Search found 1580 matches

by Freemage
Tue Oct 01, 2019 6:33 pm
Forum: Tomorrow Legion: 7th SET - Joker's Jokers
Topic: Q3-19 GM Poll
Replies: 1
Views: 2481

Q3-19 GM Poll

GM Poll 3rd Quarter 2019 Freemage, Game Master (GM) How to “rate” the GM, their Duties: • Post Rate • Notify Players via Hangouts of new posts. • Be available to Players ☞ Maintain a GM post rate at a minimum of one adventure post per week. ☞ Have the IM contact info of each player in their group. ☞...
by Freemage
Tue Oct 01, 2019 9:25 am
Forum: Adventure Archive
Topic: Gotta Have Soul: Outset
Replies: 110
Views: 54870

Re: Gotta Have Soul: Outset

With Fellix secured, the wrap-up for this situation is fairly simple. Herra clears Jacob's head before he can catch up to Growler; another circle of salt is placed around the bound and battered Glubsnor. And then the discussion commences on how best to address the needed magics to free the souls imp...
by Freemage
Sun Sep 29, 2019 12:58 am
Forum: Phase World: The Remorseless
Topic: PW Out of Character
Replies: 86
Views: 34060

Re: PW Out of Character

Yeah, grandfather existing stuff made in good faith. This is just the downside of making new characters before the rules finalized.
by Freemage
Fri Sep 27, 2019 5:45 am
Forum: Rising Stars (SWADE Supers)
Topic: GM Poll Q3 2019
Replies: 10
Views: 6801

Re: GM Poll Q3 2019

Voted
by Freemage
Wed Sep 25, 2019 7:31 pm
Forum: Adventure Archive
Topic: Gotta Have Soul: Outset
Replies: 110
Views: 54870

Re: Gotta Have Soul: Outset

Round Start Bennies, Souls, ISP, PPE Fellix: 1, 7, 5, 55 Glubsnor (3 Wounds, Str d12+2, Entangled -4 to break free, Mind Controlled): 1, 7, 55, 5 Scarful: 0, 7, 34, 5 Duroth (Spellcasting d8): 1, 7, 5, 40 GM: 3/6 Bennies Glubsnor Resist Puppet [dice:xe5bf48f]58515:0[/dice:xe5bf48f] Wild Spirit [dic...
by Freemage
Thu Sep 19, 2019 7:25 pm
Forum: Adventure Forum
Topic: 3.1 Northern Exposure
Replies: 158
Views: 76335

Re: 3.1 Northern Exposure

[dice:mky56gll]58344:0[/dice:mky56gll]
by Freemage
Mon Sep 09, 2019 11:18 pm
Forum: Savage Rifts House Rule Proposals
Topic: SWADE EP Menu
Replies: 90
Views: 50228

Re: SWADE EP Menu

One other issue with Expanded Understanding, that's going to get a lot more significant in SWADE, with all the item-crafters coming out now: As worded, it not only expands a caster's list, but it also effectively eliminates the "must use a power from your list" limitation on what sort of d...
by Freemage
Mon Sep 09, 2019 10:05 pm
Forum: Adventure Archive
Topic: Gotta Have Soul: Outset
Replies: 110
Views: 54870

Re: Gotta Have Soul: Outset

Roy, unable to discern any weaknesses in the whip's manufacture, changes tactics and manages to slip in and out of space-time so swiftly that the demon has no chance to react, other than to howl in rage as the whip goes slack and clatters against the cave floor, and Jacob is safely set behind the sa...
by Freemage
Fri Sep 06, 2019 9:13 pm
Forum: Adventure Archive
Topic: Gotta Have Soul: Outset
Replies: 110
Views: 54870

Re: Gotta Have Soul: Outset

Bennies, Souls, ISP, PPE Fellix: 1, 7, 5, 55 Glubsnor (3 Wounds, Str d12+2): 1, 7, 5, 5 Scarful: 1, 7, 34, 5 Duroth (Spellcasting d8): 1, 7, 5, 40 GM: 3/6 Bennies Glubsnor consumes soul, gains 50 ISP Scarful Resist Taunt [dice:15vbivsq]57964:0[/dice:15vbivsq] Wild Smarts [dice:15vbivsq]57964:1[/dic...
by Freemage
Fri Aug 30, 2019 8:16 pm
Forum: Phase World: The Remorseless
Topic: PW Out of Character
Replies: 86
Views: 34060

Re: PW Out of Character

Rob, add shark teeth to the band, and add a connected a throat band with a voice modulator on it, sound about right for double weight?
by Freemage
Fri Aug 30, 2019 4:03 pm
Forum: Phase World: The Remorseless
Topic: PW Out of Character
Replies: 86
Views: 34060

Re: PW Out of Character

Rob: You probably answered in the other thread and I missed it, but how are you with a Communications Band with Menacing and Rabble Rouser, and a +1 to Intimidate as a Minor? Final Item: Savage Band (base item: Communications Band) Communications Band (TW): With radio transistors, embedded copper wi...
by Freemage
Tue Aug 27, 2019 11:07 pm
Forum: Phase World: The Remorseless
Topic: PW Out of Character
Replies: 86
Views: 34060

Re: PW Out of Character

Does the "You may add 1 Major and 2 Minor" apply to all off-the-shelf armors, then? Considering getting an upgrade set for the UWW armor, too.
by Freemage
Tue Aug 27, 2019 10:32 pm
Forum: Savage Rifts House Rule Proposals
Topic: SWADE EP Menu
Replies: 90
Views: 50228

Re: SWADE EP Menu

For Good In A Pinch, a new suggestion: Power Surge (x EP): Gain the ability to cast a Power with a Mega-Power Modifier. (This is essentially a one-round granting of access to Master of Magic/Master Psionic, without having to meet the pre-reqs, so it is a little different than the 'one Edge for the r...
by Freemage
Fri Aug 23, 2019 11:00 pm
Forum: Adventure Archive
Topic: Gotta Have Soul: Outset
Replies: 110
Views: 54870

Re: Gotta Have Soul: Outset

Bennies, Souls, ISP, PPE Fellix: 1, 8, 5, 5 Glubsnor (3 Wounds): 1, 7, 5, 5 Scarful: 1, 7, 44, 5 Duroth: 1, 7, 5, 40 GM: 4/6 Bennies Fellix Unshake [dice:11n1zwvn]57504:0[/dice:11n1zwvn] Wild Spirit [dice:11n1zwvn]57504:1[/dice:11n1zwvn] Fellix consumes Soul for PPE, attempts to Break Free, and to ...
by Freemage
Wed Aug 21, 2019 5:28 pm
Forum: Out of Character Topics
Topic: Advanced reconnaissance drone (Feedback Wanted)
Replies: 4
Views: 3585

Re: Advanced reconnaissance drone (Feedback Wanted)

Especially given that the race also has the overpriced Construct (see below), I have no issue with this being a +3 Race. Construct breakdown: +2 to recover from being Shaken, (1 point, as it doesn't seem to help Stunned characters, and is thus half an Edge) don’t breathe, (1 point) ignore one level ...
by Freemage
Tue Aug 20, 2019 9:52 pm
Forum: Adventure Archive
Topic: Gotta Have Soul: Outset
Replies: 110
Views: 54870

Re: Gotta Have Soul: Outset

Fellix Resist Entangle [dice:26rgmfvy]57400:0[/dice:26rgmfvy] Wild Agility [dice:26rgmfvy]57400:1[/dice:26rgmfvy] Extra Effort/Elan [dice:26rgmfvy]57400:4[/dice:26rgmfvy] Fellix Entangled: Can take NO actions based on Agility or Strength other than trying to break free. Glubsnor Resist Entangle [di...
by Freemage
Tue Aug 20, 2019 5:54 pm
Forum: Phase World: The Remorseless
Topic: PW Out of Character
Replies: 86
Views: 34060

Re: PW Out of Character

I think the count of Upgrade Slots is off, there, unless we've got a Legendary TW around. Veteran only gets you 3 and 3, now.
by Freemage
Tue Aug 20, 2019 1:40 pm
Forum: Phase World: The Remorseless
Topic: PW Out of Character
Replies: 86
Views: 34060

Re: PW Out of Character

@RFT Seeing as how no answer on modifiers for powers in TW items seems forthcoming on the forums, how do you propose I go about the modifiers for Kharis' various items? I'm guessing they need to be chosen at the time they are created and the powers would always activate with said modifiers (similar...
by Freemage
Sun Aug 18, 2019 4:43 pm
Forum: Phase World: The Remorseless
Topic: PW Out of Character
Replies: 86
Views: 34060

Re: PW Out of Character

Ramson Shopping (prices for conversions include markup): IRMSS, because if you've got the money, why not? (42,000) Ravager Claws (TW Vibro-Blade Vambraces): Vibro-Blade Vambraces Str+d8, AP 6, MinStr d6, 2 lbs, 11,000 Notes: Parry +1 (must be worn as a pair for the bonus). 3 hooked blade model. TW C...
by Freemage
Sat Aug 17, 2019 8:46 am
Forum: Adventure Archive
Topic: Gotta Have Soul: Outset
Replies: 110
Views: 54870

Re: Gotta Have Soul: Outset

Glubsnor hit for six wounds Glubsnor Soak w/Elan [dice:2kzk5rno]57248:0[/dice:2kzk5rno] Wild Soak w/Elan [dice:2kzk5rno]57248:1[/dice:2kzk5rno] 3 Wounds Soaked, now at 3 Holy Wounds. Actions: Fellix: Moves to Jacob, attacks Fighting [dice:2kzk5rno]57248:2[/dice:2kzk5rno] Frenzy Fighting [dice:2kzk5...
by Freemage
Sat Aug 17, 2019 8:13 am
Forum: Cryo-Freeze
Topic: Ramson Gourdaine (Phase World)
Replies: 9
Views: 8213

Re: Ramson Gourdaine (Phase World)

Thissok Rebuild (Dragon base for a Coatl) Minor Psionic : Coatl begin with Arcane Background (Psionics), 10 ISP, Psionics d4, speak language and two other powers chosen from the standard psionic power list on page 121. Armored Hide* : The Hatchling has +16 MDC Armor and +6 Toughness in dragon form. ...
by Freemage
Fri Aug 16, 2019 11:10 pm
Forum: Cryo-Freeze
Topic: Ramson Gourdaine (Phase World)
Replies: 9
Views: 8213

Re: Ramson Gourdaine (Phase World)

SWADE REBUILD Player Name : Freemage Google Handle: Soren Ramson Gourdaine Rank : Veteran 2 Race : Simvan Iconic Framework : MARS Rogue Scholar Attributes : Agility d8, Smarts d8-1, Spirit d10, Strength d6 (d10/w CMA), Vigor d6 Pace : 6/d6; Parry : 5; Toughness : 17(9); Strain : 0 Skills (21 Skill ...
by Freemage
Wed Aug 07, 2019 9:28 pm
Forum: Adventure Archive
Topic: Gotta Have Soul: Outset
Replies: 110
Views: 54870

Re: Gotta Have Soul: Outset

Glubsnor Resist Feeble [dice:2lhpni2w]56865:0[/dice:2lhpni2w] Wild Spirit [dice:2lhpni2w]56865:1[/dice:2lhpni2w] Raise on Drain Strength, -4 DT Strength, Net Strength d12+2 Glubsnor Resist Entangle [dice:2lhpni2w]56865:2[/dice:2lhpni2w] Wild Agility [dice:2lhpni2w]56865:3[/dice:2lhpni2w] Extra Effo...
by Freemage
Wed Aug 07, 2019 8:40 am
Forum: Archived Recruits
Topic: Gridia “Grid” Thorem - Ready for Review
Replies: 32
Views: 14530

Re: Gridia “Grid” Thorem - Ready for Review

Late to the convo: I'm not sure about the Vow, honestly. It's a motivating force for the character, but it should mean that the only reason he joined the Legion in the first place is to get home, and if they aren't helping him with that directly, he should've moved on. Major Vows are nearly all-cons...
by Freemage
Fri Aug 02, 2019 7:05 am
Forum: Adventure Archive
Topic: Gotta Have Soul: Outset
Replies: 110
Views: 54870

Re: Gotta Have Soul: Outset

Roy [dice:1h8lqxsz]56542:0[/dice:1h8lqxsz] Wild K: Arc [dice:1h8lqxsz]56542:1[/dice:1h8lqxsz] Sara [dice:1h8lqxsz]56542:2[/dice:1h8lqxsz] [dice:1h8lqxsz]56542:8[/dice:1h8lqxsz] Wild K: Arc [dice:1h8lqxsz]56542:3[/dice:1h8lqxsz] Ozz [dice:1h8lqxsz]56542:4[/dice:1h8lqxsz] Wild K: Arc [dice:1h8lqxsz]5...
by Freemage
Wed Jul 24, 2019 11:12 pm
Forum: Adventure Archive
Topic: Gotta Have Soul: Outset
Replies: 110
Views: 54870

Re: Gotta Have Soul: Outset

]Sara's Divination provides direction, in the form of a dark, malevolent glow in the sky, allowing for Herra's scrying to be targeted efficiently. As a result, they're able to pick up the trail a few miles south, large tracks lumbering through the brush and scrub of the foothills. You realize that t...
by Freemage
Sat Jul 13, 2019 9:10 pm
Forum: Adventure Archive
Topic: Gotta Have Soul: Outset
Replies: 110
Views: 54870

Re: Gotta Have Soul: Outset

They actually find a possible answer to one of Ozzati's questions, actually--in one of the homes (now missing a door, and most of the wall that it was set into), one of the settlers apparently had a radio. It's been smashed, and the blood-spatter certainly suggests the operator was still sitting in ...
by Freemage
Sat Jul 13, 2019 2:23 pm
Forum: Adventure Archive
Topic: Gotta Have Soul: Outset
Replies: 110
Views: 54870

Re: Gotta Have Soul: Outset

Proceeding with the instructions in your mission file, you begin a randomized search of the area, seeing if there's any sign of either the Coalition troops or whatever might have drawn their interest to the area. The latter is found first--a small settlement, utterly devastated by some sort of large...
by Freemage
Wed Jul 03, 2019 8:58 pm
Forum: Tomorrow Legion: 7th SET - Joker's Jokers
Topic: Q2-19 XP/EP
Replies: 0
Views: 1890

Q2-19 XP/EP

7th SET, Joker's Jokers Herra (Venatus Vinco) - 6 XP | 2.00 PPW | 3 EP Chok'lat (Snake Eyes) - 4 XP | 0.00 PPW | EP Henry (Stoic) - 6 XP | 1.80 PPW | 2 EP SnackHappy (The_Marshall) - 5 XP | 1.40 PPW | 1 EP Echo (RFT) - 6 XP | 2.60 PPW | 3 EP Sara Turner (Kahless Nestor) - 6 XP | 1.50 PPW | 2 EP - 4...
by Freemage
Tue Jul 02, 2019 8:08 pm
Forum: Tomorrow Legion: 7th SET - Joker's Jokers
Topic: Q3-19 Adventure Cards
Replies: 3
Views: 3547

Q3-19 Adventure Cards

The Savage Rifts site makes use of the Adventure Deck, which provides some small but significant benefit when played. Novice characters draw one card per quarter; More experienced characters can draw and hold one card per rank (Seasoned is two, Veteran is three, etc.) but can still only play one car...
by Freemage
Tue Jul 02, 2019 8:07 pm
Forum: Tomorrow Legion: 7th SET - Joker's Jokers
Topic: Q2-19 GM Poll
Replies: 7
Views: 6133

Q2-19 GM Poll

GM Poll Second Quarter 2019 It is that time of the Quarter again, you get to rate your GM and say how many EP he gets. This has been a slow quarter across the forums, but hopefully you still had fun and enjoyed your character. Freemage, Game Master (GM) How to “rate” the GM, their Duties: • Post Ra...
by Freemage
Sun Jun 30, 2019 9:38 pm
Forum: Tomorrow Legion: 13th SET - The Quiet Ones
Topic: Q2 2019, Rate your Pender
Replies: 5
Views: 4797

Re: Q2 2019, Rate your Pender

You don't get off that easy, mate. Take the 5 and like it.
by Freemage
Sat Jun 29, 2019 9:19 pm
Forum: Adventure Archive
Topic: Gotta Have Soul: Outset
Replies: 110
Views: 54870

Re: Gotta Have Soul: Outset

The old woman produces a small carved stone chess piece and hands it to Ozzati. The piece appears to be made from obsidian. "Is this to your liking, Dearie?" She then provides Roy with the small trinkets he requests, and smiles as he pays the modest sum. Facing Herra, she chuckles. "O...
by Freemage
Fri Jun 28, 2019 9:47 pm
Forum: Rising Stars (SWADE Supers)
Topic: Q2 GM Poll
Replies: 4
Views: 4292

Re: Q2 GM Poll

I think the key with Chases in pbp is to differentiate the terrain a bit more; the fence at the end is one example, but additional bits along the way ("Card 3 is a shallow, dry creek-bed; Evade gets an additional -2 while you are on it, anda a successful Stealth roll will let you get the Drop o...
by Freemage
Tue Jun 25, 2019 10:32 pm
Forum: Adventure Archive
Topic: Gotta Have Soul: Outset
Replies: 110
Views: 54870

Re: Gotta Have Soul: Outset

The old woman smiles warmly at Sara. "Oh, I'm sure they're around these parts someplace. I try not to meddle in their affairs. Especially since they're usually so well-equipped. Hardly anything on an old woman's cart they would find interesting, really."
by Freemage
Fri Jun 21, 2019 11:13 pm
Forum: Adventure Archive
Topic: Gotta Have Soul: Outset
Replies: 110
Views: 54870

Re: Gotta Have Soul: Outset

The old woman chuckles at Ozzati. "Oh, I just go where I think my goods will be needed. You never know, do you? You know, I've got some chocolate bars here that might appeal to you." Then she turns her head slightly to apparently address Roy in turn. "Now, now, there's naught there fo...
by Freemage
Thu Jun 20, 2019 8:59 pm
Forum: Adventure Archive
Topic: Gotta Have Soul: Outset
Replies: 110
Views: 54870

Re: Gotta Have Soul: Outset

So, the team drives to the Rift-cave in an uneventful 2-day trip, and sure enough, there's a small group of Legionnaires posted there, behind the illusory cliff-face but outside the chamber with the rift proper. The vault door is open--apparently, the idea is that if the Rift ever opens up on its ow...
by Freemage
Wed Jun 12, 2019 9:58 pm
Forum: Cryo-Freeze
Topic: Gorgeous George
Replies: 11
Views: 11268

Re: Gorgeous George

OOC Comments
Pseudo-SWADE Conversion
Gorgeous George:
Persuasion d10
Charismatic
Attractive
Very Attractive


Big Al:
Taunt d8
Intimidate d8
Humiliate
by Freemage
Tue Jun 11, 2019 12:10 am
Forum: Adventure Archive
Topic: Gotta Have Soul: Outset
Replies: 110
Views: 54870

Gotta Have Soul: Outset

And so a month comes to a close, with the team freshly equipped, rested, and as bolstered from the loss of Echo as can be reasonably expected. The violet-hued Montcrief informs you all that it's once again time to meet in the briefing room. As you file in, it's hard to miss the fact that the boister...
by Freemage
Mon Jun 10, 2019 3:53 pm
Forum: Tomorrow Legion: 7th SET - Joker's Jokers
Topic: OOC Discussion
Replies: 208
Views: 81073

Re: OOC Discussion

Book stuff is fine. Why a TW Translator rather than a Communications Band, when the latter is infinitely more effective? Even at max time, I believe the IRMSS would be well within the four weeks, so no time roll needed for that. For the Bag/Bandolier of Holding, take a TW/Enchanted item with the Bra...
by Freemage
Sun Jun 09, 2019 12:25 pm
Forum: 7th SET Adventure Forum
Topic: The Briefing Room (Open RP Area)
Replies: 76
Views: 31056

Re: The Briefing Room (Open RP Area)

DOWNTIME After receiving your latest reports, Ossana nods somberly. "Echo was an amazing asset, and I'm sure a friend to many of you. She'll be missed. I've made arrangements to clear some downtime so you can process her loss. Take care of personal business, grieve as you choose to, and then w...
by Freemage
Sat Jun 01, 2019 9:00 am
Forum: Tomorrow Legion: 7th SET - Joker's Jokers
Topic: OOC Discussion
Replies: 208
Views: 81073

Re: OOC Discussion

My initial notion: They work a bit like TW devices (being charged with PPE, from the Spulgorth Slaver Barge), but because you lack the Barge, you need to use one of your Smarts Per Session gizmos to kit-bash a converter unit. Since they stay charged until used, this would probably only need to be do...
by Freemage
Fri May 31, 2019 8:45 am
Forum: Tomorrow Legion: 7th SET - Joker's Jokers
Topic: OOC Discussion
Replies: 208
Views: 81073

Re: OOC Discussion

Oz would be all about finding a means to power or recharge the Splugoth equipment. He would be holding onto equipment or loot, just to test that his prototypes were working properly. I'm going to see what I can come up with for charging the eclips on the plasma blasters. I think I've got something ...
by Freemage
Wed May 29, 2019 11:11 am
Forum: Tomorrow Legion: 7th SET - Joker's Jokers
Topic: OOC Discussion
Replies: 208
Views: 81073

Re: OOC Discussion

Hm... The baseline concept seems sound. The 'attachments' are items (with the same limitation on size) that you can pull out on a draw action. Any other items stored in the bag (which is capped by your enhanced Load Limit) can be pulled out in 1d6 rounds. So you can stick a laser rifle in there, but...
by Freemage
Tue May 28, 2019 5:18 pm
Forum: Adventure Archive
Topic: Lay of the Land: Arrivals and Departures
Replies: 12
Views: 8166

Lay of the Land: Arrivals and Departures

Departures and Arrivals: The trip back on the ferry down the Missouri River is uneventful, though somber with the loss of a teammate. The ferrywoman permits you to bring the captives aboard, but requires that you keep them confined inside the Creeper during the trip. The civilian refugees, on the ot...
by Freemage
Tue May 28, 2019 5:18 pm
Forum: Tomorrow Legion: 7th SET - Joker's Jokers
Topic: Lay of the Land Loot Thread
Replies: 3
Views: 3973

Re: Lay of the Land Loot Thread

Savati's Chamber: 9 million credits on a general-use credstick A stone arch that can make an Easy Rift (requires a bonding ceremony with an AB: Spellcasting character, costs 5 PPE permanently) Savati's Journal A TW Toy or Trinket of some sort Oh, yeah, a Dragon Rod Does Strength + 3d6 MD in melee co...
by Freemage
Wed May 22, 2019 8:53 pm
Forum: Tomorrow Legion: 7th SET - Joker's Jokers
Topic: Lay of the Land Loot Thread
Replies: 3
Views: 3973

Re: Lay of the Land Loot Thread

#Spulgorth Forearm Plasma Blaster (Range 30/60/120, Damage 3d10, RoF 1, Mega Damage, Shots 20, Does not need to be drawn, Requires Size 2+, unique E-Clip means once ammo is spent, must be recharged from a Spulgorth Barge) (4,000 Salvage) #TW Vehicular Stun Blaster (Range 18/36/72, Shots 40, targets ...
by Freemage
Tue May 21, 2019 4:55 pm
Forum: Adventure Archive
Topic: Ley of the Land: Business Matters
Replies: 68
Views: 26770

Re: Ley of the Land: Business Matters

As the Jokers are still coming to terms with the loss of Echo (and Henry's divinations confirm that she is, indeed, gone for good this time), and securing the prisoners in the back of the Creeper, the sound of railgun fire further to the east (the direction Chok'lat took the refugees in) resounds th...
by Freemage
Tue May 21, 2019 9:30 am
Forum: Adventure Archive
Topic: Ley of the Land: Business Matters
Replies: 68
Views: 26770

Re: Ley of the Land: Business Matters

4 Altaran Warriors fire at Ozzati and Herra from their current positions. All shots at Medium Range (-2), Marksman (+2), net roll = +0. Herra 1A [dice:1o2azovf]53765:0[/dice:1o2azovf] Herra 1B [dice:1o2azovf]53765:1[/dice:1o2azovf] Herra 2A [dice:1o2azovf]53765:2[/dice:1o2azovf] Herra 2B [dice:1o2a...
by Freemage
Fri May 17, 2019 11:21 pm
Forum: Adventure Archive
Topic: Ley of the Land: Business Matters
Replies: 68
Views: 26770

Re: Ley of the Land: Business Matters

The Arch-fiend turns to face Echo again, as she transforms herself, and she has, at least, the satisfaction of seeing the expression of anguish and rage on the creature's face, and hearing its futile roar of defiance before Cagliostro is pushed from this plane of existence. As it fades, screaming vo...
by Freemage
Fri May 17, 2019 9:46 am
Forum: Adventure Archive
Topic: Ley of the Land: Business Matters
Replies: 68
Views: 26770

Re: Ley of the Land: Business Matters

Agility [dice:cwhesyoj]53617:0[/dice:cwhesyoj] Wild Agiility [dice:cwhesyoj]53617:1[/dice:cwhesyoj] Agility [dice:cwhesyoj]53617:2[/dice:cwhesyoj] Growler strikes home with two shots to the male figure who healed the Spulgorth Slaver, but not quite enough to take him down. Savati--Shifter, Rakshasa...
by Freemage
Tue May 14, 2019 9:44 pm
Forum: Adventure Archive
Topic: Ley of the Land: Business Matters
Replies: 68
Views: 26770

Re: Ley of the Land: Business Matters

All Resistance TN 17 Nilthak Resisting (+2 for Different School, Nerves of Steel blocks Wound Penalty): Greater Obscure: [dice:3aqdtdtv]53520:0[/dice:3aqdtdtv] Wild Spell: [dice:3aqdtdtv]53520:1[/dice:3aqdtdtv] GM Bennie Extra Effort [dice:3aqdtdtv]53520:16[/dice:3aqdtdtv] True Invisibility: [dice:...
by Freemage
Tue May 14, 2019 3:17 pm
Forum: Adventure Archive
Topic: Ley of the Land: Business Matters
Replies: 68
Views: 26770

Re: Ley of the Land: Business Matters

Barge crashing. Agility rolls by Altarans to jump clear: Agility [dice:1ktnuplz]53515:0[/dice:1ktnuplz] Agility [dice:1ktnuplz]53515:1[/dice:1ktnuplz] Agility [dice:1ktnuplz]53515:2[/dice:1ktnuplz] Agility [dice:1ktnuplz]53515:3[/dice:1ktnuplz] Agility [dice:1ktnuplz]53515:4[/dice:1ktnuplz] Agility...
by Freemage
Tue May 14, 2019 2:22 pm
Forum: Adventure Archive
Topic: Ley of the Land: Business Matters
Replies: 68
Views: 26770

Re: Ley of the Land: Business Matters

Resist Puppet [dice:2o4d6imq]53510:0[/dice:2o4d6imq] Violate orders [dice:2o4d6imq]53510:1[/dice:2o4d6imq] Arcane shenanigans [dice:2o4d6imq]53510:2[/dice:2o4d6imq] Wild [dice:2o4d6imq]53510:3[/dice:2o4d6imq] Extra Effort [dice:2o4d6imq]53510:4[/dice:2o4d6imq] Herra forces her way into the demon's ...
by Freemage
Tue May 14, 2019 1:45 pm
Forum: Adventure Archive
Topic: Ley of the Land: Business Matters
Replies: 68
Views: 26770

Re: Ley of the Land: Business Matters

Nilthak is dead, dead, dead. Missile blast (MBT) at center-mass engulfs the Archfiend, the Shifter and his Mirror-Image. ArchFiend takes half-damage from non-magic attacks: 14MD AP 15 vs 31 (19 MDC) = Not even Shaken Shifter is Intangible; no damage from the missile. Mirror Image can Dive For Cover...
by Freemage
Tue May 14, 2019 5:47 am
Forum: Adventure Archive
Topic: Ley of the Land: Business Matters
Replies: 68
Views: 26770

Re: Ley of the Land: Business Matters

Sara actual damage to Nilthak = 29, 44 and 18. AP 18. 23 (10 MDC) and FF = 16 to first shot 2 Wounds, 7 Wounds, 1 Wound. Ouch. Soak 2 Wound Shot: [dice:1liywlp4]53485:0[/dice:1liywlp4] Wild Vigor [dice:1liywlp4]53485:1[/dice:1liywlp4] Soaked first shot Soak 7 Wound Shot [dice:1liywlp4]53485:2[/dice...
by Freemage
Mon May 13, 2019 10:51 pm
Forum: Adventure Archive
Topic: Ley of the Land: Business Matters
Replies: 68
Views: 26770

Re: Ley of the Land: Business Matters

As the Jokers make their preparations and Chok'lat leads the escaped slaves away to safety, the shadowy cloud comes around a bend in the craggy rocks, floating dark and ominous between the cliffs. The barge is largely as described before. She's fairly certain there's an air of ozone surrounding Big ...
by Freemage
Mon May 13, 2019 9:49 pm
Forum: Adventure Archive
Topic: Ley of the Land: Business Matters
Replies: 68
Views: 26770

Re: Ley of the Land: Business Matters

Rak 1: GD [dice:2ogj0mhy]53472:0[/dice:2ogj0mhy] Success, -4 to hit GA [dice:2ogj0mhy]53472:1[/dice:2ogj0mhy] Success, +5MDC -9P Rak 2: Int [dice:2ogj0mhy]53472:2[/dice:2ogj0mhy] Success, Out of this World Wild [dice:2ogj0mhy]53472:3[/dice:2ogj0mhy] -5P Cag: EQ [dice:2ogj0mhy]53472:4[/dice:2ogj0mhy...
by Freemage
Sat May 11, 2019 12:35 am
Forum: Adventure Archive
Topic: Ley of the Land: Business Matters
Replies: 68
Views: 26770

Re: Ley of the Land: Business Matters

It takes several minutes to get fully underway--you need to establish a form for the progression of refugees, put those who cannot walk as fast as the rest inside the Creeper, along with their packs and the cots--pretty much forcing the rest of you (other than Sara and Drivebot) to walk outside the ...
by Freemage
Thu May 09, 2019 3:14 pm
Forum: 18th COT Adventure Forums
Topic: Secrets Seen in the Smoke - Interludes
Replies: 4
Views: 5613

Re: Secrets Seen in the Smoke - Interludes

WIP
1: Tragedy
2: Dark Omen
3: Victory/Joy
4: Surreal

Second die for intensity

[dice:e5g105qi]53317:0[/dice:e5g105qi]

Smoke. Smoke and sparks drifting through the streets of the ghost town as it burns. His eyes water from it, as he peers through the
by Freemage
Tue May 07, 2019 10:42 pm
Forum: Cryo-Freeze
Topic: Nomel Sagia, Fennodi Glitterboy
Replies: 7
Views: 8280

Re: Nomel Sagia, Fennodi Glitterboy

Piloting d6, Electronics d6 (with last boost, to d8), Persuasion d4+1 In-GB Toughness 35 (20) Glitterboy: Size 3 (Normal), +20 M.D.C. Armor, +10 Toughness, Pace 14 + Run d8 (60 MPH), Swim Pace 6 Notes: Strength d12+4, laser resistant (halve damage and AP from lasers), all standard Power Armor featu...
by Freemage
Tue May 07, 2019 11:49 am
Forum: Adventure Archive
Topic: Ley of the Land: Business Matters
Replies: 68
Views: 26770

Re: Ley of the Land: Business Matters

A quick check will lead to the realization that there's no direct link between your Ley Line and any near Castle Refuge. Guarding the folks as far as the ferry (and then while on the river) is certainly viable. Henry could then oversee their transit to Castle Refuge from the river, maybe taking a di...
by Freemage
Mon May 06, 2019 2:45 pm
Forum: Adventure Archive
Topic: Ley of the Land: Business Matters
Replies: 68
Views: 26770

Re: Ley of the Land: Business Matters

The deal is struck. Boss Garlan is, perhaps, a trifle disappointed that he couldn't get anyone to bite on the 'favor' option, but is still quite satisfied with the bargain. He arranges for radio contact with the ferryboat, so that the Jokers can assure the ferrywoman that his men can have the Forage...
by Freemage
Tue Apr 30, 2019 6:07 pm
Forum: Adventure Archive
Topic: Ley of the Land: Business Matters
Replies: 68
Views: 26770

Re: Ley of the Land: Business Matters

Herra senses no deliberate deceit from Garlan--he is totally sincere in whatever bargain he arranges. Seth and the Grackles all seem fairly straightforward, as well. Savati's another matter; there's deceit there, practically sewn into the fiber of his being. Still, it's clear that Boss Garlan is, we...
by Freemage
Sun Apr 28, 2019 2:24 pm
Forum: Adventure Archive
Topic: Ley of the Land: Business Matters
Replies: 68
Views: 26770

Re: Ley of the Land: Business Matters

Boss Garlan and Savati take seats at the table with Echo, Jacob and Herra, while Alicia takes a seat between Echo and Herra. Those with active magical senses can tell that this Savati is definitely the mirror image clone; the other one that you clairvoyantly spied in the back is most likely the real...
by Freemage
Wed Apr 24, 2019 7:48 pm
Forum: Savage Rifts House Rule Proposals
Topic: SWADE Quarterly Awards
Replies: 21
Views: 15157

Re: SWADE Quarterly Awards

I don't see just making it vanilla conviction causing interference--if anything, it'll mean players know to spend their existing conviction if their post count is going to earn them another one for the next quarter.
by Freemage
Mon Apr 22, 2019 9:01 pm
Forum: Archived Recruits
Topic: Golden Era Cyborg
Replies: 3
Views: 3131

Re: Golden Era Cyborg

The issue is that then you lose a lot of cybernetics--at most, you could take the Headhunter MARS package on top of the Construct effects (since you can't have a 'race' as a Combat Borg). That's probably going to have a considerably lower overall total cybernetics.
by Freemage
Mon Apr 22, 2019 8:15 am
Forum: Adventure Archive
Topic: Ley of the Land: Business Matters
Replies: 68
Views: 26770

Re: Ley of the Land: Business Matters

The Crossroads Casino is, as the name implies, almost directly beneath the Nexus of the two Ley Lines running through south-central South Dakota. A small community surrounds the casino, mostly ancillary businesses, and then residences further out, still--though there's a good bit of bare land surrou...
by Freemage
Sat Apr 20, 2019 4:34 pm
Forum: Adventure Archive
Topic: Ley of the Land: Business Matters
Replies: 68
Views: 26770

Re: Ley of the Land: Business Matters

As you discuss options, the Jokers also engage in some basic tactics. Henry and Ozzati will be able to charge up from the Ley Line well before you get there, so will be full of PPE--useful in a 'no weapons' meeting, certainly. In addition, you have multiple Clairvoyants, so you're able to get a good...
by Freemage
Fri Apr 19, 2019 6:02 pm
Forum: Adventure Archive
Topic: Lay of the Land: Blood Debts
Replies: 79
Views: 31338

Re: Lay of the Land: Blood Debts

Angus blinks at the departing Ozzati, and leans over to Henry, murmuring. "Er... your friend okay there? I mean, he does know what all that was about, right?"
by Freemage
Fri Apr 19, 2019 2:01 pm
Forum: Adventure Archive
Topic: Ley of the Land: Business Matters
Replies: 68
Views: 26770

Re: Ley of the Land: Business Matters

Alicia gratefully and tearfully makes radio contact, where the rest of you can hear the conversation. It's fairly short; she explains that she has partial payment, and wishes to have the assistance of negotiators to handle the discussion. The voice at the other end--a soft, cultured and urbane male-...
by Freemage
Fri Apr 19, 2019 8:26 am
Forum: Adventure Archive
Topic: Ley of the Land: Business Matters
Replies: 68
Views: 26770

Ley of the Land: Business Matters

Leaving the small community to heal, the Jokers continue on your survey mission. The rest of it seems to be going fairly smoothly. You've now crossed the river at the northernmost point of the survey grid, and are now working your way south along the west bank, as before moving a few miles inland ea...
by Freemage
Fri Apr 19, 2019 7:34 am
Forum: Adventure Archive
Topic: Lay of the Land: Blood Debts
Replies: 79
Views: 31338

Re: Lay of the Land: Blood Debts

The young woman's father, Angus, nods to Henry, even as he lets the young lovers go off on their own. "Yeah, those... fiends forced me to bury her there so she wouldn't be found. I think they enjoyed making me keep her close, but in an undecent burial. I... I can't thank all of you enough."...
by Freemage
Tue Apr 16, 2019 5:24 pm
Forum: Out of Character Topics
Topic: Is it weird part of me just wants to wait to play games until June now?
Replies: 4
Views: 4770

Re: Is it weird part of me just wants to wait to play games until June now?

Same boat--I've got two iced character slots right now, and one has already basically been frozen in my mind in hopes that we get Automaton Operators as part of the release (it's hinted at, but not definitively, in the KS blurbs). Since that's one of my almost-played homebrews, I'm really, really ps...
by Freemage
Mon Apr 15, 2019 6:17 am
Forum: Adventure Archive
Topic: Lay of the Land: Blood Debts
Replies: 79
Views: 31338

Re: Lay of the Land: Blood Debts

Unfortunately, you're a bit outside easy radio range to Castle Refuge, but there are relay options--these are generally secure, but might take a day or two to actually get back to HQ. Still, it's the best option you've got if you want the Council to be aware of the silver issue swiftly. The townsfol...
by Freemage
Sat Apr 13, 2019 9:38 am
Forum: Tomorrow Legion: 7th SET - Joker's Jokers
Topic: Lay of the Land Loot Thread
Replies: 3
Views: 3973

Re: Lay of the Land Loot Thread

The Journal of Carlos Olivera: Nothing particularly valuable in terms of cash, but damn, that's some bad news! Three medallions of Accursed Silver. These items grant the following immunities: Holy, Sunlight, Water and Silver. Beneficial Powers cast upon someone carrying these are no more effective t...
by Freemage
Sat Apr 13, 2019 8:52 am
Forum: Adventure Archive
Topic: Lay of the Land: Blood Debts
Replies: 79
Views: 31338

Re: Lay of the Land: Blood Debts

Resist MC [dice:3d92t7af]52074:0[/dice:3d92t7af] Wild Resist MC [dice:3d92t7af]52074:2[/dice:3d92t7af] Extra Effort Benny [dice:3d92t7af]52074:1[/dice:3d92t7af] Looks at the numbers. Screw it--you guys earned this one. The next few moments are filled with the sounds of Thralls ineffectually swingin...
by Freemage
Sat Apr 13, 2019 5:41 am
Forum: Adventure Archive
Topic: Lay of the Land: Blood Debts
Replies: 79
Views: 31338

Re: Lay of the Land: Blood Debts

Tactician Cards: Jacob Tactician (3): 5H, 7S Vets Tactician (2): 10H, 9H Initiative: Herra (3): 5H, JS, QC Carlos (QRaise), Thralls: JH Jacob (3, Q): 5S, 2H, 10S Growler (QuickRaise): 3C, 10C Echo/Splinter: 8C Sara: 7S Ozzati: 7C Henry: 5C Chok'lat: 3H As Ozzati prepares himself to deal with whatev...
by Freemage
Fri Apr 12, 2019 2:12 pm
Forum: Adventure Archive
Topic: Lay of the Land: Blood Debts
Replies: 79
Views: 31338

Re: Lay of the Land: Blood Debts

Q2 Turn Move to F14, Imp. Frenzy on SnackHappy, Wild Attack for +2 Hit/Damge (Jacob Parry 8, Toughness 20 (9) Fighting [dice:15e12dg6]52044:0[/dice:15e12dg6] Extra Effort Benny [dice:15e12dg6]52044:3[/dice:15e12dg6] Imp. Frenzy [dice:15e12dg6]52044:1[/dice:15e12dg6] Wild Fighting [dice:15e12dg6]520...
by Freemage
Fri Apr 12, 2019 1:14 pm
Forum: Adventure Archive
Topic: Lay of the Land: Blood Debts
Replies: 79
Views: 31338

Re: Lay of the Land: Blood Debts

Deacon Carlos (after armor shut-down): Parry: 7 (-2 to be hit by technological attacks, -2 Deflection, -1 Shroud to Range attacks); Toughness: 13 (4) QTurn 1: Move down steps, through room and outside to Henry. Imp. Frenzy with the Psi-Sword (Henry Parry 4/Tough 17 (11)): Fighting [dice:s76ifuge]52...
by Freemage
Fri Apr 12, 2019 12:40 pm
Forum: Adventure Archive
Topic: Lay of the Land: Blood Debts
Replies: 79
Views: 31338

Re: Lay of the Land: Blood Debts

Armor shuts down, Shard Pistol shuts down. Rolling to resist ED (Difficulty 8 due to 'different schools): Speed Psionics [dice:2891mrmq]52037:0[/dice:2891mrmq] Wild psi [dice:2891mrmq]52037:1[/dice:2891mrmq] Smite Psionics [dice:2891mrmq]52037:2[/dice:2891mrmq] Wild psi [dice:2891mrmq]52037:3[/dice...
by Freemage
Fri Apr 12, 2019 11:11 am
Forum: Adventure Archive
Topic: Lay of the Land: Blood Debts
Replies: 79
Views: 31338

Re: Lay of the Land: Blood Debts

As the Jokers' initial onslaught takes effect, the room explodes into action. Even as their vampiric masters fall, the thralls burst into a frenzy of activity. The one in the southwest tower finds himself pinned in by the barrier blocking his doorway, and howls in frustration. The others on the sout...
by Freemage
Fri Apr 12, 2019 10:15 am
Forum: Adventure Archive
Topic: Lay of the Land: Blood Debts
Replies: 79
Views: 31338

Re: Lay of the Land: Blood Debts

Good lord, get ready for lotsa rollin'.... V3 Unshake [dice:2m4s0iz7]52032:0[/dice:2m4s0iz7] Fail: still shaken, no action this round. Veterans (old men) V1: Open door, move forward to shoot Herra w/Rifle (-2 MAP for opening door) Shooting [dice:2m4s0iz7]52032:28[/dice:2m4s0iz7] Hit, Damage [dice:2...
by Freemage
Thu Apr 11, 2019 5:05 pm
Forum: Archived Discussions
Topic: Signature Heavy Equipment
Replies: 10
Views: 8121

Re: Signature Heavy Equipment

Pursuit wrote: Thu Apr 11, 2019 12:23 pm And if a character takes Rich but not at character generation? Is that disallowed?
Yes, it is disallowed, because the difference between that and a purchased or salvaged vehicle (again, eliminated option) is trivial.
by Freemage
Thu Apr 11, 2019 11:43 am
Forum: Archived Discussions
Topic: Signature Heavy Equipment
Replies: 10
Views: 8121

Signature Heavy Equipment

*: "Creation Edges" here refers to the following: the Edges you can take for being human, and in exchange for Hindrances, and for the MARS PCO "any Edge" choice. It does not apply to Edges taken as part of MARS advancement tracks or HJ table rolls. Since the very real possibility...
by Freemage
Thu Apr 11, 2019 11:36 am
Forum: Archived Discussions
Topic: Signature Items
Replies: 82
Views: 34973

Re: Signature Items

This is getting exhausting -- I'm edging closer and closer to Jon's position of "get rid of Signature Items altogether." Regardless, the current poll needs to finish before you start carving up the "stuff gained at creation" into multiple variations, otherwise you're diluting th...
by Freemage
Thu Apr 11, 2019 5:39 am
Forum: Archived Discussions
Topic: Signature Items
Replies: 82
Views: 34973

Re: Signature Items

Looks like we're going to need a fresh vote, with a focus on the varied options. I THINK this list covers all the different choices: "Power Armor, Robot Armor and vehicles may be chosen as Signature Items if--" A: "--the PC is from an IF that explicitly lists the desired item as part ...
by Freemage
Tue Apr 09, 2019 4:34 pm
Forum: Adventure Archive
Topic: Lay of the Land: Blood Debts
Replies: 79
Views: 31338

Re: Lay of the Land: Blood Debts

Resist Slumber [dice:cf074n4v]51853:0[/dice:cf074n4v] Wild Spirit [dice:cf074n4v]51853:1[/dice:cf074n4v] ACE [dice:cf074n4v]51853:2[/dice:cf074n4v] Extra Effort [dice:cf074n4v]51853:3[/dice:cf074n4v] Resist Slumber (Civ) [dice:cf074n4v]51853:4[/dice:cf074n4v] Fail Resist Slumber (Civ) [dice:cf074n4...
by Freemage
Tue Apr 09, 2019 1:42 pm
Forum: Adventure Archive
Topic: Lay of the Land: Blood Debts
Replies: 79
Views: 31338

Re: Lay of the Land: Blood Debts

Jacob Tactician (3): 5H, JH , 7S Vets Tactician (2): 10H, 9H Herra (3): 10C, 8D, RJ Jacob (3, Q): QH, AC, 6C Echo/Splinter: KH Henry: 7D , JH Growler (QuickRaise): 6S , 2S , 10S Sara: 9C Carlos/Vamps/Thralls: 8H Ozzati: 5S Chok'lat: 3S Northern Vampire Resist Greater Slumber [dice:l9fbnuhv]51836:0[...
by Freemage
Tue Apr 09, 2019 1:22 pm
Forum: Archived Discussions
Topic: Signature Items
Replies: 82
Views: 34973

Re: Signature Items

I'm going to propose a slightly different wording, but similar in concept to Tribe's: "You get one item (limited to the sort of thing you could acquire via HJ Table rolls) with heroic-tier mods on it, or you can add heroic mods to any one thing you already have as part of your IF/build." T...
by Freemage
Tue Apr 09, 2019 1:18 pm
Forum: Archived Discussions
Topic: Signature Items
Replies: 82
Views: 34973

Re: Signature Items

Actually, why not, @Freemage ? Presumably, the char still has to find a supertech or TW to convert the item. That in itself could be a quest. It shouldn’t just magically acquire mods all of a sudden. Or at the very least a trip back to castle refuge or a similar home base. That's just it--most sig ...
by Freemage
Tue Apr 09, 2019 10:31 am
Forum: Archived Discussions
Topic: Signature Items
Replies: 82
Views: 34973

Re: Signature Items

I dislike the thought of bringing credit or edge-based criteria. The rule would turn wonky, and disallow things that shouldn’t be a problem. Johns idea, imo, solves the same issue with a simpler ruling. I'm still not fond of "Oh, hey, we just captured this off-the-rack Behmoth in a fight, now ...
by Freemage
Tue Apr 09, 2019 10:09 am
Forum: Archived Discussions
Topic: Signature Items
Replies: 82
Views: 34973

Re: Signature Items

Because it was elaborated on in Hangouts, I'm bringing it back here: what would folks think of a credit cap on the base item? And, if so, what would that credit cap be? 50k? 100k? Given that we have modded Gladius Armors on site already, you'd have to make it at least 150K. And honestly, I'm still ...
by Freemage
Tue Apr 09, 2019 10:06 am
Forum: Archived Discussions
Topic: Signature Items
Replies: 82
Views: 34973

Re: Signature Items

I don't think I'd go past Hovercycles, at most, honestly--not the Big Boss. Really? But the Big Boss is so cheapo. I'm surprised that's where you'd draw the line. It's less about base cost (which I think is a bad basis for this), and mostly that once you get to the Big Boss, you're talking about a ...
by Freemage
Tue Apr 09, 2019 9:53 am
Forum: Archived Discussions
Topic: Signature Items
Replies: 82
Views: 34973

Re: Signature Items

I don't think I'd go past Hovercycles, at most, honestly--not the Big Boss. I am open to the notion of specific IFs being allowed to customize their Iconic Feature with the Signature Item rules, though. So--PA Jock can mod their Power Armor, RA Jocks can mod their Robot Armor, Operators can mod thei...
by Freemage
Mon Apr 08, 2019 6:00 pm
Forum: SR (SWD) and Playtest Archive
Topic: ARTEMIS - Alien Nanite Swarm - Glitter Girl Pilot
Replies: 14
Views: 9091

Re: ARTEMIS - Alien Nanite Swarm - Glitter Girl Pilot

Yes, I was believing the Obvious D-Bee was the undisguised version, so -2. People can tell what you are simply by looking at you. Which leaves the point-count balanced at 14/16, which is about as powerful as a race should get.
by Freemage
Mon Apr 08, 2019 11:04 am
Forum: Adventure Archive
Topic: Lay of the Land: Blood Debts
Replies: 79
Views: 31338

Re: Lay of the Land: Blood Debts

OOC Comments

The map. Note that you should ignore the placement of the Deacon. You can't see him at this point with Clairvoyance. But when Herra's scanning the joint from inside the Creeper, everyone else is pretty much exactly where they are shown.
HolyTerrorBase.jpg
by Freemage
Mon Apr 08, 2019 10:30 am
Forum: Adventure Archive
Topic: Lay of the Land: Blood Debts
Replies: 79
Views: 31338

Re: Lay of the Land: Blood Debts

Time: 4:30 PM, about an hour and a half before sunset. As you follow the directions to the church, you pass through more ranches and farmlands. Many of them show signs of minor neglect--animals allowed to roam further than they should, or fields only partially plowed. Eventually, you see an old wood...
by Freemage
Thu Apr 04, 2019 11:59 am
Forum: Adventure Archive
Topic: Lay of the Land: Blood Debts
Replies: 79
Views: 31338

Re: Lay of the Land: Blood Debts

The voice of Raven is clear and ruthless in Henry's head. The girl was slain by those who prey upon this town, for she woke as they fed, and fought; she lies buried beneath her father's stoop, placed in the soil by his own enslaved hands. Meanwhile, Jacob considers Echo's question, and realizes it's...
by Freemage
Thu Apr 04, 2019 6:04 am
Forum: Adventure Archive
Topic: Lay of the Land: Blood Debts
Replies: 79
Views: 31338

Re: Lay of the Land: Blood Debts

Herra reports that the town is, well, crawling with thralls. Dozens, maybe scores--roughly 2/3s of the population seems to be under the baleful Vampiric influence, all without creating much of a disturbance to the day-to-day life of the town. She also notes that this is true of folks coming in from ...

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