Search found 206 matches

by Doc Olliday
Sat Mar 19, 2022 7:06 am
Forum: 24th COT Adventure Forum
Topic: Near Dark
Replies: 32
Views: 7254

Re: Near Dark

Sig The big grackle appears missing in action. Serival Drumm The D'norr also appears to have gone MIA. Doc senses Buffy Laskaris and is a bit hesitant. Other Atlanteans are welcome just as long as they put their efforts towards the tasks at hand and do not put their personal agendas first. Extendin...
by Doc Olliday
Sat Mar 19, 2022 6:52 am
Forum: 24th COT Adventure Forum
Topic: Interview With The Vampire
Replies: 23
Views: 5135

Re: Interview With The Vampire

Doc takes a second to reassure Scalawag , " She is what she says she is. Her intentions are likewise true. " Doc takes silver rounds as backup for his TW Revolver and acquires a few Globes of Daylight. He will be relying on his clan blade, TW equipment, and spinning a bit Techno Weenie cra...
by Doc Olliday
Sun Dec 26, 2021 11:50 pm
Forum: 24th COT Adventure Forum
Topic: Interview With The Vampire
Replies: 23
Views: 5135

Re: Interview With The Vampire

Doc has remained silent, his normal jovialness replaced with grim determination to not skewer the contact on the end of his blade. Numerous times through the conversation he is tempted to get up and walk away. Even talking with one such as Dalia, sets off Docs senses. In MercTown when the odd vampir...
by Doc Olliday
Thu Nov 04, 2021 5:02 am
Forum: 24th COT Adventure Forum
Topic: Interview With The Vampire
Replies: 23
Views: 5135

Re: Interview With The Vampire

Doc has been on edge the entire time the have been Ciudad Juarez, mainly because he has known where and when the Vampires were close and about. He had spent a great deal of time resisting the urge to engage them as his general impressions were that it would turn the city inside out. As Sig and Seriv...
by Doc Olliday
Sun Sep 26, 2021 2:57 pm
Forum: Archived Recruits
Topic: Doc Olliday - True Atlantean Techno-Wizard
Replies: 7
Views: 2128

Techno-Wizard

Techno-Wizard Arcane runes and copper wires conducting eldritch energy to gems at enchanted junctions, and classic vehicles soaring the skies as much by will as by wire—these are the defining joys of the Techno-Wizard. He loves machines, but he loves the magic potential of machines even more, and h...
by Doc Olliday
Sun Sep 26, 2021 12:26 pm
Forum: Archived Recruits
Topic: Doc Olliday - True Atlantean Techno-Wizard
Replies: 7
Views: 2128

True Atlanteans

True Atlanteans Once an advanced civilization of ancient humans related to the early Greeks, and written of by Plato the Athenian philosopher and many other ancient societies, the inhabitants of ancient Atlantis became something more. Magic was their science and arcane stone pyramids the centerpiec...
by Doc Olliday
Sun Sep 26, 2021 11:21 am
Forum: Archived Recruits
Topic: Doc Olliday - True Atlantean Techno-Wizard
Replies: 7
Views: 2128

Doc Olliday - True Atlantean Techno-Wizard - Advances

Advances Listed in Character Creation Order to assist in conflicts. Choose Race (Choose a Race, apply resulting modifiers) Racial Abilities • Benefits, table rolls, etc • Alchemical Evolution - AGI d6; SMA d8; SPI d6; STR d6; VIG d6 • Dimensional Traveler • Ley Line Affinity • Marks of Heritage • Mo...
by Doc Olliday
Sun Sep 26, 2021 11:18 am
Forum: Archived Recruits
Topic: Doc Olliday - True Atlantean Techno-Wizard
Replies: 7
Views: 2128

Doc Olliday - True Atlantean Techno-Wizard - Gear

Gear NG-S2 Survival Pack (20 lb) • Climbing kit with cord, pitons, and hammer; +1 Athletics (climbing). • Compass/inertial mapper with a mirrored back for signaling; +1 Survival (navigation). • Emergency Kit with a survival knife, signal flares, and one week of sealed minimal rations. • Fire starter...
by Doc Olliday
Sun Sep 26, 2021 11:14 am
Forum: Archived Recruits
Topic: Doc Olliday - True Atlantean Techno-Wizard
Replies: 7
Views: 2128

Doc Olliday - True Atlantean Techno-Wizard - Powers (Gizmos)

Gizmos - Powers Arcane Background: Techno-Weenie (Wizard) PPE/ISP: 0 - Recovery: 5/10/20/30/hour • Trapped Power Name [Boost/Lower Trait] (PP Cost) [Power Rank] • Range: Range • Duration: Duration • Trapping: Chosen Trapping • Effect: Summary of power • Modifiers: [modifier](cost); [modifier](cost) ...
by Doc Olliday
Sun Sep 26, 2021 11:02 am
Forum: Archived Recruits
Topic: Doc Olliday - True Atlantean Techno-Wizard
Replies: 7
Views: 2128

Doc Olliday - True Atlantean Techno-Wizard - Cybernetics

OOC Comments
Cybernetics
Name
  • • Description
    • Cost:
    • Strain: 0
    • Abilities: .
by Doc Olliday
Sun Sep 26, 2021 11:01 am
Forum: Archived Recruits
Topic: Doc Olliday - True Atlantean Techno-Wizard
Replies: 7
Views: 2128

Doc Olliday - True Atlantean Techno-Wizard

Character Name Doc Olliday Rank: Heroic 1 Advances Left: 0 Race: True Atlantean Iconic Framework: Techno-Wizard Attributes: • Agility d6, • Smarts d12, • Spirit d8, • Strength d6, • Vigor d6 Pace: 0; Parry: 0 (½ Fighting +2); Toughness: 0 (½ Vigor+2 plus armor); Strain: 0 Skills: • Athletics (Ag) d4...
by Doc Olliday
Sat Sep 18, 2021 11:31 am
Forum: 24th COT Adventure Forum
Topic: It's the end of the world, as we know it...
Replies: 119
Views: 39868

Re: It's the end of the world, as we know it...

Doc is silent. He has been for most of the time that the team has been in town. Except for a few nudging here and there to apply his skills and talents, he has said little and kept to himself. Something keeps nagging him and wakes him from his sleep. Doc cannot pinpoint the issue or the problem at h...
by Doc Olliday
Sat Sep 18, 2021 11:16 am
Forum: 24th COT Adventure Forum
Topic: 24th COT Team Pay
Replies: 3
Views: 4263

Re: 24th COT Team Pay

I hadn't expected so much of the actual military to show up in Savage Rifts. Oh well, guess there are some things that cannot be avoided.

I just hope the US Militaries' beauracracy and politics don't find their way into the Rifts games.
by Doc Olliday
Tue Aug 17, 2021 6:22 pm
Forum: 24th COT Adventure Forum
Topic: It's the end of the world, as we know it...
Replies: 119
Views: 39868

Re: It's the end of the world, as we know it...

Forgot the +3 from support.
p1d8!!+3
Ld1d6!!+3
by Doc Olliday
Sat May 22, 2021 5:27 am
Forum: 24th COT Adventure Forum
Topic: It's the end of the world, as we know it...
Replies: 119
Views: 39868

Re: It's the end of the world, as we know it...

Doc secures one of the Level 2 Field Grade Computers " Can never have enough electronics. " Rich Roll One 1d20 - +1 DAM to Thunder Rich Roll Two 1d20 - +1 DAM to Lightning Finding a pair of custom mods for his sidearms, is a good omen. He seems only slightly concerned with the buzzing soun...
by Doc Olliday
Mon Apr 26, 2021 9:29 am
Forum: 24th COT Adventure Forum
Topic: It's the end of the world, as we know it...
Replies: 119
Views: 39868

Re: It's the end of the world, as we know it...

Doc attempts to make himself useful by settling in at the control center. Using a combination of both Electronics and Repair he attempts to restore full power to the security systems, primarily the survellance cameras, and review additional footage. Electronics (Hacking) 1d8 Machine Maestro +1 Elect...
by Doc Olliday
Thu Feb 25, 2021 5:59 pm
Forum: 24th COT Adventure Forum
Topic: It's the end of the world, as we know it...
Replies: 119
Views: 39868

Re: It's the end of the world, as we know it...

Doc patted the big grackle on his elbow (reaching his shoulder was out of the question).

"All good my friend. Let us see what this metal box contains in secrets."
by Doc Olliday
Wed Feb 24, 2021 2:55 pm
Forum: 24th COT Adventure Forum
Topic: It's the end of the world, as we know it...
Replies: 119
Views: 39868

Re: It's the end of the world, as we know it...

Having entered the container with everyone else, Doc waited for his senses to start tingling. When it was thought to be lifeless inside, Doc began searching for something to tinker with, electronics, computers, security, virtual reality.

Electronics

L1d8!!Ld1d6!!
by Doc Olliday
Sun Feb 07, 2021 8:16 am
Forum: 24th COT Adventure Forum
Topic: It's the end of the world, as we know it...
Replies: 119
Views: 39868

Re: It's the end of the world, as we know it...

Doc stoops down, checking his gloved hand to determine how much current was being pumped through the little drone. He checks the smell of the melting ooze and pulls out some sample vials and tweezers and attempts to collect a sample, assuming Serival Drumm gives him the ok. The automated surrounding...
by Doc Olliday
Thu Feb 04, 2021 12:44 pm
Forum: 24th COT Adventure Forum
Topic: It's the end of the world, as we know it...
Replies: 119
Views: 39868

Re: It's the end of the world, as we know it...

Doc follows the psyscapers through and at the last possible second
L1d6!! Ld1d6!!
. Treating it like a wild bird he turn the rotors out and away from everyone and proceeds to worka full diagnostic on the device. What can he say, It's Tech.
by Doc Olliday
Sun Jan 24, 2021 11:56 am
Forum: 24th COT Adventure Forum
Topic: It's the end of the world, as we know it...
Replies: 119
Views: 39868

Re: It's the end of the world, as we know it...

WIP for parting words from translating talking in sleep. Education HJ 1d20 - already have. Education HJ 1d20 - already have Education HJ 1d20 - new HJ Doc's innate understanding of computers makes him one of the most valuable people in the world, whether most folks understand that or not. He gains H...
by Doc Olliday
Sun Dec 06, 2020 4:08 pm
Forum: 24th COT Adventure Forum
Topic: It's the end of the world, as we know it...
Replies: 119
Views: 39868

Re: It's the end of the world, as we know it...

Unaware of the newcomer, Doc pulls his hat/helmet over his eyes and climbs one of the access ladders to the top. From beneath his duster he pulls a drone, part arcane and part tech. Pressing an activator with his right hand's thumb, Doc passes his left hand over the top. Techno Wizard Rank - Seasone...
by Doc Olliday
Tue Nov 17, 2020 6:08 pm
Forum: 24th COT Adventure Forum
Topic: It's the end of the world, as we know it...
Replies: 119
Views: 39868

Re: It's the end of the world, as we know it...

Doc knows the boy is stable even though he is unconscious. Gently he secures the unconscious form in one of the two traveling medsurge beds. He motions for the four armed man to set the unconscious woman in the other. Doc admires the new allies, realizing that study of them may not happen at all. Tu...
by Doc Olliday
Sun Nov 08, 2020 9:50 am
Forum: 24th COT Adventure Forum
Topic: It's the end of the world, as we know it...
Replies: 119
Views: 39868

Re: It's the end of the world, as we know it...

@Danny, "The kid and sister have great potential as psychics."

"They need formal training."

Doc thinks back to the Wild Psychics he had encountered in the past.
Little Secrets of the Past
L1d10!! Ld1d6!!
by Doc Olliday
Wed Oct 28, 2020 4:39 am
Forum: 24th COT Adventure Forum
Topic: It's the end of the world, as we know it...
Replies: 119
Views: 39868

Re: It's the end of the world, as we know it...

Doc does his best to shield the boy, then realizing that he is likely to be suffering under the psychic surge that often accomodates the nearness to the leylines, he opts to inject his subject with a sedative. The sedative is derived from chemical formulas used in Juicers but is strictly refined to ...
by Doc Olliday
Wed Oct 21, 2020 7:07 pm
Forum: 24th COT Adventure Forum
Topic: It's the end of the world, as we know it...
Replies: 119
Views: 39868

Re: It's the end of the world, as we know it...

Doc takes in his surroundings. When the world comes apart, his first reaction is to protect the boy.
by Doc Olliday
Tue Oct 06, 2020 6:49 pm
Forum: 24th COT Adventure Forum
Topic: 24th COT Q3 2020 post rates
Replies: 4
Views: 3381

Re: 24th COT Q3 2020 post rates

Ndreare wrote: Sat Oct 03, 2020 6:58 pm He is listed as Sgt with 9 posts
Interesting. Thanks for the catch there @Ndreare
by Doc Olliday
Fri Oct 02, 2020 10:35 pm
Forum: 24th COT Adventure Forum
Topic: 24th COT Q3 2020 post rates
Replies: 4
Views: 3381

Re: 24th COT Q3 2020 post rates

How did Doc Olliday not show up here?
by Doc Olliday
Sun Sep 20, 2020 10:18 am
Forum: 24th COT Adventure Forum
Topic: The hills have...well, you know...
Replies: 60
Views: 20536

Re: The hills have...well, you know...

Doc realizes that there is not time for him to boost all those participating in the ritual. Well that sucks. Pulling out a couple of electrodes, Doc Support w/ Electronics Electronics 1d8!! Wild 1d6!! . When he gets stares, " Yeah I know it ain't exactly magical, but keeping the boy alive for y...
by Doc Olliday
Fri Sep 04, 2020 4:56 am
Forum: 24th COT Adventure Forum
Topic: The hills have...well, you know...
Replies: 60
Views: 20536

Re: The hills have...well, you know...

Doc gathers some bone fragments, thorns, and he scrapes the amber from one of those obviously dead. With the powdered amber, the thorns and the bone, Doc sets about crafting a techno-wizard's version of talismans. Mega Boost Trait (Spellcasting) Gizmo - Techno-Wizardry 1d10 Wild 1d6!! Carlos Gain 1 ...
by Doc Olliday
Sun Aug 16, 2020 5:41 pm
Forum: 24th COT Adventure Forum
Topic: The hills have...well, you know...
Replies: 60
Views: 20536

Re: The hills have...well, you know...

Doc realizes that the darkness will hinder some of the team and cobbles together in the dark a device to Pitch Dark -6 Dispel 1 PPE Mass Dispel LBT 6 PPE Glow 1 PPE Techno-Wizard 1d10!!-6 Wild 1d6!! Benny to Reroll Techno-Wizard 1d10!!-6 Wild 1d6!! . " Damn hole in the ground. There is no natur...
by Doc Olliday
Thu Jul 30, 2020 10:23 am
Forum: 24th COT Adventure Forum
Topic: The hills have...well, you know...
Replies: 60
Views: 20536

Re: The hills have...well, you know...

As the pheromones reach Doc, Spirit 1d8!!-4 Wild 1d6!!-4 Question: Are the pheromones considered a poison? of the She-Mantis's abilities. " Well that sucks. Speaking of sucking or Techno-Wizardry 1d10!! Wild 1d6!! ." Doc cobbles together an air purifier [Dispel (1) + Mass Dispel (LBT - 6) ...
by Doc Olliday
Sun Jul 19, 2020 7:16 am
Forum: 24th COT Adventure Forum
Topic: The hills have...well, you know...
Replies: 60
Views: 20536

Re: The hills have...well, you know...

" Outside of her weaknesses, ya'll should information to work with. " Doc's Curious Hindrance & Driven Hindrance +1 Benny to the resin cocoons. Turning his back on the She-Mantis, Doc approaches the nearest cocoon. "First is Science 1d8!! Wild 1d6!! ," he says to no one parti...
by Doc Olliday
Wed Jul 15, 2020 9:42 pm
Forum: 24th COT Adventure Forum
Topic: 2020 Q3 Interlude Opportunity
Replies: 5
Views: 3892

Re: 2020 Q3 Interlude Opportunity

Doc had gotten his start in his life by being the team medic for a group of wanna-be juicers. When they had finally made the big score and got the conversions they wanted, Doc became their personal physician. He monitored their health and vital signs regularly and patched them up enough so that thei...
by Doc Olliday
Tue Jul 14, 2020 7:23 pm
Forum: 24th COT Adventure Forum
Topic: The hills have...well, you know...
Replies: 60
Views: 20536

Re: The hills have...well, you know...

Doc stares down the creature. " You know, the Americas, are full of strangeness. " " This part of America is worse. " Following Serival Drumm 's lead he uses the same language. These creatures are insectiods that often hide inside a rubbery human skin. Frequently that of a child....
by Doc Olliday
Thu Jul 09, 2020 8:31 pm
Forum: 24th COT Adventure Forum
Topic: The hills have...well, you know...
Replies: 60
Views: 20536

Re: The hills have...well, you know...

Occult 1d10!! Wild 1d6!! Benny to Reroll Occult 1d10!!-2 Wild 1d6!!-2 Detect Arcana (2) - Limited Aspect (-1) - Exalted Detect Arcana (TLPG 126, +2) - Additional Recipients (+6) PPE 9 ( 1 of 10 remaining ) Techno-Wizardry 1d10!! Wild 1d6!! Doc does his best on his own, knowing what he knows of Detr...
by Doc Olliday
Tue Jul 07, 2020 5:13 am
Forum: 24th COT Adventure Forum
Topic: Fort Detroit
Replies: 51
Views: 20240

Re: Fort Detroit

Doc appreciates the rare find of what Detroit looked like before the Cataclysm. He has the overlay rigged to his goggles so that he can see the old with the current. Not entirely certain, Doc fiddles with the holographics to see if he can fine tune the details or strip away various layers of infrast...
by Doc Olliday
Mon Jul 06, 2020 5:14 am
Forum: 24th COT Adventure Forum
Topic: 2020 Q2 GM Poll
Replies: 7
Views: 4281

Re: 2020 Q2 GM Poll

Looking forward to playing in this campaign for a long while.
by Doc Olliday
Sat May 23, 2020 9:30 pm
Forum: 24th COT Adventure Forum
Topic: Fort Detroit
Replies: 51
Views: 20240

Re: Fort Detroit

Doc receives the information from Meyers and reviews the information. Approaching the rest of the team, " The last time I was through here I found something. " Pulling out the holorecorder/holodisplay, Doc opens up his personal computer and taps a few keys. Taking the surveillance info tha...
by Doc Olliday
Sat May 09, 2020 9:25 pm
Forum: 24th COT Adventure Forum
Topic: Fort Detroit
Replies: 51
Views: 20240

Re: Fort Detroit

"Holo images or recent scans of the area would be helpful."

"Otherwise, I will cobble together some aerial recon via a drone or two."

"Time is a wasting ladies and gents."
by Doc Olliday
Sat May 09, 2020 9:07 pm
Forum: 24th COT Adventure Forum
Topic: Techno-Wizard Item Creation Room
Replies: 12
Views: 7036

Surveillance Drone

Minor Mods
  • 15 PPE [15K UC]
Major Mods
  • Power: Fly [20K UC]
    Power: Darksight [20K UC]
    Power: Farsight [20K UC]
    by Doc Olliday
    Mon Apr 27, 2020 8:39 pm
    Forum: 24th COT Adventure Forum
    Topic: Fort Detroit
    Replies: 51
    Views: 20240

    Re: Fort Detroit

    Doc is quick to download the holopic to his projector. "How tall is this boy?" "Can we meet his sister?" "Again, how many days has he been gone?" "Any clothing or favorite personal items?" To the team "His height will give a rough idea for his pace and st...
    by Doc Olliday
    Fri Apr 24, 2020 12:17 pm
    Forum: Archived Recruits
    Topic: Phase World Needs You!
    Replies: 8
    Views: 5109

    Re: Phase World Needs You!

    This is for Remorseless or Soveriegn or Both?
    by Doc Olliday
    Fri Apr 24, 2020 10:03 am
    Forum: 24th COT Adventure Forum
    Topic: Fort Detroit
    Replies: 51
    Views: 20240

    Re: Fort Detroit

    Khar-loez comments, "Have Doc, have me, we heal." The lack of decent medical facilities is a concern, but at least the group has healing. He thinks, Not that I like most human medical facilities, too unnatural for my tastes. He suggests, "Doc make heal place?" Perhaps Doc could ...
    by Doc Olliday
    Fri Apr 24, 2020 12:21 am
    Forum: 24th COT Adventure Forum
    Topic: Part 1: The Trip
    Replies: 273
    Views: 76066

    Re: Part 1: The Trip

    It was not the first time Doc had unknowlingly walked into a situation where he needed to escort someone he had just located. However, they were most definetly heading away for @Ash's mom.

    Doc reminded himself to check in on his secured messages.
    by Doc Olliday
    Thu Apr 09, 2020 8:29 pm
    Forum: 24th COT Adventure Forum
    Topic: Techno-Wizard Item Creation Room
    Replies: 12
    Views: 7036

    Grapnel Gun - Serival Drumm

    In between the various events, Doc manages time to tweak the Great coat for Serival Drumm . +1 to Shooting - Minor Upgrade Minor Upgrade -1 Build Roll Upgrade via Techno-Wizardry (1d10) [dice:1tyvxxir]65364:0[/dice:1tyvxxir] Upgrade Time (2d6) [dice:1tyvxxir]65364:1[/dice:1tyvxxir] [6 Hours] Doc is ...
    by Doc Olliday
    Tue Apr 07, 2020 11:53 am
    Forum: 24th COT Adventure Forum
    Topic: Part 1: The Trip
    Replies: 273
    Views: 76066

    Re: Part 1: The Trip

    As Sig leads Ash away, Doc watches those assigned from the caravan to take care of burying Chance. Doc instructs that the body, which is already secured in a spare EBA suit, is then situated under the bed of the over turned pickup truck. Utilizing some of the powers found among the caravan, he instr...
    by Doc Olliday
    Mon Apr 06, 2020 3:22 pm
    Forum: 24th COT Adventure Forum
    Topic: Part 1: The Trip
    Replies: 273
    Views: 76066

    Re: Part 1: The Trip

    Danny wondered if his holo cam had been recording this entire time. He shook his head trying to figure out how to ask the D'norr doctor without tipping his hand. Maybe while he is asleep I can take a look at it. I need to delete all images of Daniel T. Striker. He shuffled back to the top of the ve...
    by Doc Olliday
    Thu Apr 02, 2020 8:15 pm
    Forum: 24th COT Adventure Forum
    Topic: Part 1: The Trip
    Replies: 273
    Views: 76066

    Re: Part 1: The Trip

    Doc laughs. Pointing back to where Sig hangs out of the door of the lead Mountaineer. " Sig there, already said yes, to you coming with us. " Waving his hand once more at the holoprojector, activating the record feature, though nothing visible indicates it. " Aren't you a little firec...
    by Doc Olliday
    Thu Apr 02, 2020 12:03 pm
    Forum: 24th COT Adventure Forum
    Topic: Part 1: The Trip
    Replies: 273
    Views: 76066

    Re: Part 1: The Trip

    So many teeth. So many inhuman... no, non- humanoids. Father was human but inhuman. Stop thinking like him. Mom said to judge people by their actions not looks. Stepping closer to the big Grackletook Ash reaches out a small hand and even as a tall girl looks up into those teeth then at Sig’s eyes. ...
    by Doc Olliday
    Tue Mar 31, 2020 3:26 pm
    Forum: 24th COT Adventure Forum
    Topic: Part 1: The Trip
    Replies: 273
    Views: 76066

    Re: Part 1: The Trip

    Doc realizing that the panic is escalating looks down and realizes that his duster had somehow get stuck behind his bolstered pistols, like he was at a showdown at the O K Corral. Doc laughs at the situation, as he pulls the duster forward of his bolstered pistols. Waving his fingers, the floating h...
    by Doc Olliday
    Tue Mar 31, 2020 11:04 am
    Forum: 24th COT Adventure Forum
    Topic: Part 1: The Trip
    Replies: 273
    Views: 76066

    Re: Part 1: The Trip

    Doc lets the darkness settle around him as he follows his instincts and his nose. Carbon. Sulfur. Ash. There is something more. Doc smells burnt skin. He would swear that he hears sizzling fat. There is even an acrid smell of motor oil and burnt ... rust? Wandering out a hundred yards or so, he near...
    by Doc Olliday
    Mon Mar 30, 2020 8:19 pm
    Forum: 24th COT Adventure Forum
    Topic: Part 1: The Trip
    Replies: 273
    Views: 76066

    Re: Part 1: The Trip

    Doc hears a young women's voice. Poking his head the lead Mountaineer, he catches a subtle smell of carbon, sulfur, and ash, as the wind changes. One question at a time. Returning to the injured man from the caravan, Doc looks at the conscious injured man. " We got two ways we can do this. Fast...
    by Doc Olliday
    Fri Mar 27, 2020 11:44 pm
    Forum: 24th COT Adventure Forum
    Topic: Part 1: The Trip
    Replies: 273
    Views: 76066

    Re: Part 1: The Trip

    Doc instructed the vehicles to pull off aways, maybe a quarter of mile. The dead have a way of atracting scavengers. Grabbing his surgical bag, he leaves the second vehicle and heads out to join Carlos and Alison . Doc looked on as the work of "preserving" the rhino-buffalos was begun. Off...
    by Doc Olliday
    Tue Mar 17, 2020 10:41 am
    Forum: 24th COT Adventure Forum
    Topic: Part 1: The Trip
    Replies: 273
    Views: 76066

    Re: Part 1: The Trip

    The ramming of the second vehicle caused the weapon lock on the turret mounted dorsal gun to come loose and the weapon was now aimed at the rhino buffalo that Xiang was on. Doc pulled out some components, a diode and a few pieces of silvered wire and cobbled together a device that he rigged through ...
    by Doc Olliday
    Sat Mar 14, 2020 9:38 am
    Forum: 24th COT Adventure Forum
    Topic: Techno-Wizard Item Creation Room
    Replies: 12
    Views: 7036

    Grapnel Gun - Serival Drumm

    Doc waits for an off time when he can get the over coat back from Serival Drumm , " Time to put the upgrades on the grapnel. " With the coat draped over his arm, he heads back to his shop and begins working. +1 to Shooting - Minor Upgrade Minor Upgrade -1 Build Roll Upgrade via Techno-Wiza...
    by Doc Olliday
    Sat Mar 14, 2020 9:36 am
    Forum: 24th COT Adventure Forum
    Topic: Part 1: The Trip
    Replies: 273
    Views: 76066

    Re: Part 1: The Trip

    Doc runs the diagnostics on the first vehicle remotely through his laptop while manually doing the diagnostics through the console on the second.
    by Doc Olliday
    Mon Mar 09, 2020 11:31 pm
    Forum: 24th COT Adventure Forum
    Topic: Part 1: The Trip
    Replies: 273
    Views: 76066

    Re: Part 1: The Trip

    Doc radios back to Carlos as the caravan is hit by the rhino-buffalos. " Carlos. Do you see anything or can you sense why the rhinos charged us? " One of the few times anyone has seen or will ever seen Doc without a smile was when the crunching sounds was heard from the rhino- buffalo impa...
    by Doc Olliday
    Thu Mar 05, 2020 12:46 am
    Forum: 24th COT Adventure Forum
    Topic: Techno-Wizard Item Creation Room
    Replies: 12
    Views: 7036

    Grapnel Gun - Serival Drumm

    Doc approaches Serival Drumm , " Mind giving me some details on where you want to put this Grapnel Gun? It is to small to do Glass any good. " Not really concerned that people watch him while he works, he invites Serival to talk about his desired outcomes for his converted Grapnel Gun. Con...
    by Doc Olliday
    Wed Mar 04, 2020 9:34 am
    Forum: 24th COT Adventure Forum
    Topic: Techno-Wizard Item Creation Room
    Replies: 12
    Views: 7036

    Collapsable Shield - Xiang

    Die rolls for Xiang's Polymer Shield Conversion (1d10) [dice:1556omub]63949:0[/dice:1556omub] Conversion Time - Hours (3d12) [dice:1556omub]63949:1[/dice:1556omub] Seventeen Hours to apply power to the shield and then charge the composite structure to collapse/shrink on itself. WHEW! Minor Mod (Parr...
    by Doc Olliday
    Wed Mar 04, 2020 8:48 am
    Forum: 24th COT Adventure Forum
    Topic: Techno-Wizard Item Creation Room
    Replies: 12
    Views: 7036

    Grapnel Gun - Serival Drumm

    Die rolls for Serival's Grapnel Gun Conversion (1d10) [dice:3nk5kc07]63948:0[/dice:3nk5kc07] Conversion Time - Hours (3d12) [dice:3nk5kc07]63948:1[/dice:3nk5kc07] 15 hours to tinker with and familiarize himself with the mechanical features. Something in the conversion malfunctioned between the PPE C...
    by Doc Olliday
    Wed Mar 04, 2020 12:55 am
    Forum: 24th COT Adventure Forum
    Topic: Techno-Wizard Item Creation Room
    Replies: 12
    Views: 7036

    Re: Techno-Wizard Item Creation Room

    TECHNO-WIZARD GEAR CONVERSION Techno-Wizards have the capacity to convert almost any technological gear into Techno-Wizardry (TW) gear. This has the advantage of powering such gear via ISP/ PPE instead of a normal energy source or even ammunition—note that once a piece of gear undergoes TW conversio...
    by Doc Olliday
    Wed Mar 04, 2020 12:47 am
    Forum: 24th COT Adventure Forum
    Topic: Techno-Wizard Item Creation Room
    Replies: 12
    Views: 7036

    Grapnel Gun - Serival Drumm

    For Serival:. Grapnel gun, +2 Shooting, +2 DT Shooting. Conversion of the Gun will take 3d12 hours. +2 Shooting will take 2d6 hours for each +1. +2 DT Shooting will take 2d6 days per +1 DT. Note that a Raise on the initial conversion will let you add in one of the +1 DT Shooting bonuses for "f...
    by Doc Olliday
    Wed Mar 04, 2020 12:44 am
    Forum: 24th COT Adventure Forum
    Topic: Techno-Wizard Item Creation Room
    Replies: 12
    Views: 7036

    Collapsable Shield - Xiang

    Sgt 86Delta Pending Mike's approval I would like the following modifications to Xiang's shield. Med Polymer Shield Parry +2 (+4) Cover −2 (-4) Min Strength d6 Weight 4 Notes: Can collapse down into a bracer. When activated with 1 pp it gains +2 to its parry and a -2 improvement to its cover bonus. ...
    by Doc Olliday
    Tue Mar 03, 2020 4:22 pm
    Forum: 24th COT Adventure Forum
    Topic: Part 1: The Trip
    Replies: 273
    Views: 76066

    Re: Part 1: The Trip

    Doc nods. "We'll get you hooked up."
    by Doc Olliday
    Tue Mar 03, 2020 1:08 pm
    Forum: 24th COT Adventure Forum
    Topic: Part 1:Merctown Ghost World
    Replies: 11
    Views: 7530

    Re: Part 1:Merctown Ghost World

    Doc's Purchases and Upgrades Bio-Analysis Kit: Specifically designed to handle situations where biological systems are compromised via disease, toxins, and related conditions, this tackle-box-sized kit contains a miniature bio-analysis machine and a miniature “lab” that can be used to quickly concoc...
    by Doc Olliday
    Tue Feb 25, 2020 12:26 pm
    Forum: 24th COT Adventure Forum
    Topic: Part 1: The Trip
    Replies: 273
    Views: 76066

    Re: Part 1: The Trip

    @Sig , @Danny , @Serival Drumm , @Alison , @Xiang

    Doc is more than willing to help you shop for merch or possibly craft things within reason.
    by Doc Olliday
    Tue Feb 25, 2020 12:24 pm
    Forum: 24th COT Adventure Forum
    Topic: Part 1: Merctown: Hannibal's Cannibals (Notice/Survival/Faith/Occult rolls)
    Replies: 5
    Views: 4010

    Re: Part 1: Merctown: Hannibal's Cannibals (Notice/Survival/Faith/Occult rolls)

    Khar-loez accepts the reward, as well as a few items left over from some hunting the Cannibals did while traveling that fit his needs (the parts he did not use in creating the amulets), He wishes them well on their endeavors. It is nice to see some of his people getting along with some Humans, even...
    by Doc Olliday
    Sat Feb 08, 2020 7:21 am
    Forum: 24th COT Adventure Forum
    Topic: Part 1:Merctown Ghost World
    Replies: 11
    Views: 7530

    Re: Part 1:Merctown Ghost World

    " We will worry about the authorities after we have collected the evidence and the perp. Let's go. " Doc stoops down, scoops up Xiang , placing him around his shoulders once more. " No sense in you wearing out your nine lives walking. " " Come along Ms. Alison we need to fin...
    by Doc Olliday
    Mon Jan 27, 2020 7:26 am
    Forum: 24th COT Adventure Forum
    Topic: Part 1:Merctown Ghost World
    Replies: 11
    Views: 7530

    Re: Part 1:Merctown Ghost World

    Xiang is skulking along the rooftops in a bit of an irate mood. The fight club seemed like it may have been a promising diversion and it was for a while. He faired well in the first couple of rounds with his acrobatic fighting style and small size leaving him mostly untouched by his foes, but when ...
    by Doc Olliday
    Tue Jan 21, 2020 1:43 pm
    Forum: 24th COT Adventure Forum
    Topic: Part 1:Merctown Ghost World
    Replies: 11
    Views: 7530

    Re: Part 1:Merctown Ghost World

    The other members of the 24 th scattered across the city. Doc stode for a time in streets of the Hub until Alison touched him on the shoulder and brought him from his memories. The Warrens were North West of his current locations but his memories made him feel like he was living on the streets of th...
    by Doc Olliday
    Sun Jan 19, 2020 9:38 pm
    Forum: 24th COT Adventure Forum
    Topic: Part 1: The Trip
    Replies: 273
    Views: 76066

    Re: Part 1: The Trip

    Danny nodded to Doc Olliday taking the cred chip. Sure glad Doc is here... Without him, well I would be in a bit of a mess. “Doc, think they got a talent agency here? Maybe I could do some modeling or something to get some more cred. Not that I don’t appreciate it, but often times armorers and gun ...
    by Doc Olliday
    Sat Jan 18, 2020 11:38 am
    Forum: 24th COT Adventure Forum
    Topic: Part 1: The Trip
    Replies: 273
    Views: 76066

    Re: Part 1: The Trip

    During the trip, Khar-loez sees if he can restore the Centaur further. It should be possible, though at his best guess it will take at least five castings of his strongest magic on a ley line to do it. One casting for each leg and one to restore the internal organs, minimum. Unless there is somethi...
    by Doc Olliday
    Sat Jan 18, 2020 11:14 am
    Forum: 24th COT Adventure Forum
    Topic: Part 1: The Trip
    Replies: 273
    Views: 76066

    Re: Part 1: The Trip

    Occult [dice:1l76w8hj]62496:0[/dice:1l76w8hj] Wild [dice:1l76w8hj]62496:1[/dice:1l76w8hj] "If they are evil then should we not help Niyol? Fighting them sounds much less terrible then sitting idle in a foul smelling place such as this for a whole week. Towns were decidedly not the werecats fav...
    by Doc Olliday
    Sat Jan 18, 2020 9:47 am
    Forum: 24th COT Adventure Forum
    Topic: Part 1: The Trip
    Replies: 273
    Views: 76066

    Re: Part 1: The Trip

    " You could always just join me while I take care of my consierge services. I come across a lot of people in various needs. " Alison gives the Doc a smile. ”Well, lead the way, Doc. I’m happy to tag along and we’ll see who we meet.” Doc flips on his holoprojector/communicator. Pressing a ...
    by Doc Olliday
    Sat Jan 18, 2020 8:44 am
    Forum: 24th COT Adventure Forum
    Topic: Part 1: The Trip
    Replies: 273
    Views: 76066

    Re: Part 1: The Trip

    Alison sees Nidoyl disappear and looks to the others, confused. ”Does he do, whatever that was, often?” Khar-loez responds, "Not he do. Big-bad life-warper take." The thinks a moment, "Human say Gene Splicer." He recognized the effects, he has heard of it before, if not seen it ...
    by Doc Olliday
    Sat Jan 18, 2020 8:42 am
    Forum: 24th COT Adventure Forum
    Topic: Part 1: The Trip
    Replies: 273
    Views: 76066

    Re: Part 1: The Trip

    Occuld [dice:14ied9nb]62481:0[/dice:14ied9nb] Wild [dice:14ied9nb]62481:1[/dice:14ied9nb] + [dice:14ied9nb]62481:2[/dice:14ied9nb] Alison sees Nidoyl disappear and looks to the others, confused. ”Does he do, whatever that was, often?” She leaves Clarence and Shalak with the vehicles; even in the mo...
    by Doc Olliday
    Sat Jan 18, 2020 8:28 am
    Forum: 24th COT Adventure Forum
    Topic: Part 1: The Trip
    Replies: 273
    Views: 76066

    Re: Part 1: The Trip

    Danny grins at Doc, only wearing a bAsic leather tunic and some biker short shorts. “Well doc... I only got 15k to my name so take me to the second hand shop so I can get some armor and a gun.” " Yeah, Danny. Some new duds will do you some good. " Doc flashes Danny his winningest smile an...
    by Doc Olliday
    Fri Jan 17, 2020 10:46 am
    Forum: 24th COT Adventure Forum
    Topic: Part 1: The Trip
    Replies: 273
    Views: 76066

    Re: Part 1: The Trip

    Common Knowledge[dice:2tu92ua7]62448:0[/dice:2tu92ua7] Wild [dice:2tu92ua7]62448:1[/dice:2tu92ua7] MercTown Afternoon Round 0 “Well, folks,” Sig said. “Looks like we got some time ta kill. I’m gonna see if I can’t unload some of these cheap laser rifles we picked up, then maybe get a few more grena...
    by Doc Olliday
    Wed Jan 15, 2020 9:38 pm
    Forum: 24th COT Adventure Forum
    Topic: Part 1: The Trip
    Replies: 273
    Views: 76066

    Re: Part 1: The Trip

    Scene Modifier: -6 [*] Occult (1d10) [dice:jq6fdk8t]62422:0[/dice:jq6fdk8t] [*] Wild (1d6) [dice:jq6fdk8t]62422:1[/dice:jq6fdk8t] Though Doc is familiar with the Fae Wild, the Niyol Complex is well complex and baffles even Doc. Being back in his hometown, kind of stirs some painful memories with Do...
    by Doc Olliday
    Tue Jan 07, 2020 1:46 pm
    Forum: 24th COT Adventure Forum
    Topic: Part 1: The Trip
    Replies: 273
    Views: 76066

    Re: Part 1: The Trip

    Doc pulls out his holoprojector and tinkers with the settings. Flipping on the activator, Doc dials in the controls and attempts to hone in on Danny's gear. [*] Electronics (1d6) [dice:1evesyhd]62125:0[/dice:1evesyhd] [*] Wild (1d6) [dice:1evesyhd]62125:1[/dice:1evesyhd] Grackle size equipment and g...
    by Doc Olliday
    Sun Dec 29, 2019 3:27 pm
    Forum: 24th COT Adventure Forum
    Topic: Part 1: The Trip
    Replies: 273
    Views: 76066

    Re: Part 1: The Trip

    He paused a second, not too many folks could get the drop on him, but that cat had. He or she might be useful in the wild. “Kitty kat, want to head back? I need to get my armor. I ahh pee’d on it a bit ago, bet you can pick up the scent.” Good bye’s said he heads back into the dark to where this ha...
    by Doc Olliday
    Sat Dec 28, 2019 7:21 pm
    Forum: 24th COT Adventure Forum
    Topic: Part 1: The Trip
    Replies: 273
    Views: 76066

    Re: Part 1: The Trip

    Doc looked to Danny and accepted the grackle-sized hug. " Time is critical. Don't be late. Maybe you should take Sig with you ." When Danny gives him a look, " Wandering off here alone is unwise. The Fae Lands are twisted worse than the fields after Tolkeen. " Lookimg over the ot...
    by Doc Olliday
    Fri Dec 27, 2019 7:47 am
    Forum: 24th COT Adventure Forum
    Topic: Part 1: The Trip
    Replies: 273
    Views: 76066

    Re: Part 1: The Trip

    While Carlos will not be comfortable in Merctown, he feels a responsibility to the Centaur woman. As he has kept her alive, he owes it to her to offer to try to restore her...though she will likely still need the cybernetics until he can as it will take some time. In Simvan, " Easy there Carlo...
    by Doc Olliday
    Thu Dec 26, 2019 12:11 pm
    Forum: 24th COT Adventure Forum
    Topic: Part 1: The Trip
    Replies: 273
    Views: 76066

    Re: Part 1: The Trip

    Doc says nothing as he is in the Mountaineer with his make shift ER and Med Bay. The centaur woman as his patient, Doc is wholey focused on the task of keeping her alive. The diagnostics he runs, he is also gathering data to project a suitable level of cybernetics for her needs. Doc has contacts and...
    by Doc Olliday
    Sun Dec 15, 2019 4:01 pm
    Forum: 24th COT Adventure Forum
    Topic: Part 1: The Trip
    Replies: 273
    Views: 76066

    Re: Part 1: The Trip

    " Anyone heard from Danny or Serival Drumm ?" Sig , " See if you can get them by radio. " " Everyone else, be prepared to move in five minutes. " " Someone get us a course heading. We need to get our boys back. " "Damn faeries and curse their already curs...
    by Doc Olliday
    Thu Dec 05, 2019 9:50 am
    Forum: 24th COT Adventure Forum
    Topic: Part 1: The Trip
    Replies: 273
    Views: 76066

    Re: Part 1: The Trip

    Doc nods at Alison's response. From his belt he pulls a metal can. The label on it says "Stop It All". Doc begins shaking the can. Teh questioning look from Alison, Doc shrugs and says, " It is an aerosol delivery system for Exalted Dispel. " Still shaking the can, " Just ne...
    by Doc Olliday
    Thu Dec 05, 2019 8:48 am
    Forum: 24th COT Adventure Forum
    Topic: Part 1: The Trip
    Replies: 273
    Views: 76066

    Re: Part 1: The Trip

    “Bugger,” Sig muttered. The fire had hurt the blob, but it was reforming, and bigger. “Let’s try somethin’ else then.” He shouldered his plasma ejector and pulled out his ion pistol. “Any of you magic types got an idea what this is?” he asked as he stepped closer into range. He aimed and fired the ...
    by Doc Olliday
    Wed Nov 20, 2019 10:58 pm
    Forum: 24th COT Adventure Forum
    Topic: Part 1: The Trip
    Replies: 273
    Views: 76066

    Re: Part 1: The Trip

    Doc taps Alison to get her attention, " You get any readings from that mass over there? " Over the team freq, " We have another freak faerie encounter in bound. " Support Allison [*] Occult (1d10) [dice:pe10nrp4]60775:0[/dice:pe10nrp4] [*] Wild (1d6) [dice:pe10nrp4]60775:1[/dice:...
    by Doc Olliday
    Sat Nov 09, 2019 2:14 pm
    Forum: 24th COT Adventure Forum
    Topic: Part 1: The Trip
    Replies: 273
    Views: 76066

    Re: Part 1: The Trip

    Doc nods to Alison and Niyol Dreamwalker, whispering " Let us familiarize ourselves with the others in this caravan. " Alison gives a shrug. What can it hurt, right? She heads to the caravan to mingle and get to know some of her traveling companions. Persuasion [dice:2m2665no]60490:0[/dic...
    by Doc Olliday
    Sat Nov 09, 2019 11:22 am
    Forum: 24th COT Adventure Forum
    Topic: Part 1: The Trip
    Replies: 273
    Views: 76066

    Re: Part 1: The Trip

    Survival [dice:1t5ic9ab]60429:0[/dice:1t5ic9ab] Wild [dice:1t5ic9ab]60429:1[/dice:1t5ic9ab] Town Morning Round 0 Sig stayed with the caravan, sitting behind the wheel and swiveling the upper gun around, staring out into the night. He got out a couple times to stretch his legs and tail as the scouts...
    by Doc Olliday
    Thu Nov 07, 2019 3:24 pm
    Forum: 24th COT Adventure Forum
    Topic: Part 1: The Trip
    Replies: 273
    Views: 76066

    Re: Part 1: The Trip

    Doc nods to Alison and Niyol Dreamwalker , whispering " Let us familiarize ourselves with the others in this caravan. " Looking back briefly, " Dorn Forgehammer and Sig , keep the engines running and the sensors pinging away. We need to find out who else and what else is in our little...
    by Doc Olliday
    Sun Nov 03, 2019 7:13 pm
    Forum: 24th COT Adventure Forum
    Topic: Part 1: The Trip
    Replies: 273
    Views: 76066

    Re: Part 1: The Trip

    Seeing Serival Drumm head off with Glass, Doc takes his time to situate the camp and familiarize himself with the terrain. As Drumm disappears, Doc comms Serival only, " Keep a close eye on her. I don't trust her. Or this mission for that matter. " Untrained: -2 Geography: +2 [*] Survival ...
    by Doc Olliday
    Mon Oct 28, 2019 8:23 am
    Forum: 24th COT Adventure Forum
    Topic: Part 1: The Trip
    Replies: 273
    Views: 76066

    Re: Part 1: The Trip

    " Thanks Serival Drumm . Once we get a stable base of operations set up for this evening, we can begin running tests." " I am just guessing from what I saw and the others reports that this was fairly recent event. We should probably get moving after all the scans have been done. "
    by Doc Olliday
    Sat Oct 26, 2019 10:10 am
    Forum: 24th COT Adventure Forum
    Topic: Part 1: The Trip
    Replies: 273
    Views: 76066

    Re: Part 1: The Trip

    Khar-loez considers, then says, "Have spell may tell." His command of the language leaves much to be desired, what he is thinking is, My detection spell detects more than just magic and entities, it also detects environmental threats. It may work to detect an active danger here. That is h...
    by Doc Olliday
    Tue Oct 22, 2019 3:37 pm
    Forum: 24th COT Adventure Forum
    Topic: Part 1: The Trip
    Replies: 273
    Views: 76066

    Re: Part 1: The Trip

    Doc just smiles at the dwarf Dorn Forgehammer , " I was wondering when you would offer to use yer gadgets. " " Fire it up and let's see what she gives us. " " In the meantime, everyone stay alert. Any additional intel, make sure it gets delivered to everyone asap. I will be ...
    by Doc Olliday
    Mon Oct 21, 2019 6:08 pm
    Forum: 24th COT Adventure Forum
    Topic: Part 1: The Trip
    Replies: 273
    Views: 76066

    Re: Part 1: The Trip

    Doc pulls out all the stops and digs into the scene around him and the quiet city. [*] Science (1d6) [dice:3bz513nl]59830:0[/dice:3bz513nl] [*] Wild (1d6) [dice:3bz513nl]59830:1[/dice:3bz513nl] Healer Edge: +2 [*] Healing (1d8) [dice:3bz513nl]59830:2[/dice:3bz513nl] [*] Wild (1d6) [dice:3bz513nl]598...
    by Doc Olliday
    Sun Oct 13, 2019 8:01 pm
    Forum: 24th COT Adventure Forum
    Topic: Part 1: The Trip
    Replies: 273
    Views: 76066

    Re: Part 1: The Trip

    Doc starts counting the minutes between the silence and the deathly silent moments. Hw goes over all his gadgets and his mundane medical tech. He sees to any comms between the APC and the scouting units. Alison and her "charges" do not bother him, he has been around enough of the living an...

    Go to advanced search