Search found 333 matches

by Koshnek
Wed Jul 28, 2021 8:39 pm
Forum: The Mean Streets
Topic: Rumblings in the Shadow
Replies: 12
Views: 487

Re: Rumblings in the Shadow

Location: Central Chicago, Aurora Barrens, the Downside Time: Sunday June 3, 2095 - 8:45 AM Weather: Last night's deluge has knocked some of the humidity out of the air, but the warm early morning reminds you that summer is just around the corner. https://savagerifts.com/sr/download/file.php?id=268...
by Koshnek
Wed Jul 21, 2021 1:05 pm
Forum: The Mean Streets
Topic: Rumblings in the Shadow
Replies: 12
Views: 487

Re: Rumblings in the Shadow

"You make good points, Nakama," Kit responds to Boris ' and Shift 's reimbursement concerns, "This fee is good for a group of mostly unknowns. Some of you are known to me." The slight neko-girl Black Swan feel free to make a Notice roll at -2. Success on this roll includes the r...
by Koshnek
Wed Jul 21, 2021 6:22 am
Forum: The Mean Streets
Topic: Rumblings in the Shadow
Replies: 12
Views: 487

Re: Rumblings in the Shadow

Black Swan feels much more eloquent and the exactly right words to say seem to flow into her mind without effort as she prepares to convince Kit to pay the team more. The negotiation takes 1d4+1 minutes . That is 20 rounds, so Shift will have to pay 3 extra PP to maintain boost trait on black swan ...
by Koshnek
Sat Jul 17, 2021 6:32 am
Forum: The Mean Streets
Topic: Rumblings in the Shadow
Replies: 12
Views: 487

Re: Rumblings in the Shadow

Roc nods, not putting to much thought into the process. "Sounds good to me." ... Then looking towards the client he asks. He liked the jobs where he was allowed to clean up when done. Nothing pissed him off more than being forced to let someone live and then deal with them stumbling acros...
by Koshnek
Sat Jul 17, 2021 6:15 am
Forum: Interface Zero: Chicago Woes
Topic: Boris - Human Criminal (Approved)
Replies: 3
Views: 285

Re: Boris - Human Criminal (IZ)

Contact: Vassili Vassili is a canine hybrid with lupine features. His excellent hearing and enhanced sense of smell made him an asset to the Vory on the streets where no one could sneak up on him. Rumor has it he can even smell a lie. Boris and Vassali knew each other from these earlier days, but w...
by Koshnek
Wed Jul 14, 2021 6:25 am
Forum: Savage Rifts House Rule Proposals
Topic: Signature Item Rules
Replies: 23
Views: 6238

Re: Signature Item Rules

Balitrox….I mean I approve whole-heartedly. But I also think it’s a fine edit balance wise. Especially if it lines up with upcoming content.
by Koshnek
Tue Jul 13, 2021 2:22 pm
Forum: Recruitment Forums
Topic: Coming Soon: Mercy Six
Replies: 38
Views: 1167

Re: Coming Soon: Mercy Six

Sounds like a lot of fun, but it looks like you're full. You can consider me an alternate if anything happens, but these guys are all active ones so I doubt itll come up. Welcome back!
by Koshnek
Mon Jul 12, 2021 6:34 pm
Forum: The Mean Streets
Topic: Rumblings in the Shadow
Replies: 12
Views: 487

Rumblings in the Shadow

Location: Central Chicago, Aurora Barrens, the Downside Time: Sunday June 3, 2095 - 8:00 AM Weather: Last night's deluge has knocked some of the humidity out of the air, but the warm early morning reminds you that summer is just around the corner. the Downside - Exterior.jpg the Downside - Interior...
by Koshnek
Tue Jul 06, 2021 4:15 pm
Forum: Supporting Cast
Topic: Eithar Colhromam, Elven Combat Mage and Eldritch Knight
Replies: 0
Views: 71

Eithar Colhromam, Elven Combat Mage and Eldritch Knight

Fortune & Glory
1d20
1d20

Hero's Journey
pd1d20
1d20
1d20

Starting Wealth
4d6 x 100 = 1900
2d4 x 500 = 1000
Credits: 2900
by Koshnek
Sun Jun 13, 2021 3:29 pm
Forum: Data Archive
Topic: Hacking Setting Rule Plug Ins
Replies: 4
Views: 528

Re: Hacking Setting Rule Plug Ins

Hacking Cyber Combat Plugins: Bring the Pain (no Hard Mode), Counter Hacking, Cyber Hacking, Programs Program List: Autoscanner, BlackRAT, Blaster, DeletePro, Hyper Editor, ICEpick, Mask Maker, Mindfrag, Partition Viper, Reality Editor, Traceroute, Traceroute Deluxe, TraceroutePro General Purpose P...
by Koshnek
Sat Jun 12, 2021 2:23 pm
Forum: Data Archive
Topic: Poll: Secret Roller
Replies: 3
Views: 240

Re: Poll: Secret Roller

Secret Roller could gave uses beyond notice. Nothing where I would take any control of your character from your hands, but a hacker might attempt to hack you and you could fail the roll, or a psychic might attempt to slip inside your head stealthily. I also don’t like the idea of passive notice for ...
by Koshnek
Sat Jun 12, 2021 9:54 am
Forum: Data Archive
Topic: Poll: Secret Roller
Replies: 3
Views: 240

Poll: Secret Roller

It’s not quite Savage Worlds, but I’d like to introduce a Setting Rule, but only if y’all agree to it. Secret Roller: There may be times when the GM wishes to make a roll on behalf of the player. If he does so, he’ll take into account all applicable Specializations, Augmentations, gear, Edges, Hindr...
by Koshnek
Sun May 23, 2021 6:59 pm
Forum: Supporting Cast
Topic: Cyborg Man
Replies: 1
Views: 235

Re: Cyborg Man

Whiz Novice Combat Cyborg, Combat Cyborg, and Walking Toolkit Iconic Framework : Combat Cyborg Background Despite his large size and clunky hands, Whiz has a surprisingly delicate touch. He can keep up with the Castle's best mechanics. In fact, most of the Tomorrow Legion's cyborgs prefer to come t...
by Koshnek
Sun May 23, 2021 6:29 pm
Forum: Supporting Cast
Topic: CybeR PCO Man
Replies: 1
Views: 235

Re: CybeR PCO Man

Daniel "Danny Boy" Parker Seasoned Male Human, MARS Personal Concept Option, and Conman Iconic Framework : MARS Personal Concept Option Background Daniel has done it all, seen it all, overcome the odds and lived to tell you the tale. At least, hell have you convinced its true while he fle...
by Koshnek
Sun May 23, 2021 3:16 pm
Forum: Supporting Cast
Topic: CybeR PCO Man
Replies: 1
Views: 235

CybeR PCO Man

d4d6 x 100
d2d4 x 500
d6d6 x 1000

pd1d20
dLdLp1d20
dLdLp1d20
by Koshnek
Sun May 23, 2021 1:53 pm
Forum: Northern Gun - Mercenaries
Topic: PC Followers for PBP
Replies: 1
Views: 246

PC Followers for PBP

Extras (Followers) for PCs Look at the whole group--say, 5 soldiers doing the same Shooting action--as a single Wild Card character. So they roll one Shooting Die and one Wild Die. The idea is that they're working as a team, so they have a better chance of success. However, since they're rolling a ...
by Koshnek
Sun May 23, 2021 12:36 pm
Forum: Supporting Cast
Topic: Cyborg Man
Replies: 1
Views: 235

Cyborg Man

H1d20
Hpd1d20

d4d6 1500
d2d4 2000
by Koshnek
Sun May 23, 2021 11:34 am
Forum: Supporting Cast
Topic: Headhunter Driver-Man
Replies: 0
Views: 120

Headhunter Driver-Man

F&G 1d20 (Reroll if allowed. If not, alternately replace Quick/Ambidextrous with Extraction or Acrobat if allowed) F&G 1d20 F&G 1d20 Cybernetics HJ 1d20 Cybernetics HJ 1d20 Cybernetics HJ 1d20 Credits 4d600+2d2000 Credits: 4d6 x 100 = 1500 Credits 2d4 x 500 = 1500 1500 + 1500 = 3000 Cre...
by Koshnek
Fri May 21, 2021 11:22 pm
Forum: Supporting Cast
Topic: Human Body-Fixer
Replies: 1
Views: 255

Re: Human Body-Fixer

Dr. Enderson Seasoned Male Human, MARS Body-Fixer, and Street Doc Iconic Framework : MARS Body-Fixer Background Dr. Enderson hails from the CS where he was too unscrupulous in his selection of patients for the ISS to ignore. The Doctor's motto has always been to treat any patient as long as they ca...
by Koshnek
Fri May 21, 2021 9:20 pm
Forum: Supporting Cast
Topic: Human Body-Fixer
Replies: 1
Views: 255

Human Body-Fixer

F&G 1: 1d20 F&G 2: 1d20 F&G 2.1: 1d20 F&G 2.2: 1d20 Interlude HJ: Experience & Widom 1d20 Credits 1: 4d600 Credits 2: 2d2000 Allied Personalities: AP1: 1d20 - Cowardly AP2: 1d20 - Artistic AP3: 1d20 - Treacherous AP4: 1d20 - Clueless AP5: 1d20 - Sneaky
by Koshnek
Thu May 20, 2021 6:52 pm
Forum: (10 EP) Signature Item
Topic: Signature Item for Tirgal Danvanbor
Replies: 0
Views: 194

Signature Item for Tirgal Danvanbor

Player Name: Koshnek
Character Name: Tirgal Danvanbor
Link to Any Reference Post: 7 EP for a Signature Item for Tirgal Danvanbor, @KahlessNestor. (Diamond Coupon)
by Koshnek
Sun May 16, 2021 4:49 pm
Forum: (1 EP) Anyone Got a Benny?
Topic: Benny for Goswin Aigner
Replies: 3
Views: 370

Re: Benny for Goswin Aigner

Player Name: Koshnek
Character Name: Goswin Aigner
Link to Any Reference Post: One EP for one Benny for Goswin Aigner, @Pursuit.
by Koshnek
Wed May 12, 2021 7:23 pm
Forum: Data Archive
Topic: The Game We Want
Replies: 1
Views: 342

Re: The Game We Want

I've got 4/5 votes with a majority. We'll go with option one. I will move this post into the archive at some point to de-clutter the main forum.
by Koshnek
Fri May 07, 2021 5:30 pm
Forum: The Mean Streets
Topic: Tall Tales at the Downside (Interlude)
Replies: 12
Views: 3950

Re: Tall Tales at the Downside (Interlude)

Location: The Free City of Chicago (Wherever your character may be leading up to the meeting with Kit) Time: Sunday June 3, 2095 - 7:00 AM (or whatever time is appropriate for your character to make the 8:00 AM meeting with Kit at the Downside) Weather: Last night's deluge has knocked some of the h...
by Koshnek
Thu May 06, 2021 3:32 pm
Forum: (1 EP) Anyone Got a Benny?
Topic: Benny for Goswin Aigner
Replies: 3
Views: 370

Re: Benny for Goswin Aigner

Player Name: Koshnek
Character Name: Goswin Aigner
Link to Any Reference Post: One EP for one Benny for Goswin Aigner, @Pursuit.
by Koshnek
Thu May 06, 2021 3:32 pm
Forum: (1 EP) Anyone Got a Benny?
Topic: Benny for Goswin Aigner
Replies: 3
Views: 370

Re: Benny for Goswin Aigner

Player Name: Koshnek
Character Name: Goswin Aigner
Link to Any Reference Post: One EP for one Benny for Goswin Aigner, @Pursuit.
by Koshnek
Thu May 06, 2021 3:31 pm
Forum: (1 EP) Anyone Got a Benny?
Topic: Benny for Goswin Aigner
Replies: 3
Views: 370

Benny for Goswin Aigner

Player Name: Koshnek
Character Name: Goswin Aigner
Link to Any Reference Post: One EP for one Benny for Goswin Aigner, @Pursuit.
by Koshnek
Tue Apr 20, 2021 2:58 pm
Forum: Interface Zero: Chicago Woes
Topic: Setting Rules
Replies: 11
Views: 1852

VR Worlds

VR Worlds The following VR worlds are the most popular, though many, many more exist. Note: Pinnacle Entertainment has kindly allowed us to introduce a few of their most popular game settings as fictional VR worlds. All artwork is copyright 2020 Pinnacle Entertainment. Used with their permission. (...
by Koshnek
Tue Apr 20, 2021 2:55 pm
Forum: Interface Zero: Chicago Woes
Topic: Setting Rules
Replies: 11
Views: 1852

VR Mechanics

Avatars When characters enter virtual reality, they have avatars; virtual bodies which they use to interact with whatever VR world they are in. The avatar can move, fight, run, touch, hear, and even taste and smell(!). We don’t wish to bog you down with a ton of unnecessary rules for creating an av...
by Koshnek
Tue Apr 20, 2021 2:53 pm
Forum: Interface Zero: Chicago Woes
Topic: Setting Rules
Replies: 11
Views: 1852

Virtual Reality

Virtual Reality Virtual Reality is a core element in many cyberpunk settings. The notion of a hacker “jacking in” and running a hack against a megacorp in virtual reality has been around since Case first started “Punching Deck” in Neuromancer. It’s almost expected that characters can do this sort o...
by Koshnek
Sun Apr 18, 2021 9:42 pm
Forum: Interface Zero: Chicago Woes
Topic: Setting Rules
Replies: 11
Views: 1852

Safehouse Options

Advantages Advantages improve a safe house in some manner that is not directly a security option. Cost is the price per month. In the case of a hotel or other safe house that is paid for daily, the cost is 1/10th of that shown per day. In the case of a purchase, the cost is multiplied by 25. Amenit...
by Koshnek
Sun Apr 18, 2021 9:20 pm
Forum: Interface Zero: Chicago Woes
Topic: Setting Rules
Replies: 11
Views: 1852

Safehouses

Safehouses From time to time, characters may find it necessary to find a safe house to lay low. This may be a temporary flop that they will hide in for a few days or weeks, or this may be the character’s permanent lair with all the amenities of home and a security system that makes the place a veri...
by Koshnek
Sun Apr 18, 2021 7:56 pm
Forum: Interface Zero: Chicago Woes
Topic: Setting Rules
Replies: 11
Views: 1852

Modified Hindrances / New Edges

Modified Hindrances Anemic (Minor/Major): Anemic characters are particularly susceptible to sickness, disease, environmental effects, and fatigue. They subtract 2 from Vigor rolls made to resist Fatigue (see Hazards, starting on page 125). As a Major Hindrance, characters suffer a −2 on all rolls t...
by Koshnek
Sun Apr 18, 2021 7:43 pm
Forum: Interface Zero: Chicago Woes
Topic: Setting Rules
Replies: 11
Views: 1852

Savings

Savings Savings reflects the character living within a budget and watching their daily spending. A character can accumulate Savings either by a Windfall or by living a Lifestyle that is below their current Lifestyle die. They may stash away as many Savings as they wish. A character can spend one Sa...
by Koshnek
Sun Apr 18, 2021 7:35 pm
Forum: Interface Zero: Chicago Woes
Topic: Setting Rules
Replies: 11
Views: 1852

Lifestyles Table

Lifestyles Table Less than d4 Lifestyle - Impoverished: Living on the streets. Ragged clothes. No sanitation. Get food where you can. Impact: Natural healing rolls are made at –4. Spending more than one month Impoverished gives the Anemic and Ugly Hindrances until the Lifestyle can be improved. d4 ...
by Koshnek
Sun Apr 18, 2021 7:26 pm
Forum: Interface Zero: Chicago Woes
Topic: Setting Rules
Replies: 11
Views: 1852

Lifestyles

Lifestyles Instead of handling the crew’s day to day expenses by counting every Cryptodollar spent, it is easier to use the Lifestyle Setting Rule. This isn’t the Wealth Setting Rule; crews are still expected to buy mission gear and other essentials out of pocket. Instead, this is a quick and easy ...
by Koshnek
Sun Apr 18, 2021 3:59 pm
Forum: Data Archive
Topic: Hacking Setting Rule Plug Ins
Replies: 4
Views: 528

Re: Hacking Setting Rule Plug Ins

Bold=Baseline Plugins I intend to include. (if no one heavily objects) Italic=My preferences (But very open for discussion) Strikethrough=Probably not happening Unformatted=Completely up to y'all. BRING THE PAIN - I don't really want to deal with the bookkeeping of attacking and/or damaging each ot...
by Koshnek
Sun Apr 18, 2021 1:09 pm
Forum: Data Archive
Topic: The Game We Want
Replies: 1
Views: 342

The Game We Want

Option 1) You guys are all more or less locals. You're part of the underground scene. People, corps, gangs and criminal organizations need things done. You tend to be "good" guys, but there are times where the jobs can be "morally grey" at best. Celebrating your last gig together...
by Koshnek
Wed Jan 06, 2021 6:10 pm
Forum: Supporting Cast
Topic: Drake, Elderly One-Shot Crazy
Replies: 1
Views: 445

Re: Drake, Elderly One-Shot Crazy

Drake Heroic Male Human, Crazy Iconic Framework : Crazy Background Drake is an old coot who once helped take down the biggest of bads. He was once a dragon, despite what his friends might say, but he has since forgotten how to metamorph into his true form. He doesn't let it bother him much, but he ...
by Koshnek
Wed Jan 06, 2021 4:16 pm
Forum: Supporting Cast
Topic: Drake, Elderly One-Shot Crazy
Replies: 1
Views: 445

Drake, Elderly One-Shot Crazy

Psyche Degradation 1d10 1d10 1d10 1d10 Impulsive, Suspicious (Major), Clueless, Overconfident, Habit (Major) Crazy HJ Crazy Training 1d20 Crazy Training 1d20 Gear HJ Body Armor 1d20 Body Armor 1d20 Body Armor 1 Extra HJ Extra Training 1d20 Extra Training 1d20 Extra Training 1d20 Extra Training 1d20...
by Koshnek
Wed Jan 06, 2021 3:20 pm
Forum: Savage Iron Kingdoms
Topic: Strangelight: A Savage Iron Kingdoms Game
Replies: 29
Views: 6287

Re: Strangelight: A Savage Iron Kingdoms Game

Manny Costa Just create a whole new account. Give the new account your new character's name (if you have one already, if not it can be changed later). You can link the new account to your old account for easy switching, too (User Control Panel -> Linked Accounts). That's actually the preferred meth...
by Koshnek
Mon Jan 04, 2021 3:18 pm
Forum: Savage Iron Kingdoms
Topic: Strangelight: A Savage Iron Kingdoms Game
Replies: 29
Views: 6287

Re: Strangelight: A Savage Iron Kingdoms Game

Jammer -> Bouncer -> Caller for me, but I'm ok with any of the three. You mentioned you recruited off of social media, so I'd also let someone new to the site have my space, too, if it came to that.
by Koshnek
Sun Jan 03, 2021 12:11 am
Forum: Savage Iron Kingdoms
Topic: Strangelight: A Savage Iron Kingdoms Game
Replies: 29
Views: 6287

Re: Strangelight: A Savage Iron Kingdoms Game

I prefer magic, or a mix of magic and smack in’ but I can play anything happily.

Jammer, Bouncer and Mechanic all sound fun, but not if someone else would prefer them.
by Koshnek
Sat Jan 02, 2021 7:05 pm
Forum: Savage Iron Kingdoms
Topic: Strangelight: A Savage Iron Kingdoms Game
Replies: 29
Views: 6287

Re: Strangelight: A Savage Iron Kingdoms Game

I'm only in a few games now, so if there's room for me I could throw my hat in. I'm not sure what is needed now, as the original posting seems a bit outdated.
by Koshnek
Thu Sep 10, 2020 9:16 pm
Forum: Interface Zero: Chicago Woes
Topic: OOC Chat
Replies: 18
Views: 5200

Re: OOC Chat

Does your team have a group name? Should they? If you guys want your characters to be collectively known as a team by some name, work it out here. If you do, come up with some snazzy names for your group of freelancers, and then when we have some cool names I can throw a poll up for you guys to narr...
by Koshnek
Thu Sep 10, 2020 8:52 pm
Forum: Interface Zero: Chicago Woes
Topic: Character Goals
Replies: 3
Views: 972

Character Goals

Post here if there is anything you would like your character to work towards accomplishing or acquiring. For example, if Patrick decided that he really wants Kas to devolop a working (or some other type of) relationship with Kristof, he could let me know here. Then I could work towards bringing Kris...
by Koshnek
Thu Sep 03, 2020 9:42 am
Forum: The Mean Streets
Topic: The Battle for the Downside
Replies: 29
Views: 7647

Re: The Battle for the Downside

Location: Central Chicago, Aurora Barrens, the Downside Time: Sunday June 3, 2095 - 2:05 AM Weather: A deluge of rain pounds against the building. Without the noise of the crowd, the storm seems louder than before, but still quiter than the din of battle. Environment: The strobing lights and death ...
by Koshnek
Sun Aug 30, 2020 6:27 pm
Forum: Nightbane
Topic: Seraph, Angelic Nightbane (Unaligned)
Replies: 12
Views: 3452

Re: Seraph, Angelic Nightbane

Build Points: Base: 8 Angelic Morphus: +2 Maximum Build Points Immortal Potential: +2 Maximum Build Points Immortal Potential: +2 Maximum Build Points Armor (+2; 6 points total, two from Supernatural Toughness) Big (-2) Claws (+4) Edges (+8; (Very) Attractive, Charismatic, Martial Warrior) Flight (...
by Koshnek
Sun Aug 30, 2020 5:28 pm
Forum: Data Archive
Topic: Going Forward(?)
Replies: 0
Views: 643

Going Forward(?)

I'm alive! I meant to post this a week and a half or so ago, but things got unexpectedly wonky for me. Do you guys want to continue the game? I would like to continue if y'all will stick with me. I got behind here, of course, and in my other games, and I had a really hard time jumping back into the ...
by Koshnek
Thu Jul 16, 2020 7:53 pm
Forum: Nightbane
Topic: Seraph, Angelic Nightbane (Unaligned)
Replies: 12
Views: 3452

Re: Seraph, Angelic Nightbane

Build Points: Base: 8 Angelic Morphus: +2 Maximum Build Points Immortal Potential: +2 Maximum Build Points Immortal Potential: +2 Maximum Build Points Edges (+8; (Very) Attractive, Charismatic, Martial Warrior) Flight (+2; 6(d6), Maneuver with Athletics) Major Hindrances (-4; Code of Honor, Impulsi...
by Koshnek
Wed Jul 15, 2020 2:18 pm
Forum: Nightbane
Topic: Seraph, Angelic Nightbane (Unaligned)
Replies: 12
Views: 3452

Re: Seraph, Angelic Nightbane

Oh, I also meant to ask, is Natural Leader required here? Some GM's rule wild cards are affected by command edges, some don't. I assumed it was needed because I couldn't find it anywhere in the setting rules or nightbane write up. Also, am I limited to affecting those within my 5" command radiu...
by Koshnek
Wed Jul 15, 2020 1:38 pm
Forum: Nightbane
Topic: Seraph, Angelic Nightbane (Unaligned)
Replies: 12
Views: 3452

Re: Seraph, Angelic Nightbane

Ndreare *mutters something about dang gm's not letting someone munchkin to their heart's content* :P Alan brought up the armor thing in NB chat, too. I felt like the write up didn't support it for an angelic amorphous. Supernatural Toughness*: The Morphus form has +2 Toughness (may use racial build...
by Koshnek
Mon Jun 08, 2020 12:45 pm
Forum: The Mean Streets
Topic: The Battle for the Downside
Replies: 29
Views: 7647

Re: The Battle for the Downside

Location: Central Chicago, Aurora Barrens, the Downside Time: Sunday June 3, 2095 - 1:59 AM Weather: A deluge of rain pounds against the building and can be heard over the roaring din of the crowd. Environment: Deafening Death Metal is still roaring over the speakers and lights continue strobing (i...
by Koshnek
Sat May 23, 2020 10:29 am
Forum: Washed Out Recruits
Topic: What to Run...
Replies: 13
Views: 4379

Re: What to Run...

I'd pick Ravenloft. I was fond of my character and regret that I wasn't able to contribute more when the game was live.
by Koshnek
Sat May 23, 2020 10:21 am
Forum: Out of Character Topics
Topic: Account Status Tracker-The only place to announce an absence
Replies: 98
Views: 62036

Re: Account Status Tracker-The only place to announce an absence

Name : Derrick Start Date of Absence : 5/22/2020 Expected Date of Return : 5/31/2020 A/GM Account : Koshnek Characters : William Rawlins, Everett Jackson, Goswin Aigner, Neil, Adolphus Buckman, Ulfbjorn I took a week of vacation and will be much less available than usual. I have posted for all of m...
by Koshnek
Sun May 17, 2020 7:31 pm
Forum: Data Archive
Topic: (Q1 SJ2) Big Trouble in Littie Fu Qu's (Kat, Caelia)
Replies: 4
Views: 1824

Re: (Q1 SJ2) Big Trouble in Littie Fu Qu's (Kat, Caelia)

Caelia knows Kat has her back as the women strive to keep the peace at Fu Qu's. There's plenty of commotion up front as customers come in and give Kat a hard time, but Caelia doesn't let her distract her from her job. Her diligence soon pays off. After Fu Manchu and Sunglasses try to stir up trouble...
by Koshnek
Sun May 17, 2020 6:46 pm
Forum: Data Archive
Topic: (Q1 SJ3) Settin' up Shop (Bright, Shift)
Replies: 6
Views: 2422

Re: (Q1 SJ3) Settin' up Shop (Bright, Shift)

Stitch responds to Bright 's call, "Excellent! Thank you, Bright. I can take the time I need with a clear conscience. But don't worry about those supplies, eh? That's why I sent extra. There really is no excuse for a proper clinic, and you never know what complications will pop up on the street...
by Koshnek
Sun May 17, 2020 5:32 pm
Forum: Data Archive
Topic: (Q1 SJ1) Sweet Justice (Black Swan, Emi, Whiskers)
Replies: 4
Views: 1777

Re: (Q1 SJ1) Sweet Justice (Black Swan, Emi, Whiskers)

Black Swan puts her skills to the test and is able to eliminate the first location near the Sweet Sweets factory. Tapping into the local grid, Whiskers is able to monitor the final locations and narrows their search down to the three story apartment. Having a single location to watch, Whiskers is ab...
by Koshnek
Sun May 17, 2020 4:57 pm
Forum: The Mean Streets
Topic: Welcome to the Downside! (Open RP)
Replies: 27
Views: 6753

Re: Welcome to the Downside! (Open RP)

http://explorersunlimited.com/images/upload/2020/04/24/20200424125650-6a5a2c4a.jpg "The Downside does not close until two. Chugging is for closing time!" Kit playfully admonishes Shift . She pours two more beers for the men and sets them in front of them. Then she returns to her tasks.
by Koshnek
Sun May 17, 2020 1:11 pm
Forum: The Mean Streets
Topic: The Battle for the Downside
Replies: 29
Views: 7647

Re: The Battle for the Downside

Location: Central Chicago, Aurora Barrens, the Downside Time: Sunday June 3, 2095 - 1:59 AM Weather: A deluge of rain pounds against the building and can be heard over the roaring din of the crowd. Environment: Deafening Death Metal is still roaring over the speakers and lights continue strobing (i...
by Koshnek
Sun May 17, 2020 12:22 pm
Forum: Interface Zero: Chicago Woes
Topic: OOC Chat
Replies: 18
Views: 5200

Re: OOC Chat

Totally missed this comment.

However you like, just preferably contained within inline or ooc code.

It's nice to have 'em list out the modifiers (from edges, wounds, etc), too.

(Note: Please don't leave 'em hanging around as a big white box at the end of your post, however you choose to do them!)
by Koshnek
Sun May 17, 2020 9:34 am
Forum: Data Archive
Topic: Kat Novak
Replies: 7
Views: 2708

Re: Kat Novak

Your skills look like they add up correctly now. Your base Toughness is written oddly, but it does come out to 10 if I understand how you wrote it. Not sure where you're getting 14(4) for the fatigues and 15(5) for stacking the vest with the fatigues, though? Vigor d8/2 = 4 + 2 = 6 +2 (Augs) = 8 Tou...
by Koshnek
Sun May 17, 2020 7:57 am
Forum: Data Archive
Topic: Benny Opportunity! (Character Tracker)
Replies: 10
Views: 3544

Re: Benny Opportunity! (Character Tracker)

@Whiskers and @Kat Novak those are great, thank you.
by Koshnek
Sat May 16, 2020 11:00 pm
Forum: Data Archive
Topic: Kat Novak
Replies: 7
Views: 2708

Re: Kat Novak

I found a few issues that need resolving: As far as I can tell, Kat Novak has four Skills ( 11/15 ): *Athletics d6 (1) *Common Knowledge d6 (1) Driving d4 (1) *Fighting d4 *Notice d10 (1 + 2 Aug) *Persuasion d4 Research d4 (1) Science d4 (1) Shooting d10 (4) *Stealth d6 (1) *Survival d4 *=Core skill...
by Koshnek
Mon May 11, 2020 2:45 pm
Forum: The Mean Streets
Topic: The Battle for the Downside
Replies: 29
Views: 7647

The Battle for the Downside

Location: Central Chicago, Aurora Barrens, the Downside Time: Sunday June 3, 2095 - 1:54 AM Weather: A deluge of rain pounds against the building and can be heard over the roaring din of the crowd. the Downside - Exterior.jpg the Downside - Interior.jpg http://explorersunlimited.com/images/upload/2...
by Koshnek
Sun May 10, 2020 9:17 pm
Forum: The Mean Streets
Topic: Welcome to the Downside! (Open RP)
Replies: 27
Views: 6753

Re: Welcome to the Downside! (Open RP)

http://explorersunlimited.com/images/upload/2020/04/24/20200424125650-6a5a2c4a.jpg As he’s waiting for Kit to pull the beers, Bright slides over next to Shift, putting his arm over his shoulder. "My friend, you look so serious!" He gestures around the room. "Do you see all of the bea...
by Koshnek
Sun May 10, 2020 8:58 pm
Forum: Interface Zero: Chicago Woes
Topic: OOC Chat
Replies: 18
Views: 5200

Re: OOC Chat

Black Swan, Kat Novak, Bright, and Whiskers can add Common Bond to their list of Edges. Read below for my suggestions on hindrances for your characters. Caelia Seacoal and Shift opted out as far as I can tell. Black Swan : Phobia (Minor) - Actually facing biohorrors came as a shock. Nearly having yo...
by Koshnek
Sun May 10, 2020 8:03 pm
Forum: Data Archive
Topic: Benny Opportunity! (Character Tracker)
Replies: 10
Views: 3544

Re: Benny Opportunity! (Character Tracker)

@Caelia Seacoal yes, that works. Take a benny!
by Koshnek
Thu May 07, 2020 9:26 pm
Forum: The Mean Streets
Topic: Welcome to the Downside! (Open RP)
Replies: 27
Views: 6753

Re: Welcome to the Downside! (Open RP)

http://explorersunlimited.com/images/upload/2020/04/24/20200424125650-6a5a2c4a.jpg He weaves through the crowd and approaches Kit, setting his elbow on the bar and resting his thumb at his cheek as if in thought. He looks at her fondly. Kit-chan…aikawarazu utsukushī [lovely as usual]. What do you h...
by Koshnek
Tue May 05, 2020 9:45 pm
Forum: Supporting Cast
Topic: Ulfbjorn Brandrson - Artifact Bearer
Replies: 5
Views: 1817

Re: Ulfbjorn Brandrson - Artifact Bearer

I used Bolt to represent the deep throwing aspects of the axe Thrand had. I ahve no idea why I spent 3/4 Majors making it hyper throwable when bolt does the same thing for one?? Hönd ór Týr ( Hand of Tyr, Battleaxe ) • Range: 3/6/12 • Dmg: 2d8+2, AP: 0 • Powers: Bolt • Transformation: Once per turn ...
by Koshnek
Tue May 05, 2020 9:45 pm
Forum: Supporting Cast
Topic: Ulfbjorn Brandrson - Artifact Bearer
Replies: 5
Views: 1817

Re: Ulfbjorn Brandrson - Artifact Bearer

Advances Some items of power are so powerful and self aware they are full partners with their bearers, or even in some cases in charge of the wielders they work with. Upon choosing a wielder the Artifact bond will grow quickly granting the Bearer access to a wider range of powers and abilities than...
by Koshnek
Tue May 05, 2020 9:45 pm
Forum: Supporting Cast
Topic: Ulfbjorn Brandrson - Artifact Bearer
Replies: 5
Views: 1817

Re: Ulfbjorn Brandrson - Artifact Bearer

Gear ( 36/60 ) Hönd ór Týr ( Hand of Tyr, Battleaxe ) • Range: 3/6/12 • Dmg: 2d8+2, AP: 0 • Powers: Bolt • Transformation: Once per turn as a Free Action, Hönd ór Týr can transform into a simple leather bracelet from which a small metal charm - Tyr’s runic symbol “ᛏ” - hangs. • Weapon of War: Alway...
by Koshnek
Tue May 05, 2020 9:44 pm
Forum: Supporting Cast
Topic: Ulfbjorn Brandrson - Artifact Bearer
Replies: 5
Views: 1817

Re: Ulfbjorn Brandrson - Artifact Bearer

Background Ulfbjorn’s father Brandr trained him in the old ways. Fighting, axe throwing, archery and many other martial skills were passed on to Ulfbjornson. He learned about all the monsters that went bump in the night, too. Ulfbjorn was also taught the secret runecraft passed down through their f...
by Koshnek
Tue May 05, 2020 9:42 pm
Forum: Supporting Cast
Topic: Ulfbjorn Brandrson - Artifact Bearer
Replies: 5
Views: 1817

Re: Ulfbjorn Brandrson - Artifact Bearer

Powers Arcane Background: Runecraft PPE: 10 - Recovery: 5/hour Runes of Warding [Arcane Protection] (1 PPE) [Novice] Range: Self Duration: 5 Trapping: Intricately detailed runes of arcane warding etched into Ulfbjorn’s shield. Effect: Success with arcane protection means hostile powers suffer a −2 ...
by Koshnek
Tue May 05, 2020 9:42 pm
Forum: Supporting Cast
Topic: Ulfbjorn Brandrson - Artifact Bearer
Replies: 5
Views: 1817

Ulfbjorn Brandrson - Artifact Bearer

Character Sheet Ulfbjorn Brandrson Rank: Seasoned Advance: 4 Race: Human Artifact Bearer Attributes: Agility d6-1, Smarts d6, Spirit d8, Strength d8-1, Vigor d12-1 Pace: 5 (d6-1); Parry: 12(3); Toughness: 10 (2) Head/Torso reduce damage from bullets by 4. Apply AP only to Armor Value. Skills: Athle...
by Koshnek
Sun May 03, 2020 12:42 pm
Forum: Interface Zero: Chicago Woes
Topic: Side Jobs
Replies: 3
Views: 1716

Re: Side Jobs

Q1 Side Jobs (Black Swan, Whiskers, Emi) SJ1: Sweet Justice Kit has messaged Black Swan about a small job she needs done for a contact of hers. Homeless people are disappearing in Sugar Grove and the contact wants all the juicy details. This job is recommended for at least two characters (Investiga...
by Koshnek
Sun May 03, 2020 11:03 am
Forum: Data Archive
Topic: (Q1 SJ3) Settin' up Shop (Bright, Shift)
Replies: 6
Views: 2422

(Q1 SJ3) Settin' up Shop (Bright, Shift)

While visting the Underground to pick up some medical supplies, Bright gets a chance to catch up with his mentor Stitch in person. As Bright is getting ready to leave to take care of other matters, Stitch asks him for favor. "Ken..." The older man pauses and smiles sheepishly, "Bright...
by Koshnek
Sun May 03, 2020 10:05 am
Forum: Data Archive
Topic: (Q1 SJ2) Big Trouble in Littie Fu Qu's (Kat, Caelia)
Replies: 4
Views: 1824

(Q1 SJ2) Big Trouble in Littie Fu Qu's (Kat, Caelia)

Kat wakes up to a TAP message from Mister Qu, "Gang trouble. Meet at Fu Qu's. Bring a friend or send two." Fu Qu's is a popular authentic Chinese restaurant in Koreatown, and its largely considered neutral territory. No one wants to anger Madam Qu, and the food is exceptional, so the gangs...
by Koshnek
Sat May 02, 2020 11:22 pm
Forum: Data Archive
Topic: (Q1 SJ1) Sweet Justice (Black Swan, Emi, Whiskers)
Replies: 4
Views: 1777

(Q1 SJ1) Sweet Justice (Black Swan, Emi, Whiskers)

Black Swan's TAP receives an unexpected message from Kit, "Can you drop by the bar outside of business hours, Nakama? I have something to share with you but not over the 'net." Kit greets Black Swan and shows her into the usually locked back room. It's a rather spartan setup inside. There'...
by Koshnek
Tue Apr 28, 2020 6:12 pm
Forum: Interface Zero: Chicago Woes
Topic: OOC Chat
Replies: 18
Views: 5200

Re: OOC Chat

Wasteland Trader QuiverPack The QuiverPack was originally designed for hikers and hunters, but has seen surprising purchase among the mean streets around the world. Outwardly it is a fairly normal, if bulky, backpack. However, the main compartment is divided into quarters and designed to store bolt...
by Koshnek
Tue Apr 28, 2020 4:59 pm
Forum: Interface Zero: Chicago Woes
Topic: OOC Chat
Replies: 18
Views: 5200

Re: OOC Chat

Ravenlocke Industries Slimline Quiver This Slimline quiver is compact and easily fits under clothing and most armors. For the utilitarian archer, the Slimline also features individual tubes for up to ten bolts or arrows. By connecting the Slimline to the TAP, a user can reflexively choose which amo...
by Koshnek
Mon Apr 27, 2020 11:06 am
Forum: Interface Zero: Chicago Woes
Topic: OOC Chat
Replies: 18
Views: 5200

Re: OOC Chat

Yes, Explosive Arrows are OK. The arrows I listed above also use similar mechanics to other effects that are in the book, but toned down a little bit so as to not make the original options obsolete (they're also getting the boost of precision firing at range as an arrow to compensate). I was trying ...
by Koshnek
Sat Apr 25, 2020 4:12 pm
Forum: Interface Zero: Chicago Woes
Topic: OOC Chat
Replies: 18
Views: 5200

Re: OOC Chat

How do these look? I used stats in the book (starlight flare ammo for flare gun, Smoke keyword, and tracking bug) and tweaked them a little bit for arrow. Arrows Recovery: Roll a d4 after battle when appropriate. On a 1-2, standard arrows are broken or otherwise lost. On a 3-4 they may be recovered....
by Koshnek
Mon Apr 20, 2020 5:09 pm
Forum: Interface Zero: Chicago Woes
Topic: Setting Rules
Replies: 11
Views: 1852

Explorer Points & Patrons

Not all of the site's Explorer Points options work for this game, but some do. Those that do will be linked from here. Follow the directions in the EP forums for how to use them. Well Fudge (1 EP) Anyone Got a Benny? (5 EP) Deus Ex Machina Good In A Pinch (1 EP) Power Efficiency (3 EP) Inspiration A...
by Koshnek
Sat Apr 18, 2020 1:45 pm
Forum: Data Archive
Topic: Hangouts vs Discord
Replies: 1
Views: 1030

Re: Hangouts vs Discord

I'm going to just close out the poll and archive it. Thank you, folks.
by Koshnek
Fri Apr 17, 2020 10:28 pm
Forum: Data Archive
Topic: Hangouts vs Discord
Replies: 1
Views: 1030

Hangouts vs Discord

Alright, folks, Patrick was kind enough to set us up with a Discord channel for Chicago Woes in the savagerifts.com Discord server. Hangouts is on a slow march to death, as google has already announced (quite a while back) that it will be shut down eventually. We have the option to swap to discord n...
by Koshnek
Fri Apr 17, 2020 10:12 pm
Forum: Data Archive
Topic: Benny Opportunity! (Character Tracker)
Replies: 10
Views: 3544

Re: Benny Opportunity! (Character Tracker)

You're both good for the extra Benny. Thank you very much!
by Koshnek
Thu Apr 16, 2020 9:01 pm
Forum: Interface Zero: Chicago Woes
Topic: OOC Chat
Replies: 18
Views: 5200

Re: OOC Chat

This looks like a cool suggestion. I will add it to the Malmart Vehicle thread.
by Koshnek
Thu Apr 16, 2020 4:08 pm
Forum: The Mean Streets
Topic: Welcome to the Downside! (Open RP)
Replies: 27
Views: 6753

Re: Welcome to the Downside! (Open RP)

Location: Central Chicago, Aurora Barrens, the Downside Kit.jpg Kit accepts Black Swan 's contact info who receive's Kit's in return. Kit puts the freshly cleaned mug in its place as a pair of newcomers enter the Downside. She greets them with a friendly, "Konnichiwa! " Then she returns t...
by Koshnek
Wed Apr 15, 2020 10:14 pm
Forum: Data Archive
Topic: Benny Opportunity! (Character Tracker)
Replies: 10
Views: 3544

Re: Benny Opportunity! (Character Tracker)

Character Tracker Complete:
  • Bright
  • Shift
  • Black Swan
  • Caelia Seacoal
  • Whiskers
  • Kat Novak
  • Emi
by Koshnek
Wed Apr 15, 2020 7:41 pm
Forum: Interface Zero: Chicago Woes
Topic: OOC Chat
Replies: 18
Views: 5200

Re: OOC Chat

Thanks for the write-up, that was useful.
by Koshnek
Wed Apr 15, 2020 7:19 pm
Forum: Washed Out Recruits
Topic: Recruitment for IZ 3.0: Chicago Woes
Replies: 16
Views: 5325

Re: Recruitment for IZ 3.0: Chicago Woes

@KahlessNestor for sure, I'll add you to the list!

Note: It may be wise to get IZ 3.0 now. It is currently on DriveThru as Pay What You Want. So even if you do not end up getting a chance to play it in my game, you will have it available. The book is quite good.
by Koshnek
Wed Apr 15, 2020 6:17 pm
Forum: The Mean Streets
Topic: Welcome to the Downside! (Open RP)
Replies: 27
Views: 6753

Re: Welcome to the Downside! (Open RP)

Location: Central Chicago, Aurora Barrens, the Downside http://explorersunlimited.com/images/upload/2020/04/24/20200424125650-6a5a2c4a.jpg Kit looks at Black Swan over her shoulder. She smiles and says, "Sure thing, sweetie. Coming right up." She steps over and puts the order into the Dow...
by Koshnek
Wed Apr 15, 2020 3:24 pm
Forum: Interface Zero: Chicago Woes
Topic: OOC Chat
Replies: 18
Views: 5200

OOC Chat

You can post OOC chat here.
by Koshnek
Tue Apr 14, 2020 9:35 am
Forum: Malmart Catalog
Topic: Interface Zero Keywords
Replies: 18
Views: 5076

Tactical Rails

A latch system to quickly and securely mount weapon accessories. Removing or attaching an accessory is an action.
by Koshnek
Tue Apr 14, 2020 9:35 am
Forum: Malmart Catalog
Topic: Interface Zero Keywords
Replies: 18
Views: 5076

Stun

Targets must make a Vigor roll (at −2 with a raise) or be Stunned (see Savage Worlds).
by Koshnek
Tue Apr 14, 2020 9:33 am
Forum: Malmart Catalog
Topic: Interface Zero Keywords
Replies: 18
Views: 5076

Sound Suppressor

When beyond 4” (8 yards) from shooter, subtract two from Notice rolls to hear firing.
by Koshnek
Tue Apr 14, 2020 9:32 am
Forum: Malmart Catalog
Topic: Interface Zero Keywords
Replies: 18
Views: 5076

Smoke Grenades

Smoke grenades fill an area with a thick smoke which obstructs vision (−4). Smoke lasts for d6 rounds, plus 5 additional rounds in enclosed spaces. Smoke grenades do no damage.
by Koshnek
Tue Apr 14, 2020 9:30 am
Forum: Malmart Catalog
Topic: Interface Zero Keywords
Replies: 18
Views: 5076

Requires Battery

This weapon requires a battery to function. Sidearms and one handed weapons require a Battery Pack (or Medium Battery). Longarms Require a Power Pack (or Large Battery).
by Koshnek
Tue Apr 14, 2020 9:30 am
Forum: Malmart Catalog
Topic: Interface Zero Keywords
Replies: 18
Views: 5076

Recoil Compensation

Reduce the Recoil Penalty by one point.

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