Search found 80 matches
- Sun Apr 07, 2024 9:07 pm
- Forum: Adventures
- Topic: 3. A City Aflame
- Replies: 5
- Views: 77
Re: 3. A City Aflame
Falderol goes to assist the guard. He will do his best to keep the citizens alive but mostly wants to ensure the guards live.
- Thu Apr 04, 2024 3:53 pm
- Forum: Adventures
- Topic: 2. The Old Fishery
- Replies: 142
- Views: 73442
Re: 2. The Old Fishery
As Bonk goes to dump the shiver Falderol raises a finger as if to make a point but does not get a word out before it is all gone. Lowering his hand with a shrug he looks over the rest of the loot. "Like I said, I want to take that broch and knife to give to the guard when we turn Lamb in. And I...
- Thu Mar 21, 2024 3:18 pm
- Forum: Adventures
- Topic: 2. The Old Fishery
- Replies: 142
- Views: 73442
Re: 2. The Old Fishery
Falderol takes note of the ring and asks to see it. When handed to him he looks at the engraving inside. He turns it in his hands as he walks back to Gaedren. "Well, I have the ring back at least. Now if there was only a way to get her back." He turns his attention to Gaedren as he places ...
- Wed Mar 20, 2024 7:56 am
- Forum: Adventures
- Topic: 2. The Old Fishery
- Replies: 142
- Views: 73442
Re: 2. The Old Fishery
Notice: 1d6!
Wild: 1d6!
Wild: 1d6!
- Fri Feb 09, 2024 6:52 pm
- Forum: Adventures
- Topic: 2. The Old Fishery
- Replies: 142
- Views: 73442
Re: 2. The Old Fishery
Falderol stands very still as he looks down on Gaedren. Anyone paying any attention can see that he is trying really hard not to just lop the head off the foul man. Eventually his hand lessens its grip in the sword and he sheathes it. “But before I turn you in, I’m gonna check all your pockets for t...
- Fri Dec 08, 2023 7:14 pm
- Forum: Adventures
- Topic: 2. The Old Fishery
- Replies: 142
- Views: 73442
Re: 2. The Old Fishery
Athletics: 1d6! Wild: 1d6! to go first. "Duck and squirm all you want. Judgment has come for you this night." Falderol then Attack: 1d6! Wild: 1d6! +2 for Joker is a 6 Spending a benny Attack: 1d6!+2 Wild: 1d6!+2 That was almost a crit fail so I will take the 6 for a hit. again. The Damag...
- Tue Nov 21, 2023 6:57 pm
- Forum: Adventures
- Topic: 2. The Old Fishery
- Replies: 142
- Views: 73442
Re: 2. The Old Fishery
Falderol steps ending just north of of him declaring "Pharasma has found you guilty." Once per encounter as a free action, the inquisitor can pronounce judgment on an enemy to gain five Judgment tokens. A single token may be spent to add +2 to a Trait or damage roll she makes against the j...
- Tue Nov 14, 2023 9:25 am
- Forum: Adventures
- Topic: 2. The Old Fishery
- Replies: 142
- Views: 73442
Re: 2. The Old Fishery
Falderol steps forward and with a growl in his voice speaks. "You took the ring, even if it is likely you only got a silver for it, I understand. That is your 'business'. But did you have to take her life? HER EYES?! There was no reason for such base cruelty. And such should not exist in this w...
- Fri Sep 01, 2023 2:55 pm
- Forum: Adventures
- Topic: 2. The Old Fishery
- Replies: 142
- Views: 73442
Re: 2. The Old Fishery
Athletics: 1d6! Wild: 1d6~ Notice: 1d6! Wild: 1d6! Falderol points vaguely in the direction of those covered with spider goo. "You may want to clean some of that off before we go on. I know their venom can be a problem I have no idea what the other bits may do." He then walks over to the ...
- Fri Aug 25, 2023 2:28 pm
- Forum: Adventures
- Topic: 2. The Old Fishery
- Replies: 142
- Views: 73442
Re: 2. The Old Fishery
Falderol feels lots of spiders crawling up his legs, and even a few Toughness without armor is 6 so no damage. , but he is able to ignore all of that. "I don't have much that can squash these things. Anyone got a spell that will do something?" He then starts trying to Support for whoever c...
- Mon Jul 31, 2023 10:20 am
- Forum: Adventures
- Topic: 2. The Old Fishery
- Replies: 142
- Views: 73442
Re: 2. The Old Fishery
Common Knowledge: !d6 Wild: !d6 Free re-roll with Monster Lore Common Knowledge: !d6 Wild: !d6 ?? Did not ace? !d6 Dang, still no raise. Fighting: !d6 Wild: !d6 "Try to not let them bite you. They knock their pray out before feasting." Falderol starts stomping around but does not smash ma...
- Wed Jul 26, 2023 8:15 am
- Forum: Adventures
- Topic: 2. The Old Fishery
- Replies: 142
- Views: 73442
Re: 2. The Old Fishery
Did not make the alternate but my low light allows me to no be surprised.
- Mon Jul 10, 2023 6:12 am
- Forum: Adventures
- Topic: 2. The Old Fishery
- Replies: 142
- Views: 73442
Re: 2. The Old Fishery
Falderol is quietly trying to listen at the door as the others climb aboard. First Ludwig slides along the slick deck then an unknown goblin plops down. Not sure who they are Falderol places his hand on his weapon and is about to ask when the gnome and cat/dog/horse thing also hit the deck. Sure it ...
- Tue Jun 20, 2023 4:58 pm
- Forum: Adventures
- Topic: 2. The Old Fishery
- Replies: 142
- Views: 73442
Re: 2. The Old Fishery
Feeling the boards bend and creak as he puts his on the deck Falderol put extra effort on keeping his balance.
- Sun Jun 18, 2023 9:30 am
- Forum: Adventures
- Topic: 2. The Old Fishery
- Replies: 142
- Views: 73442
Re: 2. The Old Fishery
Seeing how nervous Morri is Falderol also around. He then climbs aboard the ship heading for the door while drawing his sword.
- Sat Apr 15, 2023 4:04 pm
- Forum: Adventures
- Topic: 2. The Old Fishery
- Replies: 142
- Views: 73442
Re: 2. The Old Fishery
Falderol strides towards the orc drawing his "The Once per encounter as a free action, the inquisitor can pronounce judgment on an enemy to gain five Judgment tokens. A single token may be spent to add +2 to a Trait or damage roll she makes against the judged, or –2 to one of the foe's Trait or...
- Fri Mar 24, 2023 11:09 am
- Forum: Adventures
- Topic: 2. The Old Fishery
- Replies: 142
- Views: 73442
Re: 2. The Old Fishery
"Ok, it sounds like one group is going in the side and down some stairs to get to the working kids. I can take the lead that way. Let's go?" Kaja then spouts some mumbo jumbo and a cloud of dust and pebbles start floating around a large portion of the group. Shortly after Ump'Tup hands ou...
- Sat Feb 11, 2023 12:01 pm
- Forum: Adventures
- Topic: 2. The Old Fishery
- Replies: 142
- Views: 73442
Re: 2. The Old Fishery
Falderol watches the human and goblin climbing up the walls. As they quietly poke their heads up to various windows and cracks he just shakes his head. "I understand the need for recon but they make it look way too easy."
- Mon Jan 23, 2023 6:38 am
- Forum: Adventures
- Topic: 2. The Old Fishery
- Replies: 142
- Views: 73442
Re: 2. The Old Fishery
Falderol looks at the building and shakes his head. "I climb about as well as a turtle so getting me to the top may be difficult. I can stay down here and when you break in the top I can break in the front. Attack on two fronts and keep them off balance."
- Tue Jan 10, 2023 7:25 am
- Forum: Adventures
- Topic: 1. A Harrowed Meeting.
- Replies: 46
- Views: 7097
Re: 1. A Harrowed Meeting.
Falderol gets a thoughtful look and eventually shrugs. "I normally don't have much dealing with ghosts, other than to banish them, but in this case I think it is reasonable to skip that part. Because her desires are for good, at least in the broad sense, I am willing to work with her. It is up ...
- Mon Dec 26, 2022 4:06 pm
- Forum: Adventures
- Topic: 1. A Harrowed Meeting.
- Replies: 46
- Views: 7097
Re: 1. A Harrowed Meeting.
Falderol listens to the harrowings and his mind drifts back to his time with Amelia. The touch of her hand. The spark in her eyes. All of this Gaedren took and it was time for payback. As the power of the cards filled his thoughts the flow was suddenly broken. Looking at Zellara the then looks towar...
- Tue Nov 29, 2022 12:14 pm
- Forum: Adventures
- Topic: 1. A Harrowed Meeting.
- Replies: 46
- Views: 7097
Re: 1. A Harrowed Meeting.
Falderol watches Berkley pull his card. "Interesting. Let's see what I get." After listening to the explanation he nods. "Harmony of thought and action. That would define my attitude regarding this assault. Thank you," he states looking from the card to Zellara.
- Wed Nov 23, 2022 11:07 am
- Forum: Adventures
- Topic: 1. A Harrowed Meeting.
- Replies: 46
- Views: 7097
Re: 1. A Harrowed Meeting.
Falderol listens to the story of the fortune teller and is sure most have similar grievances with Gaedren. "I know some of you have escaped from his clutches but we are unsure how many have decided joining and protecting him is their best choice. Presuming we do attack the fishery we can attemp...
- Fri Nov 18, 2022 9:32 am
- Forum: Adventures
- Topic: 1. A Harrowed Meeting.
- Replies: 46
- Views: 7097
Re: 1. A Harrowed Meeting.
Looking at the card, and around at his modest room, Falderol tries to figure out how it ended up on the floor. Or more accurately standing in the crack in the floor. Knowing there is no reasonable way it could have fallen that way he wonders who would have placed it in such a manner. Reading the bac...
- Mon Nov 14, 2022 9:48 am
- Forum: Pathfinders
- Topic: Falderol Grelemis
- Replies: 1
- Views: 797
Re: Falderol Grelemis
Raised in a relatively normal family Falderol always tried to rise above his 'disturbing' heritage. Just an average man trying to live an average life. That is until he ran into Amelia, literally. He was walking along doing a bit of window shopping and collided with her as she stepped around a corne...
- Tue Oct 25, 2022 5:51 pm
- Forum: Pathfinders
- Topic: OOC
- Replies: 5
- Views: 1580
Re: OOC
Falderol is a Tiefling Inquisitor. His main focus is on knowing what is good and what is bad. (And putting the bad down with a passion.) He could be a face type character if I trade my Intimidation for Persuasion, and I am willing if needed. Mostly he is going along to be sure you all know what to k...
- Tue Oct 25, 2022 5:38 pm
- Forum: Pathfinders
- Topic: Falderol Grelemis
- Replies: 1
- Views: 797
Falderol Grelemis
Falderol Grelemis Novice Male Tiefling Attributes: Agility d8, Smarts d8, Spirit d6, Strength d8, Vigor d8 Skills: Athletics d6, Common Knowledge d6, Fighting d6, Intimidation d6, Notice d6, Occult d6, Persuasion d4, Shooting d6, Stealth d6 Pace: 6; Parry: 7 (2); Toughness: 9 (3) Hindrances: Code of...
- Sun Oct 09, 2022 7:11 pm
- Forum: Old
- Topic: Recruiting Now Closed. Savage Pathfinder: Curse of the Crimson Throne Adventure Path
- Replies: 11
- Views: 2337
Re: Savage Pathfinder: Curse of the Crimson Throne Adventure Path
I am in the process of winding up a play through of Rune Lords and, AFIK, the GM is moving on to a different setting. As a result my desire for more PFSW may be limited for an unknown period of time so this is coming along at the perfect time. I would be interested in getting involved in this game. ...
- Sat Oct 16, 2021 11:03 am
- Forum: 32nd SET Adventure Forum
- Topic: Chapter 9: Gold Team to Refuge (Hedge, Sis, Billy, Jones and Some Guy)
- Replies: 61
- Views: 10612
Re: Chapter 9: Gold Team to Refuge (Hedge, Sis, Billy, Jones and Some Guy)
Billy looks over Fear check: -4 scene, +2 Guts Spirit: 1d10\u0021\u002D2 Wild: 1d6\u0021\u002D2 and surrounding area. He nods, "Not a bad place over all. The neighbors are not so great. What do you say we help them 'move out'?" With that he loosens his hog leg and beat stick gets ready for...
- Wed Sep 22, 2021 11:05 am
- Forum: 32nd SET Adventure Forum
- Topic: Chapter 9: Gold Team to Refuge (Hedge, Sis, Billy, Jones and Some Guy)
- Replies: 61
- Views: 10612
Re: Chapter 9: Gold Team to Refuge (Hedge, Sis, Billy, Jones and Some Guy)
"Just remember," Sis adds "One wrong move, and..." Sis holds up her revolver in one hand while simultaneously feigning an exploding head with the other hand. Then she winks. As the group heads deeper into the woods Billy leans towards Sis. "I thought explodin' heads was my ...
- Mon Sep 06, 2021 5:05 am
- Forum: 32nd SET Adventure Forum
- Topic: Chapter 9: Gold Team to Refuge (Hedge, Sis, Billy, Jones and Some Guy)
- Replies: 61
- Views: 10612
Re: Chapter 9: Gold Team to Refuge (Hedge, Sis, Billy, Jones and Some Guy)
Notice: 1d8!-2
Wild: 1d6!-2
Wild: 1d6!-2
- Sun Sep 05, 2021 9:51 am
- Forum: 32nd SET Adventure Forum
- Topic: Chapter 9: Gold Team to Refuge (Hedge, Sis, Billy, Jones and Some Guy)
- Replies: 61
- Views: 10612
Re: Chapter 9: Gold Team to Refuge (Hedge, Sis, Billy, Jones and Some Guy)
Billy looks over the kids head, off into the distance. (Think 100 yard stare.) "Well, if you are just the lookout I think it is reasonable to say you failed. Most of the time that would be reason enough to kill you." Billy shifts his gaze directly to the kid. "However, if you tell us ...
- Sat Aug 28, 2021 3:50 pm
- Forum: 32nd SET Adventure Forum
- Topic: Chapter 9: Gold Team to Refuge (Hedge, Sis, Billy, Jones and Some Guy)
- Replies: 61
- Views: 10612
Re: Chapter 9: Gold Team to Refuge (Hedge, Sis, Billy, Jones and Some Guy)
Billy watches the exchange between Hedge and Shinsanea and quietly grins. Once she leaves Billy relaxes a bit and starts practicing his quick draw. For some reason the gun always ends up pointed at the kid even if Billy is facing an entirely different direction.
- Sat Aug 14, 2021 7:35 am
- Forum: 32nd SET Adventure Forum
- Topic: Chapter 9: Gold Team to Refuge (Hedge, Sis, Billy, Jones and Some Guy)
- Replies: 61
- Views: 10612
Re: Chapter 9: Gold Team to Refuge (Hedge, Sis, Billy, Jones and Some Guy)
Billy quickly draws his six-shooter to take a shot at the young man. Unfortunately, the xombies start rushing forward before he gets the shot off. Shifting his aim he starts Shooting: 1d8!-2 Wild: 1d6!-2 (Elan makes this an 8) Reroll: Elan +2 Shooting: 1d8! Wild: 1d6! out from under the attackers. W...
- Wed Aug 04, 2021 4:44 pm
- Forum: 32nd SET Adventure Forum
- Topic: Chapter 9: Gold Team to Refuge (Hedge, Sis, Billy, Jones and Some Guy)
- Replies: 61
- Views: 10612
Re: Chapter 9: Gold Team to Refuge (Hedge, Sis, Billy, Jones and Some Guy)
"Violence? I like violence!" With a grin Billy takes off following the others.
- Wed Aug 04, 2021 1:02 pm
- Forum: 32nd SET Adventure Forum
- Topic: Chapter 9: Gold Team to Refuge (Hedge, Sis, Billy, Jones and Some Guy)
- Replies: 61
- Views: 10612
Re: Chapter 9: Gold Team to Refuge (Hedge, Sis, Billy, Jones and Some Guy)
"Can anyone pick up a trial?" "Like I said, they went this way. I am having some difficulty determining exact numbers but it looks like at least a dozen left here. How many are attackers and how many are captives is unknown. Regardless, we need to go deal with this." He nods tow...
- Tue Aug 03, 2021 6:24 pm
- Forum: 32nd SET Adventure Forum
- Topic: Chapter 9: Gold Team to Refuge (Hedge, Sis, Billy, Jones and Some Guy)
- Replies: 61
- Views: 10612
Re: Chapter 9: Gold Team to Refuge (Hedge, Sis, Billy, Jones and Some Guy)
Billy climbs out of the Mountaineer and looks around. Slowly he circles the area looking intently at the ground. Survival: 1d8! Wild: 1d6! he points in a specific direction. "Who ever it was went this way. Unfortunately I am unable to tell if the bodies that were dragged away were alive or not....
- Sat Jun 26, 2021 9:24 am
- Forum: 32nd SET Adventure Forum
- Topic: Chapter 8: Split the Party
- Replies: 7
- Views: 3513
Re: Chapter 8: Split the Party
Billy scratches his head. "Well, I ain't the best at peacably trying to convince some'n ta do somet'n. I usually just threat'n 'em. Or shoot 'em. It may be best ifn I was to escort back to the castle."
- Sun Jun 20, 2021 3:03 pm
- Forum: 32nd SET Adventure Forum
- Topic: Chapter 7: Back to Town
- Replies: 16
- Views: 5317
Re: Chapter 7: Back to Town
Billy walks into the office and looks around a bit apprehensively. Dr. Runeslayer gestures towards a couch and states ”Please be seated.” Avoiding looking directly at her Billy does so, but only on the edge of the couch. It is almost as if he is expecting to need to physically defend himself. ”It is...
- Fri May 21, 2021 2:39 pm
- Forum: 32nd SET Adventure Forum
- Topic: Chapter 6: Walk Through the Valley
- Replies: 141
- Views: 40102
Re: Chapter 6: Walk Through the Valley
Seeing the fiend fall Billy sighs with relief. Noticing that the rest of the group is dealing with the fire he goes over to Sis to see what he can do about actually treating her wounds instead of just making sure she is still alive. After a few minutes he is able to get her back on her feet but it i...
- Wed May 05, 2021 7:15 pm
- Forum: 32nd SET Adventure Forum
- Topic: Chapter 6: Walk Through the Valley
- Replies: 141
- Views: 40102
Re: Chapter 6: Walk Through the Valley
Billy watches in shock as the shadow beast smacks Sis around. When she hits the tree he us unsure if the crack is bones or the tree. Regardless it is clear she is in trouble. Darting to her side he grabs the first aid pack from his back and checks her over. "Yep. You got cracked, maybe broken, ...
- Tue Apr 13, 2021 8:06 am
- Forum: 32nd SET Adventure Forum
- Topic: Chapter 6: Walk Through the Valley
- Replies: 141
- Views: 40102
Re: Chapter 6: Walk Through the Valley
“They hit me with some magic whammy jammy, but I’m okay,” Dazzle said. “They can’t get through the armor. Just keep yourselves safe. If they’re trying to get me, they aren’t trying to get you.” "Fine, you do you. Holler if you change your mind." And with that Billy turns his attention bac...
- Sat Feb 20, 2021 9:08 am
- Forum: 32nd SET Adventure Forum
- Topic: Chapter 6: Walk Through the Valley
- Replies: 141
- Views: 40102
Re: Chapter 6: Walk Through the Valley
Fear: 1d10!+2 Wild: 1d6!+2 These things are weird, and a little disgusting, but Billy has seen worse. Observing the destruction to the north he is confident in the party handling the rest of the intruders near by but it looks like Dazzle may need a touch of help. Slowly striding in that direction h...
- Thu Feb 04, 2021 2:18 pm
- Forum: 32nd SET Adventure Forum
- Topic: Chapter 6: Walk Through the Valley
- Replies: 141
- Views: 40102
Re: Chapter 6: Walk Through the Valley
" It is a grand spactacular day and the field is white and already getting messy. " " Dyval has sent out their basic foot soldiers, the Deevil. " Pausing he does a rough visible count. " Would say a couple of sizeable squads. Maybe twenty at best. " " Our fearless...
- Thu Feb 04, 2021 8:18 am
- Forum: 32nd SET Adventure Forum
- Topic: Chapter 6: Walk Through the Valley
- Replies: 141
- Views: 40102
Re: Chapter 6: Walk Through the Valley
Smite: -2 MAP = 6 success +2 damage Psionics: 1d10! Wild: 1d6! Reroll Psionics: 1d10! Wild: 1d6! Shooting: -2 MAP, +1 Trademark, -4 head shot (ignored via Sharpshooting) (net -1) = 7 success Shooting: 1d8! Wild: 1d6! Reroll: +2 from HJ Trademark Weapon (new net +1) Shooting: 1d8! 1d6! Damage: 2d6+1...
- Tue Jan 05, 2021 4:31 pm
- Forum: 32nd SET Adventure Forum
- Topic: Chapter 6: Walk Through the Valley
- Replies: 141
- Views: 40102
Re: Chapter 6: Walk Through the Valley
When everyone starts heading back to 'camp' Billy decides that it may be safe to get out of the mountaineer. He takes first watch as he needs to spend a little time out side or lose his mind. He climbs up to the top of the vehicle and uses the height to get a better view. He spends a little time thi...
- Mon Dec 14, 2020 12:06 pm
- Forum: 32nd SET Adventure Forum
- Topic: Chapter 6: Walk Through the Valley
- Replies: 141
- Views: 40102
Re: Chapter 6: Walk Through the Valley
Seeing that the group is invited into the town proper, in spite of Castle's 'help', Billy slowly drives the Mountaineer towards the center of town. He keeps it really slow, a normal person could walk faster, and watches for anyone stepping in front of the vehicle. Last thing I need is to hit someone...
- Wed Nov 11, 2020 7:58 am
- Forum: 32nd SET Adventure Forum
- Topic: Chapter 6: Walk Through the Valley
- Replies: 141
- Views: 40102
Re: Chapter 6: Walk Through the Valley
Billy spends his time switching between using his binoculars to check on the "advance party" and checking the sensors. A sudden chill passes through him, and from appearances Sis as well, but it passes quickly. Not sure exactly what is happening he thinks it might be a good idea to let the...
- Mon Nov 09, 2020 12:20 pm
- Forum: 32nd SET Adventure Forum
- Topic: Chapter 6: Walk Through the Valley
- Replies: 141
- Views: 40102
Re: Chapter 6: Walk Through the Valley
Billy lowers his binoculars. "Yea, looks like whatever was said they should get the skinny soon enough." “We’ve been invited into the village to talk about the troubles. So far so good. I’ll keep you patched into my comm so you can hear and chime in, if you need to.” Billy snorts. "Un...
- Tue Nov 03, 2020 9:41 am
- Forum: 32nd SET Adventure Forum
- Topic: Chapter 6: Walk Through the Valley
- Replies: 141
- Views: 40102
Re: Chapter 6: Walk Through the Valley
Billy sits in the Mountaineer and sulks. These small towns are what he was raised in and now these weak humans think they are too good for good help. He almost wishes something bad would happen just so they have to saved by him and Sis. When the figure steps out and stops the rest of the party he pu...
- Wed Oct 14, 2020 11:51 am
- Forum: 32nd SET Adventure Forum
- Topic: Chapter 5: Campfire
- Replies: 16
- Views: 6672
Re: Chapter 5: Campfire
Billy leans against a log, apparently asleep already. Hearing Hedge speak Billy pushes his hat back and looks over. "Yep. That took some skill and guts. Course, staying on your horse is a good idea too. I can give you a few pointers if you want." A slight grin shows the jest in the comment.
- Sun Sep 27, 2020 7:11 pm
- Forum: Archived Recruits
- Topic: SpellJammer
- Replies: 18
- Views: 8356
Re: SpellJammer
Balanor, male elf that has 'recently' been disowned by his (nobal) family for... reasons.
With a magic AB would make a decent helmsman though he is always saying he should be captain because of who he is.
With a magic AB would make a decent helmsman though he is always saying he should be captain because of who he is.
- Fri Sep 25, 2020 10:17 am
- Forum: 32nd SET Adventure Forum
- Topic: Chapter 4: Aftermath and New Beginnings
- Replies: 48
- Views: 16230
Re: Chapter 4: Aftermath and New Beginnings
Seeing that the Wraiths are the only thing left Billy stands his ground and continues chopping at them. He scores a few hits, contributing to their demise, but no blow is a telling one. In the end it is a, relatively, quick victory by attrition.
- Fri Sep 18, 2020 3:28 pm
- Forum: 32nd SET Adventure Forum
- Topic: Chapter 4: Aftermath and New Beginnings
- Replies: 48
- Views: 16230
Re: Chapter 4: Aftermath and New Beginnings
Billy sees that the ghouls are mostly running away so he ignores them. He looks at the wraiths and down at his guns. I am almost positive those will not do much. Time to get personal. He pulls out is flame blade and activates it. As he looks at the best way to help out Hedge the wraith takes off and...
- Tue Aug 25, 2020 11:09 am
- Forum: 32nd SET Adventure Forum
- Topic: Chapter 4: Aftermath and New Beginnings
- Replies: 48
- Views: 16230
Re: Chapter 4: Aftermath and New Beginnings
Notice: Fail, Protection: Raise, Environmental Protection: Success Notice: 1d8\u0021\u002D2 Wild: 1d6\u0021\u002D2 Re-Roll Notice: 1d8!-2 Wild: 1d6!-2 Psionics: 1d10\u0021\u002D2 Wild: 1d6!-2 Psionics: 1d10!-2 Wild: 1d6!-2 Not needed with Environmental Protection Vigor: 1d6\u0021 Wild: 1d6\u0021 Bi...
- Tue Aug 11, 2020 4:23 pm
- Forum: 32nd SET Adventure Forum
- Topic: Chapter 4: Aftermath and New Beginnings
- Replies: 48
- Views: 16230
Re: Chapter 4: Aftermath and New Beginnings
Wealth d6, -3 item, +1 supply Trait: 1d6!-1 Wild: 1d6!-1 Number of grenades: 1d4+2 Billy puts the new gun belt on and admires the fit. He puts his pistols in the holsters and does a few test draws. ”Very nice. I guess I should see about a few extra things to hang on all these loops though.” Looking...
- Sun Jul 26, 2020 8:28 am
- Forum: 32nd SET Adventure Forum
- Topic: Chapter 3: Cloaks, Daggers, and Psychics
- Replies: 48
- Views: 17600
Re: Chapter 3: Cloaks, Daggers, and Psychics
Survival: 1d8! Wild: 1d6! Not a crit fail but not for lack of trying. As Billy starts gathering the 'students' together he tries his best to restore them to functionality but quickly realizes it is beyond his abilities. Instead, he tests the 'ground' to see how bad it would be to just drag the vict...
- Fri Jul 17, 2020 7:18 am
- Forum: 32nd SET Adventure Forum
- Topic: Chapter 3: Cloaks, Daggers, and Psychics
- Replies: 48
- Views: 17600
Re: Chapter 3: Cloaks, Daggers, and Psychics
Athletics: 1d8!-2 Wild: 1d6-2 No successes but will auto save three targets. Billy looks around trying to figure out how to jump high enough to grab one of the students. Just as he starts to give up White Castle hands him a rope. Billy is not sure what to use it for when suddenly his mind kicks in....
- Thu Jul 16, 2020 9:36 am
- Forum: 32nd SET Adventure Forum
- Topic: Chapter 3: Cloaks, Daggers, and Psychics
- Replies: 48
- Views: 17600
Re: Chapter 3: Cloaks, Daggers, and Psychics
Fear: Brave +2, Setting -2 Spirit: 1d10! Wild: 1d6! Combat: Trademark Weapon +1, Setting -2 Shooting: 1d8!-1 Wild: 1d6!-1 Reroll: Heroic Journey grants +2 Shooting: 1d8!+1 Wild: 1d6!+1 As the group approaches the stall it is disquieting watching those in front of him fade away even though he has se...
- Sat Jul 04, 2020 11:21 am
- Forum: 32nd SET Adventure Forum
- Topic: Chapter 3: Cloaks, Daggers, and Psychics
- Replies: 48
- Views: 17600
Re: Chapter 3: Cloaks, Daggers, and Psychics
Minus two circumstance Stealth: 1d8 Wild: 1d6 Ace: 1d6+6 Billy spends a little time looking over the area and locates a convenient location where he can observe the comings and goings of the alley way as well as look out for anyone trying to tail him. After a some time he does note a vague pattern ...
- Fri Jul 03, 2020 10:13 am
- Forum: SWADE Reboot Characters
- Topic: Billy Kid (Orc Psi-Slinger)
- Replies: 7
- Views: 5491
Re: Billy Kid (Orc Psi-Slinger)
Powers Bolt PP: 1 Range: Smarts x2 Effect: 2d6/3d6 damage Protection PP: 1 Range: Self Duration: 5 Effect: +2/+4 Armor, -4 damage from energy sources Smite PP: 1 Range: Self Duration: 5 Effect: +2/+4 Damage, one additional damage die Telekinesis PP: 5 Range: Smarts x2 Duration: 5 Effect: Strength d...
- Sat Jun 13, 2020 6:42 am
- Forum: 32nd SET Adventure Forum
- Topic: Chapter 2(b): A Tense Welcome
- Replies: 29
- Views: 13894
Re: Chapter 2(b): A Tense Welcome
Intimidation: 1d6 Wlid: 1d6 Billy walks around the city not real sure what he is supposed to be looking for. He decided to go check out this zoo thing as he has some experience with livestock. He was surprised and the diversity of animals to be found. As he was looking at a particularly odd looking...
- Thu May 21, 2020 5:32 pm
- Forum: 32nd SET Adventure Forum
- Topic: Chapter 2(b): A Tense Welcome
- Replies: 29
- Views: 13894
Re: Chapter 2(b): A Tense Welcome
Billy looks at the trio and grins, without showing teeth. "I have not been involved in the Legion for long, I am a recent traveler to this world. In the time I have been here the Legion was the first to truly accept me as I am. They are good people and, if nothing else, can provide extra eyes a...
- Sun May 10, 2020 7:46 pm
- Forum: 32nd SET Adventure Forum
- Topic: Chapter 2(b): A Tense Welcome
- Replies: 29
- Views: 13894
Re: Chapter 2(b): A Tense Welcome
Billy frowns. He starts counting off points on his fingers. "Ok, so, it has never been here but came close before. It takes a soul, to feed on, and replaces that soul with a bit of itself. If enough of itself gets over here then the rest can join it and truly bad stuff happens. We could just ki...
- Fri May 08, 2020 4:11 pm
- Forum: 32nd SET Adventure Forum
- Topic: Chapter 2(b): A Tense Welcome
- Replies: 29
- Views: 13894
Re: Chapter 2(b): A Tense Welcome
Billy frowns. "Wait. They fought this Naxla thing before but did not kill it? Is it really that tough? What did they do, lock it in some other dimension? Yea, that will make it happy. So what does it take to make this thing go away? Is there really anything the Legion can do to help?"
- Fri May 01, 2020 8:50 am
- Forum: 32nd SET Adventure Forum
- Topic: Chapter 2(b): A Tense Welcome
- Replies: 29
- Views: 13894
Re: Chapter 2(b): A Tense Welcome
As the group enters the city Billy looks around like the typical tourist. His eyes are moving from one wonder to another and his mouth is slightly open. "Wow, this has got to be the biggest city ever. So much stuff, and so many people!" When they get to the barracks Billy nods in approval....
- Tue Apr 21, 2020 1:58 pm
- Forum: 32nd SET Adventure Forum
- Topic: Chapter 1: The Dark Harvest (REDUX 2)
- Replies: 85
- Views: 27358
Re: Chapter 1: The Dark Harvest
Bily looks back and forth among the leader types. "Well, more information is always good. And once we whatever it takes to gets these things back their souls I can shoot the harvester and be happy. I say we go to Psyscape and do things."
- Fri Apr 17, 2020 6:42 am
- Forum: Tomorrow Legion - 32nd SET
- Topic: Poll: Discord or Hangouts?
- Replies: 7
- Views: 7657
Re: Poll: Discord or Hangouts?
I spend plenty of time on both but generally more Discord. Mostly because so much of my other stuff is done there. Either way I fine with holding out or jumping now.
- Sun Apr 12, 2020 4:26 pm
- Forum: 32nd SET Adventure Forum
- Topic: Chapter 1: The Dark Harvest (REDUX 2)
- Replies: 85
- Views: 27358
Re: Chapter 1: The Dark Harvest
Billy continues to stand in defense of Goswin waiting for the harvester to command the xombies to back down.
OOC Comments
- Mon Apr 06, 2020 10:34 am
- Forum: 32nd SET Adventure Forum
- Topic: Chapter 1: The Dark Harvest (REDUX 2)
- Replies: 85
- Views: 27358
Re: Chapter 1: The Dark Harvest
Billy decides that if he cannot attack the monsters it is better that he not get hit. Shifting to a defensive stance he surveys the battle field. Seeing that Goswin is a bit pressed Billy starts shifting that direction to help him out if needed. Defend action: +4 Parry (now 11), can still move. Hero...
- Fri Apr 03, 2020 2:12 pm
- Forum: 32nd SET Adventure Forum
- Topic: Chapter 1: The Dark Harvest (REDUX 2)
- Replies: 85
- Views: 27358
Re: Chapter 1: The Dark Harvest
Billy growls. "Fine! Don't shoot any one. Then we do this the old fashioned way." His hand moves from his pistol to the sword hilt extending over his shoulder.
- Sun Mar 29, 2020 9:51 am
- Forum: 32nd SET Adventure Forum
- Topic: Chapter 1: The Dark Harvest (REDUX 2)
- Replies: 85
- Views: 27358
Re: Chapter 1: The Dark Harvest
Athletics 3
Hearing everyone talking about don't kill this, don't kill that, Billy hesitates. "SO WHO DO I SHOOT?" This is just long enough that the bad guys start doing bad things before he gets an answer.- Sat Mar 28, 2020 8:45 am
- Forum: 32nd SET Adventure Forum
- Topic: Chapter 1: The Dark Harvest (REDUX 2)
- Replies: 85
- Views: 27358
Re: Chapter 1: The Dark Harvest
[dice:303jztpw]64699:0[/dice:303jztpw] [dice:303jztpw]64699:1[/dice:303jztpw] Billy watches the exchange but keeps his eyes on the woman. Considering the way those... things jumped to protect her she is the more suspicious of the two talkers. Seeing her shoulders sag slightly just before she speaks...
- Sun Mar 22, 2020 7:15 pm
- Forum: 32nd SET Adventure Forum
- Topic: Chapter 1: The Dark Harvest (REDUX 2)
- Replies: 85
- Views: 27358
Re: Chapter 1: The Dark Harvest
Occult: [dice:2j87igcu]64516:0[/dice:2j87igcu] Wild: [dice:2j87igcu]64516:1[/dice:2j87igcu] Notice: [dice:2j87igcu]64516:2[/dice:2j87igcu] Wild: [dice:2j87igcu]64516:3[/dice:2j87igcu] Ace: [dice:2j87igcu]64516:4[/dice:2j87igcu] Billy walks along the trail enjoying the nice weather new sights. When ...
- Sat Mar 21, 2020 2:52 pm
- Forum: 32nd SET Adventure Forum
- Topic: Chapter 1: The Dark Harvest (REDUX 2)
- Replies: 85
- Views: 27358
Re: Chapter 1: The Dark Harvest
[dice:eulg5vzp]64485:0[/dice:eulg5vzp] Billy sits quietly at the camp fire. He enjoys the sausages quite a bit, they remind him of home, but is unsure about all the rest of what is going on. When he hears about this “dark harvest” he thinks back to an early encounter he had as a deputy. One of the ...
- Sat Mar 07, 2020 8:45 pm
- Forum: SWADE Reboot Characters
- Topic: Billy Kid (Orc Psi-Slinger)
- Replies: 7
- Views: 5491
Re: Billy Kid (Orc Psi-Slinger)
Advances Initial Advances: (From Hindrances): Spirit increase to d6 Initial Advances: (From Hindrances): Smarts increase to d8 Novice 1 Advance: Quick Draw (TLFM 12) Novice 2 Advance: Spirit increase to d8 Novice 3 Advance: Survival d8 / Fighting d8 Seasoned 1 Advance: Major Psionic (TLPG 77) Seaso...
- Sat Mar 07, 2020 8:42 pm
- Forum: SWADE Reboot Characters
- Topic: Billy Kid (Orc Psi-Slinger)
- Replies: 7
- Views: 5491
Re: Billy Kid (Orc Psi-Slinger)
Gear Flaming Sword Damage: Str+1d12 AP 6 Trapping: Fire Trademark Weapon Colt Peacemaker (x2) Range: 12/24/48 Damage: 2d6+1 AP 1 ROF: 1 Ammo:6 6 Speed Loaders (two filled with silver bullets) and 200 rounds of ammo Trademark Weapon: Applies to one, not both Huntsman Medium Personal Armor Armor: 5 T...
- Sat Mar 07, 2020 8:42 pm
- Forum: SWADE Reboot Characters
- Topic: Billy Kid (Orc Psi-Slinger)
- Replies: 7
- Views: 5491
Re: Billy Kid (Orc Psi-Slinger)
Background Billy Kid is a recent Rifter. The world he comes from is much like the “Wild West” of ancient Earth but mixed liberally with what most would call “fantasy” creatures. To Billy it was home. Born to a small family his father was a miner but mom stayed at home. Early in his young life Billy...
- Sat Mar 07, 2020 8:33 pm
- Forum: SWADE Reboot Characters
- Topic: Billy Kid (Orc Psi-Slinger)
- Replies: 7
- Views: 5491
Re: Billy Kid (Orc Psi-Slinger)
Player Name : Robert Google Handle: Robert Character Name Billy Kidd Rank : Seasoned Advances : 7 Advances Left : 0 Race : Orc Iconic Framework : Psi Slinger Attributes : Agility d10, Smarts d8, Spirit d10, Strength d8, Vigor d6 Pace : 6; Parry : 7; Toughness : 12(5); Size : +1 Strain : 0 Skills : ...
- Sat Mar 07, 2020 10:26 am
- Forum: SWADE Reboot Characters
- Topic: Billy Kid (Orc Psi-Slinger)
- Replies: 7
- Views: 5491
Billy Kid (Orc Psi-Slinger)
Rolls carried from this start: https://savagerifts.com/sr/viewtopic.php?f=236&t=4260 F&G 1: Up Close and Personal: Add two die types to Fighting. Your hero gains a personal Close Combat weapon of choice or Trademark Weapon for a starting melee weapon. (Applying to Flaming Sword below.) 12: F...