Search found 24 matches
- Wed Aug 26, 2020 6:45 am
- Forum: Group Adventures
- Topic: 2. Fast Times in Uvalde
- Replies: 14
- Views: 9500
Re: 2. Fast Times in Uvalde
Weird Science, Burst Gadget, take 2: 1d8!!-2 WD Weird Science: 1d6!!-2 Benny reroll with Elan (forgot the fatigue): 1d8!!-1 WD Benny: 1d6!!-1 Success with Raise - Burst Gadget w/ Armor Piercing (AP 2) Finky shakes the fog from his head and takes a deep breath. "Let's try that again, yeah?"...
- Mon Aug 10, 2020 9:25 pm
- Forum: Group Adventures
- Topic: 2. Fast Times in Uvalde
- Replies: 14
- Views: 9500
Re: 2. Fast Times in Uvalde
Weird Science - Burst gadget: 1d8!!-2 WD WS - Burst: 1d6!!-2 Benny WS with Elan: 1d8!! Benny WD WS: 1d6!! Finky's eyes go wide as dinner plates when he spies the vampires along the treeline. "I got this!" He cranks hard right on his hovercycle and pitches towards the river. He jumps to di...
- Sun Jul 26, 2020 1:32 pm
- Forum: Group Adventures
- Topic: 1. Calling all Speed Tribes!
- Replies: 56
- Views: 21770
Re: 1. Calling all Speed Tribes!
Notice: 1d8!!-4 WD Notice: 1d6!!-4 Benny Notice w/ Elan: 1d8!!-2 Benny WD Notice: 1d6!!-2 2nd Benny: 1d8!!-2 2nd WD Benny: 1d6!!-2 Finky speeds along the road, flirting with the outer limits of top speed just to see how his modifications hold up. Maybe halfway through the trip, his sensors ping a n...
- Wed Jul 15, 2020 7:59 pm
- Forum: Group Adventures
- Topic: 1. Calling all Speed Tribes!
- Replies: 56
- Views: 21770
Re: 1. Calling all Speed Tribes!
Finky just snickers at Harrison Fulton . "Pal, agreeing with me ain't ever a bad idea. I ain't exactly dumb. So we go with the better roads. Simvan on beetles and dinos ain't gonna catch us. 'less anyone's got a different hunch. Either way's got a bunch of nits that wanna eat us. Least the Sims...
- Wed Jul 15, 2020 10:26 am
- Forum: Group Adventures
- Topic: 1. Calling all Speed Tribes!
- Replies: 56
- Views: 21770
Re: 1. Calling all Speed Tribes!
Finky squints at the map, then at Erin Tarn , then back to the map. "Alright. So anybody on wheels here, or we all hover biking? Wheels, we go north. Hovers, we go south. I think. We ain't got time to fiddle with a busted wheelbike on bad roads." He shrugs at AsherBlack 's suggestion. &quo...
- Wed Jul 08, 2020 2:31 pm
- Forum: Group Adventures
- Topic: 1. Calling all Speed Tribes!
- Replies: 56
- Views: 21770
Re: 1. Calling all Speed Tribes!
Finky's face falls as his gag goes up in flame (that he didn't start). "Well, that's just a waste. Wha' didja do that for? We could'a used that to patch a hole in your armor or mod your bike, AsherBlack . Didn't even think of that, did ya? Don't say I didn't tell ya." He gives the informat...
- Tue Jul 07, 2020 1:39 pm
- Forum: Group Adventures
- Topic: 1. Calling all Speed Tribes!
- Replies: 56
- Views: 21770
Re: 1. Calling all Speed Tribes!
Finky nods emphatically at Raziz Kelraz . "Yeah, what the big guy said." He thrusts a thumb in the direction of the troll. "Yeah, let's go. Go on, AsherBlack . Pick up your toys and let's hit it." He does his best to get Action Stan 's attention to film Asher's imminent struggles...
- Tue Jul 07, 2020 6:58 am
- Forum: Group Adventures
- Topic: 1. Calling all Speed Tribes!
- Replies: 56
- Views: 21770
Re: 1. Calling all Speed Tribes!
Finky squints at AsherBlack . "That's a lot of moving pieces, Asher. How do you figure all this?" He reaches down for the Bradford figure, examines it, and surreptitiously dabs a bit of super glue on the base before replacing it on the table. "I mean, it makes sense, kinda. But didn't...
- Sat Jul 04, 2020 9:37 pm
- Forum: Group Adventures
- Topic: 1. Calling all Speed Tribes!
- Replies: 56
- Views: 21770
Re: 1. Calling all Speed Tribes!
CK: 1d4!! WD CK: 1d6!! Finky snickers at Harrison Fulton . "Aw, come on! One hotfoot and you act like I blew your whole leg off! I told ya the skin would grow back eventually!" He pauses for a beat, then leans in, lowering his voice. "It did grow back...right?" He pounds the tab...
- Sat Jul 04, 2020 10:02 am
- Forum: Group Adventures
- Topic: 1. Calling all Speed Tribes!
- Replies: 56
- Views: 21770
Re: 1. Calling all Speed Tribes!
Finky plops down next to Ezy_Entry . "I'm tellin' ya, Ezy, I could do real top notch work on that mug. Couple tweaks, maybe a napalm reservoir, I'll have you spittin' fire better than a dragon!" The grin on the gremlin's face is both comical and nefarious. You get the feeling he's already ...
- Wed Jul 01, 2020 12:09 pm
- Forum: Rifts Speed Tribes!
- Topic: Finky Snipcord (Gremlin) EOD Specialist
- Replies: 8
- Views: 6258
Re: Finky Snipcord (Gremlin) EOD Specialist
7/1/2020: Added Artificer Edge
- Thu Jun 18, 2020 5:36 pm
- Forum: Finky Snipcord (Snake Eyes)
- Topic: Inchoations / Opening Scene: FINKY
- Replies: 7
- Views: 5304
Re: Inchoations / Opening Scene: FINKY
Weird Science 1: 1d8!! WD Weird Science: 1d6\u0021\u0021 Benny to reroll with Elan WS 1 RR: 1d8!! add 2 - 1 success WD WS: 1d6!! add 2 Tinker Tinker, x2 WS 2: 1d8!! WD WS 2: 1d6!! Benny again WS2 RR: 1d8!!+2 - 2 successes WD WS2: 1d6!!+2 adds +30 MPH to the supercharger Finky can't leave anything a...
- Thu Jun 18, 2020 12:36 pm
- Forum: Finky Snipcord (Snake Eyes)
- Topic: Inchoations / Opening Scene: FINKY
- Replies: 7
- Views: 5304
Re: Inchoations / Opening Scene: FINKY
Finky tightens his grip on the supercharger, hiding it from notice. He nods at Hudson. "Sure thing, boss. It's gonna be a gas! Hey...uh, maybe don't go too far away from a crapper if you don't switch back, know what I mean? Just a hunch..." The gremlin snickers, downs his drink, then scurr...
- Thu Jun 18, 2020 11:58 am
- Forum: Rifts Speed Tribes!
- Topic: RST! Out of Character (OOC) Area
- Replies: 10
- Views: 6948
Re: RST! Out of Character (OOC) Area
The race fit the concept of what I was going for. I rarely play anything basic human when there are other options available. (I play a human every day of my life. This is my chance to escape.) I had a TW gremlin in another game on the site, but someone else had claimed the TW spot. I like the mechan...
- Tue Jun 16, 2020 8:19 pm
- Forum: Finky Snipcord (Snake Eyes)
- Topic: Inchoations / Opening Scene: FINKY
- Replies: 7
- Views: 5304
Re: Inchoations / Opening Scene: FINKY
Finky rolls his eyes. "Boys. BOYS! You owe this git a drink, an' you owe me one for havin' to look at your ugly mugs." The group scoffs at the gremlin, offering some choice commentary on his appearance and lineage. Blackwell turns back to his friend. Finky's face scrunches up, clearly disa...
- Tue Jun 16, 2020 7:22 pm
- Forum: Rifts Speed Tribes!
- Topic: Finky Snipcord (Gremlin) EOD Specialist
- Replies: 8
- Views: 6258
Re: Finky Snipcord (Gremlin) EOD Specialist
Current Status Post, 8/11/2020:
Bennies: 4 (+1 interlude, +1 joker, -1 RR WS)
Wounds / Fatigue: 0 / 1
Active Status: None
Active Powers: None
Equipped: N/A
Bennies: 4 (+1 interlude, +1 joker, -1 RR WS)
Wounds / Fatigue: 0 / 1
Active Status: None
Active Powers: None
Equipped: N/A
- Fri Jun 12, 2020 8:30 pm
- Forum: Finky Snipcord (Snake Eyes)
- Topic: Inchoations / Opening Scene: FINKY
- Replies: 7
- Views: 5304
Re: Inchoations / Opening Scene: FINKY
Finky grins. "Hudson, of all the well paying, crazy gits I ever knew, you're easily the craziest! I can't believe...WHAT IS THAT?!" Finky points to the door behind Blackwell, forcing the dragon to look. He seizes the opportunity to squirt a dropper of something into Blackwell's freshly pou...
- Sun Jun 07, 2020 9:34 pm
- Forum: Rifts Speed Tribes!
- Topic: Finky Snipcord (Gremlin) EOD Specialist
- Replies: 8
- Views: 6258
Re: Finky Snipcord
Finky Snipcord's Over-Engineered Psycho Cycle NG-357 Magnum-Turbo goblin sapper 06.jpg • Size: 3, Crew: 1+1, Toughness: 20 (10), Pace 315 MPH, Mods 3, Handling +1 • Notes: MDC Armor, Nimble, Exposed Crew, Hovercycle; Tweaked Supercharger adds 110 MPH to top speed (one WS success adds additional 10 M...
- Sat Jun 06, 2020 8:53 pm
- Forum: Rifts Speed Tribes!
- Topic: Finky Snipcord (Gremlin) EOD Specialist
- Replies: 8
- Views: 6258
Re: Finky Snipcord
Background
Short narrative
Short narrative
- Sat Jun 06, 2020 8:52 pm
- Forum: Rifts Speed Tribes!
- Topic: Finky Snipcord (Gremlin) EOD Specialist
- Replies: 8
- Views: 6258
Re: Finky Snipcord
Advances Advances Initial Advances: (Bonus from Hindrances): AB: Weird Science; Improved Take 'Em Down Edge(s) granted by Iconic Framework: Ace (setting); Demolitionist; Expert Demolitionist; Conditioned Edges(s) from Hero’s Journey Rolls: Combat Ace; McGyver; Mr. Fix It Novice 1 Advance (PbP): Ela...
- Sat Jun 06, 2020 8:51 pm
- Forum: Rifts Speed Tribes!
- Topic: Finky Snipcord (Gremlin) EOD Specialist
- Replies: 8
- Views: 6258
Re: Finky Snipcord
Gear Standard Adventurer Gear Package NG-S2 Survival Pack (20 lb) http://explorersunlimited.com/images/upload/2017/07/03/20170703081450-c8f8d488.png • Climbing kit with cord, pitons, and hammer; +1 Athletics (climbing). • Compass/inertial mapper with a mirrored back for signaling; +1 Survival (navi...
- Sat Jun 06, 2020 2:44 pm
- Forum: Rifts Speed Tribes!
- Topic: Finky Snipcord (Gremlin) EOD Specialist
- Replies: 8
- Views: 6258
Re: Finky Snipcord
Powers Arcane Background : Weird Science PPE/ISP : 15 - Recovery : 5/hour Flex-Strip Field [Barrier] (2) [Seasoned] Range : Smarts Duration : 5 Trapping : An expandable device, similar to a spike strip, that projects a superelectromagnetic field, deflecting any object that attempts to pass through ...
- Sat Jun 06, 2020 2:32 pm
- Forum: Rifts Speed Tribes!
- Topic: Finky Snipcord (Gremlin) EOD Specialist
- Replies: 8
- Views: 6258
Re: Finky Snipcord
Finky Snipcord Rank : Seasoned Advances Left : 0 Race : Gremlin Iconic Framework : MARS EOD Specialist Attributes : Agility d8 (1) Smarts d10 (1+FG) Spirit d8 (2) Strength d6 (+1adv) Vigor d6 (+1adv) Pace : 6; Parry : 5; Toughness : 12 (5); Strain : 0 Skills : (15 + 3 Smarts HJ + 2 die x 3 Smarts F...
- Sat Jun 06, 2020 2:31 pm
- Forum: Rifts Speed Tribes!
- Topic: Finky Snipcord (Gremlin) EOD Specialist
- Replies: 8
- Views: 6258
Finky Snipcord (Gremlin) EOD Specialist
POSITIVE CHARACTERISTICS - 7 Increase Attribute - Smarts (2) : Gremlins are more cunning than most goblinoids. They begin with a d6 in Smarts, increasing the Trait maximum accordingly. Increase Attribute - Agility (2) : Gremlins are deft creatures. They begin with a d6 in Agility, increasing the Tr...