Search found 1093 matches
- Tue Mar 03, 2020 5:31 pm
- Forum: Tomorrow Legion - 32nd SET
- Topic: Setting Description and House Rules
- Replies: 3
- Views: 4194
Re: Setting Description and House Rules
Added wealth rule.
- Tue Mar 03, 2020 3:51 pm
- Forum: Item Creation
- Topic: The Psychic Magic 8 Ball (Sig Item)
- Replies: 19
- Views: 9342
Re: The Psychic Magic 8 Ball (Sig Item)
I’d say the limited responses balances out the fact that it can be used anywhere, so you can probably get another minor mod. Something like +1 to Agility or Parry to represent her foresight could be neat. The other minor mods should be +1 instead of +2. The channeling edge is cool, but its benefits ...
- Tue Mar 03, 2020 8:44 am
- Forum: Adventure Archive
- Topic: 22. The Battle
- Replies: 56
- Views: 28147
Re: 22. The Battle
Vigor for shot 1 (4 wounds) [dice:1q4fr279]63890:0[/dice:1q4fr279] (reduced by 3 Fatigue) Wild [dice:1q4fr279]63890:1[/dice:1q4fr279] + [dice:1q4fr279]63890:2[/dice:1q4fr279] Not bothering with the last Benny because even if he soaks all of the wounds from the first shot, the second shot will get h...
- Mon Mar 02, 2020 10:46 am
- Forum: (1 EP) Anyone Got a Benny?
- Topic: Benny for Maggie
- Replies: 3
- Views: 3147
Benny for Maggie
Player Name: Timmy
Character Name: Maggie
Link to Any Reference Posts (e.g. character sheet or post where bennie is spent): 3 of 3 bennies needed to Soak. https://savagerifts.com/sr/viewtopic.ph ... 847#p63847
Character Name: Maggie
Link to Any Reference Posts (e.g. character sheet or post where bennie is spent): 3 of 3 bennies needed to Soak. https://savagerifts.com/sr/viewtopic.ph ... 847#p63847
- Mon Mar 02, 2020 10:45 am
- Forum: (1 EP) Anyone Got a Benny?
- Topic: Benny for Maggie
- Replies: 0
- Views: 1501
Benny for Maggie
Player Name: Timmy
Character Name: Maggie
Link to Any Reference Posts (e.g. character sheet or post where bennie is spent): 2 of 3 bennies needed to Soak. https://savagerifts.com/sr/viewtopic.ph ... 847#p63847
Character Name: Maggie
Link to Any Reference Posts (e.g. character sheet or post where bennie is spent): 2 of 3 bennies needed to Soak. https://savagerifts.com/sr/viewtopic.ph ... 847#p63847
- Mon Mar 02, 2020 10:45 am
- Forum: (1 EP) Anyone Got a Benny?
- Topic: Benny for Maggie
- Replies: 0
- Views: 1509
Benny for Maggie
Player Name: Timmy
Character Name: Maggie
Link to Any Reference Posts (e.g. character sheet or post where bennie is spent): 1 of 3 bennies needed to Soak. https://savagerifts.com/sr/viewtopic.ph ... 847#p63847
Character Name: Maggie
Link to Any Reference Posts (e.g. character sheet or post where bennie is spent): 1 of 3 bennies needed to Soak. https://savagerifts.com/sr/viewtopic.ph ... 847#p63847
- Sat Feb 29, 2020 7:31 pm
- Forum: Adventure Archive
- Topic: 22. The Battle
- Replies: 56
- Views: 28147
Re: 22. The Battle
Conditions Though it is the dead of night, the glow of the little leyline means any Notice or corresponding penalties are made at -2. Knee-deep water means that any movement is counted as difficult ground. Things Change Conrad’s unexpected return comes at an opportune moment, and the shadow beast r...
- Sat Feb 29, 2020 2:17 pm
- Forum: Into the Unknown
- Topic: Supplies!
- Replies: 15
- Views: 8831
Re: Supplies!
Mars 1. Super cool, 1-handed magical sword of some variety 2. Neat one-handed ranged weapon. Maybe a shock pistol or starfire pistol? Or a non-magical weapon, like a mini railgun or something. Or even a cache of unique grenades (TW or otherwise). 3. Enchanted or enhanced boots, maybe? Equivalent of...
- Thu Feb 27, 2020 2:43 pm
- Forum: (1 EP) Anyone Got a Benny?
- Topic: Benny for Maggie
- Replies: 0
- Views: 1485
Benny for Maggie
Player Name: Timmy
Character Name: Maggie
Link to Any Reference Posts (e.g. character sheet or post where bennie is spent): Spending a Benny for a new Action Card
Character Name: Maggie
Link to Any Reference Posts (e.g. character sheet or post where bennie is spent): Spending a Benny for a new Action Card
- Mon Feb 24, 2020 9:57 am
- Forum: Adventure Archive
- Topic: 22. The Battle
- Replies: 56
- Views: 28147
Re: 22. The Battle
GM Mini Update: The Mountaineer will be available to use again next round, though Conrad and Jameson will remain out of the fight (both are unconscious).
- Sun Feb 23, 2020 6:50 pm
- Forum: Adventure Archive
- Topic: 22. The Battle
- Replies: 56
- Views: 28147
Re: 22. The Battle
The shadow beast growls and shoots a dirty look in Toshiro 'Cybermonk' 's direction, before continuing to launch its breath weapon at the party. A massive ball of shadows blasts from its maw, catching Deezy, Toshiro, Miguel, White Castle, and Pahi in its blast radius! Each must make a Vigor roll or ...
- Sun Feb 23, 2020 2:57 pm
- Forum: Adventure Archive
- Topic: 22. The Battle
- Replies: 56
- Views: 28147
Re: 22. The Battle
+1 Benny to @Norona for posting on Miguel’s behalf, per Hangouts.
- Sun Feb 23, 2020 7:56 am
- Forum: Adventure Archive
- Topic: 22. The Battle
- Replies: 56
- Views: 28147
Re: 22. The Battle
@Toshiro 'Cybermonk', the Big Bad’s Agility roll is a 2, so you interrupt as he rears his head back and shadows pull from the air around him to gather in his maw. He looks very much like a dragon preparing to use his breath weapon.
- Sat Feb 22, 2020 7:18 am
- Forum: Adventure Archive
- Topic: 22. The Battle
- Replies: 56
- Views: 28147
Re: 22. The Battle
In anticipation of Deezy spending a Benny per the Hangout to make her shot a headshot, the Big Bad rolled to Soak: 6, and he is no longer shaken, but another GM Benny spent.
- Fri Feb 21, 2020 10:45 am
- Forum: Adventure Archive
- Topic: 22. The Battle
- Replies: 56
- Views: 28147
Re: 22. The Battle
Vs. Sierra's Hit: Vigor [dice:3a5xx30f]63514:0[/dice:3a5xx30f] (-1 from Wound factored in) Wild [dice:3a5xx30f]63514:1[/dice:3a5xx30f] Smarts [dice:3a5xx30f]63514:2[/dice:3a5xx30f] Wild [dice:3a5xx30f]63514:3[/dice:3a5xx30f] Smarts for Deezy's Hit [dice:3a5xx30f]63514:4[/dice:3a5xx30f] Wild [dice:3...
- Wed Feb 19, 2020 11:43 am
- Forum: Savage Rifts House Rule Proposals
- Topic: PBP Dragons
- Replies: 17
- Views: 10816
Re: PBP Dragons
Okay, I am updating the language in the original post. Stand by.
Edit: Original post updated.
Edit: Original post updated.
- Wed Feb 19, 2020 9:58 am
- Forum: Savage Rifts House Rule Proposals
- Topic: PBP Dragons
- Replies: 17
- Views: 10816
Re: PBP Dragons
I would be 100% on board with this. I'll wait to see if anyone else has thoughts before updating the original post, though.High Command wrote: ↑Wed Feb 19, 2020 9:55 am I’d rachet back to all hindrances after one session. 6 months doesn’t sound that much better than 9 months, imo.
- Wed Feb 19, 2020 9:35 am
- Forum: Savage Rifts House Rule Proposals
- Topic: PBP Dragons
- Replies: 17
- Views: 10816
- Wed Feb 19, 2020 9:06 am
- Forum: Savage Rifts House Rule Proposals
- Topic: PBP Dragons
- Replies: 17
- Views: 10816
PBP Dragons
I would like to propose a change to how we handle dragon characters on site. We all know dragons are super-powerful, even right out of the egg, but it can be frustrating for a player to control a (largely) unskilled wrecking ball of a character for nine months until getting to where they can take th...
- Mon Feb 17, 2020 10:27 am
- Forum: OOC Archives
- Topic: 2019 Q4 GM Poll
- Replies: 2
- Views: 3516
2019 Q4 GM Poll
GM Poll 4th Quarter 2019 Pursuit, Game Master (GM) How to “rate” the GM, their Duties: • Post Rate • Notify Players via Hangouts of new posts. • Be available to Players ☞ Maintain a GM post rate at a minimum of one adventure post per week. ☞ Have the IM contact info of each player in their group. ☞...
- Sun Feb 16, 2020 8:24 pm
- Forum: Adventure Archive
- Topic: 22. The Battle
- Replies: 56
- Views: 28147
Re: 22. The Battle
Most of the team manages (miraculously) to avoid the incoming attacks by the shadow dragon, but Conrad’s Mountaineer disappears under the beast’s claws! When the giant hand lifts and the water floods back in, the Mountaineer is nowhere to be seen. Whether it is somehow buried or otherwise concealed,...
- Sat Feb 15, 2020 8:20 pm
- Forum: Item Creation
- Topic: Fate Breaker - Gill's signature item
- Replies: 5
- Views: 4160
Re: Fate Breaker - Gill's signature item
Looks good to me. Reminiscent of something I made for my character in the 18th.
- Wed Feb 12, 2020 1:15 pm
- Forum: Item Creation
- Topic: Dark Artificer's Toolkit: Signature Item for Alison in the 24th
- Replies: 3
- Views: 3091
- Tue Feb 11, 2020 1:24 pm
- Forum: Item Creation
- Topic: Dark Artificer's Toolkit: Signature Item for Alison in the 24th
- Replies: 3
- Views: 3091
Dark Artificer's Toolkit: Signature Item for Alison in the 24th
Dark Artificer’s Toolkit (enchanted signature item) Base Item : Toolkit This set of delicate looking tools are surprisingly tough. Ebony black in color and crafted from the bones of some unknown magical creature, these tools were imbued with a portion of the life essense of a great necromancer at t...
- Tue Feb 11, 2020 6:50 am
- Forum: Adventure Archive
- Topic: 22. The Battle
- Replies: 56
- Views: 28147
Re: 22. The Battle
Vigor to Soak [dice:ntertit7]63104:0[/dice:ntertit7] Wild [dice:ntertit7]63104:1[/dice:ntertit7] + [dice:ntertit7]63104:2[/dice:ntertit7] +2 from Edge Soak 3 wounds, take 2 Second soak [dice:ntertit7]63104:3[/dice:ntertit7] Wild [dice:ntertit7]63104:4[/dice:ntertit7] -2 from wounds offsets +2 GM be...
- Sun Feb 09, 2020 7:15 pm
- Forum: Adventure Archive
- Topic: 22. The Battle
- Replies: 56
- Views: 28147
Re: 22. The Battle
Round Two of the Fight: Bad Guys’ Turn The shattered debris of the Jungle Castle rain down around the 32nd, doing little damage but making lots of noise. One rather sizable stone crashes into Toshiro with resounding force, but simply bounces off the silent warrior; he’s far tougher than he might lo...
- Wed Feb 05, 2020 6:30 pm
- Forum: Adventure Archive
- Topic: 22. The Battle
- Replies: 56
- Views: 28147
Re: 22. The Battle
Round Two! Conditions It is night, but thanks to the glow of the ley line, Notice and related rolls relying on vision are only at -2. Those within the radius of Deezy’s spell suffer no penalty for darkness. The party is still in hip-deep water, so all terrain counts as difficult ground. Round One R...
- Wed Feb 05, 2020 5:52 pm
- Forum: Adventure Archive
- Topic: 22. The Battle
- Replies: 56
- Views: 28147
Re: 22. The Battle
@White Castle's shot takes one of the vampires square in the chest, but does not appear to have any effect.
The mysterious @Pahi Oki's attack connects with [dice:2pbzxse7]62943:0[/dice:2pbzxse7] of the vampires, immediately dissolving them!
The mysterious @Pahi Oki's attack connects with [dice:2pbzxse7]62943:0[/dice:2pbzxse7] of the vampires, immediately dissolving them!
- Mon Feb 03, 2020 10:53 am
- Forum: OOC Archives
- Topic: 32nd SET: Final Chapter Poll
- Replies: 0
- Views: 2045
32nd SET: Final Chapter Poll
Hey, guys! I know our progress got pretty derailed at the end of last year, and we are now in the second month of the new quarter. We are at the beginning of the final battle (and you guys chewed through my vampire infantry like they weren't even there), but, based on other combats, that probably me...
- Fri Jan 31, 2020 11:33 am
- Forum: Adventure Archive
- Topic: 22. The Battle
- Replies: 56
- Views: 28147
Re: 22. The Battle
Vigor Rolls
One of the vampires is visibly shaken by Sierra's barrage, but the others are unaffected.- Sun Jan 26, 2020 6:39 pm
- Forum: Adventure Archive
- Topic: 22. The Battle
- Replies: 56
- Views: 28147
Re: 22. The Battle
Kuikku steps forward also with his hands out to his side, but does not summon his swords. Instead he quietly increases his capabilities but takes no offensive actions. Knowing the rest of the group can handle the vamps Kuikku focuses on the more dangerous cyber knight. “Peter of Wright? Is that you...
- Thu Jan 23, 2020 8:14 am
- Forum: Adventure Archive
- Topic: 22. The Battle
- Replies: 56
- Views: 28147
Re: 22. The Battle
Agility for vampires to try and get out of the way: [dice:215uopbm]62639:0[/dice:215uopbm] For the sake of simplicity, we're going to say each elemental targeted 2 vampires (9 elementals and 18 vampires divides up nicely), so the above rolls will be opposed to the elementals' shooting rolls in Noro...
- Thu Jan 23, 2020 5:32 am
- Forum: Adventure Archive
- Topic: 22. The Battle
- Replies: 56
- Views: 28147
Re: 22. The Battle
Norona , of course, gains all of the knowledge about wild vampires as printed in Savage Foes. In addition, he sees the twisted essence of the swamp itself, tainted by unspeakable death magic, surrounding the vampires. The very life force of the swamp’s ritually slain denizens seems to be protecting...
- Wed Jan 22, 2020 6:39 pm
- Forum: Adventure Archive
- Topic: 22. The Battle
- Replies: 56
- Views: 28147
Re: 22. The Battle
GM Addendum: Anyone who so chooses may take an action to make a K/Arcana roll at -8 to figure out what's up with the vampires in water (though Norona can make this roll at -4). You could also get similar information with a raise on exalted detect arcana, but not normal detect arcana. A simple succe...
- Wed Jan 22, 2020 6:08 pm
- Forum: Adventure Archive
- Topic: 22. The Battle
- Replies: 56
- Views: 28147
22. The Battle
Conditions You emerge from the darkness of the tunnel into the pale blue light of a ley line (Notice and related penalties reduced to -2 before any offset). Energy crackles through the air and the lines continue to be unstable (attempts to draw from the line are made at -2). Waist-high water makes ...
- Thu Jan 09, 2020 11:12 am
- Forum: Adventure Archive
- Topic: 21. We're Gonna Need a Bigger SET
- Replies: 5
- Views: 4860
Re: 21. We're Gonna Need a Bigger SET
GM Mini Update : Because Norona mentioned replenishing PPE, I should've mentioned that you are able to sense a ley line as you approach the end of the tunnel. If you are a PPE user, feel free to narrate drawing on it. Norona gets a Benny for inadvertently reminding me, and he can go ahead and pick ...
- Thu Jan 09, 2020 6:13 am
- Forum: Adventure Archive
- Topic: 21. We're Gonna Need a Bigger SET
- Replies: 5
- Views: 4860
21. We're Gonna Need a Bigger SET
The End Battle rages around you. Angry roars, barking weapons, screaming metal… it’s almost become routine for the 32nd by now. A familiar, unsettling fullness settles over you, as if some foul darkness were sliding into your minds, and something big (beyond big!) begins to emerge from the water… F...
- Tue Jan 07, 2020 10:34 am
- Forum: OOC Archives
- Topic: 2019 Q4 XP
- Replies: 0
- Views: 2217
2019 Q4 XP
32nd SET Miguel - 3 XP | 1.00 PPW | 0 EP Kuikku - 3 XP | 1.00 PPW | 0 EP Sierra - 3 XP | 1.00 PPW | 0 EP Castle - 3 XP | 1.00 PPW | 0 EP Norona - 3 XP | 1.00 PPW | 0 EP Toshiro - 3 XP | 1.00 PPW | 0 EP Deezy - 3 XP | 1.00 PPW | 0 EP Conrad - 3 XP | 1.00 PPW | 0 EP If 3XP is not enough to get your c...
- Wed Jan 01, 2020 6:18 pm
- Forum: Supporting Cast
- Topic: Weeds - MARS Trooper
- Replies: 4
- Views: 2932
Weeds - MARS Trooper
Advances Iconic Framework Begin with +3 skill points. Begin with Soldier and any four other Combat or Leadership Edges. Select any two weapons of choice from Close Combat and/or Ranged Weapons—Personal. If one of the choices is grenades, take an assortment of eight of any type. Begin with standard ...
- Wed Jan 01, 2020 6:15 pm
- Forum: Supporting Cast
- Topic: Weeds - MARS Trooper
- Replies: 4
- Views: 2932
Re: Weeds - MARS Trooper
Gear NG-S2 Survival Pack (20 lbs.) • Climbing kit with cord, pitons, and hammer; +1 Athletics (climbing). • Compass/inertial mapper with a mirrored back for signaling; +1 Survival (navigation). • Emergency Kit with a survival knife, signal flares, and one week of sealed minimal rations. • Fire star...
- Wed Jan 01, 2020 6:14 pm
- Forum: Supporting Cast
- Topic: Weeds - MARS Trooper
- Replies: 4
- Views: 2932
Re: Weeds - MARS Trooper
Background Weeds was a sergeant in the 327th, serving under Commander Bly in General Secura‘s army. He’d seen a lifetime of action (so much that he kept seeing action, even in his dreams) for his relative youth, and was a standout clone trooper. He got pulled through a rift mid-battle and found him...
- Wed Jan 01, 2020 6:13 pm
- Forum: Supporting Cast
- Topic: Weeds - MARS Trooper
- Replies: 4
- Views: 2932
Re: Weeds - MARS Trooper
Cybernetics
Cyber-Wired Reflexes (1) - Strain: 1
Cyber-Wired Reflexes (1) - Strain: 1
- +1 die type to Agility
- Wed Jan 01, 2020 6:10 pm
- Forum: Supporting Cast
- Topic: Weeds - MARS Trooper
- Replies: 4
- Views: 2932
Weeds - MARS Trooper
Character Sheet Weeds Rank : Seasoned Advances Left : 0 Race : Human Iconic Framework : MARS Merc Soldier Attributes : Agility d10, Smarts d8, Spirit d8, Strength d8, Vigor d8 Pace : 6; Parry : 6; Toughness : 18 (7); Strain : 1 Skills : Athletics d8 (2) Battle d8 (1) Common Knowledge d6 (1) Electro...
- Sun Nov 24, 2019 10:53 am
- Forum: Out of Character Topics
- Topic: Account Status Tracker-The only place to announce an absence
- Replies: 116
- Views: 1001574
Re: Account Status Tracker-The only place to announce an absence
Name : Timmy Start Date of Absence : 11.24.19 Expected Date of Return : January A/GM Account : Pursuit Characters : Anon Maggie Kharis Signal Rill Alison Julie Simon Steelcreek I have done my best, but I can't keep my head above water right now with how busy work is. I will get posts off when possi...
- Sun Nov 24, 2019 10:45 am
- Forum: Adventure Archive
- Topic: 20. Journey to the Center...
- Replies: 43
- Views: 26550
Re: 20. Journey to the Center...
Everyone Make a Notice Roll . The darkness penalty is still -6, unless negated by external sources of light, powers, etc. After a few hours of travel through the dark (and regular harassment from the clay men), you come across a small (vehicles won't fit, but individuals up to size 3 can fit throug...
- Sat Nov 09, 2019 11:18 am
- Forum: Adventure Archive
- Topic: 20. Journey to the Center...
- Replies: 43
- Views: 26550
Re: 20. Journey to the Center...
In The Dark The danger has passed for the moment, and the team is left with a clear path (for the moment) farther into the tunnels. Unfortunately, you find that the Clay Men do not take kindly to your presence, and they pop up at unpredictable times to harass and assault the party. A Quick Encounte...
- Wed Nov 06, 2019 6:02 am
- Forum: Adventure Archive
- Topic: 20. Journey to the Center...
- Replies: 43
- Views: 26550
Re: 20. Journey to the Center...
The Clay Man's eyes narrow at @Norona, and the creature seems to melt away, turning into soft clay and disappearing beneath the water.
Norona can sense that the danger has passed, at least for the moment.
Norona can sense that the danger has passed, at least for the moment.
- Mon Nov 04, 2019 4:31 pm
- Forum: Beyond the Wall
- Topic: Feedback wanted: Map, and some custom systems
- Replies: 12
- Views: 8506
Re: Feedback wanted: Map, and some custom systems
@Koshnek, oh, I guess it is. Question retracted.
- Mon Nov 04, 2019 4:15 pm
- Forum: Beyond the Wall
- Topic: Feedback wanted: Map, and some custom systems
- Replies: 12
- Views: 8506
Re: Feedback wanted: Map, and some custom systems
A query on the combat: could one choose to fight with no modifier, positive or negative, and just do a straight roll following the SWADE rules?
- Thu Oct 31, 2019 5:06 am
- Forum: Adventure Archive
- Topic: 20. Journey to the Center...
- Replies: 43
- Views: 26550
Re: 20. Journey to the Center...
The two remaining Clay Men near the Mountaineer are immolated where they stand, the water around them beginning to boil as @Sierra Mackenzie's fury burns them away to nothing.
Only the two Clay Men near @Norona and @White Castle still fight on.
Only the two Clay Men near @Norona and @White Castle still fight on.
- Wed Oct 30, 2019 9:44 am
- Forum: Adventure Archive
- Topic: 20. Journey to the Center...
- Replies: 43
- Views: 26550
Re: 20. Journey to the Center...
Clay Men Attack Even with only a handful of members forewarned, the 32nd’s wrath is swift and violent. Conrad 's railgun chews through three of the attacking Clay Men in an instant, and Toshiro 'Cybermonk' and his odd sword cleave another in two. At the same time, Toshiro’s cybernetic arms unsling ...
- Sat Oct 26, 2019 10:23 am
- Forum: Adventure Archive
- Topic: 20. Journey to the Center...
- Replies: 43
- Views: 26550
Re: 20. Journey to the Center...
Conditions It’s dark (Notice and related rolls made at -6, except as offset). It’s wet (knee-to-waist-high water means everything is difficult ground, unless offset). It’s late (you guys have been awake a whole day and deep into the night). Claymation Time passes slowly in the dark of the tunnels, ...
- Thu Oct 24, 2019 11:20 am
- Forum: Adventure Inc (SWADE Reboot)
- Topic: Starting Point
- Replies: 9
- Views: 7430
Re: Starting Point
I vote boat.
Also, I like the proposed setting rule, with Jon’s suggested edit that it be a roll on the death and defeat table.
Also, I like the proposed setting rule, with Jon’s suggested edit that it be a roll on the death and defeat table.
- Sun Oct 20, 2019 9:46 am
- Forum: Archived Discussions
- Topic: Item Creation Guidelines
- Replies: 59
- Views: 31914
Re: Item Creation Guidelines
My first impression is that I like it, but I don’t think I would break the book rule and allow more than 2 HJ roll Upgrades. That would give approximately 12 EP worth of benefit (4 HJ selections, including a “pick any” armor or weapon result, though a sig item selection range is actually larger beca...
- Mon Oct 14, 2019 3:01 pm
- Forum: Beyond the Wall
- Topic: Character Creation OOC
- Replies: 6
- Views: 5243
Re: Character Creation OOC
Gracias. Inserted Layna into the lineup.
- Sun Oct 13, 2019 6:38 am
- Forum: Tomorrow Legion - 32nd SET
- Topic: Setting Description and House Rules
- Replies: 3
- Views: 4194
Re: Setting Description and House Rules
Added a “Combat Tactics” house rule to the original post.
- Sat Oct 12, 2019 7:23 pm
- Forum: Tomorrow Legion - 32nd SET
- Topic: Setting Description and House Rules
- Replies: 3
- Views: 4194
Re: Setting Description and House Rules
Note about characters created using playtest materials: Please update your characters to match the final SWADE TLPG before we begin play. Anyone who rolled on the F&G and/or HJ tables for their characters in the playtest documents may either: Keep all the results you rolled (but update the desc...
- Thu Oct 10, 2019 5:46 pm
- Forum: Adventure Archive
- Topic: 20. Journey to the Center...
- Replies: 43
- Views: 26550
20. Journey to the Center...
Conditions [/size] The wind is picking up and the night isn’t as oppressively hot as the days. Eco-Terror [/size] The eco-wizard, though clearly still unnerved by Kuikku, is pretty unruffled by the questioning the party gives him. He just keeps repeating that “all will be revealed” soon and that th...
- Thu Oct 10, 2019 11:02 am
- Forum: Savage Rifts House Rule Proposals
- Topic: Redoing Patron Items
- Replies: 130
- Views: 56931
Re: Redoing Patron Items
I like the idea of making it Reload 3; that fits and is similar to what Roberson did for some of the energy weapons. In SWADE, can you fire a high ROF weapon at lower than its maximum ROF? Could you shoot the GAW with ROF 1 if you wanted? I thought I remembered that you could, but I'm not finding it...
- Thu Oct 10, 2019 9:15 am
- Forum: Savage Rifts House Rule Proposals
- Topic: Redoing Patron Items
- Replies: 130
- Views: 56931
Re: Redoing Patron Items
So, looking at the GAW Throwback, I have some notes: The -2 to recoil is an improved version of the Rock and Roll Edge that doesn't require you to stand still. The reduction in minimum strength is cool, and I like it. The tubular magazines and adaptive engineering are neat and add flavor. ROF 3 and ...
- Tue Oct 08, 2019 8:03 pm
- Forum: Savage Rifts House Rule Proposals
- Topic: Redoing Patron Items
- Replies: 130
- Views: 56931
Re: Redoing Patron Items
Depends on your definition of “better.” Does a patron weapon need to do more damage than its non-patron equivalent to be worth requesting? I don’t think so. I never said more damage. Why is more damage the only definition of better? There are edge equivalents such as Brawny that allow you to carry ...
- Tue Oct 08, 2019 4:16 pm
- Forum: Savage Rifts House Rule Proposals
- Topic: Signature Item Rules
- Replies: 23
- Views: 13078
Re: Signature Item Rules
My only concern with the “trapped as advance science” is the power points. I know Rob came up with a system for his games that they recharge like e-clips, and we’ll need some kind of easy to follow rules for recharging that doesn’t get too much into the weeds.
- Tue Oct 08, 2019 3:25 pm
- Forum: Savage Rifts House Rule Proposals
- Topic: Signature Item Rules
- Replies: 23
- Views: 13078
Re: Signature Item Rules
Heroic, says I.
- Tue Oct 08, 2019 3:18 pm
- Forum: Savage Rifts House Rule Proposals
- Topic: Redoing Patron Items
- Replies: 130
- Views: 56931
Re: Redoing Patron Items
Depends on your definition of “better.” Does a patron weapon need to do more damage than its non-patron equivalent to be worth requesting? I don’t think so.
- Tue Oct 08, 2019 3:10 pm
- Forum: Savage Rifts House Rule Proposals
- Topic: Redoing Patron Items
- Replies: 130
- Views: 56931
Re: Redoing Patron Items
Count me in the “style is good” camp. I think patron items should be unique and cool, but not necessarily more powerful than something a non-patron could buy/make.
- Tue Oct 08, 2019 3:06 pm
- Forum: Savage Rifts House Rule Proposals
- Topic: Signature Item Rules
- Replies: 23
- Views: 13078
Re: Signature Item Rules
Definitely need a non-arcane option.
- Tue Oct 08, 2019 2:47 pm
- Forum: Savage Rifts House Rule Proposals
- Topic: Signature Item Rules
- Replies: 23
- Views: 13078
Re: Signature Item Rules
Poor Tinkerer Edge. We hardly knew thee.
*wipes away a tear.
*wipes away a tear.
- Tue Oct 08, 2019 2:45 pm
- Forum: Savage Rifts House Rule Proposals
- Topic: Redoing Patron Items
- Replies: 130
- Views: 56931
Re: Redoing Patron Items
I’d propose that the features be limited to minor upgrade or HJ roll upgrade equivalents and that there be no more than 2 per combat item. Non-combat items can have a bit more leeway.
- Tue Oct 08, 2019 2:43 pm
- Forum: Savage Rifts House Rule Proposals
- Topic: Signature Item Rules
- Replies: 23
- Views: 13078
Re: Signature Item Rules
Per the EP menu, they’re Heroic level items. Not sure what else you mean (though I’m sure you mean more than just that).
- Sat Oct 05, 2019 3:34 pm
- Forum: OOC Archives
- Topic: 2019 Q4: To the Castle or Through The Tunnels?
- Replies: 5
- Views: 5113
Re: 2019 Q4: To the Castle or Through The Tunnels?
You know a little more than that, though not a ton. You know they’re full of aggressive, magical clay monsters.
- Sat Oct 05, 2019 2:22 pm
- Forum: OOC Archives
- Topic: 2019 Q3 GM Poll
- Replies: 3
- Views: 3644
Re: 2019 Q3 GM Poll
Noted. Yeah, I wasn’t ready for that one.Sgt 86Delta wrote: ↑Sat Oct 05, 2019 11:42 am You handled things well.
Could be better prepared for Loot Hoarders like Castle, when he rolls investigation on the derelict elementary school. 8D
- Sat Oct 05, 2019 11:33 am
- Forum: OOC Archives
- Topic: 2019 Q4: To the Castle or Through The Tunnels?
- Replies: 5
- Views: 5113
2019 Q4: To the Castle or Through The Tunnels?
Okay, the team has a decision to make, the results of which will have ramifications on how the adventure ends. Please take a look at the poll and let me know how you'd like to proceed.
Thanks!
Thanks!
- Sat Oct 05, 2019 11:24 am
- Forum: OOC Archives
- Topic: 2019 Q3 EP and XP
- Replies: 4
- Views: 4931
Re: 2019 Q3 EP and XP
GM Update:
In addition to the rewards listed above:
In addition to the rewards listed above:
- Any character who did not use an Adventure Card last session gains an immediate 1 XP. Anyone who foregoes drawing an adventure card this session may also take an immediate XP.
- Everyone may take one additional Advance.
- Sat Oct 05, 2019 11:22 am
- Forum: OOC Archives
- Topic: 2019 Q4 Adventure Deck
- Replies: 0
- Views: 1879
2019 Q4 Adventure Deck
As always, please post a reply to this topic and roll 1d54 for each adventure card your character can carry and check the results on this spreadhseet https://docs.google.com/spreadsheets/d/1OI1sctA1nxcUixgm7_dJcvJaQB1Sw-H9JpRp3LUph2I/edit?usp=sharing Be careful to use the number in the second column...
- Sat Oct 05, 2019 11:20 am
- Forum: OOC Archives
- Topic: 2019 Q3 GM Poll
- Replies: 3
- Views: 3644
2019 Q3 GM Poll
GM Poll 2nd Quarter 2019 Pursuit, Game Master (GM) How to “rate” the GM, their Duties: • Post Rate • Notify Players via Hangouts of new posts. • Be available to Players ☞ Maintain a GM post rate at a minimum of one adventure post per week. ☞ Have the IM contact info of each player in their group. ☞...
Re: Who's Who
Player Name: Timmy Discord Contact: Timmy#5186 Accounts GM/AGM/Mod Account(s): Pursuit Player Account: Maggie/Steven Player Account: Alison Player Account: Mars Player Account: Carano (Slot temporarily being used for Tashunka while game is on hold) Player Account: Layna Player Account: Whiskers Pla...
- Sat Oct 05, 2019 9:16 am
- Forum: 24th COT Adventure Forum
- Topic: Part 1: The Trip
- Replies: 273
- Views: 76691
Re: Part 1: The Trip
Alison picks herself up off the ground, dusting herself off and re-slinging her rifle. Seeing Clarence finishing off one of the final brodkil, she points at a fallen rifle and says, ”Clarence, grab that, will you? Keep it on you.”
WIP
Clarence takes a Generic Rifle
WIP
- Thu Oct 03, 2019 10:07 pm
- Forum: Savage Rifts House Rule Proposals
- Topic: SWADE EP Menu
- Replies: 90
- Views: 50329
Re: SWADE EP Menu
This seems to be a matter of perspective. If you see 2 EP as overpriced, I can see why you’d dislike the 1 EP option.
If you see 2 EP as the right price, then an option for an even cheaper Benny with an in-game twist becomes fun.
If you see 2 EP as the right price, then an option for an even cheaper Benny with an in-game twist becomes fun.
- Thu Oct 03, 2019 4:11 pm
- Forum: Savage Rifts House Rule Proposals
- Topic: SWADE EP Menu
- Replies: 90
- Views: 50329
Re: SWADE EP Menu
I’d like to propose that “Inspiration” cost 2 EP instead of 3, making it the same price as a Benny (which is the equivalent of the Luck Edge).
- Tue Oct 01, 2019 6:24 pm
- Forum: Savage Rifts House Rule Proposals
- Topic: SWADE EP Menu
- Replies: 90
- Views: 50329
Re: SWADE EP Menu
For 5 ep, I'd like to see "Expanded Understanding" be decoupled from power lists. It would be a great way to grab the shape change power, for example, which doesn't appear on either of the power lists mentioned. My general impression is that I like the proposed results and the reworked val...
- Tue Oct 01, 2019 6:13 pm
- Forum: OOC Archives
- Topic: 2019 Q3 EP and XP
- Replies: 4
- Views: 4931
2019 Q3 EP and XP
32nd SET Miguel - 3 XP | 0.30 PPW | EP Kuikku - 5 XP | 1.50 PPW | 2 EP Sierra - 5 XP | 1.50 PPW | 2 EP Castle - 5 XP | 1.70 PPW | 2 EP Norona - 5 XP | 1.60 PPW | 2 EP Toshiro - 4 XP | 1.20 PPW | 1 EP Deezy - 4 XP | 1.10 PPW | 1 EP Conrad - 4 XP | 1.10 PPW | 1 EP Group Post Rate (Weekly): 1.25 GM Po...
- Mon Sep 30, 2019 3:18 pm
- Forum: Adventure Archive
- Topic: 19. Do You Hear That?
- Replies: 59
- Views: 32127
Re: 19. Do You Hear That?
GM Admin Update: The new Q starts tomorrow, and I’ll put up a post and a poll for the party to decide your next move. You can head into the tunnels, wait where you are, head for the castle, or take some other action I haven’t thought of. You’re free to keep posting here in the meantime.
- Sun Sep 29, 2019 12:37 pm
- Forum: Fallen (SWADE)
- Topic: Q1 Live Session
- Replies: 13
- Views: 8479
Re: Q1 Live Session
Saturday is best for me, too.
- Sun Sep 29, 2019 5:55 am
- Forum: Adventure Archive
- Topic: 19. Do You Hear That?
- Replies: 59
- Views: 32127
Re: 19. Do You Hear That?
The eco-wizard replies, ”You want lessons? You want to meet our master? Both are easily achieved, outsiders. Just wait right here, and you can have everything you desire.“
- Sat Sep 28, 2019 7:41 pm
- Forum: Phase World: The Remorseless
- Topic: PW Out of Character
- Replies: 86
- Views: 34101
Re: PW Out of Character
My view as well.Venatus Vinco wrote: ↑Sat Sep 28, 2019 4:38 pmAgain, grandfather but use new rules going forward.
VV
- Sat Sep 28, 2019 4:32 pm
- Forum: Phase World: The Remorseless
- Topic: PW Out of Character
- Replies: 86
- Views: 34101
Re: PW Out of Character
For clarity, I’m referring to the rule that off-the-shelf TW items cannot be upgraded, if that affects anyone’s opinions.
- Sat Sep 28, 2019 11:20 am
- Forum: Phase World: The Remorseless
- Topic: PW Out of Character
- Replies: 86
- Views: 34101
Re: PW Out of Character
So, with the change to the TW construction rules, @RFT asked me to post here to get the team’s take on how to handle TW items we’ve already purchased/upgraded.
I’m of the opinion that we should keep any items we already have, but that we should follow the new rules going forward.
Thoughts?
I’m of the opinion that we should keep any items we already have, but that we should follow the new rules going forward.
Thoughts?
- Sat Sep 28, 2019 7:14 am
- Forum: Adventure Archive
- Topic: 19. Do You Hear That?
- Replies: 59
- Views: 32127
Re: 19. Do You Hear That?
The eco-wizard grins at @Norona. ”You have met our master, I think. You killed his squire, after all. Ask whatever you want, outsiders. You are all dead anyway.”
- Sat Sep 28, 2019 7:10 am
- Forum: Adventure Archive
- Topic: 19. Do You Hear That?
- Replies: 59
- Views: 32127
Re: 19. Do You Hear That?
Norona remembers a passage he once read: "Clay men appeared as hunched over, barrel-chested beings with mottled grey-white skin and large flakes of dried flesh coming off them in sheets like a snake shedding its skin. The things resembled giant grubs with legs and arms. Each had a thick, soft ...
- Fri Sep 27, 2019 7:51 pm
- Forum: SR (SWD) and Playtest Archive
- Topic: Burster Merc
- Replies: 0
- Views: 2084
Burster Merc
HJ
- Psionics [dice:x1w07s54]58579:0[/dice:x1w07s54]
- Training [dice:x1w07s54]58579:1[/dice:x1w07s54]
- Fri Sep 27, 2019 1:19 pm
- Forum: Adventure Archive
- Topic: 19. Do You Hear That?
- Replies: 59
- Views: 32127
Re: 19. Do You Hear That?
Looking back to the prisoners he says, " You certainly can't go back to your, " Castle air quotes the next word, " Master. " " The way I see it, you can take your own lives right here or you can walk away and out of the jungle. " " If you walk out of here, know th...
- Wed Sep 25, 2019 6:28 pm
- Forum: SR (SWD) and Playtest Archive
- Topic: Vagabond
- Replies: 0
- Views: 2165
Vagabond
F&G [dice:234k2u8q]58511:0[/dice:234k2u8q] [dice:234k2u8q]58511:1[/dice:234k2u8q] Reroll duplicate [dice:234k2u8q]58511:5[/dice:234k2u8q] Reroll because vehicles don’t fit [dice:234k2u8q]58511:7[/dice:234k2u8q] HJ Experience: [dice:234k2u8q]58511:2[/dice:234k2u8q] Experience: [dice:234k2u8q]585...
- Wed Sep 25, 2019 3:53 am
- Forum: Adventure Archive
- Topic: 19. Do You Hear That?
- Replies: 59
- Views: 32127
Re: 19. Do You Hear That?
Remembering his terror at Kuikku ’s earlier Intimidation attempt, the Eco-Wizard visibly flinches when approached by the Cyber-Knight. ”It won’t matter for you, as you say. Our master knows you’re here. Stay out here, and he will kill you. Go in the tunnels, and the Clay Men will kill you. Either wa...
- Mon Sep 23, 2019 6:07 am
- Forum: Adventure Archive
- Topic: 19. Do You Hear That?
- Replies: 59
- Views: 32127
Re: 19. Do You Hear That?
The pterosaur doesn't even have time to let out a cry, as it is burnt away to nothingness. A few wisps of smokey blackness slip out of Sierra's inferno, and the airborne lizard is gone. Note: Tactical combat has now ended, but there is still time pressure to consider. The team needs to decide what t...
- Sun Sep 22, 2019 5:36 pm
- Forum: SR (SWD) and Playtest Archive
- Topic: Psi-Warrior
- Replies: 1
- Views: 2720
Re: Psi-Warrior
Character Sheet Betsy Rank : Seasoned Advances Left : Race : Human Iconic Framework : Psi-Warrior Attributes : Agility d8 (2), Smarts d8 (2), Spirit d8 (1), Strength d6 (1), Vigor d8 (2) Pace : 6; Parry : 8, 11 w/Psi-Shield; Toughness : 12(4) Strain : 0 Skills : Athletics d8 (2) Common Knowledge d6...
- Sun Sep 22, 2019 2:42 pm
- Forum: Adventure Archive
- Topic: 19. Do You Hear That?
- Replies: 59
- Views: 32127
Re: 19. Do You Hear That?
The barbarians all shake their heads, and the Eco-Wizard replies, “Death.”
Note: we are still in tactical combat while the pterosaur is engaged with Miguel.
Note: we are still in tactical combat while the pterosaur is engaged with Miguel.
- Sun Sep 22, 2019 8:43 am
- Forum: Adventure Archive
- Topic: 19. Do You Hear That?
- Replies: 59
- Views: 32127
Re: 19. Do You Hear That?
The Rex’s head is immolated, and it goes down, hard, before bursting apart into so much shadowy smoke. Seeing the Tyrannosaur fall and the forces still arrayed before them, the eco-wizard and barbarians throw down their weapons and hold up their arms in a clear signal of surrender. The pterosaur, ob...
- Sun Sep 22, 2019 6:03 am
- Forum: Adventure Archive
- Topic: 19. Do You Hear That?
- Replies: 59
- Views: 32127
Re: 19. Do You Hear That?
The Dinosaurs The Rex renews its attack on Norona, whipping around and snapping its powerful jaws at the dragon. Its first attack doesn’t land, but its second bite digs deep into Norona’s neck. Rex’s Spirit roll to unshake is a success. Second attack with Improved frenzy hits with a raise for 40 MD...
- Sat Sep 21, 2019 6:33 pm
- Forum: Adventure Archive
- Topic: 19. Do You Hear That?
- Replies: 59
- Views: 32127
Re: 19. Do You Hear That?
The T-Rex takes the laser blast to the head and lets out a sound that is somewhere between a roar and a dinosaur-sized squeal, as shadow bursts out of him instead of blood.
Wounded Rex
- Thu Sep 19, 2019 7:22 pm
- Forum: SR (SWD) and Playtest Archive
- Topic: Psi-Warrior
- Replies: 1
- Views: 2720
Psi-Warrior
F&G: [dice:pw314hiv]58343:0[/dice:pw314hiv] You hero begins with the Rich Edge and the Connections Edge with two factions. [dice:pw314hiv]58343:1[/dice:pw314hiv] Your hero adds one die type to Spirit and begins with the Strong Willed Edge. HJ Training [dice:pw314hiv]58343:2[/dice:pw314hiv] Whet...