Search found 65 matches

by Ophelia Monk
Wed Jun 15, 2022 8:35 am
Forum: Adventures
Topic: Nova: Part 1
Replies: 34
Views: 10284

Re: Nova: Part 1

ISP: 20/40 Agility\u00201d6\u0021\u0021\u002D4 Wild Agility 1d6!!-4 She got her Airsea Legs! Speed with a Quickness (ISP 2; Quickness +4; 5 Extra Targets +5; Hurry +1, x2 Range +1): 13 ISP Total Psionics 1d10!! Wild Psi 1d6!! Raise! Final ISP: 7/40 Current Bennies: 3/3 Ophelia considers the results...
by Ophelia Monk
Sat Jun 11, 2022 7:20 pm
Forum: Adventures
Topic: Nova: Part 1
Replies: 34
Views: 10284

Re: Nova: Part 1

Conceal Arcana (using Subtle Mask, w/ Strong) Psionics 1d10!!+2 Wild Psionics 1d6!!+2 Ophie's aura is completely concealed. Attempts to use Det. Arcana or similar on her suffer a -4. Mind-reading (2 ISP; Mind Walk +4, +2 from Major Psi +4): 10 ISP total Psionics 1d10+2 Wild Psionics 1d6+2 Free Rero...
by Ophelia Monk
Mon May 16, 2022 10:06 am
Forum: Adventures
Topic: Nova: Part 1
Replies: 34
Views: 10284

Re: Nova: Part 1

Ophelia approaches Captain Gater. "While we appreciate you letting us run the show, Captain, your experience is going to be invaluable. What sort of things do we need to be doing as we head East?" As the Captain fills her in on the complexities of running an airship, Ophelia considers what...
by Ophelia Monk
Thu May 05, 2022 7:43 pm
Forum: Adventures
Topic: Nova: Part 1
Replies: 34
Views: 10284

Re: Nova: Part 1

Mind Link, Psychic Switchboard (6 ISP total) Psionics 1d10!! Wild Psionics 1d6!! Should be enough to get everyone, even with Arcane Resistance \ Ophelia nods at Antipas, and focuses her will. A moment later, the 'core team', as Antipas put it, are all in psychic communication. Before we decide how ...
by Ophelia Monk
Sun Apr 17, 2022 7:59 pm
Forum: Adventures
Topic: Nova: Part 1
Replies: 34
Views: 10284

Re: Nova: Part 1

Notice 1d8!!-2 Wild Notice 1d6!!-2 Common Knowledge 1d8!! Wild Common Knowledge 1d6!! Ophelia, somehow, manages to actually catch a brief nap on the way to Kingsdale, and as the crew reacts to their arrival in the city's airspace, she blinks awake a bit groggily. She is still a bit disoriented, and...
by Ophelia Monk
Sun Mar 13, 2022 6:58 pm
Forum: Adventures
Topic: Eclipse, part 1 chapter 1 battle 1.
Replies: 85
Views: 21853

Re: Eclipse, part 1 chapter 1 battle 1.

Visual Notice 1d8!! Wild Notice 1d6!! Auditory Notice 1d8!!-2 Wild Notice 1d6!!-2 Psionics 1d10!!-2 Wild Psi 1d6!!-2 Success 1d6 to Ship PPE Ophelia is so focused on the radio demand that she fails utterly to notice the impending doom posed by the Skull Walker. "I'm hoping one of you knows who...
by Ophelia Monk
Sun Feb 27, 2022 8:20 pm
Forum: Adventures
Topic: Eclipse, part 1 chapter 1 battle 1.
Replies: 85
Views: 21853

Re: Eclipse, part 1 chapter 1 battle 1.

Ophelia shouts in alarm as the laser fire burns Angus' chest, and she is hoisted away from him. For a moment, she considers any number of insane, likely suicidal courses of action, when all of a sudden she sees Antipas come in and rescue the CS Sergeant. She takes a deep, ragged breath, and closes h...
by Ophelia Monk
Sun Jan 30, 2022 8:50 pm
Forum: Adventures
Topic: Eclipse, part 1 chapter 1 battle 1.
Replies: 85
Views: 21853

Re: Eclipse, part 1 chapter 1 battle 1.

Ophelia calls out to Mercer in response. "We're okay for now, yes. And I agree that the skyship is our best bet. Okay, everyone, up the ropes." As she speaks, she goes over to one of the dropped lines and starts wrapping it around her torso. "Dignity be damned. I'm an old woman, and c...
by Ophelia Monk
Thu Jan 06, 2022 3:26 am
Forum: Adventures
Topic: Eclipse, part 1 chapter 1 battle 1.
Replies: 85
Views: 21853

Re: Eclipse, part 1 chapter 1 battle 1.

He spots Ophelia and runs over to her, touching his hand to her shoulder. Ophelia feels a warm glow ripple through her body, touching the wounds, healing the majority of them. She smiles wanly at Clark as her injuries heal. "Thank you. This will be sufficient for me; please, help the--" H...
by Ophelia Monk
Mon Dec 20, 2021 12:45 am
Forum: Adventures
Topic: Eclipse, part 1 chapter 1 battle 1.
Replies: 85
Views: 21853

Re: Eclipse, part 1 chapter 1 battle 1.

Starting Stats 2/3 Bennies 12/30 ISP X-Mas Benny! Upkeep Quickness, Upkeep Mindlink Upkeep 2d6 2ISP remaining. Ouch. Skill: Psionics ISP Used 3d6 Add 4 for +2 to Psionics via Major Psi. Total spent: 18 ISP, costing 4 EP . -2 Sceme. +2 Major Psi, -2 Maintained Powers: Psionics 1d10!!-2 Wild Psi 1d6!...
by Ophelia Monk
Mon Dec 06, 2021 12:08 am
Forum: Adventures
Topic: Eclipse, part 1 chapter 1 battle 1.
Replies: 85
Views: 21853

Re: Eclipse, part 1 chapter 1 battle 1.

Ophelia smiles softly at the sight of Big Joe and Antipas actually developing a rapport. There will probably be some backsliding, of course, but it looks like a good start. Then she blinks as Clark makes his announcement. A Millennium Tree? What on earth is going on here? She shakes her head. Right-...
by Ophelia Monk
Wed Nov 24, 2021 11:57 am
Forum: Adventures
Topic: Eclipse, part 1 chapter 1 battle 1.
Replies: 85
Views: 21853

Re: Eclipse, part 1 chapter 1 battle 1.

Stats: 2/3 Bennies 14/30 ISP Maintaining Speed w/Quickness on Ophelia, Mercer, Big Joe, Sgt. Angus Murphy and Lt. Kassandra Maverick Maintaining Mindlink among the Mercy Six team 2 ISP spent Getting to best possible cover position--she wants to get to Near Total Cover (-8) if possible, but should a...
by Ophelia Monk
Wed Nov 03, 2021 11:40 pm
Forum: Adventures
Topic: Eclipse, part 1 chapter 1 battle 1.
Replies: 85
Views: 21853

Re: Eclipse, part 1 chapter 1 battle 1.

2/3 Bennies 30/30 ISP Expanded Awareness ignores Invisibility, but NOT the illumination penalty: Notice 1d6!!-2 Wild Notice 1d6!!-2 Ophie sees nothing. Intention: Psionics roll based on Speed/Quickness, with extra ISP to get the Major Psi bonus. Stealth for self-support. Stealth Self-Support Scene ...
by Ophelia Monk
Thu Oct 14, 2021 7:08 pm
Forum: Adventures
Topic: Eclipse, part 1 chapter 1 battle 1.
Replies: 85
Views: 21853

Re: Eclipse, part 1 chapter 1 battle 1.

3/3 Bennies 30/30 ISP +1 Benny for Trouble. Spend a Benny to Support self with Stealth Scene Penalty -1; Stealth with Ghosting d6+4 Stealth 1d6+3 Wild Stealth 1d6!!+3 Net +2, Murder a Zombie Spend a Benny to roll Spirit instead of Healing No Speed Modifier; -2 Scene Penalty; +2 Stealth Support Spir...
by Ophelia Monk
Sun Oct 10, 2021 12:17 am
Forum: Adventures
Topic: Eclipse, Chapter 1, part 1.
Replies: 81
Views: 18390

Re: Eclipse, Chapter 1, part 1.

Mindlink (1 ISP, Telepathic Switchboard +5) Psionics 1d10!! Wild Psionics 1d6!! Success, Range of 1 mile once established. ISP: 24/30 Ophelia is not surprised to see some of the group peel off to check out the domes. We're far too freshly acquainted to be unified in purpose right now. "Gentlem...
by Ophelia Monk
Sat Oct 09, 2021 1:55 pm
Forum: Adventures
Topic: Eclipse, Chapter 1, part 1.
Replies: 81
Views: 18390

Re: Eclipse, Chapter 1, part 1.

Notice Boom 1d8!! Wild Notice 1d6!! Notice Dome 1d8!!-2 Wild Notice 1d6!!-2 Opehlia considers the telepathic missive for a moment. Noted. We are heading towards Kingsdale, albeit slightly circuitously. We should be there in the next few days; I'll see if I can investigate Anatole's disappearance, s...
by Ophelia Monk
Mon Oct 04, 2021 12:35 am
Forum: Adventures
Topic: Eclipse, Chapter 1, part 1.
Replies: 81
Views: 18390

Re: Eclipse, Chapter 1, part 1.

Ophelia bites her lower lip, considering. Expedience would dictate trying to find the rest of the Legionnaires, first. But the Legion was not founded the virtue of 'expediency'. Other priorities must weigh in. Finally, she speaks. " Cassiopeia , is there any way you can tell what direction that...
by Ophelia Monk
Fri Oct 01, 2021 12:33 pm
Forum: Adventures
Topic: Eclipse, Chapter 1, part 1.
Replies: 81
Views: 18390

Re: Eclipse, Chapter 1, part 1.

Opelika frowns a moment at @Mercer . "How large of a detour are we talking about? Would we even have enough fuel o make it to kingsdale?"
by Ophelia Monk
Fri Oct 01, 2021 1:05 am
Forum: Adventures
Topic: Eclipse, Chapter 1, part 1.
Replies: 81
Views: 18390

Re: Eclipse, Chapter 1, part 1.

CK Kingsdale 1d8!! Wild CK Kingsdale 1d6!! CK Whykin 1d8!! Kingsdale 1d6!! Fear check 1d8!!-2 Wild Spirit 1d6!!-2 Fear Result 1d20+2 Shaken momentarily, suffers -2 on Journey rolls. Unshake\u00201d8\u0021\u0021 Wild Spirit 1d6!! Circumstance (Step 2) 1d4 3) Treasure! Something uswful has been found...
by Ophelia Monk
Sun Sep 26, 2021 12:18 pm
Forum: Adventures
Topic: Eclipse, Chapter 1, part 1.
Replies: 81
Views: 18390

Re: Eclipse, Chapter 1, part 1.

After the vehicle repair is done, Ophelia addresses Luke . "For what it is worth, I agree with Antipas; experimenting with the sludge, other than to find the most efficient means of its destruction, seems a potentially disastrous course of action. At the least, you should wait until we have som...
by Ophelia Monk
Tue Sep 21, 2021 11:46 pm
Forum: Adventures
Topic: Eclipse, Chapter 1, part 1.
Replies: 81
Views: 18390

Re: Eclipse, Chapter 1, part 1.

Support Psionics to Fixing the Van: Scene Modifier -4 Using Major Psi to boost roll by +2 Final roll: d12-2 ISP Used 3d6+4 Psionics 1d12!!-2 Wild Psionics 1d6!!-2 Let's burn a Benny: Psionics Re-Roll 1d12!!-2 Wild Psi Reroll 1d6!!-2 Final tally: 8 ISP, 3/3 Bennies Ophelia sighs a bit to herself as ...
by Ophelia Monk
Tue Sep 21, 2021 1:18 am
Forum: Adventures
Topic: Eclipse, Chapter 1, part 1.
Replies: 81
Views: 18390

Re: Eclipse, Chapter 1, part 1.

Ophelia listens to the others. ON the subject of the radio, she opines, "I think it is worth the risk to contact this Nadine. We are already heading into whatever danger a trap might have been set to produce; we may as well at least gain as much information as possible before leaping into the l...
by Ophelia Monk
Mon Sep 20, 2021 8:23 am
Forum: Adventures
Topic: Eclipse, Chapter 1, part 1.
Replies: 81
Views: 18390

Re: Eclipse, Chapter 1, part 1.

Ophelia smiles and nods to Mercer when he permits her to psychically question him. She smiles even more warmly when she gets her answers. "Those who seek a change for the better in the course of their lives are always welcome in the Legion. As I may likely be the most, ah, senior member of the ...
by Ophelia Monk
Sun Sep 19, 2021 8:26 pm
Forum: Adventures
Topic: Eclipse, Chapter 1, part 1.
Replies: 81
Views: 18390

Re: Eclipse, Chapter 1, part 1.

Let's see if Ophie gets any more gray hairs, or has another heart attack: Fear Check 1d8!! (Okay, something weird happened, but this was a 1. Fortunately, the Wild Die kept me from getting a'feared, again../. Wild Spirit 1d6!! Ophelia watches the scene unfold from the psychic impressions left on th...
by Ophelia Monk
Wed Sep 08, 2021 10:27 pm
Forum: Adventures
Topic: Eclipse, Chapter 1, part 1.
Replies: 81
Views: 18390

Re: Eclipse, Chapter 1, part 1.

Psionics to use Presence Sense and Object Reading to find living folks (including the new team!) and learn what she can about what happened here. ISP used: Maintain: 1d6/2 = Maintain: 1d6/2 = 2 ISP Object Reading + Deep Reading = 4 ISP. Detect Arcana + Presence Sense + Exalted = 1 ISP Conceal Arcan...
by Ophelia Monk
Tue Dec 15, 2020 11:57 pm
Forum: Adventure Forum
Topic: Episode 4: Find Captian Claude... Again??
Replies: 104
Views: 47320

Re: Episode 4: Find Captian Claude... Again??

28 ISP; Fatigue -1 Bennies: 3/3 Two actions, Quickness eliminates MAP 1: Empathy to augment Persuasion roll 2: Persuasion on Smelly Kelly First action: Empathy (1 ISP, +4 ISP for +2 to Psionics, +2 Empathic Transmission: Total 9 ISP) Empathy 1d10!!+1 Wild Psionics 1d6!!+1 Free Empathy Re-Roll 1d10!...
by Ophelia Monk
Sat Nov 21, 2020 6:37 pm
Forum: Adventure Forum
Topic: Episode 4: Find Captian Claude... Again??
Replies: 104
Views: 47320

Re: Episode 4: Find Captian Claude... Again??

Networking to ID the Ghost PA: Fatigue -1, IKAG +2 Networking 1d6!!+1 Wild Persuasion 1d6!!+1 Become Corporeal Mindlink Psionics 1d10!!-1 Wild Psionics 1d6!!-1 Raise: Communication is accelerated (about x5 speed). Upon spotting Kelly, Ophelia sighs. This complicates things. If he were more willing ...
by Ophelia Monk
Sun Oct 25, 2020 6:53 am
Forum: Adventure Forum
Topic: Episode 4: Find Captian Claude... Again??
Replies: 104
Views: 47320

Re: Episode 4: Find Captian Claude... Again??

No Sleep Til Refuge 1d8!!-2 Wild Spirit 1d6!!-2 Actually a 7 due to Fatigue. Actions: Go Tangible (Free) Invoke Speed on group Go Intangible (MAP -2 to Psionics) Move to intercept Bounty Hunter Speed (2 ISP base, +5 Extra Targets, +4 Major Psionic, +1 Hurry, +2 Quickness) Psionics 1d10, -1 Fatigue,...
by Ophelia Monk
Sun Sep 27, 2020 8:58 pm
Forum: Adventure Forum
Topic: Episode 4: Find Captian Claude... Again??
Replies: 104
Views: 47320

Re: Episode 4: Find Captian Claude... Again??

Staying Ghosted. Still at Fatigue -1. Sneaky 1d6!!+4 Wild Stealth 1d6!!+4 Notice 1d8!! Wild Notice 1d6!!-1 Despite still feeling drained from her earlier heart failure, being intangible is, in many ways, a balm for Ophelia, and trusting Jane to be able to deal with Lulu, she opts to press on as swi...
by Ophelia Monk
Fri Aug 21, 2020 8:53 am
Forum: Adventure Forum
Topic: Episode 4: Find Captian Claude... Again??
Replies: 104
Views: 47320

Re: Episode 4: Find Captian Claude... Again??

Behind the Laughter 1d8!!-1 Wild Notice 1d6!!-1 Hears the conversation. Hungry? 1d8!!-1 Wild Spirit 1d6!!-1 Resists the urge to snack. Ghosting and sneaking around the edge of the tree-line. Ghost +4, Tree-line +2, Fatigue -1 Sneaky Ophelia 1d6!!+5 Wild Stealth 1d6!!+5 Raise! Run, Ophelia, Run! 1d6...
by Ophelia Monk
Wed Aug 12, 2020 6:39 pm
Forum: Adventure Forum
Topic: Episode 4: Find Captian Claude... Again??
Replies: 104
Views: 47320

Re: Episode 4: Find Captian Claude... Again??

Scene penalty -2; Fatigue penalty -1 (reduced from -2 by Lulu's Relief spell); Stealth +4 from Ghosting Final modifier: +1 Sneaky Sneaky 1d6!!+1 Wild Stealth 1d6!!+1 Benny-bait: Elderly Hindrance keeping from being able to keep partial armor on when sleeping. Circus-trained dire hyenas. Ophelia, mo...
by Ophelia Monk
Fri Jul 24, 2020 9:39 am
Forum: Adventure Forum
Topic: Episode 4: Find Captian Claude... Again??
Replies: 104
Views: 47320

Re: Episode 4: Find Captian Claude... Again??

Bennies: 3/3 ISP: 40/40 Exhausted: -2 Scene Penalty: -6 Psionics 1d10, Using Major Psionics to get +2 to roll, rolling 3d6+4 ISP spent. Tapping the Crown +2 Helped by Ndreare +2 Net roll: 1d10-2 Head Games 1d10!!-2 Wild Psionics 1d6!!-2 Benny: Benny Head Games 1d10!!-2 Benny Wild Psionics 1d6!!-2 I...
by Ophelia Monk
Mon Jul 13, 2020 6:09 pm
Forum: Adventure Forum
Topic: Episode 4: Find Captian Claude... Again??
Replies: 104
Views: 47320

Re: Episode 4: Find Captian Claude... Again??

Lulu's diagnosis proves true; within only a few minutes of her statement, Ophelia's eyes flutter open, and she carefully, slowly, sits up. She smiles wanly at her compatriots. "How embarrassing. I think I will be alright, now, once I get my wind back. Thank you, Lulu my dear. I shall have to co...
by Ophelia Monk
Sat Jul 04, 2020 6:12 pm
Forum: Adventure Forum
Topic: Episode 4: Find Captian Claude... Again??
Replies: 104
Views: 47320

Re: Episode 4: Find Captian Claude... Again??

During this time, Ophelia's spirit releases a memory to the rest of the group; apparently, during their brief downtime, she had spent many hours with the Faelriun playing various games of strategy. Curiously, the pacifist streak of the blue-skinned d-bees had a curious effect; they could play abstra...
by Ophelia Monk
Thu Jun 18, 2020 2:31 pm
Forum: Adventure Forum
Topic: Episode 4: Find Captian Claude... Again??
Replies: 104
Views: 47320

Re: Episode 4: Find Captian Claude... Again??

Fear Check, 'cause all the kids are doing it, and because without it I'd still be at a -2 on the Stealth roll.... Fear Check 1d6!!-4 Wild Spirit 1d6!!-4 Feel the Fear 1d20+4 Vigor 1d6!!-4 Wild Vigor 1d6!!=4 Second roll is NOT a 5, it's a 1, because I mistyped and it won't let me edit the formula af...
by Ophelia Monk
Sun Jun 07, 2020 3:56 pm
Forum: Adventure Forum
Topic: Episode 4: Find Captian Claude... Again??
Replies: 104
Views: 47320

Re: Episode 4: Find Captian Claude... Again??

A day into the travel Ophelia notices a small envelope in her back pack. It has the familiar TL crest with Anatole’s sigil underneath. Upon returning from your current mission wipe Pender Lumkiss’ mind of any pertinent detail. Ever since he lost his aide he has become more of liability than normal....
by Ophelia Monk
Sun May 17, 2020 7:53 pm
Forum: Adventure Forum
Topic: Episode 4: Find Captian Claude... Again??
Replies: 104
Views: 47320

Re: Episode 4: Find Captian Claude... Again??

Underworld/Black Ops: 1d20 Choice: 5--7, I Know A Guy Edge, with +2 to Networking when using it. Ophelia just nods to Anatole when they encounter him in the hallway of course, in response to his greeting her, rather than indicating any sort of actual acquaintanceship. In the meeting later, of cours...
by Ophelia Monk
Wed May 13, 2020 6:06 pm
Forum: Adventure Forum
Topic: Episode 4: Find Captian Claude... Again??
Replies: 104
Views: 47320

Re: Episode 4: Find Captian Claude... Again??

Notice: 1d8!-4 1d6!-4 Got to figure out this notation... but this is a Notice Failure for overhearing the convo, at least. Once they are admitted into the room, Ophelia considers the Serina's vision carefully. When they leave, she comments, "Sadly, I must agree, Aggie, that our best bet is to,...
by Ophelia Monk
Fri May 01, 2020 7:21 am
Forum: Adventure Forum
Topic: Episode 4: Interlude
Replies: 9
Views: 7263

Re: Episode 4: Interlude

[dice:3gxfzw7t]66429:0[/dice:3gxfzw7t] Overcome some difficulty during the trip. This was Ophelia's first direct dealing with Lt. Steengy Pats, and she found him to be insufferable almost immediately. Her answers are thus formal and cool, with no real tone of deference, but lacking any blatant insu...
by Ophelia Monk
Sun Apr 19, 2020 12:57 pm
Forum: Adventure Forum
Topic: Episode 3, Welcome to the world: A tough Nut to crack.
Replies: 27
Views: 16721

Re: Episode 3, Welcome to the world: A tough Nut to crack.

Persuasion [dice:1suf8nhv]65944:0[/dice:1suf8nhv] Wild Persuasion [dice:1suf8nhv]65944:1[/dice:1suf8nhv] Ophelia smiles in amusement as 42 just slips into the pen and starts tending to the imprisoned D-Bees. Then she nods to the apparent spokesman. "Of course we will release you. As my compani...
by Ophelia Monk
Thu Apr 16, 2020 1:41 pm
Forum: Adventure Forum
Topic: Episode 3, Welcome to the world: A tough Nut to crack.
Replies: 27
Views: 16721

Re: Episode 3, Welcome to the world: A tough Nut to crack.

Intimidation d6 +2 from 42 +2 from Scene +2 Psi-Ghosting Intimidation [dice:23bssff3]65758:0[/dice:23bssff3] Wild Intimidation [dice:23bssff3]65758:1[/dice:23bssff3] The haughty voice of Commander Ronald Macdonald haunted the group. It seemed he knew what the group was up too. “I imagine you will s...
by Ophelia Monk
Tue Mar 17, 2020 11:30 am
Forum: Adventure Forum
Topic: Episode 3, Welcome to the world: A tough Nut to crack.
Replies: 27
Views: 16721

Re: Episode 3, Welcome to the world: A tough Nut to crack.

Ophelia nods to Angis. "Understood. I'll do everything possible." With that, she heads out and joins the others. As Aggie fills her in on the plan, she nods. "Should be workable. Just be warned--I'm low on juice right now, so if things go south, I'm not good for much other than ghosti...
by Ophelia Monk
Sun Mar 01, 2020 5:58 pm
Forum: Adventure Forum
Topic: Episode 3, Welcome to the world: A tough Nut to crack.
Replies: 27
Views: 16721

Re: Episode 3, Welcome to the world: A tough Nut to crack.

Starting Stats: 23/30 ISP after 2-hour Rest Spirit [dice:5ixgfnmu]63837:0[/dice:5ixgfnmu] Wild Spirit [dice:5ixgfnmu]63837:1[/dice:5ixgfnmu] Fail! The Plan: Get intelligence out of JT Smith with mind-reading, then use Psionics again to support finding the APC. MAP -2. Primary Task 1: Get info (Psio...
by Ophelia Monk
Mon Feb 24, 2020 12:14 pm
Forum: Adventure Forum
Topic: Episode 2: Welcome to the World (Interlude)
Replies: 10
Views: 8226

Re: Episode 2: Welcome to the World (Interlude)

Ophelia shakes her head 74Z3 Jane Doe . "Nothing so gracious or noble as a dragon, I am afraid. It is a great vessel of war, used by the Coalition. They are called Death's Head Transports, and they are used to lay waste to entire swathes of land, slaughtering those below indiscriminately, wheth...
by Ophelia Monk
Tue Feb 18, 2020 3:05 pm
Forum: Adventure Forum
Topic: Episode 2: Welcome to the World (Interlude)
Replies: 10
Views: 8226

Re: Episode 2: Welcome to the World (Interlude)

[dice:3w012g9n]63380:0[/dice:3w012g9n] Diamond: Downtime: The character studies or works on an object of some sort. What is it? Backstory: Something your hero wants or already has. It might be a material possession, recognition, a political goal, or even a trip he wishes to take to some amazing des...
by Ophelia Monk
Wed Feb 12, 2020 10:55 pm
Forum: Adventure Forum
Topic: Episode 1: Welcome to the world
Replies: 53
Views: 24634

Re: Episode 1: Welcome to the world

Scene Modifier -4; Complication -2. Rolling to Support 42 Psionics [dice:f2jdaaul]63173:0[/dice:f2jdaaul] Wild Psi [dice:f2jdaaul]63173:1[/dice:f2jdaaul] Ophelia starts to send a mental image to all present, showing a bomb going off and everyone safe in the shelter below, but just as she's getting ...
by Ophelia Monk
Sun Feb 02, 2020 10:49 am
Forum: Adventure Forum
Topic: Episode 1: Welcome to the world
Replies: 53
Views: 24634

Re: Episode 1: Welcome to the world

Ophelia 8 of diamonds +1 Benny from Hindrances Starting Conditions: Speed w/ Quickness (Round 4 of 10) 13/30 ISP remaining 1 Benny Athletics [dice:1tuygh8q]62865:0[/dice:1tuygh8q] Wild Athletics [dice:1tuygh8q]62865:1[/dice:1tuygh8q] Move to Cover De-Ghost (Innate Action) Spending Benny for 5 ISP = ...
by Ophelia Monk
Sun Jan 26, 2020 12:19 pm
Forum: Adventure Forum
Topic: Episode 1: Welcome to the world
Replies: 53
Views: 24634

Re: Episode 1: Welcome to the world

Ophelia 2 of hearts Status: +1 Benny from Hindrances Starting Conditions: Speed w/ Quickness (Round 3 of 10) 16/30 ISP remaining 1 Benny Free Action: Run [dice:dfgv8me2]62701:0[/dice:dfgv8me2] Run +1 due to Elderly. Total Movement this round = 12" before terrain Innate Action: Ghost Move to V13...
by Ophelia Monk
Sun Jan 19, 2020 7:56 pm
Forum: Adventure Forum
Topic: Episode 1: Welcome to the world
Replies: 53
Views: 24634

Re: Episode 1: Welcome to the world

Resist Puppet [dice:11gltazw]62540:0[/dice:11gltazw] Wild Spirit [dice:11gltazw]62540:1[/dice:11gltazw] As the wave of magical energy washes over Ophelia, she can feel it sinking into her psyche. "This is not good. The skelebots will not be controlled!" The tattooed man from the basement ...
by Ophelia Monk
Sat Jan 11, 2020 2:54 pm
Forum: Adventure Forum
Topic: Episode 1: Welcome to the world
Replies: 53
Views: 24634

Re: Episode 1: Welcome to the world

Ophelia 6 of hearts No bennies, -1 for Wound, -1 for Elderly Resist Gas [dice:jcb69l6p]62317:0[/dice:jcb69l6p] Wild Vigor [dice:jcb69l6p]62317:1[/dice:jcb69l6p] Innate Action: Expanded Awareness (1 ISP Base, +1 Modifier free used to lower Range +2 to +1, net 2 ISP for triple Range) Detect Arcana [di...
by Ophelia Monk
Tue Jan 07, 2020 11:02 pm
Forum: Adventure Forum
Topic: A Cold Night of Gaurd Duty (RP Area)
Replies: 19
Views: 11330

Re: A Cold Night of Gaurd Duty (RP Area)

Speed, targeting all 5 of her allies (+4 ISP), +1 Hurry, +4 ISP for +2 to roll, +2 for Quickness; 12 ISP total Speed [dice:3lh9ctt4]62144:0[/dice:3lh9ctt4] Wild Psionics [dice:3lh9ctt4]62144:1[/dice:3lh9ctt4] Free Reroll [dice:3lh9ctt4]62144:2[/dice:3lh9ctt4] Wild Psionics [dice:3lh9ctt4]62144:3[/d...
by Ophelia Monk
Mon Jan 06, 2020 8:38 pm
Forum: Adventure Forum
Topic: Episode 1: Welcome to the world
Replies: 53
Views: 24634

Re: Episode 1: Welcome to the world

Ophelia Jack of hearts All my rolls had -1 modifiers I failed to account for, but in the end the results work out the same. 21 = 14 = 3 wounds Soak [dice:lhp62v02]62086:4[/dice:lhp62v02] Wild Vigor [dice:lhp62v02]62086:5[/dice:lhp62v02] Reroll Soak [dice:lhp62v02]62086:6[/dice:lhp62v02] Wild Vigor [...
by Ophelia Monk
Wed Jan 01, 2020 10:04 pm
Forum: Adventure Forum
Topic: Episode 1: Welcome to the world
Replies: 53
Views: 24634

Re: Episode 1: Welcome to the world

When Field Team 6 receives the mystery box, Ophelia is a bit taken aback, but recovers readily. "It has been some time since I've seen such a message--I think the last time, I actually was the one making the delivery. Psi-Ghosts are favored for such, as it means the recipient often wakes up wit...
by Ophelia Monk
Wed Jan 01, 2020 2:21 pm
Forum: Adventure Forum
Topic: A Cold Night of Gaurd Duty (RP Area)
Replies: 19
Views: 11330

Re: A Cold Night of Gaurd Duty (RP Area)

Ophelia smiles at LuLu. "Lucinda, LuLu for short. Got it. A pleasure, LuLu." She returns the handshake, then resumes watching the night with the binoculars, in part so that the young medic can tend to Aggie without the latter having the excuse of needing to keep her own watch up.
by Ophelia Monk
Wed Jan 01, 2020 2:45 am
Forum: Adventure Forum
Topic: A Cold Night of Gaurd Duty (RP Area)
Replies: 19
Views: 11330

Re: A Cold Night of Gaurd Duty (RP Area)

Ophelia shakes her head with a soft chuckle Aggelos , also looking through her binoculars. "Oh, no, nothing like that. Does this team have a ranking member? If so, I am definitely under them. And my experience is as narrow as it is deep, I am afraid--I am a bit of a specialist, really. I can br...
by Ophelia Monk
Tue Dec 31, 2019 8:45 pm
Forum: Adventure Forum
Topic: Chuck Jones NGR Sales Rep
Replies: 6
Views: 5480

Re: Chuck Jones NGR Sales Rep

Vibro Short-sword (0) Persuasion [dice:32dges26]61748:0[/dice:32dges26] Wild Persuasion [dice:32dges26]61748:1[/dice:32dges26] Ophelia enters, the old woman smiling amiably as the man goes into his pitch. "For now, I simply need a little something for self-defense in the field. What do you hav...
by Ophelia Monk
Thu Dec 26, 2019 11:45 am
Forum: Adventure Forum
Topic: A Cold Night of Gaurd Duty (RP Area)
Replies: 19
Views: 11330

Re: A Cold Night of Gaurd Duty (RP Area)

Ophelia seems a bit bemused at Forty-Two 's chatter, and not particularly offended by the poke, though perhaps surprised. "Fortunately, he does not poke very hard," she comments to Aggelos . She takes a sip of her own cocoa, chuckling at Aggie's question. "Neither violent nor fluffy, ...
by Ophelia Monk
Wed Dec 25, 2019 8:23 pm
Forum: Adventure Forum
Topic: A Cold Night of Gaurd Duty (RP Area)
Replies: 19
Views: 11330

Re: A Cold Night of Gaurd Duty (RP Area)

The newcomer steps forward slowly after Lumpkiss semi-introduces her, her Plastic-Man armor seeming to be about as heavy as she could manage, and even then she moves with deliberation. It's clear she's uncomfortable in the cold night air; it's just as clear from her demeanor that she has no intentio...
by Ophelia Monk
Wed Dec 25, 2019 6:37 pm
Forum: Tomorrow Legion: Field Team Six
Topic: Wish List Thread.
Replies: 3
Views: 3929

Re: Wish List Thread.

Ophelia: Patron Item: Load-bearing longcoat Sig Item Equivalent: A souped-up Communications Band--if Enchanted (2/2), it would have an additional Major Upgrade used for the Charismatic Edge. If TW (3/3), it would have also have 5 PPE internal storage and +1 Die-Type to whichever you think is more of...
by Ophelia Monk
Wed Dec 25, 2019 3:13 am
Forum: Tomorrow Legion: Mercy Six (On Hold)
Topic: Ophelia Monk
Replies: 7
Views: 6769

Re: Ophelia Monk

Build Racial Traits: Psi-Ghost Ghosting : Can go Intangible at will; see Powers Mutant (Minor) : Non-Psi-Ghosts start at Uncooperative Presence-Sensing Psionics : AB: Psionics, +2 Powers to IF selection, one must be Det/Conc Arcana (Self), cast Detect Arcana always has Presence Sense Modifier at no...
by Ophelia Monk
Wed Dec 25, 2019 2:15 am
Forum: Tomorrow Legion: Mercy Six (On Hold)
Topic: Ophelia Monk
Replies: 7
Views: 6769

Re: Ophelia Monk

Background Much of this timeline is speculative, but feels about right--the key events in her personal history can be adjusted if. say a firm date for the destruction of the Psi-Ghost village gets established. Dark Ages, approx 70 DPA: Small village in the Magic Zone starts to breed 'true' as Psi-G...
by Ophelia Monk
Wed Dec 25, 2019 2:14 am
Forum: Tomorrow Legion: Mercy Six (On Hold)
Topic: Ophelia Monk
Replies: 7
Views: 6769

Re: Ophelia Monk

Gear Subtle Mask (Enchanted Signature Item) Basic Item: Language Translator, Magical Version: Familiar with the most common languages spoken in North America, this device operates with a d12+2 skill for most translation work. The wearer either hears the translation, or can choose to see it scroll p...
by Ophelia Monk
Wed Dec 25, 2019 12:34 am
Forum: Tomorrow Legion: Mercy Six (On Hold)
Topic: Ophelia Monk
Replies: 7
Views: 6769

Re: Ophelia Monk

arcane protection, barrier, blind, bolt, boost/lower Trait, confusion, damage field*, darksight*, deflection*, divination, elemental manipulation, entangle, environmental protection*, farsight*, fear, fly*, havoc, healing, invisibility*, protection*, relief, smite*, sound/silence, speak language*, ...
by Ophelia Monk
Tue Dec 24, 2019 7:04 pm
Forum: Tomorrow Legion: Mercy Six (On Hold)
Topic: Ophelia Monk
Replies: 7
Views: 6769

Re: Ophelia Monk

Player Name : Soren/Freemage Google Handle: Soren Ophelia Monk Rank : Novice 2 Race : Psi-Ghost Iconic Framework : Mind Melter Attributes : Agility d6, Smarts d8, Spirit d8, Strength d4, Vigor d6 Pace : 5/d6-1; Parry : 6; Toughness : 13 (6 EBA); Strain : 0; ISP: 40 Skills : Athletics d6 Battle d8 C...
by Ophelia Monk
Tue Dec 24, 2019 4:47 pm
Forum: Tomorrow Legion: Mercy Six (On Hold)
Topic: Ophelia Monk
Replies: 7
Views: 6769

Ophelia Monk

Psi-Ghost Mind Melter Rolling both rolls on Psionics. Psionics table has been customized per House Rules: #1 is now from Exp&Wis 4: Your character doesn’t take kindly to threats, and no one messes with her head. She is Strong Willed Psionics: [dice:hh7qmwbz]61582:0[/dice:hh7qmwbz] Your psionicis...

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