 11
- Views: 9477
Heroic (Mega) Powers
Heroic (Mega) Powers Trapped Power Name [Divination] (5 PPE/ISP) [Heroic] Range: Self Duration: 1 minute Trapping: Chosen Trapping This power allows the caster to contact an otherworldly being to gain information. Due to the extraplanar nature of this power, it is very draining to the caster. On a ...
- Sun Jul 22, 2018 10:49 pm
- Forum: Archive
- Topic: SWD & TLPG Powers and Mega Powers
- Replies: 11
- Views: 9477
Veteran (Mega) Powers
Veteran (Mega) Powers Trapped Power Name [Banish] (3 PPE/ISP) [Veteran] Range: Smarts Duration: Instant Trapping: Chosen Trapping Whether ghosts, elementals, or demons, banish removes them all. This power can affect any creature that is not native to the current plane of existence (GM’s determinati...
- Sun Jul 22, 2018 9:51 pm
- Forum: Archive
- Topic: SWD & TLPG Powers and Mega Powers
- Replies: 11
- Views: 9477
Seasoned (Mega) Powers (Alphabetical: H-W)
Seasoned (Mega) Powers (Alphabetical: H-W) Trapped Power Name [Havoc] (2/4 PPE/ISP) [Seasoned] Range: Smarts x2 Duration: Instant Trapping: Chosen Trapping While unpredictable, this spell allows a wizard to change the field of battle in an instant as targets are thrown in every direction. With a su...
- Sun Jul 22, 2018 1:10 pm
- Forum: Archive
- Topic: SWD & TLPG Powers and Mega Powers
- Replies: 11
- Views: 9477
Seasoned (Mega) Powers (Alphabetical: B-G)
Seasoned (Mega) Powers (Alphabetical: B-G) Trapped Power Name [Barrier] (1 PPE or ISP/Section) [Seasoned] Range: Smarts Duration: 3 (1/section, per round) Trapping: Chosen Trapping Barrier creates a solid, immobile wall to protect the user against attack or to entrap an opponent. Regardless of what...
- Sun Jul 22, 2018 1:09 pm
- Forum: Archive
- Topic: SWD & TLPG Powers and Mega Powers
- Replies: 11
- Views: 9477
Novice (Mega) Powers (Alphabetical: G-W)
Novice (Mega) Powers (Alphabetical: G-W) Trapped Power Name [Healing] (3 PPE/ISP) [Novice] Range: Touch Duration: Instant Trapping: Chosen Trapping Healing repairs recent bodily damage. It must be used within the “Golden Hour,” though, for it has no effect on wounds more than one hour old. For Wild...
- Sun Jul 22, 2018 1:08 pm
- Forum: Archive
- Topic: SWD & TLPG Powers and Mega Powers
- Replies: 11
- Views: 9477
Novice (Mega) Powers (Alphabetical: A-F)
Novice (Mega) Powers (Alphabetical: A-F) Trapped Power Name [Armor] (2 PPE/ISP) [Novice] Range: Touch Duration: 3 (1/round) Trapping: Chosen Trapping Armor creates a field of magical protection around a character or an actual shell of some sort, effectively giving the target Armor. Success grants t...
- Sun Jul 22, 2018 1:08 pm
- Forum: Archive
- Topic: SWD & TLPG Powers and Mega Powers
- Replies: 11
- Views: 9477
(Mega) Powers (Alphabetical: Z)
(Mega) Powers (Alphabetical: Z) Trapped Power Name [Zombie (Unavailable in Rifts)] (3 PP/corpse) [Veteran] Range: Smarts Duration: Special Trapping: Chosen Trapping This power is considered evil in most settings, and so is typically used only by villainous nonplayer characters such as necromancers,...
- Sun Jul 22, 2018 1:07 pm
- Forum: Archive
- Topic: SWD & TLPG Powers and Mega Powers
- Replies: 11
- Views: 9477
(Mega) Powers (Alphabetical: S-W)
(Mega) Powers (Alphabetical: S-W) Trapped Power Name [Shape Change] (Special ISP/PPE Cost) [Novice] Range: Self Duration: 1 minute (1/minute) Trapping: Chosen Trapping Many cultures have legends of shamans or wizards who take on the shape of animals. This power does just that. This version of the p...
- Sun Jul 22, 2018 1:06 pm
- Forum: Archive
- Topic: SWD & TLPG Powers and Mega Powers
- Replies: 11
- Views: 9477
(Mega) Powers (Alphabetical: G-Q)
(Mega) Powers (Alphabetical: G-Q) Trapped Power Name [Greater Healing] (10/20 PPE/ISP) [Veteran] Range: Touch Duration: Instant Trapping: Chosen Trapping Greater healing restores wounds more than one hour old. This use of the power requires 10 Power Points and otherwise works exactly like the heali...
- Sun Jul 22, 2018 1:04 pm
- Forum: Archive
- Topic: SWD & TLPG Powers and Mega Powers
- Replies: 11
- Views: 9477
(Mega) Powers (Alphabetical: D-F)
(Mega) Powers (Alphabetical: D-F) Trapped Power Name [Damage Field] (4 PPE/ISP) [Seasoned] Range: Touch Duration: 3 (2/round) Trapping: Chosen Trapping Damage field creates an effect around a character that deals damage to anyone who contacts them in close combat. The damage affects any adjacent ch...
- Sun Jul 22, 2018 1:03 pm
- Forum: Archive
- Topic: SWD & TLPG Powers and Mega Powers
- Replies: 11
- Views: 9477
(Mega) Powers (Alphabetical: A-C)
(Mega) Powers (Alphabetical: A-C) Trapped Power Name [Armor] (2 PPE/ISP) [Novice] Range: Touch Duration: 3 (1/round) Trapping: Chosen Trapping Armor creates a field of magical protection around a character or an actual shell of some sort, effectively giving the target Armor. Success grants the reci...
- Sun Jul 22, 2018 1:00 pm
- Forum: Archive
- Topic: SWD & TLPG Powers and Mega Powers
- Replies: 11
- Views: 9477
SWD & TLPG Powers and Mega Powers
SWD & TLPG Powers and Mega Powers Each power entry is listed in this format: Standard Power Mega Power Standard Power Code Standard Power + Mega Power Code You will only need to copy one of the two versions of the code, never both. (Read: Only add one version of the two codes to your character ...
- Sat Jul 21, 2018 3:29 pm
- Forum: Shaintair (Concluded)
- Topic: Adventure Cards 3rd Q 2018
- Replies: 9
- Views: 6741
Re: Adventure Cards 3rd Q 2018
Being I got the same card last quarter, Ill nab 26 if that's alright.
Moment of Glory: Every Hero in Spirit radius of the character loses Shaken status; ignores all wound and fatigue; and gains the benefits of a Joker (do not receive the Benny) for the remainder of the round.
Moment of Glory: Every Hero in Spirit radius of the character loses Shaken status; ignores all wound and fatigue; and gains the benefits of a Joker (do not receive the Benny) for the remainder of the round.
- Sat Jul 21, 2018 2:01 pm
- Forum: Adventure Forum
- Topic: 11 Centerport – A Day’s Journey Lost
- Replies: 10
- Views: 9056
Re: 11 Centerport – A Day’s Journey Lost
Krozog enters the ranger station with the others and listens to his speech. Then he introduces himself, "Hello. Krozog sent here by Church of the Light! Krozog late. Little light boy tell Krozog where to go, and Krozog get on a boat! Krozog not like boat. Krozog met new friends on boat - Angus ...
- Mon Jul 09, 2018 8:52 am
- Forum: Archive
- Topic: Trunk of Deceit WIP
- Replies: 5
- Views: 4484
Re: Trunk of Deceit WIP
Would the PPE cost need to be per item, or would paying the cost once for everything within the false bottom suffice?
- Mon Jul 09, 2018 8:47 am
- Forum: Archive
- Topic: Trunk of Deceit WIP
- Replies: 5
- Views: 4484
Re: Trunk of Deceit WIP
The point of a false bottom is to better conceal the item. Say we were stopped by someone that demanded to check our goods, and they opened the trunk, it would be either full of mundane gear or empty with the arcane stuff hidden in the false bottom. My exalted detect arcana only works on people, so ...
- Sun Jul 08, 2018 11:59 pm
- Forum: Archive
- Topic: Cybernetic Systems
- Replies: 5
- Views: 4838
Weapons and Tools
Weapons and Tools Built-In Close Combat Weapons ( 1/U ) - Strain: 1x5 lbs (round up) Each weapon listed under Close combat can be integrated. Cost: Weapon Cost x 1.5 [b]Built-In Close Combat Weapons ([/b][size=73]1/U[/size][b]) [/b]- Strain: 1x5 lbs (round up) [list][size=73][*]Each weapon listed u...
- Sun Jul 08, 2018 11:56 pm
- Forum: Archive
- Topic: Cybernetic Systems
- Replies: 5
- Views: 4838
Mobility
Mobility Aquatic Mode Upgrade ( 1/1 ) - Strain: 1 Swimming pace increased by +4. Ability to breathe underwater. No penalties for actions while submerged. Cost: 23000 [b]Aquatic Mode Upgrade ([/b][size=73]1/1[/size][b]) [/b]- Strain: 1 [list][size=73][*]Swimming pace increased by +4. [*]Ability to b...
- Sun Jul 08, 2018 11:50 pm
- Forum: Archive
- Topic: Cybernetic Systems
- Replies: 5
- Views: 4838
Communication, Data, and Sensory Systems
Communication, Data, and Sensory Systems Audio Package ( 1/1 ) - Strain:1 +2 to hearing-based Notice Checks. Adds hyper-sonic and sub-sonic ranges to hearing. Loudspeaker capable of projecting audio over a 100-yyard radius. +2 to resist any audio-based attacks or deafening effects. Allows sounds an...
- Sun Jul 08, 2018 11:46 pm
- Forum: Archive
- Topic: Cybernetic Systems
- Replies: 5
- Views: 4838
Combat Enhancement
Combat Enhancement Embedded Combat Coding ( 1/U ) - Strain: 2 Requires at least one level of Cyber-Wired reflexes. Gain one Combat Edge. Requirements for other Edges must be met, but other requirements may be ignored. Duplications of a specific Edge do not stack. Cost Novice-Veteran: 20000 Heroic-L...
- Sun Jul 08, 2018 11:44 pm
- Forum: Archive
- Topic: Cybernetic Systems
- Replies: 5
- Views: 4838
Bio-Enhancements and Replacements
Bio-Enhancements and Replacements Adrenal System ( 1/1 ) - Strain: 2 +2 to recover from Shaken (Stacks with Combat Reflexes). Doesn't work for Full Conversion Cyborgs. Cost: 30000 [b]Adrenal System ([/b][size=73]1/1[/size][b]) [/b]- Strain: 2 [list] [size=73][*]+2 to recover from Shaken (Stacks wit...
- Sun Jul 08, 2018 11:38 pm
- Forum: Archive
- Topic: Cybernetic Systems
- Replies: 5
- Views: 4838
Cybernetic Systems
Cybernetic Systems Table of Contents Bio-Enhancements and Replacements Adrenal System Armor Plating Bionic Strength Augmentation Cyber-Wired Reflexes Extra Set of Arms Internal Life Support Load-Bearing Reinforcement Nano-Repair System Reinforced Frame Secret Compartment Synthetic Organ Replacement...
- Sun Jul 08, 2018 6:16 pm
- Forum: Archive
- Topic: Hindrances
- Replies: 7
- Views: 6104
TLPG Hindrancs
TLPG Hindrances (Alphabetical) The minor tremors, the hot skin, the strange glow just at the edge of vision…the last days are already upon this Juicer. She makes the most of her remaining life with every moment she chooses to burn it down further. Her Burn Die increases from d10 to d12. Unfortunate...
- Sun Jul 08, 2018 6:16 pm
- Forum: Archive
- Topic: Hindrances
- Replies: 7
- Views: 6104
SWD Hindrances (By Minor)
SWD Hindrances (By Minor) Characters with this drawback suffer a –2 penalty to the Repair skill at all times. In addition, when a hero uses a mechanical or electronic device, a roll of 1 on his skill die (regardless of his Wild Die) means the device is broken. The damage usually requires a Repair r...
- Sun Jul 08, 2018 6:14 pm
- Forum: Archive
- Topic: Hindrances
- Replies: 7
- Views: 6104
SWD Hindrances (By Major)
SWD Hindrances (By Major) Your hero doesn’t think he’s the best—he knows he is. Whatever it is—swordsmanship, kung fu, running—few compare to his skills and he flaunts it every chance he gets. Winning just isn’t enough for your hero. He must completely dominate his opponent. Anytime there is even a...
- Sun Jul 08, 2018 3:13 pm
- Forum: Archive
- Topic: Hindrances
- Replies: 7
- Views: 6104
SWD Hindrances (Alphabetical: S-Y)
SWD Hindrances (Alphabetical: S-Y) [b]Small (Major):[/b] Toughness is reduced by 1 due to slight stature. This stubborn individual always wants his way and never admits he’s wrong. Even when it’s painfully obvious he’s made a mistake he tries to justify it with half-truths and rationalizations. [b]...
- Sun Jul 08, 2018 3:12 pm
- Forum: Archive
- Topic: Hindrances
- Replies: 7
- Views: 6104
SWD Hindrances (Alphabetical: M-Q)
SWD Hindrances (Alphabetical: M-Q) This fellow is ill-tempered and disagreeable. No one really likes him, and he has trouble doing anything kind for anyone else. He must be paid for his troubles and doesn’t even accept awards graciously. Your character suffers –2 to his Charisma. [b]Mean (Minor):[/...
- Sun Jul 08, 2018 3:12 pm
- Forum: Archive
- Topic: Hindrances
- Replies: 7
- Views: 6104
SWD Hindrances (Alphabetical: D-L)
SWD Hindrances (Alphabetical: D-L) Having a death wish doesn’t mean your adventurer is suicidal—but he does want to die after completing some important goal. Maybe he wants revenge for the murder of his family, or maybe he’s dying from disease and wants to go out in a blaze of glory. He won’t throw...
- Sun Jul 08, 2018 3:12 pm
- Forum: Archive
- Topic: Hindrances
- Replies: 7
- Views: 6104
SWD Hindrances (Alphabetical: A-C)
SWD Hindrances (Alphabetical: A-C) Characters with this drawback suffer a –2 penalty to the Repair skill at all times. In addition, when a hero uses a mechanical or electronic device, a roll of 1 on his skill die (regardless of his Wild Die) means the device is broken. The damage usually requires a...
- Sun Jul 08, 2018 3:11 pm
- Forum: Archive
- Topic: Hindrances
- Replies: 7
- Views: 6104
Hindrances
Hindrances Table of contents SWD Hindrances (Alphabetical: A-C) All Thumbs (Minor) Anemic (Minor) Arrogant (Major) Bad Eyes (Major/Minor) Bad Luck (Major) Big Mouth (Minor) Blind (Major) Bloodthirsty (Major) Cautious (Minor) Cluelses (Major) Code of Honor (Major) Curious (Major) SWD Hindrances (Alp...
- Sat Jul 07, 2018 12:18 pm
- Forum: Adventure Forum
- Topic: 10 A Black Ship Spotted
- Replies: 126
- Views: 58968
Re: 10 A Black Ship Spotted
Notice 1d6+2 (+2 Smell, -2 to see if further than 5") Wild: 1d6+2 Krozog sees Angis removing his undergarments and covers his eyes yelling, "Anigs! Priests say good boys keep clothes on!" It works though, and the new ship stands down and moves in closer while Angis retrieves his unde...
- Thu Jul 05, 2018 8:13 pm
- Forum: Out of Character Topics
- Topic: Tech Support and Feature Requests
- Replies: 60
- Views: 50476
Re: Tech Support and Feature Requests
...Strikethrough text formatting? I have had several opportunities to use it to good effect. Is that a difficult/impossible addition?
- Wed Jul 04, 2018 9:41 pm
- Forum: Archive
- Topic: TLPG Edges
- Replies: 14
- Views: 9565
Legendary Edges
Legendary Edges Iconic Edges Burn Brighter (Novice) [b]Burn for Glory:[/b] Spend 1 Burn to double the result of any Trait/Damage roll. Cyberkinetic Awareness (Seasoned) Improved Cyberkinetic Awareness (Heroic) The Cyber-Knight can shut down technological devices. As an action, she can target a devi...
- Wed Jul 04, 2018 6:09 pm
- Forum: Archive
- Topic: TLPG Edges
- Replies: 14
- Views: 9565
Heroic Edges
Heroic Edges Iconic Edges Cyberkinetic Awareness (Seasoned) [b]Improved Cyberkinetic Awareness:[/b] All rolls against the Cyber-Knight where technology is involved suffer a −4 penalty. Improved Cyber-Armor (Seasoned) [b]Master Cyber-Armor:[/b] Cyber-Armor gains +2 M.D.C. armor which stacks with wor...
- Wed Jul 04, 2018 5:41 pm
- Forum: Archive
- Topic: TLPG Edges
- Replies: 14
- Views: 9565
Veteran Edges
Veteran Edges Iconic Edges [b]Beyond the Limit:[/b] +6 Strain, select one Unstable Psyche Hindrance (TLPG p 15). Burn Past the Pain (Seasoned) [b]Burn for Tomorrow:[/b] Add Burn Die to the d20 when rolling on the Death & Defeat Table. This Edge allows the character to add +2 to the Strength rol...
- Wed Jul 04, 2018 5:40 pm
- Forum: Archive
- Topic: TLPG Edges
- Replies: 14
- Views: 9565
Seasoned Edges
Seasoned Edges Iconic Edges The Juicer can spend a Burn to ignore all wound penalties for the remainder of a combat, including wound penalties to Vigor rolls if he is Incapacitated during the combat (as per the Hard to Kill Edge). [b]Burn Past the Pain[/b] Spend a Benny to ignore wound penalties.[O...
- Wed Jul 04, 2018 5:40 pm
- Forum: Archive
- Topic: TLPG Edges
- Replies: 14
- Views: 9565
Novice Edges
Novice Edges Core Edges Begins with 5,000 credits and gets two rolls on the Body Armor, Close Combat Weapons, Cybernetics, or Ranged Combat Weapons Tables. The hero may give up the two rolls to instead own one vehicle of choice. [b]Rich:[/b] Begin with increased credits and HJ Rolls.[OOC]Begins wit...
- Wed Jul 04, 2018 5:39 pm
- Forum: Archive
- Topic: TLPG Edges
- Replies: 14
- Views: 9565
Social Edges
Social Edges Some people seem to know someone everywhere they go. The contact may not be the most amazingly helpful person—they may even hate the hero for some past slight or money owed. The person known may be well-placed in an organization, or just as easily homeless and only know a few possibly ...
- Wed Jul 04, 2018 5:38 pm
- Forum: Archive
- Topic: TLPG Edges
- Replies: 14
- Views: 9565
Racial Edges
Racial Edges (Alphabetical) This Edge may be taken more than once to represent a breed more fully expressing itself over time, but only once per Rank. The GM has final approval over each choice to ensure it makes sense. Each time the Edge is taken, choose one of the following advantages: Attribute ...
- Wed Jul 04, 2018 5:37 pm
- Forum: Archive
- Topic: TLPG Edges
- Replies: 14
- Views: 9565
Professional Edges
Professional Edges With this Edge, the pilot of a vehicle ignores the multi-action penalty for making a Boating, Driving, or Piloting check and firing a weapon on the same round, or if piloting Robot Armor, the multi-action penalty for firing a second weapon. [b]Combat Ace:[/b] Ignore the MAP for f...
- Wed Jul 04, 2018 5:36 pm
- Forum: Archive
- Topic: TLPG Edges
- Replies: 14
- Views: 9565
Power Edges
Power Edges [b]Cyber-Psychic Alignment[/b] Ignore one level of Strain penalty when using powers. [b]Improved Cyber-Psychic Alignment:[/b] Ignore two levels of Strain penalties when using powers. The psionic master has greater control over a specific form of non-living matter (such as water, earth, ...
- Wed Jul 04, 2018 5:25 pm
- Forum: Archive
- Topic: TLPG Edges
- Replies: 14
- Views: 9565
Combat Edges
Combat Edges [b]Battle Hardened:[/b] +2 to all Soak rolls. [b]Charge:[/b] Ignore MAP penalty for Running if making a Fighting attack at the end of movement. [b]Overrun[/b] Increases the effectiveness of Charge. [b]Combat Sense:[/b] Opponents halve any Gang Up bonuses against this character (round d...
- Wed Jul 04, 2018 5:24 pm
- Forum: Archive
- Topic: TLPG Edges
- Replies: 14
- Views: 9565
Background Edges
Background Edges
- Upgradable: Gain +6 Maximum Strain. Cyborgs/Headhunters start with Upgradable.
- Wed Jul 04, 2018 5:24 pm
- Forum: Archive
- Topic: TLPG Edges
- Replies: 14
- Views: 9565
Iconic Edges (By IF)
Iconic Edges (By IF) Burster For a single ISP, the Burster’s Flame Bolt affects a Medium Burst Template. For two ISP, he can expand the radius to a Large Burst Template. Alternately, the Burster can spend one ISP to use the Cone Template at no range (targets make an opposed Agility roll against Psi...
- Wed Jul 04, 2018 5:23 pm
- Forum: Archive
- Topic: TLPG Edges
- Replies: 14
- Views: 9565
Iconic Edges (Alphabetical)
Iconic Edges (Alphabetical) [b]Beyond the Limit:[/b] +6 Strain, select one Unstable Psyche Hindrance (TLPG p 15). [b]Burn Brighter:[/b] Reroll any Burn Die result of 1-2; Must accept second result. [b]Burn for Glory:[/b] Spend 1 Burn to double the result of any Trait/Damage roll. The Juicer can spe...
- Wed Jul 04, 2018 5:22 pm
- Forum: Archive
- Topic: TLPG Edges
- Replies: 14
- Views: 9565
Core Edges
Core Edges Arcane Background: All Arcane Backgrounds in Savage Worlds are available in Savage Rifts. Gadgeteer: Techno-Wizards have this Edge embedded in their Iconic Framework but it functions slightly differently. See Techno-Wizards on page 42. Noble: The Noble Edge is not available. Begins with ...
- Wed Jul 04, 2018 5:21 pm
- Forum: Archive
- Topic: TLPG Edges
- Replies: 14
- Views: 9565
TLPG Edges
TLPG Edges Table of Contents (By Category) Core Edges Iconic Edges (Alphabetical) Iconic Edges (By IF) Background Edges Combat Edges Power Edges Professional Edges Racial Edges Social Edges Table of Contents (By Rank) Novice Edges Seasoned Edges Veteran Edges Heroic Edges Legendary Edges
- Tue Jul 03, 2018 8:34 am
- Forum: EP Archive
- Topic: 2018 EP Requests
- Replies: 307
- Views: 162739
Re: 2018 EP Requests
Account/Character Name: Krozog
What do you want done?
Buy my fourth Character Slot for Clayton Hodge in Nightbane for 20 EP with 50% Coupon.
If I'm not mistaken, that should be: +5 EP from RFT and +5 EP from Christian = 10/10
Krozog's ledger is here.
DONE
What do you want done?
Buy my fourth Character Slot for Clayton Hodge in Nightbane for 20 EP with 50% Coupon.
If I'm not mistaken, that should be: +5 EP from RFT and +5 EP from Christian = 10/10
Krozog's ledger is here.
DONE
Legendary Edges
Legendary Edges
- Legendary Edges
- All Legendary Edges
- Followers
- Martial Arts Master
- Professional
- Expert
- Master
- Expert
- Sidekick
- Tough as Nails
- Improved Tough as Nails
- Weapon Master
- Master of Arms
- All Legendary Edges
Heroic Edges
Heroic Edges Combat Edges First Strike (Novice) [b]Improved First Strike:[/b] As above but gain one free attack against each and every foe who moves adjacent to him. [b]Killer Instinct:[/b] Whens opposed rolls on a tie. Reroll Skill result of 1 once, but must keep the second result.
Veteran Edges
Veteran Edges Combat Edges Block (Seasoned) [b]Improved Block:[/b] As above, but the hero adds +2 to his Parry. Counterattack (Seasoned) [b]Improved Counterattack: As above but the character may ignore the –2 penalty. Dodge (Seasoned) [b]Improved Dodge:[/b] Increase the bonuses to -2 and +2 respect...
Seasoned Edges
Seasoned Edges Combat Edges [b]Block:[/b] +1 to Parry. Brawler (Novice) [b]Bruiser:[/b] Raises with bare-handed Fighting attacks roll d8 instead of d6. [b]Combat Reflexes:[/b] +2 to Spirit rolls to recover from being Shaken. Fighters with this Edge know how to respond instantly to an enemy’s mistak...
Novice Edges
Novice Edges Background Edges All Background Edges Alertness Ambidextrous Arcane Background Arcane Resistance Improved Arcane Resistance Attractive Very Attractive Berserk Brave Brawny Fast Healer Fleet-Footed Lingust Luck Great Luck Noble Quick Rich Filthy Rich Combat Edges [b]Brawler:[/b] Success...
Legendary Edges
Legendary Edges Each time this Edge is chosen, five followers join the hero’s band. Casualties are not automatically replaced, so a hero may need to choose this Edge again on occasion to replenish his losses. The followers must have some way to eat and earn income, and generally want a piece of wha...
Wild Card Edges
Wild Card Edges
- Dead Shot: Double total damage for a successful Shooting/Throwing attack this round.
- Mighty Blow: Double total damage for a successful Fighting attack this round.
- Power Surge: Recover 2d6 Power Points.He may not exceed his usual limit.
Weird Edges
Weird Edges [b]Beast Bond:[/b] Spend Bennies for any animals under character’s control. Animals like your hero, and won’t attack him unless he attacks them first or they are enraged for some reason. His “animal magnetism” is so great he’s attracted a loyal animal of some sort as well. This is typic...
Social Edges
Social Edges [b]Charismatic:[/b] +2 to Charisma [b]Common Bond:[/b] Freely give bennies to any other Wild Card character can communicate with. Whether it’s to the Feds, the cops, the Mob, or some big corporation, your heroine knows someone on the inside—someone who is willing to lend her a hand on ...
Professional Edges
Professional Edges As a free action, an adept can spend 1 Power Point to gain AP 2 with all of his unarmed attacks until his next action. In addition, upon taking this Edge and at each new Rank, they may choose to change the trappings of one of the following powers to work only on themselves but be...
Power Edges
Power Edges [b]New Power:[/b] Learn and Trap a new Rank and AB-appropriate power. [b]Power Points:[/b] Learn and Trap a new Rank and AB-appropriate power. [b]Rapid Recharge:[/b] Regain 1 Power Point every 30 minutes. [b]Improved Rapid Recharge:[/b] Regains 1 Power Point every 15 minutes. To use thi...
Leadership Edges
Leadership Edges [b]Command:[/b] Subordinates receive +1 to their Spirit rolls to recover from being Shaken. [b]Command Presence:[/b] Increase “command radius” to 10” from 5”. [b]Fervor:[/b] Subordinates receive +1 to their Fighting damage rolls. [b]Hold the Line!:[/b] Subordinates add +1 to their ...
Combat Edges
Combat Edges [b]Block:[/b] +1 to Parry. [b]Improved Block:[/b] As above, but the hero adds +2 to his Parry. [b]Brawler:[/b] Successful bare-handed Fighting rolls add +2 to his damage. [b]Bruiser:[/b] Raises with bare-handed Fighting attacks roll d8 instead of d6. [b]Combat Reflexes:[/b] +2 to Spiri...
Background Edges
Background Edges [b]Alertness: [/b]+2 to Notice rolls. [b]Ambidextrous: [/b]Ignores the –2 penalty for using off-hand. Arcane Backgrounds [b]AB (Magic): [/b]3 Powers, 10 PPE, Arcane Skill: Spellcasting (Smarts). [b]AB (Miracles): [/b]2 Powers, 10 PPE, Arcane Skill: Faith (Spirit). [b]AB (Psionics):...
SWD Edges
SWD Edges Table of Contents (By Category) Background Edges Combat Edges Leadership Edges Power Edges Professional Edges Social Edges Weird Edges Wild Card Edges Legendary Edges Table of Contents (By Rank) Novice Edges Seasoned Edges Veteran Edges Heroic Edges Legendary Edges
- Mon Jul 02, 2018 9:35 pm
- Forum: EP Archive
- Topic: 2018 EP Requests
- Replies: 307
- Views: 162739
Re: 2018 EP Requests
Account/Character Name: Krozog What do you want done? Buy my third Character Slot for Tsuchiya Rika in the 24th COT for 10 EP with 25% Coupon. Make sure that my free Patron Character slot is officially active for Everett Jackson (instead of Lucious Numonis) in the 12th AAT I would like to officiall...
- Sun Jul 01, 2018 10:24 pm
- Forum: Fallen Heroes
- Topic: Krozog: Ogre Paladin (Shaintar)
- Replies: 6
- Views: 7336
Re: Krozog: Ogre Paladin (Shaintar)
+6 XP for end of Quarter
Novice Advance 2: Strength d10
Novice Advance 2: Strength d10
- Sun Jul 01, 2018 10:18 pm
- Forum: Shaintair (Concluded)
- Topic: Adventure Cards 3rd Q 2018
- Replies: 9
- Views: 6741
Re: Adventure Cards 3rd Q 2018
Novice 1: [dice]0[/dice] 6: Blessings of Zarvanis - Play this card to gain +4" to pace, run as a free action and add +2" to any jumps. This effect last three rounds. Alternatly this card can be used to reduce damage from falling by half. Meh. I got this last quarter. Anyone wanna trade? :p.
- Fri Jun 29, 2018 12:31 pm
- Forum: Adventure Forum
- Topic: 10 A Black Ship Spotted
- Replies: 126
- Views: 58968
Re: 10 A Black Ship Spotted
Notice: [dice]0[/dice] (Possible modifiers: +2 for smell, -2 if further than 5") Wild: [dice]1[/dice] Ace: [dice]2[/dice] Krozog returns to the deck with Angis where he sees several individuals retrieving boxes of skeletons from inside the ship. He decides to help get them, and is about to go ...
- Mon Jun 25, 2018 4:48 pm
- Forum: Adventure Forum
- Topic: 10 A Black Ship Spotted
- Replies: 126
- Views: 58968
Re: 10 A Black Ship Spotted
Angis sighed and rolled his eyes at the sobbing ogre. He walked over and put a hand on the behemoth’s large shoulder. “Nae real ‘arm done, lad,” he told Krozog. “Nae use t’ shed tears o’er it. Dae better next time. Noo up an’ ‘elp us gae through this storage. Found some nice loot.” Hearing Angis's ...
- Sat Jun 23, 2018 4:42 pm
- Forum: SR (SWD) and Playtest Archive
- Topic: Sebastian Camden, Ki Master
- Replies: 0
- Views: 1733
Sebastian Camden, Ki Master
M.A.R.S. PCO (Ki Master) F&G Table [dice]2[/dice] [dice]3[/dice] [dice]0[/dice] [dice]1[/dice] Reroll: [dice]5[/dice] Trade 7 + 10 for 12 HJ Tables Enchanted Items & Mystic Gadgets [dice]6[/dice] Magic & Mysticism [dice]7[/dice] Magic & Mysticism [dice]10[/dice] Magic & Mysticis...
- Fri Jun 22, 2018 7:06 pm
- Forum: Out of Character Topics
- Topic: Headhunter vs Merc Soldier vs A.R.E.S.
- Replies: 3
- Views: 4393
Re: Headhunter vs Merc Soldier vs A.R.E.S.
Combat Cyborg HJ Tables Cybernetics [dice]1[/dice] Ranged Weapons - Personal[dice]0[/dice] Training [dice]2[/dice] Narrative Hook [dice]3[/dice] Credits ([dice]4[/dice]*1000)=3000 Player Name: Derrick Google Handle: DSmith8807 Everett Jackson Rank: Novice Experience: 5 Advances Left: 0 Race: “Human...
- Fri Jun 22, 2018 1:52 am
- Forum: Out of Character Topics
- Topic: Headhunter vs Merc Soldier vs A.R.E.S.
- Replies: 3
- Views: 4393
Re: Headhunter vs Merc Soldier vs A.R.E.S.
M.A.R.S. Merc Soldier F&G Table [dice]0[/dice] [dice]1[/dice] Reroll: [dice]6[/dice] [dice]5[/dice] HJ Tables Cybernetics [dice]16[/dice] Cybernetics [dice]17[/dice] Cybernetics [dice]14[/dice] Cybernetics [dice]15[/dice] Cybernetics [dice]18[/dice] Training [dice]7[/dice] Training [dice]8[/dic...
- Fri Jun 22, 2018 1:51 am
- Forum: Out of Character Topics
- Topic: Headhunter vs Merc Soldier vs A.R.E.S.
- Replies: 3
- Views: 4393
Re: Headhunter vs Merc Soldier vs A.R.E.S.
M.A.R.S. Headhunter F&G Table [dice]0[/dice] [dice]1[/dice] Reroll: [dice]5[/dice] [dice]2[/dice] Reroll: [dice]6[/dice] Trade 2+11 for 12 HJ Tables Cybernetics [dice]10[/dice] Cybernetics [dice]11[/dice] Cybernetics [dice]7[/dice] Cybernetics [dice]9[/dice] Cybernetics [dice]8[/dice] Training ...
- Fri Jun 22, 2018 1:51 am
- Forum: Out of Character Topics
- Topic: Headhunter vs Merc Soldier vs A.R.E.S.
- Replies: 3
- Views: 4393
Headhunter vs Merc Soldier vs A.R.E.S.
I was going to try to recreate my IZ char in SR, but after discussing it decided to just do the concept: The race was Combat Simulacra (Vat-Grown Human Soldier basically), and he was very tanky while still being able to lay some damage down with a gun. Personality wise he was the dumb silent type wh...
- Wed Jun 20, 2018 2:16 pm
- Forum: Adventure Forum
- Topic: 10 A Black Ship Spotted
- Replies: 126
- Views: 58968
Re: 10 A Black Ship Spotted
Notice: [dice]0[/dice] (+2 for smell, -2 to sight if further than 5") Wild: [dice]1[/dice] Ace: [dice]2[/dice] As Krozog slams into the apparition of Lysennia, it fades and his body looses its footing and tumbles forward to the deck. His body begins to stand up when the ship sails too far away...
- Mon Jun 18, 2018 10:13 am
- Forum: Adventure Forum
- Topic: 10 A Black Ship Spotted
- Replies: 126
- Views: 58968
Re: 10 A Black Ship Spotted
Notice: [dice]0[/dice] (+2 Smell) Wild: [dice]1[/dice] + 2 = 6 Agility to avoid falling into the water Agility: [dice]2[/dice] Wild: [dice]3[/dice] Notice Phantasm Notice: [dice]4[/dice] (-2 for More than 5" away; No +2 for smell because caster spent PPE to make it smell right) Wild: [dice]5[/...
- Tue Jun 12, 2018 2:20 pm
- Forum: SR (SWD) and Playtest Archive
- Topic: Human Psi-Operator
- Replies: 0
- Views: 1642
Human Psi-Operator
Roll Sheet for M.A.R.S Psi-Operator
F&G Table
[dice]2[/dice]
[dice]1[/dice]
[dice]0[/dice]
HJ Tables
HJ Psionics [dice]3[/dice]
HJ Psionics [dice]4[/dice]
HJ Psionics [dice]5[/dice]
Narrative Hook
[dice]6[/dice]
Credits
([dice]7[/dice])*100 = $1300
F&G Table
[dice]2[/dice]
[dice]1[/dice]
[dice]0[/dice]
HJ Tables
HJ Psionics [dice]3[/dice]
HJ Psionics [dice]4[/dice]
HJ Psionics [dice]5[/dice]
Narrative Hook
[dice]6[/dice]
Credits
([dice]7[/dice])*100 = $1300
- Mon Jun 11, 2018 10:48 pm
- Forum: SR (SWD) and Playtest Archive
- Topic: Gawonii, Simvan Psi-Warrior
- Replies: 6
- Views: 3944
Re: Gawonii, Simvan Psi-Warrior
Advances M.A.R.S Psi-Warrior Said to have trained in techniques passed down from long lost Psyscape, the Psi-Warriors of the Magic Zone hone body and mind into living weapons. Forged by arduous testing of mind and body, Psi-Warriors use self-denial and spiritual centering to bolster both flesh and ...
- Mon Jun 11, 2018 10:48 pm
- Forum: SR (SWD) and Playtest Archive
- Topic: Gawonii, Simvan Psi-Warrior
- Replies: 6
- Views: 3944
Re: Gawonii, Simvan Psi-Warrior
Story Time!
- Mon Jun 11, 2018 10:47 pm
- Forum: SR (SWD) and Playtest Archive
- Topic: Gawonii, Simvan Psi-Warrior
- Replies: 6
- Views: 3944
Re: Gawonii, Simvan Psi-Warrior
ALL the phat lewts!
- Mon Jun 11, 2018 10:13 pm
- Forum: SR (SWD) and Playtest Archive
- Topic: Gawonii, Simvan Psi-Warrior
- Replies: 6
- Views: 3944
Re: Gawonii, Simvan Psi-Warrior
Feel da Powa!
- Mon Jun 11, 2018 9:00 pm
- Forum: Archive
- Topic: "Living Legend" Edge
- Replies: 23
- Views: 11263
Re: "Living Legend" Edge
The free Soak rolls are also gone, RFT. Ignore damage 1 time per session (quarter) instead of soak rolls. The no armor (Except shields) or physical armor from any other source still remains. I could just put Brave as a requirement to Iron Soul instead of Iron Will and remove Iron Will from the list....
- Mon Jun 11, 2018 8:21 pm
- Forum: SR (SWD) and Playtest Archive
- Topic: Gawonii, Simvan Psi-Warrior
- Replies: 6
- Views: 3944
Re: Gawonii, Simvan Psi-Warrior
Character Sheet Player Name : Derrick Google Handle: dsmith8807 Character Name: Gawonii Rank : Seasoned Experience : 05 Advances Left : 0 Race : Simvan Iconic Framework : M.A.R.S. Psi-Warrior Attributes : Agility d4, Smarts d6, Spirit d4, Strength d4, Vigor d4 Charisma : 0(-4/8); Pace : 6; Parry : ...
- Mon Jun 11, 2018 8:08 pm
- Forum: SR (SWD) and Playtest Archive
- Topic: Gawonii, Simvan Psi-Warrior
- Replies: 6
- Views: 3944
Re: Gawonii, Simvan Psi-Warrior
Simvan Racial Statistics Ranging from five-and-a-half to six feet tall, Simvan have wide jaws, pointed ears slightly larger than a human’s, and a mane of long, thick hair. Their nose and mouth extend into a short muzzle, and they are covered in short fur. The nomadic Simvan typically have trim, mus...
- Mon Jun 11, 2018 7:54 pm
- Forum: SR (SWD) and Playtest Archive
- Topic: Gawonii, Simvan Psi-Warrior
- Replies: 6
- Views: 3944
Gawonii, Simvan Psi-Warrior
Roll Sheet for M.A.R.S Psi-Warrior F&G Table [dice]1[/dice] [dice]2[/dice] [dice]0[/dice] HJ Tables HJ Body Armor [dice]9[/dice] HJ Body Armor [dice]8[/dice] HJ Psionics [dice]7[/dice] HJ Psionics [dice]5[/dice] HJ Psionics [dice]6[/dice] Narrative Hook [dice]3[/dice] Credits ([dice]4[/dice])*1...
- Mon Jun 11, 2018 6:41 pm
- Forum: Archive
- Topic: "Living Legend" Edge
- Replies: 23
- Views: 11263
Re: "Living Legend" Edge
Ok I updated the new versions. I like it...I wonder if it is too many edges, though? I added Nerves of Steel as a requirement to Iron Body. It just felt right. I liked Iron Will, it felt like it had a good vibe with this line of trees too, so I added it to the top and gave it the Brave edge as a req...
- Mon Jun 11, 2018 5:32 am
- Forum: Archive
- Topic: "Living Legend" Edge
- Replies: 23
- Views: 11263
Re: "Living Legend" Edge
True :p. I slept on it and i really like penders shggestiom. Will update whem i get home.
Pender, what the heck is iron will?
Pender, what the heck is iron will?
- Sun Jun 10, 2018 9:01 pm
- Forum: Archive
- Topic: "Living Legend" Edge
- Replies: 23
- Views: 11263
Re: "Living Legend" Edge
Iron Body Requirements: Seasoned, Vigor d8+ (Insert Flowery Narrative) You calculate your toughness at the full value of Vigor die type. Once per session you can automatically ignore all damage resulting from a single attack. You must be unarmored to get the benefits of this edge. Iron Soul Require...
- Sun Jun 10, 2018 7:40 pm
- Forum: Archive
- Topic: "Living Legend" Edge
- Replies: 23
- Views: 11263
Re: "Living Legend" Edge
I do like the Once/Round & Half Vigor/Round option...But is that a bit too strong to combine with armor? Because I feel like the character with one free soak a round is going to get murdered with low armor in Savage Rifts if he can't soak that damage. But 6 soaks a round with armor might be grat...
- Sun Jun 10, 2018 7:33 pm
- Forum: Archive
- Topic: "Living Legend" Edge
- Replies: 23
- Views: 11263
Re: "Living Legend" Edge
You're right! Whoops. Another limiting factor . *On the Extra Effort
- Sun Jun 10, 2018 7:26 pm
- Forum: Archive
- Topic: "Living Legend" Edge
- Replies: 23
- Views: 11263
Re: "Living Legend" Edge
Sorry bout that HC. There were problems, now fixed! @Pender - That was a shortsightedness on my end. Im habitually terrible at naming things. The original B&B names were...not conducive to what I was going for either, though. I wouldn't be opposed to literally calling them Bad Ass and Certifiabl...
- Sun Jun 10, 2018 6:38 pm
- Forum: Archive
- Topic: "Living Legend" Edge
- Replies: 23
- Views: 11263
Re: "Living Legend" Edge
I updated the Vigor for both and upped Rank 1 from Novice to Seasoned, left rank 2 at Heroic... I think the no armor deal was a balancing factor. At d10 Vigor you have 7 Toughness, 8 at d12 and that is higher than what B&B calls for. Sure, you can add in some Brawny and some Size...but how high ...
- Sat Jun 09, 2018 12:52 pm
- Forum: Archive
- Topic: "Living Legend" Edge
- Replies: 23
- Views: 11263
"Living Legend" Edge
There are a lot of ways to make a character really tough in Savage Rifts. They can even heal really fast with ARES and other Races/IFs with regeneration. However, there isn't really a way to play Conan, Achilles, a (demi-)god, or any character who just isn't very likely to get hurt by physical damag...
- Wed Jun 06, 2018 8:05 pm
- Forum: Archive
- Topic: Bodyguard Edge
- Replies: 19
- Views: 9536
Re: Bodyguard Edge
I'm not planning on taking it. Yet? Maybe at some point, but no plans. This just looked like a cool edge that could work for Savage Rifts for the right character(s).
- Wed Jun 06, 2018 7:55 pm
- Forum: Adventure Forum
- Topic: 10 A Black Ship Spotted
- Replies: 126
- Views: 58968
Re: 10 A Black Ship Spotted
Notice [dice]0[/dice] (Smell) Wild [dice]1[/dice] (Smell) Unshaken Spirit [dice]2[/dice] + Ace: [dice]6[/dice] Wild [dice]3[/dice] Jumping Strength [dice]4[/dice] Wild [dice]5[/dice] Adventure Card - Blessing of Zavonis gm fiat: Krozog's heroic leap gets him onto the other boat, barely. Running [di...
- Mon Jun 04, 2018 4:59 pm
- Forum: SR (SWD) and Playtest Archive
- Topic: Everett Jackson, Vat-Grown Human A.R.E.S. Super Soldier
- Replies: 5
- Views: 4156
Re: Everett Jackson, Vat-Grown Human A.R.E.S. Super Soldier
Advances Attributes Agility: d8 (1, 1 Cyber) Smarts: d6-1 (1) Spirit: d6-1 (1) Strength: d12+2 (1, 2 Racial, 2 IF, 1 Cyber) Vigor: d10 (1, 1 Racial, 1 IF) Skills d6 Climbing (Free d6; St) d8 Fighting (2, Free d4; Ag) d6 K/Battle (2; Sm) d4 K/Cybernetics (1; Sm) d6 Notice (2; Sm) d4 Repair (1; Sm) d...
- Mon Jun 04, 2018 4:59 pm
- Forum: SR (SWD) and Playtest Archive
- Topic: Everett Jackson, Vat-Grown Human A.R.E.S. Super Soldier
- Replies: 5
- Views: 4156
Re: Everett Jackson, Vat-Grown Human A.R.E.S. Super Soldier
Gear ( Load Limit: 162/500 lbs ) Chain Long Sword http://i243.photobucket.com/albums/ff244/master_mikel/Rifts/EU/rifts%20chain%20sword_zpsf3w5dbwf.png Damage: Str+2d8; AP 2 Weight: 15 Cost: 14,000 credits Notes: Mega Damage Armor Piercing Grenade ( x4; 1 lbs ) http://explorersunlimited.com/images/u...
- Mon Jun 04, 2018 4:58 pm
- Forum: SR (SWD) and Playtest Archive
- Topic: Everett Jackson, Vat-Grown Human A.R.E.S. Super Soldier
- Replies: 5
- Views: 4156
- Mon Jun 04, 2018 4:13 pm
- Forum: SR (SWD) and Playtest Archive
- Topic: Everett Jackson, Vat-Grown Human A.R.E.S. Super Soldier
- Replies: 5
- Views: 4156
Re: Everett Jackson, Vat-Grown Human A.R.E.S. Super Soldier
Character Sheet Player Name: Derrick Google Handle: dsmith8807 Character Name: Everett Jackson Rank : Novice Experience : 05 Advances Left : 0 Race : Vat-grown human Iconic Framework : A.R.E.S. Attributes : Agility d8, Smarts d6-1, Spirit d6-1, Strength d12+2, Vigor d10 Charisma : 0(0); Pace : 6; P...
- Mon Jun 04, 2018 4:11 pm
- Forum: SR (SWD) and Playtest Archive
- Topic: Everett Jackson, Vat-Grown Human A.R.E.S. Super Soldier
- Replies: 5
- Views: 4156
Re: Everett Jackson, Vat-Grown Human A.R.E.S. Super Soldier
Vat-Grown Human Racial Statistics Before the Rifts, Vat-grown humans were the go-to option for personal protective services, mercenary companies, some militarizes, underground bosses needing a strong arm, or anyone else who could afford the ultimate hired gun who (probably) wouldn't talk back. Vat-...
- Mon Jun 04, 2018 4:07 pm
- Forum: SR (SWD) and Playtest Archive
- Topic: Everett Jackson, Vat-Grown Human A.R.E.S. Super Soldier
- Replies: 5
- Views: 4156
Everett Jackson, Vat-Grown Human A.R.E.S. Super Soldier
Roll Sheet for A.R.E.S. Master of your Destiny Race: Vat-Grown Human Origin Story: Laboratory Manipulation Power & Greatness 1: Strong and Tough Power & Greatness 2: Resistance and Regeneration HJ Tables HJ Cybernetics [dice]9[/dice] HJ Cybernetics [dice]8[/dice] HJ Cybernetics [dice]7[/dic...