Search found 73 matches

by Action Stan
Sat Nov 19, 2022 1:35 am
Forum: Adventures
Topic: Attack on Geist
Replies: 17
Views: 3828

Re: Attack on Geist

After Geist flails ineffectually against the mummy, Flint, Stan sets his sights on the sorceress unleashing a Modifiers: MAP -4, Trickshooter MAP reduction +2, Called Shoot -4, Sharpshooter penalty reduction +4, Half Advance +1, Cyber +2, HJ mod on gun +1. Net +2 Shooting Action 1 d12!!+2 Shooting A...
by Action Stan
Tue Nov 08, 2022 9:38 pm
Forum: Adventures
Topic: Amarok IV (Hunting down Victoria Geist)
Replies: 19
Views: 3868

Re: Amarok IV (Hunting down Victoria Geist)

Nodding when Hans doesn't seem alarmed Stan adds. "Can confirm, not evil Hans. Although if there's an evil me out there I could understand continued concerns. So magic trinket protects her, gotcha. All right rough plan: I'll shoot the dominator out of her hand then I'll grab that. Steele can yo...
by Action Stan
Fri Nov 04, 2022 8:20 pm
Forum: Adventures
Topic: Amarok IV (Hunting down Victoria Geist)
Replies: 19
Views: 3868

Re: Amarok IV (Hunting down Victoria Geist)

Modifiers: innate from creature -3. Net -3 Spirit d10!!-3 Spirit Wild d6!!-3 Athletics d8!! Athletics Wild d6!! Modifiers: Scene -2, Steady Hands "+2", Half Adv +1, Sharpshooter +1, Cyber +2, Weapon +1. Net +5 Shooting d12!!+5 Shooting Wild d6!!+5 Looking out the window as they prepare to...
by Action Stan
Tue Nov 01, 2022 6:38 pm
Forum: The Black Company (On Hold)
Topic: Planning your next move to capture Geist.
Replies: 19
Views: 3832

Re: Planning your next move to capture Geist.

Stan nods in appreciation oat Steeles loadout. "Good deal, our usual close combat heavy got called away for some kind of mystical shit. Golems are nice and all but not the brightest so it'll be nice to have someone they can support. I don't suck at fighting but shooting is more my specialty, lo...
by Action Stan
Tue Nov 01, 2022 4:57 pm
Forum: The Black Company (On Hold)
Topic: Planning your next move to capture Geist.
Replies: 19
Views: 3832

Re: Planning your next move to capture Geist.

Steel acknowledges Stan as they make their way down the passage. "Pretty much everybody calls me Steele these days. Not very original I know but at least it's accurate." On hearing the name Black Company Steele lets out a grunt, "huh, heard of you guys. Got a rep for sure. I can work...
by Action Stan
Tue Nov 01, 2022 4:12 pm
Forum: The Black Company (On Hold)
Topic: Planning your next move to capture Geist.
Replies: 19
Views: 3832

Re: Planning your next move to capture Geist.

"@Action Stan, you said?" Joe halfway squeaks while trying to sound cool, "Oh, cool. Yeah, I think I watched some of your movies, my man. Good stuff. Ever heard of Bruce..." It takes Joe a minute to register "fight more pirates and an evil wanna-be goddess", and he doe...
by Action Stan
Wed Oct 19, 2022 10:50 am
Forum: The Black Company (On Hold)
Topic: Planning your next move to capture Geist.
Replies: 19
Views: 3832

Re: Planning your next move to capture Geist.

Nodding in appreciation at Hans' plan Stan adds to it. "Maybe Tula or I can pull something out of this things records to get some more intel on what all is down there for guards and maybe some more info on the layout. First, I'm gonna free whoever they got locked up." "Hello!" Jo...
by Action Stan
Fri Sep 16, 2022 8:48 pm
Forum: Adventures
Topic: 4.2 Tracking Geist down while aboard the Sive Rose
Replies: 26
Views: 6105

Re: 4.2 Tracking Geist down while aboard the Sive Rose

d4 Modifiers: Scene -4, Cyber +2, Inherent +1, sharpshooter +1, Gear +2. Net +2 Shooting d12!!+2 Shooting Wild d6!!+2 After a millisecond of adjustment to the teleport, Stan cuts loose with his Trusty Wilks as the bridge would be a bad place for stray plasma blasts. The remnants of the malfunctioni...
by Action Stan
Sat Aug 27, 2022 9:15 am
Forum: Adventures
Topic: 4.2 Tracking Geist down while aboard the Sive Rose
Replies: 26
Views: 6105

Re: 4.2 Tracking Geist down while aboard the Sive Rose

As he's scrambling for a plan to help Charron, Hans appears with the necromancer safely beside him. "Hells yeah Hans! Ok team lets rock this casbah until the Clash goes home." Patching his internal coms into the pirate ship Stan sends a message of his own over the vessels internal speaks. ...
by Action Stan
Sat Jul 23, 2022 8:37 pm
Forum: Adventures
Topic: 4.2 Tracking Geist down while aboard the Sive Rose
Replies: 26
Views: 6105

Re: 4.2 Tracking Geist down while aboard the Sive Rose

Assessing the situation as he reaches for an E-suit Stan has a flash of brilliance. " Hans buddy when we pop that thing free I need you to make the repairs look half assed and bare bones. I got a plan. Guys, I think we kick their asses and board them back. That Fell ship will have intel about h...
by Action Stan
Sat Jul 16, 2022 9:20 pm
Forum: Adventures
Topic: 4.2 Tracking Geist down while aboard the Sive Rose
Replies: 26
Views: 6105

Re: 4.2 Tracking Geist down while aboard the Sive Rose

Modifiers: Scene -2, Innate +1, Sharpshooting +1, Cyber +2. Net +2 Shooting d12!!+2 Shooting Wild d6!!+2 Benny to reroll Shooting Reroll d12!!+2 Shooting Wild Reroll d6!!+2 While technically in space the giant station felt more like a bunker than being among the stars, so Stan was as eager to set o...
by Action Stan
Tue Jun 07, 2022 5:18 pm
Forum: Adventures
Topic: 4.1 The Nova Spaceport Lounge and Bar.
Replies: 6
Views: 2242

Re: 4.1 The Nova Spaceport Lounge and Bar.

Stan feels like he's walked into the Mos Eisley cantina when the team enter the dive where their pilot is alleged to be. To be fair the whole thing since they rode a pyramid into an alien city has been some Farscape inspired fuckery by The Writers but he just did his best to roll with it. Clips was ...
by Action Stan
Fri Mar 25, 2022 2:54 pm
Forum: Adventure Archives
Topic: 3.0 Lord Klynncryth’s Blood Dome Arena
Replies: 24
Views: 5639

Re: 3.0 Lord Klynncryth’s Blood Dome Arena

The line is drawn. Ducky pursed her lips. Geist…. Splugorth…. There is so much evil… She readied her self drawing what light of the forge existed in such a wretched place into her bosom. She seethed, “So like there will be no barter with this creature. In ten breathes we attack, like tear it tentac...
by Action Stan
Thu Mar 24, 2022 9:38 pm
Forum: Adventure Archives
Topic: 3.0 Lord Klynncryth’s Blood Dome Arena
Replies: 24
Views: 5639

Re: 3.0 Lord Klynncryth’s Blood Dome Arena

"I still say the arena battle is our best bet. Lord Klynncryth want to entertain the audience, so they won't throw anything TOO overpowered against us, because it wants them entertained, and us... an unknown factor... will make a novel situation. That will make the betting go wild and that sho...
by Action Stan
Tue Mar 22, 2022 3:48 pm
Forum: Adventure Archives
Topic: 3.0 Lord Klynncryth’s Blood Dome Arena
Replies: 24
Views: 5639

Re: 3.0 Lord Klynncryth’s Blood Dome Arena

"Well, I don't like either of those options. I don't want to give up our stuff, and we can't go into hiding or we won't be able to get to Geist. The Splugorth wants to show a fight. We can offer to fight in the arena. Action Stan, do you think you can do it?" With everything else going on...
by Action Stan
Mon Mar 14, 2022 1:46 pm
Forum: Adventure Archives
Topic: ✣ 2.3 Mass Battle (Attack on Fissure)
Replies: 29
Views: 7917

Re: ✣ 2.3 Mass Battle (Attack on Fissure)

The noise and shaking of the pyramid as it is once again spirited away is punctuated but a massive bang as Stan reflexively fired at their captive. Modifiers: called shot to head -4. sharpshooter to negate called shot +4, cyber +2, gun +1, skill has a native +1. Net +4 Shooting d10!!+4 Shooting Wild...
by Action Stan
Sun Mar 13, 2022 9:30 am
Forum: Adventure Archives
Topic: ✣ 2.3 Mass Battle (Attack on Fissure)
Replies: 29
Views: 7917

Re: ✣ 2.3 Mass Battle (Attack on Fissure)

Vigor d12!!+1 Vigor Wild d6!! Rolling through the town in the aftermath to the Nomads summons Stan is mostly pleased with the way the battle went. For all their differences and their lack of familiarity with one another the Black Company really pulled of a big win here. The AotBC took a surprisingl...
by Action Stan
Mon Feb 21, 2022 3:23 pm
Forum: Adventure Archives
Topic: ✣ 2.3 Mass Battle (Attack on Fissure)
Replies: 29
Views: 7917

Re: ✣ 2.3 Mass Battle (Attack on Fissure)

Spirit d8!! Spirit Wild d6!! Modifiers: half raise +1, cyber +2, Sharpshooter +1, HJ mod trademark wep +1. Net +5 Shooting d10!!+5 Shooting Wild d6!!+5 Battle Effects 2d6 Ammo used 2d6 Working as outrider and spotter for his fire team gives Stan the chance to get a bead on some of the monster's tac...
by Action Stan
Wed Feb 16, 2022 8:15 pm
Forum: Adventure Archives
Topic: ✣ 2.3 Mass Battle (Attack on Fissure)
Replies: 29
Views: 7917

Re: ✣ 2.3 Mass Battle Perpetuation (Attack on Fissure)

Persuasion d6!!+1 Persuasion Wild d6!!+1!! Benny for self support, Electronics Electronics d6!!+1 Electronics Wild d6!!+1 Before the murmuring can get too far Stan steps up. "Tomorrow will be challenging, that's a fact jack, But as we ponder and fret, fantasize and plan let us keep in mind wha...
by Action Stan
Sun Feb 13, 2022 11:46 am
Forum: Adventure Archives
Topic: ✣ 2.2 Traveling to Fissure
Replies: 16
Views: 4308

Re: ✣ 2.2 Traveling to Fissure

Surveying the forces sent to capture Ducky from the companies multiple vehicle Stan sets to laying out a map of the local terrain the he forwards to Tula and Humbles, or his assistant aanyway. Ducky trudged through the sand knowing in her heart something had been altered on this planet. The sun abov...
by Action Stan
Sun Jan 30, 2022 8:35 am
Forum: Adventure Archives
Topic: ✣ 2.1 Briefing at Castle Refuge on Rakis
Replies: 15
Views: 4475

Re: ✣ 2.1 Briefing at Castle Refuge on Rakis

Stan is at first excited by the reappearance of his friend and leader but that is dampened by the suspicious circumstances of his just showing up here and now. "It's not been so long for me boss, less than a year by my chronometer. Still, I seen some shit since then so I hope ya don't mind a l...
by Action Stan
Sat Jan 29, 2022 8:51 pm
Forum: Adventure Archives
Topic: ✣ 2.2 Traveling to Fissure
Replies: 16
Views: 4308

Re: ✣ 2.2 Traveling to Fissure

Modifiers: scene -2, support +2, cyber +2, Handling +1. Net +3 Driving d6!!+3 Driving Wild d6!!+3 Benny to reroll Driving reroll d6!!+3 Driving Wild reroll d6!!+3 Stan takes the lead of the ground bound part of their convoy in the rebuilt Blackmobile. The days lighter skirmishes giving him lots of ...
by Action Stan
Sat Jan 29, 2022 8:41 pm
Forum: Adventure Archives
Topic: ✣ 2.1 Briefing at Castle Refuge on Rakis
Replies: 15
Views: 4475

Re: ✣ 2.1 Briefing at Castle Refuge on Rakis

Stan is at first excited by the reappearance of his friend and leader but that is dampened by the suspicious circumstances of his just showing up here and now. "It's not been so long for me boss, less than a year by my chronometer. Still, I seen some shit since then so I hope ya don't mind a li...
by Action Stan
Fri Jan 07, 2022 11:17 am
Forum: Adventure Archives
Topic: 2.0 [Q1-2022] Black Company — Part Two — Rakis
Replies: 14
Views: 3812

Re: 2.0 [Q1-2022] Black Company — Part Two — Rakis

"There's a town near Paragould called Newport, we're good with the folks there and I'm sure they'd welcome and aid these folks in either settling down there or figuring out what their next move is. I have a list of our new "recruits" who seem the most reliable and honest in their cha...
by Action Stan
Fri Jan 07, 2022 10:59 am
Forum: Adventure Archives
Topic: 2.0 [Q1-2022] Black Company — Part Two — Rakis
Replies: 14
Views: 3812

Re: 2.0 [Q1-2022] Black Company — Part Two — Rakis

"Yeah, I got a few. How long have you been able to send these folks home and just not been doing it... And now you want to leave them here longer?!? If you can get back to earth then take them home. It will get them somewhere less dangerous and allow us to use all of our force in attacking Fis...
by Action Stan
Sun Dec 26, 2021 7:51 pm
Forum: Adventure Archives
Topic: 1.2 B — Attack on Paragould | Mine Rescue & Kill Hollis
Replies: 21
Views: 6089

Re: 1.2 B — Attack on Paragould | Mine Rescue & Kill Hollis

Notice d8!!-2 Modifiers: scene -2, calibrated weapons +2, Sharp Shooter edge +1, size +2. Net +3 Shooting d10!!+3 Shooting Wild d6!!+3 Benny to reroll Shooting Reroll d10!!+3 Shooting Wild Reroll d6!!+3 Ammo used 2d6 Losing another couple months to rifts is an unsettling addition to the weird ass s...
by Action Stan
Mon Dec 13, 2021 10:02 pm
Forum: Adventure Archives
Topic: 1.2 B — Attack on Paragould | Mine Rescue & Kill Hollis
Replies: 21
Views: 6089

Re: 1.2 B — Attack on Paragould | Mine Rescue & Kill Hollis

Clips Notice d8-2!! Survival d6!!-2 Survival Wild d6!!-2 Benny to reroll Survival Reroll d6!!-2 Wild Reroll d6!!-2 2nd benny to reroll Survival Reroll 2 d6!!-2 Survival Wild Reroll 2 d6!!-2 Humbles description of the place does little for Stan's frayed nerves. Sucked into a n evil wanna be goddess'...
by Action Stan
Fri Dec 03, 2021 5:18 pm
Forum: Adventure Archives
Topic: 1.2 B — Attack on Paragould | Mine Rescue & Kill Hollis
Replies: 21
Views: 6089

Re: 1.2 B — Attack on Paragould | Mine Rescue & Kill Hollis

The world shifts under the teams feet and sideways leaving them in some strange desert. The normally upbeat Stan briefly panics at the unexpected change in local. "What the McGuffin Fuck was that?!!" Concerns that he and his new friends had walked into a reboot of his last adventure came c...
by Action Stan
Tue Nov 30, 2021 6:24 pm
Forum: Adventure Archives
Topic: 1.2 B — Attack on Paragould | Mine Rescue & Kill Hollis
Replies: 21
Views: 6089

Re: 1.2 B — Attack on Paragould | Mine Rescue & Kill Hollis

Modifiers: Scene -2, Drop +2, Calibrated +2, Wilks pistol +2, Sharpshooter +1 Shooting d10!!+5 Shooting Wild d6!!+5 Clips Notice to support d8!! On reaching the secret entrance it quickly becomes clear the guards can't be left to come in behind them once things get crazy inside the mines. The team ...
by Action Stan
Sat Nov 27, 2021 6:46 pm
Forum: Adventure Archives
Topic: 1.2 B — Attack on Paragould | Mine Rescue & Kill Hollis
Replies: 21
Views: 6089

Re: 1.2 B — Attack on Paragould | Mine Rescue & Kill Hollis

While he is tempted to send Clips with the other team to get footage of both prongs of the BCs attack on the Shock Dogs, he decides the simple minded drone would probably cause them more trouble than it was worth. He does grab a couple thermal blankets and hands them to Humble. "You got one hel...
by Action Stan
Sat Nov 13, 2021 7:40 pm
Forum: Adventure Archives
Topic: 1.1 Traveling to Gloom
Replies: 29
Views: 7148

Re: 1.1 Traveling to Gloom

No doctor, Stan leaves the care of Ducky to those with the mojo to handle it. Instead he gets the scoop on who the rescuee was and what was the situation, making sure Clips is in position and actually filming. He chuckles Hans Greuber attempting for pay off the bat and steps in with a winning smile....
by Action Stan
Sat Nov 06, 2021 11:21 am
Forum: Adventure Archives
Topic: 1.1 Traveling to Gloom
Replies: 29
Views: 7148

Re: 1.1 Traveling to Gloom

Shooting d10!!+2 Shooting Wild d6!!+2 When the stranger heals Ducky and the fallen cosmo-knight (whatever that is) leaps back into the fray instead of the back of the Blackmobile Stan isn't exactly surprised. Popping back into gear he unconciously starts play a "soundtrack" to the scene a...
by Action Stan
Mon Oct 25, 2021 8:31 pm
Forum: Adventure Archives
Topic: 1.1 Traveling to Gloom
Replies: 29
Views: 7148

Re: 1.1 Traveling to Gloom

Modifiers: scene -4, Ace negate -2 in penalties, Cyber +2. Net 0 Driving d6!! Dr Wild d6!! When the woman appears and shots start coming Stan puts the hammer down. Weaving between missile blasts he gets the Blackmobile up near the mercs intended victim when he slams the brakes seeing Ducky drop. Th...
by Action Stan
Thu Oct 14, 2021 12:19 pm
Forum: Adventure Archives
Topic: 1.0 Attack on Newport Aka Newport’s Black Dawn!
Replies: 76
Views: 16672

Re: 1.0 Attack on Newport Aka Newport’s Black Dawn!

Notice d8!!+6 Wild d6!!+6 Clips notice to support d8!! While he does feel a little disrespectful Stan can't help but feel what a great set the castle is as he drives along it's walls and into the courtyard mapping everything out before he begins really looking for intel. He tries to think of how hi...
by Action Stan
Tue Oct 05, 2021 4:35 pm
Forum: Adventure Archives
Topic: 1.0 Attack on Newport Aka Newport’s Black Dawn!
Replies: 76
Views: 16672

Re: 1.0 Attack on Newport Aka Newport’s Black Dawn!

Spirit d10!!-2 Sp Wild d6!!-2 Scene Modifier roll d4 Ranged Table d20 Driving d6!!+4 Dr Wild d6!!+4 Agility d10!!-2 Ag Wild d6!!-2 Benny to reroll Agility Reroll d10!!-2 Ag Wild Reroll d6!!-2 Benny to soak Drive to soak d6!!+2 Dr Wild to soak d6!!+2 At some point in the rebuild and recover process ...
by Action Stan
Thu Sep 30, 2021 1:54 pm
Forum: Adventure Archives
Topic: 1.0 Attack on Newport Aka Newport’s Black Dawn!
Replies: 76
Views: 16672

Re: 1.0 Attack on Newport Aka Newport’s Black Dawn!

"Now for later business, this Underground Bunker seems like the PERFECT place for us to have as a base of operations. It is already made, though will need some repairs and upgrades, and not well known . We can see if there are any other entrances or exits when we have the time. We can have a l...
by Action Stan
Tue Sep 28, 2021 7:29 pm
Forum: Adventure Archives
Topic: 1.0 Attack on Newport Aka Newport’s Black Dawn!
Replies: 76
Views: 16672

Re: 1.0 Attack on Newport Aka Newport’s Black Dawn!

Persuasion d6!! Wild d6!! Benny to reroll Persuasion Reroll d6!!+2 Per Wild Reroll d6!!+2 Benny to reroll Persuasion reroll 2 d6!!+2 Per Wild Reroll 2 d6!!+2 In the aftermath of the battle Stan works to help the wounded to those able to help and he does his best to console and comfort them and the ...
by Action Stan
Fri Sep 24, 2021 5:33 pm
Forum: Adventure Archives
Topic: 1.0 Attack on Newport Aka Newport’s Black Dawn!
Replies: 76
Views: 16672

Re: 1.0 Attack on Newport

Ammo use 3d6 Ammo Use roll take 2 2d6 Note I forgot size mod and wormy gave a +1 Shooting d10!!+3 Wild d6!!+3 Clips notice d8!! Over the years there's been some debate over the Action Stan films as to their authenticity. Sure some of it was obvious special effects edited in but a lot of them are ac...
by Action Stan
Thu Sep 16, 2021 9:14 pm
Forum: Adventure Archives
Topic: 1.0 Attack on Newport Aka Newport’s Black Dawn!
Replies: 76
Views: 16672

Re: 1.0 Attack on Newport

Scene Roll d4 Modifiers: scene -4, calibrated weapons +2. Net -2 Shooting d10!!-2 Wild d6!!-2 Benny to reroll Fighting reroll d10!!-2 Wild Reroll d6!!-2 Benny to reroll Shooting reroll 2 d10!!-2 Wild Reroll 2 d6!!-2 Stan takes direct control of Clips before the battle as the team gathers to discuss...
by Action Stan
Thu Sep 16, 2021 11:05 am
Forum: Adventure Archives
Topic: 1.0 Attack on Newport Aka Newport’s Black Dawn!
Replies: 76
Views: 16672

Re: 1.0 Attack on Newport

Scene roll d4 Modifiers: scene -4, Vehicle interface +2, Ace ignore up to -2 in penalties. Net 0 Driving d6!! Wild d6!! Benny to reroll Driving 2 d6!! Wild 2 d6!! As much as he wants to personally film his new compatriots in their preparations for a nice montage, Stan reluctantly leaves that to Cli...
by Action Stan
Tue Sep 14, 2021 5:44 pm
Forum: Adventure Archives
Topic: 0.3 [Q3.5 and 4 2021] Moderation (Bar in Newport)
Replies: 47
Views: 11291

Re: Moderation. Bar in Newport. Black Company. OPEN RP.

Charon nods to @Tula , dipping her beak in greeting to the newcomer. "Technically, I believe we aren't so much the Black Company as we are targets in a recruitment drive--none of the official members has arrived yet, to make their pitch. I'm Charon, pleased to meet you." She then turns ba...
by Action Stan
Mon Sep 13, 2021 9:02 pm
Forum: Adventure Archives
Topic: 0.3 [Q3.5 and 4 2021] Moderation (Bar in Newport)
Replies: 47
Views: 11291

Re: Moderation. Bar in Newport. Black Company. OPEN RP.

"I'm going to guess that you're The Black Company? I'm... Action Stan?" Her mouth hung open in shock for a moment as her brain registered who was sitting in front of her. Then she shook herself and forced her eyes to look at the other beings gathered around the table. "No. I mean Tul...
by Action Stan
Thu Sep 09, 2021 5:54 pm
Forum: Adventure Archives
Topic: 0.3 [Q3.5 and 4 2021] Moderation (Bar in Newport)
Replies: 47
Views: 11291

Re: Moderation. Bar in Newport. Black Company. OPEN RP.

Most of the conversation is happening to fats for Humble to keep up with. But Humble perks up at the mention of Hans being a villain. "Hans is not a villain. I have met a Hans at least three times and they are always heroes." Well hero may be pushing it a little, but definitely not a vill...
by Action Stan
Wed Sep 08, 2021 5:11 pm
Forum: Adventure Archives
Topic: 0.3 [Q3.5 and 4 2021] Moderation (Bar in Newport)
Replies: 47
Views: 11291

Re: Moderation. Bar in Newport. Black Company. OPEN RP.

"Hey, @Action Stan make sure you blur me out on that video, huh? I can show you how to do that if you aren't sure how." Charon listens to the conversation again, and speaks after @Gray's comment. "You may also wish to, ah, crop me out of most of the shots, or edit my presence out in ...
by Action Stan
Tue Sep 07, 2021 5:02 pm
Forum: Historical Material
Topic: OUT OF CHARACTER AREA || OOC
Replies: 15
Views: 4512

Re: Out of Character Area || OOC

"I remember the Parables, tales of heroes fighting the good fight, one after the other, stretching back and forward into eternity until the moment they stopped and Paragons spoke setting me upon my journey. I awoke as I am now in a forest in Pecos, armed and ready for do what I do best," *...
by Action Stan
Sun Sep 05, 2021 5:25 pm
Forum: Adventure Archives
Topic: 0.3 [Q3.5 and 4 2021] Moderation (Bar in Newport)
Replies: 47
Views: 11291

Re: Moderation. Bar in Newport. Black Company. OPEN RP.

“Ged’a audograff? Grinning at Stan, Crok says, “Who’da guy ov’r at Grackles shop? He w’th y’all? He sure bang’n on stuff a’lot. Woke meh up. Gud t’ng to. Almos mis’d lunch.” Tapping the bottle he chuckles. Pulling a crate closer the lazy bones D-Bee slumps down onto it and downs half his bottle. Ey...
by Action Stan
Sat Sep 04, 2021 6:29 pm
Forum: Adventure Archives
Topic: 0.3 [Q3.5 and 4 2021] Moderation (Bar in Newport)
Replies: 47
Views: 11291

Re: Moderation. Bar in Newport. Black Company. OPEN RP.

Humble had not had many opportunities to see these stories. He loved stories, and while he preferred them shared in song, the idea of visual stories was amazing and something he would like to see again. Most of the videos he had seen before where safety videos and training videos. "I would lik...
by Action Stan
Thu Sep 02, 2021 8:05 pm
Forum: Adventure Archives
Topic: 0.3 [Q3.5 and 4 2021] Moderation (Bar in Newport)
Replies: 47
Views: 11291

Re: Moderation. Bar in Newport. Black Company.

Gray snaps his fingers and grins 'That's it! My sister LOVED the Slaver Bay Trilogy, she used to always pretend she was Shaila." He smiles. Stan grins sheepishly, obviously thrilled to have brought joy to both Gary and his sister. "That's awesome, Shaila was a great friend and awesome Wom...
by Action Stan
Thu Sep 02, 2021 11:14 am
Forum: Adventure Archives
Topic: 0.3 [Q3.5 and 4 2021] Moderation (Bar in Newport)
Replies: 47
Views: 11291

Re: Moderation. Bar in Newport. Black Company.

She offers one of her four hands to Action Stan in greeting when he performs introductions for himself and Wormy. "What purpose does the drone serve, if I may ask?" After sending some updated command priorities and making sure the drone is doing it's job Stan answers. "He's a camera ...
by Action Stan
Tue Aug 31, 2021 7:44 pm
Forum: Adventure Archives
Topic: 0.3 [Q3.5 and 4 2021] Moderation (Bar in Newport)
Replies: 47
Views: 11291

Re: Moderation. Bar in Newport. Black Company.

A tall man with an average build walks in. His face is so boring that you instantly forget it. He heads over to the bar and gets a cranberry juice, heads toward the others. "Hello." he says, with a little wave. "I'm Gary." There is a momentary awkward silence as some anticipate ...
by Action Stan
Mon Aug 30, 2021 7:09 pm
Forum: Adventure Archives
Topic: 0.3 [Q3.5 and 4 2021] Moderation (Bar in Newport)
Replies: 47
Views: 11291

Re: Moderation. Bar in Newport. Black Company.

He tentatively sends out another telepathic tendril, gently touching her mind in a way almost like mentally knocking on a door, 'Hello, Charon. @Action Stan told me how the "early bird gets the worm." I hope we can be friends, if you come in peace, but if you're hungry you will find I am ...
by Action Stan
Sun Aug 29, 2021 8:45 pm
Forum: Adventure Archives
Topic: 0.3 [Q3.5 and 4 2021] Moderation (Bar in Newport)
Replies: 47
Views: 11291

Re: Moderation. Bar in Newport. Black Company.

Wormy beckons Action Stan over with his tail as he explains to Humble who he's dealing with, 'This is one of the holiest men I've ever met, and he once guided me when I was lost. He even taught me the tenets of my faith and regaled me with the heroic feats of the Mighty One, Michael Bay. A truly gr...
by Action Stan
Sun Aug 29, 2021 9:48 am
Forum: Adventure Archives
Topic: 0.3 [Q3.5 and 4 2021] Moderation (Bar in Newport)
Replies: 47
Views: 11291

Re: Moderation. Bar in Newport. Black Company.

The door to Moderation opens but instead of a patron entering a small floating camera drone glides in before the door shuts. It pans back and forth a bit as though confused then turns to focus its lenses on the rest room door. The front door opens again and a human looking to be in his 20's enters w...
by Action Stan
Sat Aug 28, 2021 9:13 am
Forum: Archived Topics
Topic: Coming Soon — October 2021 Black Company Game
Replies: 41
Views: 9329

Re: October 2021 Black Company Game

Action Stan.

Primary Skillset... ACTION!!
Shooting, fighting, athletics, notice, all good but best at shooting.

Secondary: Driving/piloting/stealth/electronics/survival all ok some with cyber bonuses
by Action Stan
Wed Aug 25, 2021 9:27 pm
Forum: Archived Topics
Topic: Black Company || Gathering of Heroes OPENING INTERLUDES Sept. 2021
Replies: 8
Views: 3628

Re: Black Company || Gathering of Heroes

A few months on the living world and he still was constantly agog and often a-gag. And filming. His unceremonious arrival on Wormwood was fortunate geographically in that it was a relatively safe area so he'd not gotten much good footage for an action flick, some nice docu footage for sure though. I...
by Action Stan
Fri Aug 20, 2021 2:54 pm
Forum: Archived Topics
Topic: Coming Soon — October 2021 Black Company Game
Replies: 41
Views: 9329

Re: October 2021 Black Company Game

"So you want to know if I'll time travel to the future, join a bunch of misfit black ops guys in some Black Company, and make bitchin movies about it?"

Stan gives his friend and frequent employer the stink eye for a second then breaks into a grin. "Try and stop me!"
by Action Stan
Thu Sep 17, 2020 1:54 pm
Forum: Group Adventures
Topic: 2. Fast Times in Uvalde
Replies: 14
Views: 9494

Re: 2. Fast Times in Uvalde

Moving on to the next pair of shot up or arrowed Vamps, Stan keeps chopping off heads. He kicks the heads over into a pile for a little post battle bonfire. Between his own enhanced senses and the view from Clips he's getting some good footage. Vamp killing always plays well. "Not exactly the o...
by Action Stan
Thu Aug 20, 2020 5:13 pm
Forum: Group Adventures
Topic: 2. Fast Times in Uvalde
Replies: 14
Views: 9494

Re: 2. Fast Times in Uvalde

Note: Combat Ace negates the MAP from the piloting action. Action 1 Piloting: Modifiers; MAP -2, Vehicle Interface +2. Net 0 Piloting 1d8!! Wild 1d6!! Action 2: Modifiers; MAP -2, Hand-to-Hand Reaction Wiring +2. Net 0 Fighting 1d8!! Wild 1d6!! Action 3: Modifiers; MAP -2, Hand-to-Hand Reaction Wir...
by Action Stan
Wed Aug 05, 2020 5:20 pm
Forum: Group Adventures
Topic: 1. Calling all Speed Tribes!
Replies: 56
Views: 21756

Re: 1. Calling all Speed Tribes!

Modifiers: -4 scene, +2 alertness, +2 STS or cyber. Net 0 Notice 1d6!! Wild 1d6!! Benny to reroll Notice reroll 1d6!! Wild reroll 1d6!! Moving high above his earthbound compatriots, Stan maintains a rearguard surveillance pattern. Morganstern, his bike, was already one of faster rides in the crew s...
by Action Stan
Fri Jul 17, 2020 7:48 pm
Forum: Group Adventures
Topic: 1. Calling all Speed Tribes!
Replies: 56
Views: 21756

Re: 1. Calling all Speed Tribes!

Nodding sagely at the criticism of the Coalition and turns to Asher "This is very much like the parables of Indian Jones, an aspect of HarrisonFord. Heroes, lost ancient treasure, Nazis, dark magicians. Perhaps it will be feature material after all." He's beaming at the thought and sends C...
by Action Stan
Wed Jul 08, 2020 6:13 pm
Forum: Group Adventures
Topic: 1. Calling all Speed Tribes!
Replies: 56
Views: 21756

Re: 1. Calling all Speed Tribes!

Stan shares a bit of Finky disappointment and gives him a "what are you gonna do" shrug. "I dunno about taking out this CS chump right away. If we do that they'll send some other varmint to weasel around. Probably come at us sideways next time too. If we keep him upright we can give h...
by Action Stan
Mon Jul 06, 2020 5:35 pm
Forum: Group Adventures
Topic: 1. Calling all Speed Tribes!
Replies: 56
Views: 21756

Re: 1. Calling all Speed Tribes!

Stan plugs into the computer presented by AsherBlack and downloads the footage captured of the meeting by both himself and Clips. He also throws in the footage of the barfight at his meeting with Hudson. As he transfers the data he gives Clips a stare... "Now would be the time for the sweeping ...
by Action Stan
Sat Jul 04, 2020 10:03 pm
Forum: Group Adventures
Topic: 1. Calling all Speed Tribes!
Replies: 56
Views: 21756

Re: 1. Calling all Speed Tribes!

At the mention of the Black Widows, Harrison remembers a past day in which he saw a town slaughtered by their hand. Their methods were nefarious and their hearts were as black as the animals they named themselves after. Harrison returns to the conversation at the mention of "propaganda plaster...
by Action Stan
Sat Jul 04, 2020 11:05 am
Forum: Group Adventures
Topic: 1. Calling all Speed Tribes!
Replies: 56
Views: 21756

Re: 1. Calling all Speed Tribes!

Common Knowledge 1d4!!+2 Wild 1d6!!+2 As the meeting proceeds Stan stays back and plays an over watch role. Data streams in from both his own enhanced senses and from the camera feed he receives from Clips. Yes, I see the one on the flank. I told you I have that quadrant. You're supposed to be watc...
by Action Stan
Mon Jun 22, 2020 8:49 pm
Forum: Action Stan (Imperator)
Topic: Inchoations / Opening Scene (Stan)
Replies: 4
Views: 4905

Re: Inchoations / Opening Scene (Stan)

Raising his glass up as a toast to Stan, Hudson says, ”Whatcha think? That be a story you could get in on?” Stan and nods and smiles at the plan, he personality shifting into his Role. Gone is the awkward, mildly nebbish film geek/action hero cultist, replacing him is a cool, professional merc with...
by Action Stan
Sat Jun 20, 2020 1:49 pm
Forum: Action Stan (Imperator)
Topic: Inchoations / Opening Scene (Stan)
Replies: 4
Views: 4905

Re: Inchoations / Opening Scene (Stan)

Stan was excited to get the call from Blackwell and makes right for the meeting. He's releaved to see his friend and employer yet to arrive. Good deal, best to get his intro scene in the natural So he scouts the room for camera angles and begins to deploy his camera droid. At first some of the other...
by Action Stan
Thu Jun 11, 2020 7:49 pm
Forum: Characters
Topic: Action Stan
Replies: 7
Views: 6311

Re: Action Stan-Speed Tribe

Rewards

4d6
2d4








Spending
Drone 15,000
Field Computer 10,000
Ammo and food 1,800
NG-P7 Particle Rifle, 22,000
Multi optic helm, intergrated to armor 25,500
4 AP grenades 2,800
by Action Stan
Thu Jun 11, 2020 7:48 pm
Forum: Characters
Topic: Action Stan
Replies: 7
Views: 6311

Re: Action Stan-Speed Tribe

Build Worksheet Attributes 5 build, 2 FG, 2 advances, 5 cyber Agility d10, 1 Build, 2 cyber Smarts d6, 1 FG Spirit d8, 3 build Strength d8, 1 FG, 1 advance Vigor d12+2, 1 build, 1 advance, 3 cyber, 1 Advance Skills 5 core, 15 build, 2 Setting, 3dt to combat skills HJ, +1 DT to piloting HJ, 6 to Sma...
by Action Stan
Thu Jun 11, 2020 7:46 pm
Forum: Characters
Topic: Action Stan
Replies: 7
Views: 6311

Re: Action Stan-Speed Tribe

Advances Hero’s Journey Training 1 3 dt to combat skills Training 17 +1 dt piloting and Combat Ace Cybernetics: @0 Choose any. Nano repair unit Training 15 Combat Edge: Trick Shooter Training 15 Combat Edge: Sharpshooter Fortune and Glory Smart and Learned 5 1dt Smarts and +2 dt to 3 smarts skills ...
by Action Stan
Thu Jun 11, 2020 7:44 pm
Forum: Characters
Topic: Action Stan
Replies: 7
Views: 6311

Re: Action Stan-Speed Tribe

Background: Melvin Stanowitz was born before the apocalypse forever changed the world. He was not exactly what one would picture when hearing his name. Always a large fellow he took up sports and physical fitness to keep his hulking frame in shape, but his other interests were more in line with a &...
by Action Stan
Thu Jun 11, 2020 7:43 pm
Forum: Characters
Topic: Action Stan
Replies: 7
Views: 6311

Re: Action Stan-Speed Tribe

Gear: NG-P7 Particle Beam Rifle Range 18/36/72 Damage 4d8 RoF 1 AP 8 Shots 8 Min Str d8 Weight 17 Rarity −4 R Cost 22,000 NG-LG6 Laser Rifle & Launcher Range 24/48/96, Damage 4d6, ROF 1, AP 2 Shots 20 Min STR d6 Weight 15 Rarity -1 Cost 20,000 Notes: Integral grenade launcher (18/36/72, damage ...
by Action Stan
Thu Jun 11, 2020 7:43 pm
Forum: Characters
Topic: Action Stan
Replies: 7
Views: 6311

Action Stan

Action Stan (Human Techno Warrior) Character Name Action Stan Action Stan.jpg Rank : Seasoned 3 Advances Left : 0 Race : Human Iconic Framework : MARS Headhunter Attributes : Agility d12 Smarts d8 Spirit d10 Strength d8 Vigor d12+1 Pace : 6; Parry : 9; Toughness : 12 base/15(2) in body suit/23 (8) ...
by Action Stan
Thu Jun 11, 2020 7:43 pm
Forum: Characters
Topic: Action Stan
Replies: 7
Views: 6311

Re: Action Stan-Speed Tribe

Cybernetics Strain 1/14 Optics Package (1 strain, Rifts® TLPG p114)(IF): Ignore Illumination Penalties, grants +2 to all sight- based Notice checks and versus blinding flashes and effects. Targeting Eye (1 strain, Rifts® TLPG p113(IF)): Grants +2 to all Shooting rolls for weapons once calibrated (e...

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