Search found 492 matches
- Fri Jan 10, 2020 11:11 pm
- Forum: Adventure Archive
- Topic: Heather Todd (Human Mind Melter SWADE)
- Replies: 3
- Views: 3162
Re: Heather Todd (Human Mind Melter SWADE)
Looks good. Approved. Welcome back!
- Thu Jan 09, 2020 10:08 pm
- Forum: Item Creation
- Topic: TW Smugglers Overcoat (Signature Item)
- Replies: 8
- Views: 5759
- Thu Jan 09, 2020 10:03 pm
- Forum: Item Creation
- Topic: Modain’s Clutch (Enchanted Sig Item for Alex in the 12th)
- Replies: 3
- Views: 2750
Re: Modain’s Clutch (Enchanted Sig Item for Alex in the 12th)
Approved as revised.
- Thu Jan 09, 2020 9:25 pm
- Forum: Item Creation
- Topic: Swade Conversion: Balitrox, the Reaver of Essence
- Replies: 31
- Views: 13471
Re: Swade Conversion: Balitrox, the Reaver of Essence
Clarify something for me because I'm not bright. Dispel activated by Fighting. Are you simply Fighting the spell or is this a strike against the caster with the added boost of Dispelling his cast? As it stands, it looks like VV suggested no Danger Sense, but as a free trapping, that it has the glow....
- Wed Jan 08, 2020 9:16 pm
- Forum: Cryo-Freeze
- Topic: Pahi Oki - Elemental Fusionist - 12 AAT
- Replies: 13
- Views: 10542
Re: Xero X Kelvin - Recast as Elemental Fusionist
Sarge, Pahi Oki looks pretty good. Sheet cleanup / reassignment of the worksheet to the main sections, gear selection, and maybe some clarification on the hindrances, specifically the Obligation / Restore the Land will be helpful. I think you have some Advances to finalize too. In the Powers section...
- Sun Jan 05, 2020 10:55 pm
- Forum: Tomorrow Legion: 12th AAT - The Dirty Dozen
- Topic: Gaspard Gillead, SWADE D'norr Shifter
- Replies: 8
- Views: 7579
Re: Gaspard Gillead, SWADE D'norr Shifter
Looks dangerous. Approved. Welcome back!
- Sun Jan 05, 2020 1:08 am
- Forum: Tomorrow Legion: 12th AAT - The Dirty Dozen
- Topic: Adriana Da Silva
- Replies: 6
- Views: 4874
Re: Adriana Da Silva
Minor cleanup, add a skill point for the Attribute switch, rename your powers (or don't) and you're good to go. Looks like you're in the middle of the other changes. Welcome aboard!
- Sun Dec 29, 2019 9:54 pm
- Forum: Tomorrow Legion: 7th SET - Joker's Jokers
- Topic: Convert or...?
- Replies: 17
- Views: 10417
Re: Convert or...?
I was told there would be no maths.
- Thu Dec 26, 2019 11:56 pm
- Forum: Adventure Archive
- Topic: Chok'lat (Redeemed Brodkil ARES)
- Replies: 13
- Views: 9408
Re: Chok'lat (Redeemed Brodkil ARES)
Player Name : Christian Google Handle: crapgame7 Character Name : Chok’lat Rank : Veteran / Specialist 2nd Class Experience : 49 Advances Left : 1 Race : Brodkil Iconic Framework : Brodkil Racial IF - custom Attributes : Agility d10 (+2, +1 cyber), Smarts d6 (+1 Adv), Spirit d8 (+2), Strength d12 (...
- Wed Apr 03, 2019 10:49 pm
- Forum: Adventure Archive
- Topic: GM Poll, Q1 2019
- Replies: 2
- Views: 3711
GM Poll, Q1 2019
GM Poll 1st Quarter 2019 Please vote at your earliest convenience. Snake Eyes, Game Master (GM) How to “rate” the GM, their Duties: • Post Rate • Notify Players via Hangouts of new posts. • Be available to Players ☞ Maintain a GM post rate at a minimum of one adventure post per week. ☞ Have the IM ...
- Sun Mar 24, 2019 9:04 pm
- Forum: Out of Character Topics
- Topic: So long, farewell, auf Wiedersehen, good night!
- Replies: 8
- Views: 6634
Re: So long, farewell, auf Wiedersehen, good night!
Missouri, Calyx, et al will be missed, and you'll always have an open spot when you want it. Godspeed!
- Thu Mar 07, 2019 10:08 am
- Forum: Out of Character Topics
- Topic: Off-Topic - Kickstarter
- Replies: 15
- Views: 9483
Re: Off-Topic - Kickstarter
Backed (late), sadly. I'm hoping to find someone who's swapping out their pledge level so I can back where I can get an NPC named. I am an absolute sucker for the American Revolution, and this setting pushes every single one of my buttons. I just wish I could spare the dough for the General level.
- Wed Mar 06, 2019 10:27 pm
- Forum: Adventure Archive
- Topic: The Bleak Tome - A Mess in MercTown!
- Replies: 53
- Views: 23331
Re: The Bleak Tome - A Mess in MercTown!
Jin resist - Smarts [dice:1wae91gm]49926:0[/dice:1wae91gm] WD Smarts [dice:1wae91gm]49926:1[/dice:1wae91gm] You recognize a lingering scent in the library. It is familiar, and recently. You smelled it after the conflict with the bears, high on the ridge overlooking the fight. It is the same summone...
- Tue Mar 05, 2019 12:18 am
- Forum: Adventure Archive
- Topic: The Bleak Tome - A Mess in MercTown!
- Replies: 53
- Views: 23331
The Bleak Tome - A Mess in MercTown!
Between the disciplined scheduling of sorties run by Joseph, and Gaspard's blending in with the crowd at the bar with Dom, Missouri's fate doesn't befall the rest of the crew. In fact, their pooled efforts keep Dom from losing kidneys. (Or he lost out on one of the most mind-blowing nights of his li...
- Tue Feb 12, 2019 9:24 pm
- Forum: 12 AAT Adventure Forum
- Topic: Arcane Discussions - Open RP thread
- Replies: 8
- Views: 6221
Arcane Discussions - Open RP thread
This thread is for interpersonal discussions and other non-essential happenings occurring within the 12th AAT. Right now, you're in (or are you heading towards?) MercTown. At your leisure, you may start discussions amongst the team, whether you happen to be in MercTown at the inn, or wandering aroun...
- Fri Feb 01, 2019 12:13 am
- Forum: Adventure Archive
- Topic: The Bleak Tome - MercTown Arrival
- Replies: 41
- Views: 17741
Re: The Bleak Tome - MercTown Arrival
Task 1 - Site Inspection: Heather's computer is busy. The cataloguing of notes, observations, and data takes much of her time. Ghurab accommodates her as best he can, giving her access to some of the TW-powered surveillance footage. At the beginning of the attack, two figures appear out of nowhere i...
- Sun Jan 27, 2019 5:18 pm
- Forum: Adventure Archive
- Topic: The Bleak Tome - MercTown Arrival
- Replies: 41
- Views: 17741
Re: The Bleak Tome - MercTown Arrival
The music thumped, an auditory enchantment almost forcing the occupants to dance. Heather indulged while Alex watched over the whole assemblage. A strange encounter left Alex clothed, but confused. Where did he get the jacket? Everett spent some time in the Battledome, making the right bets to get h...
- Sat Jan 12, 2019 12:20 am
- Forum: Adventure Archive
- Topic: The Bleak Tome - MercTown Arrival
- Replies: 41
- Views: 17741
Re: The Bleak Tome - MercTown Arrival
The guard with Alex takes his questions in stride. The kid did just step out of a tweaked Super Trooper. Maybe he's not a punk. "Bunch of questions, kid. Scars came honest, from fighting. Same as the arm. I'm as pure as snow 'cept that arm. Don't need to mess up my good looks with hardware more...
- Tue Jan 08, 2019 3:59 pm
- Forum: Adventure Archive
- Topic: GM Poll, Q4 2018
- Replies: 6
- Views: 5597
Re: GM Poll, Q4 2018
Do you have expectations for the campaign over all? What goals or objectives were you intending to achieve during the quarter? I like the campaign and the story. I just realized that I do not have expectations (at least none documented) for any of the gms I play with. Drafting expectations for each...
- Sun Jan 06, 2019 10:59 pm
- Forum: Adventure Archive
- Topic: The Bleak Tome - MercTown Arrival
- Replies: 41
- Views: 17741
The Bleak Tome - MercTown Arrival
PRE-ARRIVAL Digrig listens as several of the team recount various stories of battle, or even just a tidbit about where they came from. He takes particular glee at some of the jabs between Everett and Dom. "Yer guys must be real close. Best friends, yeah?" The zone ranger barrels along tow...
- Tue Jan 01, 2019 10:16 pm
- Forum: Adventure Archive
- Topic: GM Poll, Q4 2018
- Replies: 6
- Views: 5597
GM Poll, Q4 2018
GM Poll 3rd Quarter 2018 Please vote at your earliest convenience. Snake Eyes, Game Master (GM) How to “rate” the GM, their Duties: • Post Rate • Notify Players via Hangouts of new posts. • Be available to Players ☞ Maintain a GM post rate at a minimum of one adventure post per week. ☞ Have the IM ...
- Tue Jan 01, 2019 10:07 pm
- Forum: Adventure Archive
- Topic: Adventure Deck, Q1 2019
- Replies: 6
- Views: 5838
Adventure Deck, Q1 2019
The Savage Rifts site makes use of the Adventure Deck, which provides some small but significant benefit when played. Novice characters draw one card per quarter; More experienced characters can draw and hold one card per rank (Seasoned is two, Veteran is three, etc.) but can still only play one car...
- Tue Jan 01, 2019 10:04 pm
- Forum: Adventure Archive
- Topic: Q4 2018: XP / EP
- Replies: 0
- Views: 2614
Q4 2018: XP / EP
12th Arcane Anomaly Team Alex - 6 XP | 2.60 PPW | 3 EP Dom - 6 XP | 2.30 PPW | 3 EP Everett - 6 XP | 2.10 PPW | 3 EP Gaspard - 6 XP | 2.30 PPW | 3 EP Gill - 6 XP | 1.90 PPW | 2 EP Heather - 6 XP | 2.10 PPW | 3 EP Joseph - 6 XP | 1.30 PPW | 1 EP Missouri - 6 XP | 1.30 PPW | 1 EP Xero - 6 XP | 1.70 P...
- Thu Dec 27, 2018 11:48 pm
- Forum: Adventure Archive
- Topic: The Bleak Tome - Next stop, MercTown!
- Replies: 53
- Views: 20000
Re: The Bleak Tome - Next stop, MercTown!
Digrig snickers a little at the back and forth between Dom and Gaspard. "Sometimes, don't make sense to punch a dragon in the face. Go around him. Win is a win, whatever." He shrugs. "Dunno much on Snake Eyes. Yer boss the type to send 2 groups on a job, not tell yer? Hedgin' bets? Se...
- Thu Dec 27, 2018 12:06 pm
- Forum: Adventure Archive
- Topic: The Bleak Tome - Next stop, MercTown!
- Replies: 53
- Views: 20000
Re: The Bleak Tome - Next stop, MercTown!
Digrig chuckles. "Yer can see if yer eyes are open. Lot see it an' don't care. Yer got a fair soul to get out, not hurt more people fer power." He wipes some of the scraped ice from his jacket as he asks Gaspard, or anyone, really, for information. "What do yer knew about this one? Fr...
- Thu Dec 27, 2018 12:08 am
- Forum: Adventure Archive
- Topic: The Bleak Tome - Next stop, MercTown!
- Replies: 53
- Views: 20000
Re: The Bleak Tome - Next stop, MercTown!
Digrig sniffs, then chuckles. "Yer ain't kiddin'. That kind of freedom puts people in chains just like CS. Just a different flavor." He grips the wheel of the zone ranger, then pats the dash. "Somethin' to be said fer the freedom of the wheel, here. Yer got the juice, yer might be abl...
- Wed Dec 26, 2018 11:36 pm
- Forum: Adventure Archive
- Topic: The Bleak Tome - Next stop, MercTown!
- Replies: 53
- Views: 20000
Re: The Bleak Tome - Next stop, MercTown!
Digrig snorts at Heather's story of Federation brutality. "Miss, yer more use out here 'stead of in yer head. I'm glad yer found yer way back. Yer ever get thoughts of revenge?" The half orc listens to Missouri's story begin, then jumps and almost rolls the zone ranger when the hand appear...
- Sun Dec 23, 2018 11:52 am
- Forum: Adventure Archive
- Topic: The Bleak Tome - Next stop, MercTown!
- Replies: 53
- Views: 20000
Re: The Bleak Tome - Next stop, MercTown!
High up on a ridge overlooking the battle, Xero spies precisely nothing that would indicate anyone was here. However, he does smell a faint, lingering scent of magic behind a tree. The scent is different than, but tied to, the bears the 12th just defeated. He has no other indication of what the bein...
- Thu Dec 20, 2018 11:16 pm
- Forum: Adventure Archive
- Topic: The Bleak Tome - Next stop, MercTown!
- Replies: 53
- Views: 20000
Re: The Bleak Tome - Next stop, MercTown!
The Dirty Dozen acquits themselves admirably, sustaining minimal damage while dealing unbridled death to the otherworldly bears. As the last of the bears meets its end, riddled with holes and slashes, the glow of the remaining carcasses intensifies briefly, then fades, taking the lifeless bodies int...
- Mon Dec 17, 2018 10:38 pm
- Forum: Adventure Archive
- Topic: The Bleak Tome - Briefing
- Replies: 24
- Views: 12690
Re: The Bleak Tome - Briefing
Vielar gawks a little bit as Everett's elven apology comes out as eloquent as a lifelong native speaker. "I...uh...your dossier..." He blinks a few times, looks down at his files, and back to the hulking human. "Uh...that's okay, I guess?" He continues with his briefing, but thro...
- Mon Dec 17, 2018 9:38 pm
- Forum: Archive
- Topic: Elemental Shuriken
- Replies: 15
- Views: 10031
Re: Elemental Shuriken
I'm not very bright.Tribe of One wrote: ↑Mon Dec 17, 2018 8:31 pm No, it's a base 10 PPE when you add the first power, not per power. If you want more you have to spend mods.
- Mon Dec 17, 2018 2:41 pm
- Forum: Archive
- Topic: Elemental Shuriken
- Replies: 15
- Views: 10031
Re: Elemental Shuriken
PPE : 10 (base) +5 + 5 = 20 Minor : +5 PP Minor: +5 PP Major : New Power - Bolt (Electricity trapping) -- Air Shuriken Major : New Power - Blast (Fire trapping) -- Fire Shuriken Major : New Power - Healing (?? trapping) -- Water Shuriken Major : New Power - Armor (Invulnerability/+1d Vigor trapping...
- Mon Dec 17, 2018 12:07 pm
- Forum: Archive
- Topic: Elemental Shuriken
- Replies: 15
- Views: 10031
Re: Elemental Shuriken
Well, then, yeah, Quick Draw might be the way to go then--the shuriken are summonable to his hand, meaning he can even swap them out as a free action, if he owns more than one of the set. Alternately, you could use that slot for +1 DT Throwing--making them an extra die-type and a +1 when using thei...
- Fri Dec 14, 2018 4:42 pm
- Forum: Adventure Archive
- Topic: The Bleak Tome - Next stop, MercTown!
- Replies: 53
- Views: 20000
The Bleak Tome - Next stop, MercTown!
MOTOR POOL THE NEXT DAY You assemble in the morning at the motor pool. The zone ranger you're looking for is definitely set apart from the others. The crew cab is easily double the size of a stock ZR, and the rear wheels have been set back to accommodate the increased bulk. zone 2.jpg A large fello...
- Mon Dec 10, 2018 1:58 pm
- Forum: Adventure Archive
- Topic: Item Validation-Alex of Silverbluff
- Replies: 3
- Views: 3456
Re: Item Validation-Alex of Silverbluff
I'm gonna veto the 73 days. In exchange for the necromancer's wand, Setnaja will arrange for his team of enchanters to work on it. It'll be ready when you get back to Castle Refuge. Looks good otherwise.
- Mon Dec 10, 2018 10:55 am
- Forum: Archived Discussions
- Topic: Supertech Pricing
- Replies: 12
- Views: 9757
Re: Supertech Pricing
What about the imbalance in time to create? supertech is all in hours while enchanted and TW have both hours(minor) and days (major)? As a point of note, this was highlighted by Jon's character's enchanted item commission taking 73 days, and Derrick's character's multiple ST items taking a total of...
- Thu Dec 06, 2018 10:48 pm
- Forum: SR (SWD) and Playtest Archive
- Topic: Juicer (yes, a Juicer)
- Replies: 7
- Views: 5772
Re: Juicer (yes, a Juicer)
I tried to do one, but it was too dark for the site/group. My Inner Goth is perversely proud of this fact. I remember that one. And a great fracas and to-do ensued. I saw no more darkness than any other character. Age is just a number except when discussing age of consent laws. Then it's ten years ...
- Thu Dec 06, 2018 3:02 pm
- Forum: Adventure Archive
- Topic: The Bleak Tome - Briefing
- Replies: 24
- Views: 12690
Re: The Bleak Tome - Briefing
Vielar nods at Joseph. "Yeah, the brodkil. That one even creeps me out, and I'm as open-minded as you'll find between two pointy ears. He's one of the ones who brought the book back though. Guess he's not all bad?" He shudders. "Still, a silver blade and some magic to back me up are n...
- Thu Dec 06, 2018 2:52 pm
- Forum: Adventure Archive
- Topic: X Marks the Spot - Epilogue! (Closing the Door)
- Replies: 42
- Views: 21498
Re: X Marks the Spot - Epilogue! (Closing the Door)
Setnaja smiles at Alex. "Some subordinates of mine. They catalogue and contain items of items with a darker purpose. Had you returned with the skull, we would have secured it in such a way as to negate the corruption's effect on the world until I was able to properly study it. Alas..." He ...
- Sat Dec 01, 2018 11:38 pm
- Forum: Adventure Archive
- Topic: The Bleak Tome - Briefing
- Replies: 24
- Views: 12690
Re: The Bleak Tome - Briefing
Vielar nods at Dominic. "Yeah, you're right. Like Gaspard said, it's probably smarter to leave the book here under guard until we find out what to do with it. Higher ups don't want it though. So here we are, you all, me, marching to the orders." He cocks his head to the side a little. &quo...
- Fri Nov 30, 2018 11:29 pm
- Forum: Archive
- Topic: Elemental Shuriken
- Replies: 15
- Views: 10031
Re: Elemental Shuriken
I'd be fine with a free upgrade to MD. Str+1 damage isn't gonna bring down that pesky dragon, MD or no, but at least it's an option. The damages could also be a straight conversion to the power. If it's trapped as wind/lightning, then have the throwing of the shuriken just be the activation of the p...
- Fri Nov 30, 2018 10:55 pm
- Forum: Adventure Archive
- Topic: The Bleak Tome - Briefing
- Replies: 24
- Views: 12690
Re: The Bleak Tome - Briefing
Vielar points at Gaspard and winks. "Smart one, you are. Keep the thing on lockdown. Makes sense." He taps his temple, then continues. "Thing is, though, we don't want it here. Makes the place a target. Advertising 'crazy necromantic artifact of power here!' is only gonna draw reaper ...
- Fri Nov 30, 2018 11:28 am
- Forum: Adventure Archive
- Topic: The Bleak Tome - Briefing
- Replies: 24
- Views: 12690
The Bleak Tome - Briefing
Setnaja had given you a week off to rest, recover, and spend your hard-earned loot. However, halfway through the week, you are individually contacted by another member of the Legion's arcane corps. "We have an emergency meeting of the 12th AAT with Lord Setnaja's blessing. Please meet this afte...
- Thu Nov 29, 2018 2:28 pm
- Forum: Adventure Archive
- Topic: X Marks the Spot - Epilogue! (Closing the Door)
- Replies: 42
- Views: 21498
Re: X Marks the Spot - Epilogue! (Closing the Door)
Setnaja accepts the wand with the unsettling aura from Alex. He looks over it briefly, then waves a hand, inspecting it with arcane sight. He nods as, apparently, the object's secrets are revealed. "It is good that you've brought this to me. This is meant for a necromancer's work. There are cer...
- Wed Nov 28, 2018 9:51 pm
- Forum: Adventure Archive
- Topic: X Marks the Spot - Epilogue! (Closing the Door)
- Replies: 42
- Views: 21498
Re: X Marks the Spot - Epilogue! (Closing the Door)
Upon limping back to Castle Refuge in Fundin's mountaineer, you're greeted in the motor pool by a dwarf. His coveralls are painted with grease. He grits his teeth and dips his head in your direction. He walks up to Missouri who has just dismounted from the driver's seat. "I see ye've brought me...
- Wed Nov 28, 2018 6:36 pm
- Forum: Wheaton
- Topic: The Bronson Orphanage
- Replies: 124
- Views: 73027
Re: The Bronson Orphanage
Agility to save kids, -2 for scene, +8 for staying in hell, +4 for 1 soul wound [dice:2gm791q7]46480:0[/dice:2gm791q7] WD Ag [dice:2gm791q7]46480:1[/dice:2gm791q7] Agility to save kids, -2 for scene, +8 staying in hell [dice:2gm791q7]46480:2[/dice:2gm791q7] WD Agility [dice:2gm791q7]46480:3[/dice:2...
- Wed Nov 28, 2018 2:25 pm
- Forum: SR (SWD) and Playtest Archive
- Topic: Juicer (yes, a Juicer)
- Replies: 7
- Views: 5772
Re: Juicer (yes, a Juicer)
Nobody ever plays juicers. Maybe it's time I do.
- Sat Nov 24, 2018 11:13 pm
- Forum: SR (SWD) and Playtest Archive
- Topic: Juicer (yes, a Juicer)
- Replies: 7
- Views: 5772
- Mon Nov 19, 2018 6:28 pm
- Forum: Adventure Archive
- Topic: Mondain Loot Drop
- Replies: 19
- Views: 10154
Re: Mondain Loot Drop
Gill preferences in order: HJ staff with Barrier and Armor powers, +2 to open and manipulate rifts (in lieu of +1 Spellcasting bonus) (Legion value of 150,000 - Setnaja offers 500,000) enchanted wand (retrapped HJ staff) +1 Spellcasting, Entangle, Slow powers, 10 PPE (no reach, no parry bonus) (Leg...
- Mon Nov 19, 2018 6:27 pm
- Forum: Adventure Archive
- Topic: Interim Feedback Request - Adventure 1
- Replies: 24
- Views: 13224
Re: Interim Feedback Request - Adventure 1
Think of the riches and women you'd have had if you had gotten to keep it!Dominic Skodati wrote: ↑Mon Nov 19, 2018 4:43 pm Everything was perfect, except for those meddling players who made me give back the skull.
- Fri Nov 16, 2018 9:31 pm
- Forum: Adventure Archive
- Topic: Interim Feedback Request - Adventure 1
- Replies: 24
- Views: 13224
Re: Interim Feedback Request - Adventure 1
I do appreciate the feedback, y'all. The initiatives and the map / character labeling issue seem to be the biggest gripes (understandably.) I've got the labeling fixed, and I think I'll do better with initiatives next time.
On to the next one!
On to the next one!
- Thu Nov 15, 2018 10:55 pm
- Forum: Adventure Archive
- Topic: Mondain Loot Drop
- Replies: 19
- Views: 10154
Re: Mondain Loot Drop
Don't forget that this list is only what you found inside. Alex's loot ledger from the travel is here, and that may not include some of the loot from the fight at the Arch. There were 2 CM suits topside and one more in the lair, all need repair.
That's a ton of loot.
That's a ton of loot.
- Thu Nov 15, 2018 10:33 am
- Forum: Adventure Archive
- Topic: Interim Feedback Request - Adventure 1
- Replies: 24
- Views: 13224
Re: Interim Feedback Request - Adventure 1
I appreciate it, my man.Pender Lumkiss wrote: ↑Thu Nov 15, 2018 9:39 am I am down for whatever. Either way I do not care and I’ll have a blast.
- Thu Nov 15, 2018 10:32 am
- Forum: Adventure Archive
- Topic: Interim Feedback Request - Adventure 1
- Replies: 24
- Views: 13224
Re: Interim Feedback Request - Adventure 1
I should note that it's not a deal-breaker for me--I would vote for keeping PC initiatives discrete, but wouldn't pitch a fit if the vote were to go the other way, in a hypothetical voting situation. Doing side initiative for the bad guys still keeps things fairly simple, tho, since it's only three...
- Wed Nov 14, 2018 9:50 pm
- Forum: Adventure Archive
- Topic: Interim Feedback Request - Adventure 1
- Replies: 24
- Views: 13224
Re: Interim Feedback Request - Adventure 1
I don’t really see them being nutered unless you are talking specifically about them being neutered when compared to other players. When I do side based I still roll all the cards for everyone. So those level headed and quick folks still get their card draws. I think Freemage's point that the initi...
- Wed Nov 14, 2018 9:47 pm
- Forum: Adventure Archive
- Topic: Interim Feedback Request - Adventure 1
- Replies: 24
- Views: 13224
Re: Interim Feedback Request - Adventure 1
Glad to hear it! Yeah, I think I'll have the map and initiative stuff sorted out for next time, thanks to the feedback here. I appreciate it!
- Wed Nov 14, 2018 9:46 pm
- Forum: Adventure Archive
- Topic: Interim Feedback Request - Adventure 1
- Replies: 24
- Views: 13224
Re: Interim Feedback Request - Adventure 1
I also was having a lot of fun. I think Freemage has a great point about loot, just keep doing what you do, in my own games I sometimes assume a large percentage (about half) is damaged/lost from the vagaries of combat. But honestly for those who have too much let them do as he suggest and donate i...
- Wed Nov 14, 2018 9:40 pm
- Forum: Adventure Archive
- Topic: Interim Feedback Request - Adventure 1
- Replies: 24
- Views: 13224
Re: Interim Feedback Request - Adventure 1
Super duper fun. Sad to see slatheros leave though. He was my favorite once he went unconscious. I love all the map work you do. I wish Alex had more arms to carry more things. Hi card draw intitiative is a totally valid way to run initiative. I prefer it in pBp. Heh. Slatherdaddy isn't gone yet. N...
- Wed Nov 14, 2018 3:31 pm
- Forum: Adventure Archive
- Topic: Interim Feedback Request - Adventure 1
- Replies: 24
- Views: 13224
Re: Interim Feedback Request - Adventure 1
I had a blast. In particular, the final fight was grim and challenging, but not completely overwhelming--well done, there. Having Mondain spend personal bennies to push against us would've made sense (I usually keep criteria for NPC bennies in my notes, so that I have some idea of when and where th...
- Wed Nov 14, 2018 1:18 am
- Forum: SR (SWD) and Playtest Archive
- Topic: Juicer (yes, a Juicer)
- Replies: 7
- Views: 5772
Juicer (yes, a Juicer)
HJ 1: [dice:3vtt3kjd]45993:0[/dice:3vtt3kjd]
HJ 2: [dice:3vtt3kjd]45993:1[/dice:3vtt3kjd]
HJ 3: [dice:3vtt3kjd]45993:2[/dice:3vtt3kjd]
HJ 4: [dice:3vtt3kjd]45993:3[/dice:3vtt3kjd]
HJ 5: [dice:3vtt3kjd]45993:4[/dice:3vtt3kjd]
HJ 2: [dice:3vtt3kjd]45993:1[/dice:3vtt3kjd]
HJ 3: [dice:3vtt3kjd]45993:2[/dice:3vtt3kjd]
HJ 4: [dice:3vtt3kjd]45993:3[/dice:3vtt3kjd]
HJ 5: [dice:3vtt3kjd]45993:4[/dice:3vtt3kjd]
- Wed Nov 14, 2018 12:56 am
- Forum: Adventure Archive
- Topic: Interim Feedback Request - Adventure 1
- Replies: 24
- Views: 13224
Interim Feedback Request - Adventure 1
Now that adventure 1 is pretty much wrapped up and in the books, I humbly request feedback on how things went. Should the tug of war with Mondain have seen me throw some WC / GM bennies to stretch out the challenge, or did it go on long enough, thankyouverymuch? Did I give you too much loot? Too lit...
- Wed Nov 14, 2018 12:28 am
- Forum: Adventure Archive
- Topic: X Marks the Spot - Epilogue! (Closing the Door)
- Replies: 42
- Views: 21498
Re: X Marks the Spot - Epilogue! (Closing the Door)
After the skull is handed over to Statheros, and before his departure, you take a minute to look around. The structure has rooms off of corridors to the sides of the great hall. This is a repository for arcane artifacts and other items, not to mention the items that were left behind by your fallen f...
- Wed Nov 14, 2018 12:11 am
- Forum: Adventure Archive
- Topic: X Marks the Spot - Epilogue! (Closing the Door)
- Replies: 42
- Views: 21498
X Marks the Spot - Epilogue! (Closing the Door)
Statheros accepts the skull from Heather, bowing deeply. The skull is easily larger than the pixie by twice, but he grips it by the nose. His wings flap, both he and the skull hovering effortlessly, as if the artifact weighed nothing. You feel a rush of power and see a bright flash. Statheros is gon...
- Tue Nov 06, 2018 10:41 pm
- Forum: Adventure Archive
- Topic: X Marks the Spot: The Calling
- Replies: 117
- Views: 42428
Re: X Marks the Spot: The Calling
Statheros makes no attempt to resist the interrogation. He opens his mind and answers every question. "I am part of, and answer only to, the Twelve Celestial Guardians. We maintain Balance between Order and Chaos. If you consider those concepts to be "entities," then the Twelve answer...
- Tue Nov 06, 2018 12:14 am
- Forum: Adventure Archive
- Topic: X Marks the Spot: The Calling
- Replies: 117
- Views: 42428
Re: X Marks the Spot: The Calling
Turning your mystic discernment on Statheros, you see two creatures. The first is the pixie plainly evident to everyone's eyes. But at the same time, in its place, is an ethereal image. You realize that you're seeing the pixie's true form almost like he's wearing a shroud, or you're looking through...
- Fri Nov 02, 2018 11:41 am
- Forum: Adventure Archive
- Topic: X Marks the Spot: The Calling
- Replies: 117
- Views: 42428
Re: X Marks the Spot: The Calling
Mondain opposes the ritual [dice:3l3es7vq]45517:0[/dice:3l3es7vq] WD Spellcasting [dice:3l3es7vq]45517:1[/dice:3l3es7vq] The demons pour through the open portals, their pace quickened by the call of their master to disrupt the counter-ritual. They rush, panicked, towards the archway. Just as a scor...
- Wed Oct 31, 2018 11:18 am
- Forum: Archived Recruits
- Topic: [Shattered Dreams] Joey Fat Joey
- Replies: 13
- Views: 1783
Re: [Shattered Dreams] Joey Fat Joey
Does Cyber effect the psychic sense? Its a notice roll, not an AB psionics roll right? It does affect the psychic sense. It's listed as a detect arcana ability, and the bottom of page 54 / top of 55 says cybernetic implants cause problems. Every point of strain is -1 to the ability. It's not a pena...
- Wed Oct 31, 2018 7:23 am
- Forum: Archived Recruits
- Topic: [Shattered Dreams] Joey Fat Joey
- Replies: 13
- Views: 1783
Re: [Shattered Dreams] Joey Fat Joey
Cyber-psychic alignment might offset a point of penalty from strain for your dog boy scent / psionic sense, but it won't have any effect on the other strain you've taken. If you're going with a cybered dog boy, you might just have to abandon the ability to use their psychic sense. Your total availab...
- Sun Oct 28, 2018 11:01 pm
- Forum: Adventure Archive
- Topic: X Marks the Spot: The Calling
- Replies: 117
- Views: 42428
Re: X Marks the Spot: The Calling
CM right was Shaken by Xero's attack Spirit to unshake [dice:3t8pweeq]45218:0[/dice:3t8pweeq] WD Spirit [dice:3t8pweeq]45218:1[/dice:3t8pweeq] Quickness turn 1: Fighting vs. Xero [dice:3t8pweeq]45218:7[/dice:3t8pweeq] Damage to Xero with Necromantic Fear Smite - 10 = 1 wound and must roll Spirit vs...
- Mon Oct 22, 2018 8:51 pm
- Forum: Adventure Archive
- Topic: X Marks the Spot: The Calling
- Replies: 117
- Views: 42428
Re: X Marks the Spot: The Calling
Combat Mage left Spirit roll vs. TK: (-2 due to Ice Mastery) [dice:3dq8sxjx]44801:0[/dice:3dq8sxjx] Ace with prior [dice:3dq8sxjx]44801:2[/dice:3dq8sxjx] WD Spirit [dice:3dq8sxjx]44801:1[/dice:3dq8sxjx] Ace WD with prior [dice:3dq8sxjx]44801:3[/dice:3dq8sxjx] Heather telekinetically hefts the comba...
- Sun Oct 21, 2018 5:22 pm
- Forum: Adventure Archive
- Topic: X Marks the Spot: The Calling
- Replies: 117
- Views: 42428
Re: X Marks the Spot: The Calling
CM Left is Shaken after grenade 1; spends benny to unshake. CM Left is Shaken after grenade 2 and remains Shaken Everett powers through the attacks of the combat mages next to him and cuts down the necromancer who had previously taken control - briefly - of the engineered human. The gore is impress...
- Sun Oct 21, 2018 2:16 pm
- Forum: Archived Recruits
- Topic: Shattered Dreams (Low Power Game)
- Replies: 54
- Views: 24808
Re: Shattered Dreams (Low Power Game)
I want in this one so bad. I doubt I'll be able to swing it. That's a severe bummer.
- Sat Oct 20, 2018 10:22 pm
- Forum: Adventure Archive
- Topic: X Marks the Spot: The Calling
- Replies: 117
- Views: 42428
Re: X Marks the Spot: The Calling
damage with raise and +4 AP [dice:2t48qhje]44647:0[/dice:2t48qhje] Spellcasting - summon ally [dice:2t48qhje]44647:3[/dice:2t48qhje] WD Spellcasting [dice:2t48qhje]44647:4[/dice:2t48qhje] Spellcasting - ritual [dice:2t48qhje]44647:1[/dice:2t48qhje] WD Spellcasting [dice:2t48qhje]44647:2[/dice:2t48q...
- Tue Oct 16, 2018 10:07 pm
- Forum: Adventure Archive
- Topic: X Marks the Spot: The Calling
- Replies: 117
- Views: 42428
Re: X Marks the Spot: The Calling
Strength to resist Heather's TK [dice:1kj3apz2]44361:0[/dice:1kj3apz2] The brodkil's grip is like steel, and he doesn't want to let go of the plasma ejector. Heather is not taking "no" for an answer. The plasma ejector flies out of the brodkil's hands, leaving him sputtering and cursing t...
- Mon Oct 15, 2018 11:53 pm
- Forum: Adventure Archive
- Topic: X Marks the Spot: The Calling
- Replies: 117
- Views: 42428
Re: X Marks the Spot: The Calling
D18 shoots Plasma Ejector at Everett [dice:2fkumhza]44288:0[/dice:2fkumhza] Damage: [dice:2fkumhza]44288:6[/dice:2fkumhza] One Ace with prior [dice:2fkumhza]44288:1[/dice:2fkumhza] Everett sustains 1 wound L15 swings at Everett with +2 gang up [dice:2fkumhza]44288:11[/dice:2fkumhza] Damage with rai...
- Sun Oct 14, 2018 11:20 pm
- Forum: Archived Recruits
- Topic: Low Power Game Idea (Checking Interest)
- Replies: 29
- Views: 14665
Re: Low Power Game Idea (Checking Interest)
When are you running this? I'm interested, but I'm gonna have to sort some work stuff out before I try to commit.
I like long-term games in general. This one could work as either long term or a 1 year 1 shot.
I like long-term games in general. This one could work as either long term or a 1 year 1 shot.
- Sat Oct 13, 2018 11:30 pm
- Forum: Adventure Archive
- Topic: X Marks the Spot: The Calling
- Replies: 117
- Views: 42428
Re: X Marks the Spot: The Calling
melee skeleton moves to I22, attacks Joseph - miss [dice:2ezm7yns]44134:0[/dice:2ezm7yns] Combat Mages interrupt - on Joker CM left casts Quickness on self and slings his TK machinegun over his shoulder (with raise, -2 MAP) [dice:2ezm7yns]44134:1[/dice:2ezm7yns] WD Quickness [dice:2ezm7yns]44134:2[...
- Thu Oct 11, 2018 10:12 pm
- Forum: Adventure Archive
- Topic: X Marks the Spot: The Calling
- Replies: 117
- Views: 42428
Re: X Marks the Spot: The Calling
Necromancer orders Everett to attack his former allies - the axe for Joseph, the railgun for "the biggest target in the group (Alex)" Concentration incurs -1 to all other actions Moves to L16, casts Greater Slumber at K29, hitting Missouri, Dom, Statheros, and Gaspard, if he moved into ra...
- Thu Oct 11, 2018 8:39 pm
- Forum: Archive
- Topic: SPC Setting Rules Poll
- Replies: 16
- Views: 9608
Re: SPC Setting Rules Poll
Any vote for is a 1, any vote no is a -1, and any indifferent vote is 0; total them up, and evaluate based on all four. Questions -Results based on the four who gave feedback Combined Attacks: more against (generally not wanted) Knockback: indifferent overall (needs a poll with options, including m...
- Mon Oct 08, 2018 12:32 am
- Forum: Adventure Archive
- Topic: X Marks the Spot: The Calling
- Replies: 117
- Views: 42428
Re: X Marks the Spot: The Calling
Lair round 3 - initiative.JPG Round 3 overview.JPG Round 3 great hall.JPG Round 3 entry.JPG The landscape has changed. Just when you thought you had the enemy on the ropes, a new threat changes the complexion of the battle. Everett has fallen under an evil spell. Gill's flaming vanguard has taken h...
- Sun Oct 07, 2018 10:40 pm
- Forum: Adventure Archive
- Topic: X Marks the Spot: The Calling
- Replies: 117
- Views: 42428
Re: X Marks the Spot: The Calling
Spirit to unshake - 3 wounds [dice:3o1lxefz]43641:0[/dice:3o1lxefz] WD Spirit [dice:3o1lxefz]43641:1[/dice:3o1lxefz] Spending Summoner benny to unshake Summoner releases Barrier and Obscure Summoner casts Force Multiplication - summoning 8 Undead Monstrosities (Sentinels) - with raise (Hardy) - 20 ...
- Sat Oct 06, 2018 6:54 pm
- Forum: Adventure Archive
- Topic: X Marks the Spot: The Calling
- Replies: 117
- Views: 42428
Re: X Marks the Spot: The Calling
Dominic's analysis, both from his knowledge of such things as well as his arcane inspection, suggests that the portal is partially open right now. The interrupted ritual has delayed the opening of the door, but whatever is on the other side is working actively to force it open the rest of the way, t...
- Sat Oct 06, 2018 12:45 am
- Forum: Adventure Archive
- Topic: X Marks the Spot: The Calling
- Replies: 117
- Views: 42428
Re: X Marks the Spot: The Calling
Evading Gill's flame elementals - all three dead M22: [dice:1pki1rsl]43527:0[/dice:1pki1rsl] M21: [dice:1pki1rsl]43527:1[/dice:1pki1rsl] N21: [dice:1pki1rsl]43527:2[/dice:1pki1rsl] Evading Joseph's spitfire G21: [dice:1pki1rsl]43527:3[/dice:1pki1rsl] -- dead H21: [dice:1pki1rsl]43527:4[/dice:1pki1r...
- Fri Oct 05, 2018 12:40 pm
- Forum: OOC Archives
- Topic: 2018 Q3 GM Poll
- Replies: 10
- Views: 6548
- Sun Sep 30, 2018 11:21 pm
- Forum: Adventure Archive
- Topic: Q3 2018 - XP/EP
- Replies: 0
- Views: 2406
Q3 2018 - XP/EP
12th AAT Alex - 6 XP | 3.10 PPW | 3 EP Everett - 6 XP | 2.00 PPW | 3 EP Gaspard - 6 XP | 3.10 PPW | 3 EP Gill - 6 XP | 2.40 PPW | 3 EP Heather - 6 XP | 2.30 PPW | 3 EP Joseph - 6 XP | 2.80 PPW | 3 EP Missouri - 6 XP | 2.40 PPW | 3 EP Xero - 6 XP | 3.00 PPW | 3 EP Dominic - 2 XP | 0.4 PPW | 0 EP Gro...
- Sat Sep 29, 2018 9:34 pm
- Forum: Adventure Archive
- Topic: X Marks the Spot: The Calling
- Replies: 117
- Views: 42428
Re: X Marks the Spot: The Calling
Updated map pending some shooting rolls
- Sat Sep 29, 2018 7:21 pm
- Forum: Adventure Archive
- Topic: Adventure Deck, Q4 2018
- Replies: 9
- Views: 7180
Adventure Deck, Q4 2018
The Savage Rifts site makes use of the Adventure Deck, which provides some small but significant benefit when played. Novice characters draw one card per quarter; More experienced characters can draw and hold one card per rank (Seasoned is two, Veteran is three, etc.) but can still only play one car...
- Sat Sep 29, 2018 7:02 pm
- Forum: Adventure Archive
- Topic: X Marks the Spot: The Calling
- Replies: 117
- Views: 42428
Re: X Marks the Spot: The Calling
Round 2! Lair round 2 - with fog.JPG Lair round 2 - great hall with fog.JPG Lair round 2 - initiative.JPG Necromancer J16 - Shaken; Parry: 6; Toughness 13 (7); armed with a wand All Skeletons - Parry 6; Toughness 13 (5) Green (ranged) skeletons carrying NG-L5s Melee skeletons carrying vibroswords Br...
- Sat Sep 29, 2018 5:41 pm
- Forum: Adventure Archive
- Topic: X Marks the Spot: The Calling
- Replies: 117
- Views: 42428
Re: X Marks the Spot: The Calling
Left NM moves to J16, casts Exalted Slow on 4 elementals and Proditione Exalted Slow [dice:fqs3hdg7]42834:0[/dice:fqs3hdg7] WD ES [dice:fqs3hdg7]42834:1[/dice:fqs3hdg7] Ace with prior [dice:fqs3hdg7]42834:9[/dice:fqs3hdg7] 2nd ace with prior [dice:fqs3hdg7]42834:11[/dice:fqs3hdg7] Right NM moves to...
- Thu Sep 27, 2018 10:50 pm
- Forum: Adventure Archive
- Topic: X Marks the Spot: The Calling
- Replies: 117
- Views: 42428
Re: X Marks the Spot: The Calling
TX-50 target 1 - Proditione hit with raise 1 ace damage [dice:82k94pjy]42739:0[/dice:82k94pjy] 1/2 damage is 11, AP 4 takes ranged toughness from 15 to 11. Proditione is Shaken. Target 2 - J35 hit with raise raise die only with prior damage [dice:82k94pjy]42739:1[/dice:82k94pjy] Proditione steps up...
- Thu Sep 27, 2018 10:35 pm
- Forum: Adventure Archive
- Topic: X Marks the Spot: The Calling
- Replies: 117
- Views: 42428
Re: X Marks the Spot: The Calling
Cyber brodkil moves into view at J17, fires mini railgun at Proditione and 3 of the elementals, then moves left out of view - -2 FA, +2 targeting eye Perdi [dice:1e2ku684]42738:0[/dice:1e2ku684] J35 [dice:1e2ku684]42738:1[/dice:1e2ku684] K35 [dice:1e2ku684]42738:2[/dice:1e2ku684] J36 [dice:1e2ku684...
- Wed Sep 26, 2018 8:22 pm
- Forum: Archived Recruits
- Topic: Groups Seeking Players
- Replies: 58
- Views: 32227
Re: Groups Seeking Players (New Games)
7th SET is also looking for a replacement for Sgt.'s character, Fox, at the end of the quarter. Whereas most GMs do this thing where they carefully construct intricate, ongoing plots, I just grab the GM's guide, roll some dice and BAM!, there's your mission. So we're probably the very essence of Mo...
- Mon Sep 24, 2018 8:14 pm
- Forum: Adventure Archive
- Topic: GM poll, 3rd quarter 2018
- Replies: 3
- Views: 3788
Re: GM poll, 3rd quarter 2018
Voted 5. Really having fun. One of my favorite combats to date. You got this super creepy vibe going in the game so well done. Sorry for my part on retcon sunday. You run the game much better than the looser pender. I take offense to that. Pender was my first GM on site and has inspired a ton of wh...
- Mon Sep 24, 2018 7:56 pm
- Forum: Adventure Archive
- Topic: GM poll, 3rd quarter 2018
- Replies: 3
- Views: 3788
GM poll, 3rd quarter 2018
GM Poll 3rd Quarter 2018 Please vote sometime in the last part of September or early October. Starting now is okay. Snake Eyes, Game Master (GM) How to “rate” the GM, their Duties: • Post Rate • Notify Players via Hangouts of new posts. • Be available to Players ☞ Maintain a GM post rate at a minim...
- Mon Sep 24, 2018 7:22 pm
- Forum: Adventure Archive
- Topic: X Marks the Spot: The Calling
- Replies: 117
- Views: 42428
Re: X Marks the Spot: The Calling
Going clockwise from I30 and ending at L30 [dice:2t3ce8lw]42485:0[/dice:2t3ce8lw] [dice:2t3ce8lw]42485:1[/dice:2t3ce8lw] [dice:2t3ce8lw]42485:2[/dice:2t3ce8lw] [dice:2t3ce8lw]42485:3[/dice:2t3ce8lw] [dice:2t3ce8lw]42485:4[/dice:2t3ce8lw] [dice:2t3ce8lw]42485:5[/dice:2t3ce8lw] [dice:2t3ce8lw]42485:6...
- Sat Sep 22, 2018 9:12 pm
- Forum: Adventure Archive
- Topic: X Marks the Spot: The Calling
- Replies: 117
- Views: 42428
X Marks the Spot: The Calling
You move quickly down the stairs towards the sound of chanting. Statheros' light is still shining, though it only illuminates Alex and those near him. Balitrox, being at the head of the line behind Gill's summoned friends, starts to glow red. You soon run out of need for external light sources; as y...
- Tue Sep 18, 2018 10:03 am
- Forum: EP Archive
- Topic: 2018 EP Requests
- Replies: 307
- Views: 162807
Re: 2018 EP Requests
Account/Character: Snake Eyes
What do you want done?:
4 EP for 3 bennies for Jack "Bullet" Jones
5 EP to reroll a Crit Fail
Currency balance: -9 after these transactions
Snake Eyes' ledger is here
DONE
What do you want done?:
4 EP for 3 bennies for Jack "Bullet" Jones
5 EP to reroll a Crit Fail
Currency balance: -9 after these transactions
Snake Eyes' ledger is here
DONE
- Mon Sep 17, 2018 1:25 pm
- Forum: Fallen Heroes
- Topic: SWD - Dominic Skodati
- Replies: 7
- Views: 4258
Re: Dominic Skodati (Rift Runner/LLW)
Approved. Good to go.
- Tue Sep 11, 2018 9:46 pm
- Forum: Archived Recruits
- Topic: Recruiting for the 77th CIT.
- Replies: 52
- Views: 21031
Re: Recruiting for the 77th CIT.
Remember that the Major/Minor hindrances are there to give your character some foibles and flaws, but are not the hard and fast limit on how you can play your character. There are plenty of examples of characters playing unlisted hindrances or quirks, just because that's how the character turns out....
- Tue Sep 11, 2018 9:39 pm
- Forum: Out of Character Topics
- Topic: Sarge's PCs Retire
- Replies: 10
- Views: 7153
Re: Sarge's PCs Retire
As a player in 3 of those games and GM of one, I will be exceedingly disappointed to see you go (as a player). However, I'm glad you're staying active in the community and putting some games together. I hope to scrounge up some EP to join one sometime!