Search found 109 matches
- Fri Apr 17, 2020 3:05 am
- Forum: 7th SET Adventure Forum
- Topic: Bugged: Quarantine Enforcement Brigade (Growler, Jacob, Chok'lat, Sara)
- Replies: 10
- Views: 8229
Re: Bugged: Quarantine Enforcement Brigade (Growler, Jacob, Chok'lat, Sara)
[dice:2m1yrmx2]65795:0[/dice:2m1yrmx2] days +2 Telemechanics, +2 UEMC, Mr. Fixit halves time, UEMC halves time again Repair [dice:2m1yrmx2]65795:1[/dice:2m1yrmx2] Wild [dice:2m1yrmx2]65795:2[/dice:2m1yrmx2] Kingsdale Morning Round 0 Sara put a hand on Chok’lat’s shoulder. “Calm,” she said. “Grab my...
- Wed Apr 15, 2020 3:27 am
- Forum: 7th SET Adventure Forum
- Topic: Bugged: Quarantine Enforcement Brigade (Growler, Jacob, Chok'lat, Sara)
- Replies: 10
- Views: 8229
Re: Bugged: Quarantine Enforcement Brigade (Growler, Jacob, Chok'lat, Sara)
+2 Telemechanics Electronics [dice:yzdzzp7l]1d+2[/dice:yzdzzp7l] Wild [dice:yzdzzp7l]65678:0[/dice:yzdzzp7l] Ace [dice:yzdzzp7l]65678:3[/dice:yzdzzp7l] +2 Telemechanics Electronics [dice:yzdzzp7l]65678:1[/dice:yzdzzp7l] Wild [dice:yzdzzp7l]65678:2[/dice:yzdzzp7l] Kingsdale Morning Round 0 After her...
- Wed Apr 15, 2020 3:18 am
- Forum: 7th SET Adventure Forum
- Topic: Bugged: Special Investigation Team (Growler, Herra, Ozzati, Cailly, Sara)
- Replies: 9
- Views: 6809
Re: Bugged: Special Investigation Team (Growler, Herra, Ozzati, Cailly, Sara)
+2 Telemechanics Electronics [dice:2ozqyndy]65677:0[/dice:2ozqyndy] Wild [dice:2ozqyndy]65677:1[/dice:2ozqyndy] Kingsdale Morning Round 0 With the new knowledge about the grackles, Sara went around to the initial outbreak points. She found the city’s security cameras and downloaded the digital data...
- Tue Apr 07, 2020 1:29 am
- Forum: Tomorrow Legion: 7th SET - Joker's Jokers
- Topic: Q1-2020 GM Poll
- Replies: 5
- Views: 4452
Re: Q1-2020 GM Poll
Voted. Good job!
- Mon Mar 09, 2020 3:54 am
- Forum: 7th SET Adventure Forum
- Topic: Bugged: Special Investigation Team (Growler, Herra, Ozzati, Cailly, Sara)
- Replies: 9
- Views: 6809
Re: Bugged: Special Investigation Team (Growler, Herra, Ozzati, Cailly, Sara)
Psionics [dice:3lifaky4]64161:0[/dice:3lifaky4] Wild [dice:3lifaky4]64161:1[/dice:3lifaky4] Ace [dice:3lifaky4]64161:2[/dice:3lifaky4] Kingsdale/Gate Morning Round 0 Sara sat down with some of the earliest patients to have started showing symptoms of the disease. She talked with them about what the...
- Mon Mar 09, 2020 3:27 am
- Forum: 7th SET Adventure Forum
- Topic: Bugged: Quarantine Enforcement Brigade (Growler, Jacob, Chok'lat, Sara)
- Replies: 10
- Views: 8229
Re: Bugged: Quarantine Enforcement Brigade (Growler, Jacob, Chok'lat, Sara)
Kingsdale/Gate Morning Round 0 Sara’s tour on quarantine duty the first two days were uneventful. She was posted on the Creeper’s sensors and vehicle weapons and kicked her feet up. Chok’lat and Growler caught a few troublemakers, but eventually Sara even took her boots off and got comfortable, popp...
- Tue Feb 11, 2020 12:47 am
- Forum: 7th SET Adventure Forum
- Topic: Bugged: Bright City, Big Lights
- Replies: 66
- Views: 27942
Re: Bugged: Bright City, Big Lights
Kingsdale/Paulson’s Technomantic Wonders Morning Round 0 When is Sara’s mod ready? Did she get her donated mod back to reinstall? Sara listened to what was happening in regard to the city. She looked at the others. She had the advantage of being immune to disease, but she couldn’t exactly say that w...
- Sat Feb 01, 2020 4:36 am
- Forum: 7th SET Adventure Forum
- Topic: Bugged: Bright City, Big Lights
- Replies: 66
- Views: 27942
Re: Bugged: Bright City, Big Lights
Kingsdale/Paulson’s Technomantic Wonders Morning Round 0 Sara had never had a night like this in her new body. She had to hand it to her sister. It was surprisingly...responsive. She hoped she didn’t let Alan down, but he seemed to...enjoy the experience as much as she had. Sara listened to the tale...
- Thu Jan 30, 2020 3:00 am
- Forum: 7th SET Adventure Forum
- Topic: Bugged: Bright City, Big Lights
- Replies: 66
- Views: 27942
Re: Bugged: Bright City, Big Lights
Kingsdale/Paulson’s Technomantic Wonders Evening Round 0 Sara followed Alan Paulson upstairs. The small apartment brought back a flood of memories. He’d even kept a few of the smaller bits of furniture. She ran her fingers along an old end table that she and Tara had haggled to obtain. She helped hi...
- Mon Jan 27, 2020 3:56 am
- Forum: 7th SET Adventure Forum
- Topic: Bugged: Bright City, Big Lights
- Replies: 66
- Views: 27942
Re: Bugged: Bright City, Big Lights
+2 Mentalist Psionics [dice:395lpf3y]62724:0[/dice:395lpf3y] Wild [dice:395lpf3y]62724:1[/dice:395lpf3y] Kingsdale/Paulson’s Technomantic Wonders Evening Round 0 Sara stepped back, hoping to be out of the way as Paulson examined her module, in case he had any magical detection. She was concealed, b...
- Thu Jan 23, 2020 12:44 am
- Forum: 7th SET Adventure Forum
- Topic: Bugged: Bright City, Big Lights
- Replies: 66
- Views: 27942
Re: Bugged: Bright City, Big Lights
Kingsdale/Paulson’s Technomantic Wonders Evening Round 0 Sara went off and found a shop to buy a dress. Then she found Ozzati. They went back to the Creeper so they would have some privacy as he removed the module that allowed her to fly or create a telekinetic havoc field. It was odd. She felt the ...
- Tue Jan 21, 2020 11:50 pm
- Forum: 7th SET Adventure Forum
- Topic: Bugged: Bright City, Big Lights
- Replies: 66
- Views: 27942
Re: Bugged: Bright City, Big Lights
Notice [dice:56bc30yw]62582:0[/dice:56bc30yw] Wild [dice:56bc30yw]62582:1[/dice:56bc30yw] Kingsdale/Paulson’s Technomantic Wonders Afternoon Round 0 Sara was surprised to find that the man had kept the family personal items. “I...thank you. I would be interested in taking the personal effects,” she...
- Fri Jan 17, 2020 4:21 am
- Forum: 7th SET Adventure Forum
- Topic: Bugged: Bright City, Big Lights
- Replies: 66
- Views: 27942
Re: Bugged: Bright City, Big Lights
Notice [dice:2y9s937b]62450:0[/dice:2y9s937b] Wild [dice:2y9s937b]62450:1[/dice:2y9s937b] +2 Mentalist, Major Psionic +2 Psionics [dice:2y9s937b]62450:2[/dice:2y9s937b] Wild [dice:2y9s937b]62450:3[/dice:2y9s937b] Kingsdale/Paulson’s Afternoon Round 0 Before Sara walked into the store, she activated...
- Tue Jan 14, 2020 3:36 am
- Forum: 7th SET Adventure Forum
- Topic: Bugged: Bright City, Big Lights
- Replies: 66
- Views: 27942
Re: Bugged: Bright City, Big Lights
Kingsdale/The Happy Days Inn Afternoon Round 0 Sara was hit by a large dose of homesickness as she wandered Kingsdale. She had lived half her life here. She found herself taking a walk down memory lane, standing outside the building that had housed her and her sister’s repair and techno-wizardry sho...
- Wed Jan 08, 2020 2:17 am
- Forum: 7th SET Adventure Forum
- Topic: Bugged: Bright City, Big Lights
- Replies: 66
- Views: 27942
Re: Bugged: Bright City, Big Lights
+2 for 4 ISP Psionics [dice:177zrwme]62202:0[/dice:177zrwme] Wild [dice:177zrwme]62202:1[/dice:177zrwme] +1 Chok'lat, +1 Roy/bribe Persuasion [dice:177zrwme]62202:2[/dice:177zrwme] Wild [dice:177zrwme]62202:3[/dice:177zrwme] Ace [dice:177zrwme]62202:6[/dice:177zrwme] Free reroll from Greater, if ne...
- Wed Jan 08, 2020 1:33 am
- Forum: Tomorrow Legion: 7th SET - Joker's Jokers
- Topic: OOC Discussion
- Replies: 208
- Views: 81088
Re: OOC Discussion
Sara might look someone to build some modular parts for her.
- Thu Jan 02, 2020 6:57 am
- Forum: Tomorrow Legion: 7th SET - Joker's Jokers
- Topic: Sara Turner - SWADE
- Replies: 1
- Views: 2629
Sara Turner - SWADE
Character Name: Sara Elisabeth Turner Rank : Seasoned Race : TW Construct (Human) Iconic Framework : Intelligent Construct Attributes : Agility d10, Smarts d12, Spirit d8, Strength d6, Vigor d8 Pace : 6; Parry : 5; Toughness : 20 (10) Skills : Athletics d6 +1 Climbing Common Knowledge d4 Telemechan...
- Fri Dec 20, 2019 2:47 am
- Forum: Tomorrow Legion: 7th SET - Joker's Jokers
- Topic: Convert or...?
- Replies: 17
- Views: 10410
Re: Convert or...?
Hm. The Intelligent Construct rules could work, but certain things don't fit Sara. Core Directive and Inorganic are problems. She was designed to be upgraded using a mash up of TW/cyber rules (TW, but with Strain=1 for minor, 2 for major). Also her susceptibility to Dispel, Drain, and Banish.
- Wed Dec 18, 2019 4:08 am
- Forum: 7th SET Adventure Forum
- Topic: Bugged: On the Road to Kingsdale
- Replies: 28
- Views: 15908
Re: Bugged: On the Road to Kingsdale
Kingsdale/Monolith Afternoon Round 0 Sara stayed at the back of the group as they entered the TW laboratory. She stood nervously by the exit as they completed the deal, praying the techno-wizard wouldn’t notice her. She didn’t need them getting their hands on her and taking her apart to learn how sh...
- Wed Dec 18, 2019 3:55 am
- Forum: Tomorrow Legion: 7th SET - Joker's Jokers
- Topic: Convert or...?
- Replies: 17
- Views: 10410
Re: Convert or...?
Which books have the construct rules? Will they work with the TW kitbash we did on her?
- Mon Dec 16, 2019 3:35 am
- Forum: 7th SET Adventure Forum
- Topic: Bugged: On the Road to Kingsdale
- Replies: 28
- Views: 15908
Re: Bugged: On the Road to Kingsdale
Outside Kingsdale Afternoon Round 0 “Seventh SET, ma’am,” Sara said. “Nothing to do with the Cavalry. Means Special Expeditionary Team. Some of the stuff we do could be military, but mostly we’re troubleshooters and odd-jobbers for the Tomorrow Legion, down south of here. You might have heard of us....
- Thu Dec 12, 2019 3:13 am
- Forum: 7th SET Adventure Forum
- Topic: Bugged: On the Road to Kingsdale
- Replies: 28
- Views: 15908
Re: Bugged: On the Road to Kingsdale
Smarts [dice:3bpu8dyb]61267:0[/dice:3bpu8dyb] Wild [dice:3bpu8dyb]61267:1[/dice:3bpu8dyb] Outside Kingsdale Afternoon Round 0 Sara watched the elven woman. She wasn’t the team leader, so it wasn’t her place to speak on the questions she asked, but she figured they should be pretty safe. The Legion ...
- Tue Dec 03, 2019 3:49 am
- Forum: 7th SET Adventure Forum
- Topic: Bugged: On the Road to Kingsdale
- Replies: 28
- Views: 15908
Re: Bugged: On the Road to Kingsdale
Outside Kingsdale Afternoon Round 0 They prodded Sara about Kingsdale, so she sighed and opened up a bit. “When my sister and I fled the Red River Combine, we ended up in Kingsdale,” she said. “It was our home for the next several years. We opened up a shop -- my sister is a techno-wizard -- and we ...
- Tue Dec 03, 2019 3:23 am
- Forum: 7th SET Adventure Forum
- Topic: Bugged: Mission Briefing
- Replies: 12
- Views: 8090
Re: Bugged: Mission Briefing
Smarts [dice:268iotuo]61061:0[/dice:268iotuo] Wild [dice:268iotuo]61061:1[/dice:268iotuo] Castle Refuge Afternoon Round 0 Sara sat quietly, taking in the briefing. Simple delivery, but when was anything simple. Kingsdale. Going home. The Monolith. Tara had always said she would one day join that au...
- Fri Nov 08, 2019 3:22 am
- Forum: 7th SET Adventure Forum
- Topic: The Briefing Room (Open RP Area)
- Replies: 76
- Views: 31067
Re: The Briefing Room (Open RP Area)
Castle Refuge Afternoon Round 0 Sara entered the briefing room. One good thing about the Legion, there were plenty of techno-wizards around with time on their hands to fix a broken techno-wizard construct. And gawk and jabber in surprise and awe, and poke her in uncomfortable places. It reminded her...
- Thu Oct 24, 2019 11:29 pm
- Forum: Adventure Archive
- Topic: Gotta Have Soul: Outset
- Replies: 110
- Views: 54882
Re: Gotta Have Soul: Outset
Creeper Nightfall Round 0 “Thank you, Ozzati,” Sara said, flexing her leg servos and testing out the repairs. It wasn’t quite done, they just didn’t have the time, but at least the quick fix would hopefully hold through the fight. *** -2 Wounds Sara Turner Character Sheet Parry : 4; Toughness : 18 (...
- Thu Oct 24, 2019 4:05 am
- Forum: Adventure Archive
- Topic: Gotta Have Soul: Outset
- Replies: 110
- Views: 54882
Re: Gotta Have Soul: Outset
Cave Nightfall Round 0 “Thank you, Ozzati,” Sara said. “I would love the help.” She had little modesty left. After all, she was a techno-wizard construct now. But for the sake of others, she moved to somewhere private in the Creeper where Ozzati could work on her. *** -1 Wound Sara Turner Character ...
- Wed Oct 16, 2019 10:48 pm
- Forum: Adventure Archive
- Topic: Gotta Have Soul: Outset
- Replies: 110
- Views: 54882
Re: Gotta Have Soul: Outset
Cave Nightfall Round 0 “I agree. Kill the demons. No reason to risk it. We’ll deal with the Coalition if they’re foolish enough to come after us. We took care of their mess, after all. Maybe they’ll listen to reason.” Sara limped after Jacob back to the Creeper. If powers are an option on evading th...
- Fri Oct 04, 2019 12:43 am
- Forum: Adventure Archive
- Topic: Gotta Have Soul: Outset
- Replies: 110
- Views: 54882
Re: Gotta Have Soul: Outset
Cave Nightfall Round 0 Sara paused as they turned to leave. “So...we’re just going to leave the demons?” she asked. “Why don’t we just finish them off? They’re trapped. Fish in a barrel. We leave them here, maybe something happens to disturb the salt rings, or the Coalition screws up and just become...
- Fri Oct 04, 2019 12:35 am
- Forum: Tomorrow Legion: 7th SET - Joker's Jokers
- Topic: Q3-19 GM Poll
- Replies: 1
- Views: 2482
Re: Q3-19 GM Poll
Voted!
- Fri Sep 27, 2019 3:10 am
- Forum: Adventure Archive
- Topic: Gotta Have Soul: Outset
- Replies: 110
- Views: 54882
Re: Gotta Have Soul: Outset
Psionics [dice:1hk47urg]58554:0[/dice:1hk47urg] Wild [dice:1hk47urg]58554:1[/dice:1hk47urg] Cave Nightfall Round 0 “Shit!” Sara exclaimed as Jacob seemed to go feral and swing his hammer at Growler. The big grackletooth was standing right next to her! Sara didn’t have a shot at the retreating demon...
- Tue Sep 10, 2019 4:06 am
- Forum: Adventure Archive
- Topic: Gotta Have Soul: Outset
- Replies: 110
- Views: 54882
Re: Gotta Have Soul: Outset
+2 Mentalist Psionics [dice:9bqxnapm]58063:0[/dice:9bqxnapm] Wild [dice:9bqxnapm]58063:1[/dice:9bqxnapm] Benny for EE [dice:9bqxnapm]58063:2[/dice:9bqxnapm] Cave Nightfall Round 0 “You know, that’s a good idea,” Sara said with a smile as Jacob was teleported free of the demon’s whip. Using her tele...
- Wed Aug 28, 2019 2:29 am
- Forum: Adventure Archive
- Topic: Gotta Have Soul: Outset
- Replies: 110
- Views: 54882
Re: Gotta Have Soul: Outset
+2 Aim Shooting [dice:3g31yx02]57656:0[/dice:3g31yx02] Wild [dice:3g31yx02]57656:1[/dice:3g31yx02] Ace [dice:3g31yx02]57656:2[/dice:3g31yx02] +4 Greater Smite, +4 Salt vulnerability [dice:3g31yx02]57656:3[/dice:3g31yx02] Cave Nightfall Round 0 Sara should be standing at the red line now. She moved ...
- Sun Aug 18, 2019 5:22 pm
- Forum: Adventure Archive
- Topic: Gotta Have Soul: Outset
- Replies: 110
- Views: 54882
Re: Gotta Have Soul: Outset
Vigor [dice:1vupq6n9]57289:0[/dice:1vupq6n9] Wild [dice:1vupq6n9]57289:1[/dice:1vupq6n9] +2 Construct Spirit [dice:1vupq6n9]57289:2[/dice:1vupq6n9] Wild [dice:1vupq6n9]57289:3[/dice:1vupq6n9] Psionics [dice:1vupq6n9]57289:4[/dice:1vupq6n9] Wild [dice:1vupq6n9]57289:5[/dice:1vupq6n9] Shooting [dice:...
- Wed Aug 07, 2019 2:26 am
- Forum: Adventure Archive
- Topic: Gotta Have Soul: Outset
- Replies: 110
- Views: 54882
Re: Gotta Have Soul: Outset
-2 difficulty; +2 Brave Spirit [dice:33dus3og]56810:0[/dice:33dus3og] Wild [dice:33dus3og]56810:1[/dice:33dus3og] Extra Effort [dice:33dus3og]56810:2[/dice:33dus3og] Psionics [dice:33dus3og]56810:3[/dice:33dus3og] Wild [dice:33dus3og]56810:4[/dice:33dus3og] Ace [dice:33dus3og]56810:5[/dice:33dus3og...
- Fri Aug 02, 2019 2:25 am
- Forum: Adventure Archive
- Topic: Gotta Have Soul: Outset
- Replies: 110
- Views: 54882
Re: Gotta Have Soul: Outset
Cave Nightfall Round 0 Sara nodded as a consensus was reached. She grabbed up her NEMA Liberator and impact hammer and clipped her CS-20 to her hip, hanging a bunch of grenades from the pockets in her long coat. “Ready when you are.” *** Divination Device Sara Turner Character Sheet Parry : 4; Tough...
- Mon Jul 29, 2019 4:11 am
- Forum: Adventure Archive
- Topic: Gotta Have Soul: Outset
- Replies: 110
- Views: 54882
Re: Gotta Have Soul: Outset
Cave Nightfall Round 0 “I can put out some smites, if needed,” Sara offered. At least give everyone a chance to hurt these things. *** Divination Device Sara Turner Character Sheet Parry : 4; Toughness : 18 (7); Pace: 4 (Run d4); Charisma: -2 ISP: 40/40; PPE: 4/5 Powers: Smite, Telekinesis, Telepath...
- Thu Jul 25, 2019 3:55 am
- Forum: Adventure Archive
- Topic: Gotta Have Soul: Outset
- Replies: 110
- Views: 54882
Re: Gotta Have Soul: Outset
Cave Nightfall Round 0 “So what are they?” Sarah asked after receiving Herra’s report. “Obviously not human. If we go inside, they might not be able to turn into the monsters,” she mused. “I’m going to need light, though.” She couldn’t build another device to grant her the ability to see in the dark...
- Mon Jul 22, 2019 11:55 pm
- Forum: Adventure Archive
- Topic: Gotta Have Soul: Outset
- Replies: 110
- Views: 54882
Re: Gotta Have Soul: Outset
Psionics [dice:2u797mwl]56031:0[/dice:2u797mwl] Extra Effort [dice:2u797mwl]56031:2[/dice:2u797mwl] Ace [dice:2u797mwl]56031:3[/dice:2u797mwl] Wild [dice:2u797mwl]56031:1[/dice:2u797mwl] Ruins of Branson Morning Round 0 Sara settled the wire crown on her head and attached the electrodes to her fals...
- Sat Jul 20, 2019 1:21 am
- Forum: Adventure Archive
- Topic: Gotta Have Soul: Outset
- Replies: 110
- Views: 54882
Re: Gotta Have Soul: Outset
[dice:2csxbj8v]55951:0[/dice:2csxbj8v] I don't believe Gadgeteer requires a build roll, but I'll roll Repair to see if Mr. Fixit can halve the build time. Repair [dice:2csxbj8v]55951:1[/dice:2csxbj8v] Wild [dice:2csxbj8v]55951:2[/dice:2csxbj8v] Ruins of Branson Morning Round 0 “Just give me time,” ...
- Tue Jul 16, 2019 1:06 am
- Forum: Adventure Archive
- Topic: Gotta Have Soul: Outset
- Replies: 110
- Views: 54882
Re: Gotta Have Soul: Outset
Ruins of Branson Morning Round 0 Sara looked around the slaughtered village. Since she had no biology anymore, she didn’t feel the nausea and disgust she likely should have, but rather was calmly detached. To Ozzati’s question, she answered, “They wouldn’t need a specific frequency to contact the Co...
- Wed Jul 03, 2019 11:29 pm
- Forum: Adventure Archive
- Topic: Sara Turner, TW Construct Psi-Operator
- Replies: 12
- Views: 10116
Re: Sara Turner, TW Construct Psi-Operator
Q2 2019 Advance: +5 ISP
- Wed Jul 03, 2019 11:16 pm
- Forum: Tomorrow Legion: 7th SET - Joker's Jokers
- Topic: Q2-19 GM Poll
- Replies: 7
- Views: 6138
Re: Q2-19 GM Poll
Voted!
- Wed Jul 03, 2019 2:19 am
- Forum: Tomorrow Legion: 7th SET - Joker's Jokers
- Topic: Q3-19 Adventure Cards
- Replies: 3
- Views: 3553
Re: Q3-19 Adventure Cards
[dice:f9fjufpm]55345:0[/dice:f9fjufpm] Power Surge: Immediately recover all spent Power Points. Folk Hero: Play after you save a group of people from dire circumstances. The community adopts you and your party as local heroes, and you can always find aid there. Seize the Day: The character acts as i...
- Wed Jul 03, 2019 2:16 am
- Forum: Tomorrow Legion: 7th SET - Joker's Jokers
- Topic: Q2-19 GM Poll
- Replies: 7
- Views: 6138
Re: Q2-19 GM Poll
There isn't a poll attached.
I vote 5 to stay alive Good job!
I vote 5 to stay alive Good job!
- Tue Jun 25, 2019 2:49 am
- Forum: Adventure Archive
- Topic: Gotta Have Soul: Outset
- Replies: 110
- Views: 54882
Re: Gotta Have Soul: Outset
Ruins of Branson Morning Round 0 Sara was surprised to find a peddler woman in the middle of the ruins of the city where no one would likely be. The woman mentioned chocolate, and Sara sighed. Oh, how she missed chocolate! And sex. She paused. She’d never tried sex with her new body. Still, the choc...
- Wed Jun 12, 2019 12:37 am
- Forum: Adventure Archive
- Topic: Gotta Have Soul: Outset
- Replies: 110
- Views: 54882
Re: Gotta Have Soul: Outset
Briefing Room Morning Round 0 Sara walked into the briefing room where she had been summoned with the others. Not much had happened in the last month. She still hadn’t managed to get in touch with her sister to let her know that Caleb and Kim were at Castle Refuge -- well, not exactly. Kim was out w...
- Thu May 30, 2019 3:02 am
- Forum: Adventure Archive
- Topic: Lay of the Land: Arrivals and Departures
- Replies: 12
- Views: 8168
Re: Lay of the Land: Arrivals and Departures
Savati’s Cave Afternoon Round 0 Sara parked the Creeper outside the vault and the team went in examining everything. She eyed the new guy, Roy. Talkative guy, wasn’t he? Sara did look with interest when they found the unsecured credits. That could buy her a lot of improvements. None of the stuff the...
- Tue May 21, 2019 10:40 pm
- Forum: Adventure Archive
- Topic: Ley of the Land: Business Matters
- Replies: 68
- Views: 26778
Re: Ley of the Land: Business Matters
+1 first aid kit, -1 wound Healing [dice:1cqpnvfw]53785:0[/dice:1cqpnvfw] Wild [dice:1cqpnvfw]53785:1[/dice:1cqpnvfw] Benny for EE [dice:1cqpnvfw]53785:4[/dice:1cqpnvfw] Crossroads Casino Afternoon Round 0 “Ozzati!” Sara cried out. She’d managed to get the Creeper in the way to block some of the Al...
- Tue May 14, 2019 2:06 am
- Forum: Adventure Archive
- Topic: Ley of the Land: Business Matters
- Replies: 68
- Views: 26778
Re: Ley of the Land: Business Matters
+2 Brave Spirit [dice:14r044wd]53478:0[/dice:14r044wd] Wild [dice:14r044wd]53478:1[/dice:14r044wd] +4 Telemechanics Shooting [dice:14r044wd]53478:2[/dice:14r044wd] Shooting [dice:14r044wd]53478:4[/dice:14r044wd] Shooting [dice:14r044wd]53478:5[/dice:14r044wd] Wild [dice:14r044wd]53478:3[/dice:14r04...
- Sun May 12, 2019 4:33 am
- Forum: Adventure Archive
- Topic: Ley of the Land: Business Matters
- Replies: 68
- Views: 26778
Re: Ley of the Land: Business Matters
-2 MAP Psionics [dice:3vrun5ce]53408:0[/dice:3vrun5ce] Wild [dice:3vrun5ce]53408:1[/dice:3vrun5ce] -2 MAP Psionics [dice:3vrun5ce]53408:2[/dice:3vrun5ce] Wild [dice:3vrun5ce]53408:3[/dice:3vrun5ce] Benny to reroll Psionics [dice:3vrun5ce]53408:4[/dice:3vrun5ce] Wild [dice:3vrun5ce]53408:5[/dice:3vr...
- Wed May 08, 2019 4:49 am
- Forum: Adventure Archive
- Topic: Ley of the Land: Business Matters
- Replies: 68
- Views: 26778
Re: Ley of the Land: Business Matters
Crossroads Casino Afternoon Round 0 Sara relaxed as the negotiations concluded successfully. She walked out to the holding pen with the others and offered a bit of comfort to the now freed slaves. “They are hardly dressed for the weather this time of year,” Sara said. “There was that Fort Hope that ...
- Mon Apr 29, 2019 2:36 am
- Forum: Adventure Archive
- Topic: Ley of the Land: Business Matters
- Replies: 68
- Views: 26778
Re: Ley of the Land: Business Matters
Crossroads Casino Afternoon Round 0 Sara listens as the conversation and negotiations go on. She lets the others know she is fine with owing the favors, as long as they have right of refusal. She and Tara had made plenty of questionable alliances in order to get home, doing some unpleasant things fo...
- Wed Apr 24, 2019 4:06 am
- Forum: Adventure Archive
- Topic: Ley of the Land: Business Matters
- Replies: 68
- Views: 26778
Re: Ley of the Land: Business Matters
Streetwise [dice:2ezyokhz]52582:0[/dice:2ezyokhz] Wild [dice:2ezyokhz]52582:1[/dice:2ezyokhz] Notice [dice:2ezyokhz]52582:2[/dice:2ezyokhz] Wild [dice:2ezyokhz]52582:3[/dice:2ezyokhz] Psionics [dice:2ezyokhz]52582:4[/dice:2ezyokhz] Wild [dice:2ezyokhz]52582:5[/dice:2ezyokhz] Benny to reroll Psionic...
- Wed Apr 17, 2019 10:56 pm
- Forum: Adventure Archive
- Topic: Lay of the Land: Blood Debts
- Replies: 79
- Views: 31341
Re: Lay of the Land: Blood Debts
Village/Church Afternoon Round 0 Some of the women managed to break out of Sara’s barrier and two of them rush Sara, but before they can attack, the Jokers manage to end the reign of the strange, resistant vampires. The two newly-freed women gasp and collapse, and Sara catches them in her arms as th...
- Wed Apr 10, 2019 2:58 am
- Forum: Adventure Archive
- Topic: Lay of the Land: Blood Debts
- Replies: 79
- Views: 31341
Re: Lay of the Land: Blood Debts
Village/Church Afternoon/4:30 PM Round 1 Sara walked into the church, standing beside Hera. Echo and Splinter had sealed off the south aisle. There were only women and old men here (Sara doesn’t see the laser rifles and no one has said anything about them). “You have the vamps?” she asked Hera. “I’l...
- Tue Apr 09, 2019 2:07 am
- Forum: Adventure Archive
- Topic: Lay of the Land: Blood Debts
- Replies: 79
- Views: 31341
Re: Lay of the Land: Blood Debts
[dice:12abs5l2]51757:0[/dice:12abs5l2] Village/Church Afternoon/4:30 PM Round 0 As the psychics and scouts took their time surveying the church, Sara headed back to the Creeper. She pulled out a tool kit and some parts and started to fit a gadget together. By the time they got to the church she had...
- Fri Apr 05, 2019 4:05 am
- Forum: Adventure Archive
- Topic: Lay of the Land: Blood Debts
- Replies: 79
- Views: 31341
Re: Lay of the Land: Blood Debts
Village Afternoon Round 0 Sarah considered Herra’s request. “I might be able to rig up a device that could put them to sleep,” she said. “But the field of effect wouldn’t be that big, roughly ten feet in radius. I doubt we could get everyone, and it wouldn’t keep them down long, though maybe long en...
- Wed Apr 03, 2019 3:42 am
- Forum: Adventure Archive
- Topic: Lay of the Land: Another Fine Mess
- Replies: 47
- Views: 19767
Re: Lay of the Land: Another Fine Mess
Village Afternoon Round 0 Sara winced as Growler’s psychic scream sent her wiring tingling. Damn! What are you doing? she thought back at him. Then Sara noticed something approaching the barge. She reached out with her mind to warn the others. Incoming! Sara readied her rifle, studying the figure. S...
- Wed Apr 03, 2019 3:26 am
- Forum: Tomorrow Legion: 7th SET - Joker's Jokers
- Topic: Q1-19 GM Poll
- Replies: 3
- Views: 3319
Re: Q1-19 GM Poll
Voted. Keep it up!
- Wed Apr 03, 2019 3:23 am
- Forum: Tomorrow Legion: 7th SET - Joker's Jokers
- Topic: Q2-19 Adventure Cards
- Replies: 6
- Views: 5003
Re: Q2-19 Adventure Cards
[dice:3tkdd1ob]51305:0[/dice:3tkdd1ob]
Not Today: Play after any other character’s attack roll to cause it to automatically fail. This is a critical failure.
In the Zone: Gain +1 to Shooting, Fighting, Throwing rolls until the end of the scene.
Not Today: Play after any other character’s attack roll to cause it to automatically fail. This is a critical failure.
In the Zone: Gain +1 to Shooting, Fighting, Throwing rolls until the end of the scene.
- Wed Apr 03, 2019 3:22 am
- Forum: Adventure Archive
- Topic: Sara Turner, TW Construct Psi-Operator
- Replies: 12
- Views: 10116
Re: Sara Turner, TW Construct Psi-Operator
Q1 2019 Advance: +5 ISP
- Sun Mar 31, 2019 11:37 pm
- Forum: Adventure Archive
- Topic: Lay of the Land: Blood Debts
- Replies: 79
- Views: 31341
Re: Lay of the Land: Blood Debts
Village
Afternoon
Round 0
“Why don’t we talk to the young man and try and find this girl?” Sara asked. “If it is needed, I can work up a device to give someone’s weapon water or sunlight abilities to damage the vampires. Or silver.”
Afternoon
Round 0
“Why don’t we talk to the young man and try and find this girl?” Sara asked. “If it is needed, I can work up a device to give someone’s weapon water or sunlight abilities to damage the vampires. Or silver.”
- Wed Mar 27, 2019 2:10 am
- Forum: Adventure Archive
- Topic: Lay of the Land: Another Fine Mess
- Replies: 47
- Views: 19767
Re: Lay of the Land: Another Fine Mess
Village Afternoon Round 0 Sara beamed as she caught the box and looked at it. “Oh, thank you very much!” she said. Then she impulsively gave Fellman a hug. “If I disappear for hours, don’t bother me,” Sara told the others with a grin. It was a good thing she didn’t really need to sleep. Talk about b...
- Tue Mar 26, 2019 4:04 am
- Forum: Adventure Archive
- Topic: Lay of the Land: Blood Debts
- Replies: 79
- Views: 31341
Re: Lay of the Land: Blood Debts
Survival [dice:1g2li2dx]50722:0[/dice:1g2li2dx] Wild [dice:1g2li2dx]50722:1[/dice:1g2li2dx] K. Arcana [dice:1g2li2dx]50722:2[/dice:1g2li2dx] Wild [dice:1g2li2dx]50722:3[/dice:1g2li2dx] Village Afternoon Round 0 “I know a little bit about vampires,” Sara spoke up. “Read about them anyway. Never met ...
- Tue Mar 26, 2019 3:55 am
- Forum: Adventure Archive
- Topic: Lay of the Land: Another Fine Mess
- Replies: 47
- Views: 19767
Re: Lay of the Land: Another Fine Mess
River Afternoon Round Sara parked the Creeper nearby the river barge to help raise the Forager or whatever else might be needed. She crossed to the barge as the corporal and Henry were talking about Coalition television. “Oh, do you have the last season of Into the Flames ?” she asked. “I used to wa...
- Fri Mar 15, 2019 3:27 am
- Forum: Adventure Archive
- Topic: Lay of the Land: Another Fine Mess
- Replies: 47
- Views: 19767
Re: Lay of the Land: Another Fine Mess
-2 MAP Psionics [dice:3bekky5u]50302:0[/dice:3bekky5u] Wild [dice:3bekky5u]50302:1[/dice:3bekky5u] Benny to reroll Psionics [dice:3bekky5u]50302:2[/dice:3bekky5u] Wild [dice:3bekky5u]50302:3[/dice:3bekky5u] -2 MAP, +2 targeting sensors, +4 telemechanics, -4 cover Shooting 1 [dice:3bekky5u]50302:4[/...
- Wed Mar 13, 2019 2:43 am
- Forum: Adventure Archive
- Topic: Lay of the Land: Another Fine Mess
- Replies: 47
- Views: 19767
Re: Lay of the Land: Another Fine Mess
River
Afternoon
Round 1
“I am ready to help,” Sara said. “Just tell me where you want me, here on the big guns are out there.” She reached for her rifle and impact hammer, loading grenades into her long coat.
Afternoon
Round 1
“I am ready to help,” Sara said. “Just tell me where you want me, here on the big guns are out there.” She reached for her rifle and impact hammer, loading grenades into her long coat.
- Thu Mar 07, 2019 12:31 am
- Forum: Adventure Archive
- Topic: Lay of the Land: Briefing
- Replies: 13
- Views: 8164
Re: Lay of the Land: Briefing
K. Electronics [dice:1grscay7]49927:0[/dice:1grscay7] Wild [dice:1grscay7]49927:1[/dice:1grscay7] K. Electronics [dice:1grscay7]49927:2[/dice:1grscay7] Wild [dice:1grscay7]49927:3[/dice:1grscay7] K. Electronics [dice:1grscay7]49927:4[/dice:1grscay7] Wild [dice:1grscay7]49927:5[/dice:1grscay7] K. El...
- Tue Feb 26, 2019 3:10 am
- Forum: Tomorrow Legion: 7th SET - Joker's Jokers
- Topic: Signal Check LOOT
- Replies: 12
- Views: 7490
Re: Signal Check LOOT
Is any more needed? Sara still has 100k she could donate. If not, I'll save it for when I can finally get some TW upgrades.
- Tue Feb 19, 2019 2:16 am
- Forum: Adventure Archive
- Topic: Signal Check: The Wild Hunt
- Replies: 47
- Views: 20287
Re: Signal Check: The Wild Hunt
Wilderness Afternoon Round 0 Sara stood with the little D’Norr girl. While most of the kids turned away, the little girl watched as Jacob executed the bloodwryms. “It’s over now,” Sara told the girl. “Come, help me collect these grenades and then let’s get you and your friends comfortable.” Sara als...
- Tue Feb 19, 2019 1:48 am
- Forum: Tomorrow Legion: 7th SET - Joker's Jokers
- Topic: Signal Check LOOT
- Replies: 12
- Views: 7490
Re: Signal Check LOOT
Sara is taking one of the CA-4 Deadboy armors, a C-20 laser pistol, and the 18 frag grenades (since no one else claimed them.). She will add her NG-33 starting pistol and her Huntsman armor to the loot pile.
- Tue Feb 12, 2019 6:22 am
- Forum: Adventure Archive
- Topic: Signal Check: The Wild Hunt
- Replies: 47
- Views: 20287
Re: Signal Check: The Wild Hunt
Ruins/Radio tower Afternoon Round 0 Sara kept the cannon trained on Sgt. Macomb, but he came alone with a cage full of children. She scowled as he explained who they were and got out. She didn’t blame the girl that tried to bash the bloodwryms. Sara was half willing to do it herself. “I say we muzzl...
- Thu Feb 07, 2019 3:06 am
- Forum: Adventure Archive
- Topic: Signal Check: The Wild Hunt
- Replies: 47
- Views: 20287
Re: Signal Check: The Wild Hunt
Ruins/Radio tower Afternoon Round 0 Sara sent a few more laser blasts downfield before the Deadboys retreated. They cleaned up the skelebots and the advance team seemed to have captured some psi-stalkers. Sara listened to the team chatter over the radio. “Do we want to be saddled with prisoners?” sh...
- Thu Jan 24, 2019 4:31 am
- Forum: Adventure Archive
- Topic: Signal Check: The Wild Hunt
- Replies: 47
- Views: 20287
Re: Signal Check: The Wild Hunt
-2 cover, -2 obscurement, +4 telemechanics, +2 targeting system, +2 quad linked Shooting [dice:joc6aj0k]48730:0[/dice:joc6aj0k] Wild [dice:joc6aj0k]48730:1[/dice:joc6aj0k] [dice:joc6aj0k]48730:2[/dice:joc6aj0k] Aces [dice:joc6aj0k]48730:3[/dice:joc6aj0k] Ruins/Radio tower Afternoon Round 1 Sara eas...
- Wed Jan 23, 2019 5:24 am
- Forum: Adventure Archive
- Topic: Signal Check: The Wild Hunt
- Replies: 47
- Views: 20287
Re: Signal Check: The Wild Hunt
-2 obscurement, -2 cover, +2 targeting system, +2 quad linked, +4 telemechanics Shooting [dice:2aomiu5s]48701:0[/dice:2aomiu5s] Wild [dice:2aomiu5s]48701:1[/dice:2aomiu5s] Ace [dice:2aomiu5s]48701:2[/dice:2aomiu5s] Ace [dice:2aomiu5s]48701:3[/dice:2aomiu5s] Raise +1d6, Beam trapping lower 1DT AP+4,...
- Fri Jan 18, 2019 1:18 am
- Forum: Adventure Archive
- Topic: Signal Check: All Quiet
- Replies: 83
- Views: 32943
Re: Signal Check: All Quiet
+2 sensors, +4 Telemechanics Notice [dice:d9cascgn]48522:0[/dice:d9cascgn] Wild [dice:d9cascgn]48522:1[/dice:d9cascgn] -2 MAP Psionics [dice:d9cascgn]48522:2[/dice:d9cascgn] Ace [dice:d9cascgn]48522:6[/dice:d9cascgn] Wild [dice:d9cascgn]48522:3[/dice:d9cascgn] -2 MAP Psionics [dice:d9cascgn]48522:4...
- Sat Jan 12, 2019 12:35 am
- Forum: Adventure Archive
- Topic: Signal Check: All Quiet
- Replies: 83
- Views: 32943
Re: Signal Check: All Quiet
Ruins/Radio tower
Afternoon
Round 0
“Do we have a map of the area?” Sara asked. Everyone seemed gung ho on setting up for a fight. “Maybe we can retreat in that direction. Can we get triangulate just where this Wild Hunt is at the moment?”
Afternoon
Round 0
“Do we have a map of the area?” Sara asked. Everyone seemed gung ho on setting up for a fight. “Maybe we can retreat in that direction. Can we get triangulate just where this Wild Hunt is at the moment?”
- Fri Jan 11, 2019 1:45 am
- Forum: Adventure Archive
- Topic: Signal Check: All Quiet
- Replies: 83
- Views: 32943
Re: Signal Check: All Quiet
K. Electronics [dice:ddnz41jh]48224:0[/dice:ddnz41jh] Wild [dice:ddnz41jh]48224:1[/dice:ddnz41jh] K. Politics [dice:ddnz41jh]48224:2[/dice:ddnz41jh] Wild [dice:ddnz41jh]48224:3[/dice:ddnz41jh] Ruins/Radio tower Afternoon Round 0 Sarah helped as well as she could with setting up the radio tower and ...
- Fri Jan 11, 2019 1:36 am
- Forum: Tomorrow Legion: 7th SET - Joker's Jokers
- Topic: Q1-19 Adventure Cards
- Replies: 7
- Views: 4933
Re: Q1-19 Adventure Cards
[dice:kspcdske]48223:0[/dice:kspcdske] Better You Than Me: Play when your hero has been hit by an attack and there is an adjacent character. The other character suffers the attack instead. This may be played on friend or foe. Inspiration: Friendly characters (including your hero) add +2 to all trait...
- Fri Jan 11, 2019 1:33 am
- Forum: Adventure Archive
- Topic: Sara Turner, TW Construct Psi-Operator
- Replies: 12
- Views: 10116
Re: Sara Turner, TW Construct Psi-Operator (Ready for Review)
Q4 2018 Advance: Fighting d8, K. Electronics d8
- Tue Jan 01, 2019 1:20 am
- Forum: Tomorrow Legion: 7th SET - Joker's Jokers
- Topic: Q4-18 GM Poll
- Replies: 3
- Views: 3159
Re: Q4-18 GM Poll
Voted. Good job!
- Tue Jan 01, 2019 1:10 am
- Forum: Adventure Archive
- Topic: Signal Check
- Replies: 96
- Views: 36353
Re: Signal Check
Sara walked up to Growler and stared the dog boy down. “I am a she, not an it,” she said. “Despite this techno-wizardry body, I was once a living and breathing person. Don’t ask how. I only know the bare bones of the process, and it involves magics best left alone. But this is me now, no different t...
- Tue Jan 01, 2019 12:51 am
- Forum: Adventure Archive
- Topic: Signal Check: All Quiet
- Replies: 83
- Views: 32943
Re: Signal Check: All Quiet
Village Afternoon Round 0 Sara listened to the loudspeaker communications between the Gunwolf and the CS commander. “Do you even have the encryption codes?” she asked. But the CS was leaving now. And then the steeple and the radio tower blew. Sara ducked, just in case there were more explosions, but...
- Wed Dec 26, 2018 12:57 am
- Forum: Adventure Archive
- Topic: Signal Check
- Replies: 96
- Views: 36353
Re: Signal Check
Sara took a breath, though she didn’t really need to breath.It helped maintain the facade of humanity -- for her and those around her. “We lived in Kingsdale,” she said. “My sister and I got thrown through a rift. It took us years to get back. When we finally did, they were no longer in Kingsdale. A...
- Fri Dec 21, 2018 5:19 am
- Forum: Adventure Archive
- Topic: Signal Check: All Quiet
- Replies: 83
- Views: 32943
Re: Signal Check: All Quiet
K. Electronics 7
- Fri Dec 14, 2018 3:32 am
- Forum: Adventure Archive
- Topic: Signal Check: All Quiet
- Replies: 83
- Views: 32943
Re: Signal Check: All Quiet
Village Afternoon Round 0 The message boomed over some loudspeaker and Sara took a breath. “So what’s the plan now?” she asked. She checked the loads in her rifle. “They are entrenched in there. But do they have heavy weapon support? If Echo can give us exact locations we can go building to building...
- Fri Dec 07, 2018 1:15 am
- Forum: Adventure Archive
- Topic: Signal Check
- Replies: 96
- Views: 36353
Re: Signal Check
Sarah took a breath as she looked to the blond man with the military haircut. “I am looking for some people, my niece and her father, my brother-in-law. I was in Lazlo and told to find the Tomorrow Legion. It was all rather...cryptic,” she admitted. “They didn’t say why. Only that the Legion could h...
- Fri Dec 07, 2018 1:11 am
- Forum: Adventure Archive
- Topic: Signal Check: All Quiet
- Replies: 83
- Views: 32943
Re: Signal Check: All Quiet
Radio Tower Afternoon Round 0 Sara looked at Calyx and shook her head. “Rushing just gets you dead,” she told him. “Trust me.” She had a bit of a haunted look before she continued, “If they send out a dog boy patrol, we could ambush it, pick it off, whittle down their numbers. It would also remove t...
- Wed Dec 05, 2018 2:56 am
- Forum: Adventure Archive
- Topic: Signal Check: All Quiet
- Replies: 83
- Views: 32943
Re: Signal Check: All Quiet
Radio Tower
Afternoon
Round 0
“Can we wait them out?” Sara asked. “Find somewhere to hole up, keep an eye on them, and let them do their business and leave? Then you can move in and put up your tower.”
Afternoon
Round 0
“Can we wait them out?” Sara asked. “Find somewhere to hole up, keep an eye on them, and let them do their business and leave? Then you can move in and put up your tower.”
- Mon Dec 03, 2018 5:39 am
- Forum: Adventure Archive
- Topic: Signal Check: All Quiet
- Replies: 83
- Views: 32943
Re: Signal Check: All Quiet
Radio Tower Afternoon Round 0 Sara frowned at Herra’s words. “I would say the Coalition is trouble,” she said. “They would like nothing to destroy something like me, and the most of the rest of you as well. So now we have to deal with them, too?” She checked her Liberator rifle, laser pistol, and im...
- Thu Nov 29, 2018 2:31 am
- Forum: Adventure Archive
- Topic: Signal Check: All Quiet
- Replies: 83
- Views: 32943
Re: Signal Check: All Quiet
Radio Tower Afternoon Round 0 Sara sat quietly in the back of the Caravan, powered down to preserve power, though aware of her surroundings. The others hadn’t much talked to her on the trip here, going north instead of south to this Castle Refuge place. Apparently they had some sort of mission to fi...
- Thu Nov 29, 2018 2:14 am
- Forum: Adventure Archive
- Topic: Signal Check
- Replies: 96
- Views: 36353
Re: Signal Check
Village Night Round 0 Sara tensed again as the brodkil came over and lifted her pistol, this time the barrel tracking toward the demon. Tara had fought so many of them through the hellscapes as they were struggling to get back to their world. “I am not with the Federation,” Sara said. She didn’t den...
- Thu Nov 22, 2018 2:50 am
- Forum: Adventure Archive
- Topic: Signal Check
- Replies: 96
- Views: 36353
Re: Signal Check
Village Night Round 0 Sara leveled her pistol at the dog boy. “What I am is no business of yours,” she said. She was a proficient shot, but she doubted her combat skills could match the dog boy’s. “I don’t want to hurt anyone, but I won’t let you take me in.” Janine interrupted then and Sara looked ...
- Wed Nov 21, 2018 5:16 am
- Forum: Adventure Archive
- Topic: Signal Check
- Replies: 96
- Views: 36353
Re: Signal Check
Village Night Round 0 Sara noted the dogboy sniffing around. The Legionnaires seemed to have a plan to secure the Fennodi. Sara figured it was time to cut her time in the village short. She slipped out of the crowd and back to Janine’s hut. She quickly pulled on her torn traveler’s clothes and Hunts...
- Mon Nov 12, 2018 3:54 am
- Forum: Adventure Archive
- Topic: Signal Check
- Replies: 96
- Views: 36353
Re: Signal Check
Village Night Round 0 "Growler, find this automaton, we need to find out if they pose a threat to the safety of these people. They could have been an informant and even lead the Fennodi here in the first place,” the large grackletooth that exited from the Gunwolf ordered. Shit! Sara muttered. S...
- Wed Nov 07, 2018 4:42 am
- Forum: Adventure Archive
- Topic: Signal Check
- Replies: 96
- Views: 36353
Re: Signal Check
Village Night Round 0 Sara spoke up then to Ghost Shadow. “Why not reach out to them first? Offer to help them? If you made an alliance, there would be no need for them to complain. Instead, you lived up to their expectations of you. You confirmed all their worst fears. Trust me when I say that thre...
- Wed Oct 31, 2018 2:12 am
- Forum: Adventure Archive
- Topic: Signal Check
- Replies: 96
- Views: 36353
Re: Signal Check
Village Night Round 0 Sara looks up as a little girl with her cat confronts the Fennodi leader. “Oh, honey, no,” Sara said. “Just stay still and quiet!” She started to try and push through the crowd to get to the little girl, keeping her eye on the Fennodi. If they tried to hurt the girl, Sara might...
- Wed Oct 31, 2018 1:26 am
- Forum: Tomorrow Legion: 7th SET - Joker's Jokers
- Topic: Q4-18 Adventure Cards
- Replies: 8
- Views: 5804
Re: Q4-18 Adventure Cards
Played the Enemy card, so I get an extra adventure card. [dice:36gskgsj]45338:0[/dice:36gskgsj] Tale Teller: Your hero must tell a story of his group’s deeds to an audience of some sort (roleplay this) and make a Persuasion roll. If successful, the listeners become friendly and helpful to the entire...
- Mon Oct 29, 2018 5:49 am
- Forum: Adventure Archive
- Topic: Signal Check
- Replies: 96
- Views: 36353
Re: Signal Check
Notice 2